Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 12:46:53

Player: PeanutArbuckle

Result: Destroyed by 5R-8EQ(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (18)      90
Value Destroyed (378)      378
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1068

 Bonus
-------
Follower Combat Kills      60
Friendly Fire              -60

 Cogmind 
---------
Core Integrity             0/250
Matter                     280/300
Energy                     173/250
System Corruption          3%
Temperature                Cool (9)
Movement                   Flying (200) Ox2
Location                   -10/Subcaves

 Parts 
-------
>       --- POWER (1) --------
        Ion Engine
>       --- PROPULSION (2) ---
        Flight Unit
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
            (None)
>       --- INVENTORY (8) ----
        Ion Engine
        Core Shielding
        Scrap Shield

 Peak State 
------------
>              --- POWER ------------
               Ion Engine
>              --- PROPULSION -------
               Flight Unit
               Flight Unit
>              --- UTILITY ----------
         Small Storage Unit
         Light Armor Plating
>              --- WEAPON -----------
               EM Pulse Gun
               Grenade Launcher
>              --- INVENTORY --------
               Ion Engine
               Flight Unit
               Flight Unit
  Experimental Sensor Array
               Core Shielding
         Light Armor Plating
         Light Armor Plating
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Flight Unit
  Treads                   Light Treads
  Flight Unit              Flight Unit
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Protection               Light Armor Plating
Weapon                     Grenade Launcher
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             21   | 7   2   7   5   
  Power                    2    | 1   .   .   1   
    Engine                 2    | 1   .   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               8    | 2   .   4   2   
    Treads                 2    | 2   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 6    | .   .   4   2   
  Utility                  6    | 2   1   1   2   
    Device                 1    | 1   .   .   .   
    Storage                1    | 1   .   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             4    | .   1   1   2   
    Artifact               .    | .   .   .   .   
  Weapon                   5    | 2   1   2   .   
    Energy Gun             2    | 1   .   1   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          1    | 1   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   1   1   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 7    | .   .   .   7   
  Power                    .    | .   .   .   .   
  Propulsion               3    | .   .   .   3   
  Utility                  2    | .   .   .   2   
  Weapon                   2    | .   .   .   2   
  Highest Loss Streak      7    | .   .   .   7   
  To Critical Strikes      1    | .   .   .   1   
Average Slot Usage (%)     98   | .   97  100 91  
  Engine                   14   | .   14  14  14  
  Treads                   13   | .   28  2   .   
  Flight                   14   | .   .   25  28  
  Storage                  14   | .   14  14  14  
  Protection               12   | .   11  14  10  
  Energy Gun               7    | .   .   12  11  
  Ballistic Gun            6    | .   14  1   .   
  Launcher                 13   | .   13  13  11  
Peak Build Rating          8    | 7   7   8   7   
  Average Rating           6    | 4   6   7   6   
  On Entrance              5    | .   6   7   7   
Naked Turns                .    | .   .   .   .   
Heaviest Build             18   | 15  18  18  18  
  Greatest Support         40   | 40  40  40  8   
  Greatest Overweight (x)  2    | .   .   2   2   
  Average Overweight (x)   .    | .   .   1   1   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 7   8   8   8   
  Most Carried             8    | 5   7   8   8   
  Average Carried          4    | .   4   4   6   
  Final Capacity           8    | 8   8   8   8   
  Final Carried            6    | .   6   5   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Sub 
Matter Collected           610  | 262 134 171 43  
  Remotely                 .    | .   .   .   .   
Salvage Created            281  | 29  98  128 26  
  Parts                    34   | 3   8   20  3   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      6    | .   .   .   6   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Combat Hostiles Destroyed  12   | .   3   8   1   
  Guns                     3    | .   .   3   .   
  AOE                      9    | .   3   5   1   
Classes Destroyed          7    | 1   3   2   1   
  Worker                   1    | .   .   1   .   
  Tunneler                 1    | 1   .   .   .   
  Operator                 3    | .   3   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  6    | .   .   6   .   
  Grunt                    5    | .   3   2   .   
  Subdweller               1    | .   .   .   1   
Best Kill Streak           3    | 1   3   3   1   
  Combat Bots Only         3    | .   2   3   1   
Max Kills in Single Turn   2    | 1   2   2   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   2   2   1   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Hostile Shots Fired        67   | .   6   30  31  
  Missed                   16   | .   2   4   10  
Damage Taken               927  | .   105 296 526 
  Core                     254  | .   6   52  196 
  Absorbed by Shields      .    | .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              35   | 1   11  19  4   
  Largest                  2    | 2   2   2   1   
  Hottest                  70   | 60  50  70  40  
Shots Fired                56   | 2   18  32  4   
  Gun                      40   | 2   11  24  3   
  Cannon                   .    | .   .   .   .   
  Launcher                 16   | .   7   8   1   
  Special                  .    | .   .   .   .   
  Kinetic                  17   | 1   11  5   .   
  Thermal                  .    | .   .   .   .   
  Explosive                16   | .   7   8   1   
  Electromagnetic          23   | 1   .   19  3   
  Robot Hit Streak         10   | 1   10  3   2   
  Robot Miss Streak        5    | 1   4   4   5   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           28   | 1   12  13  2   
  Core Hits                28   | 1   11  13  3   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         .    | .   .   .   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1326 | 28  453 573 272 
  Guns                     281  | 28  93  137 23  
  Cannons                  .    | .   .   .   .   
  Explosions               1042 | .   357 436 249 
  Melee                    .    | .   .   .   .   
  Ramming                  3    | .   3   .   .   
  Kinetic                  165  | 13  93  59  .   
  Thermal                  .    | .   .   .   .   
  Explosive                1042 | .   357 436 249 
  Electromagnetic          116  | 15  .   78  23  
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         3    | .   3   3   3   
  Average Corruption       2    | .   2   3   3   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
  Effects                  24   | .   3   19  2   
    Message Errors         2    | .   .   2   .   
    Matter Fused           6    | .   1   5   .   
    Heat Flow Errors       7    | .   2   5   .   
    Energy Discharges      4    | .   .   3   1   
    Data Loss (minor)      2    | .   .   1   1   
    Data Loss (major)      2    | .   .   2   .   
    Weapon Failures        1    | .   .   1   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            20   | .   20  .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               20   | .   20  .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      88   | .   53  35  .   
  Shots                    4    | .   2   2   .   
  Rammed                   2    | .   2   .   .   
Targets Rammed             2    | .   2   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        243  | .   182 243 .   
  Average Temperature      80   | .   63  83  .   
  Received Heat Transfer   183  | .   30  84  69  
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              .    | .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         .    | .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Peak Influence             177  | 5   150 177 .   
  Initial                  3    | .   3   .   .   
  Average                  51   | 1   55  51  .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          3    | .   3   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            3    | .   3   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              32   | .   6   11  15  
  Peak Tracking Total      13   | .   2   3   13  
  Tactical Retreats        1    | .   .   1   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Traps Triggered            2    | .   2   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
Most Traps Carried         1    | .   .   1   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Sub 
Machines Disabled          1    | .   1   .   .   
  Max in Single Turn       1    | .   1   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Machines Accessed          .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                .    | .   .   .   .   
  Successful               .    | .   .   .   .   
  Failed                   .    | .   .   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             .    | .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         .    | .   .   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Sub 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Sub 
Total Allies               1    | .   .   1   .   
  Largest Group            1    | .   .   1   .   
  Highest-Rated Group      31   | .   .   31  .   
  Highest-Rated Ally       31   | .   .   31  .   
Total Orders               .    | .   .   .   .   
Ally Attacks               5    | .   .   5   .   
  Total Damage             84   | .   .   84  .   
  Kills                    2    | .   .   2   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Sub 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Yrd Mat Min Sub 
Turns Passed               2068 | 65  870 953 180 
Spaces Moved               1110 | 45  514 454 97  
  Core                     21   | 21  .   .   .   
  Treads                   584  | 24  514 46  .   
  Legs                     .    | .   .   .   .   
  Wheels                   .    | .   .   .   .   
  Hover                    .    | .   .   .   .   
  Flight                   505  | .   .   408 97  
  Fastest Speed            50   | 50  160 160 117 
  Average Speed            172  | 108 160 193 169 
  Slowest Speed            200  | 160 160 197 200 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       39   | 4   76  70  7   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             1    | .   .   1   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          81   | .   25  48  8   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      81   | .   25  48  8   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Sub 
Total                      1212 | 60  543 500 109 
  Wait                     7    | .   6   .   1   
  Move                     1107 | 44  513 453 97  
  Hop                      .    | .   .   .   .   
  Pick Up                  26   | 7   8   10  1   
  Fast Attach              .    | .   .   .   .   
  Attach                   13   | 7   1   1   4   
  Detach                   1    | .   .   .   1   
  Swap                     8    | .   1   6   1   
  Drop                     13   | 1   1   11  .   
  Fire                     35   | 1   11  19  4   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    2    | .   2   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min x2])
-10/Mines (discovered 2 exits: [*Mat] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    4 | -11/Scrapyard | Discovered new exit (range 16)
   66 | -11/Scrapyard | Entered Materials
  317 | -10/Materials | Build established: Mutant
  366 | -10/Materials | Discovered new exit (range 6)
  512 | -10/Materials | Discovered new exit (range 7)
  564 | -10/Materials | Discovered new exit (range 13)
  936 | -10/Materials | Entered Mines
 1038 | -10/Mines     | Discovered new exit (range 7)
 1199 | -10/Mines     | Found a hidden stash of uninstalled traps
 1265 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
 1269 | -10/Mines     | Found Prototype Device
 1444 | -10/Mines     | Received a Mining Laser from a helpful Derelict
 1868 | -10/Mines     | Discovered new exit (range 13)
 1889 | -10/Mines     | Entered Subcaves
 1905 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2033 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 2033 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2033 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2033 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2033 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2033 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2051 | -10/Subcaves  | Core integrity fell below 50%
 2068 | -10/Subcaves  | Core integrity fell below 20%
 2069 | -10/Subcaves  | Destroyed by 5R-8EQ(R) with Subdweller Beam Cannon

 Last Messages 
---------------
9X-1V0(g) suffers critical hit (Destroy).
3R-Y8C(R) suffers critical hit (Burn).
G-47 Trooper destroyed.
Acquired 17 matter.
B0-H4F(R) affixes Scrap Shield Fragment to Scrap
  Shield.
IS-EH5(R) affixes Scrap Shield Fragment to Scrap
  Shield.
3R-Y8C(R) destroyed.
Lgt. Nuclear Core fries itself beyond repair.
MI-H42(R) affixes Scrap Shield Fragment to Scrap
  Shield.
YQ-6FG(R) affixes Scrap Shield Fragment to Scrap
  Shield.
G-34 Mercenary destroyed.
Flight Unit destroyed.
System corrupted: Energy discharge (-97).
A thin wall crumbles away, revealing a door.
Flight Unit destroyed.
Lgt. Armor Plating destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????#???????????????????????????? |
| ????????????????????## ####??????????????????????? |
| ?#####?????????????##    @####???????????????????? |
| ?#   ##???????????##         #???????????????????? |
| ?#  " ##??????????#   ##     #???????????????????? |
| ####"  ##???????###         ##????#??????????????? |
| ##  ""  #??##### #          #???? #??????????????? |
|  *  ""  #??#"               ##??  #??????????????? |
| #!#   ""####  "##      #     #?   ##?????????????? |
| ######   ##   "#####   ##   ##     #?????????????? |
| ?????##        #??##"  ?#RR               ???????? |
| ??????#### !  ###?#  "###R R # ##         ???????? |
| ????????#""%="## ##""  ### RR#?#?????????????????? |
| ????????# [[*"?#"""""   # R ##???????????????????? |
| ????????#""%="## """       R#????????????????????? |
| ?????????#    "#  "         #????????????????????? |
| ?????????#   ""#####        #????????????????????? |
| ?????????#    "   "#   # # ##????????????????????? |
| ????????##"   "  & %*  #####?????????????????????? |
| ???????##     [ %&=&]% ##????????????????????????? |
| ???????# &    *% &      #????????????????????????? |
| ???????#!&=   ]!        #????????????????????????? |
| ???????#*%%&       "#      #?????????????????????? |
| ???????#!&]       ""##       #???????????????????? |
| ???????#!%=     =  ######     ???????????????????? |
| ???????##   "" #%[ #?????      ??????????????????? |
| ????????#### # =*   #?????     ??????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Crack Shot

 Challenges 
------------
None

 Game 
------
Seed              ArmorAssemblyNanovents
  Manual?         0
Play Time         00:19:58
  Cumulative      1.0 hours
  Start           2025.01.14 @ 12:29:48
  End             2025.01.14 @ 12:46:53
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          3
  Rogue           3
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             0
Gallery%          4
Achievement%      5
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          25x20
Zoom Use          84%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f01cccdc-2261-478c-859a-cb5c2c82f2f4