Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.07 @ 10:24:23 Player: Mr Goldstein Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (327) 1635 Value Destroyed (20673) 20673 Prototype IDs (40) 800 Alien Tech Used (9) 1800 Bonus (50826) 50826 TOTAL SCORE: 85834 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 25825 Follower Combat Kills 171 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Acquired SGEMP 2000 Met Sigix 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Win 3000 Win Speed 2230 Cogmind --------- Core Integrity 392/1600 Matter 300/300 Energy 198/200 System Corruption 12% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Targeting Computer Advanced Target Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Quantum Router > --- WEAPON (3) ------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton Cooled Antigrav System > --- UTILITY ---------- Advanced Targeting Computer Experimental Targeting Computer Centrium Light Armor Plating Centrium Light Armor Plating Quantum Router > --- WEAPON ----------- Sigix Sheargun Sigix Shearcannon > --- INVENTORY -------- Sigix Terminator SGEMP Prototype [Rating: 250] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Leg Sigix Exoskeleton Hover Unit Cooled Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Centrium Light Armor Plating Weapon Chainsword Energy Gun Sigix Sheargun Energy Cannon Sigix Shearcannon Ballistic Gun Linked Autogun Launcher Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 . . 4 . . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . . 2 . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . Utility 10 | . . 1 . . 2 . . . . . . 2 . . . . 1 . . . . 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 104 | . 4 3 5 2 7 . 6 2 . 1 2 8 2 . 4 . 3 . . 4 . 6 3 10 6 14 5 7 Power 12 | . . . . . 1 . . . . . 1 1 . . . . . . . 2 . 2 . 3 1 1 . . Engine 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . Core 7 | . . . . . 1 . . . . . 1 1 . . . . . . . 1 . . . 2 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Propulsion 36 | . 3 3 3 . 4 . 3 . . 1 1 2 . . 1 . 1 . . 1 . 4 1 3 4 . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 35 | . 3 3 3 . 4 . 3 . . 1 1 2 . . 1 . 1 . . 1 . 4 1 3 4 . . . Utility 40 | . . . 2 1 2 . 1 1 . . . 4 2 . 2 . 2 . . 1 . . 2 4 1 7 4 4 Device 12 | . . . . . . . . 1 . . . 1 1 . 1 . 1 . . 1 . . 1 2 . . . 3 Storage 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Processor 9 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . 2 . 2 1 1 Hackware 8 | . . . 2 1 . . . . . . . 2 . . . . 1 . . . . . 1 . . . 1 . Protection 9 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 4 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | . 1 . . 1 . . 2 1 . . . 1 . . 1 . . . . . . . . . . 6 . 3 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 1 . 1 . . . . . . . 3 . . . . 2 . 1 1 1 1 3 2 . Corrupted Parts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Lost 35 | . . . . . . . 1 . . 1 . 3 . 2 . . . 1 . . 1 1 10 1 3 11 . . Power 6 | . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 1 . 1 . . Propulsion 11 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . 2 . 2 4 . . Utility 13 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 5 . 1 3 . . Weapon 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 3 . . Highest Loss Streak 10 | . . . . . . . 1 . . 1 . 2 . 2 . . . 1 . . 1 1 10 1 4 5 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 22 31 41 66 87 92 89 92 100 100 93 86 88 84 83 88 81 84 84 86 87 79 79 52 78 54 61 57 Core 4 | . . . . . 6 7 7 7 7 7 13 8 11 11 11 11 10 10 10 7 5 4 4 . 8 . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 7 7 Flight 21 | . 14 25 33 33 36 38 38 38 38 38 40 33 29 27 26 29 26 26 26 29 31 32 33 28 35 3 . . Device 4 | . . . . . . . . 1 7 7 6 3 8 11 11 11 10 15 15 14 15 10 9 1 8 . . 3 Storage 4 | . . . . . 6 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 8 . . Processor 3 | . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 4 4 13 2 12 9 Hackware 11 | . . . 8 29 23 23 23 21 15 15 13 17 13 11 11 11 12 15 15 15 15 14 15 8 4 . 5 7 Protection 7 | . . . . . 5 7 6 7 7 7 6 5 5 3 . . . . . . . . . . 2 17 13 14 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 7 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 7 7 Slashing Weapon 3 | . . . . 4 7 7 5 7 15 15 6 5 5 5 5 5 5 5 5 5 5 4 2 . . . . . Naked Turns 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | . 3 3 . 2 23 23 23 28 28 28 32 32 33 33 29 29 33 33 32 34 34 40 43 28 27 49 49 50 Greatest Support 61 | 3 8 12 15 10 26 26 28 28 28 28 34 35 35 35 38 38 40 40 40 46 46 57 57 61 61 60 60 60 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | . 3 5 5 5 5 5 10 9 9 9 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 9 4 5 Average Carried 7 | . 1 4 5 4 4 5 7 9 9 8 8 8 9 10 9 9 9 10 10 9 10 10 9 9 9 7 4 3 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | . 3 5 5 4 5 5 9 9 9 8 10 10 10 10 9 9 10 10 10 10 10 10 10 10 9 9 4 . Class Distribution -------------------- 32% | Alien-Sigix 29% | Hacker-Sprinter 23% | Sprinter 9% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 1382 | 152 20 . . 203 68 . 40 38 . 34 91 15 72 25 . . . 18 . 97 . 45 . 75 . 249 65 75 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15150 | . 30 29 . 250 168 . 78 38 . 34 157 76 52 . . . 99 . . 398 . 91 . . . 10268 378 3004 Parts 253 | . 15 6 . 7 12 . 7 3 . 2 8 7 2 . . . . . . 5 . 3 . . . 40 16 120 Haulers Intercepted 6 | . . . . . 3 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 368 | . 6 3 . . . . 4 . . . . 4 . . . . . . . . . . . . . 138 2 211 Guns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cannons 174 | . . . . . . . . . . . . . . . . . . . . . . . . . . 137 . 37 AOE 191 | . 6 3 . . . . 4 . . . . 4 . . . . . . . . . . . . . 1 2 171 Classes Destroyed 25 | . 1 1 . 1 1 . 2 1 . 1 1 . . . . . . . . . . . . . . 11 . 5 Worker 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 3 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Recycler 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Carrier 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Watcher 12 | . . 1 . . 1 . . . . . 1 1 . . . . . . . . . . . . . 2 1 5 Swarmer 47 | . 6 3 . . . . 4 . . . . 4 . . . . . . . . . . . . . 5 2 23 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Saboteur 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 6 Grunt 112 | . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . 65 Brawler 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 12 Duelist 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 14 Protector 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 6 Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Specialist 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Hunter 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 31 Programmer 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 26 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Samaritan 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Best Kill Streak 192 | . 6 4 . 3 2 . 4 1 . . 2 4 . . . . 1 . . . . 1 . . . 39 3 192 Combat Bots Only 176 | . 6 3 . . . . 4 . . . . 4 . . . . . . . . . . . . . 38 2 176 Max Kills in Single Turn 187 | . 3 4 . 1 1 . 2 1 . 1 1 3 1 . . . 1 . . . . 1 . . . 4 2 187 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 171 | . 3 3 . . . . 2 . . . . 3 . . . . . . . . . . . . . 1 2 171 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Svarog (-1/Access) Zhirov (-1/Access) Perun (-1/Access) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 9383 | . 86 83 94 17 330 . 496 . . 57 51 219 . 154 28 91 19 113 71 . 129 146 859 56 399 2033 264 3588 Core 2758 | . 74 59 81 17 226 . 117 . . . 16 9 . . . . . 44 . . . 23 215 . 108 561 92 1116 Absorbed by Shields 79 | . . . . . 5 . 37 . . . . . . . . . . . . . . . . . . 16 . 21 Redirected to Shielding 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . 116 . . Regen/Repaired (Parts) 23 | . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . Core Remaining (%) 72 | 100 70 . . 60 . . . . . 51 98 . . . . 99 . . . . 96 . 81 . . 47 . 24 Volleys Fired 205 | . 3 1 . . . . 4 . . . . 2 . . . . . . . . . . . . . 126 8 61 Largest 2 | . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 2 2 Hottest 280 | . 30 30 . . . . 30 . . . . 33 . . . . . . . . . . . . . 200 280 280 Shots Fired 252 | . 3 1 . . . . 4 . . . . 2 . . . . . . . . . . . . . 130 13 99 Gun 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 8 39 Cannon 181 | . . . . . . . . . . . . . . . . . . . . . . . . . . 117 5 59 Launcher 14 | . 3 1 . . . . 4 . . . . 2 . . . . . . . . . . . . . 3 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive 13 | . 3 1 . . . . 4 . . . . 2 . . . . . . . . . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 238 | . . . . . . . . . . . . . . . . . . . . . . . . . . 127 13 98 Robot Hit Streak 23 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 23 21 19 Robot Miss Streak 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 1 11 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 237 | . . 1 . 5 8 . 4 1 . 1 8 6 1 . 4 . 7 . . 5 . 1 . . . 114 7 64 Core Hits 645 | . 6 5 . 2 4 . 6 1 . . 3 8 . . . . 2 . . 4 . 1 . . . 328 13 262 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 44 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . 25 1 14 Sever 44 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . 25 1 14 Melee Attacks 83 | . . . . 5 16 . 10 1 . 1 8 10 1 3 9 . 10 . . 5 . 2 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 78 | . . . . 5 16 . 10 1 . 1 8 10 1 3 4 . 10 . . 5 . 2 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . 4 4 . 2 1 . 1 2 2 1 . 4 . 2 . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 197141 | . 281 187 . 302 422 . 554 74 . 86 398 649 69 . . . 375 . . 412 . 88 . 2 . 32397 2408 158437 Guns 1521 | . . . . . . . . . . . . . . . . . . . . . . . . . . 98 207 1216 Cannons 47122 | . . . . . . . . . . . . . . . . . . . . . . . . . . 32024 1833 13265 Explosions 145463 | . 281 187 . . . . 315 . . . . 303 . . . . . . . . . . . . . 208 213 143956 Melee 2811 | . . . . 302 422 . 239 74 . 86 398 346 69 . . . 375 . . 412 . 88 . . . . . . Ramming 224 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 67 155 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 144169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 143956 Explosive 1294 | . 281 187 . . . . 315 . . . . 303 . . . . . . . . . . . . . 208 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51454 | . . . . 302 422 . 239 74 . 86 398 346 69 . . . 375 . . 412 . 88 . . . 32122 2040 14481 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 2 2 9 10 10 10 10 . 1 1 1 1 . . . . . . . . 1 . 6 1 12 Average Corruption 4 | . . . . 2 2 6 9 10 10 10 . 1 1 1 1 . . . . . . . . 1 . 3 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Effects 56 | . . . . 2 3 2 9 3 1 3 . 1 2 1 . . . . . . . . . . . 12 . 17 Message Errors 14 | . . . . . . 1 2 . 1 . . . 1 . . . . . . . . . . . . 5 . 4 Matter Fused 10 | . . . . . 1 . 3 3 . 1 . . . . . . . . . . . . . . . 1 . 1 Heat Flow Errors 7 | . . . . 1 . 1 2 . . 1 . . . . . . . . . . . . . . . 2 . . Energy Discharges 6 | . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 Data Loss (major) 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 14040 | . 18 . . 55 10 . 98 . . 68 . 66 65 . . . . . . 62 . . . . . 770 114 12714 Projectiles 976 | . . . . . . . . . . . . . . . . . . . . . . . . . . 717 102 157 Explosions 12660 | . 18 . . . . . 32 . . . . . . . . . . . . . . . . . . 53 . 12557 Melee 404 | . . . . 55 10 . 66 . . 68 . 66 65 . . . . . . 62 . . . . . . 12 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 452 | . . . . . . . 16 . . . . . . . . . . . . . . . . 1 . . . 435 Shots 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 6 4 . Kicked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 5 . . 236 60 215 366 120 . 209 6 166 . . . . . . . . . 122 12 259 169 172 40 31 Average Temperature 46 | . 5 . . 121 15 86 51 50 . 101 6 67 . . . . . . . . . 53 4 84 71 76 18 6 Received Heat Transfer 722 | . 6 36 18 . 57 . 36 . . 9 9 30 . 12 . 18 . 18 9 . . 9 114 9 27 98 45 162 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 890 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 840 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 4931 | . 180 239 131 236 929 355 640 . . . 275 346 . . . . 40 . . . . 134 471 311 294 4931 3268 3105 Initial 2958 | . . 76 100 46 448 325 248 . . . 31 134 . . . . 9 . . . . . 83 264 174 165 2958 2091 Average 1357 | . 85 129 106 164 690 340 412 . . . 121 138 . . . . 30 . . . . 24 254 276 216 2931 3053 2451 Maximum Alert Level 5 | . . 1 . 1 3 1 2 . . . 1 1 . . . . . . . . . . 2 1 1 5 5 5 Low Security (%) 23 | 100 100 83 100 51 . . . . . . 83 63 . . . . 100 . . . . 100 38 . 31 1 . . Level 1 20 | . . 16 . 48 . 100 46 . . . 16 36 . . . . . . . . . . 50 100 68 10 . . Level 2 9 | . . . . . 46 . 53 . . . . . . . . . . . . . . . 11 . . . . . Level 3 4 | . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 95 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Security 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 88 56 . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 75 | . 2 . . . 7 . 6 . . . 4 4 . . . . 1 . . . . 1 6 1 1 34 6 2 Investigation 26 | . 2 . . . 7 . 4 . . . 3 2 . . . . 1 . . . . . 3 1 1 2 . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reinforcement 8 | . . . . . . . 2 . . . 1 2 . . . . . . . . . 1 2 . . . . . Assault 38 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 30 6 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 20 | . . 1 . . 1 . . . . . . 1 . . . . . . . . . . 4 . . 6 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 582 | . 10 11 7 2 23 6 23 3 . 6 18 17 . 2 17 2 2 10 3 . 2 8 56 7 22 204 17 104 Peak Tracking Total 40 | . 4 6 6 1 11 6 10 4 . 5 16 11 . 2 20 2 2 8 3 . 2 8 40 3 14 20 19 36 Tactical Retreats 57 | . . 1 1 1 9 . 5 . . 3 2 4 . . . 1 . 3 . . . 2 5 . 1 8 3 8 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 16 | . 2 . . . 4 . 3 . . . . . . . . . . . . . . . 2 . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 17 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 10 1 3 Max in Single Turn 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 2 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 59 | . . 2 2 8 8 . 5 . 2 . 3 5 . . 3 . 1 1 . 4 . . 6 3 1 3 . 2 Terminals 31 | . . 2 2 3 3 . 1 . . . 1 5 . . . . 1 . . . . . 5 3 1 2 . 2 Fabricators 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . 5 3 . 3 . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Total Hacks 123 | . . 5 2 10 16 . 9 . 9 . 7 9 . . 7 . 3 1 . 17 . . 9 7 2 8 . 2 Successful 63 | . . . 2 9 2 . 2 . 9 . 2 3 . . 7 . 1 1 . 17 . . 5 2 . . . 1 Failed 60 | . . 5 . 1 14 . 7 . . . 5 6 . . . . 2 . . . . . 4 5 2 8 . 1 Catastrophic 22 | . . 3 . . 7 . 3 . . . 1 1 . . . . 1 . . . . . 2 1 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . . 5 2 10 11 . 6 . . . 5 3 . . 1 . . . . . . . 3 . . 5 . . Terminals 56 | . . 5 2 3 6 . 2 . . . 2 9 . . . . 3 . . . . . 8 7 2 5 . 2 Fabricators 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 21 | . . . . 7 5 . 4 . . . 5 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 3 . . Terminal Hacks 47 | . . . 2 1 1 . . . 9 . . 1 . . 7 . 1 1 . 17 . . 4 2 . . . 1 Record 7 | . . . . . . . . . 2 . . . . . . . . . . 5 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . Open Door 7 | . . . 2 . . . . . . . . . . . 2 . . 1 . . . . 2 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . . 8 1 . 2 . . . 2 2 . . . . . . . . . . 1 . . . . . Terminals 4 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sabotage 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Search 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . 6 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . . . . 5 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . 2 . . 6 . 3 . . . 3 4 . . . . 1 . . . . . 3 3 1 3 . . Full Trace Events 17 | . . 1 . . 6 . 2 . . . 1 1 . . . . 1 . . . . . 1 1 1 2 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 68 | . . . 2 . . . . . . 1 . . . . . . . . . . . . 4 . . . 17 44 Largest Group 4 | . . . 2 . . . . . . 1 . . . . . . . . . . . . 3 . . . 2 4 Highest-Rated Group 141 | . . . 62 . . . . . . 96 . . . . . . . . . . . . 141 . . . 28 56 Highest-Rated Ally 96 | . . . 31 . . . . . . 96 . . . . . . . . . . . . 47 . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . 6 . . . . . . 8 . . . . . . . . . . . . 6 . . . 3 18 Total Damage 1006 | . . . 125 . . . . . . 406 . . . . . . . . . . . . 178 . . . 54 243 Kills 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 . 2 . . . 1 . 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 4148 | 10 72 67 55 166 289 42 267 69 18 78 109 187 77 111 291 66 80 107 52 66 55 86 105 112 85 845 121 460 Spaces Moved 10464 | 20 132 162 136 409 696 129 539 208 72 295 370 546 294 409 654 272 206 444 216 178 236 375 647 331 442 1009 277 760 Core 79 | 20 58 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1631 | . . . . . . . . . . . . . . . . . . . . . . . . . . 594 277 760 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8754 | . 74 162 136 409 696 129 539 208 72 295 370 546 294 409 654 272 206 444 216 178 236 375 647 331 442 414 . . Fastest Speed 11 | 50 37 34 34 37 27 27 25 25 25 25 22 21 24 24 24 24 24 24 24 20 20 14 14 12 11 16 30 30 Average Speed 24 | 50 42 36 34 37 28 27 26 25 25 25 22 22 24 24 25 24 24 24 24 21 20 17 14 14 14 24 30 30 Slowest Speed 50 | 50 50 37 37 37 37 27 27 25 25 25 22 25 24 27 27 24 24 24 24 24 20 20 21 21 18 50 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 100 | . 1 3 7 4 10 . 2 . . . 4 2 . . 2 . . 2 2 . . 6 47 3 3 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 41 | 4 33 31 21 89 28 83 18 39 67 47 13 22 45 53 68 55 7 65 44 60 42 14 85 11 55 64 10 35 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 15 | . . . . 5 1 . 2 . 1 1 2 . . . . . . . . 3 . . . . . . . . Known Exits Taken 14 | . . . . . . . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 . . . . 1 . . . . . . . . . . 1 1 . Scrap Searched 7 | . . . . . . . . 2 . . . . 2 1 . 1 . 1 . . . . . . . . . . Spaces Dug 69 | . 15 . . . 2 . 7 . . . . . . 2 . . . . . . . 1 . . . . 13 29 Terrain Destroyed 1145 | . 21 10 . . 2 . 18 . . . . 13 . 2 . . . . . . . 1 . . . 18 76 984 Melee 8 | . . . . . 2 . 3 . . . . . . 2 . . . . . . . 1 . . . . . . Projectile 320 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 47 255 AOE 817 | . 21 10 . . . . 15 . . . . 13 . . . . . . . . . . . . . . 29 729 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 11539 | 19 141 166 136 411 751 135 643 222 71 296 381 593 298 413 767 271 220 441 213 196 242 387 608 388 459 1470 301 900 Wait 617 | . . . . . 3 7 48 11 . . . 17 . . 101 . . . . . 7 7 . 50 12 289 5 60 Move 10260 | 19 130 155 121 400 679 128 534 207 71 294 364 541 293 408 651 271 205 439 211 177 235 362 566 325 435 1004 276 759 Hop 77 | . . 3 7 4 7 . 2 . . . 1 2 . . . . . 2 2 . . 6 33 3 3 2 . . Pick Up 37 | . 3 1 . . 3 . 5 . . . 4 5 1 1 . . 1 . . 5 . . 2 . 1 4 . 1 Fast Attach 65 | . 2 1 3 1 3 . 1 2 . . . 3 . . 3 . 2 . . 3 . 2 2 8 4 15 5 5 Attach 29 | . 1 . . 1 3 . 2 . . 1 2 5 1 . 1 . 1 . . . . . 2 1 3 3 . 2 Detach 8 | . . 1 . . . . 1 . . . 1 1 . . . . . . . . . . . . . 3 . 1 Swap 17 | . 1 2 2 . 1 . 3 . . . . . 1 . . . . . . 2 . 4 . 1 . . . . Drop 50 | . . 2 3 . 1 . 2 1 . . 1 7 1 1 2 . 1 . . 4 . 4 1 . 1 9 3 6 Fire 205 | . 3 1 . . . . 4 . . . . 2 . . . . . . . . . . . . . 126 8 61 Melee 83 | . . . . 5 16 . 10 1 . 1 8 10 1 3 9 . 10 . . 5 . 2 2 . . . . . Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . 35 . 31 . . . . . . . . . . . . . . . . . . 9 . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 11 | -11/Junkyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 9) 83 | -10/Materials | Entered another Materials area 83 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 144 | -9/Materials | Discovered new exit (range 15) 150 | -9/Materials | Entered Storage 165 | -9/Storage | Met a pair of Derelict thieves 204 | -9/Storage | Used back door to open Recycling access 204 | -9/Storage | Discovered new exit (range 4) 205 | -9/Storage | Entered Recycling 321 | -9/Recycling | Build established: Mutant 369 | -9/Recycling | Discovered new exit (range 9) 371 | -9/Recycling | Entered Factory 371 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 660 | -7/Factory | Sucked down chute 660 | -7/Factory | Entered Waste 666 | -7/Waste | Spotted C-40 Crusher 675 | -7/Waste | EMP discharged 691 | -7/Waste | Spotted C-40 Crusher 693 | -7/Waste | Spotted C-40 Crusher 695 | -7/Waste | Spotted C-40 Crusher 696 | -7/Waste | Spotted C-40 Crusher 697 | -7/Waste | Discovered new exit (range 16) 698 | -7/Waste | Spotted C-40 Crusher 702 | -7/Waste | Entered Factory 714 | -7/Factory | Build established: Sprinter 850 | -7/Factory | System corruption reached 10% 876 | -7/Factory | Discovered new exit (range 10) 969 | -7/Factory | Entered Lower Caves 988 | -7/Lower Caves | Learned 8 Factory zone layouts 1022 | -7/Lower Caves | Encountered a Warlord checkpoint 1027 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1038 | -7/Lower Caves | Entered Data Miner 1038 | -7/Data Miner | Discovered new exit (range 6) 1043 | -7/Data Miner | Met Data Miner 1048 | -7/Data Miner | Learned location of Section 7 (-2) 1048 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1050 | -7/Data Miner | Received God Mode back door access code from Data Miner 1056 | -7/Data Miner | Entered Proximity Caves 1061 | -6/Proximity Caves | Spotted B-75 Beast 1126 | -6/Proximity Caves | Discovered new exit (range 8) 1129 | -6/Proximity Caves | Learned location of Zion (-6) 1132 | -6/Proximity Caves | Learned Factory trap positions 1134 | -6/Proximity Caves | Entered Factory 1134 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1135 | -6/Factory | Identified exit to Factory 1136 | -6/Factory | Loaded intel: 87 trap records 1185 | -6/Factory | Incoming investigation squad redirected 1204 | -6/Factory | Incoming investigation squad redirected 1243 | -6/Factory | Entered another Factory area 1243 | -5/Factory | Evolved 2 slots: Utility x2 1277 | -5/Factory | Spotted B-75 Beast 1424 | -5/Factory | Discovered new exit (range 10) 1426 | -5/Factory | Identified exit to Upper Caves 1430 | -5/Factory | Entered Upper Caves 1505 | -5/Upper Caves | Discovered new exit (range 11) 1507 | -5/Upper Caves | Identified exit to Upper Caves 1507 | -5/Upper Caves | Entered another Upper Caves area 1513 | -5/Upper Caves | Learned Factory non-interactive machine intel 1574 | -5/Upper Caves | Spotted B-75 Beast 1610 | -5/Upper Caves | Found Alien Artifact 1614 | -5/Upper Caves | Discovered new exit (range 15) 1617 | -5/Upper Caves | Identified exit to Warlord 1618 | -5/Upper Caves | Entered Warlord 1627 | -5/Warlord | System corruption cleaned by Quarantine Array 1688 | -5/Warlord | Build established: Hacker-Sprinter 1693 | -5/Warlord | Visited the Vortex Lab 1695 | -5/Warlord | Met EX-DEC 1708 | -5/Warlord | Warlord's base attacked by MAIN.C 1718 | -5/Warlord | Met Warlord 1738 | -5/Warlord | Opened Warlord's prototype stash 1743 | -5/Warlord | Found Prototype Processor 1743 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 1745 | -5/Warlord | Found Prototype Device 1745 | -5/Warlord | Identified System Purifier 1903 | -5/Warlord | Opened side exit 1908 | -5/Warlord | Discovered new exit (range 11) 1909 | -5/Warlord | Entered Proximity Caves 1915 | -4/Proximity Caves | Spotted B-86 Titan 1955 | -4/Proximity Caves | Learned location of 1 exit from Research 1966 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 1972 | -4/Proximity Caves | Discovered new exit (range 11) 1974 | -4/Proximity Caves | Identified exit to Factory 1975 | -4/Proximity Caves | Entered Factory 1975 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1976 | -4/Factory | Loaded intel: 195 non-interactive machine locations 1988 | -4/Factory | Identified exit to Upper Caves 1988 | -4/Factory | Identified exit to Extension 1988 | -4/Factory | Identified exit to Armory 2055 | -4/Factory | Entered Upper Caves 2056 | -4/Upper Caves | Identified exit to Upper Caves 2062 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2097 | -4/Upper Caves | Encountered a Warlord checkpoint 2098 | -4/Upper Caves | Learned Research security intel 2106 | -4/Upper Caves | Learned 4 Research zone layouts 2162 | -4/Upper Caves | Entered another Upper Caves area 2165 | -4/Upper Caves | Discovered new exit (range 15) 2204 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2211 | -4/Upper Caves | Discovered new exit (range 13) 2214 | -4/Upper Caves | Identified exit to Zhirov 2214 | -4/Upper Caves | Entered Zhirov 2214 | -4/Zhirov | Discovered new exit (range 3) 2219 | -4/Zhirov | Met Zhirov 2223 | -4/Zhirov | Learned location of Testing (-2) 2223 | -4/Zhirov | Learned location of Command (-1) 2226 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2230 | -4/Zhirov | Found Alien Artifact 2230 | -4/Zhirov | Identified Integrated Reactor 2230 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2266 | -4/Zhirov | Found Alien Artifact 2280 | -4/Zhirov | Identified exit to Proximity Caves 2280 | -4/Zhirov | Entered Proximity Caves 2333 | -3/Proximity Caves | Discovered new exit (range 8) 2334 | -3/Proximity Caves | Identified exit to Research 2335 | -3/Proximity Caves | Entered Research 2335 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2336 | -3/Research | Identified exit to Research 2337 | -3/Research | Identified exit to Quarantine 2416 | -3/Research | Spotted B-86 Titan 2421 | -3/Research | Entered Quarantine 2440 | -3/Quarantine | Found Alien Artifact 2444 | -3/Quarantine | Spotted Alpha 7 2449 | -3/Quarantine | Found Alien Launcher 2477 | -3/Quarantine | Met incapacitated Sigix Warrior 2477 | -3/Quarantine | Lockdown squad dispatched 2481 | -3/Quarantine | Spotted Lightning 2481 | -3/Quarantine | Spotted Lightning 2481 | -3/Quarantine | Spotted Lightning 2491 | -3/Quarantine | Imp. Hacking Suite fried by hacking feedback 2513 | -3/Quarantine | Found Alien Artifact 2513 | -3/Quarantine | Identified Core Reset Matrix 2513 | -3/Quarantine | Identified Dimensional Node Initializer 2513 | -3/Quarantine | Identified Transdimensional Reconstructor 2513 | -3/Quarantine | Identified Subatomic Replicator 2513 | -3/Quarantine | Identified Sigix Terminator 2513 | -3/Quarantine | Used Core Reset Matrix 2517 | -3/Quarantine | Sensed 11 artifacts in vicinity 2522 | -3/Quarantine | Discovered exit to Research (range 11) 2523 | -3/Quarantine | Incoming assault squad redirected 2526 | -3/Quarantine | Entered Research 2526 | -2/Research | Warlord forces began assault on 0b10 2526 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2530 | -2/Research | Met up with Warlord 2552 | -2/Research | Lost 10 parts (2p2n5u1w) 2610 | -2/Research | Identified exit to Testing 2611 | -2/Research | Spotted CW-VWI(L) 2636 | -2/Research | Research machine network offline 2638 | -2/Research | Entered Testing 2656 | -2/Testing | Adv. System Shield fried by hacking feedback 2661 | -2/Testing | Spotted Striker 2661 | -2/Testing | Spotted Striker 2663 | -2/Testing | Spotted Alpha 7 2664 | -2/Testing | Stole the SGEMP Prototype 2665 | -2/Testing | Warped through subspace 2694 | -2/Testing | Lost 4 parts (1p2n1u) 2703 | -2/Testing | Spotted Fortress 2722 | -2/Testing | Discovered new exit (range 6) 2723 | -2/Testing | Identified exit to Section 7 2723 | -2/Testing | Entered Section 7 2724 | -2/Section 7 | Sensed 22 artifacts in vicinity 2724 | -2/Section 7 | Spotted S7 Guard 2757 | -2/Section 7 | Found Integrated Dissipator 2757 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 2763 | -2/Section 7 | Spotted B-90 Cyclops 2778 | -2/Section 7 | Spotted S7 Guard 2782 | -2/Section 7 | Spotted Alpha 7 2782 | -2/Section 7 | Spotted Alpha 7 2787 | -2/Section 7 | Spotted B-99 Colossus 2788 | -2/Section 7 | Incoming investigation squad redirected 2806 | -2/Section 7 | Released all parts (12) 2806 | -2/Section 7 | Integrated with Sigix Exoskeleton 2817 | -2/Section 7 | Spotted Executioner 2817 | -2/Section 7 | Spotted Executioner 2824 | -2/Section 7 | Spotted Striker 2824 | -2/Section 7 | Spotted Striker 2831 | -2/Section 7 | Lost 5 parts (1p3n1u) 2846 | -2/Section 7 | Found Sigix Sheargun 2847 | -2/Section 7 | Found Sigix Sheargun 2850 | -2/Section 7 | Spotted Striker 2850 | -2/Section 7 | Spotted Striker 2864 | -2/Section 7 | Found Sigix Shearcannon 2866 | -2/Section 7 | Destroyed Striker 2866 | -2/Section 7 | Destroyed Striker 2981 | -2/Section 7 | Destroyed Striker 3018 | -2/Section 7 | Destroyed 29 combat bots 3032 | -2/Section 7 | Destroyed Striker 3050 | -2/Section 7 | Spotted Striker 3054 | -2/Section 7 | Destroyed Striker 3064 | -2/Section 7 | Spotted Striker 3072 | -2/Section 7 | Destroyed Striker 3077 | -2/Section 7 | Scanned by Researcher 3078 | -2/Section 7 | Destroyed Investigator 3101 | -2/Section 7 | Build established: Alien-Sigix 3119 | -2/Section 7 | Destroyed 28 combat bots 3144 | -2/Section 7 | Intercept squad dispatched 3166 | -2/Section 7 | Spotted Tracker 3166 | -2/Section 7 | Destroyed Tracker 3167 | -2/Section 7 | Spotted Tracker 3168 | -2/Section 7 | Destroyed Tracker 3218 | -2/Section 7 | Spotted Combat Programmer 3221 | -2/Section 7 | Destroyed Combat Programmer 3229 | -2/Section 7 | Destroyed Executioner 3262 | -2/Section 7 | Destroyed 36 combat bots 3395 | -2/Section 7 | Spotted Executioner 3404 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 3407 | -2/Section 7 | Destroyed Executioner 3411 | -2/Section 7 | Spotted Striker 3413 | -2/Section 7 | Spotted Executioner 3413 | -2/Section 7 | Spotted Striker 3413 | -2/Section 7 | Spotted Striker 3415 | -2/Section 7 | Destroyed Striker 3417 | -2/Section 7 | Destroyed Striker 3417 | -2/Section 7 | Destroyed Striker 3417 | -2/Section 7 | Spotted Executioner 3419 | -2/Section 7 | Destroyed Executioner 3422 | -2/Section 7 | Spotted Striker 3425 | -2/Section 7 | Spotted Executioner 3426 | -2/Section 7 | Destroyed Executioner 3428 | -2/Section 7 | Destroyed Striker 3434 | -2/Section 7 | Spotted Striker 3436 | -2/Section 7 | Destroyed Striker 3440 | -2/Section 7 | Destroyed Executioner 3448 | -2/Section 7 | Lost 5 parts (2u3w) 3454 | -2/Section 7 | Sterilization system engaged 3454 | -2/Section 7 | Non-combat units ordered to evacuate 3454 | -2/Section 7 | Found Prototype Processor 3454 | -2/Section 7 | Identified Exp. Targeting Computer 3472 | -2/Section 7 | Destroyed 38 combat bots 3495 | -2/Section 7 | Found Core Expander 3495 | -2/Section 7 | Installed Core Expander, added new Power slot 3496 | -2/Section 7 | Found Core Expander 3496 | -2/Section 7 | Installed Core Expander, added new Weapon slot 3498 | -2/Section 7 | Found Core Expander 3498 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 3536 | -2/Section 7 | Core integrity fell below 50% 3548 | -2/Section 7 | Discovered new exit (range 17) 3554 | -2/Section 7 | Combat units ordered to evacuate 3568 | -2/Section 7 | Entered Access 3568 | -1/Access | Evolved 2 slots: Utility x2 3569 | -1/Access | Attacked by Zhirov 3572 | -1/Access | Destroyed Svarog 3572 | -1/Access | Destroyed Zhirov 3573 | -1/Access | Emitted hypermatrix ping 3574 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 3578 | -1/Access | Assembled emerged from beneath the floor 3578 | -1/Access | Destroyed Perun 3581 | -1/Access | Found Prototype Hackware 3581 | -1/Access | Identified Quantum Router 3587 | -1/Access | Found Unknown Protection 3587 | -1/Access | Identified Adv. Powered Armor 3626 | -1/Access | Assembled emerged from beneath the floor 3651 | -1/Access | Energy Cycler disabled 3678 | -1/Access | Discovered new exit (range 17) 3689 | -1/Access | Entered Command 3694 | -1/Command | Emitted hypermatrix ping 3699 | -1/Command | Assembled emerged from beneath the floor 3717 | -1/Command | Assembled emerged from beneath the floor 3767 | -1/Command | Assembled emerged from beneath the floor 3802 | -1/Command | Spotted M Guard 3802 | -1/Command | Spotted M Guard 3802 | -1/Command | Spotted Combat Programmer 3803 | -1/Command | Spotted Combat Programmer 3813 | -1/Command | Destroyed M Guard 3839 | -1/Command | Destroyed M Guard 3842 | -1/Command | Destroyed Combat Programmer 3845 | -1/Command | Destroyed Combat Programmer 3845 | -1/Command | All MAIN.C guards destroyed 3874 | -1/Command | Assembled emerged from beneath the floor 3964 | -1/Command | High security lockdown imminent 3986 | -1/Command | Fired Sigix Terminator 3986 | -1/Command | MAIN.C activated Command garrisons 3991 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 4007 | -1/Command | Destroyed 176 combat bots 4026 | -1/Command | Core integrity fell below 50% 4073 | -1/Command | Destroyed 21 combat bots 4083 | -1/Command | Assembled emerged from beneath the floor 4094 | -1/Command | System corruption reached 10% 4109 | -1/Command | Assembled emerged from beneath the floor 4116 | -1/Command | Spotted B-99 Colossus 4130 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 4137 | -1/Command | Discovered new exit (range 18) 4137 | -1/Command | Spotted B-99 Colossus 4142 | -1/Command | Spotted B-99 Colossus 4149 | *** | Heading to fleet! Last Messages --------------- 04140_ Stasis field depleted. 04142_ Slug penetrates Wall. 04142_ The Access Shell folds into the floor. 04142_ Triggered Stasis Trap. 04142_ A bubble of rippling energy engulfs the area. 04142_ Field strength at 77. 04143_ Field strength at 54. 04144_ Slug penetrates B-99 Colossus. 04144_ Slug penetrates Wall. 04144_ Field strength at 10. 04145_ Stasis field depleted. 04146_ Quantum Shear penetrates B-99 Colossus. 04147_ Penetrated by Slug. 04147_ Slug penetrates Wall. 04148_ System corrupted: Component data lost. 04148_ Penetrated by Slug. 04148_ Slug penetrates Wall. 04149_ P-80 Master resets K-01 Serf, system corruption cleaned. 04149_ Penetrated by Slug. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????+## ########### ################# | | ?????? ##+########### ################# | | ??????#### ] # # / / "" | | ??????#### # # #### """" | | ????? #### !! + / #### """" | | ????? #### !! # # #### "" | | ????? #### !! # # ########## | | ????? ################# h ####################### | | ????? #################h/gp####################### | | ???? ################ lp ###################### | | ????? ############# ^ ###################### | | ???? ############ ##################### | | ????? ############# ###################### | | ????? ############ ^ k ##################### | | ????? ################ ###################### | | ???? # ####### ##################### | | ????? / ] ######## ^^###################### | | ????? # #######% ##################### | | ???? # ######## ###;################## | | ????? # #####BB BB ################### | | ????? #############BB BB ################### | | ????? ############# %^ ############???#### | | ????? p ####### ############??????? | | ?????###### ####### ^ ############??????? | | ??????#####l####### %" % #############?????? | | ??????##### ####### "X ############??????? | | ??????### ##### % ############??????? | | ???????## ##### ############??????? | | ??????? ##### ^ ############??????? | | ???????##d ##### ############??????? | | ????????# g ##### ###########???????? | | ?????????##+##############################???????? | | ????????? p C ##########################???????? | | ??????????/ #########################????????? | | ??????????? ########################?????????? | | ??????????? g ########################?????????? | | ???????????? #######################??????????? | | ????????????? ######################???????????? | | ?????????????? [#####################????????????? | | ????????????????###################??????????????? | | ?????????????????#################???????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????#???????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 73 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 300 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 90 Evasion (%) 78 Targeting Accuracy 20 Target Analysis 8 Offensive Hacking 26 Defensive Hacking 28 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Transdimensional Reconstructor Integrated Dissipator Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Core Expander Sigix Terminator Achievements -------------- Boltbath Torch WMD Challenges ------------ None Game ------ Seed ThermalDamperPenetrator Manual? 0 Play Time 01:22:08 Cumulative 281.6 hours Start 2023.06.07 @ 08:54:40 End 2023.06.07 @ 10:24:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 825 Rogue 825 Adventurer 0 Explorer 0 Win Type 2 Total 17 Types 8/0/7/2/0/0/0/0/0 Lore% 90 Gallery% 87 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8813f716-887d-4c13-9cf1-02bd883b84bc