Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:56:51 Player: SLUGGY Result: Destroyed by EMP Trap Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2026) 2026 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 5833 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 52/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Signal Interpreter Seismic Detector Beam Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter 0b10 Alert Chip Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Armored Treads Weight Redist. System Structural Scanner Signal Interpreter Seismic Detector Pulse Rifle High-powered Shotgun Rocket Launcher [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . 1 . . . . . Parts Attached 36 | 7 1 5 6 . . . 11 6 Power 4 | 1 . . 1 . . . 1 1 Engine 4 | 1 . . 1 . . . 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 . 2 1 . . . 2 2 Treads 7 | 2 . 2 1 . . . . 2 Leg 2 | . . . . . . . 2 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 2 1 . 1 . . . 4 2 Device 2 | 1 . . . . . . 1 . Storage 2 | 1 1 . . . . . . . Processor 3 | . . . 1 . . . 1 1 Hackware . | . . . . . . . . . Protection 3 | . . . . . . . 2 1 Artifact . | . . . . . . . . . Weapon 13 | 2 . 3 3 . . . 4 1 Energy Gun 4 | 1 . 1 . . . . 2 . Energy Cannon 3 | . . . 2 . . . 1 . Ballistic Gun 3 | 1 . 1 . . . . 1 . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 14 | . . 3 . . . . 7 4 Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . . . . . 1 3 Weapon 8 | . . 3 . . . . 4 1 Highest Loss Streak 3 | . . 1 . . . . 3 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 100 92 100 100 100 100 94 90 Engine 10 | . 14 14 11 11 11 11 7 8 Treads 19 | . 28 28 22 22 22 22 3 14 Leg 2 | . . . . . . . 14 2 Device 10 | . 14 14 11 11 11 11 9 5 Storage 10 | . 14 14 11 11 11 11 9 8 Processor 10 | . . . 11 11 11 11 18 17 Protection 2 | . . . . . . . 8 8 Energy Gun 3 | . 14 . 9 . . . 6 4 Energy Cannon 13 | . . . 5 22 22 22 9 8 Ballistic Gun 5 | . 14 18 7 . . . 2 8 Ballistic Cannon 6 | . . . 11 11 11 11 4 . Naked Turns 57 | . . . . . . . . 57 Heaviest Build 42 | 15 20 21 29 29 29 29 35 42 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 11 | . . . . . . . 10 11 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 9 Most Carried 10 | . 9 10 10 10 10 10 10 10 Average Carried 8 | . 3 9 9 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | . 9 10 10 10 10 10 10 5 Class Distribution -------------------- 49% | Scavenger-Gunner 25% | Scavenger-Skirmisher 16% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 1163 | 247 150 157 107 165 . . 123 214 Remotely . | . . . . . . . . . Salvage Created 2294 | 112 493 238 320 131 . . 442 558 Parts 172 | 4 39 20 22 19 . . 24 44 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 3 | . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 55 | . 10 7 9 10 . . 9 10 Guns 26 | . 10 7 2 . . . 3 4 Cannons 22 | . . . 7 8 . . 5 2 AOE 7 | . . . . 2 . . 1 4 Classes Destroyed 12 | 2 4 1 . . . . 2 3 Worker 3 | . . . . . . . 1 2 Builder 4 | . . . . . . . . 4 Tunneler 3 | 1 1 . . . . . . 1 Hauler 1 | . . . . . . . . 1 Recycler 2 | 1 1 . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 7 | . 3 . 3 . . . . 1 Swarmer 19 | . 3 3 3 10 . . . . Grunt 22 | . 7 2 4 . . . 6 3 Sentry 10 | . . 2 2 . . . 1 5 Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . . . . 2 Best Kill Streak 6 | 2 6 2 4 4 . . 3 5 Combat Bots Only 4 | . 3 2 3 4 . . 3 3 Max Kills in Single Turn 3 | 1 2 1 1 2 . . 1 3 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . . . 2 . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 369 | . 32 59 29 16 . . 109 124 Missed 112 | . 12 16 6 4 . . 32 42 Damage Taken 3671 | . 288 541 244 94 . . 1184 1320 Core 767 | . 38 117 33 16 . . 305 258 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 . 38 . . . 87 . . Volleys Fired 192 | 7 38 33 23 9 . . 46 36 Largest 3 | 2 2 2 3 3 . . 3 3 Hottest 166 | 60 60 60 141 159 . . 166 139 Shots Fired 421 | 14 76 40 65 27 . . 95 104 Gun 245 | 14 76 40 38 . . . 33 44 Cannon 152 | . . . 27 27 . . 62 36 Launcher 24 | . . . . . . . . 24 Special . | . . . . . . . . . Kinetic 187 | 7 38 36 39 9 . . 22 36 Thermal 136 | . . . 22 9 . . 61 44 Explosive 24 | . . . . . . . . 24 Electromagnetic 74 | 7 38 4 4 9 . . 12 . Robot Hit Streak 10 | 10 4 7 4 4 . . 10 7 Robot Miss Streak 10 | 1 3 3 10 2 . . 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 221 | 11 37 24 30 11 . . 53 55 Core Hits 120 | 3 24 11 16 10 . . 19 37 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . 3 1 . . 1 1 Burn 3 | . . . 1 . . . 1 1 Blast 2 | . . . 2 . . . . . Corrupt 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4710 | 145 653 310 487 302 . . 1092 1721 Guns 1980 | 145 562 310 221 . . . 374 368 Cannons 1495 | . . . 266 231 . . 628 370 Explosions 1235 | . 91 . . 71 . . 90 983 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1509 | 65 232 290 364 80 . . 183 295 Thermal 1497 | . 29 . 103 111 . . 811 443 Explosive 1045 | . 62 . . . . . . 983 Electromagnetic 659 | 80 330 20 20 111 . . 98 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . . Average Corruption 2 | . 2 4 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . 7 11 . . . . . . Message Errors 6 | . 4 2 . . . . . . Matter Fused 4 | . 1 3 . . . . . . Heat Flow Errors 4 | . 1 3 . . . . . . Energy Discharges 3 | . 1 2 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 40 | . . . . 2 . . . 38 Projectiles 10 | . . . . . . . . 10 Explosions 30 | . . . . 2 . . . 28 Melee . | . . . . . . . . . Knockbacks 2 | . . . . 2 . . . . Impact . | . . . . . . . . . Kinetic 2 | . . . . 2 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 98 | . 19 . . . . . . 79 Shots 4 | . 1 . . . . . . 3 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 593 | . 163 268 281 443 . . 593 302 Average Temperature 128 | . 59 118 105 166 . . 220 88 Received Heat Transfer 1320 | . 132 252 36 . . . 459 441 Effects 24 | . . 1 3 2 . . 17 1 Shutdowns 2 | . . . . . . . 2 . Energy Bleed 3 | . . 1 . . . . 1 1 Interference 14 | . . . 3 . . . 11 . Matter Decay 1 | . . . . 1 . . . . Short Circuit 2 | . . . . . . . 2 . Damage (minor) 1 | . . . . 1 . . . . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | 1 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 3234 | . 50 . 370 124 . . 1654 1036 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 374 | 10 212 206 374 207 . . 111 356 Initial 67 | . 6 24 21 67 . . . 4 Average 92 | 3 111 90 219 81 . . 57 91 Maximum Alert Level 1 | . 1 1 1 1 . . . 1 Low Security (%) 82 | 100 77 94 46 79 . 100 100 78 Level 1 17 | . 22 5 53 20 . . . 21 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 3 . 2 . . . 4 4 Investigation 4 | . 2 . 2 . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . . . . . 1 4 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 8 | . 1 . 3 . . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 17 12 14 10 . . 14 21 Peak Tracking Total 9 | . 5 3 5 4 . . 4 9 Tactical Retreats 6 | . . 2 1 . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 4 | . 3 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 4 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 7 | . 3 1 1 . . . 1 1 Max in Single Turn 1 | . 1 1 1 . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 19 | . 5 . 4 . 5 . 1 4 Terminals 14 | . 5 . 4 . . . 1 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 94 | . 17 . 14 . 50 . 1 12 Successful 74 | . 11 . 6 . 50 . 1 6 Failed 20 | . 6 . 8 . . . . 6 Catastrophic 3 | . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 25 | . 8 . 8 . 1 . . 8 Terminals 44 | . 17 . 14 . . . 1 12 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 63 | . 6 . 3 . 50 . 1 3 Record 49 | . . . . . 49 . . . Robot Analysis 1 | . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . 1 Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . Surveillance Status 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 5 . 3 . . . . 3 Terminals 11 | . 5 . 3 . . . . 3 Assimilate 1 | . 1 . . . . . . . Botnet 10 | . 4 . 3 . . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 5 . 3 . . . . 3 Full Trace Events 6 | . 4 . 2 . . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 2 | . 1 1 . . . . . . Largest Group 1 | . 1 1 . . . . . . Highest-Rated Group 31 | . 10 31 . . . . . . Highest-Rated Ally 31 | . 10 31 . . . . . . Total Orders 1 | . 1 . . . . . . . ROAM 1 | . 1 . . . . . . . Ally Attacks 8 | . . 8 . . . . . . Total Damage 84 | . . 84 . . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 7004 | 127 867 526 406 1017 1999 157 828 1077 Spaces Moved 3924 | 63 464 276 202 616 1248 99 352 604 Core 122 | 4 . . . . . . 2 116 Treads 3450 | 59 464 276 202 616 1248 99 64 422 Legs 352 | . . . . . . . 286 66 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 90 50 Average Speed 161 | 153 160 160 160 160 160 160 178 157 Slowest Speed 600 | 160 160 160 160 160 160 160 550 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 73 60 15 93 93 16 22 57 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 195 | . 15 . . 5 . . 5 170 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 195 | . 15 . . 5 . . 5 170 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 4244 | 76 513 321 234 628 1251 98 471 652 Wait 57 | . . . . . . . 57 . Move 3916 | 62 463 275 201 615 1247 98 351 604 Hop . | . . . . . . . . . Pick Up 25 | . 10 5 1 2 2 . 4 1 Fast Attach 18 | 7 . . 2 . . . 6 3 Attach 9 | . . 3 2 . . . 4 . Detach 1 | . . . . . . . 1 . Swap 9 | . 1 2 2 . . . 1 3 Drop 16 | . 1 3 3 2 2 . 1 4 Fire 192 | 7 38 33 23 9 . . 46 36 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Discovered new exit (range 16) 859 | -10/Materials | Discovered new exit (range 16) 995 | -10/Materials | Entered Mines 1336 | -10/Mines | Received a Mining Laser from a helpful Derelict 1391 | -10/Mines | Build established: Scavenger-Mutant 1424 | -10/Mines | Assembled infested the area 1475 | -10/Mines | Discovered new exit (range 10) 1490 | -10/Mines | Core integrity fell below 50% 1521 | -10/Mines | Entered Materials 1521 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1803 | -9/Materials | Build established: Scavenger-Gunner 1901 | -9/Materials | Discovered new exit (range 16) 1925 | -9/Materials | Identified exit to Mines 1927 | -9/Materials | Entered Mines 2266 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2269 | -9/Mines | Identified exit to Zion 2496 | -9/Mines | Learned location of 1 exit from Lower Caves 2683 | -9/Mines | Discovered new exit (range 7) 2691 | -9/Mines | Identified exit to Materials 2844 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2865 | -9/Mines | Discovered exit to Materials (range 11) 2867 | -9/Mines | Learned location of 2 exits from Materials 2933 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2934 | -9/Mines | Discovered new exit (range 5) 2941 | -9/Mines | Identified exit to Exiles 2944 | -9/Mines | Entered Exiles 3000 | -9/Exiles | Met 8R-AWN 3039 | -9/Exiles | Met EX-HEX 3104 | -9/Exiles | Met EX-DEC 3266 | -9/Exiles | Discovered new exit (range 14) 3293 | -9/Exiles | Identified exit to Mines 3454 | -9/Exiles | Visited The Gauntlet 3773 | -9/Exiles | Met EX-BIN 3804 | -9/Exiles | Aligned with FarCom system 3805 | -9/Exiles | Given EX-Vault access code 3895 | -9/Exiles | Opened EX-Vault 3915 | -9/Exiles | Found Prototype Processor 3935 | -9/Exiles | Identified 0b10 Alert Chip 3997 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4160 | -9/Exiles | Learned location of Zion (-7) 4496 | -9/Exiles | Discovered exit to Mines (range 15) 4943 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4943 | -9/Exiles | Entered Mines 5084 | -8/Mines | Discovered exit to Materials (range 8) 5100 | -8/Mines | Entered Materials 5100 | -8/Materials | Evolved 2 slots: Utility x2 5101 | -8/Materials | Identified exit to Factory 5101 | -8/Materials | Identified exit to Storage 5236 | -8/Materials | Build established: Scavenger-Skirmisher 5531 | -8/Materials | Garrison activated, responded to threat 5573 | -8/Materials | Lost 3 parts (1p1u1w) 5665 | -8/Materials | Core integrity fell below 50% 5928 | -8/Materials | Entered Storage 6948 | -8/Storage | Released all parts (8) 6955 | -8/Storage | Core integrity fell below 20% 7005 | -8/Storage | Destroyed by EMP Trap Last Messages --------------- 06948_ Released Arm. Treads. 06948_ Released Med. Storage Unit. 06948_ Released 0b10 Alert Chip. 06948_ Released Beam Cannon. 06948_ Released Hvy. Assault Rifle. 06948_ Released Arm. Treads. 06948_ Released Imp. Ion Engine. 06948_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06948_ O-16 Technician uses terminal to summon reinforcements. 06948_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 06948_ O-16 Technician locks terminal. 06961_ U-05 Engineer lays Concrete. 06962_ U-05 Engineer builds a Wall. 06963_ K-01 Serf collects debris. 06971_ U-05 Engineer builds a Wall. 06985_ Acquired 37 matter. 07001_ K-01 Serf cleans the Transfer Shaft. 07005_ Triggered EMP Trap. 07005_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ????#![* #??????????# ! 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""" #?????????????????????? | | ??????????????# #r """ #?????????????????????? | | ??????????????# + """ #?????????????????????? | | ??????????????# %# #?????????????????????? | | ?##"""##??????# ##########?????????????????????? | | ?# T#????### # #????????????????????????????? | | ## ###?##### #####??????????????????????????? | | #####+######## # #??????????????????????????? | | ## #??????????????????????????? | | # #??????????????????????????? | | % ## #??????????????????????????? | | #####+########% %# #??????????????????????????? | | ### ###########??????????????????????????? | | ## ###### ##????????????????????????????? | | ## "!!"" #?????##?????????????????????????????? | | ?## "!!""" #????????????????????????????????????? | | ??# """ %"? #????????????????????????????????????? | | ??# ?"]!"? #????????????????????????????????????? | | ??+ """"? #????????????????????????????????????? | | ??# ??????#????????????????????????????????????? | | ???####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 52 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireBeamShielding Manual? 0 Play Time 00:57:48 Cumulative 18.6 hours Start 2024.04.04 @ 17:58:21 End 2024.04.04 @ 18:56:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a0b2c1f-602a-4a95-a049-bab99aa73980