Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.10 @ 00:08:41 Player: mr_sack Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2057) 2057 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 7793 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 70 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 287/300 Energy 84/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Recoil Nullifier Medium Reactive Plating Graphene Brace Recalibrator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Airjet Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scanner Drone Bay > --- WEAPON ----------- Heavy Particle Cannon > --- INVENTORY -------- Medium Reactive Plating Recalibrator Magnetic Acceleration Cannon [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved Surge Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 . . 2 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . Utility 8 | . . . 1 1 2 . . . 2 2 Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 111 | 9 19 1 17 21 8 . 13 12 4 7 Power 13 | 1 3 . 1 2 . . 1 1 2 2 Engine 7 | 1 3 . 1 . . . . 1 1 . Core 5 | . . . . 2 . . 1 . 1 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 17 | 2 1 . 1 4 3 . 1 4 . 1 Treads 11 | 2 1 . 1 4 2 . 1 . . . Leg . | . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . Hover 2 | . . . . . . . . 1 . 1 Flight 3 | . . . . . . . . 3 . . Utility 37 | 3 5 1 5 6 4 . 6 5 1 1 Device 22 | 2 3 1 2 4 1 . 3 4 1 1 Storage 5 | 1 2 . 2 . . . . . . . Processor 2 | . . . 1 1 . . . . . . Hackware 1 | . . . . . . . 1 . . . Protection 7 | . . . . 1 3 . 2 1 . . Artifact . | . . . . . . . . . . . Weapon 44 | 3 10 . 10 9 1 . 5 2 1 3 Energy Gun 11 | 2 3 . 2 3 . . . . . 1 Energy Cannon 14 | . 2 . 4 4 1 . 2 1 . . Ballistic Gun 3 | 1 2 . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 1 . 2 Launcher 3 | . . . 1 . . . 2 . . . Special Weapon 6 | . 3 . 3 . . . . . . . Impact Weapon 4 | . . . . 2 . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . 1 . . Parts Lost 33 | . . . . 2 2 . 15 2 7 5 Power 6 | . . . . 1 . . 2 1 1 1 Propulsion 12 | . . . . 1 2 . 4 . 4 1 Utility 8 | . . . . . . . 5 1 2 . Weapon 7 | . . . . . . . 4 . . 3 Highest Loss Streak 7 | . . . . 1 2 . 7 2 4 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 100 99 95 100 89 48 45 7 Engine 6 | . 13 14 11 1 . . . 5 1 . Core 2 | . . . . 7 7 7 6 . 2 . Treads 18 | . 28 28 22 27 12 15 14 . . . Flight 1 | . . . . . . . . 13 11 . Device 14 | . 14 14 11 17 23 23 14 18 13 . Storage 8 | . 14 14 11 9 7 7 6 . . . Processor 3 | . . . 10 9 7 7 6 . . . Protection 1 | . . . . . 7 7 11 . . . Energy Gun 7 | . 10 14 21 7 5 . . . . . Energy Cannon 9 | . 10 14 9 11 9 15 11 4 4 . Ballistic Gun 1 | . 7 . . . . . . . . . Impact Weapon 2 | . . . . 4 7 7 4 . 4 . Naked Turns 186 | . . . . . . . 24 14 . 148 Heaviest Build 72 | 12 33 33 37 51 70 70 72 24 16 20 Greatest Support 60 | 40 40 40 40 60 60 16 60 12 14 20 Greatest Overweight (x) 4 | . . . . . 4 4 4 4 3 3 Average Overweight (x) . | . . . . . 2 4 2 . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 5 5 5 Average Capacity 11 | 7 12 15 15 15 15 15 14 5 5 5 Most Carried 15 | 4 15 15 15 15 13 13 13 5 5 5 Average Carried 10 | 2 10 14 14 14 12 13 10 2 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 15 15 15 14 13 13 5 3 5 5 Class Distribution -------------------- 64% | Mutant 11% | Scavenger-Mutant 7% | Assassin 4% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Storage Mutant | -7/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Matter Collected 1336 | 318 269 19 110 230 40 . 144 . 169 37 Remotely . | . . . . . . . . . . . Salvage Created 2199 | 280 391 20 255 575 103 . 290 . 210 75 Parts 130 | 22 35 1 17 26 2 . 17 . 8 2 Haulers Intercepted 4 | . 1 . 1 1 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Combat Hostiles Destroyed 42 | . 10 . 4 11 1 . 14 . . 2 Melee 2 | . . . . 2 . . . . . . Guns 11 | . 9 . 1 1 . . . . . . Cannons 18 | . 1 . 3 7 1 . 6 . . . AOE 9 | . . . . . . . 7 . . 2 Classes Destroyed 13 | 3 5 . 1 2 . . 2 . . . Worker 4 | 2 . 1 . 1 . . . . . . Builder 2 | . . . . 1 . . . . 1 . Tunneler 11 | 7 2 . . . . . . . 2 . Hauler 4 | . 1 . 1 1 1 . . . . . Recycler 2 | 1 . . . . . . . . 1 . Operator 2 | . 1 . . 1 . . . . . . Watcher 5 | . 2 . 2 1 . . . . . . Swarmer 15 | . 6 . 1 3 . . 5 . . . Cutter 3 | . . . . . . . 3 . . . Grunt 9 | . 4 . 2 1 . . 2 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 8 | . . . 1 3 1 . 3 . . . Hunter 6 | . . . . 4 . . . . . 2 Best Kill Streak 4 | 2 3 1 2 4 1 . 4 . 1 2 Combat Bots Only 4 | . 3 . 2 3 1 . 4 . . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 1 . 2 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . 2 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Damage Taken 6940 | . 342 . 90 1052 317 . 2212 470 795 1662 Core 2236 | . 51 . 21 69 38 . 498 58 348 1153 Absorbed by Shields 81 | . . . . . . . . . 33 48 Regen/Repaired (Parts) 31 | . 31 . . . . . . . . . Core Remaining (%) 77 | 100 . 79 94 87 . . 23 93 65 . Volleys Fired 196 | 28 70 1 18 27 11 . 23 7 9 2 Largest 3 | 2 2 2 3 3 2 . 3 1 1 1 Hottest 195 | 70 160 125 190 195 130 . 160 75 75 53 Shots Fired 378 | 56 135 2 40 68 22 . 37 7 9 2 Gun 209 | 56 97 1 22 25 8 . . . . . Cannon 149 | . 33 1 14 43 14 . 26 7 9 2 Launcher 11 | . . . . . . . 11 . . . Special 9 | . 5 . 4 . . . . . . . Kinetic 64 | 28 34 . . . . . . . . 2 Thermal 303 | 28 101 2 40 68 22 . 26 7 9 . Explosive 11 | . . . . . . . 11 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 10 7 5 7 8 9 . 12 1 3 . Robot Miss Streak 5 | 5 4 . 1 3 . . 3 5 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 205 | 36 51 1 23 49 11 . 25 2 7 . Core Hits 104 | 15 23 1 9 17 3 . 30 . 3 3 Critical Kills 2 | . . . . 2 . . . . . . Critical Parts Destroyed 4 | . . . . 1 1 . 1 . 1 . Critical Strikes 13 | 3 4 . . 3 1 . 1 . 1 . Burn 7 | 3 4 . . . . . . . . . Smash 6 | . . . . 3 1 . 1 . 1 . Melee Attacks 39 | . . . . 17 12 . 6 . 4 . Impact 39 | . . . . 17 12 . 6 . 4 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 1 . . . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5843 | 370 675 16 372 1551 328 . 1417 56 485 573 Guns 1451 | 370 552 16 210 237 66 . . . . . Cannons 1894 | . 89 . 162 918 108 . 461 56 100 . Explosions 1439 | . 34 . . . . . 845 . . 560 Melee 1010 | . . . . 382 154 . 111 . 363 . Ramming 49 | . . . . 14 . . . . 22 13 Kinetic 249 | 121 128 . . . . . . . . . Thermal 3690 | 249 547 16 372 1155 174 . 461 56 100 560 Explosive 845 | . . . . . . . 845 . . . Electromagnetic . | . . . . . . . . . . . Impact 1010 | . . . . 382 154 . 111 . 363 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . . . 1 . 5 Average Corruption 1 | . 1 1 . . . . . 1 . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . 5 3 . . . . . . . 1 Message Errors 2 | . 1 1 . . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . Heat Flow Errors 2 | . . 1 . . . . . . . 1 Energy Discharges 2 | . 2 . . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 520 | . 4 . . 128 107 . 53 . 210 18 Projectiles 36 | . . . . 29 . . 7 . . . Explosions 34 | . 4 . . . . . 12 . . 18 Melee 450 | . . . . 99 107 . 34 . 210 . Knockbacks 5 | . . . . 2 . . 2 . 1 . Impact 5 | . . . . 2 . . 2 . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 400 | . 69 . . . . . 95 . 10 226 Shots 6 | . 1 . . . . . 2 . . 3 Rammed 7 | . . . . 1 . . . . 4 2 Targets Rammed 7 | . . . . 1 . . . . 4 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 504 | 80 226 100 162 227 14 . 504 112 83 144 Average Temperature 74 | 26 53 43 53 91 7 . 205 50 33 50 Received Heat Transfer 1096 | . 84 . 27 54 72 . 471 24 111 253 Effects 4 | . . . . . . . 4 . . . Damage (minor) 2 | . . . . . . . 2 . . . Damage (major) 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . 1 1 . 1 . 3 . Impact Corruptions 11 | . . . . 2 3 . 1 . 5 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 4 . 1 3 . . . . . . Heat Transferred 6851 | 962 1678 37 851 1776 296 . 629 74 148 400 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Peak Influence 413 | 50 287 109 358 233 37 1 413 239 201 328 Initial 199 | . 32 109 1 70 . 1 . 199 116 21 Average 117 | 26 126 76 206 117 12 1 193 206 92 176 Maximum Alert Level 2 | . 1 . 1 1 . . 2 1 1 1 Low Security (%) 80 | 100 67 100 61 84 100 100 52 76 97 67 Level 1 18 | . 32 . 38 15 . . 31 23 2 32 Level 2 1 | . . . . . . . 16 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 5 . 2 2 . . . . 3 3 Investigation 7 | . 3 . 1 1 . . . . . 2 Extermination 1 | . . . . . . . . . 1 . Reinforcement 7 | . 2 . 1 1 . . . . 2 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Distress Signals 3 | . 1 . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 121 | . 22 . 14 20 1 . 22 6 15 21 Peak Tracking Total 8 | . 3 . 8 5 1 . 8 6 8 8 Tactical Retreats 13 | . 2 . 1 . . . 2 . 4 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Traps Triggered 9 | . 1 . . . 2 . . . 1 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Machines Disabled 18 | . 8 . . . . . 2 1 1 6 Max in Single Turn 6 | . 3 . . . . . 1 1 1 6 Garrison Relay 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Machines Accessed 30 | . 8 . 4 4 1 2 1 1 4 5 Terminals 19 | . 5 . 4 2 . . 1 . 3 4 Fabricators 2 | . . . . . . . . . 1 1 Repair Stations 2 | . 1 . . 1 . . . . . . Recycling Units 6 | . 2 . . 1 1 1 . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 72 | . 25 . 12 11 2 3 1 2 6 10 Successful 31 | . 13 . 2 4 1 2 1 2 1 5 Failed 40 | . 12 . 10 7 1 1 . . 5 4 Catastrophic 9 | . 2 . 2 . 1 1 . . 2 1 Database Lockouts 1 | . . . . . . . . . . 1 Manual 38 | . 16 . 7 2 . 1 . 1 5 6 Terminals 49 | . 17 . 12 5 . . 1 . 5 9 Fabricators 2 | . . . . . . . . . 1 1 Repair Stations 6 | . 3 . . 3 . . . . . . Recycling Units 14 | . 5 . . 3 2 2 . 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 16 | . 7 . 2 1 . . 1 . . 5 Record 4 | . . . . 1 . . . . . 3 Robot Analysis 3 | . 2 . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 3 . . 1 . . . . . . Scan Component 3 | . 2 . . 1 . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 8 | . 3 . . 2 1 1 . 1 . . Process 1 | . 1 . . . . . . . . . Report Inventory 5 | . 1 . . 1 1 1 . 1 . . Retrieve Matter 2 | . 1 . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . . . . 1 1 . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . Report 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Mask 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 8 . 4 4 1 2 1 . 3 5 Full Trace Events 6 | . 2 . 1 1 . . . . . 2 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 55 | . 55 . . . . . . . . . Retrieved Matter 162 | . 55 . . 107 . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . . Machine Destruction 5 | . . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 27 | . . . 27 . . . . . . . Total Damage 271 | . . . 271 . . . . . . . Kills 10 | . . . 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Turns Passed 6777 | 370 1537 568 611 1223 645 50 459 231 708 375 Spaces Moved 4034 | 175 700 348 306 397 295 32 237 297 697 550 Core 532 | 3 . . . . . . 48 30 134 317 Treads 2081 | 172 700 348 306 397 94 . 64 . . . Legs . | . . . . . . . . . . . Wheels 358 | . . . . . 201 32 125 . . . Hover 312 | . . . . . . . . 38 41 233 Flight 751 | . . . . . . . . 229 522 . Fastest Speed 24 | 50 160 160 160 160 145 160 50 24 24 50 Average Speed 120 | 158 160 160 160 162 155 160 152 67 59 55 Slowest Speed 320 | 160 160 160 160 163 320 160 245 190 150 200 Overloaded Moves 3 | . . . . . . . . . 3 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 8 88 72 30 32 5 8 31 9 16 17 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 26 | . 5 . 4 8 9 . . . . . Terrain Destroyed 283 | . 147 . 4 17 10 . 44 . . 61 Melee 16 | . . . . 7 9 . . . . . Projectile 20 | . 5 . 4 10 1 . . . . . AOE 247 | . 142 . . . . . 44 . . 61 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Sto Gar Fac Fac Fac Total 5491 | 214 977 357 389 893 435 31 283 317 976 619 Wait 971 | . 169 6 33 400 108 . 5 . 245 5 Move 4022 | 174 699 347 305 396 294 31 236 296 694 550 Hop 1 | . . . . . . . . . 1 . Pick Up 33 | 2 11 1 6 12 1 . . . . . Fast Attach 34 | 8 1 . 2 4 2 . 1 8 4 4 Attach 23 | . . . 2 4 3 . 7 4 . 3 Detach 11 | 1 . . . 2 1 . . 2 2 3 Swap 54 | 1 18 1 13 13 3 . 5 . . . Drop 39 | . 9 1 10 17 . . . . 2 . Fire 196 | 28 70 1 18 27 11 . 23 7 9 2 Melee 39 | . . . . 17 12 . 6 . 4 . Ram 6 | . . . . . . . . . 4 2 Kick . | . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . Escape Stasis 61 | . . . . . . . . . 11 50 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 14) 371 | -11/Junkyard | Entered Materials 372 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 13) 802 | -10/Materials | Identified exit to Mines 914 | -10/Materials | Discovered new exit (range 10) 1013 | -10/Materials | Build established: Scavenger-Mutant 1335 | -10/Materials | Discovered new exit (range 10) 1447 | -10/Materials | Build established: Mutant 1767 | -10/Materials | Repaired Ion Engine 1908 | -10/Materials | Entered Mines 1915 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2019 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2445 | -10/Mines | Learned location of Storage (-7) 2448 | -10/Mines | Discovered new exit (range 11) 2476 | -10/Mines | Entered Materials 2476 | -9/Materials | Accompanied by 3 allies 2476 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2999 | -9/Materials | Discovered new exit (range 3) 3002 | -9/Materials | Identified exit to Mines 3043 | -9/Materials | Discovered new exit (range 9) 3070 | -9/Materials | Identified exit to Materials 3087 | -9/Materials | Entered another Materials area 3087 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4298 | -8/Materials | Discovered new exit (range 4) 4310 | -8/Materials | Entered Factory 4310 | -7/Factory | Evolved 2 slots: Utility x2 4667 | -7/Factory | Discovered new exit (range 13) 4811 | -7/Factory | Build established: Assassin 4955 | -7/Factory | Entered Storage 5003 | -7/Storage | Identified exit to Garrison 5005 | -7/Storage | Entered Garrison 5092 | -7/Garrison | Triggered checkpoint 5108 | -7/Garrison | Garrison Relay disabled 5210 | -7/Garrison | Triggered checkpoint 5306 | -7/Garrison | Triggered checkpoint 5323 | -7/Garrison | Build established: Mutant 5378 | -7/Garrison | Heavy support dispatched to Factory 5389 | -7/Garrison | Lost 4 parts (1n2u1w) 5393 | -7/Garrison | Discovered new exit (range 56) 5393 | -7/Garrison | Discovered new exit (range 49) 5393 | -7/Garrison | Discovered new exit (range 33) 5440 | -7/Garrison | Released all parts (5) 5446 | -7/Garrison | Core integrity fell below 50% 5464 | -7/Garrison | Entered Factory 5464 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5471 | -6/Factory | Lost 7 parts (1p2n2u2w) 5683 | -6/Factory | Spotted B-75 Beast 5692 | -6/Factory | Discovered new exit (range 11) 5695 | -6/Factory | Entered another Factory area 5695 | -5/Factory | Evolved 2 slots: Utility x2 6030 | -5/Factory | Lost 4 parts (1p1n2u) 6400 | -5/Factory | Discovered new exit (range 4) 6403 | -5/Factory | Entered another Factory area 6403 | -4/Factory | Evolved 2 slots: Utility x2 6693 | -4/Factory | Central database locked down 6712 | -4/Factory | Core integrity fell below 50% 6772 | -4/Factory | Core integrity fell below 20% 6778 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06717_ Acquired 9 matter. 06720_ Connecting with Fabricator... 06730_ Connecting with Terminal... >>Query(Segregator Trap) Overcomes the [Blade Trap]'s low effectiveness against heavily armored targets by instead utilizing the same controlled energy surge technology found in the saboteur class E-15. 06731_ Acquired 28 matter. 06734_ ALERT: Security rotation in progress. 06744_ Slug penetrates Wall. 06752_ System corrupted: Heat flow error (+187). 06769_ Slammed into G-67 Veteran. 06770_ Knocked back. 06776_ Fusion Modulator explodes. 06776_ Repair Station disabled. 06776_ G-67 Veteran destroyed. 06776_ Slug penetrates Earth. 06777_ Acquired Plasma Rifle. 06778_ Plasma Rifle destroyed. 06778_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????# ###### # #?????? | | ???????????# #????# # #?????? | | ???????????# #????# # #?????? | | ???????????# #????# # #?????? | | ???????????# ############## #?????? | | ???????????# # ??????# ####### | | ???????????# # ??????# + | | ???????????# # """"??????#################### | | ???????????# #[ """""????????????????????????? | | ???????????# # """"""" ?????????????????????? | | ???????##### # """"""" #?????????????????## | | ?????? # # ??????????????????# | | ???? 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