Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 05:52:01 Player: Somberlain Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (236) 1180 Value Destroyed (9820) 9820 Prototype IDs (31) 620 Alien Tech Used (3) 600 Bonus (6380) 6380 TOTAL SCORE: 25600 Bonus ------- High Alert Combat Kills 1464 Follower Combat Kills 1148 Entered Garrisons 1000 Used RIF Installer 2500 Met Zhirov 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/1150 Matter 133/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Cryofiber Web Experimental Heat Sink Large Storage Unit Advanced Kinecellerator Advanced Transmission Jammer Relay Coupler [Specialist] (24) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Armored Leg Armored Leg Advanced VSS Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Improved Quantum Reactor Experimental Heat Sink Seismic Detector Advanced Kinecellerator Improved Transmission Jammer Advanced Hardlight Generator Improved Hacking Suite System Shield Relay Coupler [Specialist] Integrated Reactor Railgun Helical Railgun Helical Railgun Advanced Remote Datajack [Rating: 124] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Experimental Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Mass Driver Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Helical Railgun Ballistic Cannon Mass Driver Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 . . . 2 . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Utility 8 | . . . 2 1 . . . 1 . . . 1 . . 1 . . . . 2 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 224 | 6 4 3 9 1 10 11 14 29 7 10 4 29 32 8 18 2 4 3 . 20 Power 38 | 1 1 1 1 . 2 4 1 6 . 2 . 7 3 4 2 1 . 1 . 1 Engine 16 | 1 1 1 1 . . 4 . . . 1 . 5 1 1 . . . . . . Core 17 | . . . . . 2 . 1 6 . 1 . 2 . 1 2 1 . . . 1 Reactor 5 | . . . . . . . . . . . . . 2 2 . . . 1 . . Propulsion 48 | 2 1 . 2 . 3 4 6 6 2 1 1 5 11 . 2 . . 1 . 1 Treads 4 | . . . . . . . 3 1 . . . . . . . . . . . . Leg 41 | 2 . . 2 . 3 4 3 4 2 1 1 5 11 . 2 . . . . 1 Wheel 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 85 | 1 2 1 2 1 3 2 3 9 3 4 2 11 12 4 7 1 3 1 . 13 Device 39 | . . 1 . . 1 1 1 2 2 4 1 10 5 1 3 . 2 . . 5 Storage 6 | 1 2 . . . . . . . . . . . . 1 1 . . . . 1 Processor 17 | . . . 2 1 1 1 . 2 . . . . 6 2 . . . . . 2 Hackware 18 | . . . . . 1 . 2 3 1 . 1 1 1 . 3 1 . . . 4 Protection 5 | . . . . . . . . 2 . . . . . . . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 . 1 4 . 2 1 4 8 2 3 1 6 6 . 7 . 1 . . 5 Energy Gun 13 | 2 . 1 1 . . . . 2 . 3 1 2 . . . . . . . 1 Energy Cannon 15 | . . . 3 . 1 1 2 3 1 . . 3 1 . . . . . . . Ballistic Gun 11 | . . . . . . . . 1 1 . . 1 4 . . . . . . 4 Ballistic Cannon 7 | . . . . . . . . . . . . . . . 6 . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . 1 . 1 1 . . . . 1 . 1 . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . . 1 . 1 . . . 1 8 2 . . 1 4 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Lost 77 | . . 1 2 . . . 10 5 3 2 4 7 7 4 2 1 1 . . 28 Power 13 | . . . 1 . . . 1 1 1 . 2 1 1 1 . . . . . 4 Propulsion 21 | . . 1 1 . . . 6 1 2 . 2 1 2 . . . . . . 5 Utility 23 | . . . . . . . 1 2 . 2 . 1 2 2 1 1 1 . . 10 Weapon 20 | . . . . . . . 2 1 . . . 4 2 1 1 . . . . 9 Highest Loss Streak 16 | . . 1 1 . . . 5 2 3 1 3 3 6 2 1 1 1 . . 16 To Critical Strikes 3 | . . . . . . . . . . . . 1 2 . . . . . . . Average Backups 10 | . . 3 8 9 9 9 8 7 9 10 9 9 9 9 10 14 14 14 15 13 Power . | . . 1 1 1 1 . . . . . . . . 1 1 1 1 . 1 . Propulsion . | . . . . . . . 1 1 . . . . . . . . . . . . Utility 5 | . . 1 1 1 4 6 4 4 4 4 4 7 5 4 4 8 8 9 9 8 Weapon 2 | . . 1 4 7 4 2 1 . 2 5 4 1 1 1 2 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . . 6 1 4 2 1 1 1 . . 2 1 . 3 . 1 1 1 5 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Utility 18 | . . . 2 . . . 1 1 1 . . 2 1 . 2 . 1 1 1 5 Weapon 8 | . . . 4 . 4 . . . . . . . . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 81 89 91 84 97 98 89 91 98 99 94 95 98 99 99 99 99 99 100 88 Engine 2 | . 14 14 11 7 1 8 4 3 . 4 5 7 . 1 . . . . . . Core 4 | . . . . . 7 . 3 9 14 9 5 2 . 1 2 8 11 8 5 4 Reactor 3 | . . . . . . . . . . . . . 12 9 8 1 . 2 5 3 Leg 20 | . 26 23 17 18 25 27 16 11 22 22 20 19 19 20 22 23 23 22 23 14 Device 8 | . . 8 11 9 9 9 12 9 15 22 16 18 7 5 3 . 3 4 5 5 Storage 6 | . 15 14 11 9 9 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 Processor 23 | . . . 18 24 25 18 18 18 15 15 15 13 29 33 29 29 29 29 29 26 Hackware 4 | . . . . . 1 9 2 4 4 . . 7 1 . 6 10 6 5 5 12 Energy Gun 3 | . 25 28 12 . . . . 1 . 11 14 11 . . . . . . . . Energy Cannon 3 | . . . 9 16 11 16 16 8 3 . . 1 2 . . . . . . . Ballistic Gun 4 | . . . . . . . . 2 7 . . 1 17 19 4 . . . . 3 Ballistic Cannon 4 | . . . . . . . . . . . . . . . 11 17 17 15 17 9 Peak Build Rating 124 | 6 7 17 27 25 33 42 42 49 47 50 50 63 115 117 120 109 109 113 113 124 Average Rating 72 | 4 5 10 23 24 28 39 32 43 45 47 44 54 105 111 109 108 108 109 113 109 On Entrance 56 | . 6 6 16 23 25 33 42 19 46 44 50 32 63 115 106 108 109 109 113 113 Avg Prop Armor Cover (%) 7 | . 10 . . . . . . . . . . 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 11 27 27 30 30 30 37 39 58 39 41 47 48 77 77 73 73 69 74 74 74 Greatest Support 84 | 20 20 20 23 23 38 45 60 62 46 46 46 52 70 68 84 80 80 80 80 80 Greatest Overweight (x) 13 | . 5 2 2 1 1 . 8 2 1 . 1 1 1 1 . . . . . 13 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 11 | 6 8 10 10 10 10 10 9 9 10 10 10 10 10 10 11 15 15 15 15 15 Most Carried 15 | . 3 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Carried 10 | . . 3 8 9 9 9 8 7 9 9 9 9 9 9 10 14 14 14 15 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | . 2 5 10 10 10 10 10 9 10 10 10 9 10 7 15 15 15 15 15 7 Class Distribution -------------------- 41% | Scavenger-Gunner 29% | Mutant 7% | Scavenger-Mutant 6% | Commander-Mutant 6% | Bothacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Garrison Commander-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Matter Collected 7601 | 214 140 96 85 50 18 272 272 512 223 268 129 542 940 895 1546 311 224 126 67 671 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11112 | . 171 209 651 94 18 962 513 480 153 381 323 1301 1007 1894 1709 153 117 151 . 825 Parts 502 | . 9 5 42 2 1 50 29 27 12 8 11 41 41 87 74 6 9 1 . 47 Haulers Intercepted 8 | . . . 1 . . 2 . 1 . . . . . 1 3 . . . . . Recyclers Shooed 4 | . . 1 1 . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . . 6 9 . . . Prevented 2 | . . . . . . . . . . . . . . . . . 1 1 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 184 | . 6 3 11 . . 18 11 9 3 5 7 15 17 22 24 8 5 . . 20 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . Guns 97 | . 6 3 6 . . . . 2 1 5 6 10 15 22 9 . . . . 12 Cannons 75 | . . . 4 . . 15 9 5 2 . . 2 2 . 15 8 5 . . 8 Classes Destroyed 16 | . 2 . 7 . . 3 1 . . . . . 1 1 1 . . . . . Worker 6 | . . . 1 . . . . 1 . . . 1 . 2 1 . . . . . Builder 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Hauler 8 | . . . 1 . . 2 . 1 . . . . . 1 3 . . . . . Recycler 14 | . 1 2 . 1 . . . . . 2 . 4 . 2 2 . . . . . Operator 7 | . . . 1 . . 1 . . . . . . . 1 4 . . . . . Watcher 15 | . . . 4 . . 1 . . . . . 1 . 4 5 . . . . . Swarmer 35 | . 6 3 2 . . 2 1 . . . . 4 . . . 6 4 . . 7 Grunt 76 | . . . 4 . . 8 5 3 1 3 2 3 12 15 14 . . . . 6 Duelist 5 | . . . 1 . . . . . . . . 1 1 1 . . . . . 1 Protector 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Sentry 21 | . . . 4 . . 5 1 2 1 . . 2 1 3 1 1 . . . . Demolisher 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . Hunter 8 | . . . . . . 1 . . . . . 3 . . 1 . 1 . . 2 Programmer 33 | . . . . . . . 4 4 1 2 5 2 . 2 8 1 . . . 4 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | . 3 2 3 1 . 5 4 2 1 3 4 5 4 5 5 4 4 . . 5 Combat Bots Only 5 | . 3 2 3 . . 3 4 2 1 3 4 3 4 4 5 4 4 . . 5 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 1 1 1 1 2 1 1 2 2 2 . . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . 1 . . . . 1 Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1437 | . 30 16 52 5 . 33 159 136 28 23 71 191 151 106 81 50 16 . . 289 Missed 459 | . 14 2 21 2 . 13 51 39 9 7 15 71 43 42 29 13 6 . . 82 Hits 978 | . 16 14 31 3 . 20 108 97 19 16 56 120 108 64 52 37 10 . . 207 Melee 4 | . . . . . . . . 2 . . . . 1 1 . . . . . . Projectile 974 | . 16 14 31 3 . 20 108 95 19 16 56 120 107 63 52 37 10 . . 207 AOE 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Critical Strikes 31 | . . . . . . . . 4 1 1 2 3 4 . 3 2 1 . . 10 Part Disruptions 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . Damage Taken 15437 | . 130 106 384 28 . 302 1838 1388 227 238 662 1525 1975 745 1019 520 169 . . 4181 Core 3134 | . 43 36 46 . . 34 406 312 37 14 64 204 513 64 58 97 43 . . 1163 Absorbed by Shields 1215 | . . . . . . . . . 18 9 296 29 474 381 . . . . . 8 Regen/Repaired (Parts) 520 | . . . 71 . . 104 . 137 . . . . . . . . . . . 208 Core Remaining (%) 56 | 100 . 68 88 . . . 20 . . . 39 . . 8 . . . . 73 . Volleys Fired 568 | . 16 15 43 1 25 44 44 37 11 16 29 53 31 45 77 12 8 . 3 58 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 . 3 3 Hottest 225 | . 90 125 143 120 190 150 150 150 125 150 150 225 151 114 141 141 141 . 141 141 Shots Fired 1247 | . 26 30 86 2 26 88 80 64 20 32 46 115 91 133 217 37 21 . 9 124 Gun 655 | . 26 30 62 . . . . 20 4 32 46 96 77 133 63 . . . . 66 Cannon 553 | . . . 24 2 1 88 77 42 14 . . 15 11 . 154 37 21 . 9 58 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 39 | . . . . . 25 . 3 2 2 . . 4 3 . . . . . . . Kinetic 652 | . . . . . . . . 16 4 2 4 16 77 133 217 37 21 . 9 116 Thermal 535 | . 26 30 86 2 26 88 77 15 14 30 42 80 11 . . . . . . 8 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 46 | . . . . . . . . 31 . . . 15 . . . . . . . . Robot Hit Streak 20 | . 3 5 8 3 1 8 12 15 5 6 12 20 14 20 16 5 6 . . 11 Robot Miss Streak 12 | . 9 3 4 . 2 6 4 4 12 3 2 3 3 3 4 3 1 . . 2 Penetration Max 2 | . . . . . . . . . . . . . 2 1 2 . . . . 1 Secondary Targets 17 | . 1 1 . . . . . . . . 1 2 2 5 2 . . . . 3 Max Gunslinging Chain 2 | . 1 1 . . . . . . . . 1 1 1 1 1 . . . . 2 Shots Hit Robots 789 | . 12 16 52 2 3 45 45 56 13 22 39 82 67 91 135 22 9 4 . 74 Core Hits 397 | . 8 7 20 1 3 22 14 37 5 15 19 42 37 54 59 9 5 1 . 39 Critical Kills 13 | . . . . . . 3 1 1 . . . . 2 2 . . . . . 4 Critical Parts Destroyed 11 | . . . . . . . . 1 . . . . 1 3 3 . . . . 3 Critical Strikes 60 | . . 1 4 . . 3 1 2 . 6 7 6 3 5 12 1 2 . . 7 Burn 24 | . . 1 4 . . . . . . 6 7 6 . . . . . . . . Meltdown 4 | . . . . . . 3 1 . . . . . . . . . . . . . Destroy 17 | . . . . . . . . . . . . . 3 5 2 . . . . 7 Blast 12 | . . . . . . . . . . . . . . . 9 1 2 . . . Smash 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Melee Attacks 51 | . . . . . . . 4 8 . 11 . 14 . . 10 . . 4 . . Impact 47 | . . . . . . . . 8 . 11 . 14 . . 10 . . 4 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 3 . . . 2 . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23016 | . 157 186 1062 46 72 1331 1213 1322 267 549 1010 1845 2236 2837 4993 740 231 461 . 2458 Guns 12258 | . 157 186 778 . . . . 361 15 549 1010 1506 2032 2830 1640 . . . . 1194 Cannons 9456 | . . . 284 46 . 1318 1213 609 252 . . 150 204 . 3171 740 231 . . 1238 Explosions 77 | . . . . . . . . 77 . . . . . . . . . . . . Melee 1081 | . . . . . . . . 249 . . . 189 . . 182 . . 461 . . Ramming 72 | . . . . . . 13 . 26 . . . . . 7 . . . . . 26 Kinetic 13632 | . . . . . . . . 281 15 52 105 223 2032 2830 4811 740 231 . . 2312 Thermal 7691 | . 157 186 1062 46 72 1318 1213 445 252 497 905 1214 204 . . . . . . 120 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 540 | . . . . . . . . 321 . . . 219 . . . . . . . . Impact 1081 | . . . . . . . . 249 . . . 189 . . 182 . . 461 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 3 7 8 8 12 3 3 3 4 4 4 . . 7 Average Corruption 4 | . . . . . . . 2 5 7 5 7 2 3 3 2 4 3 . . 4 Corruption Purged 14 | . . . . . . . . . . 5 . . . . . . 4 . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 298 | . . . . . . . 17 47 11 28 28 20 42 28 26 14 25 . . 12 Message Errors 73 | . . . . . . . 5 12 4 8 7 5 9 7 5 3 7 . . 1 Matter Fused 68 | . . . . . . . 3 10 2 3 6 4 12 11 5 5 4 . . 3 Heat Flow Errors 38 | . . . . . . . 1 9 1 4 4 3 7 1 1 2 4 . . 1 Energy Discharges 38 | . . . . . . . 1 6 . 5 2 3 5 2 7 2 3 . . 2 Parts Rejected 3 | . . . . . . . . . 1 1 . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 32 | . . . . . . . 3 4 3 2 2 3 2 3 5 . 3 . . 2 Data Loss (major) 19 | . . . . . . . 1 3 . 4 1 1 2 2 1 1 3 . . . Misfires 12 | . . . . . . . 1 . . . . . 4 1 2 1 1 . . 2 Alerts 5 | . . . . . . . 1 . . 1 . 1 1 . . . . . . 1 Weapon Failures 8 | . . . . . . . 1 1 . . 6 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 757 | . . . 2 . . 85 59 86 . . . 67 . . 264 23 3 116 . 52 Projectiles 376 | . . . 2 . . 85 59 . . . . . . . 122 23 3 30 . 52 Explosions 1 | . . . . . . . . 1 . . . . . . . . . . . . Melee 380 | . . . . . . . . 85 . . . 67 . . 142 . . 86 . . Knockbacks 46 | . . . . . . . . . . . . 2 . . 21 6 3 . . 14 Impact 2 | . . . . . . . . . . . . 2 . . . . . . . . Kinetic 41 | . . . . . . . . . . . . . . . 21 6 2 . . 12 Secondary 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Self-Inflicted Damage 132 | . . . . . . . . 54 . . . . . 78 . . . . . . Shots 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Rammed 8 | . . . . . . . . 6 . . . . . . . . . . . 2 Targets Rammed 15 | . . . . . . 1 . 7 . . . . . 1 . . . . . 6 Kicked 6 | . . . . . . 1 . . . . . . . 1 . . . . . 4 Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 638 | . 170 150 288 . . 210 324 638 223 333 179 306 237 256 230 308 230 . 180 335 Average Temperature 84 | . 73 65 77 . . 47 99 116 77 115 37 120 72 51 61 121 84 . 80 121 Received Heat Transfer 1978 | . . . 138 . . 99 378 180 68 48 36 162 189 197 192 . . . . 291 Effects 11 | . . . . . . . . 6 . . . . . 1 . 3 1 . . . Shutdowns 3 | . . . . . . . . 3 . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . 1 . . . . . 1 . 1 1 . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 2 . . . 1 . . 1 . . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Parts Fried 7 | . . . . . . . . 2 . . . 4 . . 1 . . . . . Impact Corruptions 17 | . . . . . . . . 3 . . . 3 . . 3 . . 8 . . Robots Melted 10 | . . . 1 . . 3 2 . . . 1 3 . . . . . . . . Combat Hostiles 10 | . . . 1 . . 3 2 . . . 1 3 . . . . . . . . Parts Melted 60 | . 1 1 4 . . 6 4 2 . 12 11 19 . . . . . . . . Heat Transferred 15236 | . 421 570 2331 74 150 2055 1582 581 333 1650 1916 3172 216 . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . . . . 3 3 3 1 . . . . 3 3 3 . . . . . Low Security (%) 55 | 100 100 100 100 100 33 . . 87 100 100 100 100 21 . . . . . . 100 Level 1 8 | . . . . . 24 . . 12 . . . . 31 3 . . . . . . Level 2 20 | . . . . . 24 35 19 . . . . . 39 43 72 . . . . . Level 3 16 | . . . . . 18 64 80 . . . . . 7 52 27 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 985 | . 70 50 79 5 969 943 779 382 143 69 157 139 895 985 825 . . . . 196 Initial 577 | . . 21 . . 2 471 577 382 53 69 8 77 97 469 480 . . . . . Average 292 | . 24 17 24 . 385 770 730 60 84 11 75 31 411 657 613 . . . . 42 Influence Increases 8520 | . 150 101 360 9 967 992 352 370 150 154 179 479 948 1094 960 240 135 5 165 710 Destroy 0b10 Robot/C 4240 | . 120 80 220 . . 480 280 200 120 100 140 340 460 520 480 160 100 . . 440 Destroy 0b10 Robot/NC 300 | . 5 10 35 5 5 35 . 10 . 10 . 30 5 60 80 . . 5 . 5 Destroy Leader 868 | . 20 10 80 . . 138 30 82 20 20 20 62 20 140 116 20 20 . . 70 Allied During Kill 418 | . . 1 . . . 259 7 2 10 . . 6 53 44 . . . . . 36 Successful Hack 150 | . 5 . 20 4 7 2 . 20 . 14 14 . . 7 27 . . . . 30 Disable Machine 420 | . . . . . . 45 . 15 . . . 15 . 210 60 . . . . 75 Anti-Garrison Action 1300 | . . . . . 900 . . . . . . . 400 . . . . . . . Destroy Structure 449 | . . . 5 . 55 18 20 11 . 10 5 11 10 68 182 . . . . 54 Partial Spotted 30 | . . . . . . . . 30 . . . . . . . . . . . . Lose Combat Pursuer 345 | . . . . . . 15 15 . . . . 15 . 45 15 60 15 . 165 . Influence Decreases 8403 | . 95 156 360 5 2 1072 512 1022 94 275 44 487 192 1008 1120 585 611 5 165 593 Entered New Map 2720 | . . 34 . . 2 498 312 347 24 64 4 70 42 426 501 305 91 . . . Time Decay 4251 | . 95 102 323 5 . 374 . 474 . 201 . 377 . 502 589 270 510 5 165 259 Lost Part 682 | . . . 7 . . . 100 31 30 10 40 40 70 40 20 10 10 . . 274 Lost Ally 570 | . . 20 . . . 200 100 20 40 . . . 80 40 10 . . . . 60 Purge Threat 180 | . . . 30 . . . . 150 . . . . . . . . . . . . Squads Dispatched 37 | . . . 1 . . 4 . 6 . 2 . 4 . 9 7 . . . . 4 Investigation 4 | . . . . . . . . 1 . . . . . 1 1 . . . . 1 Extermination 16 | . . . . . . . . 5 . 2 . 2 . 2 3 . . . . 2 Reinforcement 9 | . . . 1 . . 1 . . . . . 1 . 3 2 . . . . 1 Assault 6 | . . . . . . 2 . . . . . . . 3 1 . . . . . Garrison 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Distress Signals 10 | . . . 2 . . 3 . 2 . . . . . . 1 . . . . 2 Communications Jammed 44 | . . . . . . . . 1 . . . . . . 43 . . . . . Distress Signals 42 | . . . . . . . . 1 . . . . . . 41 . . . . . Times Spotted 309 | . 8 4 18 3 . 38 21 15 8 6 7 27 26 37 40 12 4 . 5 30 Peak Tracking Total 9 | . 4 3 3 3 . 9 7 4 2 2 3 5 4 4 5 5 2 . 4 7 Tactical Retreats 18 | . . . . . . 1 1 . . . . 1 . 3 1 4 1 . 6 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 21 | . 4 . . 1 1 1 . 1 1 1 2 2 5 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 31 | . . . . . . 3 . 1 . . . 1 2 14 4 . 1 . . 5 Max in Single Turn 4 | . . . . . . 1 . 1 . . . 1 1 4 1 . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 71 | . 1 . 8 1 4 6 1 10 . 7 1 5 . 2 7 . 2 9 . 7 Terminals 29 | . 1 . 6 . 4 3 1 4 . 1 1 2 . . 4 . . . . 2 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . 1 Repair Stations 8 | . . . 1 . . 1 . 1 . 1 . . . 2 . . . . . 2 Recycling Units 8 | . . . . . . 1 . 1 . 2 . 2 . . 1 . . . . 1 Scanalyzers 6 | . . . 1 . . . . 1 . 2 . . . . 1 . . . . 1 Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . 1 . . 1 . . . . . Total Hacks 168 | . 3 . 20 1 5 16 2 17 . 9 2 5 . 4 19 . 2 48 . 15 Successful 105 | . 2 . 8 1 2 8 . 9 . 5 1 3 . 2 8 . 2 48 . 6 Failed 60 | . 1 . 11 . 3 8 2 8 . 3 1 2 . 2 10 . . . . 9 Catastrophic 16 | . . . 5 . 1 3 . 5 . . . 1 . . . . . . . 1 Database Lockouts 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . Manual 36 | . . . 11 . 1 7 . 6 . . 1 1 . . 5 . . . . 4 Terminals 61 | . 3 . 15 . 5 8 2 8 . 1 2 2 . . 11 . . . . 4 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . 1 Repair Stations 25 | . . . 3 . . 6 . 4 . 1 . . . 4 . . . . . 7 Recycling Units 11 | . . . . . . 1 . 1 . 2 . 2 . . 3 . . . . 2 Scanalyzers 11 | . . . 2 . . . . 1 . 4 . . . . 3 . . . . 1 Garrison Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . . 2 . . . . . Terminal Hacks 67 | . 2 . 5 . 2 1 . 2 . . 1 1 . . 2 . 2 48 . 1 Record 38 | . . . . . . . . . . . . . . . 1 . 1 36 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . 4 . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . 1 . . . . . Registered Components 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Build 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Repair Station Hacks 16 | . . . 2 . . 5 . 4 . . . . . 2 . . . . . 3 Scan Component 9 | . . . 1 . . 3 . 2 . . . . . 1 . . . . . 2 Repair 7 | . . . 1 . . 2 . 2 . . . . . 1 . . . . . 1 Recycling Unit Hacks 8 | . . . . . . 1 . 1 . 1 . 1 . . 3 . . . . 1 Process 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 4 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . Scanalyzer 5 | . . . 1 . . . . . . 3 . . . . 1 . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . . . . . . Retrieve Study 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . Garrison Access Hacks 7 | . . . . 1 . 1 . 1 . 1 . 1 . . 2 . . . . . Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . 2 . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 51 | . 1 . 8 . 3 5 1 8 . 5 1 5 . 2 7 . . . . 5 Full Trace Events 4 | . . . . . . . . 1 . . . . . 1 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . 93 Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . 21 Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . Parts Repaired 6 | . . . 1 . . 2 . 2 . . . . . . . . . . . 1 Time 449 | . . . 50 . . 103 . 120 . . . . . 108 . . . . . 68 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 215 | . . . . . . . . . . . . . . . 215 . . . . . Retrieved Matter 419 | . . . . . . . . . . . . . . . 419 . . . . . Retrieved Components 16 | . . . . . . 9 . 5 . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . 5 2 2 . . 2 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . Combat 11 | . . . . . . . 5 2 2 . . 1 1 . . . . . . . Robot Hacks Applied 12 | . . . . . . . 5 2 2 . . 2 1 . . . . . . . formatsys_high 12 | . . . . . . . 5 2 2 . . 2 1 . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . Attached 8 | . . . . . . . 2 2 1 . 1 1 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 10 . . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Total Allies 32 | . . 1 . . 10 . 5 2 2 . . 2 7 . . . . . . 3 Largest Group 10 | . . 1 . . 10 10 2 1 2 . . 1 5 4 . . . . . 3 Highest-Rated Group 256 | . . 31 . . 161 161 30 30 64 . . 32 256 176 . . . . . 144 Highest-Rated Ally 119 | . . 31 . . 31 31 15 30 32 . . 32 119 95 . . . . . 48 Total Orders 3 | . . . . . 2 . . . . . . . . . 1 . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 202 | . . 7 . . . 88 22 2 13 . . 4 23 25 . . . . . 18 Total Damage 5433 | . . 106 . . . 1361 446 73 492 . . 95 1134 1091 . . . . . 635 Kills 36 | . . 1 . . . 9 3 1 3 . . 2 7 8 . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 10724 | . . . . . . . 602 2129 511 1149 . 1062 90 57 1120 . 1133 281 1712 878 Optics 1 | . . . . . . . . . . . . . 1 . . . . . . . Sensors 4467 | . . . . . . . . . . . . 407 . 57 . . 1133 281 1712 877 Traps 3605 | . . . . . . . 602 1112 452 1089 . 263 87 . . . . . . . Seismic 1 | . . . . . . . . . . . . . . . . . . . . 1 Jamming 4613 | . . . . . . . . 1205 511 1149 . 626 2 . 1120 . . . . . Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . . . . . . . . . . . . . . . 2 2 . 2 . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Turns Passed 22569 | 67 265 258 1046 106 1870 860 915 2230 511 1187 658 1599 2275 1348 1849 594 1526 313 1712 1380 Spaces Moved 12981 | 52 159 133 383 51 1223 474 477 1189 299 585 289 856 1101 725 1364 513 964 260 1296 588 Core 33 | 5 1 . . . . . 20 . . . . . . . . . . . . 7 Treads 349 | . . . . . . . 105 244 . . . . . . . . . . . . Legs 12360 | 47 155 133 383 51 1223 474 352 709 299 585 289 856 1101 725 1364 513 964 260 1296 581 Wheels 239 | . 3 . . . . . . 236 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 120 112 112 115 115 50 115 120 120 120 120 113 103 103 107 107 107 107 107 Average Speed 130 | 113 124 157 206 176 125 118 138 131 120 120 175 124 179 153 106 107 107 107 107 150 Slowest Speed 700 | 120 300 260 260 182 182 120 450 232 190 120 190 190 190 179 107 107 107 107 107 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 3 29 25 43 7 98 58 44 24 46 18 38 29 91 29 26 70 95 62 89 16 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . . . . . . . . . . 1 . 3 1 . Known Exits Taken 11 | . . . . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . . . . . . . . 4 2 . 2 . Spaces Dug 55 | . . . . . . . . 3 . 10 . 10 . . 9 . . . 7 16 Terrain Destroyed 312 | . . . . . . 18 . 11 . 10 . 10 13 75 94 24 13 . 7 37 Melee 30 | . . . . . . . . 3 . 10 . 10 . . 7 . . . . . Projectile 256 | . . . . . . 18 . 1 . . . . 13 56 87 24 13 . 7 37 AOE 26 | . . . . . . . . 7 . . . . . 19 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Total 17330 | 57 194 151 554 63 1486 684 651 1776 429 1016 386 1263 1337 858 1568 531 1446 290 1615 975 Wait 2758 | . . . 85 3 63 130 75 438 92 373 37 253 53 63 52 2 451 . 315 273 Move 12965 | 51 158 132 382 51 1222 474 476 1189 298 584 288 856 1100 724 1363 512 963 259 1295 588 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | . 1 1 19 2 6 5 10 17 6 1 6 12 4 3 13 2 6 7 1 9 Fast Attach 134 | 6 11 1 5 4 2 6 5 17 3 7 1 16 18 5 9 . 3 3 . 12 Attach 76 | . 1 . 2 . 1 . 7 14 5 1 2 8 3 5 4 1 5 2 . 15 Detach 51 | . 1 . . . 2 1 4 14 2 1 . 4 7 2 5 . 3 2 . 3 Swap 170 | . 4 2 4 . 7 12 14 16 7 15 7 26 20 5 21 1 1 4 . 4 Drop 166 | . 2 . 14 2 10 11 10 17 3 7 6 21 20 5 14 1 6 9 1 7 Fire 568 | . 16 15 43 1 25 44 44 37 11 16 29 53 31 45 77 12 8 . 3 58 Melee 51 | . . . . . . . 4 8 . 11 . 14 . . 10 . . 4 . . Ram 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Kick 6 | . . . . . . 1 . . . . . . . 1 . . . . . 4 Crush 6 | . . . . . . . . 6 . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . 10 . 20 . . . . . . . Rewire 215 | . . . . . 148 . 2 2 2 . . . 61 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Arm) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 13) 333 | -10/Materials | Entered Mines 336 | -10/Mines | Received a Mining Laser from a helpful Derelict 339 | -10/Mines | Met a Derelict bent on vengeance 518 | -10/Mines | Discovered new exit (range 16) 591 | -10/Mines | Entered Materials 591 | -9/Materials | Evolved 2 slots: Utility x2 999 | -9/Materials | Identified exit to Mines 1047 | -9/Materials | Central database locked down 1382 | -9/Materials | Repaired Beamcaster 1595 | -9/Materials | Discovered new exit (range 16) 1637 | -9/Materials | Entered another Materials area 1637 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1743 | -8/Materials | Identified exit to Garrison 1743 | -8/Materials | Entered Garrison 1743 | -8/Garrison | Discovered recently destroyed garrison 2200 | -8/Garrison | Discovered new exit (range 9) 2353 | -8/Garrison | Installed Relay Interface Framework 2494 | -8/Garrison | Discovered new exit (range 3) 2496 | -8/Garrison | Identified exit to Materials 2798 | -8/Garrison | Discovered exit to Materials (range 12) 2900 | -8/Garrison | Build established: Commander-Mutant 3014 | -8/Garrison | Discovered exit to Materials (range 11) 3613 | -8/Garrison | Entered Materials 3613 | -8/Materials | Accompanied by 10 allies 3946 | -8/Materials | Discovered new exit (range 15) 3964 | -8/Materials | Identified exit to Factory 4013 | -8/Materials | First assault squad dispatched 4117 | -8/Materials | Lost 3 allies 4208 | -8/Materials | Garrison activated, responded to threat 4297 | -8/Materials | Repaired Hvy. Plasma Cannon 4351 | -8/Materials | Repaired Broken Ion Cannon 4372 | -8/Materials | Build established: Bothacker-Mutant 4473 | -8/Materials | Identified exit to Garrison 4473 | -8/Materials | Entered Garrison 4635 | -8/Garrison | Lost 5 parts (3n1u1w) 4640 | -8/Garrison | Core integrity fell below 50% 4938 | -8/Garrison | Lost 4 allies 5021 | -8/Garrison | Triggered checkpoint 5200 | -8/Garrison | Build established: Scavenger-Mutant 5200 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5244 | -8/Garrison | Spotted B-75 Beast 5335 | -8/Garrison | Discovered exit to Factory (range 15) 5388 | -8/Garrison | Entered Factory 5388 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5410 | -7/Factory | Lost 3 parts (2n1w) 5606 | -7/Factory | Fabricated Proton Cannon (x2) 6112 | -7/Factory | Build established: Mutant 6249 | -7/Factory | Repaired Broken Proton Cannon 6306 | -7/Factory | Repaired Proton Cannon 6724 | -7/Factory | Discovered new exit (range 4) 6728 | -7/Factory | Identified exit to Lower Caves 6896 | -7/Factory | Discovered new exit (range 15) 7614 | -7/Factory | Identified exit to Garrison 7618 | -7/Factory | Entered Garrison 7618 | -7/Garrison | Accompanied by 1 ally 7659 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7772 | -7/Garrison | Triggered checkpoint 7918 | -7/Garrison | P-60 Hacker assimilated allied Guardian 4a 7960 | -7/Garrison | Triggered checkpoint 8019 | -7/Garrison | Lost 3 parts (1p2n) 8096 | -7/Garrison | Discovered new exit (range 13) 8123 | -7/Garrison | Identified exit to Factory 8129 | -7/Garrison | Entered Factory 8168 | -7/Factory | Central database locked down 8846 | -7/Factory | Core integrity fell below 50% 9127 | -7/Factory | Discovered new exit (range 9) 9310 | -7/Factory | Identified exit to Garrison 9316 | -7/Factory | Entered Garrison 9380 | -7/Garrison | Triggered checkpoint 9549 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9566 | -7/Garrison | Triggered checkpoint 9680 | -7/Garrison | Discovered new exit (range 11) 9708 | -7/Garrison | Identified exit to Factory 9785 | -7/Garrison | System corruption reached 10% 9857 | -7/Garrison | Lost 3 parts (2p1n) 9974 | -7/Garrison | Entered Factory 9974 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10152 | -6/Factory | Discovered new exit (range 4) 10157 | -6/Factory | Identified exit to Factory 10276 | -6/Factory | Build established: Bothacker-Mutant 10551 | -6/Factory | Discovered exit to Factory (range 11) 10568 | -6/Factory | Discovered new exit (range 6) 10583 | -6/Factory | Identified exit to Lower Caves 11052 | -6/Factory | Lost 3 parts (1u2w) 11573 | -6/Factory | Identified exit to Garrison 11573 | -6/Factory | Entered Garrison 11573 | -6/Garrison | Accompanied by 1 ally 11613 | -6/Garrison | Spotted Executioner 11613 | -6/Garrison | Spotted Executioner 11664 | -6/Garrison | Core integrity fell below 50% 11669 | -6/Garrison | Rewired Executioner 11678 | -6/Garrison | Allies destroyed Executioner 11686 | -6/Garrison | Rewired Executioner 11688 | -6/Garrison | Allies destroyed Executioner 11698 | -6/Garrison | Found Prototype Processor 11698 | -6/Garrison | Identified Exp. Core Analyzer 11703 | -6/Garrison | Lost 6 parts (1p1n2u2w) 11710 | -6/Garrison | Found Prototype Processor 11710 | -6/Garrison | Identified Exp. Targeting Computer 11731 | -6/Garrison | Found Prototype Device 11731 | -6/Garrison | Identified Adv. Kinecellerator 11752 | -6/Garrison | Found Exp. Targeting Computer 11955 | -6/Garrison | Triggered checkpoint 11995 | -6/Garrison | Triggered checkpoint 12009 | -6/Garrison | Build established: Scavenger-Gunner 12039 | -6/Garrison | Triggered checkpoint 12222 | -6/Garrison | Discovered new exit (range 13) 12244 | -6/Garrison | Identified exit to Factory 12258 | -6/Garrison | Core integrity fell below 20% 12317 | -6/Garrison | Triggered checkpoint 12666 | -6/Garrison | Discovered exit to Factory (range 12) 12725 | -6/Garrison | Spotted B-75 Beast 12879 | -6/Garrison | Triggered checkpoint 13204 | -6/Garrison | Expanded RIF knowledge: Hotswap 13224 | -6/Garrison | Discovered exit to Factory (range 15) 13272 | -6/Garrison | Found embedded Infiltrators 13371 | -6/Garrison | Triggered checkpoint 13575 | -6/Garrison | Triggered checkpoint 13848 | -6/Garrison | Entered Factory 13848 | -6/Factory | Accompanied by 4 allies 14198 | -6/Factory | First assault squad dispatched 14748 | -6/Factory | Spotted B-75 Beast 14770 | -6/Factory | Destroyed B-75 Beast 15188 | -6/Factory | Discovered exit to Factory (range 9) 15196 | -6/Factory | Entered another Factory area 15196 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15373 | -5/Factory | Discovered new exit (range 5) 15379 | -5/Factory | Identified exit to Upper Caves 16086 | -5/Factory | Discovered exit to Upper Caves (range 11) 16951 | -5/Factory | Central database locked down 16996 | -5/Factory | First assault squad dispatched 17045 | -5/Factory | Entered Upper Caves 17179 | -5/Upper Caves | Spotted B-75 Beast 17247 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17318 | -5/Upper Caves | Encountered a Warlord checkpoint 17555 | -5/Upper Caves | Discovered new exit (range 16) 17571 | -5/Upper Caves | Identified exit to Upper Caves 17639 | -5/Upper Caves | Entered another Upper Caves area 17659 | -5/Upper Caves | Discovered new exit (range 14) 17660 | -5/Upper Caves | Learned location of 1 exit from Factory 17673 | -5/Upper Caves | Identified exit to Factory 17778 | -5/Upper Caves | Learned Factory stockpile data 17854 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18024 | -5/Upper Caves | Found Alien Artifact 18024 | -5/Upper Caves | Identified Dimensional Node Initializer 18024 | -5/Upper Caves | Initialized slip node 19002 | -5/Upper Caves | Discovered new exit (range 4) 19007 | -5/Upper Caves | Identified exit to Zhirov 19165 | -5/Upper Caves | Entered Zhirov 19165 | -5/Zhirov | Discovered new exit (range 3) 19167 | -5/Zhirov | Identified exit to Proximity Caves 19185 | -5/Zhirov | Met Zhirov 19206 | -5/Zhirov | Learned location of Quarantine (-2) 19206 | -5/Zhirov | Learned location of Testing (-3) 19206 | -5/Zhirov | Learned location of Command (-1) 19229 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19254 | -5/Zhirov | Found Alien Artifact 19256 | -5/Zhirov | Identified Transdimensional Reconstructor 19256 | -5/Zhirov | Warped through subspace 19302 | -5/Zhirov | Found Alien Artifact 19478 | -5/Zhirov | Entered Proximity Caves 21101 | -4/Proximity Caves | Discovered exit to Factory (range 6) 21190 | -4/Proximity Caves | Entered Factory 21190 | -4/Factory | Evolved 2 slots: Utility x2 21191 | -4/Factory | Identified exit to Armory 21192 | -4/Factory | Identified exit to Research 21492 | -4/Factory | Build established: Hacker-Gunner 21961 | -4/Factory | Fabricated L-61 Swordsman? 21971 | -4/Factory | Repaired Broken Helical Railgun? 22031 | -4/Factory | Lost 3 allies 22064 | -4/Factory | Identified Integrated Reactor 22064 | -4/Factory | Installed Integrated Reactor, increased core energy generation (+10) 22118 | -4/Factory | Lost 8 parts (2p2n2u2w) 22323 | -4/Factory | Discovered exit to Research (range 16) 22470 | -4/Factory | Spotted B-86 Titan 22476 | -4/Factory | Build established: Scavenger-Gunner 22494 | -4/Factory | Core integrity fell below 50% 22550 | -4/Factory | Core integrity fell below 20% 22570 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 22541_ S-27 Virus destroyed. 22541_ U-05 Engineer builds a Door. 22542_ U-05 Engineer destroyed. 22544_ Penetrated by Slug. 22544_ Force Rifle destroyed. 22545_ Acquired 39 matter. 22547_ Adv. Hacking Suite destroyed. 22549_ Imp. Quantum Reactor destroyed. 22552_ Imp. Phase Shifter destroyed. 22553_ Penetrated by Slug. 22554_ Slug penetrates Scanalyzer. 22554_ Penetrated by Slug. 22557_ Slug penetrates S-27 Virus. 22557_ S-27 Virus destroyed. 22559_ Adv. Hardlight Generator destroyed. 22559_ Penetrated by Slug. 22561_ Slug penetrates S-27 Virus. 22562_ System corrupted: Energy discharge (-40). 22565_ Slammed into S-27 Virus. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# """ """ | | ????????????????????????????????????????# "F """ | | ????????????????????????????????????????# """ """ | | ????????????????????????????????????????# "" "" | | ????????????????????????????????????????+ | | ??????????????????????????????????????#?# | | ??????????????????????????????????????# # | | ??????????????????????????????????????# ##+####+#+ | | ??????????????????????????????????????# #### ! | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????#### !! | | ?????????????????????????????????????????## % !!! | | ??????????????????????????????????????????# !! | | ?????? ########+#############+############# %! | | ????? !!!! ^ % " "" | | ????? [!!! ^ % ! "R"" | | ????# =%!!! 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""" = =*+= """ # #?????## """ """ # | | ??? *%= =%[[ @ # #??????# """ """ # | | ?? = Y !; % ss # #??????# # | | ???####+#########; !!%! # #??????? # | | ????????????????## ! # ???????? # | | ?????????????????###;;###### ????????####?###?# | | ???????????????????####????# ?????????????????# | | ???????????????????????????# ?????????????????# | | ???????????????????????????? ?????????????????# | | ???????????????????????????? ?????????????????#### | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????!??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????!???????????????????? | | ???????????????=?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 53 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 30 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 24 Target Analysis 6 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 50 Offensive Hacking 28 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 41 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Proton Cannon | x2 | -7/Factory | Preloaded L-61 Swordsman | x3 | -4/Factory | Preloaded Repaired ---------- Beamcaster | 21% | -9/Materials Hvy. Plasma Cannon | 72% | -8/Materials Ion Cannon | 47% | -8/Materials | Broken Proton Cannon | 16% | -7/Factory | Broken Proton Cannon | 31% | -7/Factory Helical Railgun | 5% | -4/Factory | Broken Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Plasma Rifle | -7/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor Integrated Reactor Achievements -------------- 20k Club Alien Tech Knowing Is Half The Battle Ooh, Shiny! Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed VisualMyomerBiocell Manual? 0 Play Time 03:43:47 Cumulative 57.9 hours Start 2026.09.02 @ 12:28:06 End 2026.09.03 @ 05:52:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e32f4c11-6e25-4828-8cb9-e079e7aabbcd