Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 16:08:19 Player: VraethrDalkr Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (32) 160 Value Destroyed (777) 777 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 4822 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 579 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 340/340 System Corruption 0% Temperature Cool (0) Movement Hovering (180) Ox2 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (4) --- Gravmag System > --- UTILITY (5) ------ Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (5) ---- Cooled Deuterium Engine Cooled Deuterium Engine Enhanced Nuclear Core Improved Heat Sink Disposable Heat Sink Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System VTOL Module > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gatling Laser Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Cooled Deuterium Engine Enhanced Nuclear Core Improved Heat Sink Disposable Heat Sink [Rating: 48] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 . 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . . 1 . . . Utility 3 | . . 1 . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 79 | 10 8 4 . 20 2 7 2 26 Power 19 | 1 1 . . 2 1 1 2 11 Engine 13 | 1 1 . . 2 . 1 1 7 Core 6 | . . . . . 1 . 1 4 Reactor . | . . . . . . . . . Propulsion 23 | 5 3 1 . 5 . 4 . 5 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 5 | 5 . . . . . . . . Hover 11 | . 3 1 . 4 . . . 3 Flight 7 | . . . . 1 . 4 . 2 Utility 14 | 2 . 2 . 6 1 . . 3 Device 8 | 1 . 1 . 3 . . . 3 Storage 1 | 1 . . . . . . . . Processor 5 | . . 1 . 3 1 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 4 1 . 7 . 2 . 7 Energy Gun 10 | . 3 1 . 1 . 1 . 4 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 7 | 2 1 . . 3 . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 5 | . . . . 3 . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 1 . . 1 Parts Lost 19 | . . . . . . 1 . 18 Power 4 | . . . . . . 1 . 3 Propulsion 7 | . . . . . . . . 7 Utility 2 | . . . . . . . . 2 Weapon 6 | . . . . . . . . 6 Highest Loss Streak 13 | . . . . . . 1 . 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 94 84 97 100 87 Engine 11 | . 14 11 11 9 7 14 15 10 Wheel 2 | . 15 . . . . . . . Hover 15 | . 12 33 33 27 23 7 . 6 Flight 8 | . . . . . . 20 30 19 Device 14 | . 14 11 11 13 15 15 15 16 Storage 7 | . 14 11 11 9 7 7 7 2 Processor 13 | . . 11 11 18 15 15 15 15 Energy Gun 6 | . 9 11 11 8 . 5 7 5 Ballistic Gun 8 | . 18 11 11 7 7 7 7 3 Special Weapon 1 | . . . . 1 7 1 . 1 Peak Build Rating 48 | 9 9 10 10 29 32 36 36 48 Average Rating 23 | 7 8 9 10 21 27 33 35 35 On Entrance 18 | . 9 9 10 10 26 27 36 36 Naked Turns . | . . . . . . . . . Heaviest Build 28 | 14 15 13 13 18 17 20 18 28 Greatest Support 32 | 32 20 18 18 21 21 21 19 27 Greatest Overweight (x) 4 | . 2 . . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 Most Carried 8 | 8 8 7 7 8 8 8 8 8 Average Carried 7 | 4 7 5 6 7 8 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 8 8 6 7 8 8 8 8 5 Class Distribution -------------------- 61% | Scavenger-Scout 20% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Matter Collected 1151 | 388 86 . 63 134 . 217 24 239 Remotely . | . . . . . . . . . Salvage Created 1332 | 267 136 . . 134 . 308 41 446 Parts 60 | 12 14 . . 13 . . 3 18 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 4 | . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 17 | . 2 . . 3 . 1 1 10 Guns 16 | . 2 . . 3 . 1 1 9 Classes Destroyed 11 | 3 2 . . 3 . 1 . 2 Worker 4 | 2 1 . . . . . . 1 Tunneler 5 | 5 . . . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . Operator 1 | . . . . 1 . . . . Watcher 3 | . 2 . . 1 . . . . Swarmer 5 | . . . . 3 . . . 2 Grunt 7 | . 2 . . . . . 1 4 Sentry 3 | . . . . . . . . 3 Hunter 1 | . . . . . . . . 1 Compactor 1 | . . . . . . 1 . . Best Kill Streak 9 | 3 2 . . 3 . 1 1 9 Combat Bots Only 6 | . 2 . . 3 . 1 1 6 Max Kills in Single Turn 1 | 1 1 . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Hostile Shots Fired 337 | . 4 . . 11 . . . 322 Missed 119 | . 1 . . 2 . . . 116 Damage Taken 2264 | . 34 . . 82 . 39 81 2028 Core 728 | . 24 . . . . 4 81 619 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 9 | . . . . . . . . 9 Core Remaining (%) 97 | 100 90 . 100 100 . . . . Volleys Fired 120 | 22 15 . . 27 . 1 4 51 Largest 2 | 2 2 . . 2 . 2 2 2 Hottest 160 | 40 70 . . 100 . 81 81 160 Shots Fired 200 | 44 30 . . 39 . 2 5 80 Gun 171 | 44 30 . . 24 . 2 5 66 Cannon 4 | . . . . . . . . 4 Launcher . | . . . . . . . . . Special 25 | . . . . 15 . . . 10 Kinetic 103 | 44 23 . . 12 . 1 4 19 Thermal 97 | . 7 . . 27 . 1 1 61 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 18 | 5 7 . . 6 . 1 2 18 Robot Miss Streak 3 | 3 3 . . 2 . 1 1 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 120 | 24 12 . . 17 . 1 3 63 Core Hits 57 | 10 9 . . 8 . 1 1 28 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . . . . 3 Burn 3 | . . . . . . . . 3 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1829 | 251 116 . . 294 . 9 24 1135 Guns 1555 | 251 116 . . 294 . 9 24 861 Cannons 106 | . . . . . . . . 106 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 608 | 251 73 . . 139 . 9 24 112 Thermal 1221 | . 43 . . 155 . . . 1023 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 164 | . 30 . . 164 . 10 2 157 Average Temperature 43 | . 14 . . 34 . 9 2 55 Received Heat Transfer 570 | . 18 . . 9 . . . 543 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 4 | . . . . . . . . 4 Heat Transferred 2876 | . 112 . . 333 . . . 2431 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Peak Influence 514 | 40 160 67 25 190 131 92 239 514 Initial 108 | . 26 67 25 9 86 45 64 108 Average 146 | 17 94 67 25 76 108 76 216 351 Maximum Alert Level 2 | . . . . . . . 1 2 Low Security (%) 75 | 100 100 100 100 100 100 100 13 17 Level 1 15 | . . . . . . . 86 44 Level 2 8 | . . . . . . . . 38 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 . . 3 1 . . 5 Investigation 2 | . 1 . . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . 1 . . 2 1 . . 2 Assault . | . . . . . . . . . Garrison 2 | . . . . 1 . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Distress Signals 5 | . . . . 1 . . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 6 . 2 14 4 3 1 26 Peak Tracking Total 8 | . 3 . 2 6 3 2 1 8 Tactical Retreats 7 | . . . . 4 . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Traps Triggered 5 | . 1 . . . 1 . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Accessed 14 | . 4 . . 2 1 . . 7 Terminals 12 | . 2 . . 2 1 . . 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 33 | . 10 . . 5 2 . . 16 Successful 13 | . 8 . . 1 . . . 4 Failed 20 | . 2 . . 4 2 . . 12 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 29 | . 6 . . 5 2 . . 16 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 5 . . 1 . . . 4 Prototype ID Bank 1 | . 1 . . . . . . . Open Door 3 | . . . . . . . . 3 Emergency Access Points 1 | . 1 . . . . . . . Alert Level 3 | . 2 . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Report Inventory 3 | . 3 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 . . 2 1 . . 5 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total Allies 19 | . . . . . . 19 . . Largest Group 19 | . . . . . . 19 11 10 Highest-Rated Group 465 | . . . . . . 465 319 287 Highest-Rated Ally 35 | . . . . . . 35 35 35 Total Orders . | . . . . . . . . . Ally Attacks 154 | . . . . . . 73 7 74 Total Damage 4787 | . . . . . . 3368 246 1173 Kills 26 | . . . . . . 13 3 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Turns Passed 2695 | 175 377 60 151 633 233 286 156 624 Spaces Moved 2699 | 99 436 106 273 519 170 429 171 496 Core 2 | 2 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 314 | 97 217 . . . . . . . Hover 1583 | . 219 106 273 519 170 133 . 163 Flight 800 | . . . . . . 296 171 333 Fastest Speed 27 | 50 56 52 52 52 52 27 27 27 Average Speed 50 | 90 69 52 52 52 52 35 27 45 Slowest Speed 315 | 100 180 52 52 52 52 106 27 315 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . . 1 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 5 62 10 37 48 4 96 5 71 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 15 | . . . . 15 . . . . Terrain Destroyed 16 | . . . . 15 . . . 1 Melee . | . . . . . . . . . Projectile 16 | . . . . 15 . . . 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total 3796 | 143 489 110 281 821 314 559 280 799 Wait 774 | . 7 . 8 225 141 118 77 198 Move 2686 | 98 435 105 272 518 170 428 168 492 Hop 3 | . . . . . . . 1 2 Pick Up 48 | 9 8 . 1 12 . 2 4 12 Fast Attach 33 | 7 4 . . 4 1 2 1 14 Attach 11 | . . 3 . 2 . 1 . 5 Detach 5 | . 3 . . 1 . 1 . . Swap 35 | 3 4 1 . 14 1 4 1 7 Drop 63 | 4 13 1 . 18 1 2 6 18 Fire 120 | 22 15 . . 27 . 1 4 51 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 176 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Discovered new exit (range 4) 411 | -10/Materials | Discovered new exit (range 16) 441 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 557 | -9/Materials | Discovered new exit (range 15) 601 | -9/Materials | Identified exit to Mines 613 | -9/Materials | Entered Mines 661 | -9/Mines | Discovered new exit (range 8) 667 | -9/Mines | Identified exit to Materials 694 | -9/Mines | Build established: Scavenger-Mutant 764 | -9/Mines | Entered Materials 764 | -8/Materials | Evolved 2 slots: Utility x2 1058 | -8/Materials | Build established: Scavenger-Scout 1203 | -8/Materials | Garrison activated, responded to threat 1391 | -8/Materials | Discovered new exit (range 5) 1396 | -8/Materials | Identified exit to Factory 1397 | -8/Materials | Entered Factory 1397 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1398 | -7/Factory | Identified exit to Storage 1630 | -7/Factory | Sucked down chute 1630 | -7/Factory | Entered Waste 1634 | -7/Waste | Spotted C-40 Crusher 1643 | -7/Waste | Warlord forces began an assault 1671 | -7/Waste | Spotted C-40 Crusher 1676 | -7/Waste | Allies destroyed C-40 Crusher 1704 | -7/Waste | Spotted C-40 Crusher 1708 | -7/Waste | Spotted C-40 Crusher 1712 | -7/Waste | Allies destroyed C-40 Crusher 1743 | -7/Waste | Lost 8 allies 1757 | -7/Waste | Spotted C-40 Crusher 1761 | -7/Waste | Destroyed C-40 Crusher 1775 | -7/Waste | Discovered new exit (range 19) 1849 | -7/Waste | Identified exit to Factory 1916 | -7/Waste | Entered Factory 1916 | -7/Factory | Accompanied by 11 allies 1968 | -7/Factory | Discovered new exit (range 12) 1991 | -7/Factory | Identified exit to Factory 1993 | -7/Factory | Discovered exit to Storage (range 4) 2072 | -7/Factory | Entered Storage 2072 | -7/Storage | Accompanied by 10 allies 2288 | -7/Storage | Garrison activated, responded to threat 2413 | -7/Storage | Lost 6 allies 2433 | -7/Storage | Core integrity fell below 50% 2484 | -7/Storage | Core integrity fell below 20% 2508 | -7/Storage | Lost 13 parts (3p3n2u5w) 2696 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02598_ U-05 Engineer builds a Door. 02599_ Slug penetrates Wall. 02599_ Acquired 10 matter. 02622_ U-05 Engineer builds a Door. 02627_ Triggered Proton Bomb Trap. 02627_ A bubble of electromagnetic force engulfs the area. 02627_ Door malfunctions. 02643_ Acquired Plasma Cannon. 02648_ Gravmag System destroyed. 02677_ Y-54 Guardian heat spikes uncontrollably. 02678_ Gravmag System destroyed. 02678_ Gatling Laser destroyed. 02679_ Melted Lgt. Treads. 02680_ Y-54 Guardian heat spikes uncontrollably. 02681_ Y-54 Guardian critical meltdown. 02681_ Imp. Deuterium Engine melted. 02681_ Lgt. Treads melted. 02683_ Acquired 5 matter. 02685_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | # "!!" # """"??# ## #? | | # "![" # """"??# ## """"#? | | # "!!" # """"#?# ## """"#? | | %# =!" # """"#?# ## """"#? | | # """" # #?# ## """"#? | | %# # ?????# ## #? | | ########### ?????# #####+###? | | #?????????######?????# #??? | | % #????????????????????##+###### #??? | | % #???????????????????? ???# #??? | | #????????????###???# """"" ?# #??? | | ######???????###???# """"" ## #??? | | ######???????## ???# """"" ## #??? | | + " ##???????##"??? ## #??? | | #T####???????#T ??## """"" ## #??? | | ######?????####+???# """"" ## #??? | | ""#????????# ???# """"" ## #??? | | "#????????# ???# ???????# #??? | | ""#????????# ?#############k#??? | | ###????????# ?# % ![Yh #??? | | #??????????## #?# Y#######??? | | #???????????# #?# ! = #????????? | | #+#?########### #?# #????????? | | #########T### #?# ! #????????? | | ""## " ## #?# #????????? | | T"## " # ?######@##????????? | | ""## " + Y ????? ????????? | | ############ ??? ??????? | | #?########## ??##"T"#####"?????? | | " #??????????#####???####???????????? | | " #?????????????????????????????????? | | " #?????????????????????????????????? | | #?????????????????????????????????? | | ###?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationDrainedWarhead Manual? 0 Play Time 01:05:18 Cumulative 120.9 hours Start 2024.08.06 @ 18:52:16 End 2024.10.18 @ 16:08:19 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 49 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 27 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 95700f26-da75-4137-9a83-6461f0c788d2