Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 14:37:31 // AFD2019/Pay2Buy Player: Minty Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (107) 535 Value Destroyed (5135) 5135 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (5353) 5353 TOTAL SCORE: 17923 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1930 Follower Combat Kills 2661 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -838 Cogmind --------- Core Integrity 0/1450 Matter 292/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Biometal Heavy Treads Centrium Leg > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Weight Redist. System Improved Shock Absorption System Advanced Recalibrator Compact HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ F-cell Engine Hybrid Fission Core > --- PROPULSION ------- Makeshift Flight Unit Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Improved Weapon Shielding Makeshift Hacking Suite Improved Hacking Suite Makeshift System Shield > --- WEAPON ----------- Potential Cannon Advanced KE Penetrator > --- INVENTORY -------- Antimatter Reactor Improved Medium Treads Experimental Heat Sink Improved Energy Well Experimental Shield Generator Experimental Hacking Suite Rocket Launcher Mini Grenade Launcher [Rating: 103] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Flight Unit Improved Diametric Drive Utility Improved Hacking Suite Device Advanced Weight Redist. System Storage Improved Energy Well Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Weapon Shielding Weapon Battle Cannon Energy Gun Shock Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Slots Evolved 16 | . . 2 . . . 6 2 . 2 2 2 . Power 2 | . . 1 . . . . 1 . . . . . Propulsion 3 | . . 1 . . . 1 . . 1 . . . Utility 10 | . . . . . . 4 1 . 1 2 2 . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 114 | . 3 . 4 3 4 16 13 31 22 2 15 1 Power 24 | . . . . . . 4 4 7 4 1 4 . Engine 3 | . . . . . . . 2 1 . . . . Core 5 | . . . . . . 1 . 1 2 1 . . Reactor 16 | . . . . . . 3 2 5 2 . 4 . Propulsion 9 | . . . . . . . 2 . 1 . 5 1 Treads 5 | . . . . . . . . . 1 . 3 1 Leg 2 | . . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . 2 . . . . . Utility 26 | . . . 2 . 1 6 1 6 10 . . . Device 16 | . . . 1 . . 2 1 5 7 . . . Storage 1 | . . . . . . . . . 1 . . . Processor 1 | . . . . . . . . . 1 . . . Hackware 5 | . . . . . . 4 . . 1 . . . Protection 3 | . . . 1 . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 55 | . 3 . 2 3 3 6 6 18 7 1 6 . Energy Gun 1 | . 1 . . . . . . . . . . . Energy Cannon 20 | . 1 . 1 1 . 1 3 5 1 1 6 . Ballistic Gun 17 | . . . . 1 1 1 2 7 5 . . . Ballistic Cannon 10 | . 1 . 1 1 1 3 1 1 1 . . . Launcher 7 | . . . . . 1 1 . 5 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . . . 4 . . . Parts Lost 64 | . 2 1 1 . . 3 6 12 26 3 10 . Power 12 | . . . . . . . 3 2 3 1 3 . Propulsion 15 | . 1 1 . . . 1 1 3 2 . 6 . Utility 23 | . . . 1 . . 1 2 5 13 1 . . Weapon 14 | . 1 . . . . 1 . 2 8 1 1 . Highest Loss Streak 8 | . 2 1 1 . . 2 2 6 8 2 4 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 94 56 62 66 75 67 61 67 42 21 18 8 Engine 9 | . 10 11 22 22 22 5 1 4 . . . . Core 1 | . . . . . . 2 3 1 2 1 . . Reactor 1 | . . . . . . 5 6 . 2 . 2 . Treads 8 | . 27 12 11 11 20 11 5 . . . 1 4 Flight 2 | . . . . . . . 2 10 1 8 4 . Device 2 | . . . . . . 4 1 8 8 . . . Processor 7 | . 14 11 11 11 6 . 6 7 8 4 3 . Hackware 7 | . . . . . . 13 20 17 8 2 . . Protection 2 | . 14 11 4 . 4 5 . 4 . . . . Ballistic Gun 4 | . . . 3 11 13 9 2 3 1 2 . . Ballistic Cannon 5 | . 1 11 11 11 8 5 4 . 2 . . . Launcher 1 | . 24 . . . . . . 2 . . . . Peak Build Rating 103 | . 30 14 32 32 43 88 89 103 98 60 91 30 Average Rating 42 | . 12 12 16 19 32 65 69 75 55 42 42 30 On Entrance 31 | . . 11 15 19 19 43 65 63 63 28 48 30 Naked Turns 34 | . . . . . . . . . . . 34 . Heaviest Build 84 | . 14 19 21 21 45 82 84 49 62 14 53 . Greatest Support 80 | 3 40 42 22 22 57 65 65 40 80 22 75 3 Greatest Overweight (x) 6 | . 3 . . . 6 1 2 5 4 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 7 5 8 9 9 10 10 10 10 10 10 5 Average Carried 7 | . 1 5 6 7 8 8 8 9 4 8 5 5 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 5 5 7 7 9 9 9 9 8 10 5 5 Class Distribution -------------------- 56% | Mutant 27% | Hacker-Mutant 4% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Mutant | -4/Factory Sprinter | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Matter Collected 3309 | . 58 159 129 . 277 342 518 906 526 193 201 . Remotely . | . . . . . . . . . . . . . Salvage Created 3503 | . 275 141 40 . 105 344 380 1068 270 391 489 . Parts . | . . . . . . . . . . . . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Combat Hostiles Destroyed 83 | . 13 2 2 . 5 10 6 27 7 5 6 . Melee 2 | . 1 . . . . . . . 1 . . . Guns 17 | . 1 . . . . 3 . 5 3 5 . . Cannons 27 | . 1 2 1 . 3 3 5 3 3 . 6 . AOE 35 | . 10 . 1 . 2 3 . 19 . . . . Classes Destroyed 22 | . 6 3 1 . 1 4 2 3 2 . . . Worker 4 | . 3 . . . . . . . . 1 . . Builder 6 | . 2 1 . . . 1 1 . . . 1 . Tunneler 2 | . 1 . . . . . . . . 1 . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . Mechanic 2 | . . . . . . . 1 1 . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 6 | . 1 . . . . 1 1 2 . . 1 . Swarmer 10 | . 3 . . . 4 . . 3 . . . . Saboteur 1 | . . . . . . . . . 1 . . . Grunt 29 | . 10 1 . . . 3 2 10 2 1 . . Brawler 1 | . . . . . . . . . 1 . . . Duelist 4 | . . . . . . . . 2 1 1 . . Protector 1 | . . . . . . . . 1 . . . . Sentry 7 | . . 1 . . . 3 1 2 . . . . Demolisher 4 | . . . 2 . . . . 1 1 . . . Specialist 4 | . . . . . . 2 . 2 . . . . Hunter 5 | . . . . . . 1 . 1 1 . 2 . Programmer 10 | . . . . . 1 . 1 2 . 2 4 . Heavy 3 | . . . . . . 1 1 . . 1 . . Behemoth 3 | . . . . . . . 1 2 . . . . Explorer 1 | . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . 1 . . . . Best Kill Streak 10 | . 10 3 2 . 4 7 3 10 2 2 3 . Combat Bots Only 9 | . 7 1 2 . 4 6 2 9 2 2 3 . Max Kills in Single Turn 6 | . 6 1 1 . 2 2 2 4 1 1 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . 1 . 2 1 . 3 . . . . Melee 1 | . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Hostile Shots Fired 1122 | . 43 14 4 . 32 240 27 160 287 48 195 72 Missed 408 | . 11 4 . . 12 80 7 61 129 20 56 28 Damage Taken 14854 | . 608 148 204 . 395 1991 759 2104 3394 634 3664 953 Core 4040 | . 77 38 117 . 69 274 89 566 1119 239 1223 229 Absorbed by Shields 540 | . . . . . . . 176 262 102 . . . Reduced by Siege Mode 621 | . . . . . . . . . . . 621 . Redirected to Shielding 352 | . 41 8 3 . . . . 300 . . . . Core Remaining (%) 56 | 100 69 . . . 44 67 . 34 2 81 . . Volleys Fired 361 | . 17 12 6 . 13 34 45 88 63 50 33 . Largest 3 | . 2 1 1 . 2 3 2 3 3 1 2 . Hottest 240 | . 89 39 200 . 64 230 200 235 200 94 240 . Shots Fired 487 | . 31 12 6 . 25 62 54 106 98 50 43 . Gun 215 | . 8 . . . 12 29 19 43 56 48 . . Cannon 204 | . 8 12 6 . 12 28 35 16 42 2 43 . Launcher 48 | . 15 . . . 1 5 . 27 . . . . Special 20 | . . . . . . . . 20 . . . . Kinetic 334 | . 8 12 5 . 24 49 52 51 85 48 . . Thermal 62 | . . . 1 . . 8 2 8 13 . 30 . Explosive 48 | . 15 . . . 1 5 . 27 . . . . Electromagnetic 23 | . 8 . . . . . . . . 2 13 . Robot Hit Streak 16 | . 7 6 2 . 3 10 5 16 6 3 7 . Robot Miss Streak 6 | . 4 1 2 . 6 3 2 3 5 3 3 . Penetration Max 1 | . . . . . . 1 . 1 1 1 . . Secondary Targets 1 | . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . Shots Hit Robots 260 | . 14 10 2 . 11 37 23 67 47 22 27 . Core Hits 185 | . 31 7 2 . 7 17 9 67 21 12 12 . Critical Kills 5 | . . . . . . 2 1 2 . . . . Critical Parts Destroyed 4 | . . . . . . 1 . 2 1 . . . Critical Strikes 12 | . 1 . . . . 4 1 5 1 . . . Meltdown 2 | . . . . . . 1 1 . . . . . Destroy 8 | . . . . . . 2 . 5 1 . . . Blast 1 | . . . . . . 1 . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17280 | . 1427 222 188 . 311 2944 1275 6653 1838 966 1454 2 Guns 3209 | . 112 . . . 77 367 69 791 827 966 . . Cannons 6815 | . 114 214 35 . 136 1398 1132 1449 899 . 1438 . Explosions 7147 | . 1148 . 141 . 98 1179 74 4413 94 . . . Melee . | . . . . . . . . . . . . . Ramming 109 | . 53 8 12 . . . . . 18 . 16 2 Kinetic 5489 | . 114 214 35 . 213 839 874 894 1340 966 . . Thermal 7464 | . . . 141 . . 1737 401 3627 480 . 1078 . Explosive 3746 | . 1148 . . . 98 368 . 2132 . . . . Electromagnetic 472 | . 112 . . . . . . . . . 360 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 . 1 1 6 . 3 9 Average Corruption 1 | . . . . . 1 . 1 1 5 . 2 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . . . . . . . 4 4 6 . 6 2 Message Errors 4 | . . . . . . . . . 2 . 2 . Matter Fused 4 | . . . . . . . . 3 . . . 1 Heat Flow Errors 2 | . . . . . . . 1 1 . . . . Energy Discharges 3 | . . . . . . . 1 . 2 . . . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 2 . 1 . 1 . Data Loss (major) 2 | . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 703 | . 86 . 64 . 11 306 123 40 38 . 35 . Projectiles 430 | . . . . . 11 230 123 . 31 . 35 . Explosions 273 | . 86 . 64 . . 76 . 40 7 . . . Melee . | . . . . . . . . . . . . . Knockbacks 21 | . 6 1 . . 1 5 1 1 6 . . . Impact 1 | . 1 . . . . . . . . . . . Kinetic 20 | . 5 1 . . 1 5 1 1 6 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 407 | . 192 . 72 . . 28 59 40 8 . 7 1 Shots 9 | . 4 . 1 . . 1 1 2 . . . . Rammed 33 | . 18 3 1 . . . . . 7 . 2 2 Targets Rammed 35 | . 20 3 1 . . . . . 7 . 2 2 Kicked . | . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . Highest Temperature 496 | . 144 24 170 . 276 356 234 419 280 40 496 . Average Temperature 117 | . 51 13 66 . 111 135 76 102 104 10 213 . Received Heat Transfer 2347 | . 228 63 . . 12 405 33 442 538 131 333 162 Effects 9 | . . . . . . . . 2 . . 7 . Shutdowns 3 | . . . . . . . . . . . 3 . Energy Bleed 3 | . . . . . . . . 2 . . 1 . Matter Decay 1 | . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . 2 . Siege Activations 2 | . . . . . . . . . . . 2 . Total Turns 59 | . . . . . . . . . . . 59 . Longest Duration 45 | . . . . . . . . . . . 45 . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 6059 | . . . 160 . . 1150 180 3255 463 . 851 . Parts Sabotaged 5 | . . . . . . . . 4 1 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Peak Influence 1787 | . 463 277 162 . . 649 446 1787 1620 1505 1242 665 Initial 1100 | . . 157 108 . . 179 239 218 1100 858 846 605 Average 636 | . 264 222 96 . . 372 296 1029 1210 1196 1071 635 Maximum Alert Level 5 | . 2 1 . . . 2 2 5 5 4 4 2 Low Security (%) 17 | . 20 48 100 . . 9 2 . . . . . Level 1 31 | . 67 51 . . . 48 84 7 . . . . Level 2 11 | . 11 . . . . 42 12 16 . . . 100 Level 3 11 | . . . . . . . . 17 . 42 61 . Level 4 27 | . . . . . . . . 51 99 57 38 . Level 5 . | . . . . . . . . 1 . . . . High Security . | . . . . . . . . 5 . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 46 | . 4 2 . . . 4 7 11 9 6 1 2 Investigation 9 | . 3 1 . . . . 1 1 2 . . 1 Extermination 4 | . . . . . . . 1 . 1 1 1 . Reinforcement 14 | . 1 1 . . . 3 2 2 1 3 . 1 Assault 12 | . . . . . . . . 8 2 2 . . Garrison 7 | . . . . . . 1 3 . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Distress Signals 12 | . 2 1 . . . 3 . 3 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 280 | . 18 5 2 . 9 13 15 95 58 29 22 14 Peak Tracking Total 21 | . 7 2 2 . 4 7 3 21 20 12 8 12 Tactical Retreats 16 | . . . . . . 2 . 1 7 2 4 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Traps Triggered 8 | . 2 . . . . . 3 2 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Machines Disabled 41 | . 6 1 1 . . 7 10 4 6 6 . . Max in Single Turn 2 | . 2 1 1 . . 2 2 2 1 1 . . Energy Cycler 2 | . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Machines Accessed 14 | . 5 3 . . . . 1 3 2 . . . Terminals 11 | . 5 3 . . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 45 | . 17 15 . . . . 3 7 3 . . . Successful 25 | . 11 6 . . . . 3 3 2 . . . Failed 19 | . 6 8 . . . . . 4 1 . . . Catastrophic 2 | . 2 . . . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 67 | . 15 9 . . . 4 16 2 15 4 2 . Terminals 39 | . 17 15 . . . . . 7 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . Garrison Access 3 | . . . . . . . 3 . . . . . Terminal Hacks 11 | . 4 4 . . . . . 3 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . 3 . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 14 | . 7 2 . . . . 3 . 2 . . . Terminals 9 | . 7 2 . . . . . . . . . . Botnet 5 | . 3 2 . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . Extract 2 | . . . . . . . . . 2 . . . Garrison Access 3 | . . . . . . . 3 . . . . . Broadcast 1 | . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 5 3 . . . . 1 . 1 . . . Full Trace Events 3 | . 2 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 16 . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . Hacks Repelled 1 | . . . . . . . . 1 . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Total Allies 52 | . . . 3 4 . 2 9 23 7 3 1 . Largest Group 9 | . . . 3 7 6 3 5 9 3 2 1 . Highest-Rated Group 363 | . . . 40 194 186 92 247 363 206 269 106 . Highest-Rated Ally 269 | . . . 16 39 39 38 70 159 103 269 106 . Zionite Dispatches 13 | . . . . . . 2 3 1 4 2 1 . Heavy 2 | . . . . . . . . . 1 1 . . Light 1 | . . . . . . . 1 . . . . . Fire 2 | . . . . . . . . 1 1 . . . Hacker 2 | . . . . . . . 2 . . . . . Experimental 1 | . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . 1 . . . Infowar Resupply 1 | . . . . . . . . . 1 . . . Hacking Resupply 2 | . . . . . . 2 . . . . . . Total Orders 4 | . . . . . . 3 . . 1 . . . DROP 4 | . . . . . . 3 . . 1 . . . Ally Attacks 389 | . . . . . 35 3 96 187 16 40 12 . Total Damage 11651 | . . . . . 859 338 1439 3319 1494 3811 391 . Kills 76 | . . . . . 7 1 6 39 6 12 5 . Allies Corrupted 4 | . . . . . . . . . 1 3 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . 2 . . . . . Guard Positions 1 | . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Turns Passed 6713 | . 450 297 571 1168 366 518 1038 695 670 381 504 55 Spaces Moved 5165 | 1 228 183 376 788 201 204 621 680 584 592 614 93 Core 421 | 1 4 . . . 14 . . 1 132 . 176 93 Treads 2329 | . 224 183 376 788 187 204 330 . 28 . 9 . Legs 17 | . . . . . . . . . 10 . 7 . Wheels 83 | . . . . . . . . . 83 . . . Hover . | . . . . . . . . . . . . . Flight 2315 | . . . . . . . 291 679 331 592 422 . Fastest Speed 27 | 50 160 145 145 145 145 145 34 30 30 27 27 50 Average Speed 95 | 50 160 145 145 145 159 177 126 34 71 32 41 50 Slowest Speed 350 | 50 200 152 145 145 350 232 320 300 250 40 190 50 Overloaded Moves 53 | . . . . . . . . . . 33 20 . Propulsion Burnouts 1 | . . . . . . . . . . . 1 . Robots Hopped 54 | . . . . . . . 6 17 7 12 12 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 63 25 87 86 51 7 19 77 23 21 17 23 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 . . . . Terrain Destroyed 631 | . 124 . 18 . 6 67 47 300 51 12 6 . Melee . | . . . . . . . . . . . . . Projectile 84 | . 1 . 1 . 1 5 8 18 32 12 6 . AOE 547 | . 123 . 17 . 5 62 39 282 19 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Ext Fac Res Res Tes Total 6427 | . 270 200 395 816 226 301 819 1033 735 721 811 100 Wait 608 | . . 3 5 19 7 28 133 121 57 87 148 . Move 5055 | . 228 182 375 787 200 203 608 649 569 569 592 93 Hop 46 | . . . . . . . 6 13 7 10 10 . Pick Up 11 | . . . 1 2 . 6 . 2 . . . . Fast Attach 19 | . . . 1 . . 3 . 4 10 . . 1 Attach 75 | . 3 . 2 3 1 7 12 19 11 2 15 . Detach 71 | . 3 . 3 3 1 5 13 18 10 3 12 . Swap 20 | . . . 1 . 3 6 1 8 1 . . . Drop 17 | . . . . 2 . 9 1 5 . . . . Fire 361 | . 17 12 6 . 13 34 45 88 63 50 33 . Melee . | . . . . . . . . . . . . . Ram 9 | . . . . . . . . . 7 . 1 1 Kick . | . . . . . . . . . . . . . Crush 24 | . 19 3 1 . . . . . . . . 1 Escape Stasis 35 | . . . . . . . . 31 . . . 4 Rewire 76 | . . . . . 1 . . 75 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory (discovered 2 exits: *Res / *Arm) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Destroyed 7 combat bots 128 | -10/Materials | Discovered new exit (range 15) 295 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 398 | -10/Materials | Found Potential Cannon 430 | -10/Materials | Discovered new exit (range 10) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 692 | -9/Materials | Discovered new exit (range 13) 733 | -9/Materials | Central database locked down 748 | -9/Materials | Entered Mines 772 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 807 | -9/Mines | Met a Derelict bent on vengeance 807 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 811 | -9/Mines | Found Prototype Device 811 | -9/Mines | Identified Exp. Sensor Array 936 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 948 | -9/Mines | Assembled infested the area 972 | -9/Mines | Discovered new exit (range 8) 1225 | -9/Mines | Discovered new exit (range 16) 1262 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1319 | -9/Mines | Entered Zion 1319 | -7/Zion | Accompanied by 3 allies 1621 | -7/Zion | Met Imprinter 1643 | -7/Zion | Imprinted 1646 | -7/Zion | Declared Zion's savior 1760 | -7/Zion | Learned location of Quarantine (-3) 2445 | -7/Zion | Discovered new exit (range 13) 2487 | -7/Zion | Entered Proximity Caves 2487 | -6/Proximity Caves | Accompanied by 7 allies 2705 | -6/Proximity Caves | P-60 Hacker assimilated allied OW-YMN(M) 2713 | -6/Proximity Caves | Core integrity fell below 50% 2836 | -6/Proximity Caves | Discovered new exit (range 11) 2853 | -6/Proximity Caves | Entered Factory 2853 | -6/Factory | Accompanied by 1 ally 2853 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 2916 | -6/Factory | Discovered new exit (range 7) 3007 | -6/Factory | Zion Hacking Resupply teleported in 3090 | -6/Factory | Zion Hacking Resupply teleported in 3123 | -6/Factory | Discovered new exit (range 16) 3159 | -6/Factory | Garrison activated, responded to threat 3177 | -6/Factory | Lost 3 allies 3371 | -6/Factory | Entered another Factory area 3371 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3489 | -5/Factory | Build established: Hacker-Mutant 3583 | -5/Factory | Discovered new exit (range 13) 3604 | -5/Factory | Zion Hacker squad teleported in 3639 | -5/Factory | Identified exit to Upper Caves 3684 | -5/Factory | Zion Hacker squad teleported in 3835 | -5/Factory | Retrieved Zion intel report: Active Garrisons 4086 | -5/Factory | Lost 4 allies 4126 | -5/Factory | Retrieved Zion intel report: Guard Positions 4127 | -5/Factory | Zion Light squad teleported in 4159 | -5/Factory | Garrison activated, responded to threat 4196 | -5/Factory | Spotted B-75 Beast 4197 | -5/Factory | Destroyed B-75 Beast 4377 | -5/Factory | Discovered new exit (range 15) 4383 | -5/Factory | Identified exit to Extension 4409 | -5/Factory | Entered Extension 4409 | -5/Extension | Accompanied by 3 allies 4426 | -5/Extension | Disrupted transfer network 4484 | -5/Extension | Lost 3 allies 4498 | -5/Extension | Rescued a captive Derelict 4499 | -5/Extension | Rescued a captive Derelict 4507 | -5/Extension | Zion Fire squad teleported in 4602 | -5/Extension | Rescued a captive Derelict 4678 | -5/Extension | Rescued A7 4697 | -5/Extension | Lost 4 allies 4709 | -5/Extension | First assault squad dispatched 4804 | -5/Extension | Spotted B-75 Beast 4821 | -5/Extension | Spotted B-75 Beast 4827 | -5/Extension | Destroyed B-75 Beast 4852 | -5/Extension | Destroyed B-75 Beast 4860 | -5/Extension | Lost 4 allies 4868 | -5/Extension | Found Exp. Shield Generator 4873 | -5/Extension | Destroyed 9 combat bots 4877 | -5/Extension | Lost 4 parts (1p2n1u) 4998 | -5/Extension | Energy Cycler disabled 5000 | -5/Extension | Rescued a captive Derelict 5047 | -5/Extension | Core integrity fell below 50% 5066 | -5/Extension | High security lockdown imminent 5077 | -5/Extension | Lost 6 parts (1p1n3u1w) 5098 | -5/Extension | Discovered new exit (range 10) 5098 | -5/Extension | Discovered new exit (range 6) 5100 | -5/Extension | Identified exit to Cetus 5100 | -5/Extension | Identified exit to Factory 5104 | -5/Extension | Entered Factory 5104 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5128 | -4/Factory | Lost 8 allies 5201 | -4/Factory | Lost 7 parts (1p1n1u4w) 5220 | -4/Factory | Found Exp. Hacking Suite 5382 | -4/Factory | First assault squad dispatched 5416 | -4/Factory | Lost 3 parts (1p1n1u) 5448 | -4/Factory | Zion Heavy squad teleported in 5470 | -4/Factory | Lost 5 parts (4u1w) 5500 | -4/Factory | Garrison activated, responded to threat 5516 | -4/Factory | Zion Kinetic Resupply teleported in 5616 | -4/Factory | Core integrity fell below 50% 5662 | -4/Factory | Zion Fire squad teleported in 5662 | -4/Factory | Lost 8 parts (1p4u3w) 5711 | -4/Factory | Build established: Mutant 5711 | -4/Factory | Lost 3 allies 5713 | -4/Factory | Discovered new exit (range 9) 5716 | -4/Factory | Identified exit to Armory 5735 | -4/Factory | Zion Infowar Resupply teleported in 5736 | -4/Factory | Found Prototype Processor 5736 | -4/Factory | Identified Exp. Signal Interpreter 5740 | -4/Factory | Core integrity fell below 20% 5762 | -4/Factory | Lost 3 parts (3u) 5771 | -4/Factory | Discovered new exit (range 8) 5773 | -4/Factory | Identified exit to Research 5774 | -4/Factory | Entered Research 5774 | -3/Research | Evolved 2 slots: Utility x2 5785 | -3/Research | Zion Experimental squad teleported in 5954 | -3/Research | Discovered new exit (range 16) 5958 | -3/Research | Identified exit to Quarantine 6058 | -3/Research | First assault squad dispatched 6068 | -3/Research | Zion Heavy squad teleported in 6151 | -3/Research | Discovered new exit (range 11) 6154 | -3/Research | Identified exit to Research 6155 | -3/Research | Entered another Research area 6155 | -2/Research | Evolved 2 slots: Utility x2 6218 | -2/Research | Spotted B-90 Cyclops 6258 | -2/Research | Zion hero teleported in (12-ASH) 6283 | -2/Research | Lost 4 parts (1p3n) 6329 | -2/Research | Core integrity fell below 50% 6574 | -2/Research | Lost 3 parts (2p1n) 6650 | -2/Research | Discovered new exit (range 15) 6653 | -2/Research | Core integrity fell below 20% 6659 | -2/Research | Entered Testing 6704 | -2/Testing | Scanned by Researcher 6714 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 06668_ O-24 Administrator locks terminal. 06669_ Slammed into O-24 Administrator. 06672_ Reaction Chamber disabled. 06697_ Detecting system override signal. 06699_ System corrupted: Matter fused (-5). 06704_ Slammed into M-28 Smith. 06704_ C-65 Expert calls for reinforcements. 06704_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06704_ Held in stasis. 06704_ C-65 Expert is analyzing... 06704_ ALERT: Encountered unknown unique technology, formulating response. 06705_ Critical hit (Burn: +37). 06705_ Fabricator disabled. 06706_ Detecting system override signal. 06707_ K-01 Serf collects debris. 06707_ K-01 Serf destroyed. 06709_ Critical hit (Burn: +37). 06710_ Held in stasis. 06712_ C-65 Expert destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????""??????????????????????????????????? | | ?????????????"R??????????????????????????????????? | | ???????????##" ???#??????????????????????????????? | | ?????????? #??????????????????????????????? | | ?????????? """ #??????????????????????????????? | | ????????# """ #??????????????????????????????? | | ????????# """ """ #??????????????????????????????? | | ????????# "R #??????????????????????????????? | | ????????# """ #??????????????????????????????? | | ????????? """ ???????????????????????????????? | | ??????????? ?????????????????????????????????? | | ?????????####"#############+### #?????????????? | | +######### @ #?????????????? | | % #?????????????? | | $%$ #?????????????? | | "" #?????????????? | | " ####?????????????? | | ##### "" #????????????????? | | #???# gg #????????????????? | | #???# #????????????????? | | #???# """ """ #????????????????? | | #???# u """ """ #????????????????? | | #???# """ """ #????????????????? | | ### ##???######## g """ ""??A#????????????????? | | #?# #???????????#gg ""? "???? ????????????????? | | #?#+#???????????# g ""? "?????????????????????? | | #???????????????/ ?? ?????????????????????? | | #????#??????????# ?? ??????????????????????? | | #?? #??????????? ??????????????????????????? | | # #??????????? ????????????????????????????? | | + #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | #?? #???????????????????????????????????????????? | | #????#???????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????#???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 65 Energy Generation 53 Energy Capacity 1775 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 400 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Launcher Accuracy 40 Recoil Reduction 4 Matter Filtering 75 Energy Filtering 50 Offensive Hacking 35 Defensive Hacking 11 Item Schematics ----------------- Hvy. Flak Cannon | -4/Factory | Extracted Remote Force Field | -4/Factory | Extracted Seismic Detector | -4/Factory | Extracted Lrg. Storage Unit | -4/Factory | Extracted Nuclear Pulse Array | -4/Factory | Extracted Imp. Linear Gravjet | -4/Factory | Extracted Hyp. Mass Driver | -4/Factory | Extracted Variable Charge Gun | -4/Factory | Extracted Gyrokinetic Inverter | -4/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (70) ------------------------ Spk. Treads (874) Spk. Treads (874) Mni. Grenade Launcher (1049) Mni. Grenade Launcher (1049) Weapon Shielding (599) Terrain Scan Processor (Loot Box) Coolant Injector (Loot Box) Imp. Ion Engine (613) Battle Cannon (735) Shock Rifle (Loot Box) Potential Cannon (Loot Box) Adv. Treads (1089) Hvy. Ion Engine (706) Enh. Autogun (896) F-cell Engine (1094) Biometal Medium Treads (Loot Box) Mak. Heavy Armor Plating (Loot Box) Imp. KE Penetrator (1227) Gravmag System (Loot Box) Hardcell Cannon (Loot Box) Imp. Diametric Drive (Loot Box) Enh. Fission Core (Loot Box) Imp. Medium Treads (1750) Adv. Signal Interpreter (840) Exp. Heat Sink (860) Exp. Shield Generator (Loot Box) Imp. Weapon Shielding (743) Impulse Thruster Array (Loot Box) Imp. Targeting Computer (671) Lrn. Sensor Array (1057) Imp. Propulsion Shielding (740) Imp. Energy Well (1182) Adv. Weight Redist. System (775) Hyb. Fission Core (771) Exp. Hacking Suite (3297) Adv. KE Penetrator (1309) Mak. Flight Unit (745) Nuclear Pulse Array (910) Imp. Weapon Shielding (863) Prc. Energy Filter (Loot Box) Imp. Remote Datajack (Loot Box) Adv. Shield Generator (Loot Box) Hyb. Fission Core (797) Imp. KE Penetrator (1221) Mak. Shrapnel Gun (998) Adv. Launcher Guidance Computer (Loot Box) Mak. Power Source (1200) Adv. KE Penetrator (1332) Com. Mass Driver (697) Adv. Recalibrator (Loot Box) Com. Wheel (509) Quantum Reactor (Loot Box) Enh. Flexi-carbon Leg (958) Adv. Heavy Siege Treads (Loot Box) Quantum Rifle (Loot Box) Imp. Q-thruster (Loot Box) Imp. Shock Absorption System (Loot Box) Com. HERF Cannon (Loot Box) Helical Railgun (1647) Imp. Diametric Drive (1288) Quantum Reactor (Loot Box) Cld. Nuclear Pulse Thruster (1090) Adv. Heavy Siege Treads (Loot Box) Imp. Fusion Compressor (940) Imp. Q-thruster (Loot Box) Enh. Nova Cannon (Loot Box) Enh. Nova Cannon (Loot Box) Quantum Reactor (Loot Box) Centrium Leg (Loot Box) Biometal Heavy Treads (Loot Box) Game ------ Seed ReinforcedVortexBeamcaster Manual? 0 Play Time 01:10:56 Cumulative 844.7 hours Start 2024.08.08 @ 13:25:56 End 2024.08.08 @ 14:37:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 1010 Rogue 731 Adventurer 124 Explorer 155 Win Type - Total 35 Types 27/0/6/1/0/0/0/1/0 Lore% 72 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a797e103-ece7-415e-9aaa-20ee70673867