Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.28 @ 05:06:07 Player: woegarden Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (412) 412 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2512 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 69/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Airjet Airjet Large Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Sensor Array [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 3 | . . 2 1 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 18 | . 4 6 2 6 Power 3 | . . . 1 2 Engine 3 | . . . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | . 2 4 1 4 Treads 10 | . 2 3 1 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 2 | . . 2 . . Device . | . . . . . Storage 2 | . . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | . 2 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 14 | . . . 2 12 Power 4 | . . . 1 3 Propulsion 8 | . . . . 8 Utility . | . . . . . Weapon 2 | . . . 1 1 Highest Loss Streak 11 | . . . 2 11 Average Slot Usage (%) 82 | . 85 84 96 72 Engine 13 | . 14 11 16 14 Treads 24 | . 7 36 45 33 Leg 8 | . 20 . . . Storage 15 | . 14 15 18 17 Energy Gun 4 | . 10 . . . Ballistic Gun 7 | . 10 11 7 . Launcher 8 | . 7 11 9 7 Naked Turns . | . . . . . Heaviest Build 45 | 13 13 40 45 43 Greatest Support 103 | 20 40 83 103 103 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | . 6 16 16 16 Average Capacity 10 | . 6 10 16 15 Most Carried 10 | . 6 10 10 10 Average Carried 7 | . 5 7 9 8 Final Capacity 16 | 6 6 16 16 10 Final Carried 10 | 6 6 10 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 252 | 200 . . . 52 Remotely . | . . . . . Salvage Created 359 | . 6 128 145 80 Parts 34 | . 4 9 10 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 14 | . 2 3 4 5 Guns 3 | . . 3 . . AOE 11 | . 2 . 4 5 Classes Destroyed 5 | . 1 2 2 . Worker 1 | . . . 1 . Tunneler 1 | . . . 1 . Swarmer 6 | . 2 . . 4 Grunt 5 | . . 2 3 . Sentry 3 | . . 1 1 1 Best Kill Streak 6 | . 2 3 6 5 Combat Bots Only 5 | . 2 3 4 5 Max Kills in Single Turn 5 | . 1 1 3 5 Gunslinging . | . . . . . Exploded 5 | . 1 . 1 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2646 | . 140 342 244 1920 Core 604 | . 17 29 44 514 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 93 92 . . Volleys Fired 34 | . 6 22 5 1 Largest 1 | . 1 1 1 1 Hottest 30 | . 30 20 30 30 Shots Fired 34 | . 6 22 5 1 Gun 22 | . . 22 . . Cannon . | . . . . . Launcher 12 | . 6 . 5 1 Special . | . . . . . Kinetic 22 | . . 22 . . Thermal . | . . . . . Explosive 12 | . 6 . 5 1 Electromagnetic . | . . . . . Robot Hit Streak 17 | . . 17 4 . Robot Miss Streak 1 | . . 1 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 25 | . . 21 4 . Core Hits 24 | . 3 6 9 6 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1007 | . 119 264 313 311 Guns 264 | . . 264 . . Cannons . | . . . . . Explosions 734 | . 119 . 313 302 Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 264 | . . 264 . . Thermal . | . . . . . Explosive 734 | . 119 . 313 302 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . . 22 2 Projectiles . | . . . . . Explosions 24 | . . . 22 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 216 | . . . 170 46 Shots 6 | . . . 5 1 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 7 | . . . 6 7 Average Temperature 4 | . . . 3 6 Received Heat Transfer 696 | . . 129 36 531 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 185 | . 80 143 185 179 Initial 120 | . . 33 59 120 Average 73 | . 39 80 90 117 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 5 4 7 13 Peak Tracking Total 13 | . 4 4 3 13 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 844 | . 349 222 64 209 Spaces Moved 501 | 1 254 101 29 116 Core 2 | . . . . 2 Treads 292 | . 48 101 29 114 Legs 207 | 1 206 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 144 | 120 127 160 160 162 Slowest Speed 300 | 120 160 160 160 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 53 13 6 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 39 | . 15 . 20 4 Melee . | . . . . . Projectile . | . . . . . AOE 39 | . 15 . 20 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 589 | . 275 139 42 133 Wait 3 | . . 3 . . Move 498 | . 253 100 29 116 Hop . | . . . . . Pick Up 18 | . 6 6 4 2 Fast Attach 3 | . . 2 . 1 Attach 12 | . 2 3 2 5 Detach 2 | . . 1 . 1 Swap 3 | . 2 1 . . Drop 12 | . 6 1 2 3 Fire 34 | . 6 22 5 1 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 13) 211 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x2 562 | -9/Materials | Discovered new exit (range 3) 572 | -9/Materials | Entered another Materials area 572 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 636 | -8/Materials | Identified exit to Garrison 636 | -8/Materials | Entered Garrison 810 | -8/Garrison | Triggered checkpoint 814 | -8/Garrison | Triggered checkpoint 826 | -8/Garrison | Core integrity fell below 50% 840 | -8/Garrison | Core integrity fell below 20% 845 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00817_ Acquired Lgt. Ion Engine. 00820_ Lgt. Ion Engine destroyed. 00820_ Dropped Imp. Sensor Array. 00823_ Slug penetrates G-47 Trooper. 00823_ G-47 Trooper destroyed. 00823_ L-31 Rogue destroyed. 00825_ Acquired 41 matter. 00826_ Penetrated by Slug. 00829_ Lgt. Treads destroyed. 00830_ Dropped Airjet. 00832_ Penetrated by Slug. 00832_ Acquired Lgt. Assault Rifle. 00834_ Lgt. Treads destroyed. 00835_ Slug penetrates Wall. 00838_ Penetrated by Slug. 00838_ Slammed into G-47 Trooper. 00841_ Penetrated by Slug. 00844_ Slug penetrates Y-45 Defender. 00844_ Acquired Lgt. Ion Engine. 00845_ Dropped Airjet. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ### # # | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# ### ! | | ???????????????????????????????????????# ### # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# ## ## | | ???????????????????????????????????????# ## ## | | ???????????????????????????????????????# ######### | | ???????????????????????????????????????# #???# # | | ?????????????????????????????????????### ##### # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ????????????????#????????????????????# ########## | | ????????????????# ??#####????????????# #????????? | | ????????????????# ?#%CCC????????????# #????????? | | ???????????????## ##" ######??????# #????????? | | ???????????????# ######## #????????? | | ????????????? #????????? | | ?????????????? #????????? | | ???????????????# ## ## ###########????????? | | ?????????????### ## ## ###????????????????? | | ?????????????# ! #????????????????? | | ?????????????# !% #????????????????? | | ?????????????# = [[ #????????????????? | | ?????????????# %@g[ #????????????????? | | ???????????????# ## #YhY ###????????????????? | | ??????????????## ## Y#= #?????????????????? | | ??????????? ^ %= ####??????????????? | | ??????????? =! #??????????????? | | ??????????????## =! ### #??????????????? | | ???????????????## ## ## #???#??????????????? | | ????????????????# ??# ?# #??????????????????? | | ????????????????#???##"##?# #??????????????????? | | ?????????????????????# ???# #??????????????????? | | ?????????????????????#????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# ??????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingGravitonInitializer Manual? 1 Play Time 00:12:52 Cumulative 62.8 hours Start 2022.02.28 @ 04:49:02 End 2022.02.28 @ 05:06:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 31 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 44 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 89da43c7-1971-4bad-af7d-a5947c16ed91