Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 01:29:26 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (3649) 3649 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 11184 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 308 Cogmind --------- Core Integrity 704/1450 Matter 85/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Graphene Brace Advanced Shield Generator Advanced Field Recycling Unit (0) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Makeshift Hover Unit Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Improved Gyrokinetic Inverter Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Makeshift Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Transmission Jammer Reaction Control System Graphene Brace Advanced Shield Generator Advanced Dynamic Insulation System > --- WEAPON ----------- Linear Accelerator > --- INVENTORY -------- Field Propulsion Array Q-thruster Linear Accelerator [Rating: 117] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Advanced Signal Interpreter Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Vibroblade Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 . . 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 5 | . . 1 1 . . 2 . . . . 1 Utility 10 | . . 1 1 2 1 . 2 . . 2 1 Weapon . | . . . . . . . . . . . . Parts Attached 197 | 6 7 22 9 36 22 11 23 8 8 23 22 Power 28 | 1 1 2 1 3 6 . 2 1 2 4 5 Engine 11 | 1 1 2 1 2 2 . . 1 . . 1 Core 10 | . . . . 1 4 . 1 . 2 . 2 Reactor 7 | . . . . . . . 1 . . 4 2 Propulsion 56 | 2 3 9 3 7 3 6 8 1 . 7 7 Treads 12 | 2 . 6 2 2 . . . . . . . Leg 5 | . 3 1 1 . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . Hover 8 | . . . . . . . 6 . . 2 . Flight 29 | . . . . 5 3 6 2 1 . 5 7 Utility 61 | 1 1 3 2 16 7 2 9 6 4 8 2 Device 35 | . . 1 1 5 4 2 7 3 4 7 1 Storage 6 | 1 1 . . . 2 . 1 . . 1 . Processor 5 | . . . . 2 1 . 1 1 . . . Hackware . | . . . . . . . . . . . . Protection 15 | . . 2 1 9 . . . 2 . . 1 Artifact . | . . . . . . . . . . . . Weapon 52 | 2 2 8 3 10 6 3 4 . 2 4 8 Energy Gun 11 | 2 . 3 2 4 . . . . . . . Energy Cannon 7 | . . . . . 1 1 1 . . . 4 Ballistic Gun 9 | . 2 3 . 2 . . . . . 2 . Ballistic Cannon 3 | . . . . . . . . . 1 2 . Launcher 10 | . . 1 . 2 3 1 1 . 1 . 1 Special Weapon 2 | . . 1 1 . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 8 | . . . . 2 2 . 1 . . . 3 Piercing Weapon 1 | . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 . 2 . . 1 1 Corrupted Parts 2 | . . . . . . . . . 2 . . System Corruption 7 | . . . . . . . . . 7 . . Parts Lost 90 | . 3 9 . 15 1 . 20 . 9 16 17 Power 14 | . . 3 . 1 . . 4 . 1 2 3 Propulsion 32 | . 1 5 . 4 1 . 5 . 2 5 9 Utility 32 | . . 1 . 5 . . 10 . 4 7 5 Weapon 12 | . 2 . . 5 . . 1 . 2 2 . Highest Loss Streak 10 | . 2 5 . 5 1 . 10 . 7 10 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 84 79 88 84 96 86 72 73 60 72 41 Engine 4 | . 14 6 1 5 2 . . 5 1 . . Core 2 | . . . . . 8 11 6 . 1 1 3 Treads 8 | . 14 16 31 16 . . . . . . . Leg 3 | . 13 8 1 . . . . . . . . Hover 5 | . . . . . . . 8 21 17 17 . Flight 7 | . . . . 9 25 21 9 3 1 5 17 Device 15 | . . 5 9 10 34 35 30 22 17 21 4 Storage 5 | . 14 11 9 4 2 . 1 1 . . . Processor 5 | . . . . 2 6 5 5 10 15 14 8 Protection 4 | . . 6 18 18 . . . 3 1 . . Energy Gun 4 | . 11 10 9 5 . . . . . . . Ballistic Gun 4 | . 15 10 7 2 . . . . . . . Launcher 1 | . . . . 2 3 4 2 . . . . Slashing Weapon 1 | . . . . 2 6 1 4 5 1 . 3 Naked Turns 2 | . . . . . . . . . . . 2 Heaviest Build 89 | 12 49 56 61 89 39 34 47 31 37 62 35 Greatest Support 82 | 40 40 60 80 82 32 48 55 44 33 57 28 Greatest Overweight (x) 15 | . 2 15 . 15 1 1 1 1 2 1 8 Average Overweight (x) . | . 1 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 10 10 5 5 5 Average Capacity 11 | 6 18 20 20 15 5 5 6 6 5 5 5 Most Carried 20 | 5 7 20 20 20 5 5 7 10 5 5 5 Average Carried 8 | 2 5 17 19 15 4 4 4 5 4 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 10 5 5 5 5 Final Carried 20 | 4 7 20 20 5 5 5 6 5 5 4 4 Class Distribution -------------------- 64% | Mutant 25% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Matter Collected 2797 | 144 236 390 62 774 75 213 371 138 174 39 181 Remotely . | . . . . . . . . . . . . Salvage Created 3748 | . 488 1032 103 806 118 221 438 239 76 63 164 Parts 234 | . 28 58 8 55 13 11 25 8 1 6 21 Haulers Intercepted 2 | . . . . 1 . . 1 . . . . Recyclers Shooed 4 | . . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 92 | . 12 25 2 19 4 9 13 . 3 3 2 Melee 9 | . . . . 1 1 . 5 . . . 2 Guns 43 | . 12 20 2 9 . . . . . . . Cannons 3 | . . . . . . . . . . 3 . AOE 35 | . . 4 . 9 3 9 7 . 3 . . Classes Destroyed 17 | . 3 6 . 4 . . . 1 1 . 2 Worker 8 | . . . . 4 . 1 . . . . 3 Builder 8 | . . 2 . 5 . . 1 . . . . Tunneler 1 | . . . . . . . . . . . 1 Hauler 2 | . . . . 1 . . 1 . . . . Recycler 7 | . 2 1 . 2 . 1 1 . . . . Mechanic 1 | . . 1 . . . . . . . . . Operator 3 | . . 2 . 1 . . . . . . . Watcher 6 | . . 1 . 3 1 1 . . . . . Swarmer 46 | . 6 7 . 6 3 9 11 . 1 3 . Cutter 2 | . . . . . . . . . . . 2 Grunt 24 | . 6 11 . 6 . . . . 1 . . Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . 1 . . . . . . . . . Sentry 11 | . . 6 2 3 . . . . . . . Hunter 2 | . . . . 2 . . . . . . . Programmer 5 | . . . . 2 1 . 2 . . . . Decomposer 4 | . . . . . . . . 4 . . . Samaritan 1 | . . . . . . . . 1 . . . Best Kill Streak 12 | . 3 10 1 12 3 7 8 . 3 3 3 Combat Bots Only 8 | . 3 5 1 6 3 5 8 . 3 3 1 Max Kills in Single Turn 5 | . 1 5 1 3 3 4 3 1 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 4 . 1 3 3 3 . 2 . . Melee 1 | . . . . 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Damage Taken 11950 | . 699 1634 173 2472 145 132 2220 . 914 1883 1678 Core 3214 | . 115 349 27 153 50 12 831 . 263 668 746 Absorbed by Shields 501 | . . . . 29 . 40 109 . 11 312 . Core Remaining (%) 64 | 100 54 12 95 78 94 98 . . 4 48 . Volleys Fired 280 | . 56 83 5 72 2 7 16 . 7 15 17 Largest 2 | . 2 2 2 2 1 1 1 . 1 1 1 Hottest 136 | . 90 112 79 136 43 90 90 . 57 66 120 Shots Fired 450 | . 105 160 9 112 2 7 16 . 7 15 17 Gun 354 | . 105 157 8 84 . . . . . . . Cannon 46 | . . . . . . 2 10 . 2 15 17 Launcher 48 | . . 2 . 28 2 5 6 . 5 . . Special 2 | . . 1 1 . . . . . . . . Kinetic 177 | . 60 68 4 28 . . . . 2 15 . Thermal 213 | . 33 90 5 56 . 2 10 . . . 17 Explosive 48 | . . 2 . 28 2 5 6 . 5 . . Electromagnetic 12 | . 12 . . . . . . . . . . Robot Hit Streak 42 | . 19 42 5 17 1 2 4 . 3 5 . Robot Miss Streak 6 | . 6 4 1 3 . 1 2 . 2 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 331 | . 66 123 7 83 6 4 13 9 4 6 10 Core Hits 220 | . 26 43 3 83 5 16 17 4 14 3 6 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 16 | . 4 4 2 2 . . 1 . 1 1 1 Burn 11 | . 4 4 1 2 . . . . . . . Destroy 2 | . . . 1 . . . . . 1 . . Blast 1 | . . . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . 1 Impale 1 | . . . . . . . 1 . . . . Melee Attacks 185 | . . . . 31 30 16 57 14 . . 37 Impact 19 | . . . . . . 15 4 . . . . Slashing 164 | . . . . 31 30 1 51 14 . . 37 Piercing 2 | . . . . . . . 2 . . . . Sneak Attacks 18 | . . . . 4 1 . 3 6 . . 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12032 | . 666 2379 107 3460 474 896 1501 935 907 241 466 Guns 3522 | . 666 1743 107 1006 . . . . . . . Cannons 257 | . . . . . . . . . 16 241 . Explosions 5340 | . . 636 . 2015 246 850 702 . 891 . . Melee 2913 | . . . . 439 228 46 799 935 . . 466 Ramming . | . . . . . . . . . . . . Kinetic 1741 | . 335 784 62 303 . . . . 16 241 . Thermal 2272 | . 250 1274 45 703 . . . . . . . Explosive 5025 | . . 321 . 2015 246 850 702 . 891 . . Electromagnetic 81 | . 81 . . . . . . . . . . Impact 115 | . . . . . . 46 69 . . . . Slashing 2737 | . . . . 439 228 . 669 935 . . 466 Piercing 61 | . . . . . . . 61 . . . . Highest Corruption 13 | . . 2 . . 5 . 6 6 13 2 5 Average Corruption 4 | . . 2 . . 5 . 3 6 6 1 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 73 | . . 7 . . 4 . 17 25 19 . 1 Message Errors 17 | . . 1 . . 1 . 5 6 4 . . Matter Fused 19 | . . 2 . . 2 . 3 4 7 . 1 Heat Flow Errors 9 | . . . . . . . 2 6 1 . . Energy Discharges 8 | . . 2 . . . . 1 3 2 . . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 8 | . . 1 . . . . 4 1 2 . . Data Loss (major) 9 | . . . . . 1 . 2 4 2 . . Misfires 1 | . . 1 . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1131 | . . 159 . 147 . 87 280 384 . . 74 Projectiles . | . . . . . . . . . . . . Explosions 305 | . . 159 . 41 . 63 42 . . . . Melee 826 | . . . . 106 . 24 238 384 . . 74 Knockbacks 1 | . . . . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 366 | . . 33 . 192 51 27 63 . . . . Shots 12 | . . 1 . 7 1 1 2 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 472 | . 276 316 45 373 277 195 299 219 245 18 472 Average Temperature 100 | . 102 79 24 126 56 69 76 93 76 8 187 Received Heat Transfer 1881 | . 222 516 90 579 . 12 165 . 213 84 . Effects 16 | . 3 . . 4 . . 1 . . . 8 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 5 | . 1 . . 1 . . . . . . 3 Interference 6 | . 2 . . 2 . . 1 . . . 1 Matter Decay 2 | . . . . 1 . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . 3 1 . . . . Impact Corruptions 3 | . . . . . . 2 1 . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 18 | . 3 11 . 4 . . . . . . . Heat Transferred 5991 | . 1036 2938 185 1832 . . . . . . . Parts Sabotaged 1 | . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Peak Influence 999 | . 225 453 250 612 623 733 999 . . 150 221 Initial 359 | . . 44 160 113 260 226 359 . . 72 84 Average 308 | . 113 263 195 234 462 505 831 . . 88 134 Maximum Alert Level 3 | . 1 2 1 2 2 3 3 . . . 1 Low Security (%) 45 | 100 91 35 40 55 . . . . . 100 75 Level 1 25 | . 8 57 59 24 19 23 2 . . . 24 Level 2 16 | . . 6 . 20 80 54 7 . . . . Level 3 12 | . . . . . . 22 90 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 33 | . 3 2 . 9 6 2 4 . 1 1 5 Investigation 2 | . 1 . . 1 . . . . . . . Extermination 6 | . . . . 2 1 . 1 . . 1 1 Reinforcement 15 | . 2 2 . 3 2 . 2 . . . 4 Assault 4 | . . . . . . 2 1 . 1 . . Garrison 6 | . . . . 3 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . . . Construction Impeded 2 | . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Distress Signals 12 | . 2 4 1 1 1 . 3 . . . . Communications Jammed 45 | . . . . . . 2 42 . . 1 . Distress Signals 45 | . . . . . . 2 42 . . 1 . Times Spotted 266 | . 26 36 6 35 13 28 62 1 19 24 16 Peak Tracking Total 15 | . 6 6 3 5 4 12 15 . 10 9 12 Tactical Retreats 43 | . . 1 . 4 4 9 13 . 1 5 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Traps Triggered 21 | . 1 1 . 3 4 1 4 . . 7 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Machines Disabled 14 | . 2 3 . 3 1 4 . 1 . . . Max in Single Turn 2 | . 1 2 . 1 1 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Machines Accessed 5 | . . . . 1 . 1 1 1 . . 1 Terminals 2 | . . . . 1 . . . 1 . . . Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 8 | . . . . 2 . 2 1 2 . . 1 Successful 5 | . . . . 1 . 1 . 2 . . 1 Failed 3 | . . . . 1 . 1 1 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . Terminals 4 | . . . . 2 . . . 2 . . . Fabricators 3 | . . . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 3 | . . . . 1 . . . 2 . . . Record 2 | . . . . . . . . 2 . . . Alert Level 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . 1 . 1 1 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 135 | . . . . . . . . . 135 . . Highest-Rated Ally 135 | . . . . . . . . . 135 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 . . Total Damage 468 | . . . . . . . . . 468 . . Kills 6 | . . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Turns Passed 9173 | 72 1131 1581 369 1217 581 650 859 981 630 581 521 Spaces Moved 9241 | 49 404 610 204 885 1071 1674 1351 869 507 690 927 Core 159 | 19 . 16 . 2 . . . . 121 . 1 Treads 1011 | 30 204 293 204 280 . . . . . . . Legs 336 | . 200 136 . . . . . . . . . Wheels 165 | . . 165 . . . . . . . . . Hover 2092 | . . . . . . . 284 869 386 553 . Flight 5478 | . . . . 603 1071 1674 1067 . . 137 926 Fastest Speed 12 | 50 160 140 160 32 29 26 34 58 62 31 12 Average Speed 74 | 117 236 198 160 89 38 31 42 99 93 63 26 Slowest Speed 800 | 160 260 800 160 800 112 106 114 106 150 114 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . . . . 3 4 3 3 . . 2 . Cave-ins Triggered 2 | . . . . . . . 1 . . . 1 Exploration Rate (%) 35 | 4 60 49 18 22 33 45 38 88 35 20 9 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . 1 . Scrap Searched 6 | . . . . . . . . 4 2 . . Spaces Dug 211 | . . . . 36 33 17 67 2 13 7 36 Terrain Destroyed 507 | . . 59 . 173 40 46 96 2 47 8 36 Melee 116 | . . . . 17 20 15 43 2 . . 19 Projectile 38 | . . . . . . 2 10 . 1 8 17 AOE 353 | . . 59 . 156 20 29 43 . 46 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Res Total 10812 | 64 487 825 239 1148 1187 1768 1527 967 653 823 1124 Wait 603 | . 11 70 8 76 40 25 58 67 129 15 104 Move 9199 | 48 403 609 203 878 1062 1667 1344 868 506 685 926 Hop 15 | . . . . 3 4 3 3 . . 2 . Pick Up 143 | 10 8 31 5 17 4 10 20 7 2 20 9 Fast Attach 48 | . . 2 3 9 15 . 3 1 5 2 8 Attach 103 | 6 4 12 1 14 1 7 18 7 3 20 10 Detach 10 | . . . . . 3 . . 1 1 2 3 Swap 46 | . 3 8 5 13 6 4 2 . . 1 4 Drop 98 | . 2 10 9 20 20 11 6 2 . 13 5 Fire 280 | . 56 83 5 72 2 7 16 . 7 15 17 Melee 185 | . . . . 31 30 16 57 14 . . 37 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 82 | . . . . 15 . 18 . . . 48 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res x2) -3/Research -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 16) 73 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 15) 1194 | -10/Materials | Discovered new exit (range 5) 1204 | -10/Materials | Entered another Materials area 1204 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1536 | -9/Materials | Discovered new exit (range 5) 1659 | -9/Materials | Core integrity fell below 50% 1687 | -9/Materials | Lost 5 parts (1p3n1u) 1829 | -9/Materials | Discovered new exit (range 16) 2267 | -9/Materials | Build established: Scavenger-Mutant 2296 | -9/Materials | Core integrity fell below 20% 2473 | -9/Materials | Discovered new exit (range 15) 2785 | -9/Materials | Entered another Materials area 2785 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3070 | -8/Materials | Discovered new exit (range 8) 3154 | -8/Materials | Entered Factory 3154 | -7/Factory | Evolved 2 slots: Utility x2 3738 | -7/Factory | Garrison activated, responded to threat 3804 | -7/Factory | Lost 3 parts (2n1w) 3857 | -7/Factory | Lost 3 parts (1u2w) 3977 | -7/Factory | Lost 5 parts (1p2n2u) 4098 | -7/Factory | Discovered new exit (range 5) 4100 | -7/Factory | Identified exit to Lower Caves 4334 | -7/Factory | Discovered exit to Lower Caves (range 14) 4366 | -7/Factory | Discovered new exit (range 13) 4370 | -7/Factory | Identified exit to Factory 4371 | -7/Factory | Entered another Factory area 4371 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4429 | -6/Factory | Discovered new exit (range 6) 4433 | -6/Factory | Identified exit to Factory 4523 | -6/Factory | Discovered new exit (range 12) 4533 | -6/Factory | Build established: Mutant 4534 | -6/Factory | Identified exit to Lower Caves 4648 | -6/Factory | Spotted B-75 Beast 4687 | -6/Factory | Found Prototype Launcher 4688 | -6/Factory | Identified Rocket Array 4937 | -6/Factory | Discovered exit to Factory (range 16) 4952 | -6/Factory | Entered another Factory area 4952 | -5/Factory | Evolved 2 slots: Propulsion x2 4966 | -5/Factory | Discovered new exit (range 4) 4967 | -5/Factory | Identified exit to Factory 5115 | -5/Factory | Build established: Sprinter 5129 | -5/Factory | Discovered new exit (range 12) 5134 | -5/Factory | Identified exit to Upper Caves 5252 | -5/Factory | First assault squad dispatched 5481 | -5/Factory | Build established: Mutant 5560 | -5/Factory | Discovered exit to Factory (range 11) 5602 | -5/Factory | Entered another Factory area 5602 | -4/Factory | Evolved 2 slots: Utility x2 5675 | -4/Factory | Destroyed 8 combat bots 5681 | -4/Factory | Discovered new exit (range 12) 5688 | -4/Factory | Found Prototype Slashing Weapon 5689 | -4/Factory | Identified Vibroblade 5704 | -4/Factory | Identified exit to Research 5852 | -4/Factory | First assault squad dispatched 5954 | -4/Factory | Spotted B-86 Titan 6146 | -4/Factory | Search patrols dispatched 6157 | -4/Factory | Lost 10 parts (2p3n4u1w) 6325 | -4/Factory | Spotted B-86 Titan 6349 | -4/Factory | Core integrity fell below 50% 6352 | -4/Factory | Search patrols dispatched 6424 | -4/Factory | Crushed by falling debris 6449 | -4/Factory | Lost 7 parts (1p2n4u) 6457 | -4/Factory | Discovered new exit (range 9) 6461 | -4/Factory | Identified exit to Upper Caves 6461 | -4/Factory | Entered Upper Caves 6508 | -4/Upper Caves | Encountered a Warlord checkpoint 6766 | -4/Upper Caves | Learned Research stockpile data 7281 | -4/Upper Caves | Discovered new exit (range 12) 7441 | -4/Upper Caves | Identified exit to Upper Caves 7442 | -4/Upper Caves | Entered another Upper Caves area 7569 | -4/Upper Caves | Discovered exit to Research (range 2) 7630 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7658 | -4/Upper Caves | Core integrity fell below 20% 7659 | -4/Upper Caves | AD-0RF showed up to help 7661 | -4/Upper Caves | AD-0RF revealed a hidden path 7707 | -4/Upper Caves | Lost 7 parts (1p2n3u1w) 7994 | -4/Upper Caves | System corruption reached 10% 8072 | -4/Upper Caves | Entered Research 8072 | -3/Research | Evolved 2 slots: Utility x2 8588 | -3/Research | Lost 4 parts (1n3u) 8633 | -3/Research | Discovered new exit (range 15) 8653 | -3/Research | Core integrity fell below 50% 8653 | -3/Research | Entered another Research area 8653 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8682 | -2/Research | Lost 10 parts (2p3n3u2w) 8682 | -2/Research | Spotted B-90 Cyclops 8700 | -2/Research | Found Prototype Launcher 8716 | -2/Research | Discovered new exit (range 16) 8877 | -2/Research | Lost 3 parts (1p2n) 8882 | -2/Research | Identified Enh. Gamma Bomb Array 9035 | -2/Research | Crushed by falling debris 9066 | -2/Research | Lost 3 parts (1n2u) 9174 | -2/Research | Self-destructed Last Messages --------------- reinforcements to area. 09138_ Connecting with Terminal... 09140_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09153_ ALERT: Rogue bot located, Programmers report to Research Zone 4I. 09153_ Dropped Broken Mic. Fission Core. 09157_ U-05 Engineer lays Concrete. 09160_ Adv. Surge Thruster destroyed. 09160_ U-05 Engineer builds a Wall. 09162_ ALERT: Security rotation in progress. 09163_ Adv. Surge Thruster destroyed. 09164_ U-05 Engineer builds a Wall. 09167_ Adv. Surge Thruster destroyed. 09168_ System corrupted: Matter fused (-6). 09168_ Adv. Surge Thruster destroyed. 09170_ Mic. Fission Core destroyed. 09171_ Adv. Reaction Control System destroyed. 09172_ C-57 Dissector destroyed. 09172_ Graphene Brace destroyed. 09172_ Scythe severed. Map ----- +----------------------------------------------------+ | #?# G#?????????????????????????? | | #?# ""#?? ??????????????????????? | | ! #?# """ ""#?? ??????????????????????? | | #?# """ ""### ###???????????????????? | | #########?# "?" ? #???????????????????? | | ??????????# ?? # #???????????????????? | | ??????????# ?? =# < ????????????????????? | | ##????????###???######## ] ????????????????????? | | ##?????????????????????? ????????????????????? | | #???????????????????????# ##???????????????????? | | #???????????????????????# "?? ? #?????????????? | | ##??????????????????????# #? #?????????????? | | "###????????????????????# #? *#?????????????? | | # ###???????????######## H ## ???????????????? | | ### "#######?????# # / # +#????????##???????? | | #?### #?????# #!%= #???????# #???????? | | #???# #?????# != / = #?????## #????????? | | #???# #?????# ! # #????## #?????????? | | #???# #?????# # #???## ##?????????? | | ????# #?????# #[%= #??#####??????????? | | ????# ########+## # #?## ##???????????? | | ???##"####+# #/##### ^ ### ##????????????? | | #### + + # ### ##?????????????? | | ##"" # # ##### ]!#### ##??????????????? | | ##"F # # ######c####;##???????????????? | | ##"" # # ## c@c= ###???????????????? | | ##"" # #*#; ccc ]# #???????????????? | | #### [ ##+#####!;#u c ;#????????????????? | | + ## ##????????????????? | | #####" "#####"######## #?????????????????? | | #???#"T"#???###??????# #?????????????????? | | #???#"""#????????????# #?????????????????? | | #???#####????????????# #?????????????????? | | #????????????????????###########?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 44 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 EM Shielding 4 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Short-term Sacrifices Challenges ------------ None Game ------ Seed DataMiningReconfigurator Manual? 0 Play Time 02:37:59 Cumulative 56.4 hours Start 2023.03.05 @ 20:01:57 End 2023.03.07 @ 01:29:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76eb9420-0ea5-424a-8d59-2288c44b6352