Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 04:32:00 Player: Torako Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (140) 700 Value Destroyed (4366) 4366 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2579) 2579 TOTAL SCORE: 15045 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 604 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -71 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 85/100 System Corruption 9% Temperature Warm (120) Movement Core (350) Ox6 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Makeshift Salvage Targeting Computer Experimental Targeting Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Variable Charge Gun Vortex Cannon > --- INVENTORY (5) ---- Vortex Shotgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Makeshift Salvage Targeting Computer Experimental Targeting Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Makeshift Kinetic Plating > --- WEAPON ----------- Precision Beam Rifle Advanced Plasma Cannon > --- INVENTORY -------- Makeshift Power Source Angular Momentum Engine Large Matter Pod Improved Signal Interpreter Improved Medium Armor Plating Variable Charge Gun Variable Charge Gun Variable Charge Gun Vortex Shotgun Vortex Shotgun Ion Burst Cannon Ion Burst Cannon Vortex Cannon Vortex Cannon Coil Gun Coil Gun KE Penetrator Smartbomb Launcher Power Sword [Rating: 93] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Burst Cannon Energy Gun Precision Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 141 | 7 . 2 18 7 1 . 3 23 11 6 10 10 1 9 . . 10 3 9 3 3 5 Power 10 | 1 . . 1 . . . . 2 1 . 1 1 1 . . . . . 1 . . 1 Engine 9 | 1 . . 1 . . . . 2 . . 1 1 1 . . . . . 1 . . 1 Core 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 23 | 2 . 2 5 2 . . . 3 2 2 . . . . . . 2 . . 2 . 1 Treads 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 22 | 2 . 2 5 2 . . . 3 2 2 . . . . . . 2 . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 64 | 2 . . 5 2 1 . 3 9 8 1 6 8 . 9 . . 3 2 3 1 1 . Device 27 | 1 . . 3 1 . . 1 6 3 1 3 1 . 3 . . 3 1 . . . . Storage 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . Processor 16 | . . . 1 . . . 1 1 1 . . 6 . 1 . . . 1 2 1 1 . Hackware 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . Protection 16 | . . . 1 1 . . 1 2 2 . 3 1 . 4 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . . 7 3 . . . 9 . 3 3 1 . . . . 5 1 5 . 2 3 Energy Gun 16 | . . . 2 . . . . 5 . 3 1 . . . . . . . 2 . 1 2 Energy Cannon 11 | . . . 1 . . . . 1 . . 1 1 . . . . 3 1 2 . . 1 Ballistic Gun 7 | 2 . . 3 1 . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . . Launcher 6 | . . . 1 1 . . . . . . 1 . . . . . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . . . 8 . . . 5 . . . . . . . . . 1 Parts Lost 55 | . . 1 12 3 . . . 2 . 5 5 . . 1 . . 4 . 6 3 11 2 Power 5 | . . . 1 . . . . . . . 2 . . . . . . . 1 . 1 . Propulsion 15 | . . 1 5 1 . . . . . 2 . . . . . . 1 . . 2 2 1 Utility 22 | . . . 3 1 . . . 2 . 1 3 . . 1 . . 2 . 3 1 5 . Weapon 13 | . . . 3 1 . . . . . 2 . . . . . . 1 . 2 . 3 1 Highest Loss Streak 11 | . . 1 6 3 . . . 1 . 4 3 . . 1 . . 3 . 4 2 11 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 79 97 100 100 88 89 96 94 85 88 92 87 86 86 81 98 99 92 99 51 Engine 6 | . 14 14 9 11 11 11 9 9 6 . . 4 7 6 6 6 6 5 5 5 4 3 Wheel 11 | . 28 27 14 20 22 22 18 18 15 9 7 7 7 6 6 6 6 11 11 6 10 . Device 16 | . 14 14 13 19 22 22 18 21 20 14 15 15 15 16 13 13 14 34 18 13 10 . Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 . Processor 18 | . . . 8 2 . . 6 4 7 7 7 20 23 20 26 26 26 28 39 42 47 35 Hackware 2 | . . . . . . . . . 6 15 15 2 . 1 . . . . . . . . Protection 9 | . . . 1 10 11 11 9 9 14 15 15 14 15 15 13 13 6 . 4 5 4 . Energy Gun 3 | . . . 8 . . . . 2 . 9 7 6 . . . . . . 8 5 4 7 Energy Cannon 7 | . . . 2 11 11 11 9 7 7 2 6 7 15 13 13 13 11 11 1 5 4 . Ballistic Gun 1 | . 28 28 10 7 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 2 11 11 9 7 7 2 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 14 14 21 20 55 55 67 77 86 76 80 79 85 106 102 102 102 79 79 70 69 14 Greatest Support 32 | 32 32 32 26 20 20 20 20 20 20 28 28 28 28 28 28 28 28 20 20 26 26 23 Greatest Overweight (x) 22 | . . 1 4 1 2 2 3 3 4 3 2 2 3 3 3 3 3 3 3 22 14 2 Average Overweight (x) 2 | . . . . . 1 2 2 3 3 2 2 2 2 3 3 3 3 3 3 4 2 . Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 8 8 8 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 7 8 8 8 8 12 12 20 20 20 20 20 20 20 20 20 20 20 18 18 20 20 5 Average Carried 16 | 3 7 7 6 7 9 12 13 19 19 19 18 19 20 19 20 20 19 16 15 19 19 2 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 7 8 7 8 8 12 12 20 20 20 19 18 20 20 20 20 20 14 18 15 20 5 1 Class Distribution -------------------- 44% | Mutant 24% | Scavenger-Mutant 16% | Scavenger-Skirmisher 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Matter Collected 2221 | 294 32 71 239 91 20 . 68 563 33 90 157 100 10 90 . . 81 . 197 45 . 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5157 | 97 123 146 772 113 . . 135 1525 129 147 466 . . 610 . . 164 . 329 281 . 120 Parts 280 | 4 14 9 48 15 . . 7 75 10 8 16 . . 33 . . 8 . 11 18 . 4 Haulers Intercepted 6 | . 1 . 1 . . . . 4 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . . . 8 15 . 2 . . . 17 . 11 12 41 3 Prevented 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 116 | . 4 5 21 7 . . 3 26 4 5 11 . . 16 . . 4 . 5 3 . 2 Guns 43 | . 4 5 17 . . . . 7 . 4 2 . . . . . . . 1 1 . 2 Cannons 62 | . . . 1 4 . . 3 19 4 1 5 . . 16 . . 3 . 4 2 . . AOE 11 | . . . 3 3 . . . . . . 4 . . . . . 1 . . . . . Classes Destroyed 16 | 2 3 1 3 1 . . . 1 1 . . . . . . . . . . 4 . . Worker 8 | . . 1 4 . . . . 2 1 . . . . . . . . . . . . . Builder 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 1 . . . . 4 . . . . . . . . . . . . . . Recycler 3 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 44 | . 3 3 7 7 . . . . 3 4 4 . . 7 . . 1 . 4 . . 1 Grunt 47 | . 1 2 11 . . . 2 15 . . 7 . . 7 . . 2 . . . . . Brawler 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 14 | . . . 2 . . . 1 7 . . . . . 1 . . 1 . . 1 . 1 Hunter 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Programmer 5 | . . . . . . . . . 1 1 . . . 1 . . . . 1 1 . . Decomposer 7 | . . . . . . . . . . . 4 . . . . . . . 3 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 3 3 9 3 . . 2 5 3 4 4 . . 4 . . 3 . 4 1 . 1 Combat Bots Only 7 | . 3 3 7 3 . . 2 4 3 4 4 . . 4 . . 3 . 4 1 . 1 Max Kills in Single Turn 4 | 1 1 2 2 2 . . 1 2 1 1 4 . . 2 . . 1 . 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . . . . . . 4 . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Damage Taken 8946 | . 43 190 897 291 . . 56 1353 165 554 884 . . 1173 . . 875 . 277 182 1558 448 Core 1996 | . 21 46 212 34 . . 28 194 18 73 101 . . 135 . . 123 . 29 . 798 184 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 73 . . . 38 . 59 . . . . 72 . . . 69 . . . . . Volleys Fired 373 | 6 8 17 71 25 . . 7 94 8 15 21 2 . 37 . . 20 3 18 15 . 6 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 2 2 . 2 . . 2 2 2 2 . 2 Hottest 225 | 40 40 40 126 88 . . 103 161 135 161 161 165 . 165 . . 165 200 198 159 . 225 Shots Fired 681 | 12 16 34 125 39 . . 14 180 16 25 37 4 . 74 . . 32 4 32 28 . 9 Gun 314 | 12 16 34 118 14 . . . 35 . 22 20 . . . . . 1 . 20 13 . 9 Cannon 352 | . . . 4 23 . . 14 145 16 3 16 4 . 74 . . 23 4 11 15 . . Launcher 15 | . . . 3 2 . . . . . . 1 . . . . . 8 . 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 225 | 12 16 34 56 14 . . 7 76 8 1 . . . . . . 1 . . . . . Thermal 436 | . . . 66 23 . . 7 104 8 24 36 4 . 74 . . 18 4 31 28 . 9 Explosive 15 | . . . 3 2 . . . . . . 1 . . . . . 8 . 1 . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Robot Hit Streak 17 | 3 4 4 17 5 . . 5 13 8 8 12 . . 9 . . 10 . 3 8 . 6 Robot Miss Streak 11 | 2 2 5 5 6 . . 1 5 4 4 3 . . 11 . . 4 . 5 4 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 3 3 . . . . . . 1 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 Shots Hit Robots 411 | 6 9 17 90 13 . . 9 109 7 17 32 . . 43 . . 23 . 16 14 . 6 Core Hits 243 | 3 7 11 43 9 . . 5 56 6 8 24 . . 26 . . 20 . 13 8 . 4 Critical Kills 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . . 1 1 . . . 5 . 3 3 . . . . . . . 1 2 . . Burn 12 | . . . 1 . . . . 4 . 3 3 . . . . . . . 1 . . . Meltdown 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10065 | 62 96 191 1652 475 . . 173 2625 154 328 979 . . 1543 . . 845 . 360 373 . 209 Guns 3198 | 62 96 191 1161 32 . . . 517 . 267 324 . . . . . 21 . 174 144 . 209 Cannons 5621 | . . . 60 202 . . 173 2108 154 61 421 . . 1533 . . 496 . 184 229 . . Explosions 1236 | . . . 431 241 . . . . . . 234 . . . . . 328 . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . . . . 10 . . . . . . . . Kinetic 1434 | 62 96 191 306 32 . . 71 655 . . . . . . . . 21 . . . . . Thermal 7350 | . . . 915 202 . . 102 1970 154 328 745 . . 1533 . . 461 . 358 373 . 209 Explosive 1236 | . . . 431 241 . . . . . . 234 . . . . . 328 . 2 . . . Electromagnetic 35 | . . . . . . . . . . . . . . . . . 35 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 3 1 1 1 . . . . . 3 . . 1 9 9 Average Corruption 1 | . . . . . . . . 2 1 1 1 . . . . . 2 . . 1 2 9 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . 15 . 7 4 . . . . . 4 . . 3 2 4 Message Errors 6 | . . . . . . . . 3 . 1 . . . . . . 1 . . . 1 . Matter Fused 6 | . . . . . . . . 4 . . 1 . . . . . . . . 1 . . Heat Flow Errors 5 | . . . . . . . . 1 . . . . . . . . 3 . . . . 1 Energy Discharges 11 | . . . . . . . . 5 . 1 2 . . . . . . . . 1 1 1 Parts Rejected 3 | . . . . . . . . . . 2 . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Alerts 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 73 | . . . 41 23 . . . 9 . . . . . . . . . . . . . . Projectiles 25 | . . . . 16 . . . 9 . . . . . . . . . . . . . . Explosions 48 | . . . 41 7 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . 1 15 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . 1 14 . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 221 | . . . 103 65 . . . . . . 48 . . 5 . . . . . . . . Shots 6 | . . . 3 2 . . . . . . 1 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 552 | . . 15 215 196 . . 150 256 30 42 552 . . 96 . . 173 . . 48 . 420 Average Temperature 78 | . . 7 60 102 . . 58 82 14 11 158 . . 29 . . 32 . . 18 . 174 Received Heat Transfer 2103 | . . 51 219 . . . 45 729 . . 345 . . 225 . . 231 . . 9 231 18 Effects 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . . . 3 4 . . . 5 . 4 1 . . 1 . . . . 1 4 . . Heat Transferred 12206 | . . . 2035 370 . . 185 3310 175 852 1425 . . 1730 . . 536 . 644 646 . 298 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Peak Influence 536 | 10 121 176 536 353 . . 101 482 361 . . . . 498 . . . 131 . . . . Initial 219 | . 6 46 68 150 . . . 42 219 . . . . . . . . 129 . . . . Average 236 | 3 35 121 303 298 . . 46 269 255 . . . . 282 . . . 124 . . . . Maximum Alert Level 2 | . . . 2 1 . . . 2 1 . . . . 2 . . . . . . . . Low Security (%) 39 | 100 100 100 31 . . 100 100 35 . . . . . 27 . . . 100 . . . . Level 1 46 | . . . 47 99 . . . 39 100 . . . . 50 . . . . . . . . Level 2 13 | . . . 21 . . . . 24 . . . . . 21 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 2 . . . . 3 2 . . . . 3 . . . . . . . . Investigation 4 | . . . . . . . . 1 1 . . . . 2 . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Reinforcement 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . Assault 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Distress Signals 6 | . . . 3 . . . . 3 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 182 | . 5 5 29 7 . . 4 42 6 5 13 . . 28 . . 9 . 6 5 12 6 Peak Tracking Total 12 | . 4 3 6 3 . . 3 6 4 4 4 . . 5 . . 4 . 5 3 12 5 Tactical Retreats 7 | . . . . . . . . 4 . . 2 . . 1 . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Traps Triggered 7 | . . . . . . . . 6 . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . 1 8 . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . . 4 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Machines Disabled 6 | . . . 1 . . . . 4 . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Machines Accessed 21 | . . . . . 1 . . 4 2 1 1 . . 2 . 3 . . . . 7 . Terminals 6 | . . . . . . . . 4 . 1 . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 68 | . . . . . 1 . . 9 6 1 1 . . 6 . 25 . . . . 19 . Successful 55 | . . . . . 1 . . 3 4 1 1 . . 1 . 25 . . . . 19 . Failed 13 | . . . . . . . . 6 2 . . . . 5 . . . . . . . . Catastrophic 4 | . . . . . . . . 2 1 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . . . . . . . . 3 5 . . . . 5 . . . 2 . . 1 . Terminals 14 | . . . . . . . . 9 . 1 . . . 4 . . . . . . . . Fabricators 8 | . . . . . . . . . 6 . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 51 | . . . . . 1 . . 3 . 1 1 . . 1 . 25 . . . . 19 . Record 25 | . . . . . 1 . . . . 1 . . . . . 6 . . . . 17 . Part Schematic 11 | . . . . . . . . . . . . . . . . 11 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Open Door 5 | . . . . . . . . 2 . . 1 . . . . . . . . . 2 . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . . 3 2 . . . . 2 . . . . . . . . Full Trace Events 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 1 1 1 1 1 . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Total Allies 9 | . . . . . . . . 2 . . . 4 . . . . 1 1 . . 1 . Largest Group 4 | . . . . . . . . 2 . . . 4 4 4 . . 1 2 . . 1 . Highest-Rated Group 156 | . . . . . . . . 62 . . . 156 156 156 . . 96 124 . . 49 . Highest-Rated Ally 96 | . . . . . . . . 31 . . . 40 40 40 . . 96 96 . . 49 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 75 | . . . . . . . . 29 . . . . 4 18 . . 16 6 . . 2 . Total Damage 3078 | . . . . . . . . 522 . . . . 107 602 . . 557 232 . . 1058 . Kills 17 | . . . . . . . . 5 . . . . 1 6 . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 1 1 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Turns Passed 8280 | 78 138 145 447 302 262 44 102 944 379 425 612 1030 517 510 56 111 371 163 418 502 641 83 Spaces Moved 5260 | 46 108 89 233 279 266 41 53 434 250 291 336 741 327 227 39 77 208 96 283 276 521 39 Core 32 | 4 . . 9 . . . . . . . . . . . . . . . . 3 6 10 Treads 29 | . . . . . . . . . . . . . . . . . . . . . . 29 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 5199 | 42 108 89 224 279 266 41 53 434 250 291 336 741 327 227 39 77 208 96 283 273 515 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 80 80 80 80 110 110 125 125 125 130 130 130 145 145 145 125 125 125 120 50 50 Average Speed 124 | 95 100 95 93 80 96 110 114 125 129 127 130 130 140 145 145 145 143 125 125 161 120 139 Slowest Speed 1150 | 100 100 100 250 95 110 110 125 125 140 130 130 130 145 145 145 145 145 125 125 1150 750 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 26 30 28 64 57 16 8 69 9 48 46 86 56 8 13 74 53 4 53 46 82 10 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 4 | . . . . 1 1 . . . . . . . . . . 1 . . 1 . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Unknown Exits Taken 20 | 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . 1 . 1 . . . . . 2 1 3 . . . . 1 . 3 1 . . Spaces Dug 5 | . . . . . . . . . . . . . . . . . . 1 3 1 . . Terrain Destroyed 106 | . . . 10 26 . . . . . . 14 2 . 10 . . 27 2 10 4 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 33 | . . . . 5 . . . . . . . 2 . 10 . . 4 2 5 4 . 1 AOE 73 | . . . 10 21 . . . . . . 14 . . . . . 23 . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Total 6281 | 65 125 119 342 320 271 40 80 655 286 315 465 802 384 318 38 76 241 132 309 302 538 58 Wait 343 | . 3 11 8 . . . 12 52 4 . 92 36 56 30 . . 3 28 . . . 8 Move 5238 | 45 107 88 232 278 265 40 52 433 249 290 335 740 326 226 38 76 207 95 282 275 520 39 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 90 | 7 4 . 9 5 4 . 4 17 5 4 4 4 . 6 . . . 3 . 7 7 . Fast Attach 64 | 7 . . 10 3 . . 3 13 2 2 2 8 1 3 . . 1 2 3 3 . 1 Attach 45 | . . 1 5 2 . . . 4 4 4 5 1 . 4 . . 6 . 3 . 2 4 Detach 20 | . . . . 1 . . 2 7 1 . . 7 . 2 . . . . . . . . Swap 33 | . . 1 3 2 1 . . 6 5 . 3 2 . 2 . . 3 1 3 . 1 . Drop 74 | . 3 1 4 4 1 . . 29 8 . 3 2 1 7 . . 1 . . 2 8 . Fire 373 | 6 8 17 71 25 . . 7 94 8 15 21 2 . 37 . . 20 3 18 15 . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 12) 217 | -10/Materials | Entered Mines 253 | -10/Mines | Found a hidden stash of uninstalled traps 290 | -10/Mines | Learned location of 1 exit from Materials 314 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 319 | -10/Mines | Discovered new exit (range 15) 362 | -10/Mines | Entered Materials 362 | -9/Materials | Evolved 2 slots: Utility x2 363 | -9/Materials | Identified exit to Materials 542 | -9/Materials | Destroyed 7 combat bots 705 | -9/Materials | Core integrity fell below 50% 725 | -9/Materials | Lost 6 parts (1p3n1u1w) 730 | -9/Materials | Destroyed 7 combat bots 766 | -9/Materials | Discovered new exit (range 12) 808 | -9/Materials | Identified exit to Mines 809 | -9/Materials | Entered Mines 858 | -9/Mines | Lost 3 parts (1n1u1w) 895 | -9/Mines | Discovered exit to Materials (range 4) 915 | -9/Mines | Discovered exit to Materials (range 10) 919 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 921 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1108 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1108 | -9/Mines | Discovered new exit (range 5) 1111 | -9/Mines | Entered Exiles 1124 | -9/Exiles | Discovered new exit (range 15) 1133 | -9/Exiles | Met 8R-AWN 1145 | -9/Exiles | Met EX-HEX 1168 | -9/Exiles | Build established: Scavenger-Mutant 1175 | -9/Exiles | Met EX-DEC 1180 | -9/Exiles | Learned location of Zion (-7) 1358 | -9/Exiles | Discovered new exit (range 15) 1373 | -9/Exiles | Entered Mines 1409 | -8/Mines | Discovered exit to Materials (range 10) 1417 | -8/Mines | Entered Materials 1417 | -8/Materials | Evolved 2 slots: Utility x2 1479 | -8/Materials | Discovered new exit (range 10) 1519 | -8/Materials | Entered Storage 1531 | -8/Storage | Met a pair of Derelict thieves 2451 | -8/Storage | Discovered new exit (range 6) 2463 | -8/Storage | Entered Factory 2463 | -7/Factory | Evolved 2 slots: Utility x2 2474 | -7/Factory | Build established: Mutant 2827 | -7/Factory | Discovered new exit (range 11) 2842 | -7/Factory | Entered Lower Caves 3032 | -7/Lower Caves | Lost 4 parts (2n2w) 3196 | -7/Lower Caves | Discovered new exit (range 8) 3267 | -7/Lower Caves | Entered another Lower Caves area 3292 | -7/Lower Caves | Build established: Hacker-Mutant 3340 | -7/Lower Caves | Lost 3 parts (1p2u) 3389 | -7/Lower Caves | Spotted B-75 Beast 3874 | -7/Lower Caves | Discovered new exit (range 3) 3879 | -7/Lower Caves | Entered Zion 4018 | -7/Zion | Found Prototype Processor 4018 | -7/Zion | Identified Exp. Core Analyzer 4022 | -7/Zion | Found Prototype Processor 4022 | -7/Zion | Identified Exp. Terrain Scan Processor 4026 | -7/Zion | Found Prototype Processor 4026 | -7/Zion | Identified Exp. Targeting Computer 4030 | -7/Zion | Found Prototype Processor 4030 | -7/Zion | Identified Spectral Analyzer 4064 | -7/Zion | Discovered new exit (range 12) 4317 | -7/Zion | Build established: Mutant 4320 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4361 | -7/Zion | Learned Factory interactive machine intel 4649 | -7/Zion | Imprinted 4651 | -7/Zion | Declared Zion's savior 4909 | -7/Zion | Entered Proximity Caves 4909 | -6/Proximity Caves | Accompanied by 4 allies 4922 | -6/Proximity Caves | Learned Factory emergency access door positions 5018 | -6/Proximity Caves | Spotted B-75 Beast 5045 | -6/Proximity Caves | Allies destroyed B-75 Beast 5404 | -6/Proximity Caves | Discovered new exit (range 12) 5426 | -6/Proximity Caves | Entered Factory 5426 | -6/Factory | Accompanied by 4 allies 5426 | -6/Factory | Evolved 2 slots: Utility x2 5428 | -6/Factory | Loaded intel: 51 interactive machine locations 5870 | -6/Factory | Discovered new exit (range 15) 5936 | -6/Factory | Entered Lower Caves 5988 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5992 | -6/Lower Caves | Entered Data Miner 5992 | -6/Data Miner | Discovered new exit (range 6) 6008 | -6/Data Miner | Met Data Miner 6058 | -6/Data Miner | Learned location of Section 7 (-2) 6058 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6071 | -6/Data Miner | Received God Mode back door access code from Data Miner 6103 | -6/Data Miner | Entered Proximity Caves 6114 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6158 | -5/Proximity Caves | Spotted B-75 Beast 6160 | -5/Proximity Caves | Escorted by Enhanced Grunt 6169 | -5/Proximity Caves | Allies destroyed B-75 Beast 6425 | -5/Proximity Caves | Discovered new exit (range 17) 6467 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 6474 | -5/Proximity Caves | Entered Factory 6474 | -5/Factory | Accompanied by 1 ally 6474 | -5/Factory | Evolved 2 slots: Utility x2 6485 | -5/Factory | Zion Infowar Resupply teleported in 6552 | -5/Factory | Discovered new exit (range 19) 6637 | -5/Factory | Entered Upper Caves 6716 | -5/Upper Caves | Lost 4 parts (1p2u1w) 6731 | -5/Upper Caves | Learned location of Armory (-3) 6925 | -5/Upper Caves | Discovered new exit (range 20) 6943 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6992 | -5/Upper Caves | Spotted B-75 Beast 7055 | -5/Upper Caves | Entered another Upper Caves area 7106 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7543 | -5/Upper Caves | Discovered new exit (range 11) 7557 | -5/Upper Caves | Entered Warlord 7597 | -5/Warlord | System corruption cleaned by Quarantine Array 7759 | -5/Warlord | Visited the Vortex Lab 7759 | -5/Warlord | Warlord's base attacked by MAIN.C 7766 | -5/Warlord | Found Prototype Energy Gun 7768 | -5/Warlord | Found Prototype Energy Gun 7773 | -5/Warlord | Found Prototype Energy Cannon 7775 | -5/Warlord | Found Prototype Energy Cannon 7995 | -5/Warlord | Rebuked by Warlord 8011 | -5/Warlord | Opened Warlord's prototype stash 8017 | -5/Warlord | Found Exp. Targeting Computer 8109 | -5/Warlord | Warlord forces counterattacked 8123 | -5/Warlord | Learned 4 Armory zone layouts 8123 | -5/Warlord | Learned 4 Armory zone layouts 8123 | -5/Warlord | Learned 4 Research zone layouts 8123 | -5/Warlord | Learned 4 Quarantine zone layouts 8124 | -5/Warlord | Learned Factory fabricator intel 8124 | -5/Warlord | Learned Armory recycling unit intel 8124 | -5/Warlord | Learned Armory scanalyzer intel 8156 | -5/Warlord | Opened side exit 8178 | -5/Warlord | Spotted Executioner 8180 | -5/Warlord | Discovered new exit (range 9) 8183 | -5/Warlord | Spotted Striker 8193 | -5/Warlord | Core integrity fell below 50% 8198 | -5/Warlord | Core integrity fell below 20% 8198 | -5/Warlord | Entered Proximity Caves 8209 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8228 | -4/Proximity Caves | Lost 11 parts (1p2n5u3w) 8280 | -4/Proximity Caves | Identified Vortex Cannon 8281 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE Penetrated by Slug. System corrupted: Substantial component data lost. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Penetrated by Slug. Y-64 Sentinel destroyed. System corrupted: Energy discharge (-9). Acquired Imp. Treads. KE Penetrator fries itself beyond repair. Acquired 30 matter. Adv. Heat Sink fries itself beyond repair. Acquired 10 matter. System corrupted: Heat flow error (+294). S-27 Virus destroyed. Switching to secondary target: S-27 Virus. System corrupted: Mak. Power Source rejected. Variable Charge Gun destroyed. Autogun fries itself beyond repair. Imp. Treads destroyed. Identified Vortex Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ???????????????????????????????? #???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ??????????###????????????????? ?????????????????? | | ?????????## #??###??????????? #?????????????????? | | ????????## ##?? #?????????? ##????????????????? | | ???????## #??? ###??????? ####?????????### ? | | ?????### ##??? ##????## ##????? ? | | ?????# #???# #??##; ### | | ?????# #???# #?## sss ? | | ????# ### ##??# ###@ % s | | ?????????## #### ## #?????????? | | ?????????# ### ### #?????????? | | ????????##% ##?# #????? #?????????? | | ???????## #### #### #?????????????????? | | ??????## ##### ## #?????????????????? | | ?????## #########? #?????????????????? | | ?????# ##???????? #?????????????????? | | ### #???????? #?????????????????? | | ##?????????#?????????????????? | | ####????????????????????????????? | | ########## #???????????????????????????????? | | ?????????## ####???????????????????????????????? | | ??????????# ??????????????????????????????????? | | ??????????# ??????????????????????????????????? | | ??????????## #?????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 975 Resistance: KI 10 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 6 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverGravmagMembrane Manual? 0 Play Time 01:11:04 Cumulative 314.2 hours Start 2022.04.28 @ 03:18:45 End 2022.04.28 @ 04:32:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 18 Types 12/0/4/2/0/0/0/0/0 Lore% 81 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4169fa14-8ea4-464b-a330-3d33cc8dae36