Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 20:15:03 Player: xack Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (200) 1000 Value Destroyed (7330) 7330 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (1950) 1950 TOTAL SCORE: 17360 Bonus ------- High Alert Combat Kills 850 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Layered Light Armor Plating Advanced Hacking Suite Matter Neutralizer Smartbomb Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Spiked Medium Treads Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Salvage Targeting Computer Improved Weapon Cycler Makeshift Transmission Jammer Graphene Brace Improved Focal Shield > --- WEAPON ----------- Centrium Greatsword Centrium Greatsword > --- INVENTORY -------- Neutrino Core Armored Medium Treads Improved Energy Well High-capacity Matter Pod Precision Matter Filter Advanced System Shield Long-range Tractor Beam Transdimensional Reconstructor Beamcaster Advanced Plasma Cannon Heavy Phase Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Enhanced Gauss Cannon [Rating: 118] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . 4 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 5 | . . 1 . 1 . . . 1 . . . . 2 Utility 5 | . . . 1 1 . . . 3 . . . . . Weapon 2 | . . 1 1 . . . . . . . . . . Parts Attached 208 | 7 6 14 16 21 16 1 8 26 17 6 6 3 61 Power 21 | 1 1 2 2 3 3 . . 2 1 1 . . 5 Engine 11 | 1 1 2 2 2 2 . . . 1 . . . . Core 8 | . . . . 1 1 . . 2 . 1 . . 3 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 54 | 2 2 4 4 5 6 . 3 3 4 1 3 . 17 Treads 33 | . 2 4 4 5 6 . 3 3 2 1 . . 3 Leg 4 | 2 . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . 2 . 3 . 10 Flight 2 | . . . . . . . . . . . . . 2 Utility 75 | 2 2 2 3 8 1 1 5 16 8 1 2 2 22 Device 34 | 1 . . . 3 . . 1 11 4 . 1 2 11 Storage 8 | 1 2 2 . . . . . . 1 . . . 2 Processor 14 | . . . 1 2 . . 2 1 2 . . . 6 Hackware 3 | . . . . . . . . 2 . . . . 1 Protection 16 | . . . 2 3 1 1 2 2 1 1 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 58 | 2 1 6 7 5 6 . . 5 4 3 1 1 17 Energy Gun 13 | 2 1 1 . 2 2 . . . . 2 . . 3 Energy Cannon 6 | . . . . 1 1 . . . 1 . . . 3 Ballistic Gun 13 | . . 5 4 . 1 . . 2 . 1 . . . Ballistic Cannon 9 | . . . . 1 . . . 3 3 . . 1 1 Launcher 6 | . . . 2 . 2 . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . 1 . . . . . . 1 . 1 Slashing Weapon 4 | . . . 1 . . . . . . . . . 3 Piercing Weapon 3 | . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 1 4 6 . . 2 . . 3 . 6 Parts Lost 69 | . 1 . . 3 . . . 18 1 1 . 4 41 Power 6 | . . . . . . . . 1 . . . . 5 Propulsion 22 | . . . . 2 . . . 5 . . . . 15 Utility 25 | . . . . 1 . . . 7 . 1 . 2 14 Weapon 16 | . 1 . . . . . . 5 1 . . 2 7 Highest Loss Streak 15 | . 1 . . 2 . . . 15 1 1 . 4 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 4 11 15 19 19 18 18 18 17 8 13 14 14 11 Power . | . . . 1 . 1 1 1 . . 1 1 1 1 Propulsion 2 | 2 5 5 6 3 1 2 2 1 . . . 2 1 Utility 6 | . 2 5 4 7 7 7 7 8 3 5 6 4 3 Weapon 6 | . 2 3 7 7 8 8 7 7 4 7 6 5 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 63 | . 3 5 8 7 4 . 3 10 . 3 1 . 19 Power 3 | . 1 . . . . . . . . 1 . . 1 Propulsion 7 | . . 1 2 . . . . 2 . . . . 2 Utility 31 | . 1 . 4 4 3 . 2 6 . . 1 . 10 Weapon 21 | . 1 4 2 2 1 . 1 2 . 2 . . 6 Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 100 96 99 99 99 100 100 90 53 93 76 97 83 Engine 3 | . 14 11 9 4 . . . 1 3 3 . . . Core 3 | . . . . 2 6 7 7 3 . 1 5 5 3 Treads 22 | . 14 33 27 29 29 30 30 27 6 16 12 . . Hover 4 | . . . . . . . . . 9 11 15 29 25 Device 10 | . 14 11 9 9 7 7 7 10 10 16 12 19 15 Storage 6 | . 14 11 9 7 7 7 7 4 2 5 5 5 4 Processor 5 | . . . . 4 7 7 8 4 6 11 9 5 11 Protection 4 | . . . 9 6 7 7 5 5 . 1 6 8 1 Energy Gun 4 | . 28 13 . . 1 7 7 4 . 10 1 8 1 Ballistic Gun 13 | . . 16 29 26 23 15 15 12 . . . 1 . Ballistic Cannon 1 | . . . . . . . . . 8 11 1 4 . Impact Weapon 2 | . . . . 1 3 7 7 3 . . 2 5 . Slashing Weapon 1 | . . . 6 2 . . . . . . . . 5 Peak Build Rating 118 | 8 8 18 27 40 45 44 55 76 81 91 96 96 118 Average Rating 53 | 5 7 13 25 35 42 42 50 68 51 85 70 93 99 On Entrance 41 | . 8 8 18 27 35 44 42 51 2 71 85 96 92 Naked Turns 123 | . . . . . . . . 40 76 . . . 7 Heaviest Build 98 | 13 28 53 64 71 72 69 72 98 66 74 69 69 62 Greatest Support 116 | 20 40 60 63 80 80 80 88 116 55 83 83 76 84 Greatest Overweight (x) 4 | . 1 . 1 1 . . . 1 1 1 4 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 15 15 15 15 15 Average Capacity 17 | 7 11 16 20 20 20 20 20 19 10 15 15 15 13 Most Carried 20 | 8 15 20 20 20 20 20 20 20 14 15 15 15 15 Average Carried 17 | 5 11 15 19 19 19 20 19 19 8 13 14 14 12 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 15 15 15 15 5 Final Carried 20 | 8 13 20 20 20 20 20 20 5 14 15 15 12 5 Class Distribution -------------------- 31% | Gunner 16% | Scavenger-Skirmisher 13% | Scavenger-Tank 9% | Mutant 5% | Derelict-Mutant 5% | Skirmisher 5% | Derelict-Gunner 4% | Gladiator 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Gunner | -7/Scraptown Gunner | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Tank | -4/Proximity Caves Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Matter Collected 7103 | 270 165 251 583 1149 810 87 270 1234 501 781 76 87 839 Remotely . | . . . . . . . . . . . . . . Salvage Created 8835 | 131 279 468 687 1246 1197 75 . 2462 116 452 148 83 1491 Parts 476 | 10 14 28 49 75 64 1 . 109 5 29 . 6 86 Haulers Intercepted 20 | . 1 2 3 1 6 . . 3 . . . . 4 Recyclers Shooed 5 | . . 1 . . . 1 . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 1 14 . 6 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 144 | . 6 10 13 20 17 1 . 38 3 7 . 6 23 Melee 19 | . . . . . . . . . . . . 1 18 Guns 82 | . 6 10 7 20 15 1 . 22 . . . 1 . Cannons 15 | . . . . . . . . 1 3 7 . 4 . AOE 27 | . . . 6 . 2 . . 15 . . . . 4 Classes Destroyed 18 | 2 4 1 . 1 2 . . 4 1 1 . 1 1 Worker 5 | . . . . . 3 . . 2 . . . . . Builder 2 | . . . . . . . . 1 . . . . 1 Tunneler 10 | 3 . . . 1 . . . 3 . . . . 3 Hauler 20 | . 1 2 3 1 6 . . 3 . . . . 4 Recycler 7 | 1 . 1 1 3 1 . . . . . . . . Operator 3 | . . . . . . . . . . . . . 3 Drone 1 | . . . . . . . . . . . . 1 . Watcher 9 | . 1 1 2 . . . . 5 . . . . . Swarmer 39 | . 3 5 6 3 3 . . 1 . 5 . 5 8 Cutter 6 | . . . . . . . . 3 . . . . 3 Grunt 42 | . 3 2 . 7 7 . . 17 2 . . . 4 Brawler 1 | . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 24 | . . 3 7 4 5 1 . 2 . 1 . . 1 Hunter 7 | . . . . . 1 . . 3 . 1 . . 2 Programmer 22 | . . . . 6 1 . . 10 . . . . 5 Samaritan 7 | . . . . . . . . . . 7 . . . Mutant 1 | . . . . . . . . . 1 . . . . Best Kill Streak 9 | 4 5 4 8 3 7 1 . 9 2 5 . 5 6 Combat Bots Only 8 | . 5 3 6 3 4 1 . 8 2 5 . 5 4 Max Kills in Single Turn 5 | 2 1 2 4 1 5 1 . 3 1 1 . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . . . 4 . 1 . . 3 . . . . 2 Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1210 | . 38 54 32 185 94 27 . 223 39 31 . 111 376 Missed 442 | . 7 18 11 63 54 10 . 72 7 12 . 42 146 Hits 768 | . 31 36 21 122 40 17 . 151 32 19 . 69 230 Melee 22 | . . . . . . . . 4 . . . . 18 Projectile 746 | . 31 36 21 122 40 17 . 147 32 19 . 69 212 AOE 6 | . . . . . . . . 3 . . . . 3 Critical Strikes 28 | . . 1 1 2 . . . 7 1 1 . 2 13 Actively Blocked 13 | . . . . . . . . . . . . . 13 Part Disruptions 1 | . . . . . . . . 1 . . . . . Damage Taken 14092 | 6 296 349 371 1514 381 130 . 4252 614 357 . 902 4920 Core 2019 | . 43 23 38 92 14 6 . 494 78 17 . 123 1091 Absorbed by Shields 41 | . . . . . . . . 41 . . . . . Redirected to Shielding 269 | . . . . . . . . . . . . 159 110 Ignored by Resistances 334 | . . . . . . . . . . 10 . 224 100 Regen/Repaired (Parts) 203 | . . . . 88 115 . . . . . . . . Core Remaining (%) 80 | 100 82 94 93 . . . 84 . . . . 28 . Volleys Fired 393 | 7 19 34 33 60 42 4 . 107 23 34 . 18 12 Largest 4 | 2 2 3 4 4 4 3 . 4 2 4 . 3 1 Hottest 241 | 90 100 120 94 96 98 70 . 157 98 241 . 194 90 Shots Fired 1099 | 14 38 89 101 213 149 12 . 306 41 85 . 39 12 Gun 960 | 14 38 89 99 213 147 12 . 273 . 49 . 26 . Cannon 117 | . . . . . . . . 23 41 36 . 13 4 Launcher 20 | . . . 2 . 2 . . 10 . . . . 6 Special 2 | . . . . . . . . . . . . . 2 Kinetic 798 | . . 37 99 213 137 8 . 215 36 36 . 17 . Thermal 261 | 7 27 52 . . 10 4 . 81 5 49 . 22 4 Explosive 20 | . . . 2 . 2 . . 10 . . . . 6 Electromagnetic 18 | 7 11 . . . . . . . . . . . . Robot Hit Streak 24 | 3 9 10 12 24 17 5 . 19 8 17 . 3 5 Robot Miss Streak 11 | 3 6 9 5 6 4 1 . 5 3 3 . 11 1 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 7 | . 1 2 . 1 1 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . 1 . . . . . Shots Hit Robots 741 | 8 23 58 52 137 89 8 . 194 25 55 3 13 76 Core Hits 363 | 4 12 34 27 52 47 3 . 102 7 24 1 7 43 Critical Kills 7 | . . . 1 . 1 . . 5 . . . . . Critical Parts Destroyed 19 | . . . 1 4 3 . . 6 4 . . . 1 Critical Strikes 49 | . 3 1 2 4 4 . . 12 7 5 . . 11 Burn 8 | . 3 1 . . . . . 1 . 3 . . . Destroy 23 | . . . 2 4 2 . . 11 4 . . . . Blast 5 | . . . . . . . . . 3 2 . . . Smash 3 | . . . . . 2 . . . . . . . 1 Sever 8 | . . . . . . . . . . . . . 8 Impale 2 | . . . . . . . . . . . . . 2 Melee Attacks 218 | . . . 8 19 7 . . 31 . . 3 1 149 Impact 61 | . . . . 13 7 . . 31 . . 3 1 6 Slashing 91 | . . . 8 6 . . . . . . . . 77 Piercing 66 | . . . . . . . . . . . . . 66 Sneak Attacks 13 | . . . 1 1 2 . . . . . . 1 8 Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks 24 | . . . . . . . . . . . . . 24 Damage Inflicted 22797 | 136 335 802 1128 2407 2224 177 . 7784 796 1518 284 367 4839 Guns 11680 | 94 303 802 826 2335 1617 177 . 4730 . 684 . 112 . Cannons 2361 | . . . . . . . . 562 796 834 . 169 . Explosions 4131 | 42 32 . 234 . 385 . . 2457 . . . . 981 Melee 4625 | . . . 68 72 222 . . 35 . . 284 86 3858 Ramming . | . . . . . . . . . . . . . . Kinetic 10903 | . . 325 826 2335 1427 101 . 4130 730 834 . 195 . Thermal 3477 | 66 257 477 . . 190 76 . 1575 66 684 . 86 . Explosive 3644 | . . . 234 . 385 . . 2044 . . . . 981 Electromagnetic 148 | 70 78 . . . . . . . . . . . . Impact 812 | . . . . . 222 . . 35 . . 284 86 185 Slashing 2471 | . . . 68 72 . . . . . . . . 2331 Piercing 1342 | . . . . . . . . . . . . . 1342 Highest Corruption 12 | . 3 . . 2 2 2 . 6 6 6 6 6 12 Average Corruption 4 | . 2 . . 1 2 2 . 3 6 6 6 6 8 Corruption Purged 1 | . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 167 | . 8 . . 9 10 5 . 41 26 21 6 8 33 Message Errors 45 | . 4 . . 3 1 2 . 12 6 4 4 1 8 Matter Fused 29 | . . . . . 1 1 . 9 4 5 1 . 8 Heat Flow Errors 26 | . 1 . . 2 2 . . 5 6 5 . 2 3 Energy Discharges 17 | . . . . 2 3 1 . 4 4 1 . . 2 Parts Rejected 3 | . . . . . . . . 1 . . . . 2 Parts Fused 4 | . 1 . . . 1 . . . . . . 1 1 Data Loss (minor) 16 | . 1 . . 2 . . . 3 1 3 1 3 2 Data Loss (major) 12 | . 1 . . . 1 1 . 1 1 1 . . 6 Misfires 8 | . . . . . . . . 3 2 2 . 1 . Alerts 4 | . . . . . . . . 2 1 . . . 1 Weapon Failures 3 | . . . . . 1 . . 1 1 . . . . Overload Shots 2 | . . . . . 2 . . . . . . . . Overflow Damage 1192 | . . . 28 . 235 . . 254 16 . 51 . 608 Projectiles 16 | . . . . . . . . . 16 . . . . Explosions 352 | . . . . . 13 . . 254 . . . . 85 Melee 824 | . . . 28 . 222 . . . . . 51 . 523 Knockbacks 9 | . . . . . . . . 1 4 1 . . 3 Impact 4 | . . . . . . . . 1 . . . . 3 Kinetic 5 | . . . . . . . . . 4 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 328 | 6 . . . . . . . 244 . . . . 78 Shots 6 | 1 . . . . . . . 4 . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 589 | 90 415 210 96 262 309 115 . 589 548 414 . 255 224 Average Temperature 88 | 40 144 77 27 63 87 66 . 103 150 112 . 67 39 Received Heat Transfer 1671 | . 81 57 90 225 114 42 . 519 270 18 . 27 228 Effects 27 | . 5 . . . 1 . . 11 9 1 . . . Shutdowns 5 | . 2 . . . . . . 1 1 1 . . . Energy Bleed 4 | . 2 . . . 1 . . 1 . . . . . Interference 9 | . . . . . . . . 3 6 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . Damage (major) 5 | . 1 . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . 2 . . 1 . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 Parts Fried 6 | . 2 . . . 2 . . 2 . . . . . Impact Corruptions 10 | . . . . . 3 . . 1 . . 2 . 4 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 17 | . 2 2 . . 1 1 . 2 . 9 . . . Heat Transferred 6993 | 174 938 1143 . . 322 148 . 2328 100 1692 . 148 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . . . 1 . 1 . . 4 . . . . 2 Low Security (%) 63 | 100 100 100 95 100 91 100 . 28 . . . . . Level 1 7 | . . . 4 . 8 . . . . . . . 37 Level 2 17 | . . . . . . . . 28 . . . . 62 Level 3 9 | . . . . . . . . 32 . . . . . Level 4 3 | . . . . . . . . 10 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1436 | 15 139 121 214 187 289 109 . 1436 . . . . 516 Initial 500 | . 3 55 33 84 70 109 . . . . . . 500 Average 260 | 3 14 52 53 88 94 41 . 562 . . . . 405 Influence Increases 6129 | 20 210 285 477 623 586 25 . 2090 85 160 10 115 1443 Destroy 0b10 Robot/C 2820 | . 120 200 260 400 340 20 . 740 40 140 . 100 460 Destroy 0b10 Robot/NC 300 | 20 10 20 30 25 50 . . 75 . . 10 5 55 Destroy Leader 718 | . 34 46 100 132 112 . . 176 . 20 . 10 88 Successful Hack 209 | . 10 18 35 18 25 5 . 64 . . . . 34 Disable Machine 495 | . . . 15 . 45 . . 405 . . . . 30 Destroy Structure 717 | . 6 1 22 18 14 . . 510 . . . . 146 Advance Influence 450 | . . . . . . . . . . . . . 450 Partial Spotted 75 | . . . . . . . . 15 . . . . 60 Lose Combat Pursuer 345 | . 30 . 15 30 . . . 105 45 . . . 120 Influence Decreases 5872 | 15 84 336 371 653 459 308 . 707 896 476 266 35 1266 Entered New Map 1395 | . 2 76 47 102 86 174 . . 512 110 256 . 30 Time Decay 3527 | 15 72 260 324 521 373 134 . 527 374 356 10 35 526 Lost Part 650 | . 10 . . 30 . . . 180 10 10 . . 410 Purge Threat 300 | . . . . . . . . . . . . . 300 Squads Dispatched 47 | . 1 . 2 11 4 . . 20 . . . . 9 Investigation 10 | . . . 1 2 1 . . 6 . . . . . Extermination 15 | . . . . 5 1 . . 5 . . . . 4 Reinforcement 15 | . 1 . 1 1 2 . . 6 . . . . 4 Assault 4 | . . . . . . . . 3 . . . . 1 Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Distress Signals 12 | . 2 . 2 . 2 . . 3 . . . . 3 Communications Jammed 11 | . . . . . . . . . . . . 2 9 Distress Signals 8 | . . . . . . . . . . . . . 8 Times Spotted 230 | . 9 15 18 25 20 1 . 63 6 7 . 15 51 Peak Tracking Total 9 | . 6 3 5 4 4 1 . 9 3 5 . 7 7 Tactical Retreats 18 | . 2 . 1 2 . . . 4 3 . . . 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . 2 . 1 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Machines Disabled 34 | . . . 1 . 3 . . 27 1 . . . 2 Max in Single Turn 6 | . . . 1 . 1 . . 6 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Machines Accessed 49 | . 2 3 3 4 6 2 4 13 . 1 6 . 5 Terminals 27 | . 2 3 2 2 5 2 . 6 . 1 . . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . . 2 1 . . 2 . . . . 1 Recycling Units 5 | . . . . . . . . 5 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 120 | . 4 9 8 10 14 4 11 23 . 2 19 . 16 Successful 79 | . 2 5 6 6 4 4 11 13 . 2 19 . 7 Failed 40 | . 2 3 2 4 10 . . 10 . . . . 9 Catastrophic 7 | . . . 1 . 1 . . 3 . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . Manual 48 | . 2 3 4 7 11 2 . 13 . . . . 6 Terminals 67 | . 4 9 6 7 12 4 . 11 . 2 . . 12 Fabricators . | . . . . . . . . . . . . . . Repair Stations 14 | . . . . 3 2 . . 5 . . . . 4 Recycling Units 7 | . . . . . . . . 7 . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 53 | . 1 4 3 3 1 2 11 4 . 2 19 . 3 Record 21 | . 1 . . 1 . . 10 . . 2 7 . . Part Schematic 5 | . . 1 . . . . . . . . 4 . . Robot Analysis 5 | . . 1 . . . . . . . . 4 . . Prototype ID Bank 9 | . . 1 1 1 . 1 . 1 . . 4 . . Branch Access Points 5 | . . 1 1 1 1 . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . 1 . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . 2 Recall Investigation 1 | . . . . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 . . 2 . . . . 1 Scan Component 4 | . . . . . 1 . . 2 . . . . 1 Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 1 1 2 3 1 2 . 7 . . . . 3 Terminals 14 | . 1 1 2 2 1 2 . 2 . . . . 3 Botnet 14 | . 1 1 2 2 1 2 . 2 . . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . Recycling Units 5 | . . . . . . . . 5 . . . . . Fedlink 5 | . . . . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 33 | . 2 3 3 2 7 2 . 8 . 1 . . 5 Full Trace Events 2 | . . . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 60 | . . . . . 60 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 12562 | 20 573 581 1216 1873 977 397 2622 2669 . . 56 243 1335 Optics 1114 | . . . . . . . . . . . . . 1114 Sensors 7549 | . . . . 1025 977 397 2622 1715 . . . . 813 Seismic 4282 | 20 573 581 1216 848 . . . 952 . . . . 92 T.N.C. 3 | . . . 2 1 . . . . . . . . . Jamming 718 | . . . . . . . . 2 . . 56 243 417 Robot Analysis Total 5 | . . 1 . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . . . . . . . . 2 2 . 3 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Turns Passed 15023 | 119 573 581 1216 1880 977 397 2622 2988 874 813 265 243 1475 Spaces Moved 9271 | 70 357 268 600 936 435 239 1608 1533 725 430 206 230 1634 Core 356 | 5 . . . . . . . 183 152 . . . 16 Treads 6392 | . 143 268 600 936 435 239 1608 1350 245 430 114 . 24 Legs 287 | 65 214 . . . . . . . . . . . 8 Wheels . | . . . . . . . . . . . . . . Hover 2236 | . . . . . . . . . 328 . 92 230 1586 Flight . | . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 160 160 160 160 160 160 50 50 163 47 30 38 Average Speed 131 | 115 136 160 167 160 160 160 161 148 107 164 113 83 52 Slowest Speed 255 | 120 190 160 240 240 160 160 162 246 255 255 250 105 190 Overloaded Moves 5 | . . . . . . . . . . . . 5 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 42 26 39 24 67 48 92 41 76 54 62 47 31 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . . 1 . 1 3 . . Known Exits Taken 5 | . . . . 1 1 1 . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 . . 1 1 1 . Scrap Searched 14 | . . . . . . . 7 . 4 2 . 1 . Spaces Dug 105 | . . . 7 17 1 . . 39 . . . . 41 Terrain Destroyed 480 | . 6 . 21 17 20 . . 302 13 15 . 4 82 Melee 88 | . . . 7 17 1 . . 26 . . . . 37 Projectile 100 | . . . . . . . . 64 13 15 . 4 4 AOE 292 | . 6 . 14 . 19 . . 212 . . . . 41 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Total 11097 | 91 406 352 743 1185 646 248 1631 2004 789 486 234 253 2029 Wait 606 | . 7 1 43 97 107 4 . 237 4 6 . 1 99 Move 9258 | 69 356 267 599 935 434 238 1607 1532 724 429 205 229 1634 Hop . | . . . . . . . . . . . . . . Pick Up 185 | 8 11 18 16 15 10 . 5 24 15 6 5 . 52 Fast Attach 76 | 7 . 2 . 4 4 . . 7 9 2 8 . 33 Attach 67 | . 1 1 3 2 3 . 1 13 9 2 2 3 27 Detach 10 | . . . . 1 1 . . . 4 . . . 4 Swap 152 | . 6 13 21 30 21 1 8 28 . 3 . 1 20 Drop 172 | . 6 16 20 22 17 1 10 25 1 4 11 . 39 Fire 393 | 7 19 34 33 60 42 4 . 107 23 34 . 18 12 Melee 176 | . . . 8 19 7 . . 31 . . 3 1 107 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 437 | -10/Materials | Discovered new exit (range 8) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 983 | -9/Materials | Identified exit to Mines 1007 | -9/Materials | Discovered new exit (range 10) 1011 | -9/Materials | Central database locked down 1219 | -9/Materials | Build established: Gunner 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1586 | -8/Materials | Build established: Scavenger-Tank 2460 | -8/Materials | Discovered new exit (range 16) 2490 | -8/Materials | Entered Factory 2490 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3183 | -7/Factory | Garrison activated, responded to threat 3264 | -7/Factory | Discovered new exit (range 13) 3498 | -7/Factory | Identified exit to Factory 3658 | -7/Factory | Build established: Scavenger-Skirmisher 3762 | -7/Factory | Identified exit to Storage 3762 | -7/Factory | Identified exit to Lower Caves 4370 | -7/Factory | Entered Storage 4918 | -7/Storage | Repaired Enh. Autogun 5055 | -7/Storage | Found Prototype Launcher 5055 | -7/Storage | Identified Rocket Array 5313 | -7/Storage | Identified exit to Recycling 5340 | -7/Storage | Used back door to open Recycling access 5347 | -7/Storage | Entered Recycling 5704 | -7/Recycling | Scanned before Scraplab entrance 5726 | -7/Recycling | Entered Scraplab 5740 | -7/Recycling | Discovered new exit (range 2) 5740 | -7/Recycling | Identified exit to Scraptown 5744 | -7/Recycling | Entered Scraptown 5744 | -7/Scraptown | System corruption cleaned by C-Scrubber 6022 | -7/Scraptown | Visited Symbiants 6081 | -7/Scraptown | Visited The Evicted 6098 | -7/Scraptown | Build established: Skirmisher 6128 | -7/Scraptown | Visited Shadow of the Wyrm 6142 | -7/Scraptown | Visited Fellowship of the Rings 6223 | -7/Scraptown | Discovered new exit (range 11) 6777 | -7/Scraptown | Visited Cave Peace 6790 | -7/Scraptown | Visited Bundlers 6915 | -7/Scraptown | Visited Comm Corps 7013 | -7/Scraptown | Visited UFD Registry 7013 | -7/Scraptown | Registered with UFD as "Fleximaster" 7062 | -7/Scraptown | Visited Sword Containment 7104 | -7/Scraptown | Visited Science Guys 7144 | -7/Scraptown | Build established: Gunner 7161 | -7/Scraptown | Visited Curators Association 7388 | -7/Scraptown | Visited Derelict Rescue Squad 7452 | -7/Scraptown | Visited A0-MCA Data Center 7462 | -7/Scraptown | Given an A+ rating by A0-MCA 7473 | -7/Scraptown | Found A0-MCA's Component Scanner 7509 | -7/Scraptown | Visited Abandonware Association 7522 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7527 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 7527 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 7571 | -7/Scraptown | Visited Chapter 10 7605 | -7/Scraptown | Visited Modified Component R&D 8249 | -7/Scraptown | Met Optimus 8249 | -7/Scraptown | Accepted into 0bPrime 8363 | -7/Scraptown | Discovered new exit (range 3) 8366 | -7/Scraptown | Entered Factory 8366 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8806 | -5/Factory | Loaded intel: 8 recycling unit locations 9175 | -5/Factory | Learned location of Protoforge (-2) 9267 | -5/Factory | Destroyed 8 combat bots 9832 | -5/Factory | Cargo convoy interrupted 9895 | -5/Factory | Lost 13 allies 10456 | -5/Factory | Identified exit to Upper Caves 10466 | -5/Factory | First assault squad dispatched 11256 | -5/Factory | Released all parts (10) 11292 | -5/Factory | Lost 15 parts (1p5n4u5w) 11354 | -5/Factory | Entered Upper Caves 11361 | -5/Upper Caves | Identified exit to Upper Caves 11370 | -5/Upper Caves | Encountered a Warlord checkpoint 11514 | -5/Upper Caves | Build established: Mutant 11603 | -5/Upper Caves | Learned Factory terminal intel 11725 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11727 | -5/Upper Caves | Core integrity fell below 50% 11920 | -5/Upper Caves | Build established: Derelict-Mutant 12228 | -5/Upper Caves | Entered another Upper Caves area 12442 | -5/Upper Caves | Discovered new exit (range 9) 12461 | -5/Upper Caves | Learned location of Armory (-3) 12574 | -5/Upper Caves | Build established: Derelict-Gunner 12631 | -5/Upper Caves | Learned Factory stockpile data 12775 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13005 | -5/Upper Caves | Discovered new exit (range 14) 13041 | -5/Upper Caves | Entered Zhirov 13041 | -5/Zhirov | Discovered new exit (range 3) 13083 | -5/Zhirov | Met Zhirov 13117 | -5/Zhirov | Learned location of Quarantine (-2) 13117 | -5/Zhirov | Learned location of Testing (-3) 13117 | -5/Zhirov | Learned location of Command (-1) 13148 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13176 | -5/Zhirov | Found Alien Artifact 13176 | -5/Zhirov | Identified Integrated Reactor 13176 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13202 | -5/Zhirov | Found Alien Artifact 13306 | -5/Zhirov | Entered Proximity Caves 13311 | -4/Proximity Caves | Spotter reported a threat 13394 | -4/Proximity Caves | Learned 8 Research zone layouts 13406 | -4/Proximity Caves | Learned 4 Research zone layouts 13416 | -4/Proximity Caves | Spotter reported a threat 13442 | -4/Proximity Caves | Spotted B-86 Titan 13467 | -4/Proximity Caves | Learned location of 1 exit from Research 13469 | -4/Proximity Caves | Spotter reported a threat 13528 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13529 | -4/Proximity Caves | Lost 4 parts (2u2w) 13542 | -4/Proximity Caves | Discovered new exit (range 10) 13549 | -4/Proximity Caves | Entered Factory 13549 | -4/Factory | Evolved 2 slots: Propulsion x2 13551 | -4/Factory | Loaded intel: 28 terminal locations 13596 | -4/Factory | Discovered new exit (range 5) 13795 | -4/Factory | Lost 4 parts (1p1n2u) 13922 | -4/Factory | Crushed by falling debris 13935 | -4/Factory | Spotted B-86 Titan 13936 | -4/Factory | Crushed by falling debris 13998 | -4/Factory | Identified Transdimensional Reconstructor 13998 | -4/Factory | Warped through subspace 14029 | -4/Factory | Lost 13 parts (1p5n4u3w) 14049 | -4/Factory | First assault squad dispatched 14262 | -4/Factory | Core integrity fell below 50% 14292 | -4/Factory | Lost 4 parts (1n3u) 14370 | -4/Factory | Build established: Scavenger-Gladiator 14818 | -4/Factory | System corruption reached 10% 14863 | -4/Factory | Lost 8 parts (1p4n2u1w) 14899 | -4/Factory | Build established: Gladiator 14960 | -4/Factory | Core integrity fell below 20% 14995 | -4/Factory | Lost 12 parts (2p4n3u3w) 15017 | -4/Factory | Released all parts (16) 15024 | -4/Factory | Discovered new exit (range 13) 15024 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15017_ Released Powered Hammer. 15017_ Released Med. Treads. 15017_ Released Imp. Gyrokinetic Inverter. 15017_ Released Lrg. Storage Unit. 15017_ Released Graphene Brace. 15017_ Released Imp. Melee Analysis Suite. 15017_ Released Imp. Gyrokinetic Inverter. 15017_ Released Imp. Target Analyzer. 15017_ Released Flexi-carbon Leg. 15017_ Released Adv. Heat Sink. 15017_ Released Adv. Particle Charger. 15017_ Released Imp. Lightning Gun. 15017_ Released Phase Gun. 15018_ Slug penetrates Wall. 15021_ Penetrated by Slug. 15021_ Slug penetrates Wall. 15022_ M-36 Artificer repairs G-67 Veteran. 15024_ EXIT=FOUND 15024_ Slug penetrates Door. 15024_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????! | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????/????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????