Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.07 @ 19:08:38 Player: Knightshade Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (198) 990 Value Destroyed (6432) 6432 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1473) 1473 TOTAL SCORE: 11655 Bonus ------- High Alert Combat Kills 490 Follower Combat Kills 145 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -62 Cogmind --------- Core Integrity 0/550 Matter 334/450 Energy 204/240 System Corruption 0% Temperature Warm (142) Movement Rolling (130) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Compact Matter Pod Light Armor Plating Improved Light Armor Plating Makeshift Light Armor Plating Relay Coupler [Grunt] (20) > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (20) --- Light Nuclear Core Improved VTOL Module Improved VTOL Module Makeshift Flight Unit Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield System Shield Relay Coupler [Demolisher] (29) Relay Coupler [Hunter] (18) Makeshift System Restoration Module Shock Rifle Hypervelocity Gauss Rifle Subdweller Shrapnel Launcher Missile Launcher Heavy Rocket Launcher Improved Datajack Makeshift Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Matter Pod Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module Improved VTOL Module Makeshift Flight Unit Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Shield Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Makeshift System Restoration Module Cobbler Unit Hypervelocity Gauss Rifle Heavy Rocket Launcher Improved Datajack [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Light Armor Plating Device Cobbler Unit Storage High-capacity Storage Unit Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Powered Cannon Ballistic Gun Barrage Gun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Slots Evolved 4 | . . . 4 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 4 . . . Weapon . | . . . . . . . Parts Attached 106 | 6 7 22 37 7 24 3 Power 11 | 1 . 3 2 2 3 . Engine 4 | 1 . 3 . . . . Core 7 | . . . 2 2 3 . Reactor . | . . . . . . . Propulsion 24 | 2 1 5 10 . 6 . Treads 11 | 2 . . 5 . 4 . Leg . | . . . . . . . Wheel 10 | . . 5 3 . 2 . Hover 1 | . . . 1 . . . Flight 2 | . 1 . 1 . . . Utility 31 | 2 3 3 15 2 6 . Device 7 | 1 . 2 1 2 1 . Storage 7 | 1 2 . 4 . . . Processor . | . . . . . . . Hackware 3 | . . . . . 3 . Protection 14 | . 1 1 10 . 2 . Artifact . | . . . . . . . Weapon 40 | 1 3 11 10 3 9 3 Energy Gun 17 | . 3 4 2 . 5 3 Energy Cannon 2 | . . . 1 1 . . Ballistic Gun 10 | 1 . 4 4 . 1 . Ballistic Cannon 5 | . . 1 2 2 . . Launcher 5 | . . 2 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 8 | . 1 . 4 . 3 . Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 19 | . 3 3 4 4 5 . Power 3 | . . 1 . 1 1 . Propulsion 5 | . . 1 3 . 1 . Utility 6 | . 1 . 1 2 2 . Weapon 5 | . 2 1 . 1 1 . Highest Loss Streak 2 | . 2 2 2 1 1 . To Critical Strikes 1 | . . . . 1 . . Average Backups 14 | 3 18 6 15 15 18 20 Power . | . . . 1 . . 1 Propulsion 3 | 1 5 . 3 4 3 3 Utility 6 | . 8 3 5 7 10 9 Weapon 3 | 1 4 2 4 1 3 6 Tool/Special . | . . . . . . . Unused Backups 66 | . 1 19 21 . 12 13 Power 5 | . . . 3 . 2 . Propulsion 13 | . . 3 7 . 1 2 Utility 26 | . 1 13 . . 3 9 Weapon 21 | . . 3 10 . 6 2 Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 89 | . 98 85 89 90 87 90 Engine 6 | . 14 13 . . . . Core 5 | . . . 8 14 9 9 Treads 12 | . 28 7 10 16 7 . Wheel 8 | . . 20 7 . 6 9 Device 4 | . 2 . 4 11 8 . Storage 10 | . 14 1 10 16 17 18 Hackware 2 | . . . . . 13 9 Protection 17 | . 11 13 29 19 6 27 Energy Gun 9 | . 24 9 2 . 12 17 Energy Cannon 1 | . . . . 7 . . Ballistic Gun 6 | . 2 14 7 . . . Ballistic Cannon 2 | . . 2 8 1 . . Peak Build Rating 54 | 6 11 19 42 53 54 41 Average Rating 27 | 4 9 15 34 49 40 39 On Entrance 24 | . 6 11 19 42 53 41 Naked Turns . | . . . . . . . Heaviest Build 96 | 13 96 96 82 73 72 65 Greatest Support 42 | 40 40 40 42 40 40 28 Greatest Overweight (x) 7 | . 4 2 7 1 5 2 Average Overweight (x) 1 | . 2 . 2 1 2 2 Largest Inventory Capacity 25 | 8 25 25 20 20 20 20 Average Capacity 16 | 7 23 6 18 20 20 20 Most Carried 25 | 5 25 25 20 20 20 20 Average Carried 14 | 3 18 6 17 16 19 20 Final Capacity 25 | 8 25 5 20 20 20 20 Final Carried 25 | 5 25 5 19 20 20 20 Class Distribution -------------------- 75% | Mutant 17% | Bothacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Matter Collected 6941 | 305 384 1620 2376 529 1687 40 Remotely 195 | . . . . . 195 . Salvage Created 6968 | 146 594 910 1765 1456 1995 102 Parts 444 | 12 44 51 112 79 130 16 Haulers Intercepted 10 | . 1 . 5 . 4 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Combat Hostiles Destroyed 144 | . 10 23 32 34 36 9 Guns 66 | . 8 17 24 . 16 1 Cannons 36 | . . 4 7 25 . . AOE 34 | . 2 . 1 3 20 8 Classes Destroyed 18 | 2 6 4 3 . 2 1 Worker 13 | . 4 . 5 . 4 . Builder 8 | . 1 . 3 . 4 . Tunneler 4 | 3 . . 1 . . . Hauler 10 | . 1 . 5 . 4 . Recycler 3 | 1 . . . . 2 . Operator 2 | . . . . . 2 . Watcher 13 | . 3 . 5 1 4 . Swarmer 29 | . 3 3 6 6 4 7 Grunt 48 | . 7 1 9 12 19 . Brawler 2 | . . . 1 . 1 . Duelist 5 | . . . 2 1 2 . Protector 1 | . . . . . 1 . Sentry 32 | . . 1 11 10 9 1 Hunter 9 | . . . 3 5 1 . Programmer 1 | . . . . . . 1 Artisan 1 | . . 1 . . . . Cobbler 1 | . . 1 . . . . Subdweller 18 | . . 18 . . . . Best Kill Streak 10 | 1 4 3 5 6 10 8 Combat Bots Only 8 | . 3 3 4 6 6 8 Max Kills in Single Turn 3 | 1 3 1 2 2 3 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . 1 . 1 2 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Hostile Shots Fired 682 | . 61 123 178 142 144 34 Missed 169 | . 16 31 34 36 47 5 Hits 513 | . 45 92 144 106 97 29 Melee 3 | . . . 3 . . . Projectile 510 | . 45 92 141 106 97 29 AOE 4 | . . 4 . . . . Critical Strikes 21 | . 3 4 4 4 4 2 Damage Taken 6328 | . 423 1524 1719 1203 1221 238 Core 743 | . 66 120 98 126 300 33 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1819 | . 133 429 493 350 342 72 Regen/Repaired (Parts) 362 | . . . 172 . 190 . Core Remaining (%) 62 | 100 . 25 . . . . Volleys Fired 517 | 15 48 127 121 99 96 11 Largest 2 | 1 2 2 2 2 2 2 Hottest 140 | 20 80 110 140 120 115 100 Shots Fired 818 | 15 84 225 231 109 133 21 Gun 573 | 15 84 166 180 . 112 16 Cannon 202 | . . 42 51 107 2 . Launcher 43 | . . 17 . 2 19 5 Special . | . . . . . . . Kinetic 455 | 15 33 171 185 25 25 1 Thermal 183 | . . . 27 84 72 . Explosive 33 | . . 11 . . 18 4 Electromagnetic 147 | . 51 43 19 . 18 16 Robot Hit Streak 37 | 9 12 37 26 11 21 8 Robot Miss Streak 3 | 1 2 1 3 1 2 1 Penetration Max 1 | . . . 1 . . . Secondary Targets 9 | . 2 2 4 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 589 | 13 65 142 170 78 108 13 Core Hits 299 | 5 29 47 82 36 91 9 Critical Kills 11 | . . . . 6 5 . Critical Parts Destroyed 5 | . . . 2 . 3 . Critical Strikes 32 | . . 1 9 9 13 . Burn 7 | . . . 2 . 5 . Meltdown 6 | . . . . 6 . . Destroy 11 | . . 1 2 . 8 . Blast 8 | . . . 5 3 . . Melee Attacks 5 | . . . . . 5 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16050 | 166 1000 2510 3550 3775 3953 1096 Guns 7072 | 166 827 1964 2431 . 1505 179 Cannons 5111 | . . 546 1040 3427 98 . Explosions 3867 | . 173 . 79 348 2350 917 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6322 | 166 340 1858 2853 725 282 98 Thermal 4937 | . 173 . 469 3050 1245 . Explosive 2945 | . . . . . 2126 819 Electromagnetic 1846 | . 487 652 228 . 300 179 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 . . . . Average Corruption 2 | . . 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots 1 | . . . . 1 . . Overflow Damage 277 | . . . 24 119 46 88 Projectiles 134 | . . . 24 110 . . Explosions 143 | . . . . 9 46 88 Melee . | . . . . . . . Knockbacks 20 | . . 7 8 5 . . Impact . | . . . . . . . Kinetic 18 | . . 7 6 5 . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 139 | . . . 28 29 82 . Shots 6 | . . . 1 2 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 448 | . 170 48 448 120 322 225 Average Temperature 100 | . 56 19 131 38 82 109 Received Heat Transfer 2808 | . 324 324 909 558 594 99 Effects 12 | . . . 11 . 1 . Shutdowns 4 | . . . 4 . . . Energy Bleed 3 | . . . 3 . . . Interference 1 | . . . . . 1 . Short Circuit 1 | . . . 1 . . . Damage (major) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Fried 13 | . 3 8 1 . 1 . Impact Corruptions . | . . . . . . . Robots Melted 6 | . . . . 6 . . Combat Hostiles 6 | . . . . 6 . . Parts Melted 12 | . . 3 1 7 1 . Heat Transferred 3667 | . 150 . 1025 . 2492 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 2 1 3 . 1 . Alert | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Maximum Alert Level 4 | . . . . 4 2 1 Low Security (%) 73 | 100 100 . 100 11 46 90 Level 1 7 | . . . . 27 14 9 Level 2 13 | . . . . 32 38 . Level 3 2 | . . . . 17 . . Level 4 1 | . . . . 10 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1304 | 5 99 . 152 1304 647 331 Initial 547 | . . . 22 . 547 . Average 162 | 1 6 . 23 570 270 71 Influence Increases 4647 | 20 331 130 1081 1344 1410 331 Destroy 0b10 Robot/C 2600 | . 200 100 640 680 800 180 Destroy 0b10 Robot/NC 275 | 20 45 . 95 5 110 . Destroy Leader 516 | . 48 . 210 30 198 30 Allied During Kill 17 | . . . . . 17 . Trap Triggered on 0b10 10 | . . . . . 10 . Successful Hack 125 | . 23 . 44 30 28 . Disable Machine 81 | . 9 . 36 . 27 9 Anti-Garrison Action 550 | . . . . 500 . 50 Destroy Structure 338 | . 6 . 41 69 190 32 Lose Combat Pursuer 135 | . . 30 15 30 30 30 Influence Decreases 4316 | 20 331 80 1131 40 2714 . Entered New Map 785 | . . . 28 . 757 . Time Decay 2891 | 20 311 80 1083 . 1397 . Lost Part 130 | . 20 . 20 40 50 . Lost Ally 60 | . . . . . 60 . Purge Threat 450 | . . . . . 450 . Squads Dispatched 11 | . . . 4 . 7 . Investigation 2 | . . . 1 . 1 . Extermination . | . . . . . . . Reinforcement 1 | . . . . . 1 . Assault 2 | . . . . . 2 . Garrison 6 | . . . 3 . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Distress Signals 9 | . 1 . 4 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 196 | . 17 25 47 38 58 11 Peak Tracking Total 7 | . 3 3 4 7 5 7 Tactical Retreats 8 | . . 1 1 2 2 2 Traps | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Traps Triggered 12 | . 2 . 1 6 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed 1 | . . . . . 1 . Triggered 1 | . . . . . 1 . Most Traps Carried 1 | . . . . . 1 . Machines | -11 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Disabled 12 | . 1 1 4 2 3 1 Max in Single Turn 1 | . 1 1 1 1 1 1 Garrison Relay 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Machines Accessed 42 | . 7 1 15 3 15 1 Terminals 32 | . 6 . 10 3 12 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 4 | . 1 . 2 . 1 . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 158 | . 28 1 67 6 52 4 Successful 108 | . 17 1 46 3 40 1 Failed 50 | . 11 . 21 3 12 3 Catastrophic 3 | . . . 1 . 1 1 Database Lockouts . | . . . . . . . Manual 106 | . 22 . 41 2 39 2 Terminals 139 | . 26 . 55 6 48 4 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 . 2 . Recycling Units 8 | . 2 . 5 . 1 . Scanalyzers 4 | . . . 4 . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 44 | . 6 1 17 3 16 1 Record 4 | . . . 4 . . . Prototype ID Bank 5 | . 2 . 2 . 1 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 2 | . . . . 1 . 1 Terminal Index 3 | . 1 . 1 . 1 . Recycling Unit Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 3 | . . . . . 3 . Locate Traps 7 | . 1 . 2 . 4 . Dispatch Records 1 | . . . . . 1 . Security Status 2 | . . . 1 . 1 . Hauler Manifests 1 | . . . 1 . . . Registered Components 3 | . 1 . 1 . 1 . Zone Layout 7 | . 1 . 3 . 3 . Patrol Navigation 1 | . . . . 1 . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . Scan Component 2 | . . . 1 . 1 . Repair 2 | . . . 1 . 1 . Recycling Unit Hacks 5 | . 2 . 2 . 1 . Report Inventory 2 | . 1 . 1 . . . Retrieve Matter 3 | . 1 . 1 . 1 . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 49 | . 9 . 20 . 20 . Terminals 49 | . 9 . 20 . 20 . Track 1 | . . . . . 1 . Botnet 19 | . 4 . 8 . 7 . Operators 3 | . . . 2 . 1 . Skim 26 | . 5 . 10 . 11 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 35 | . 6 . 14 3 11 1 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . 1 . Time 82 | . . . 38 . 44 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 833 | . 249 . 386 . 198 . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked 5 | . . . . . 5 . Non-combat . | . . . . . . . Combat 5 | . . . . . 5 . Robot Hacks Applied 5 | . . . . . 5 . formatsys_high 5 | . . . . . 5 . Relay Couplers Released 9 | . . . . 9 . . Machine Destruction 9 | . . . . 9 . . Attached 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Total Allies 5 | . . . . . 5 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 64 | . . . . . 64 . Highest-Rated Ally 18 | . . . . . 18 . Total Orders 1 | . . . . . 1 . STAY 1 | . . . . . 1 . Ally Attacks 31 | . . . . . 31 . Total Damage 565 | . . . . . 565 . Kills 6 | . . . . . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Active Infowar (turns) 886 | 19 529 338 . . . . Terrain 338 | . . 338 . . . . Seismic 548 | 19 529 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Turns Passed 19846 | 152 3405 5222 5274 2338 3262 193 Spaces Moved 8399 | 74 813 3387 1929 808 1331 57 Core 8 | 8 . . . . . . Treads 3405 | 66 813 541 932 808 245 . Legs . | . . . . . . . Wheels 4986 | . . 2846 997 . 1086 57 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 80 110 250 115 130 Average Speed 178 | 148 392 112 187 250 163 130 Slowest Speed 480 | 160 480 320 330 250 410 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 70 | 6 96 97 98 88 94 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 15 | . 3 1 7 . 4 . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 11 | . . 11 . . . . Spaces Dug 41 | . . 35 2 . . 4 Terrain Destroyed 428 | . 6 130 32 15 227 18 Melee . | . . . . . . . Projectile 31 | . . 1 17 13 . . AOE 397 | . 6 129 15 2 227 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Total 12493 | 99 940 4573 3405 1034 2288 154 Wait 3155 | . 44 953 1220 104 774 60 Move 8394 | 73 812 3386 1928 807 1331 57 Hop . | . . . . . . . Pick Up 97 | 5 24 22 31 8 6 1 Fast Attach 44 | 6 2 7 14 2 11 2 Attach 32 | . 4 3 11 5 9 . Detach 12 | . . 1 6 . 5 . Swap 81 | . 4 23 26 2 22 4 Drop 118 | . 2 32 48 5 28 3 Fire 517 | 15 48 127 121 99 96 11 Melee 5 | . . . . . 5 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . 2 . 16 Rewire . | . . . . . . . Trap 1 | . . . . . 1 . Miscellaneous 19 | . . 19 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 6) 1808 | -10/Materials | Discovered new exit (range 16) 1886 | -10/Materials | Learned 4 Recycling zone layouts 1920 | -10/Materials | Learned location of Subcaves (-10) 1942 | -10/Materials | Learned location of Mines (-10) 1956 | -10/Materials | Learned location of Storage (-7) 1959 | -10/Materials | Learned location of 2 exits from Mines 1963 | -10/Materials | Identified exit to Mines 1963 | -10/Materials | Identified exit to Materials 2002 | -10/Materials | Learned location of 2 exits from Mines 2952 | -10/Materials | Discovered new exit (range 8) 3212 | -10/Materials | Discovered exit to Materials (range 13) 3558 | -10/Materials | Entered Subcaves 3559 | -10/Subcaves | Approached by a straggling Scientist 3559 | -10/Subcaves | Identified exit to Recycling 3853 | -10/Subcaves | Visited Clippyterm 4533 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4566 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5173 | -10/Subcaves | Build established: Subdweller-Mutant 5490 | -10/Subcaves | Build established: Mutant 5693 | -10/Subcaves | Ambushed by Subdweller buried in earth 5701 | -10/Subcaves | Core integrity fell below 50% 5888 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5950 | -10/Subcaves | Ambushed by Subdweller buried in earth 6432 | -10/Subcaves | Discovered new exit (range 10) 6496 | -10/Subcaves | Disturbed a concealed Subdweller 6603 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 7183 | -10/Subcaves | Ambushed by Subdweller buried in earth 7571 | -10/Subcaves | Visited 4L-MR0's lab 7591 | -10/Subcaves | Found Prototype Energy Cannon 7595 | -10/Subcaves | Identified Powered Cannon 7724 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 7740 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 8042 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 8361 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 8432 | -10/Subcaves | Disturbed a concealed Subdweller 8733 | -10/Subcaves | Discovered new exit (range 4) 8780 | -10/Subcaves | Entered Materials 8780 | -8/Materials | Evolved 4 slots: Utility x4 9475 | -8/Materials | Build established: Scavenger-Mutant 10074 | -8/Materials | Identified exit to Factory 10174 | -8/Materials | Learned location of Extension (-6) 10212 | -8/Materials | Learned 4 Recycling zone layouts 10230 | -8/Materials | Build established: Mutant 10285 | -8/Materials | Learned Storage emergency access door positions 10352 | -8/Materials | Learned Factory trap positions 10384 | -8/Materials | Garrison activated, responded to threat 12474 | -8/Materials | Learned 12 Factory zone layouts 12617 | -8/Materials | Learned Storage stockpile data 12672 | -8/Materials | Learned Storage emergency access door positions 12801 | -8/Materials | Learned Factory trap positions 13537 | -8/Materials | Identified exit to Garrison 13888 | -8/Materials | Repaired Imp. Light Armor Plating 14054 | -8/Materials | Entered Garrison 14277 | -8/Garrison | Attached Powered Cannon, gained temporary slot: Power 14286 | -8/Garrison | Triggered checkpoint 14391 | -8/Garrison | Discovered new exit (range 15) 14496 | -8/Garrison | Triggered checkpoint 15030 | -8/Garrison | Discovered new exit (range 11) 15114 | -8/Garrison | Triggered checkpoint 15167 | -8/Garrison | Installed Relay Interface Framework 15346 | -8/Garrison | Garrison Relay disabled 15602 | -8/Garrison | Triggered checkpoint 15700 | -8/Garrison | Discovered new exit (range 8) 15738 | -8/Garrison | Triggered checkpoint 15782 | -8/Garrison | Discovered new exit (range 5) 15937 | -8/Garrison | Garrison Relay disabled 16056 | -8/Garrison | Triggered checkpoint 16234 | -8/Garrison | Triggered checkpoint 16241 | -8/Garrison | Build established: Bothacker-Mutant 16392 | -8/Garrison | Entered Materials 16792 | -8/Materials | First assault squad dispatched 16827 | -8/Materials | Core integrity fell below 50% 16907 | -8/Materials | Learned Storage garrison access intel 16958 | -8/Materials | Learned Factory security intel 16998 | -8/Materials | Learned 2 Storage zone layouts 17048 | -8/Materials | Learned location of Zion (-6) 17060 | -8/Materials | Learned 8 Factory zone layouts 17061 | -8/Materials | Learned Factory emergency access door positions 17070 | -8/Materials | Learned location of Lower Caves (-6) 17089 | -8/Materials | Learned location of 2 exits from Factory 17120 | -8/Materials | Learned Factory repair station intel 18605 | -8/Materials | Garrison activated, responded to threat 18811 | -8/Materials | Core integrity fell below 20% 19058 | -8/Materials | Discovered exit to Factory (range 16) 19171 | -8/Materials | Repaired Mak. Light Armor Plating 19249 | -8/Materials | Learned Storage stockpile data 19315 | -8/Materials | Learned 8 Factory zone layouts 19373 | -8/Materials | Learned Factory security intel 19420 | -8/Materials | Learned location of 1 exit from Storage 19455 | -8/Materials | Learned Storage security intel 19557 | -8/Materials | Learned 2 Storage zone layouts 19654 | -8/Materials | Identified exit to Garrison 19654 | -8/Materials | Entered Garrison 19663 | -8/Garrison | Build established: Mutant 19822 | -8/Garrison | Triggered checkpoint 19842 | -8/Garrison | Triggered checkpoint 19847 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 19705_ Acquired Shock Rifle. 19711_ Dropped Hvy. Particle Gun. 19711_ Acquired Shock Rifle. 19751_ Critical hit (Burn: +37). 19754_ Y-45 Defender IFF system glitched. 19758_ Critical hit (Burn: +37). 19781_ Y-45 Defender destroyed. 19784_ Acquired 40 matter. 19822_ S-10 Pest destroyed. 19822_ Beams of light sweep through the air. An alarm sounds. 19825_ S-10 Pest destroyed. 19825_ C-30 ARC bursts open, deploying its payload. 19825_ S-10 Pest unfolds itself. 19828_ S-10 Pest destroyed. 19828_ Destroyed Flight Unit. 19831_ S-10 Pest destroyed. 19831_ Destroyed Lgt. Assault Rifle. 19839_ The unstable cave ceiling collapses. 19842_ P-60 Hacker destroyed. 19844_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????+??????????????????????????????????????+ | | ?????????????????????????????????????????????????? | | ??????????????????????+??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????+??+????????????????????????????+?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????????????# # ?????+??????????? | | ??????????????????????+????? ??????????????? | | ???????????????????????????? % ????????????? | | ???????????????????????????? [ * ????????????? | | ??????????????????????????? # ?????????????+ | | ??????????????????????????? # #?????????????? | | ??????????????????????????? ?????????????? | | ??????????????????????????? ??????????????? | | ????????##########???????? ????????????????? | | ????????# [ [[!#???????? ??????????????????? | | ????????#[[[ #%#??###??? #???? #; Y ?????????? | | ????????########+####T#### ## ;; !%;????????? | | ???????????????#[* ^ |[ ????????? | | ???????????????#! @ ^^ ????????? | | ???????????????# ######## ^ ????????? | | ???????????????# #???????#+###Y #;;;;;??+?????? | | ???????????????# #??????????????? #?????????????? | | ???????????????# #??????????????????????????????? | | ??????########## #????????????????????????????+?? | | ??????# +??????????????????????????????? | | ??????# #??????????????????????????????? | | ??????# ##### ###??????????????????????????????? | | ??????# #???# #??????????????????????????????+?? | | ??????#####???# #??????????????????????????????+?? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# +????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# #????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????+ +????????????????????????????????? | | ??????????????? ?????????????????????????????+???? | | ??????????????? ????+?????????????????????+??????? | | ??????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 28 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1550 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 59 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Armor Plating | 4% | -8/Materials Mak. Light Armor Plating | 36% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustComponentRay Manual? 0 Play Time 02:53:07 Cumulative 133.8 hours Start 2025.09.06 @ 15:22:24 End 2025.09.07 @ 19:08:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 94 Rogue 0 Adventurer 94 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a99088c-649f-4538-915b-ee2b59b76b5f