Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 19:52:27 Player: Kotyk77 Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (112) 560 Value Destroyed (3012) 3012 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10592 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 36% Temperature Cool (66) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Multireflex Exoskeleton Compact Wheel Quantum Capacitor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Leg Multireflex Exoskeleton Multireflex Exoskeleton Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Improved Power Shielding EM Shield Improved Hacking Suite Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Gamma Rifle Quantum Rifle High-powered Shotgun > --- INVENTORY -------- Particle Reactor Multireflex Exoskeleton Multireflex Exoskeleton Compact Wheel Centrium Wheel Advanced Cooling System Improved Trap Scanner Advanced Targeting Computer Improved Target Analyzer Quantum Capacitor Graphene Brace Improved Shield Generator Advanced System Restoration Module Sensor Drone Bay Proton Cannon Heavy Plasma Cannon Hypervelocity Gauss Rifle [Rating: 134] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Potential Leg Treads Improved Treads Leg Potential Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Hacking Suite Device Sensor Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Flail Energy Gun Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . . 1 . . . . 1 1 Utility 8 | . . 1 . . . 1 1 . 2 1 1 1 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 117 | 7 5 5 4 2 1 14 8 9 21 13 5 23 Power 14 | 1 1 . 1 . 1 2 . 1 1 2 . 4 Engine 8 | 1 1 . 1 . 1 1 . . . 2 . 1 Core 4 | . . . . . . 1 . 1 1 . . 1 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 23 | 2 2 1 1 2 . 4 1 1 4 1 1 3 Treads 1 | . . . . . . . . . . . 1 . Leg 19 | 2 2 1 1 2 . 4 1 1 1 1 . 3 Wheel 2 | . . . . . . . . . 2 . . . Hover 1 | . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . Utility 43 | 2 1 3 1 . . 3 4 3 9 6 3 8 Device 16 | 1 . 1 . . . 1 . 1 5 3 2 2 Storage 5 | 1 1 . . . . . 1 . . . 1 1 Processor 9 | . . . . . . 1 2 . 2 . . 4 Hackware 5 | . . 1 . . . . . . 1 3 . . Protection 8 | . . 1 1 . . 1 1 2 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 1 1 1 . . 5 3 4 7 4 1 8 Energy Gun 5 | . . . . . . . 1 . . . . 4 Energy Cannon 5 | . . . . . . . 1 1 1 . 1 1 Ballistic Gun 11 | 2 1 . 1 . . . . . 6 . . 1 Ballistic Cannon 6 | . . . . . . 2 1 . . 3 . . Launcher 4 | . . 1 . . . 1 . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . 2 . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 2 2 . 1 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . 8 Parts Lost 54 | . 1 1 . . 1 . . 8 6 . 3 34 Power 7 | . . . . . 1 . . . 1 . 1 4 Propulsion 10 | . . . . . . . . 3 1 . 1 5 Utility 25 | . 1 1 . . . . . 3 2 . 1 17 Weapon 12 | . . . . . . . . 2 2 . . 8 Highest Loss Streak 14 | . 1 1 . . 1 . . 6 4 . 1 14 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 14 | 3 9 12 14 15 15 14 14 14 13 14 15 16 Power 1 | . 1 2 2 2 2 2 2 1 . 1 1 . Propulsion 2 | 2 3 4 4 4 4 2 2 1 . . . 3 Utility 5 | . 2 2 3 4 4 4 4 6 6 8 9 9 Weapon 4 | . 2 3 4 5 5 5 5 5 5 5 5 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 22 | . . . . . . 5 2 1 4 . . 10 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 7 | . . . . . . 2 1 . . . . 4 Utility 8 | . . . . . . . 1 . 3 . . 4 Weapon 5 | . . . . . . 2 . 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 100 98 99 99 98 94 88 77 77 Engine 4 | . 14 11 11 11 10 7 . . . 2 3 . Core 3 | . . . . . . 1 7 7 5 5 5 . Leg 24 | . 28 33 33 33 33 36 30 29 14 17 10 16 Wheel 1 | . . . . . . . . . 5 4 5 . Device 5 | . 4 8 . . . 5 3 . 12 3 6 7 Storage 8 | . 23 11 11 11 11 9 7 7 6 5 5 7 Processor 6 | . . . . . . . 9 14 12 5 2 10 Hackware 10 | . . 10 11 11 11 9 7 7 9 16 21 14 Protection 5 | . . 1 11 11 11 11 7 7 1 5 5 . Energy Cannon 1 | . . . . . . . . 6 . 1 3 1 Ballistic Gun 6 | . 28 21 13 11 17 3 . . 8 . . 2 Ballistic Cannon 3 | . . . . . . 7 13 6 . 4 . . Launcher 1 | . . . 8 11 5 . . . . 3 1 . Impact Weapon 4 | . . . . . . 7 7 7 8 5 5 1 Peak Build Rating 134 | 7 8 15 15 33 33 46 61 60 75 88 85 134 Average Rating 56 | 5 7 13 13 22 32 42 56 59 68 82 78 108 On Entrance 37 | . 7 8 13 15 33 32 44 59 50 65 82 81 Naked Turns 6 | . . . . . . . . . . . . 6 Heaviest Build 96 | 15 34 34 34 30 31 50 59 47 62 81 92 96 Greatest Support 118 | 20 20 30 30 70 70 92 97 97 76 76 76 118 Greatest Overweight (x) 6 | . 1 1 1 . . . . . 3 6 5 4 Average Overweight (x) . | . . . . . . . . . . . 2 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 12 15 15 15 15 15 15 15 15 15 17 19 Most Carried 20 | 6 14 14 15 15 15 15 15 15 15 15 16 20 Average Carried 14 | 4 9 12 14 15 15 14 14 14 13 14 15 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 16 | 6 14 13 15 15 15 15 15 11 15 15 16 5 Class Distribution -------------------- 65% | Mutant 33% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Matter Collected 3133 | 306 209 77 280 . 29 316 287 324 285 176 340 504 Remotely . | . . . . . . . . . . . . . Salvage Created 3180 | 93 265 77 69 . 39 252 261 582 336 156 402 648 Parts 206 | 8 23 8 9 . 7 19 6 30 13 24 10 49 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Combat Hostiles Destroyed 70 | . 11 4 8 . 3 8 1 7 8 6 4 10 Guns 32 | . 11 4 5 . 3 . . . 4 . . 5 Cannons 15 | . . . . . . 5 1 7 . . 2 . AOE 19 | . . . 3 . . 2 . . 3 6 1 4 Classes Destroyed 11 | 2 4 . . . . 2 2 1 . . . . Worker 12 | . . . . . . . 1 1 5 2 3 . Builder 10 | . . . . . . . . 1 1 2 3 3 Tunneler 2 | 1 . . . . . . . . . . . 1 Recycler 10 | 1 . . . . . . 3 4 . . 1 1 Operator 1 | . 1 . . . . . . . . . . . Watcher 7 | . 1 1 . . . 1 2 . 1 1 . . Swarmer 38 | . 9 4 8 . 3 4 . . 3 3 . 4 Grunt 8 | . 2 . . . . 1 . . 3 . . 2 Sentry 10 | . . . . . . 2 . 6 . . 2 . Hunter 5 | . . . . . . 1 . . . . 2 2 Programmer 9 | . . . . . . . 1 1 2 3 . 2 Best Kill Streak 7 | 2 4 3 4 . 2 3 3 4 6 7 4 6 Combat Bots Only 5 | . 3 3 4 . 2 3 1 3 4 4 3 5 Max Kills in Single Turn 6 | 1 1 1 1 . 1 2 1 2 1 6 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 2 . . 1 3 1 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Hostile Shots Fired 1165 | . 50 55 41 . 39 27 18 523 81 33 79 219 Missed 449 | . 13 16 12 . 12 6 4 260 28 13 29 56 Hits 716 | . 37 39 29 . 27 21 14 263 53 20 50 163 Projectile 716 | . 37 39 29 . 27 21 14 263 53 20 50 163 AOE 2 | . . . . . . . . 1 . 1 . . Critical Strikes 19 | . . 1 . . . 2 1 2 3 1 2 7 Actively Blocked 6 | . . . . . . . . . . . 2 4 Part Disruptions 2 | . . . . . . . . . 1 . . 1 Damage Taken 11629 | . 301 444 255 . 224 327 209 2165 1059 633 860 5152 Core 2102 | . 54 63 55 . 38 48 46 271 134 37 44 1312 Absorbed by Shields 39 | . . . . . . . . . 39 . . . Redirected to Shielding 38 | . . . . . . . . . . . . 38 Ignored by Resistances 176 | . . . . . . . . . 10 16 . 150 Core Remaining (%) 82 | 100 78 . . . 61 91 . 54 84 96 96 . Volleys Fired 346 | 6 36 17 18 . 27 23 41 37 25 6 24 86 Largest 3 | 2 2 2 2 . 1 2 1 2 2 1 1 3 Hottest 199 | 40 40 50 50 . 20 60 40 70 80 47 98 199 Shots Fired 471 | 12 72 34 24 . 27 25 41 62 38 6 24 106 Gun 245 | 12 72 33 18 . 27 . 1 . 27 . . 55 Cannon 203 | . . . . . . 23 40 59 5 3 24 49 Launcher 23 | . . 1 6 . . 2 . 3 6 3 . 2 Special . | . . . . . . . . . . . . . Kinetic 304 | 12 72 33 18 . 27 23 41 34 27 2 . 15 Thermal 134 | . . . . . . . . 25 5 1 24 79 Explosive 23 | . . 1 6 . . 2 . 3 6 3 . 2 Electromagnetic 10 | . . . . . . . . . . . . 10 Robot Hit Streak 23 | 3 6 5 5 . 6 3 2 20 23 4 7 15 Robot Miss Streak 11 | 2 5 4 2 . 2 3 11 2 4 2 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 271 | 7 32 16 9 . 17 16 22 51 32 5 18 46 Core Hits 153 | 3 18 5 9 . 6 11 6 29 17 15 7 27 Critical Kills 3 | . . . . . . . . . 1 . . 2 Critical Parts Destroyed 5 | . . . . . . . 1 . 3 1 . . Critical Strikes 13 | . . . . . . 1 2 1 4 1 . 4 Burn 1 | . . . . . . . . . . . . 1 Destroy 3 | . . . . . . . . . 2 . . 1 Blast 3 | . . . . . . 1 1 1 . . . . Smash 5 | . . . . . . . 1 . 2 1 . 1 Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 119 | . . . . . . 11 14 14 38 8 6 28 Impact 92 | . . . . . . 11 14 14 38 8 6 1 Slashing 27 | . . . . . . . . . . . . 27 Piercing . | . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . 3 1 7 . 6 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9908 | 86 421 212 309 . 135 461 680 1834 1839 682 1463 1786 Guns 2208 | 86 421 212 123 . 135 . . . 241 . . 990 Cannons 2181 | . . . . . . 199 300 1238 27 32 385 . Explosions 2789 | . . . 186 . . 73 . 360 603 575 602 390 Melee 2718 | . . . . . . 189 376 236 968 75 476 398 Ramming 12 | . . . . . . . 4 . . . . 8 Kinetic 2725 | 86 421 212 123 . 135 199 300 693 241 . . 315 Thermal 2169 | . . . . . . . . 545 161 32 987 444 Explosive 2053 | . . . 186 . . 73 . 360 469 575 . 390 Electromagnetic 231 | . . . . . . . . . . . . 231 Impact 2368 | . . . . . . 189 376 236 968 75 476 48 Slashing 350 | . . . . . . . . . . . . 350 Piercing . | . . . . . . . . . . . . . Highest Corruption 36 | . 2 . . . . . 3 3 2 2 . 36 Average Corruption 4 | . 2 . . . . . 2 3 1 1 . 9 Corruption Purged 10 | . . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . 1 . . . . . 5 13 4 1 . 18 Message Errors 12 | . . . . . . . 2 4 2 . . 4 Matter Fused 11 | . . . . . . . . 4 . . . 7 Heat Flow Errors 6 | . . . . . . . 1 2 . . . 3 Energy Discharges 5 | . . . . . . . 2 2 . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . . 1 . . 1 Data Loss (major) 3 | . 1 . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1150 | . . . . . . 5 126 9 539 49 361 61 Projectiles 8 | . . . . . . 2 6 . . . . . Explosions 175 | . . . . . . . . 9 44 . 115 7 Melee 967 | . . . . . . 3 120 . 495 49 246 54 Knockbacks 15 | . . . . . . 3 6 . 3 . 3 . Impact 10 | . . . . . . 1 3 . 3 . 3 . Kinetic 5 | . . . . . . 2 3 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . . 17 . . 26 . . 51 . 59 83 Shots 6 | . . . 1 . . 1 . . 2 . 1 1 Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . 1 . . . . 3 Kicked 1 | . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 328 | . . 7 . . 4 8 132 177 110 32 328 224 Average Temperature 55 | . . 7 . . 2 5 93 36 35 12 84 69 Received Heat Transfer 1336 | . 24 120 . . . 81 . 603 136 . 84 288 Effects 1 | . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . 1 Total Turns 8 | . . . . . . . . . . . . 8 Longest Duration 8 | . . . . . . . . . . . . 8 Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . 1 3 . 3 . 5 . Combat Hostiles 2 | . . . . . . 1 . . 1 . . . Parts Fried 27 | . . . . . . 2 7 . 5 . 12 1 Impact Corruptions 31 | . . . . . . 1 7 . 11 1 11 . Robots Melted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Parts Melted 5 | . . . . . . . . 1 . . 1 3 Heat Transferred 2797 | . . . . . . . . 740 150 37 1050 820 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 196 | 5 130 85 107 . 85 80 30 175 134 196 194 96 Initial 87 | . . . 6 . . 5 . . 30 24 37 87 Average 38 | . 61 42 52 . 47 19 3 56 34 82 65 21 Influence Increases 2912 | 10 302 138 207 . 115 273 120 336 492 252 339 328 Destroy 0b10 Robot/C 1400 | . 220 80 160 . 60 160 20 140 160 120 80 200 Destroy 0b10 Robot/NC 210 | 10 10 5 . . . 5 30 30 35 25 35 25 Destroy Leader 344 | . 42 12 20 . 10 42 14 70 42 32 30 30 Successful Hack 113 | . . . . . . 30 5 8 21 20 . 29 Disable Machine 225 | . 15 15 . . . . 45 15 75 . 60 . Destroy Structure 305 | . . 11 27 . . 21 6 28 54 40 74 44 Partial Spotted 30 | . . . . . . . . . 30 . . . Lose Combat Pursuer 285 | . 15 15 . . 45 15 . 45 75 15 60 . Influence Decreases 2912 | 10 302 120 182 43 100 288 120 268 510 224 250 495 Entered New Map 250 | . . . 12 43 . 10 . . 38 26 41 80 Time Decay 2336 | 10 292 110 170 . 90 278 120 188 392 198 189 299 Lost Part 306 | . 10 10 . . 10 . . 80 60 . 20 116 Lost Ally 20 | . . . . . . . . . 20 . . . Squads Dispatched 25 | . 2 1 . . . . 2 4 5 4 2 5 Investigation 3 | . 1 . . . . . . . . 2 . . Extermination 11 | . . . . . . . 2 2 2 2 1 2 Reinforcement 11 | . 1 1 . . . . . 2 3 . 1 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Distress Signals 14 | . 3 1 . . . 4 . 1 . 1 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 150 | . 21 11 9 . 5 15 11 19 17 14 12 16 Peak Tracking Total 7 | . 4 4 7 . 3 3 2 7 4 4 5 6 Tactical Retreats 14 | . 2 1 1 . 1 1 . 1 4 1 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Traps Triggered 6 | . 1 . . . . . . 1 2 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Machines Disabled 15 | . 1 1 . . . . 3 1 5 . 4 . Max in Single Turn 4 | . 1 1 . . . . 1 1 4 . 4 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Machines Accessed 33 | . 3 1 1 2 . 5 2 3 8 3 1 4 Terminals 25 | . 3 1 . . . 4 1 3 6 2 1 4 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 1 . 1 1 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 100 | . 11 4 1 2 . 20 12 7 15 12 3 13 Successful 66 | . 7 2 1 2 . 17 10 4 8 7 2 6 Failed 33 | . 3 2 . . . 3 2 3 7 5 1 7 Catastrophic 5 | . 1 1 . . . . 1 1 . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 44 | . 11 2 . 1 . 10 4 2 8 1 3 2 Terminals 75 | . 11 4 . . . 13 4 7 12 8 3 13 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 21 | . . . . . . 7 8 . 2 4 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 35 | . 4 2 1 2 . 8 1 4 3 3 1 6 Record 3 | . . . . 1 . . . . . . . 2 Part Schematic 2 | . . . . . . . . 1 . 1 . . Robot Analysis 12 | . 3 . . . . 6 . 1 1 1 . . Prototype ID Bank 5 | . . 1 . . . 1 . 1 . 1 . 1 Open Door 3 | . . . 1 . . . . 1 1 . . . Level Access Points 3 | . . . . . . . . . 1 . 1 1 Terminal Index 4 | . 1 . . . . 1 1 . . . . 1 Alert Level 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 21 | . . . . . . 7 8 . 2 4 . . Insert Component 11 | . . . . . . 4 4 . 1 2 . . Analyze 10 | . . . . . . 3 4 . 1 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . . 2 1 . 2 . 1 . Terminals 9 | . 3 . . . . 2 1 . 2 . 1 . Botnet 9 | . 3 . . . . 2 1 . 2 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 3 1 . . . 5 1 3 5 3 1 4 Full Trace Events 3 | . 1 . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . 1 . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . Total Robot Build Rating 10 | . . . . . . . . . 10 . . . Part Schematics Acquired 12 | . . . . . . 3 4 1 1 3 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . 3 4 . 1 2 . . Part Schematics Acquired 10 | . . . . . . 3 4 . 1 2 . . Parts Damaged 1 | . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Total Allies 2 | . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . 2 . . . Highest-Rated Group 28 | . . . . . . . . . 28 . . . Highest-Rated Ally 14 | . . . . . . . . . 14 . . . Total Orders 32 | . . . . . . 15 2 . 11 4 . . STAY 2 | . . . . . . . . . 2 . . . EXPLORE 20 | . . . . . . 11 2 . 5 2 . . RETURN 10 | . . . . . . 4 . . 4 2 . . Ally Attacks 2 | . . . . . . . . . 2 . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Active Infowar (turns) 2848 | 22 227 217 . . . . 1292 603 487 . . . Optics 1895 | . . . . . . . 1292 603 . . . . Terrain 217 | . . 217 . . . . . . . . . . Traps 487 | . . . . . . . . . 487 . . . Seismic 249 | 22 227 . . . . . . . . . . . Robot Analysis Total 11 | . 3 . . . . 5 . 1 1 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches 13 | . . . . . . 7 2 . 3 1 . . Drone Recoveries 13 | . . . . . . 7 2 . 3 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Turns Passed 8530 | 96 775 271 445 258 205 939 1296 668 1228 642 689 1018 Spaces Moved 5038 | 55 372 155 239 231 144 501 771 380 911 459 341 479 Core 7 | 6 . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . Legs 4882 | 49 372 155 239 231 144 501 771 380 910 429 223 478 Wheels 149 | . . . . . . . . . 1 30 118 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 120 100 100 71 71 60 45 60 60 50 Average Speed 109 | 112 165 131 163 111 100 105 106 98 69 92 144 120 Slowest Speed 400 | 120 190 190 190 120 100 107 110 110 146 180 180 400 Overloaded Moves 1186 | . . . . . . 19 30 109 562 255 185 26 Propulsion Burnouts 1 | . . . . . . . . . . . 1 . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 35 | . . . . . . . . . . . . 35 Cave-ins Triggered 7 | . . . . . . . . . . . . 7 Exploration Rate (%) 29 | 4 45 19 46 60 37 50 20 46 24 14 8 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 . 1 . . Scrap Searched 3 | . . . 3 . . . . . . . . . Spaces Dug 113 | . . . . . . 4 7 6 20 6 9 61 Terrain Destroyed 323 | . . 10 44 . . 19 9 27 55 19 60 80 Melee 57 | . . . . . . 4 2 4 20 6 . 21 Projectile 79 | . . . . . . . 7 11 . 2 11 48 AOE 187 | . . 10 44 . . 15 . 12 35 11 49 11 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Total 7396 | 73 459 188 270 234 182 872 1177 587 1421 660 504 769 Wait 1581 | . 39 6 . . 10 295 319 138 378 152 125 119 Move 5023 | 54 371 154 238 230 143 500 770 379 910 458 340 476 Hop . | . . . . . . . . . . . . . Pick Up 76 | 6 6 3 4 . . 11 7 3 19 5 1 11 Fast Attach 52 | 7 1 . 1 . 1 1 1 2 12 8 4 14 Attach 31 | . . 4 1 . . 2 4 5 4 1 . 10 Detach 8 | . . 1 . . . 1 . 1 2 . . 3 Swap 71 | . 4 2 3 2 1 14 9 3 13 10 2 8 Drop 82 | . 2 1 5 2 . 14 10 5 21 12 2 8 Fire 346 | 6 36 17 18 . 27 23 41 37 25 6 24 86 Melee 118 | . . . . . . 11 14 14 37 8 6 28 Ram 3 | . . . . . . . . . . . . 3 Kick 1 | . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . 3 Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Central database locked down 697 | -10/Materials | Derelicts attacked the area 872 | -10/Materials | Entered another Materials area 872 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 904 | -9/Materials | Discovered new exit (range 14) 1143 | -9/Materials | Entered Mines 1351 | -9/Mines | Learned 2 Materials zone layouts 1487 | -9/Mines | Found the Drone Emporium 1496 | -9/Mines | Found Prototype Device 1522 | -9/Mines | Assembled infested the area 1582 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1584 | -9/Mines | Discovered new exit (range 5) 1588 | -9/Mines | Entered Exiles 1616 | -9/Exiles | Met 8R-AWN 1638 | -9/Exiles | Met EX-HEX 1670 | -9/Exiles | Met EX-BIN 1688 | -9/Exiles | Aligned with FarCom system 1689 | -9/Exiles | Given EX-Vault access code 1719 | -9/Exiles | Opened EX-Vault 1741 | -9/Exiles | Found Potential Leg 1743 | -9/Exiles | Found Potential Leg 1764 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1795 | -9/Exiles | Met EX-DEC 1800 | -9/Exiles | Learned location of Zion (-7) 1835 | -9/Exiles | Discovered new exit (range 14) 1846 | -9/Exiles | Left Exiles lab with Potential Leg 1846 | -9/Exiles | Entered Mines 2043 | -8/Mines | Discovered new exit (range 8) 2051 | -8/Mines | Entered Materials 2051 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2052 | -8/Materials | Identified Sensor Drone Bay 2750 | -8/Materials | Discovered new exit (range 4) 2974 | -8/Materials | Identified exit to Factory 2990 | -8/Materials | Entered Factory 2990 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3608 | -7/Factory | Discovered new exit (range 35) 4286 | -7/Factory | Entered Storage 4936 | -7/Storage | Lost 6 parts (2n2u2w) 4950 | -7/Storage | Discovered new exit (range 9) 4954 | -7/Storage | Entered Factory 4954 | -6/Factory | Evolved 2 slots: Utility x2 5155 | -6/Factory | Lost 4 parts (1p1n1u1w) 5431 | -6/Factory | Discovered new exit (range 6) 5437 | -6/Factory | Identified exit to Extension 5748 | -6/Factory | Fabricated E-15 Imp (x2) 5752 | -6/Factory | Build established: Hacker-Mutant 5766 | -6/Factory | Cargo convoy interrupted 5960 | -6/Factory | Identified exit to Factory 6182 | -6/Factory | Entered another Factory area 6182 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6744 | -5/Factory | Discovered new exit (range 12) 6824 | -5/Factory | Entered another Factory area 6824 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7108 | -4/Factory | Identified exit to Research 7513 | -4/Factory | Entered Research 7513 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7659 | -3/Research | Lost 7 parts (2p1n2u2w) 7703 | -3/Research | Found Quantum Capacitor 7975 | -3/Research | System corruption reached 10% 8138 | -3/Research | Identified exit to Research 8410 | -3/Research | Crushed by falling debris 8411 | -3/Research | Crushed by falling debris 8420 | -3/Research | Crushed by falling debris 8433 | -3/Research | Crushed by falling debris 8444 | -3/Research | Crushed by falling debris 8444 | -3/Research | System corruption reached 30% 8461 | -3/Research | Crushed by falling debris 8492 | -3/Research | Lost 14 parts (2p1n9u2w) 8520 | -3/Research | Core integrity fell below 50% 8523 | -3/Research | Crushed by falling debris 8531 | -3/Research | Core integrity fell below 20% 8531 | -3/Research | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 08523_ Penetrated by Slug. 08525_ Hcp. Storage Unit destroyed. 08525_ Imp. Armor Integrity Analyzer crushed and broken. 08525_ Imp. Power Shielding crushed and broken. 08525_ Plasma Sword destroyed. 08525_ Knocked back. 08526_ System corrupted: Matter fused (-5). 08527_ U-05 Engineer builds a Wall. 08528_ Acquired 1 matter. 08528_ Slammed into Y-72 Warden. 08529_ Acquired 2 matter. 08529_ Slammed into Y-72 Warden. 08529_ U-05 Engineer builds a Wall. 08530_ Slammed into Y-72 Warden. 08530_ U-05 Engineer forms the Earth. 08530_ Penetrated by Slug. 08530_ Slug penetrates U-05 Engineer. 08531_ Slug penetrates Earth. 08531_ Knocked back. 08531_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????Y??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????g??????????????????????? | | ??????????????????????????g??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????g??????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ???###???????????????????? #?????????????????????? | | ???# #???????????????####?h#?????????????????????? | | ???# #???????????????#*%##x##????????????????????? | | ???# #???????????######Y#h[!###### #??????????? | | ???# #???????????# #!H%=@x]!R T#?????????? | | ???# #??????????## ###u##%*!######???????????????? | | ??############### ##?########????????????????????? | | ??# # # ##?????##???????????????????????? | | ??## #############???????????????????????????????? | | ???# #???????????????????????????????????????????? | | #??###???????????????????????????????????????????? | | ############?????????????????????????????????????? | | # #?????????????????????????????????????? | | ### # ####?????????????????????????????????????? | | ??#######????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 33 Energy Capacity 490 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Power Shielding 66 Utility Shielding 33 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 34 Defensive Hacking 24 Trap Extractor Capacity 6 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Lgt. Cannon | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Nuclear Pulse Array | -7/Storage | Hacked EM Shield | -6/Factory | Scanalyzed Arm. Leg | -5/Factory | Scanalyzed Imp. Hacking Suite | -5/Factory | Scanalyzed Biometal Leg | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedArcSplitter Manual? 0 Play Time 02:35:33 Cumulative 89.9 hours Start 2025.10.14 @ 08:39:44 End 2025.10.14 @ 19:52:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ec47820-36aa-4694-b26f-e898e2aceda7