Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 19:23:08 Player: +Jones Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (1869) 1869 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3844 Bonus ------- None Cogmind --------- Core Integrity 286/400 Matter 290/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Mining Laser > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Huge Storage Unit Cargo Storage Unit Experimental Sensor Array Seismic Detector Light Armor Plating Light Armor Plating Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Mini Grenade Launcher Datajack Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Heat Sink Huge Storage Unit Experimental Sensor Array Seismic Detector Light Armor Plating Light Armor Plating Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Mini Grenade Launcher Datajack Mining Laser Plasma Cutter [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 55 | 8 8 5 34 . Power 6 | 1 1 . 4 . Engine 6 | 1 1 . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 1 2 13 . Treads 16 | 2 1 1 12 . Leg . | . . . . . Wheel 2 | . . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 1 1 7 . Device 4 | 1 1 1 1 . Storage 5 | 1 . . 4 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 20 | 3 5 2 10 . Energy Gun 11 | 3 3 2 3 . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 4 . Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon 3 | . 1 . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 7 | . 3 3 1 . Power 1 | . 1 . . . Propulsion 3 | . 1 1 1 . Utility 1 | . . 1 . . Weapon 2 | . 1 1 . . Highest Loss Streak 2 | . 2 1 1 . To Critical Strikes . | . . . . . Average Backups 9 | . 5 7 12 . Power . | . . . . . Propulsion 1 | . . 1 1 . Utility 3 | . 2 3 4 . Weapon 4 | . 3 3 5 . Tool/Special . | . . . . . Unused Backups 17 | . . 1 5 11 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 5 | . . 1 1 3 Weapon 8 | . . . 2 6 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 98 99 99 . Engine 12 | . 13 14 10 . Treads 34 | . 28 26 41 . Device 9 | . 15 14 2 . Storage 11 | . 11 14 11 . Protection 4 | . . . 8 . Energy Gun 15 | . 26 27 2 . Ballistic Gun 9 | . . . 18 . Peak Build Rating 18 | 7 8 16 18 . Average Rating 11 | 5 7 8 16 . On Entrance 8 | . 7 8 9 17 Avg Prop Armor Cover (%) 16 | . . 13 17 . Naked Turns . | . . . . . Heaviest Build 97 | 15 16 16 97 . Greatest Support 80 | 40 40 40 80 . Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 8 25 . Average Capacity 10 | 7 7 8 14 . Most Carried 20 | 2 8 8 20 . Average Carried 9 | . 5 7 13 . Final Capacity 20 | 8 8 8 20 20 Final Carried 20 | 2 8 8 20 20 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 1631 | 280 235 85 1031 . Remotely . | . . . . . Salvage Created 3110 | 117 1004 274 1715 . Parts 186 | 10 42 14 120 . Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 7 | . 5 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 57 | . 21 5 31 . Guns 49 | . 18 5 26 . AOE 7 | . 2 . 5 . Classes Destroyed 10 | 2 7 . 1 . Worker 8 | . 2 2 4 . Builder 1 | . 1 . . . Tunneler 5 | 3 . 1 1 . Hauler 8 | . 2 . 6 . Recycler 7 | 1 3 . 3 . Operator 1 | . 1 . . . Watcher 8 | . 3 . 5 . Swarmer 21 | . 8 . 13 . Grunt 26 | . 13 5 8 . Sentry 10 | . . . 10 . Best Kill Streak 6 | 1 5 3 6 . Combat Bots Only 5 | . 3 2 5 . Max Kills in Single Turn 4 | 1 1 1 4 . Gunslinging . | . . . . . Exploded 3 | . 1 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 223 | . 97 28 98 . Missed 53 | . 29 6 18 . Hits 170 | . 68 22 80 . Projectile 170 | . 68 22 80 . Critical Strikes 5 | . 1 . 4 . Damage Taken 1961 | 36 686 298 941 . Core 294 | . 100 80 114 . Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 . 28 . . Volleys Fired 249 | 13 118 23 95 . Largest 2 | 2 2 2 2 . Hottest 121 | 90 100 115 121 . Shots Fired 458 | 14 219 46 179 . Gun 433 | 14 204 46 169 . Cannon . | . . . . . Launcher 7 | . 2 . 5 . Special 18 | . 13 . 5 . Kinetic 138 | . . . 138 . Thermal 312 | 13 217 46 36 . Explosive 7 | . 2 . 5 . Electromagnetic 1 | 1 . . . . Robot Hit Streak 16 | 4 16 16 16 . Robot Miss Streak 5 | 1 5 1 3 . Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 300 | 10 137 33 120 . Core Hits 143 | 5 50 17 71 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 29 | 1 20 3 5 . Burn 27 | 1 20 3 3 . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4695 | 146 1895 403 2251 . Guns 4112 | 124 1764 403 1821 . Cannons . | . . . . . Explosions 573 | 22 121 . 430 . Melee . | . . . . . Ramming 10 | . 10 . . . Kinetic 1486 | . . . 1486 . Thermal 2636 | 134 1764 403 335 . Explosive 551 | . 121 . 430 . Electromagnetic 12 | 12 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 21 | . . . 21 . Projectiles . | . . . . . Explosions 21 | . . . 21 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | 37 . . . . Shots 1 | 1 . . . . Rammed 3 | . 3 . . . Targets Rammed 4 | . 4 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 509 | 42 509 201 113 . Average Temperature 58 | 18 69 57 20 . Received Heat Transfer 750 | . 273 171 306 . Effects 3 | . 3 . . . Shutdowns 1 | . 1 . . . Matter Decay 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 29 | . 25 2 2 . Heat Transferred 9522 | 457 6623 1369 1073 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 80 | 100 99 100 59 . Level 1 19 | . . . 40 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 314 | 5 201 74 314 . Initial 118 | . . 74 11 118 Average 115 | 1 115 18 153 . Influence Increases 2028 | 20 792 175 1041 . Destroy 0b10 Robot/C 1140 | . 420 100 620 . Destroy 0b10 Robot/NC 190 | 20 60 15 95 . Destroy Leader 312 | . 100 30 182 . Successful Hack 70 | . 35 . 35 . Select Force Hacks 60 | . 30 . 30 . Disable Machine 15 | . . 15 . . Destroy Structure 76 | . 27 . 49 . Lose Combat Pursuer 165 | . 120 15 30 . Influence Decreases 1910 | 20 600 338 790 162 Entered New Map 298 | . . 118 18 162 Time Decay 1350 | 20 570 200 560 . Lost Part 60 | . 30 20 10 . Purge Threat 202 | . . . 202 . Squads Dispatched 6 | . 5 . 1 . Investigation 5 | . 4 . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 35 6 39 . Peak Tracking Total 5 | . 4 2 5 . Tactical Retreats 8 | . 6 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 21 | . 8 . 13 . Terminals 18 | . 7 . 11 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 80 | . 33 . 47 . Successful 50 | . 22 . 28 . Failed 28 | . 10 . 18 . Catastrophic 3 | . 1 . 2 . Database Lockouts 2 | . 1 . 1 . Manual 60 | . 32 . 28 . Terminals 75 | . 32 . 43 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 22 | . 8 . 14 . Robot Analysis 4 | . 3 . 1 . Prototype ID Bank 8 | . 4 . 4 . Terminal Index 2 | . 1 . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 3 | . . . 3 . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 26 | . 14 . 12 . Terminals 24 | . 13 . 11 . Assimilate 3 | . 3 . . . Botnet 8 | . 4 . 4 . Operators 3 | . 1 . 2 . Skim 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Tunnel 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 7 . 13 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 . Highest-Rated Group 10 | . 10 10 10 . Highest-Rated Ally 10 | . 10 10 10 . Total Orders 9 | . 2 3 4 . STAY 5 | . 1 2 2 . FOLLOW 4 | . 1 1 2 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Active Infowar (turns) 2538 | 18 2004 402 114 . Sensors 1 | . . 1 . . Seismic 2537 | 18 2004 401 114 . Robot Analysis Total 4 | . 3 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 6651 | 241 2399 903 3108 . Spaces Moved 3359 | 128 1019 531 1681 . Core 8 | 8 . . . . Treads 3043 | 120 1019 435 1469 . Legs . | . . . . . Wheels 308 | . . 96 212 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 95 70 . Average Speed 153 | 153 160 148 150 . Slowest Speed 240 | 160 160 160 240 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 7 98 96 98 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 2 . 2 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 12 | . 7 . 5 . Terrain Destroyed 71 | 5 24 . 42 . Melee . | . . . . . Projectile 17 | . 12 . 5 . AOE 54 | 5 12 . 37 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 4355 | 157 1534 598 2066 . Wait 571 | 3 364 28 176 . Move 3355 | 127 1018 530 1680 . Hop . | . . . . . Pick Up 38 | 3 8 5 22 . Fast Attach 27 | 8 1 1 17 . Attach 8 | . 4 2 2 . Detach 3 | 1 2 . . . Swap 58 | . 14 6 38 . Drop 42 | 2 1 3 36 . Fire 249 | 13 118 23 95 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 4 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 242 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 14) 955 | -10/Materials | Discovered new exit (range 13) 1544 | -10/Materials | Discovered new exit (range 15) 1805 | -10/Materials | Loaded intel: 8 trap records 1875 | -10/Materials | Learned Storage emergency access door positions 1935 | -10/Materials | Learned 4 Recycling zone layouts 1964 | -10/Materials | Discovered new exit (range 7) 1983 | -10/Materials | Identified exit to Mines 2019 | -10/Materials | Learned 4 Recycling zone layouts 2043 | -10/Materials | Identified exit to Subcaves 2106 | -10/Materials | Central database locked down 2107 | -10/Materials | Learned location of Mines (-8) 2197 | -10/Materials | Learned location of 2 exits from Mines 2641 | -10/Materials | Entered Mines 2641 | -10/Mines | Accompanied by 1 ally 2642 | -10/Mines | Identified exit to Materials 2648 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2754 | -10/Mines | Learned 2 Materials zone layouts 2780 | -10/Mines | Core integrity fell below 50% 2880 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2883 | -10/Mines | Found Prototype Device 2894 | -10/Mines | Identified Exp. Sensor Array 3077 | -10/Mines | Found a hidden stash of uninstalled traps 3384 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3544 | -10/Mines | Entered Materials 3544 | -9/Materials | Accompanied by 1 ally 3544 | -9/Materials | Evolved 2 slots: Propulsion x2 3545 | -9/Materials | Identified exit to Mines 3566 | -9/Materials | Build established: Scavenger-Mutant 3579 | -9/Materials | Central database locked down 3989 | -9/Materials | Discovered new exit (range 12) 4546 | -9/Materials | Learned Storage emergency access door positions 4564 | -9/Materials | Discovered new exit (range 16) 4594 | -9/Materials | Learned Storage stockpile data 4630 | -9/Materials | Learned 4 Recycling zone layouts 4679 | -9/Materials | Learned Storage emergency access door positions 4685 | -9/Materials | Identified exit to Materials 4685 | -9/Materials | Identified exit to Storage 4698 | -9/Materials | Loaded intel: 2 recycling unit locations 6652 | -9/Materials | Entered Storage 6652 | -9/Storage | Accompanied by 1 ally 6652 | -9/Storage | Self-destructed Last Messages --------------- 06165_ K-01 Serf cleans the Atomic Centrifuge. 06176_ K-01 Serf collects debris. 06181_ K-01 Serf cleans the Atomic Centrifuge. 06201_ A-02 Transporter destroyed. 06201_ K-01 Serf collects debris. 06204_ R-06 Scavenger collects Imp. Terrain Scanner. 06204_ K-01 Serf collects debris. 06328_ Dropped Wheel+. 06331_ Acquired Axe. 06342_ Technician 1a reports 0b10 security level has risen to 1. 06370_ Acquired 2 matter. 06372_ Acquired 4 matter. 06463_ Dropped Wheel+. 06463_ Dropped Heat Sink. 06464_ Acquired Cargo Storage Unit. LOCATION=STORAGE GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????#####?????????????????????? | | ????# #?????????????????????? | | ????#o@ #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# +?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????? ??????????????????????? | | ????? ??????????????????????? | | ????? ??????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 46 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatMiniProjector Manual? 0 Play Time 00:35:29 Cumulative 376.2 hours Start 2026.02.03 @ 18:35:47 End 2026.02.03 @ 19:23:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1e2ecc3-7caa-4f21-af33-7d81d10009db