Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.08 @ 10:00:49 Player: ZEROAFFEX Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (162) 810 Value Destroyed (5872) 5872 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1215) 1215 TOTAL SCORE: 12297 Bonus ------- High Alert Combat Kills 427 Follower Combat Kills 649 Met Imprinter 300 Was Imprinted 300 Friendly Fire -461 Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 42/310 System Corruption 2% Temperature Critical (683) Movement Rolling (210) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Armored Treads Armored Wheel Armored Huge Wheel > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Weapon Cycler Phase Shifter > --- WEAPON (4) ------- Heavy Laser Force Rifle Minigun Gauss Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Wheel Armored Wheel High-capacity Matter Pod (200) Improved System Shield Advanced System Shield Sensor Drone Bay (17/20) Hacking Drone Bay (1/1) Heavy Particle Gun Heavy Laser Plasma Rifle Minigun Gauss Rifle Flak Gun Heavy Machine Gun Heavy Missile Launcher Improved Datajack Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Kinecellerator Weapon Cycler Sensor Drone Bay > --- WEAPON ----------- Force Rifle Heavy Beamcaster Enhanced Autogun Heavy Machine Gun > --- INVENTORY -------- Makeshift Power Source Light Angular Momentum Engine Armored Wheel High-capacity Matter Pod Advanced Targeting Computer Phase Shifter Phase Shifter Improved System Shield Advanced System Shield Hacking Drone Bay Heavy EM Shotgun Heavy Particle Gun Heavy Laser Beamcaster Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Heavy Battle Rifle Heavy Missile Launcher Improved Datajack Spear [Rating: 72] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Electrolaser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 4 | . . . . . 2 1 . . . . 1 Weapon 2 | . . . . . 1 . . . . . 1 Parts Attached 184 | 6 16 5 . 7 57 19 6 7 3 21 37 Power 16 | 1 3 1 . 2 5 1 . . . 1 2 Engine 11 | 1 3 1 . 1 2 1 . . . 1 1 Core 5 | . . . . 1 3 . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 44 | 2 4 2 . 1 20 7 . . . 6 2 Treads 35 | 1 1 2 . 1 19 6 . . . 5 . Leg 2 | . 2 . . . . . . . . . . Wheel 7 | 1 1 . . . 1 1 . . . 1 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 76 | 1 3 1 . 1 18 8 5 7 1 8 23 Device 51 | . . . . . 10 6 5 6 1 8 15 Storage 4 | 1 2 . . . 1 . . . . . . Processor 4 | . . . . . 1 . . 1 . . 2 Hackware 1 | . . . . . . 1 . . . . . Protection 16 | . 1 1 . 1 6 1 . . . . 6 Artifact . | . . . . . . . . . . . . Weapon 48 | 2 6 1 . 3 14 3 1 . 2 6 10 Energy Gun 16 | 1 1 1 . 3 5 1 . . 1 . 3 Energy Cannon 1 | . 1 . . . . . . . . . . Ballistic Gun 25 | 1 4 . . . 6 2 1 . 1 5 5 Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 2 | . . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 6 1 2 . 1 . . Parts Lost 36 | . 5 . . 2 8 3 . 1 . 10 7 Power 3 | . . . . . 1 . . . . 1 1 Propulsion 10 | . 3 . . . 2 . . . . 4 1 Utility 13 | . . . . 1 3 2 . 1 . 3 3 Weapon 10 | . 2 . . 1 2 1 . . . 2 2 Highest Loss Streak 8 | . 2 . . 2 2 2 . 1 . 8 3 Average Slot Usage (%) 95 | . 92 99 100 99 98 96 92 92 92 89 91 Engine 7 | . 14 14 14 13 1 2 7 7 7 6 4 Core 1 | . . . . . 7 4 . . . . 1 Treads 19 | . 7 24 28 28 26 23 15 15 15 13 10 Leg 2 | . 13 3 . . . . . . . . . Wheel 3 | . 7 . . . . 3 7 7 7 7 8 Device 12 | . . . . . 14 15 23 23 23 22 22 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 4 | . . . . . 4 7 7 7 7 7 7 Protection 6 | . 7 14 14 14 7 6 . . . . 1 Energy Gun 8 | . 3 6 14 20 11 7 7 7 7 3 11 Energy Cannon 1 | . 3 7 . . . . . . . . . Ballistic Gun 14 | . 21 14 14 7 12 14 15 15 15 18 13 Naked Turns . | . . . . . . . . . . . . Heaviest Build 134 | 13 50 54 54 57 110 113 120 117 117 127 134 Greatest Support 80 | 20 20 40 40 40 62 80 28 28 28 28 40 Greatest Overweight (x) 34 | . 2 2 1 1 34 5 4 4 4 4 8 Average Overweight (x) 2 | . 1 1 1 1 1 2 3 3 3 3 3 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 6 16 20 20 20 24 25 25 25 25 25 25 Most Carried 25 | 4 17 20 20 20 25 25 25 25 25 25 25 Average Carried 21 | 2 9 19 20 19 24 24 24 24 24 22 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 4 17 20 20 20 25 25 25 25 25 21 21 Class Distribution -------------------- 39% | Mutant 24% | Scavenger-Gunner 23% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 4222 | 260 425 55 . 76 1278 505 256 253 38 487 589 Remotely . | . . . . . . . . . . . . Salvage Created 7569 | . 824 142 . 153 2622 1230 167 452 . 775 1204 Parts 381 | . 43 6 . 10 130 59 5 22 . 34 72 Haulers Intercepted 8 | . 2 . . . 6 . . . . . . Recyclers Shooed 4 | . 2 . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . 7 21 . 44 . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 124 | . 16 2 . 4 36 21 4 10 . 13 18 Guns 117 | . 15 . . 4 36 19 4 10 . 11 18 Cannons 2 | . . 2 . . . . . . . . . AOE 5 | . 1 . . . . 2 . . . 2 . Classes Destroyed 15 | . 3 1 . 1 7 2 1 . . . . Worker 16 | . . . . . 4 4 . . . . 8 Builder 2 | . . . . . 1 . . . . . 1 Hauler 8 | . 2 . . . 6 . . . . . . Recycler 7 | . . 1 . . 3 2 . . . . 1 Operator 2 | . . . . . 1 1 . . . . . Watcher 4 | . 2 . . . 2 . . . . . . Swarmer 11 | . . . . . . . 1 1 . 2 7 Grunt 76 | . 16 2 . 3 23 15 2 8 . 4 3 Brawler 6 | . . . . 1 1 . 1 . . 3 . Duelist 2 | . . . . . . 1 . . . 1 . Sentry 14 | . . . . . 8 2 . 1 . 1 2 Specialist 2 | . . . . . 2 . . . . . . Hunter 6 | . . . . . 1 . . . . 1 4 Programmer 6 | . . . . . . 3 . . . 1 2 Heavy 1 | . . . . . 1 . . . . . . Wasp 1 | . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . 1 . Best Kill Streak 6 | . 3 2 . 3 5 5 3 4 . 5 6 Combat Bots Only 5 | . 3 2 . 3 4 4 3 4 . 5 3 Max Kills in Single Turn 3 | . 1 1 . 1 2 3 1 2 . 2 2 Gunslinging 1 | . . . . . 1 . . 1 . . . Exploded 2 | . 1 . . . . 2 . . . 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 10064 | . 876 69 . 317 2665 1661 108 409 . 1515 2444 Core 1746 | . 204 . . . 220 202 . 27 . 174 919 Absorbed by Shields 891 | . . . . . 364 45 35 166 . 216 65 Core Remaining (%) 55 | 100 . . . 18 60 . . . . 42 . Volleys Fired 395 | . 85 5 . 13 129 55 9 17 . 34 48 Largest 4 | . 2 2 . 2 3 3 3 3 . 3 4 Hottest 219 | . 80 80 . 119 180 123 126 126 . 131 219 Shots Fired 1095 | . 166 10 . 26 384 165 27 51 . 87 179 Gun 1066 | . 160 5 . 26 368 165 27 51 . 85 179 Cannon 27 | . 6 5 . . 16 . . . . . . Launcher 2 | . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . Kinetic 693 | . 140 5 . 12 212 110 18 34 . 71 91 Thermal 351 | . 14 5 . 14 135 55 9 17 . 14 88 Explosive 2 | . . . . . . . . . . 2 . Electromagnetic 49 | . 12 . . . 37 . . . . . . Robot Hit Streak 28 | . 21 7 . 15 18 28 9 27 . 20 12 Robot Miss Streak 5 | . 5 . . 2 4 4 2 4 . 1 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 17 | . . . . 3 5 2 . 3 . 2 2 Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 . 1 1 Shots Hit Robots 773 | . 115 7 . 21 255 136 16 42 . 71 110 Core Hits 358 | . 44 5 . 8 102 72 16 35 . 28 48 Critical Kills 4 | . 2 . . . . . . . . . 2 Critical Parts Destroyed 5 | . . . . . 2 1 . . . 1 1 Critical Strikes 29 | . 3 . . 1 12 6 . 1 . 1 5 Burn 19 | . . . . 1 10 5 . 1 . . 2 Destroy 9 | . 2 . . . 2 1 . . . 1 3 Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks 14 | . . . . . 3 . . . . . 11 Impact . | . . . . . . . . . . . . Slashing 3 | . . . . . 3 . . . . . . Piercing 11 | . . . . . . . . . . . 11 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14635 | . 1086 113 . 282 4270 3051 392 996 . 1861 2584 Guns 13344 | . 1009 18 . 278 4061 2796 392 996 . 1352 2442 Cannons 306 | . 36 86 . . 184 . . . . . . Explosions 955 | . 29 . . . 20 255 . . . 509 142 Melee . | . . . . . . . . . . . . Ramming 30 | . 12 9 . 4 5 . . . . . . Kinetic 7824 | . 757 18 . 79 2165 1559 268 607 . 1166 1205 Thermal 5766 | . 165 86 . 199 1746 1492 124 389 . 186 1379 Explosive 509 | . . . . . . . . . . 509 . Electromagnetic 506 | . 152 . . . 354 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . 2 . 3 3 3 3 1 2 Average Corruption 2 | . . . . 2 . 2 3 3 3 1 1 Corruption Purged . | . . . . . . . . . . . . Effects 60 | . . . . 1 . 12 19 20 4 2 2 Message Errors 23 | . . . . 1 . 6 8 7 1 . . Matter Fused 16 | . . . . . . 1 7 8 . . . Heat Flow Errors 8 | . . . . . . 1 3 . 2 . 2 Energy Discharges 4 | . . . . . . 1 . 2 . 1 . Data Loss (minor) 9 | . . . . . . 3 1 3 1 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 93 | . 3 . . . . 19 . . . 13 58 Projectiles . | . . . . . . . . . . . . Explosions 93 | . 3 . . . . 19 . . . 13 58 Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 528 | . 38 . . . 14 336 . . . 56 84 Shots 8 | . 1 . . . 1 4 . . . 1 1 Rammed 9 | . 3 2 . 2 2 . . . . . . Targets Rammed 9 | . 3 2 . 2 2 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1391 | . 126 184 . 272 513 205 227 21 154 142 1391 Average Temperature 136 | . 29 79 . 134 92 53 65 8 71 51 417 Received Heat Transfer 2831 | . 411 24 . 72 1101 488 30 191 . 289 225 Effects 70 | . . . . . 4 . . . . . 66 Shutdowns 14 | . . . . . 2 . . . . . 12 Energy Bleed 10 | . . . . . 1 . . . . . 9 Interference 7 | . . . . . . . . . . . 7 Matter Decay 5 | . . . . . 1 . . . . . 4 Short Circuit 10 | . . . . . . . . . . . 10 Damage (minor) 7 | . . . . . . . . . . . 7 Damage (major) 11 | . . . . . . . . . . . 11 Damage (core) 6 | . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . . . . 9 1 . . . . 1 Heat Transferred 11415 | . 420 185 . 518 4416 2507 185 666 . 333 2185 Parts Sabotaged 4 | . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 685 | . 195 95 . 156 685 617 . . . . 563 Initial 311 | . . 5 . . 26 311 . . . . 1 Average 177 | . 47 17 . 52 341 412 . . . . 99 Maximum Alert Level 2 | . . . . . 2 2 . . . . 2 Low Security (%) 62 | 100 100 100 . 100 22 . . . . . 79 Level 1 20 | . . . . . 43 52 . . . . 10 Level 2 16 | . . . . . 33 47 . . . . 9 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 6 1 . 1 9 7 . . . 1 5 Investigation 7 | . 2 . . 1 1 2 . . . . 1 Extermination 4 | . . . . . . 2 . . . . 2 Reinforcement 16 | . 4 . . . 7 3 . . . . 2 Assault 3 | . . 1 . . 1 . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 5 | . 1 . . . 3 1 . . . . . Communications Jammed 58 | . . . . . 35 23 . . . . . Distress Signals 54 | . . . . . 35 19 . . . . . Times Spotted 220 | . 32 6 . 8 75 38 4 11 . 23 23 Peak Tracking Total 7 | . 4 3 . 3 5 5 3 4 . 7 4 Tactical Retreats 12 | . . . . . 5 5 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 2 | . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . 2 . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 14 | . . . . . 3 6 . . . . 5 Max in Single Turn 6 | . . . . . 1 6 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 28 | . 5 1 4 2 11 3 1 1 . . . Terminals 13 | . 5 . . . 7 1 . . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 61 | . 15 1 4 2 27 10 1 1 . . . Successful 39 | . 6 1 4 2 17 7 1 1 . . . Failed 22 | . 9 . . . 10 3 . . . . . Catastrophic 8 | . 3 . . . 4 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 45 | . 15 . . . 17 6 . . . . 7 Terminals 38 | . 15 . . . 17 6 . . . . . Fabricators 4 | . . . . . . 4 . . . . . Repair Stations 4 | . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 20 | . 2 1 4 2 6 3 1 1 . . . Record 5 | . . . 4 . 1 . . . . . . Part Schematic 1 | . . . . . 1 . . . . . . Open Door 5 | . . 1 . 2 . . 1 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 4 | . 2 . . . 1 1 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Load Schematic 2 | . . . . . . 2 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . Scan Component 2 | . . . . . 2 . . . . . . Repair 2 | . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . 3 1 . . . . . Terminals 8 | . 4 . . . 3 1 . . . . . Track 8 | . 4 . . . 3 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 5 . . . 9 3 . . . . . Full Trace Events 4 | . 1 . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 3 . . . 14 . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . Time 70 | . . . . . 70 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 16 | . . 4 . . . . . . 10 . 2 Largest Group 10 | . . 4 4 4 4 . . . 10 5 2 Highest-Rated Group 316 | . . 71 71 71 71 . . . 316 136 190 Highest-Rated Ally 95 | . . 31 31 31 31 . . . 39 37 95 Zionite Dispatches 1 | . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . 1 Total Orders 50 | . . 2 . . . . 13 10 . 9 16 STAY 1 | . . 1 . . . . . . . . . FOLLOW 2 | . . 1 . . . . 1 . . . . EXPLORE 18 | . . . . . . . 6 4 . 4 4 RETURN 29 | . . . . . . . 6 6 . 5 12 Ally Attacks 159 | . . 7 . 12 55 . . . . 54 31 Total Damage 2510 | . . 81 . 165 747 . . . . 696 821 Kills 27 | . . 2 . 4 8 . . . . 7 6 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . 2 . 2 . Drone Launches 64 | . . . . . . . 29 10 . 9 16 Drone Recoveries 59 | . . . . . . . 27 10 . 8 14 Zionite Intel Received 1 | . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 18599 | 69 2310 2096 1291 1025 3307 1546 1121 1046 2238 955 1595 Spaces Moved 7677 | 37 817 840 536 393 1090 501 496 443 1443 402 679 Core 3 | 2 . . . . 1 . . . . . . Treads 3575 | 35 446 751 536 393 1089 325 . . . . . Legs 460 | . 371 89 . . . . . . . . . Wheels 3639 | . . . . . . 176 496 443 1443 402 679 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 235 145 145 145 145 145 125 Average Speed 201 | 154 234 242 240 240 241 241 158 151 154 158 152 Slowest Speed 1750 | 160 260 260 240 240 1750 570 160 160 160 160 210 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 69 | 5 91 98 93 89 79 17 84 74 91 83 28 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 9 | . . 1 . 1 . . . 1 . . 6 Known Exits Taken 4 | . . . . . . 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . . Scrap Searched 9 | . . 1 . 2 . . . 2 2 2 . Spaces Dug 10 | . . . . . 3 . . . . . 7 Terrain Destroyed 134 | . 3 . . . 12 61 . . . 18 40 Melee 10 | . . . . . 3 . . . . . 7 Projectile 7 | . . . . . 7 . . . . . . AOE 116 | . 3 . . . 2 61 . . . 18 32 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 10120 | 46 1066 897 542 456 1531 739 808 777 1459 651 1148 Wait 1605 | . 129 17 7 18 161 147 296 310 2 188 330 Move 7666 | 36 816 839 535 392 1089 500 495 442 1442 401 679 Hop . | . . . . . . . . . . . . Pick Up 117 | 4 11 15 . 10 34 7 1 1 5 7 22 Fast Attach 45 | 6 6 2 . 1 17 4 . . 1 4 4 Attach 55 | . 4 2 . 2 16 5 1 1 . 10 14 Detach 10 | . 2 . . . 6 . . . . . 2 Swap 84 | . 6 1 . 4 24 10 5 6 2 7 19 Drop 120 | . 4 14 . 14 50 11 1 . 7 . 19 Fire 395 | . 85 5 . 13 129 55 9 17 . 34 48 Melee 14 | . . . . . 3 . . . . . 11 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 9 | . 3 2 . 2 2 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 14) 658 | -10/Materials | Core integrity fell below 50% 766 | -10/Materials | Discovered new exit (range 12) 1183 | -10/Materials | Discovered new exit (range 16) 1239 | -10/Materials | Discovered new exit (range 16) 1277 | -10/Materials | Core integrity fell below 20% 1848 | -10/Materials | Discovered new exit (range 5) 2380 | -10/Materials | Entered Mines 2387 | -10/Mines | Met a Derelict bent on vengeance 2477 | -10/Mines | Discovered new exit (range 15) 2556 | -10/Mines | Learned location of Zion (-7) 2582 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2780 | -10/Mines | Met a Derelict testing a Signal Generator 3229 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3485 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3944 | -10/Mines | Discovered new exit (range 8) 3989 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3992 | -10/Mines | Discovered new exit (range 5) 4476 | -10/Mines | Entered Exiles 4476 | -10/Exiles | Found Exiles lab abandoned 4476 | -10/Exiles | Accompanied by 4 allies 4512 | -10/Exiles | Discovered new exit (range 15) 5729 | -10/Exiles | Discovered new exit (range 14) 5767 | -10/Exiles | Entered Mines 5767 | -9/Mines | Accompanied by 4 allies 5830 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5919 | -9/Mines | Discovered new exit (range 9) 6098 | -9/Mines | Found the Drone Emporium 6111 | -9/Mines | Found Prototype Device 6327 | -9/Mines | Learned 2 Materials zone layouts 6509 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6639 | -9/Mines | Found a hidden stash of uninstalled traps 6701 | -9/Mines | Discovered new exit (range 9) 6724 | -9/Mines | Met a Derelict shopkeep closing up shop 6792 | -9/Mines | Entered Materials 6792 | -8/Materials | Accompanied by 4 allies 6792 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7007 | -8/Materials | Identified exit to Storage 7025 | -8/Materials | Build established: Tank 7052 | -8/Materials | Discovered new exit (range 14) 7341 | -8/Materials | Repaired Mic. Nuclear Core 7369 | -8/Materials | Repaired Lgt. Treads 7487 | -8/Materials | Discovered new exit (range 10) 9217 | -8/Materials | Build established: Mutant 9671 | -8/Materials | Build established: Gunner 9938 | -8/Materials | Discovered new exit (range 3) 9992 | -8/Materials | First assault squad dispatched 10099 | -8/Materials | Entered Factory 10099 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10640 | -7/Factory | Build established: Scavenger-Gunner 11225 | -7/Factory | Fabricated Arm. Treads (x2) 11511 | -7/Factory | Cargo convoy interrupted 11520 | -7/Factory | Identified exit to Lower Caves 11645 | -7/Factory | Entered Lower Caves 11647 | -7/Lower Caves | Identified Sensor Drone Bay 12456 | -7/Lower Caves | Discovered new exit (range 70) 12476 | -7/Lower Caves | Identified exit to Lower Caves 12766 | -7/Lower Caves | Entered another Lower Caves area 12783 | -7/Lower Caves | Discovered new exit (range 26) 13032 | -7/Lower Caves | Identified exit to Factory 13069 | -7/Lower Caves | Learned Factory garrison access intel 13348 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13672 | -7/Lower Caves | Discovered new exit (range 10) 13764 | -7/Lower Caves | Identified exit to Zion 13812 | -7/Lower Caves | Entered Zion 13841 | -7/Zion | Given A8's code to call for help 13888 | -7/Zion | Discovered new exit (range 15) 13977 | -7/Zion | System corruption cleaned by Quarantine Array 14188 | -7/Zion | Gained Derelict followers 14457 | -7/Zion | Learned Factory repair station intel 15004 | -7/Zion | Imprinted 15006 | -7/Zion | Declared Zion's savior 15230 | -7/Zion | Given the Hacking Drone Bay 15249 | -7/Zion | Found Prototype Device 15250 | -7/Zion | Identified Hacking Drone Bay 15604 | -7/Zion | Build established: Gunner 16050 | -7/Zion | Entered Proximity Caves 16050 | -6/Proximity Caves | Accompanied by 5 allies 16052 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16394 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16526 | -6/Proximity Caves | Core integrity fell below 50% 16559 | -6/Proximity Caves | Lost 8 parts (3n3u2w) 16681 | -6/Proximity Caves | Learned location of 1 exit from Factory 16815 | -6/Proximity Caves | Learned 12 Factory zone layouts 16901 | -6/Proximity Caves | Discovered exit to Factory (range 4) 17005 | -6/Proximity Caves | Entered Factory 17005 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 17006 | -6/Factory | Identified exit to Factory 17008 | -6/Factory | Loaded intel: 6 repair station locations 17009 | -6/Factory | Loaded intel: 4 garrison access locations 17366 | -6/Factory | Lost 3 parts (1p1u1w) 18192 | -6/Factory | Discovered new exit (range 44) 18246 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 18247 | -6/Factory | Zion Recon squad teleported in 18249 | -6/Factory | Enhanced Grunt warped into view, answering call for help 18250 | -6/Factory | Enhanced Grunt warped into view, answering call for help 18270 | -6/Factory | Terminal network hard line cut 18553 | -6/Factory | Core integrity fell below 50% 18559 | -6/Factory | Core integrity fell below 20% 18601 | -6/Factory | Core destroyed Last Messages --------------- 18590_ K-01 Serf collects debris. 18590_ U-05 Engineer builds a Door. 18591_ Arm. Treads permanently disabled. 18591_ Overheating: Short circuit. 18591_ K-01 Serf collects debris. 18591_ U-05 Engineer builds a Door. 18593_ K-01 Serf collects debris. 18594_ Minigun permanently disabled. 18594_ Overheating: Short circuit. 18595_ Overheating: Broken Minigun damaged (-9). 18596_ Acquired 25 matter. 18597_ Overheating: Broken Arm. Huge Wheel damaged (-8). 18598_ Overheating: System interference. 18598_ Force Rifle temporarily disabled. 18599_ Power failure, Fission Core shutdown. 18599_ Overheating: Matter decay (-18). 18599_ K-01 Serf cleans the Terminal. 18600_ Overheating: Matter decay (-21). 18600_ Acquired Lgt. Angular Momentum Engine. 18601_ Overheating: Core damaged (-102). Map ----- +----------------------------------------------------+ | # #??????????????????????????????????? | | # #??????????####????????????????????? | | ## """""" #??????????# ????????????????????? | | + ] """""" #??????????# ????????????????????? | | ## """""" #??????????# ????????????????????? | | ?# """"" !#??????????# ????????????????????? | | ?# #??????????# ????????????????????? | | ?# #?????????????? #######+########## | | ########+#########???????????##+#???# | | #???????????## #???# | | #??????????? # #???# | | #??????????? # ##### | | #??????????? + | | #??????????? # ########## T###### | | ## ######### #??????????? # ############# | | ?# #???????# ########????## ## ## | | ?# #???????# #?????# ## ## """ | | ## ######??# ####### ## ## """ | | # # #### + """ """ ## """ | | ##%" ## ########## """ """ # """ | | ##+######### # # """ """ ## | | # ######## # # ####### | | # ! #??????# # # """ """ # | | # ! #??????# # k * # """ """ # | | # #??????# # ^k # """ """ + | | ## % #??????# =#@ # # | | ## #??????# =%/u ! # """ """ # | | ## * %"" #??????# =#= # """ """ ####### | | ?# #??????# # # """ """ #?????? | | ########/########## ####+##### #?????? | | ^ #?# #?????? | | #?##############??? | | """ """ ""k " """"" #?????????????????? | | """ """ """ """"""" #?????????????????? | | """ """ "T """"""" ???????????????????? | | "" """""""????????????????????? | | ""T"" "" ????????????????????? | | """"" "" """""""????????????????????? | | ##### """""""????????????????????? | | ????# """""""????????????????????? | | ????# """""""????????????????????? | | ????# ????????????????????? | | ########+### """"""" """""""????????????????????? | | # """"""" """""""????????????????????? | | """ """"" # """"""" """""""????????????????????? | | """ """"" # """"""" """""""????????????????????? | | " """ # ????????????????????? | | # ????????????????????? | | + ????????????????????? | | ##############+#######+######????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Hacked Imp. Shield Generator | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Mak. System Shield | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Energy Well | -7/Zion | Archive Gravmag System | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Robot Schematics ------------------ X-57 Shotgunner | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireSpacefoldSpear Manual? 0 Play Time 03:46:13 Cumulative 77.4 hours Start 2021.11.07 @ 10:21:53 End 2021.11.08 @ 10:00:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 52 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 33 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ecdf3df-0c01-4363-af4d-68df87a3f188