Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 10:12:57 Player: Olga Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3821 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 785/850 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Gravmag System > --- UTILITY (8) ------ System Shield Improved System Shield Improved System Guard > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Improved Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System > --- UTILITY ---------- Damper Plating System Shield Improved System Shield > --- WEAPON ----------- Katana > --- INVENTORY -------- Improved Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating [Rating: 44] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Improved Gravmag System Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility System Shield Processor Improved System Guard Hackware System Shield Protection Damper Plating Weapon Katana Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 6 | . . . 2 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 15 | . . . 4 3 2 3 3 . Power 1 | . . . . . . 1 . . Engine . | . . . . . . . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 8 | . . . 3 3 1 1 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 5 | . . . 3 . 1 1 . . Flight 3 | . . . . 3 . . . . Utility 4 | . . . . . 1 . 3 . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor 1 | . . . . . . . 1 . Hackware 2 | . . . . . 1 . 1 . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 2 | . . . 1 . . 1 . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 6 | . . . 2 3 1 . . . Power . | . . . . . . . . . Propulsion 5 | . . . 2 2 1 . . . Utility . | . . . . . . . . . Weapon 1 | . . . . 1 . . . . Highest Loss Streak 3 | . . . 2 3 1 . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 16 | . . . 17 18 3 17 36 40 Core 1 | . . . . . . 3 6 6 Hover 4 | . . . 11 1 . 3 6 6 Flight 1 | . . . . 11 . . . . Hackware 4 | . . . . . 3 6 11 13 Launcher 1 | . . . 5 6 . . . . Slashing Weapon 1 | . . . . . . 3 6 6 Naked Turns 231 | . 7 48 53 24 99 . . . Heaviest Build 8 | . . . 4 4 . 8 8 8 Greatest Support 12 | 3 3 3 12 8 6 10 10 10 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 4 | . . . 2 2 4 4 3 3 Average Carried 2 | . . . . 1 3 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 3 | . . . 2 2 2 3 3 3 Class Distribution -------------------- 84% | Mutant 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Matter Collected 366 | . . . 14 . . 195 157 . Remotely . | . . . . . . . . . Salvage Created 14 | . . . 14 . . . . . Parts 2 | . . . 2 . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . Classes Destroyed 1 | . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . Best Kill Streak 1 | . . . 1 . . . . . Combat Bots Only . | . . . . . . . . . Max Kills in Single Turn 1 | . . . 1 . . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Damage Taken 1577 | . . 10 364 636 468 37 . 62 Core 1313 | . . 10 240 549 449 19 . 46 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 54 | 100 . 96 40 . 35 . . . Volleys Fired 6 | . . . 3 3 . . . . Largest 1 | . . . 1 1 . . . . Hottest 33 | . . . 33 33 . . . . Shots Fired 6 | . . . 3 3 . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher 6 | . . . 3 3 . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 6 | . . . 3 3 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots . | . . . . . . . . . Core Hits 1 | . . . 1 . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 77 | . . 21 56 . . . . . Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions 38 | . . . 38 . . . . . Melee . | . . . . . . . . . Ramming 39 | . . 21 18 . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 38 | . . . 38 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 . 1 . . . Average Corruption 1 | . . . 1 . 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . . 13 . . . . . Projectiles . | . . . . . . . . . Explosions 13 | . . . 13 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 54 | . . 10 44 . . . . . Shots 2 | . . . 2 . . . . . Rammed 5 | . . 2 3 . . . . . Targets Rammed 5 | . . 2 3 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature . | . . . . . . . . . Average Temperature . | . . . . . . . . . Received Heat Transfer 510 | . . . 132 99 261 18 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Peak Influence 359 | . . . 200 185 359 220 77 53 Initial 175 | . . . . 84 84 175 77 53 Average 128 | . . . 74 118 214 186 77 53 Maximum Alert Level 1 | . . . 1 . 1 1 . . Low Security (%) 78 | 100 100 100 89 100 35 86 100 100 Level 1 21 | . . . 10 . 64 13 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . . 1 3 . . . Investigation 2 | . . . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Distress Signals 3 | . . . 1 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 57 | . . . 12 21 18 3 . 3 Peak Tracking Total 17 | . . . 8 17 9 3 . 3 Tactical Retreats 8 | . . . 1 1 5 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Machines Accessed 8 | . . . 2 2 4 . . . Terminals 8 | . . . 2 2 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . . . 7 9 14 . . . Successful 13 | . . . 4 5 4 . . . Failed 17 | . . . 3 4 10 . . . Catastrophic 8 | . . . 1 2 5 . . . Database Lockouts . | . . . . . . . . . Manual 23 | . . . 7 9 7 . . . Terminals 30 | . . . 7 9 14 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . . 2 3 3 . . . Level Access Points 3 | . . . 1 1 1 . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 3 | . . . 1 1 1 . . . Registered Components 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . 2 2 1 . . . Terminals 5 | . . . 2 2 1 . . . Botnet 5 | . . . 2 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 2 1 4 . . . Full Trace Events 2 | . . . . . 2 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Turns Passed 724 | 9 7 48 134 84 188 133 57 64 Spaces Moved 1315 | 18 13 91 218 190 365 228 86 106 Core 720 | 18 13 91 101 48 348 101 . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 453 | . . . 117 . 17 127 86 106 Flight 142 | . . . . 142 . . . . Fastest Speed 34 | 50 50 50 50 34 50 50 60 60 Average Speed 51 | 50 50 50 53 38 50 55 60 60 Slowest Speed 60 | 50 50 50 60 50 60 60 60 60 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . 8 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 6 42 29 25 16 9 79 5 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 24 | . . . 12 12 . . . . Terrain Destroyed 69 | . . . 32 37 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 69 | . . . 32 37 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Total 1334 | 17 12 92 229 188 368 233 89 106 Wait . | . . . . . . . . . Move 1294 | 17 12 90 217 175 364 228 85 106 Hop 6 | . . . . 6 . . . . Pick Up 7 | . . . 2 1 2 2 . . Fast Attach 9 | . . . 4 . . 2 3 . Attach 4 | . . . . 1 2 1 . . Detach . | . . . . . . . . . Swap 2 | . . . . 2 . . . . Drop 1 | . . . . . . . 1 . Fire 6 | . . . 3 3 . . . . Melee . | . . . . . . . . . Ram 5 | . . 2 3 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Discovered new exit (range 5) 17 | -10/Materials | Entered Mines 25 | -10/Mines | Learned location of Recycling (-8) 52 | -10/Mines | Learned location of 1 exit from Materials 61 | -10/Mines | Discovered new exit (range 10) 65 | -10/Mines | Entered Materials 65 | -9/Materials | Evolved 2 slots: Utility x2 66 | -9/Materials | Identified exit to Mines 107 | -9/Materials | Core integrity fell below 50% 181 | -9/Materials | Identified exit to Materials 199 | -9/Materials | Entered another Materials area 199 | -8/Materials | Evolved 2 slots: Utility x2 207 | -8/Materials | Identified exit to Storage 211 | -8/Materials | Identified exit to Factory 265 | -8/Materials | Core integrity fell below 50% 272 | -8/Materials | Core integrity fell below 20% 283 | -8/Materials | Entered Factory 283 | -7/Factory | Evolved 2 slots: Utility x2 290 | -7/Factory | Lost 3 parts (2n1w) 318 | -7/Factory | Build established: Mutant 430 | -7/Factory | Core integrity fell below 50% 451 | -7/Factory | Identified exit to Factory 471 | -7/Factory | Entered another Factory area 471 | -6/Factory | Evolved 2 slots: Propulsion x2 604 | -6/Factory | Manually triggered Chute Trap 604 | -6/Factory | Sucked down chute 604 | -6/Factory | Entered Waste 604 | -6/Waste | The area was eerily silent 622 | -6/Waste | Found Damper Plating 654 | -6/Waste | Discovered new exit (range 12) 661 | -6/Waste | Entered Factory 725 | -6/Factory | Self-destructed Last Messages --------------- 00524_ Acquired Imp. Gravmag System. 00533_ Acquired Mic. Nuclear Core. 00541_ ALERT: All DSF locations entering lockdown mode. 00554_ K-01 Serf cleans the Power Conduit. 00565_ K-01 Serf collects debris. 00569_ K-01 Serf pushes S-27 Virus. 00602_ K-01 Serf releases S-27 Virus into floor hatch. 00604_ Triggered Chute Trap. 00604_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 00612_ Acquired Imp. System Shield. 00622_ Acquired Damper Plating. 00624_ Dropped Damper Plating. 00629_ Acquired Broken Imp. System Guard. 00650_ Acquired 157 matter. 00654_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00715_ ALERT: All DSF locations entering lockdown mode. 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" " " " ?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemCoilDesublimator Manual? 0 Play Time 00:12:23 Cumulative 170.2 hours Start 2022.05.03 @ 10:01:10 End 2022.05.03 @ 10:12:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 290 Adventurer 0 Explorer 1 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5e5b49e-3814-4f49-a604-db6f4dace1aa