Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 20:12:25 Player: Kaisercar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (161) 805 Value Destroyed (5932) 5932 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1968) 1968 TOTAL SCORE: 14225 Bonus ------- High Alert Combat Kills 669 Follower Combat Kills 99 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 154/300 Energy 128/150 System Corruption 10% Temperature Cool (9) Movement Walking (260) Ox2 Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (8) ------ Coolant Injector Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Focal Shield > --- WEAPON (3) ------- Proton Cannon Missile Launcher > --- INVENTORY (25) --- Heavy Laser Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Transmission Jammer > --- WEAPON ----------- Phase Cannon Phase Cannon Heavy Pick > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Cooled Deuterium Engine Medium Treads Advanced Heat Sink Coolant Injector Improved Terrain Scanner Jamming Amplifier Focal Shield Improved Hacking Suite System Restoration Module System Restoration Module High-powered Tractor Beam Proton Cannon Proton Cannon Heavy Ion Cannon Phase Cannon Improved Proton Missile Launcher Rocket Launcher Missile Launcher Missile Launcher Missile Launcher [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 . . 1 . . . 2 . Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 129 | 8 8 1 9 2 1 . 15 13 13 3 2 12 11 6 25 Power 17 | 1 1 . . . . . 3 2 1 1 . 2 1 . 5 Engine 10 | 1 1 . . . . . 2 1 . . . 1 . . 4 Core 6 | . . . . . . . 1 1 1 1 . 1 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 28 | 2 2 . 3 . . . 3 3 3 . . 3 4 . 5 Treads 18 | 2 . . 3 . . . 3 3 3 . . . 3 . 1 Leg 9 | . 2 . . . . . . . . . . 3 . . 4 Wheel 1 | . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 45 | 2 2 1 2 . . . 5 5 8 1 . 5 2 5 7 Device 21 | 1 . . 1 . . . 1 1 5 1 . 3 1 3 4 Storage 6 | 1 2 . 1 . . . . . 1 . . . . 1 . Processor 7 | . . . . . . . 3 . . . . 2 1 1 . Hackware . | . . . . . . . . . . . . . . . . Protection 11 | . . 1 . . . . 1 4 2 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 3 3 . 4 2 1 . 4 3 1 1 2 2 4 1 8 Energy Gun 8 | 1 . . 1 1 . . 2 . . . 1 1 . . 1 Energy Cannon 13 | . 1 . 2 . 1 . . . 1 . 1 1 2 . 4 Ballistic Gun 8 | 2 1 . . . . . 1 2 . 1 . . 1 . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . 1 . . Launcher 6 | . . . 1 1 . . 1 . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . 1 . . . Corrupted Parts 2 | . . . . . . . . . . . . . . 1 1 System Corruption 13 | . . . . . . . . . . . . . . 7 6 Parts Lost 46 | . 1 . 1 . . . 1 5 5 . 6 . . . 27 Power 5 | . . . . . . . 1 . . . . . . . 4 Propulsion 11 | . 1 . . . . . . 1 . . 3 . . . 6 Utility 16 | . . . 1 . . . . 3 4 . . . . . 8 Weapon 14 | . . . . . . . . 1 1 . 3 . . . 9 Highest Loss Streak 8 | . 1 . 1 . . . 1 2 3 . 6 . . . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 3 10 15 14 15 15 15 14 14 13 14 9 3 4 12 12 Power . | . . . . . . . . 1 1 3 2 . 1 2 1 Propulsion 1 | 1 . . . 1 1 1 3 1 1 2 1 . . 1 . Utility 5 | . 7 12 10 9 9 9 5 6 3 2 1 1 2 3 5 Weapon 4 | . 2 3 4 5 5 5 5 6 6 6 3 1 1 5 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 32 | . 5 1 3 . . . 6 2 2 . 7 . 2 . 4 Power 4 | . . . . . . . . . 1 . 3 . . . . Propulsion 3 | . 2 . . . . . 1 . . . . . . . . Utility 16 | . 3 . 1 . . . 5 1 . . 2 . 1 . 3 Weapon 9 | . . 1 2 . . . . 1 1 . 2 . 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 92 99 100 100 99 98 97 99 53 58 93 92 77 Engine 7 | . 14 14 11 11 11 11 4 8 . . . 5 7 6 5 Core 1 | . . . . . . . 3 . 8 7 3 1 . . . Treads 17 | . 11 . 15 33 33 33 27 26 27 23 11 1 10 6 5 Leg 4 | . 15 28 11 . . . . . . . . 16 11 . 1 Device 13 | . 14 7 11 11 11 11 9 9 23 29 16 14 23 20 11 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 3 . . 5 3 Processor 10 | . . . . . . . 17 9 2 . . 4 22 26 26 Protection 7 | . . 6 11 11 11 11 9 17 8 7 3 . . . 5 Energy Gun 3 | . 3 . 4 10 6 . 6 1 5 7 4 3 . . . Energy Cannon 10 | . 10 14 11 10 15 21 8 9 8 7 3 9 9 13 10 Ballistic Gun 2 | . 6 . . . . . 2 6 3 7 3 . . . . Ballistic Cannon 1 | . 7 14 4 . . . . . . . . . 4 . . Peak Build Rating 68 | 7 9 10 23 23 23 23 33 34 36 40 40 45 53 68 68 Average Rating 32 | 5 7 9 16 22 22 22 29 32 33 39 21 29 50 62 47 On Entrance 26 | . 7 9 10 23 22 23 23 33 33 33 40 1 45 53 67 Avg Prop Armor Cover (%) 8 | . . . . . . . 6 . . . . . 9 9 8 Naked Turns 33 | . . . . . . . . . . . 26 7 . . . Heaviest Build 118 | 13 30 34 38 38 41 41 44 55 53 45 45 34 35 114 118 Greatest Support 84 | 40 40 20 66 66 66 66 66 62 62 62 62 60 84 28 48 Greatest Overweight (x) 37 | . 1 1 11 . . . . 1 . . 6 . 1 4 37 Average Overweight (x) . | . . 1 . . . . . . . . . . . 3 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 25 25 Average Capacity 15 | 7 11 15 15 15 15 15 15 15 15 15 9 5 5 24 17 Most Carried 22 | 6 15 15 15 15 15 15 15 15 15 15 15 5 5 22 22 Average Carried 12 | 4 10 15 14 15 15 15 14 14 13 14 9 3 4 12 12 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 25 25 Final Carried 22 | 6 15 15 15 15 15 15 15 15 15 15 5 5 5 22 1 Class Distribution -------------------- 58% | Mutant 22% | Scavenger-Mutant 5% | Assassin 5% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Gunner | -7/DSF Assassin | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Matter Collected 3451 | 313 313 69 167 245 . 25 401 538 410 . . . 234 176 560 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4635 | 121 415 35 343 29 . 25 843 845 821 . . . 236 112 810 Parts 290 | 9 26 4 41 7 . 4 51 49 46 . . . 18 8 27 Haulers Intercepted 7 | . 1 . 2 . . . 2 . 1 . . . 1 . . Recyclers Shooed 4 | . 1 . . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Combat Hostiles Destroyed 128 | . 11 3 11 4 . 3 18 25 22 . . . 8 2 21 Guns 27 | . 6 . 1 1 . . 6 7 4 . . . 1 . 1 Cannons 49 | . 5 3 5 . . 1 5 8 8 . . . 1 2 11 AOE 51 | . . . 5 3 . 2 7 9 10 . . . 6 . 9 Classes Destroyed 18 | 2 6 . 2 . . . 3 2 2 . . . 1 . . Worker 2 | . . . . . . . 1 . 1 . . . . . . Builder 8 | . . . 3 . . . 1 . 4 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 7 | . 1 . 2 . . . 2 . 1 . . . 1 . . Recycler 5 | 1 . . . . . . 3 . 1 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . Watcher 6 | . 2 . 1 . . . 2 1 . . . . . . . Swarmer 49 | . 6 3 7 4 . 3 7 7 2 . . . 6 . 4 Grunt 43 | . 5 . 1 . . . 5 7 14 . . . . . 11 Brawler 3 | . . . . . . . . . 3 . . . . . . Duelist 3 | . . . . . . . . 1 . . . . . . 2 Sentry 14 | . . . 3 . . . 3 5 1 . . . . 1 1 Demolisher 1 | . . . . . . . . . 1 . . . . . . Specialist 3 | . . . . . . . 2 . . . . . 1 . . Hunter 7 | . . . . . . . 1 4 1 . . . . . 1 Programmer 4 | . . . . . . . . 1 . . . . . 1 2 Heavy 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 2 5 3 9 4 . 3 5 5 11 . . . 3 1 7 Combat Bots Only 7 | . 3 3 4 4 . 3 4 5 7 . . . 3 1 7 Max Kills in Single Turn 4 | 1 1 1 4 3 . 2 4 4 4 . . . 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 3 . 2 2 4 2 . . . 3 . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Hostile Shots Fired 727 | . 77 9 27 6 . 3 76 148 86 . 6 . 19 42 228 Missed 210 | . 23 2 7 4 . 1 20 37 28 . . . 4 17 67 Hits 517 | . 54 7 20 2 . 2 56 111 58 . 6 . 15 25 161 Melee 26 | . . . . . . . . 2 1 . 6 . . . 17 Projectile 491 | . 54 7 20 2 . 2 56 109 57 . . . 15 25 144 AOE 4 | . . . . . . . . . 4 . . . . . . Critical Strikes 20 | . . . . . . . 2 6 2 . 3 . . . 7 Actively Blocked 2 | . . . . . . . . 1 . . 1 . . . . Damage Taken 8812 | . 514 56 223 18 . 14 734 1798 1436 . 265 . 245 253 3256 Core 1510 | . 40 9 20 . . . 84 182 157 . 116 . 47 27 828 Absorbed by Shields 76 | . . . . . . . . . 76 . . . . . . Redirected to Shielding 113 | . . . . . . . . 31 2 . 9 . . . 71 Ignored by Resistances 42 | . . . . . . . . . . . . . . . 42 Regen/Repaired (Parts) 49 | . . . . . . . 49 . . . . . . . . Core Remaining (%) 74 | 100 . 80 . . . 95 . . 23 . . . 76 . . Volleys Fired 424 | 11 50 4 26 2 . 4 78 104 49 . . . 7 6 83 Largest 3 | 2 2 2 2 2 . 1 2 2 2 . . . 3 2 3 Hottest 255 | 70 90 90 120 120 . 75 150 150 138 . . . 196 170 255 Shots Fired 672 | 19 99 8 43 3 . 4 117 145 87 . . . 14 12 121 Gun 204 | 19 58 . 3 1 . . 32 46 33 . . . 3 . 9 Cannon 401 | . 41 8 34 1 . 3 75 91 41 . . . 8 12 87 Launcher 67 | . . . 6 1 . 1 10 8 13 . . . 3 . 25 Special . | . . . . . . . . . . . . . . . . Kinetic 130 | 11 50 4 14 . . . 13 34 2 . . . 2 . . Thermal 460 | 8 49 4 20 1 . 3 94 103 72 . . . 9 12 85 Explosive 67 | . . . 6 1 . 1 10 8 13 . . . 3 . 25 Electromagnetic 15 | . . . 3 1 . . . . . . . . . . 11 Robot Hit Streak 13 | 3 8 2 4 2 . 1 8 13 12 . . . 6 6 13 Robot Miss Streak 5 | 3 5 2 4 1 . 1 3 2 3 . . . 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 371 | 10 52 4 22 1 . 2 60 71 55 . . . 8 7 79 Core Hits 273 | 4 21 3 21 4 . 3 47 42 60 . . . 14 3 51 Critical Kills 1 | . . . . . . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | 1 . . . . . . . 1 1 . . . . . . Burn 2 | 1 . . . . . . . 1 . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . . Melee Attacks 34 | . . . . . . . . 1 . . . . . 6 27 Impact 1 | . . . . . . . . 1 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . 6 27 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14011 | 120 800 85 995 190 . 192 2089 2315 2746 . . . 528 231 3720 Guns 2195 | 120 555 . 29 9 . . 471 480 369 . . . 31 . 131 Cannons 5654 | . 245 85 380 . . 50 789 1080 663 . . . 150 231 1981 Explosions 6117 | . . . 586 177 . 142 804 755 1698 . . . 347 . 1608 Melee . | . . . . . . . . . . . . . . . . Ramming 45 | . . . . 4 . . 25 . 16 . . . . . . Kinetic 1327 | 46 347 49 159 . . . 210 429 23 . . . 64 . . Thermal 6305 | 74 453 36 221 . . 50 1050 1131 1009 . . . 117 231 1933 Explosive 6117 | . . . 586 177 . 142 804 755 1698 . . . 347 . 1608 Electromagnetic 217 | . . . 29 9 . . . . . . . . . . 179 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 2 3 5 . . . . 9 10 Average Corruption 4 | . . . . . . . 2 2 4 . . . . 1 6 Corruption Purged 9 | . . . . . . . . . . . . . . 1 8 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 94 | . . . . . . . 2 24 25 . . . . 1 42 Message Errors 27 | . . . . . . . 1 3 7 . . . . 1 15 Matter Fused 24 | . . . . . . . . 9 3 . . . . . 12 Heat Flow Errors 10 | . . . . . . . . 2 3 . . . . . 5 Energy Discharges 8 | . . . . . . . . 4 . . . . . . 4 Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 7 | . . . . . . . . 2 3 . . . . . 2 Data Loss (major) 6 | . . . . . . . . 1 2 . . . . . 3 Misfires 5 | . . . . . . . . 1 4 . . . . . . Alerts 2 | . . . . . . . . . 2 . . . . . . Weapon Failures 4 | . . . . . . . . 2 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 208 | . . . . 7 . 5 61 11 25 . . . . . 99 Projectiles 105 | . . . . . . 5 5 11 . . . . . . 84 Explosions 103 | . . . . 7 . . 56 . 25 . . . . . 15 Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 472 | . . . . . . . 58 141 9 . . . . . 264 Shots 18 | . . . . . . . 3 4 1 . . . . . 10 Rammed 8 | . . . . 1 . . 4 . 3 . . . . . . Targets Rammed 8 | . . . . 1 . . 4 . 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 444 | 27 204 180 276 36 . 54 316 268 129 . . . 51 198 444 Average Temperature 84 | 11 75 94 99 20 . 27 98 57 47 . . . 24 84 119 Received Heat Transfer 2117 | . 159 . 36 . . . 252 585 335 . . . 27 60 663 Effects 11 | . . . . . . . 6 . . . . . . . 5 Energy Bleed 2 | . . . . . . . 1 . . . . . . . 1 Interference 9 | . . . . . . . 5 . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 16 | . 2 1 . . . . 3 4 1 . . . 1 . 4 Heat Transferred 9861 | 296 1147 74 407 . . 74 1702 1619 1693 . . . 185 259 2405 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Maximum Alert Level 4 | . . . 1 . . . 2 4 3 1 . . 1 . 2 Low Security (%) 55 | 100 100 100 90 100 . 100 51 . . . 100 100 88 100 28 Level 1 18 | . . . 9 . . . 43 24 . 100 . . 11 . 46 Level 2 15 | . . . . . . . 5 27 64 . . . . . 25 Level 3 6 | . . . . . . . . 21 35 . . . . . . Level 4 4 | . . . . . . . . 26 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . Peak Influence 1182 | 5 90 85 231 118 . 72 411 1182 882 333 88 24 202 105 654 Initial 575 | . . . 13 25 . . . 226 575 333 88 . . 105 9 Average 265 | 1 31 24 63 25 . 12 177 728 678 293 44 1 68 16 290 Influence Increases 4847 | 15 340 85 385 113 . 82 736 1006 840 . . 43 202 85 915 Destroy 0b10 Robot/C 2620 | . 220 60 220 80 . 60 360 500 500 . . . 160 40 420 Destroy 0b10 Robot/NC 175 | 15 25 . 35 . . . 45 5 45 . . . 5 . . Destroy Leader 442 | . 46 10 56 10 . 10 88 40 112 . . . 20 20 30 Allied During Kill 30 | . . . . . . . . 1 29 . . . . . . Successful Hack 153 | . 29 . 14 . . . 25 28 . . . 43 . 14 . Disable Machine 225 | . . 15 30 15 . . 45 30 45 . . . . . 45 Anti-Garrison Action 450 | . . . . . . . . 250 . . . . . . 200 Destroy Structure 527 | . 5 . 30 8 . 12 98 92 94 . . . 17 11 160 Lose Combat Pursuer 225 | . 15 . . . . . 75 60 15 . . . . . 60 Influence Decreases 4193 | 15 340 50 353 180 . 82 388 172 1289 480 253 43 . 273 275 Entered New Map 1460 | . . . 22 42 . . . 122 607 400 165 . . 97 5 Time Decay 1915 | 15 330 50 171 138 . 82 378 . 422 80 30 43 . 176 . Lost Part 458 | . 10 . 10 . . . 10 50 50 . 58 . . . 270 Lost Ally 60 | . . . . . . . . . 60 . . . . . . Purge Threat 300 | . . . 150 . . . . . 150 . . . . . . Squads Dispatched 13 | . 1 . . . . . 2 . 6 . . 1 . 3 . Investigation 2 | . 1 . . . . . . . 1 . . . . . . Extermination 3 | . . . . . . . . . . . . 1 . 2 . Reinforcement 5 | . . . . . . . 2 . 2 . . . . 1 . Assault 2 | . . . . . . . . . 2 . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Distress Signals 13 | . . . 2 . . . 6 3 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 182 | . 16 5 15 4 . 1 30 32 32 . 6 . 8 2 31 Peak Tracking Total 8 | . 4 3 5 4 . 1 5 7 8 . 6 . 3 1 5 Tactical Retreats 14 | . 1 . . . . . 5 3 1 . . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Traps Triggered 8 | . 1 . . . . . 1 . 1 1 . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Machines Disabled 20 | . . 1 2 1 . . 3 5 3 . . . . . 5 Max in Single Turn 2 | . . 1 1 1 . . 1 1 1 . . . . . 2 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Garrison Relay 5 | . . . . . . . . 3 . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Machines Accessed 33 | . 6 . 5 . 1 . 7 4 2 1 . 4 . 3 . Terminals 24 | . 5 . 5 . . . 3 4 2 1 . 3 . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . 1 . Total Hacks 67 | . 19 . 11 . 1 . 14 5 4 2 . 5 . 6 . Successful 31 | . 9 . 4 . 1 . 7 3 1 . . 5 . 1 . Failed 35 | . 10 . 6 . . . 7 2 3 2 . . . 5 . Catastrophic 9 | . . . 5 . . . . 1 2 . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 35 | . 16 . 9 . 1 . 3 . 4 . . . . 2 . Terminals 51 | . 17 . 11 . . . 6 5 4 2 . 4 . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . Recycling Units 6 | . 2 . . . . . 2 . . . . . . 2 . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . 1 . 2 . Terminal Hacks 21 | . 7 . 4 . 1 . 1 3 1 . . 4 . . . Robot Analysis 5 | . 3 . 1 . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . . . . 1 . 1 . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . . . . . . Terminals 2 | . 1 . . . . . 1 . . . . . . . . Botnet 2 | . 1 . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . 5 . . . 7 2 1 1 . 3 . 3 . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 19 | . . . . . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . 11 2 . . . . . 11 Machine Destruction 21 | . . . . . . . . 11 2 . . . . . 8 Programmers 3 | . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Total Allies 4 | . . . . . . . . 4 . . . . . . . Largest Group 4 | . . . . . . . . 4 4 . . . . . . Highest-Rated Group 104 | . . . . . . . . 104 104 . . . . . . Highest-Rated Ally 39 | . . . . . . . . 39 39 . . . . . . Initial Warlord ECA Mod 15 | . . . . . . . . . 7 6 6 6 6 15 15 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . 29 . . . . . . Total Damage 579 | . . . . . . . . . 579 . . . . . . Kills 6 | . . . . . . . . . 6 . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Active Infowar (turns) 6442 | 62 1081 113 233 . . . 1099 1691 329 . . 306 366 1010 152 Terrain 1686 | . . . . . . . . . 25 . . 306 366 989 . Seismic 1489 | 62 1081 113 233 . . . . . . . . . . . . Machine Analysis 3119 | . . . . . . . 1099 1691 329 . . . . . . Jamming 1521 | . . . . . . . . . . . . . 359 1010 152 Robot Analysis Total 5 | . 3 . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Turns Passed 10807 | 115 1081 242 411 660 319 462 1142 1691 1021 178 80 425 366 1010 1604 Spaces Moved 5389 | 45 518 120 165 446 218 312 530 809 401 110 86 301 214 549 565 Core 205 | 6 . . 1 . . . . . . . 62 13 . . 123 Treads 3452 | 39 203 . 88 446 218 312 530 809 401 110 24 53 90 . 129 Legs 1036 | . 315 120 76 . . . . . . . . 235 116 . 174 Wheels 696 | . . . . . . . . . . . . . 8 549 139 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 145 145 145 145 145 158 158 158 50 50 115 115 50 Average Speed 162 | 145 169 190 168 145 145 145 155 164 158 158 88 133 142 159 227 Slowest Speed 1900 | 160 190 190 600 145 145 145 170 217 158 158 350 170 240 160 1900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 . . . . . . Exploration Rate (%) 48 | 5 63 44 20 94 62 87 55 77 28 3 68 8 95 11 52 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . . . . 1 . 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 167 | . . . 12 8 . 13 37 2 27 . . . 5 8 55 Terrain Destroyed 503 | . . . 30 9 . 14 101 71 95 . . . 17 11 155 Melee 19 | . . . . . . . . . . . . . . 6 13 Projectile 66 | . . . 1 1 . 1 40 2 13 . . . 1 5 2 AOE 418 | . . . 29 8 . 13 61 69 82 . . . 16 . 140 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac DSF Fac Gar Total 6709 | 72 627 126 257 455 223 317 733 1017 707 118 88 320 266 658 725 Wait 444 | 2 22 . 38 3 . . 68 22 206 . . . 5 73 5 Move 5373 | 44 517 119 164 445 217 311 530 807 400 110 85 300 213 549 562 Hop . | . . . . . . . . . . . . . . . . Pick Up 100 | 7 17 1 7 . 1 . 10 12 11 3 . 4 4 18 5 Fast Attach 61 | 6 3 . 3 1 1 . 5 3 2 . 3 10 10 1 13 Attach 45 | 1 . . 2 . . . 3 9 6 2 . 4 2 1 15 Detach 3 | . . . . . . . . 1 1 . . . 1 . . Swap 87 | 1 5 1 7 2 1 2 18 16 16 1 . . 2 4 11 Drop 92 | . 13 1 10 1 3 . 17 11 13 2 . 2 15 . 4 Fire 424 | 11 50 4 26 2 . 4 78 104 49 . . . 7 6 83 Melee 34 | . . . . . . . . 1 . . . . . 6 27 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 8 | . . . . 1 . . 4 . 3 . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . . Rewire 33 | . . . . . . . . 31 . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: Gar / DSF) -7/DSF -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Discovered new exit (range 15) 1197 | -10/Materials | Entered Mines 1259 | -10/Mines | Assembled infested the area 1264 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1381 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1410 | -10/Mines | Discovered new exit (range 16) 1439 | -10/Mines | Entered Materials 1439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1635 | -9/Materials | Identified exit to Mines 1837 | -9/Materials | Central database locked down 1850 | -9/Materials | Entered Mines 1972 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1989 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2028 | -9/Mines | Discovered new exit (range 7) 2227 | -9/Mines | Learned Materials security intel 2274 | -9/Mines | Discovered new exit (range 9) 2297 | -9/Mines | Learned location of 1 exit from Lower Caves 2504 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2504 | -9/Mines | Discovered new exit (range 5) 2510 | -9/Mines | Entered Exiles 2532 | -9/Exiles | Discovered new exit (range 15) 2550 | -9/Exiles | Met 8R-AWN 2570 | -9/Exiles | Met EX-HEX 2615 | -9/Exiles | Met EX-BIN 2631 | -9/Exiles | Aligned with FarCom system 2632 | -9/Exiles | Given EX-Vault access code 2669 | -9/Exiles | Opened EX-Vault 2680 | -9/Exiles | Found Gui. Plasma Cannon 2717 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2755 | -9/Exiles | Met EX-DEC 2816 | -9/Exiles | Discovered new exit (range 11) 2829 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2829 | -9/Exiles | Entered Mines 3268 | -8/Mines | Discovered new exit (range 9) 3291 | -8/Mines | Entered Materials 3291 | -8/Materials | Evolved 2 slots: Utility x2 3760 | -8/Materials | Discovered new exit (range 5) 3794 | -8/Materials | Repaired Hvy. Particle Cannon 4392 | -8/Materials | Discovered new exit (range 8) 4433 | -8/Materials | Identified exit to Garrison 4433 | -8/Materials | Entered Garrison 4839 | -8/Garrison | Triggered checkpoint 4986 | -8/Garrison | Discovered new exit (range 9) 5023 | -8/Garrison | Triggered checkpoint 5051 | -8/Garrison | Build established: Scavenger-Mutant 5052 | -8/Garrison | Garrison Relay disabled 5226 | -8/Garrison | Discovered new exit (range 12) 5297 | -8/Garrison | Triggered checkpoint 5313 | -8/Garrison | Garrison Relay disabled 5398 | -8/Garrison | Triggered checkpoint 5515 | -8/Garrison | Discovered new exit (range 14) 5575 | -8/Garrison | Triggered checkpoint 5669 | -8/Garrison | Triggered checkpoint 5947 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6085 | -8/Garrison | Garrison Relay disabled 6124 | -8/Garrison | Entered Materials 6124 | -8/Materials | Accompanied by 4 allies 6192 | -8/Materials | Garrison activated, responded to threat 6294 | -8/Materials | Lost 3 allies 6393 | -8/Materials | Crushed by falling debris 6453 | -8/Materials | Crushed by falling debris 6453 | -8/Materials | Core integrity fell below 50% 6493 | -8/Materials | Lost 3 parts (2u1w) 6507 | -8/Materials | Destroyed 7 combat bots 7112 | -8/Materials | Build established: Mutant 7134 | -8/Materials | Discovered new exit (range 5) 7145 | -8/Materials | Entered Factory 7145 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7323 | -7/Factory | Sucked down chute 7323 | -7/Factory | Entered Waste 7336 | -7/Waste | Spotted C-40 Crusher 7336 | -7/Waste | Spotted C-40 Crusher 7352 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7355 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7361 | -7/Waste | Spotted C-40 Crusher 7361 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7368 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7368 | -7/Waste | Released all parts (4) 7373 | -7/Waste | Spotted C-40 Crusher 7377 | -7/Waste | Spotted C-40 Crusher 7385 | -7/Waste | Spotted C-40 Crusher 7396 | -7/Waste | Discovered new exit (range 14) 7397 | -7/Waste | Crushed by Compactor (1 part destroyed) 7403 | -7/Waste | Entered Factory 7428 | -7/Factory | Lost 6 parts (3n3w) 7476 | -7/Factory | Identified exit to Garrison 7601 | -7/Factory | Identified exit to DSF 7828 | -7/Factory | Entered DSF 7881 | -7/DSF | Additional patrols routed to DSF 7946 | -7/DSF | Discovered new exit (range 16) 8154 | -7/DSF | Sterilization system engaged 8160 | -7/DSF | Build established: Gunner 8174 | -7/DSF | Ambient heat levels rising (+10) 8189 | -7/DSF | Ambient heat levels rising (+10) 8194 | -7/DSF | Entered Factory 8194 | -6/Factory | Evolved 2 slots: Utility x2 8494 | -6/Factory | Build established: Skirmisher 8846 | -6/Factory | Build established: Assassin 9144 | -6/Factory | Discovered new exit (range 13) 9204 | -6/Factory | Identified exit to Garrison 9204 | -6/Factory | Entered Garrison 9346 | -6/Garrison | Triggered checkpoint 9575 | -6/Garrison | Lost 7 parts (1p2n3u1w) 9660 | -6/Garrison | Triggered checkpoint 9690 | -6/Garrison | Destroyed 7 combat bots 9777 | -6/Garrison | Discovered new exit (range 10) 9874 | -6/Garrison | Triggered checkpoint 9931 | -6/Garrison | Lost 5 parts (1p1n3w) 10004 | -6/Garrison | Heavy support dispatched to Factory 10163 | -6/Garrison | H-XX Assembler disabled 10182 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10270 | -6/Garrison | Lost 6 parts (2n2u2w) 10521 | -6/Garrison | Discovered new exit (range 8) 10568 | -6/Garrison | Spotted B-75 Beast 10591 | -6/Garrison | Core integrity fell below 50% 10592 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10618 | -6/Garrison | Core integrity fell below 20% 10645 | -6/Garrison | Lost 8 parts (1p1n3u3w) 10764 | -6/Garrison | Triggered checkpoint 10801 | -6/Garrison | Triggered checkpoint 10806 | -6/Garrison | System corruption reached 10% 10808 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- data lost. 10714_ System corrupted: Heat flow error (+153). 10726_ RIF Installer disabled. 10735_ System corrupted: Matter fused (-8). 10760_ System corrupted: Missile Launcher failed to launch. 10762_ G-50 Soldier destroyed. 10765_ The unstable cave ceiling collapses. 10770_ G-50 Soldier destroyed. 10777_ Acquired Carbon-fiber Leg. 10778_ Acquired 35 matter. 10779_ System corrupted: Substantial component data lost. 10781_ Acquired Hvy. Laser. 10782_ Acquired 38 matter. 10783_ Acquired 46 matter. 10785_ Acquired Lgt. Angular Momentum Engine. 10794_ System corrupted: Matter fused (-7). 10801_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ?????????????????????????#??#???????? | | ????????????????????????? ## ???????? | | ???????????????????????### ???????? | | ????????????#???????????"# ###?????? | | ???????????? ???????????"! ??????? | | ???????????? #??????????? g ??????? | | ???????????? #??????????? g ???????? | | ???????####? #???????????# ##??????? | | ???????# ## #??????????##g ###????? | | ######## ############# x #????? | | ^ /x #????? | | ^ @ # #????? | | ### ## ### #########??#????? | | ??# ##### #?# #???????????????? | | ?# ????# #### ####?????????????? | | ?##" #????# # #?????????????? | | ??# #????# # ##????????????? | | ??#" #????# # #????????????? | | ??#"""#????# # ##????????????? | | ??#####??### # ##?????????????? | | ?????????# ## # #??????????????? | | ?????????# " ###??????????????? | | ?????????# #### #????????????????? | | ?????????### #??###????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ???????????# #?????????????????????? | | ??########?# #?????????????????????? | | ###"##"#"### #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ############^ #?????????????????????? | | ???????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 65 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Particle Cannon | 62% | -8/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionTerrainPrototype Manual? 0 Play Time 01:13:36 Cumulative 83.9 hours Start 2026.02.17 @ 19:00:03 End 2026.02.17 @ 20:12:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 40 Adventurer 75 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4bb4c56-a16d-4144-af12-da7786c6a928