Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 00:09:08 Player: Moleculor Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (106) 530 Value Destroyed (3053) 3053 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (243) 243 TOTAL SCORE: 5566 Bonus ------- High Alert Combat Kills 243 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 260/275 System Corruption 0% Temperature Warm (172) Movement Walking (315) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Improved Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (15) --- Aluminum Leg Improved Heat Sink Transport Network Coupler Advanced Targeting Computer Core Shielding Beam Rifle Pulse Rifle Particle Cannon Heavy Particle Cannon Minigun Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Medium Armor Plating System Shield > --- WEAPON ----------- Precision Beam Rifle Minigun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Aluminum Leg Improved Aluminum Leg Machine Analyzer Transport Network Coupler Core Shielding Light Armor Plating Hardened Light Armor Plating Beam Rifle Pulse Rifle Particle Cannon Heavy Particle Cannon Rocket Launcher Katana [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 66 | 5 14 17 30 Power 10 | . 3 2 5 Engine 9 | . 3 2 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 22 | 2 4 6 10 Treads 2 | 2 . . . Leg 20 | . 4 6 10 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 4 5 6 Device 4 | . 2 1 1 Storage 3 | 1 . 1 1 Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection 6 | . 2 3 1 Artifact . | . . . . Weapon 18 | 2 3 4 9 Energy Gun 8 | 1 1 2 4 Energy Cannon 3 | . . . 3 Ballistic Gun 5 | 1 1 2 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 26 | . 4 3 19 Power 2 | . . . 2 Propulsion 13 | . 1 2 10 Utility 8 | . 2 1 5 Weapon 3 | . 1 . 2 Highest Loss Streak 6 | . 2 1 6 To Critical Strikes . | . . . . Average Backups 8 | 1 5 7 12 Power 1 | . . 1 1 Propulsion 1 | . 1 1 1 Utility 2 | . . 2 4 Weapon 3 | . 2 2 5 Tool/Special . | . . . . Unused Backups 9 | 1 . 2 6 Power 1 | . . . 1 Propulsion 3 | 1 . . 2 Utility 3 | . . 1 2 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 96 99 95 Engine 10 | . 14 11 7 Leg 30 | . 24 32 33 Device 5 | . 5 8 2 Storage 11 | . 14 11 9 Processor 3 | . . . 9 Hackware 1 | . . . 5 Protection 9 | . 7 13 8 Energy Gun 8 | . 10 10 4 Energy Cannon 1 | . . . 4 Ballistic Gun 10 | . 15 10 6 Peak Build Rating 32 | 5 10 16 32 Average Rating 16 | 3 9 13 24 On Entrance 7 | . 5 9 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 43 | 8 17 29 43 Greatest Support 57 | 40 40 39 57 Greatest Overweight (x) 4 | . 4 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 10 15 Average Capacity 10 | 6 8 8 14 Most Carried 15 | 3 8 10 15 Average Carried 8 | 1 5 7 12 Final Capacity 15 | 8 8 10 15 Final Carried 12 | 2 6 10 12 Class Distribution -------------------- 77% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2256 | 250 354 954 698 Remotely . | . . . . Salvage Created 3542 | . 721 1384 1437 Parts 196 | . 42 82 72 Haulers Intercepted 7 | . 1 5 1 Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 80 | . 17 31 32 Melee 2 | . . . 2 Guns 48 | . 12 17 19 Cannons 8 | . . . 8 AOE 21 | . 5 14 2 Classes Destroyed 13 | . 7 4 2 Worker 5 | . 1 4 . Builder 2 | . 1 1 . Tunneler 2 | . . 1 1 Hauler 7 | . 1 5 1 Recycler 3 | . 2 1 . Operator 2 | . . 2 . Watcher 5 | . 1 2 2 Swarmer 16 | . 3 7 6 Grunt 51 | . 14 19 18 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 9 | . . 4 5 Specialist 2 | . . . 2 Best Kill Streak 7 | . 4 7 6 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 5 | . 2 5 2 Gunslinging . | . . . . Exploded 4 | . 2 4 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 427 | . 89 92 246 Missed 112 | . 20 37 55 Hits 315 | . 69 55 191 Projectile 315 | . 69 55 191 Critical Strikes 9 | . . 2 7 Damage Taken 4682 | . 774 800 3108 Core 753 | . 105 88 560 Absorbed by Shields 132 | . 132 . . Redirected to Shielding 11 | . 4 7 . Regen/Repaired (Parts) 236 | . 88 148 . Core Remaining (%) 78 | 100 58 78 . Volleys Fired 284 | . 65 94 125 Largest 2 | . 2 2 2 Hottest 135 | . 83 89 135 Shots Fired 537 | . 129 188 220 Gun 452 | . 119 172 161 Cannon 55 | . . . 55 Launcher 30 | . 10 16 4 Special . | . . . . Kinetic 239 | . 63 89 87 Thermal 268 | . 56 83 129 Explosive 30 | . 10 16 4 Electromagnetic . | . . . . Robot Hit Streak 35 | . 6 12 35 Robot Miss Streak 6 | . 4 6 3 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 370 | . 75 117 178 Core Hits 174 | . 39 71 64 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 14 | . 2 8 4 Burn 13 | . 1 8 4 Destroy 1 | . 1 . . Melee Attacks 10 | . . . 10 Impact . | . . . . Slashing 10 | . . . 10 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8139 | . 1529 2740 3870 Guns 4630 | . 863 1603 2164 Cannons 1074 | . . . 1074 Explosions 2252 | . 666 1137 449 Melee 183 | . . . 183 Ramming . | . . . . Kinetic 2279 | . 421 751 1107 Thermal 3425 | . 442 852 2131 Explosive 2252 | . 666 1137 449 Electromagnetic . | . . . . Impact . | . . . . Slashing 183 | . . . 183 Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 41 | . 18 2 21 Projectiles 4 | . . . 4 Explosions 37 | . 18 2 17 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 129 | . . 129 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 455 | . 173 157 455 Average Temperature 89 | . 44 34 137 Received Heat Transfer 2101 | . 382 324 1395 Effects 9 | . . . 9 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 18 | . 2 8 8 Heat Transferred 8224 | . 1083 2812 4329 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 37 | 100 100 13 9 Level 1 28 | . . 22 61 Level 2 33 | . . 64 29 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 676 | . 196 676 586 Initial 266 | . . 74 266 Average 288 | . 49 463 310 Influence Increases 2652 | . 551 1109 992 Destroy 0b10 Robot/C 1600 | . 340 620 640 Destroy 0b10 Robot/NC 130 | . 30 80 20 Destroy Leader 344 | . 74 144 126 Successful Hack 58 | . 28 24 6 Disable Machine 120 | . 30 60 30 Destroy Structure 220 | . 49 136 35 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 165 | . . 45 120 Influence Decreases 2090 | . 373 656 1061 Entered New Map 469 | . . 104 365 Time Decay 1361 | . 333 522 506 Lost Part 260 | . 40 30 190 Squads Dispatched 22 | . 4 6 12 Investigation 9 | . 3 3 3 Extermination . | . . . . Reinforcement 8 | . 1 3 4 Assault . | . . . . Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 1 2 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 129 | . 27 47 55 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 10 | . . 3 7 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 3 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 2 4 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 7 8 4 Terminals 14 | . 6 6 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access 1 | . . . 1 Total Hacks 72 | . 23 30 19 Successful 41 | . 13 17 11 Failed 30 | . 10 12 8 Catastrophic 6 | . 1 2 3 Database Lockouts 1 | . . 1 . Manual 15 | . 6 5 4 Terminals 48 | . 20 21 7 Fabricators . | . . . . Repair Stations 8 | . 3 5 . Recycling Units . | . . . . Scanalyzers 13 | . . 4 9 Garrison Access 3 | . . . 3 Terminal Hacks 23 | . 11 10 2 Record 5 | . 2 3 . Robot Analysis 7 | . 4 2 1 Prototype ID Bank 3 | . 2 1 . Branch Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Alert Level 2 | . . 1 1 Maintenance Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 2 4 . Scan Component 3 | . 1 2 . Repair 3 | . 1 2 . Recycling Unit Hacks . | . . . . Scanalyzer 10 | . . 3 7 Insert Component 2 | . . 1 1 Analyze 3 | . . 1 2 Retrieve Study 5 | . . 1 4 Garrison Access Hacks 2 | . . . 2 Unlock Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 19 | . 7 8 4 Full Trace Events 8 | . 1 5 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 5 | . . 1 4 Parts Repaired 3 | . 1 2 . Time 96 | . 32 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1675 | . 139 1111 425 Sensors 139 | . 139 . . Structural 1289 | . . 1111 178 Machine Analysis 247 | . . . 247 Robot Analysis Total 7 | . 4 2 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3989 | 86 1090 1447 1366 Spaces Moved 2222 | 50 661 797 714 Core 9 | 6 3 . . Treads 86 | 44 42 . . Legs 2127 | . 616 797 714 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 97 Average Speed 121 | 146 125 120 117 Slowest Speed 250 | 160 250 120 171 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 91 60 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 267 | . 75 155 37 Melee 1 | . . . 1 Projectile 5 | . . . 5 AOE 261 | . 75 155 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2961 | 63 788 1097 1013 Wait 244 | . 19 140 85 Move 2219 | 49 660 796 714 Hop . | . . . . Pick Up 64 | 8 14 18 24 Fast Attach 2 | . . . 2 Attach 34 | 5 9 5 15 Detach . | . . . . Swap 71 | . 16 29 26 Drop 33 | 1 5 15 12 Fire 284 | . 65 94 125 Melee 10 | . . . 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 3) 814 | -10/Materials | Discovered new exit (range 8) 951 | -10/Materials | Discovered new exit (range 16) 1040 | -10/Materials | Repaired Imp. Aluminum Leg 1177 | -10/Materials | Entered another Materials area 1177 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1305 | -9/Materials | Discovered new exit (range 15) 2076 | -9/Materials | Discovered new exit (range 13) 2132 | -9/Materials | Repaired Rocket Launcher 2171 | -9/Materials | Repaired Imp. Aluminum Leg 2313 | -9/Materials | Central database locked down 2624 | -9/Materials | Entered another Materials area 2624 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2706 | -8/Materials | Build established: Scavenger-Mutant 2801 | -8/Materials | Discovered new exit (range 12) 3060 | -8/Materials | Build established: Mutant 3246 | -8/Materials | Discovered new exit (range 16) 3500 | -8/Materials | Identified exit to Garrison 3538 | -8/Materials | Core integrity fell below 50% 3548 | -8/Materials | Garrison activated, responded to threat 3696 | -8/Materials | Lost 4 parts (1p2n1u) 3875 | -8/Materials | Core integrity fell below 20% 3877 | -8/Materials | Garrison activated, responded to threat 3892 | -8/Materials | Lost 5 parts (1p4n) 3990 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. Lgt. Armor Plating destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Flight Unit. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. Penetrated by Slug. Ion Cannon destroyed. Aluminum Leg+ destroyed. X-62 Marksman suffers critical hit (Burn). Slug penetrates Wall. X-62 Marksman suffers critical hit (Burn). Prc. Beam Rifle destroyed. Critical hit (Burn: +37). Penetrated by Slug. X-62 Marksman heat damages Imp. Carbon-fiber Leg, Imp. Deuterium Engine, Gauss Rifle. X-62 Marksman critical meltdown. VSS Leg+ destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# %+% #?????????????? | | ??????###### !# [! #?????????????? | | ???????????# # [! #?????????????? | | ?????######## ## [! #?????????????? | | ?????# # ## =#?????????????? | | ?????# """ # ## #?????????????? | | ?????# """ + ###########?????????????? | | ?????# """ # #???????????????????????? | | ?????# # #???????????????????????? | | ?????# # ########???????????T????? | | ?????######## #????????????????" | | ????????????# +?"""?"""?"""????" | | ????????????# #?"""?"""?"""????" | | ????????????######## #?"""?"""?"""????? | | ???????????????????# #????????????????? | | ???????#???????????# ##############???? | | ??????? #???###?##% ## #???? | | ?????? ##""## # """ #???? | | ?????? % # """"" #???? | | ??????" *# " #???????????????? | | ?????# %+[ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 12% | -10/Materials Rocket Launcher | 8% | -9/Materials Imp. Aluminum Leg | 16% | -9/Materials Studied --------- Beam Rifle | -9/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Sprinter Challenges ------------ None Game ------ Seed StorageBehemothHarness Manual? 0 Play Time 01:22:39 Cumulative 10.2 hours Start 2026.03.06 @ 19:21:07 End 2026.03.07 @ 00:09:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 00da23c9-43a2-4511-aadc-52f83e9888a1