Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.10 @ 01:19:52 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (187) 935 Value Destroyed (5775) 5775 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 12338 Bonus ------- High Alert Combat Kills 980 Follower Combat Kills 1477 Met Data Miner 300 Friendly Fire -2709 Cogmind --------- Core Integrity 0/800 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (18) Movement Treading (145) Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (8) ------ Advanced Terrain Scanner Experimental Hacking Suite Advanced System Shield Improved Integration Mediator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Drone Bay (1/2) Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Long-range Terrain Scanner Improved Salvage Targeting Computer Kinecellerator Weapon Cycler Layered Medium Armor Plating Advanced Thermal Shield Long-range Tractor Beam > --- WEAPON ----------- Gatling Laser Force Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Protomatter Energy Filter Lightning Gun Shock Bomb Launcher Dirty Bomb Trap [Rating: 83] Favorites ----------- Power Mini Fusion Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Improved Energy Well Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Slots Evolved 14 | 2 . . 1 . 2 4 5 . . . . . . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | 1 . . . . 2 . . . . . . . . . Utility 7 | . . . . . . 4 3 . . . . . . . Weapon 3 | 1 . . 1 . . . 1 . . . . . . . Parts Attached 92 | 7 . 6 5 1 8 23 11 . 1 . 3 9 10 8 Power 10 | 1 . 2 1 . . 2 2 . . . 1 . . 1 Engine 5 | 1 . . 1 . . 1 1 . . . . . . 1 Core 3 | . . 2 . . . . 1 . . . . . . . Reactor 2 | . . . . . . 1 . . . . 1 . . . Propulsion 18 | 4 . . . . 4 3 1 . . . . . 1 5 Treads 14 | 2 . . . . 4 2 1 . . . . . 1 4 Leg 1 | . . . . . . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 29 | . . . . 1 1 9 5 . 1 . 1 3 6 2 Device 15 | . . . . . . 3 3 . . . . 3 4 2 Storage 1 | . . . . . . 1 . . . . . . . . Processor 3 | . . . . . . 2 1 . . . . . . . Hackware 2 | . . . . . . . . . . . . . 2 . Protection 8 | . . . . 1 1 3 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 2 . 4 4 . 3 9 3 . . . 1 6 3 . Energy Gun 20 | 1 . 2 2 . 2 7 2 . . . . 3 1 . Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun 4 | 1 . 1 1 . . . . . . . . 1 . . Ballistic Cannon 7 | . . . . . 1 1 1 . . . 1 2 1 . Launcher 3 | . . 1 . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 6 2 . . . . 1 1 . Parts Lost 13 | . . . . . . . . . . . . . 13 . Power 2 | . . . . . . . . . . . . . 2 . Propulsion 2 | . . . . . . . . . . . . . 2 . Utility 4 | . . . . . . . . . . . . . 4 . Weapon 5 | . . . . . . . . . . . . . 5 . Highest Loss Streak 12 | . . . . . . . . . . . . . 12 . Average Slot Usage (%) 94 | . 83 83 84 90 100 99 99 100 100 100 100 99 48 42 Engine 5 | . 16 5 3 14 13 8 . 5 5 5 1 . . 5 Core 1 | . . 10 10 . . . . . . . . . . . Reactor 3 | . . . . . . . 5 5 5 5 8 11 5 . Treads 26 | . 33 33 28 28 32 36 25 22 22 22 22 22 8 16 Device 16 | . . . . . . 6 25 27 27 27 27 28 17 8 Processor 7 | . . . . . . 8 12 11 11 11 11 8 2 . Protection 5 | . . . . 4 13 8 5 5 5 5 5 5 2 . Energy Gun 16 | . 16 15 20 28 26 18 14 16 16 16 16 11 2 . Energy Cannon 2 | . . . 4 14 12 . . . . . . . . . Ballistic Gun 2 | . 16 16 14 . . . . . . . . . 1 . Ballistic Cannon 4 | . . . . . 1 9 5 5 5 5 5 9 5 . Naked Turns 39 | . . . . . . . . . . . . . 39 . Heaviest Build 68 | 7 7 10 19 24 24 28 48 48 49 49 58 68 67 23 Greatest Support 93 | 45 45 45 45 45 93 93 93 93 93 93 93 93 93 93 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 3 3 3 4 4 4 4 4 4 5 5 5 Average Capacity 3 | 1 1 1 1 3 3 3 4 4 4 4 4 4 5 5 Most Carried 5 | . 1 1 3 3 3 4 4 4 4 4 4 5 5 2 Average Carried 3 | . . 1 1 3 3 3 3 4 3 4 3 4 2 1 Final Capacity 5 | 1 1 1 3 3 3 4 4 4 4 4 4 5 5 5 Final Carried 5 | . 1 1 3 3 3 4 4 4 4 4 4 5 1 2 Class Distribution -------------------- 42% | Mutant 23% | Tank 14% | Gunner 8% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Matter Collected 2250 | 270 12 176 107 10 100 405 447 28 148 . 102 140 258 47 Remotely 1056 | . . . . . . 325 447 28 . . . 104 152 . Salvage Created 6244 | . 43 258 418 380 1104 888 1142 133 316 . 552 463 547 . Parts 357 | . 8 13 25 27 66 39 56 7 33 . 44 32 7 . Haulers Intercepted 15 | . . . 2 . 4 6 2 . . . . 1 . . Recyclers Shooed 2 | . . . . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . 13 31 . 37 . . . Prevented 11 | . . . . . . . . 3 1 . 7 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 149 | . 3 16 5 13 22 6 33 3 17 . 17 11 3 . Melee 1 | . . . . . . . . . . . . . 1 . Guns 96 | . 3 14 3 5 10 3 18 3 12 . 14 11 . . Cannons 36 | . . . 2 4 12 3 8 . 4 . 1 . 2 . AOE 13 | . . 2 . 4 . . 4 . 1 . 2 . . . Classes Destroyed 18 | . 2 3 4 2 3 . 2 . . . 1 . 1 . Worker 4 | . . . . . 2 1 . . . . . 1 . . Builder 5 | . 1 . 1 . . 1 1 . . . . 1 . . Hauler 15 | . . . 2 . 4 6 2 . . . . 1 . . Recycler 2 | . . . 1 . . 1 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 5 | . . . 1 . 1 1 1 . . . . 1 . . Watcher 3 | . . . . . 2 1 . . . . . . . . Swarmer 60 | . 3 5 . 6 . . 15 2 11 . 10 8 . . Grunt 43 | . . 3 5 4 14 3 7 . 3 . 4 . . . Brawler 5 | . . . 1 . 1 . 3 . . . . . . . Duelist 3 | . . . . 1 . 1 . . 1 . . . . . Sentry 19 | . . . . 2 6 2 4 1 . . 1 3 . . Demolisher 1 | . . 1 . . . . . . . . . . . . Hunter 3 | . . . . . 1 . 1 . . . 1 . . . Programmer 5 | . . . . . . . 3 . 2 . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Compactor 3 | . . . . . . . . . . . . . 3 . Assembled 7 | . . 7 . . . . . . . . . . . . Best Kill Streak 12 | . 2 7 4 3 12 3 7 2 4 . 6 5 1 . Combat Bots Only 7 | . 2 7 3 3 6 2 6 2 4 . 6 4 1 . Max Kills in Single Turn 4 | . 1 2 2 2 3 2 4 1 2 . 2 1 1 . Gunslinging 1 | . . . . . . . 1 . 1 . . . . . Exploded 4 | . . 2 . 2 . . 4 . 1 . 2 . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Damage Taken 7440 | . 69 771 130 401 1098 396 1518 221 890 . 499 527 841 79 Core 5619 | . 55 633 101 316 748 312 1097 157 628 . 359 365 786 62 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 4240 | . 40 472 101 218 633 246 945 128 579 . 338 339 147 54 Core Remaining (%) 90 | 100 . 76 . 91 . 100 . . . . 87 . . . Volleys Fired 452 | . 7 37 16 24 63 65 94 19 39 . 34 31 23 . Largest 4 | . 2 2 3 3 3 3 4 3 4 . 4 4 4 . Hottest 266 | . 70 85 158 158 168 166 225 177 225 . 230 266 201 . Shots Fired 1118 | . 14 73 46 72 173 155 247 28 90 . 84 68 68 . Gun 846 | . 14 72 40 48 110 120 187 27 67 . 72 58 31 . Cannon 270 | . . . 6 24 63 35 60 1 23 . 12 10 36 . Launcher 2 | . . 1 . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . Kinetic 251 | . 7 36 16 . 4 35 60 1 23 . 12 10 47 . Thermal 698 | . 7 36 16 24 124 120 168 14 60 . 56 54 19 . Explosive 1 | . . 1 . . . . . . . . . . . . Electromagnetic 168 | . . . 14 48 45 . 19 13 7 . 16 4 2 . Robot Hit Streak 86 | . 3 18 8 12 27 21 51 11 16 . 85 86 17 . Robot Miss Streak 4 | . 2 2 3 4 3 2 1 1 2 . . 2 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 15 | . . 5 1 . . . 2 . 4 . 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . 1 . 1 . . . Shots Hit Robots 863 | . 8 56 25 53 122 117 199 24 69 . 74 51 65 . Core Hits 347 | . 4 31 15 20 56 34 60 13 31 . 34 31 18 . Critical Hits 12 | . . . 1 1 7 . 2 . . . . . 1 . Critical Kills 6 | . . . . . 5 . 1 . . . . . . . Critical Parts Destroyed 5 | . . . 1 1 2 . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18196 | . 96 821 419 1000 2819 1639 4465 447 1581 . 1541 1371 1997 . Guns 10746 | . 96 698 296 392 1335 1032 2593 447 886 . 1073 1049 849 . Cannons 5860 | . . . 123 386 1106 607 1441 . 616 . 340 100 1141 . Explosions 1586 | . . 121 . 222 378 . 431 . 79 . 128 222 5 . Melee . | . . . . . . . . . . . . . . . Ramming 4 | . . 2 . . . . . . . . . . 2 . Kinetic 5052 | . 35 321 81 . 102 607 1441 . 616 . 340 100 1409 . Thermal 10670 | . 61 377 231 608 2207 1032 2344 222 851 . 944 1213 580 . Explosive 552 | . . 121 . . . . 431 . . . . . . . Electromagnetic 1918 | . . . 107 392 510 . 249 225 114 . 257 58 6 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 187 | . . . . 10 35 2 74 . 26 . . 40 . . Projectiles 137 | . . . . . 35 2 74 . 26 . . . . . Explosions 50 | . . . . 10 . . . . . . . 40 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . 4 9 . 11 . 3 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . 4 8 . 11 . 3 . . . Secondary 1 | . . . . . . . 1 . . . . . . . Self-Inflicted Damage 162 | . . . . 24 58 . . . . . 46 19 15 . Shots 6 | . . . . 2 1 . . . . . 1 1 1 . Rammed 2 | . . 1 . . . . . . . . . . 1 . Targets Rammed 2 | . . 1 . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 328 | . . . 36 170 144 13 186 68 328 . 110 108 24 . Average Temperature 48 | . . . 14 45 36 6 60 48 113 . 38 24 15 . Received Heat Transfer 2093 | . . 260 66 117 540 255 360 48 279 . 78 42 . 48 Effects 1 | . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Fried 10 | . . . . 2 1 . 1 4 . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . Parts Melted 35 | . . . . 1 9 . 11 2 4 . 2 6 . . Heat Transferred 21885 | . 185 1073 481 903 3641 3256 4958 481 1678 . 1826 2078 1325 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . 4 2 . . . 1 . 2 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Peak Influence 1320 | . 149 262 520 392 432 1271 1320 . . . . 577 202 61 Initial 575 | . . 57 78 202 129 96 575 . . . . 60 201 46 Average 475 | . 103 150 314 294 271 898 799 . . . . 364 123 50 Maximum Alert Level 4 | . . 1 2 1 2 4 4 . . . . 2 1 . Low Security (%) 30 | 100 100 81 32 9 31 6 . . . . . 34 84 100 Level 1 22 | . . 18 26 90 60 9 . . . . . 3 16 . Level 2 21 | . . . 40 . 7 4 48 . . . . 62 . . Level 3 16 | . . . . . . 40 41 . . . . . . . Level 4 8 | . . . . . . 38 9 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 4 . 3 8 12 . . . . 3 . . Investigation 13 | . . . 2 . 1 3 4 . . . . 3 . . Extermination 3 | . . . . . . . 3 . . . . . . . Reinforcement 10 | . 1 . 2 . 2 4 1 . . . . . . . Assault 3 | . . . . . . . 3 . . . . . . . Garrison 2 | . . . . . . 1 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Distress Signals 10 | . 1 1 . . 2 4 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 236 | . 6 25 14 13 29 45 44 4 17 . 19 13 6 1 Peak Tracking Total 8 | . 3 8 4 3 5 5 7 3 4 . 7 4 3 1 Tactical Retreats 9 | . 1 3 . . 1 . 2 . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Traps Triggered 8 | . . . 1 . . 2 3 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Machines Disabled 22 | . . . . 1 2 6 8 . . . . 5 . . Max in Single Turn 5 | . . . . 1 1 1 5 . . . . 4 . . Garrison Access 3 | . . . . . . 1 1 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Machines Accessed 42 | . 3 . 1 . 4 9 13 2 1 3 1 5 . . Terminals 28 | . 3 . 1 . 4 7 9 . . . 1 3 . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 2 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . 1 . . Total Hacks 140 | . 15 . 5 . 12 24 36 6 1 23 5 13 . . Successful 93 | . 7 . 2 . 6 16 20 6 1 23 5 7 . . Failed 46 | . 7 . 3 . 6 8 16 . . . . 6 . . Catastrophic 6 | . . . 2 . 1 . 2 . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 50 | . 6 . 1 . 7 13 20 . . . . 3 . . Terminals 100 | . 15 . 5 . 12 21 31 . . . 5 11 . . Fabricators 2 | . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 2 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 1 . . . . 1 . . Terminal Hacks 69 | . 7 . 2 . 4 8 9 6 1 23 5 4 . . Record 16 | . . . . . . . . 5 . 6 5 . . . Part Schematic 9 | . . . . . . . . . . 8 . 1 . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . Prototype ID Bank 12 | . 2 . . . . 3 3 . . 3 . 1 . . Open Door 4 | . . . . . . 2 . 1 1 . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . . . . Locate Traps 4 | . 1 . . . . 1 1 . . . . 1 . . Security Status 1 | . . . . . 1 . . . . . . . . . Recall Assault 2 | . . . . . . . 2 . . . . . . . Hauler Manifests 5 | . 1 . 1 . 1 1 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 23 | . . . . . 2 7 11 . . . . 3 . . Terminals 15 | . . . . . 2 6 6 . . . . 1 . . Track 5 | . . . . . 1 2 2 . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 8 | . . . . . 1 3 3 . . . . 1 . . Disrupt 1 | . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 2 . . . . 1 . . Tunnel 4 | . . . . . . 1 2 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . Jam 2 | . . . . . . . 1 . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 1 . 4 8 8 . . . 1 3 . . Full Trace Events 4 | . . . . . 1 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 8 . 1 . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Total Allies 19 | . . 5 . . . 11 1 . . . 1 . 1 . Largest Group 10 | . . 5 4 . . 10 1 . . . 1 . 1 . Highest-Rated Group 173 | . . 86 71 . . 173 10 . . . 94 . 31 . Highest-Rated Ally 99 | . . 31 31 . . 99 10 . . . 94 . 31 . Total Orders 1 | . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . 1 Ally Attacks 252 | . . 20 45 . . 155 . . . . 21 . 11 . Total Damage 4767 | . . 255 511 . . 3005 . . . . 846 . 150 . Kills 53 | . . 4 11 . . 37 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . Derelict Logs Recovered 10 | . . 3 . 1 . . . 1 2 . 3 . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Turns Passed 10140 | 64 282 767 370 623 961 1009 1666 950 1205 115 1137 617 225 149 Spaces Moved 5587 | 38 160 377 168 322 415 475 899 619 723 80 690 339 183 99 Core 157 | 1 . . . . . . . . . . . . 150 6 Treads 5396 | 27 160 377 168 322 415 475 899 619 723 80 690 339 33 69 Legs 24 | . . . . . . . . . . . . . . 24 Wheels 10 | 10 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 145 145 145 145 145 145 145 50 50 Average Speed 145 | 141 160 160 160 160 155 145 145 145 145 145 145 145 67 133 Slowest Speed 160 | 160 160 160 160 160 160 145 145 145 145 145 145 145 145 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 46 77 25 86 41 84 30 92 96 69 94 16 80 4 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 9 | . . 1 . . . 1 2 . 2 1 1 1 . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . 1 1 1 1 . . . Scrap Searched 16 | . . 2 . 1 . . . 9 3 . 1 . . . Spaces Dug 6 | . . . . . . . 2 1 1 . 1 1 . . Terrain Destroyed 121 | . . 6 . 16 17 1 48 1 8 . 5 18 1 . Melee . | . . . . . . . . . . . . . . . Projectile 18 | . . . . . . 1 4 1 4 . 1 6 1 . AOE 103 | . . 6 . 16 17 . 44 . 4 . 4 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Total 6751 | 46 172 466 233 377 594 658 1108 652 823 79 775 413 242 113 Wait 257 | . 1 21 17 14 54 33 38 9 25 . 14 15 12 4 Move 5574 | 37 159 376 167 321 414 474 898 618 722 79 689 339 182 99 Hop . | . . . . . . . . . . . . . . . Pick Up 14 | . 1 . 2 1 2 2 2 . 1 . 2 . 1 . Fast Attach 77 | 7 . 2 5 1 5 23 8 . . . 3 8 7 8 Attach 3 | . . . . . . . . . . . . . 3 . Detach 2 | . . . . . . . . . . . . 1 . 1 Swap 12 | . . 4 . . 3 . 3 . 1 . . 1 . . Drop 52 | 2 . 3 4 1 8 14 5 . 2 . 5 5 2 1 Fire 452 | . 7 37 16 24 63 65 94 19 39 . 34 31 23 . Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 306 | . 4 22 22 15 45 47 60 6 33 . 28 13 11 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low x2) -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Identified exit to Mines 97 | -10/Materials | Central database locked down 274 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered Mines 468 | -10/Mines | Learned Materials stockpile data 476 | -10/Mines | Assembled infested the area 565 | -10/Mines | Destroyed 7 combat bots 582 | -10/Mines | Core integrity fell below 50% 609 | -10/Mines | Reached level 2 678 | -10/Mines | Learned Materials trap positions 680 | -10/Mines | Learned location of Mines (-9) 745 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1085 | -10/Mines | Discovered new exit (range 5) 1114 | -10/Mines | Entered Materials 1114 | -9/Materials | Accompanied by 4 allies 1115 | -9/Materials | Loaded intel: 27 trap records 1116 | -9/Materials | Reached level 3 1119 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1189 | -9/Materials | Upgraded with Weapon slot (x1) 1214 | -9/Materials | Identified exit to Mines 1234 | -9/Materials | Reached level 4 1345 | -9/Materials | Reached level 5 1484 | -9/Materials | Entered Mines 1498 | -9/Mines | Build established: Gunner 1506 | -9/Mines | Discovered new exit (range 13) 1559 | -9/Mines | Reached level 6 2094 | -9/Mines | Discovered new exit (range 8) 2107 | -9/Mines | Entered Materials 2109 | -8/Materials | Reached level 7 2183 | -8/Materials | Build established: Tank 2222 | -8/Materials | Reached level 8 2559 | -8/Materials | Discovered new exit (range 16) 2793 | -8/Materials | Upgraded with Propulsion slot (x2) 2801 | -8/Materials | Reached level 9 3068 | -8/Materials | Entered Storage 3070 | -8/Storage | Reached level 10 3079 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3107 | -8/Storage | Found Prototype Launcher 3107 | -8/Storage | Identified Gui. Missile Launcher 3138 | -8/Storage | Reached level 11 3213 | -8/Storage | Garrison activated, responded to threat 3279 | -8/Storage | Reached level 12 3318 | -8/Storage | Upgraded with Utility slot (x1) 3326 | -8/Storage | Upgraded with Utility slot (x1) 3475 | -8/Storage | Met 01-MTF 3651 | -8/Storage | Reached level 13 3774 | -8/Storage | Upgraded with Utility slot (x1) 3797 | -8/Storage | Discovered new exit (range 8) 4011 | -8/Storage | Destroyed 01-MTF 4018 | -8/Storage | Found Prototype Device 4018 | -8/Storage | Identified 01-MTF's Autohacker 4047 | -8/Storage | Upgraded with Utility slot (x1) 4068 | -8/Storage | Build established: Mutant 4077 | -8/Storage | Entered Factory 4078 | -7/Factory | Identified exit to Lower Caves 4079 | -7/Factory | Reached level 14 4104 | -7/Factory | Upgraded with Utility slot (x1) 4454 | -7/Factory | Upgraded with Utility slot (x1) 4477 | -7/Factory | Discovered new exit (range 20) 4477 | -7/Factory | First assault squad dispatched 4692 | -7/Factory | Reached level 15 4744 | -7/Factory | Build established: Tank 4919 | -7/Factory | Discovered new exit (range 20) 4923 | -7/Factory | Garrison activated, responded to threat 5087 | -7/Factory | Upgraded with Utility slot (x1) 5104 | -7/Factory | Reached level 16 5258 | -7/Factory | Upgraded with Weapon slot (x1) 5429 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 5514 | -7/Factory | Upgraded with Power slot (x1) 5743 | -7/Factory | Entered Lower Caves 5789 | -7/Lower Caves | Learned 4 Factory zone layouts 5890 | -7/Lower Caves | Build established: Mutant 6069 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6245 | -7/Lower Caves | Encountered a Warlord checkpoint 6541 | -7/Lower Caves | Learned 8 Factory zone layouts 6541 | -7/Lower Caves | Learned Factory terminal intel 6541 | -7/Lower Caves | Learned Armory garrison access intel 6585 | -7/Lower Caves | Discovered new exit (range 21) 6693 | -7/Lower Caves | Entered another Lower Caves area 6796 | -7/Lower Caves | Core integrity fell below 50% 6910 | -7/Lower Caves | Discovered new exit (range 20) 6976 | -7/Lower Caves | Reached level 17 7201 | -7/Lower Caves | Learned location of Zion (-6) 7686 | -7/Lower Caves | Discovered new exit (range 6) 7898 | -7/Lower Caves | Entered Data Miner 7898 | -7/Data Miner | Discovered new exit (range 6) 7925 | -7/Data Miner | Met Data Miner 7954 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7954 | -7/Data Miner | Learned location of Section 7 (-2) 7975 | -7/Data Miner | Received God Mode back door access code from Data Miner 8013 | -7/Data Miner | Entered Proximity Caves 8084 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8087 | -6/Proximity Caves | Escorted by Enhanced Grunt 8244 | -6/Proximity Caves | Reached level 18 8298 | -6/Proximity Caves | Spotted B-75 Beast 8311 | -6/Proximity Caves | Destroyed B-75 Beast 8388 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8594 | -6/Proximity Caves | Learned Factory stockpile data 8594 | -6/Proximity Caves | Learned Research emergency access door positions 8594 | -6/Proximity Caves | Learned location of 1 exit from Research 8661 | -6/Proximity Caves | Learned Factory machine intel 8830 | -6/Proximity Caves | Build established: Scavenger-Mutant 9016 | -6/Proximity Caves | Discovered new exit (range 23) 9035 | -6/Proximity Caves | Learned Factory emergency access door positions 9150 | -6/Proximity Caves | Entered Factory 9151 | -6/Factory | Identified exit to Factory 9151 | -6/Factory | Identified exit to Lower Caves 9152 | -6/Factory | Reached level 19 9154 | -6/Factory | Loaded intel: 259 machine locations 9155 | -6/Factory | Loaded intel: 19 terminal locations 9207 | -6/Factory | Incoming investigation squad redirected 9386 | -6/Factory | Incoming investigation squad redirected 9516 | -6/Factory | Incoming investigation squad redirected 9767 | -6/Factory | Sucked down chute 9767 | -6/Factory | Entered Waste 9768 | -6/Waste | Met a frightened Derelict 9779 | -6/Waste | Spotted C-40 Crusher 9789 | -6/Waste | Destroyed C-40 Crusher 9789 | -6/Waste | Spotted C-40 Crusher 9815 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9822 | -6/Waste | Destroyed C-40 Crusher 9831 | -6/Waste | Spotted C-40 Crusher 9831 | -6/Waste | Spotted C-40 Crusher 9834 | -6/Waste | Spotted C-40 Crusher 9866 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9869 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9872 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9875 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9878 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9881 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9882 | -6/Waste | Core integrity fell below 50% 9884 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9887 | -6/Waste | Crushed by Compactor (1 part destroyed) 9890 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9893 | -6/Waste | Crushed by Compactor (1 part destroyed) 9896 | -6/Waste | Crushed by Compactor (1 part destroyed) 9899 | -6/Waste | Core integrity fell below 20% 9899 | -6/Waste | Crushed by Compactor (1 part destroyed) 9912 | -6/Waste | Destroyed C-40 Crusher 9921 | -6/Waste | Spotted C-40 Crusher 9929 | -6/Waste | Found Prototype Hackware 9929 | -6/Waste | Identified Exp. Hacking Suite 9930 | -6/Waste | Lost 12 parts (2p2n4u4w) 9985 | -6/Waste | Discovered new exit (range 11) 9992 | -6/Waste | Entered Factory 10141 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 09938_ Acquired Broken Hvy. Gauss Cannon. 09944_ Acquired Imp. Integration Mediator. 09985_ EXIT=FOUND 09989_ Acquired Adv. System Shield. LOCATION=UNKNOWN GOAL=ESCAPE 09996_ Acquired Flexi-carbon Leg. 09999_ Acquired Angular Momentum Engine. 10027_ Dropped Flexi-carbon Leg. 10028_ Acquired Adv. Treads. 10074_ Acquired Drone Bay. 10077_ Drone released from Drone Bay. 10079_ Acquired 44 matter. 10094_ K-01 Serf collects debris. 10099_ Drone retrieved by Drone Bay. 10101_ K-01 Serf collects debris. 10107_ Acquired Adv. Terrain Scanner. 10113_ K-01 Serf collects debris. 10116_ >> Lost connection to Drone. 10131_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ????? ?????? ? ?? ? ?#??? ??? ??? | | ??#?#???#?##?##?#?###?#??? ? ????? ? | | ??### ?#??#####?####?#### ?? ? ?? ? ? | | ??##? ##????#####??#?#??# ? ??? ?? | | #???#?##?#?#?######?###?#???+###?#????# | | ?###? ??######??##?#### ? ??????#?# | | ???## ###???#?####?#### ""???????#??# | | ?##?#?#?###??#?######## """?? ???#?## | | ??##? #?######?## # ? ?"? ? ??#??# | | ####? #?######### #?? ?? ? ?? ?### | | ##?#? #### #### """ ################# | | ?###? #### + """ #### # | | ??### #### #### """ #?## # | | ##### ##### ###?# ##?# # | | ##?## ?#?## #?#?# #?## # | | ?#### ??#?# #####+######## # | | ?###? ##?## + / | | ?##?# #?###Y##### ## # | | ????# #### # ## # | | ###?# ##?#% # ## # | | #?### #### ####### ## # | | ##?## #### #?##### ## # | | ??### #?## ####### / # | | #??## ##?# ####??# ############### | | ?#### ########/######## ####?##?#?????# | | ??#?# @ ###???????#???? | | ???## ######## ##+############### | | ?#??# #??##?## # # | | #####+######## + # | | # # k# # | | # """ """ # # """"""" + | | # """ """ # # """"""" # | | # """ """ # u# """"""" # ## | | # #R # """"""" # #? | | # """ """ + # #######? | | # """ """ # ###########??????? | | # """ """ =# #????????????????? | | # # #???#????????????? | | # # #????????????????? | | # # #?##?????????????? | | # # ???????????????? | | ############## ?????????????? | | ?????????????# ????????????? | | ?????????????# ???????????? | | ?????????????# ???????????? | | ?????????????? ????????????? | | ?????????????? ?????????????? | | ?????????????? ???????????????? | | ?????????????? ???????????????????? | | ??????????????"" ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 48 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 2 Terrain Scan Range 24 Terrain Scan Density 310 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 21 Defensive Hacking 19 Item Schematics ----------------- Plasma Sword | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Imp. Weapon Cycler | -6/Factory | Hacked Robot Schematics ------------------ I-47 Archangel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Levels Raised 18 | . . 1 3 1 3 4 3 . 1 . 1 1 . . XP Earned 31209 | 3000 450 2214 3843 2000 4670 5538 4512 292 739 152 1972 1760 67 . XP Spent 27540 | 2960 . . 3300 . 3420 5200 10600 . . . 810 1250 . . Upgrades 56 | 16 . . 8 . 7 7 14 . . . 3 1 . . Power Slot 1 | . . . . . . . 1 . . . . . . . Propulsion Slot 3 | 1 . . . . 2 . . . . . . . . . Utility Slot 7 | . . . . . . 4 3 . . . . . . . Weapon Slot 3 | 1 . . 1 . . . 1 . . . . . . . Core Integrity 4 | 2 . . 2 . . . . . . . . . . . Heat Dissipation 13 | 5 . . . . 2 . 3 . . . 3 . . . Energy Generation 1 | . . . 1 . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . Inventory Capacity 5 | 1 . . 2 . . 1 . . . . . 1 . . Sight Range 1 | . . . . . 1 . . . . . . . . . Sensor Range 1 | 1 . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . . . 3 . . . . . . . Ranged Accuracy 3 | 1 . . 1 . . . 1 . . . . . . . Hack Attack % 1 | . . . . . . 1 . . . . . . . . Hack Defense % 1 | . . . . . . 1 . . . . . . . . KI Resistance % 4 | 2 . . . . 1 . 1 . . . . . . . TH Resistance % 4 | 1 . . 1 . 1 . 1 . . . . . . . Protomatter Created 2075 | . 22 91 112 170 523 46 407 41 208 . 244 122 89 . Integrity Restored 6232 | . 62 468 414 287 971 795 1276 123 723 . 585 273 255 . Core 4813 | . 55 468 266 247 817 312 981 123 723 . 314 252 255 . Parts 1419 | . 7 . 148 40 154 483 295 . . . 271 21 . . Protomatter Decayed 691 | . . 24 39 54 136 335 . 84 19 . . . . . Game ------ Seed PointyZionitePick Manual? 0 Play Time 01:16:17 Cumulative 563.7 hours Start 2021.07.10 @ 00:02:00 End 2021.07.10 @ 01:19:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 41 Types 24/2/7/4/2/0/1/0/1 Lore% 87 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b22e1249-adf4-4c3d-b102-901f36ef5e55