Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.12 @ 04:35:54 Player: Gokudera ElPsyCongroo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (211) 1055 Value Destroyed (8323) 8323 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2056) 2056 TOTAL SCORE: 17514 Bonus ------- High Alert Combat Kills 701 Follower Combat Kills 191 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 783/1000 Matter 59/300 Energy 28/100 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Improved Targeting Computer Improved Target Analyzer Core Analyzer Improved Thermal Defense Suite Improved Shield Generator > --- WEAPON (3) ------- Heavy Wave Gun > --- INVENTORY (5) ---- Improved Treads Disruptor Cannon Heavy Shock Bomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Improved Heavy Siege Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Target Analyzer Core Analyzer Advanced Shield Generator > --- WEAPON ----------- Heavy Gatling Laser Heavy Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Compact Battery Improved Shield Generator Improved Shield Generator Trap Reconfigurator Disruptor Cannon Heavy Plasma Cannon Advanced Plasma Cannon Enhanced Gauss Cannon Long-range Missile Launcher Improved Remote Datajack [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 . . . 2 . 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . Utility 6 | . . . . . 3 . . . . . 2 1 . . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 266 | 6 19 3 2 . 56 19 9 11 6 19 52 40 17 7 Power 24 | 1 2 . . . 5 3 1 2 1 2 2 5 . . Engine 22 | 1 2 . . . 5 3 1 2 1 2 2 3 . . Core 2 | . . . . . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 55 | 2 5 . . . 15 2 1 3 2 1 8 7 7 2 Treads 46 | 2 3 . . . 9 2 1 3 2 1 7 7 7 2 Leg 2 | . 2 . . . . . . . . . . . . . Wheel 3 | . . . . . 2 . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . . . 4 . . . . . . . . . Utility 93 | 1 3 2 2 . 18 6 4 . 2 9 19 20 4 3 Device 66 | . 2 1 1 . 15 3 2 . . 7 15 16 2 2 Storage 5 | 1 1 . 1 . . . . . . . 1 . 1 . Processor 9 | . . 1 . . 2 . . . 1 . 1 2 1 1 Hackware 3 | . . . . . . 2 . . . . . 1 . . Protection 10 | . . . . . 1 1 2 . 1 2 2 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 94 | 2 9 1 . . 18 8 3 6 1 7 23 8 6 2 Energy Gun 40 | 1 6 1 . . 10 4 1 4 . 4 5 1 2 1 Energy Cannon 29 | . . . . . 6 1 2 . 1 2 10 4 3 . Ballistic Gun 4 | 1 3 . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 1 . . . . . 3 . . 1 Launcher 14 | . . . . . 1 3 . 2 . . 4 3 1 . Special Weapon 2 | . . . . . . . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 4 . . 1 . . 2 2 1 1 Corrupted Parts 2 | . . . . . . . . . . . 2 . . . System Corruption 9 | . . . . . . . . . . . 9 . . . Parts Lost 52 | . 1 . . . 8 5 4 . 1 2 7 9 11 4 Power 7 | . . . . . 1 1 1 . . . 2 1 1 . Propulsion 17 | . 1 . . . 3 2 . . 1 . 1 3 5 1 Utility 18 | . . . . . 2 2 2 . . 1 2 5 2 2 Weapon 10 | . . . . . 2 . 1 . . 1 2 . 3 1 Highest Loss Streak 5 | . 1 . . . 5 3 2 . 1 2 2 4 4 4 To Critical Strikes 3 | . . . . . . . . . . . . . 3 . Average Slot Usage (%) 95 | . 97 100 100 100 96 99 97 100 99 92 90 95 51 66 Engine 10 | . 14 14 14 14 8 9 9 9 14 15 12 5 1 . Treads 22 | . 21 28 28 28 22 26 27 27 22 23 17 16 10 22 Device 17 | . 12 10 14 14 25 15 8 9 7 7 19 28 12 18 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 6 5 2 . Processor 3 | . . 3 . . 3 . . . 4 7 6 5 11 18 Hackware 2 | . . . . . . 11 9 9 7 . . 3 . . Protection 5 | . . . . . 6 8 15 18 10 6 4 . . . Energy Gun 12 | . 23 28 28 28 7 11 9 11 15 14 8 . 3 . Energy Cannon 6 | . . . . . 7 5 8 6 7 7 9 16 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 97 | 13 22 24 34 34 46 45 47 49 59 68 81 97 82 32 Greatest Support 115 | 40 40 40 40 40 84 84 76 76 76 68 68 96 115 110 Greatest Overweight (x) 3 | . 1 . . . 3 . . . 1 . 2 3 1 . Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 10 14 15 15 15 15 15 15 15 15 15 10 5 Most Carried 15 | 6 10 10 12 14 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 3 9 9 11 13 14 14 13 14 14 14 14 14 10 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 10 12 14 15 14 15 15 15 15 15 15 5 4 Class Distribution -------------------- 47% | Mutant 18% | Scavenger-Mutant 10% | Scavenger-Skirmisher 10% | Scavenger-Gunner 4% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Tank | -7/Factory Mutant | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Matter Collected 3198 | 230 329 30 . 20 610 265 80 170 45 225 699 394 101 . Remotely 54 | . 54 . . . . . . . . . . . . . Salvage Created 10507 | . 739 42 . 69 1500 886 510 453 84 547 2019 2587 1034 37 Parts 418 | . 41 5 . 1 82 38 25 30 3 19 63 106 3 2 Haulers Intercepted 17 | . 2 . . . 6 . 1 3 . . 2 3 . . Recyclers Shooed 9 | . 2 . . . 2 . . . . . 4 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 153 | . 15 3 . . 24 22 7 9 2 10 24 32 4 1 Guns 58 | . 14 3 . . 12 8 3 3 1 5 6 . 3 . Cannons 59 | . . . . . 7 8 3 2 1 3 8 25 1 1 AOE 26 | . 1 . . . 4 6 . 4 . . 8 3 . . Classes Destroyed 15 | . 5 . . . 4 1 2 . 1 . 1 . 1 . Worker 6 | . . . . . . . 1 . . . 1 4 . . Builder 6 | . . . . . 1 . . 1 . . 1 3 . . Tunneler 2 | . . . . . 2 . . . . . . . . . Hauler 17 | . 2 . . . 6 . 1 3 . . 2 3 . . Recycler 13 | . 1 . . 1 3 . 1 . . . 4 3 . . Watcher 14 | . 2 . . . 5 . 1 1 . . 1 4 . . Swarmer 36 | . 3 3 . . 11 3 1 3 . . 4 8 . . Grunt 71 | . 12 . . . 6 14 3 5 1 4 16 10 . . Brawler 2 | . . . . . . . . . . . 1 1 . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 18 | . . . . . 6 2 2 1 . 3 1 3 . . Specialist 2 | . . . . . . 2 . . . . . . . . Hunter 5 | . . . . . 1 1 . . . . . 3 . . Programmer 14 | . . . . . . . . . 1 3 2 7 . 1 Compactor 4 | . . . . . . . . . . . . . 4 . Best Kill Streak 9 | . 4 3 . 1 5 4 3 4 1 3 9 7 2 1 Combat Bots Only 7 | . 3 3 . . 5 4 2 3 1 3 7 6 2 1 Max Kills in Single Turn 4 | . 1 1 . 1 3 2 2 2 1 1 4 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 3 2 . 2 . . 3 2 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Damage Taken 9355 | . 672 45 . . 1113 1370 328 470 107 846 1518 1804 637 445 Core 1058 | . 130 . . . 146 174 100 16 . 76 199 126 50 41 Absorbed by Shields 204 | . . . . . . . . . . . . 138 66 . Regen/Repaired (Parts) 232 | . 163 . . . 69 . . . . . . . . . Core Remaining (%) 66 | 100 . . . 48 . . . 20 . 89 76 . . . Volleys Fired 591 | . 77 5 . 2 104 72 31 36 6 55 82 84 28 9 Largest 3 | . 2 2 . 2 2 2 2 2 3 3 3 3 3 1 Hottest 280 | . 130 140 . 140 140 122 122 122 182 182 270 278 280 88 Shots Fired 1260 | . 150 10 . 4 199 125 62 64 18 94 215 240 69 10 Gun 605 | . 150 10 . 4 105 82 35 38 12 68 71 . 24 6 Cannon 616 | . . . . . 91 34 27 20 6 19 132 238 45 4 Launcher 29 | . . . . . 3 9 . 6 . . 9 2 . . Special 10 | . . . . . . . . . . 7 3 . . . Kinetic 72 | . 52 . . . 12 . . . . . 4 . . 4 Thermal 1131 | . 98 10 . 4 184 116 62 58 18 83 185 238 69 6 Explosive 29 | . . . . . 3 9 . 6 . . 9 2 . . Electromagnetic 21 | . . . . . . . . . . 4 17 . . . Robot Hit Streak 25 | . 11 4 . 4 15 18 5 5 5 23 14 14 25 12 Robot Miss Streak 12 | . 5 4 . 1 4 2 12 4 1 4 5 4 2 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 1 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . . . . Shots Hit Robots 791 | . 83 7 . 2 125 79 32 35 12 63 139 149 58 7 Core Hits 346 | . 33 3 . 1 51 37 15 22 4 19 76 65 18 2 Critical Kills 6 | . 1 . . . 1 . . . . . 1 3 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 36 | . 2 . . . 7 2 3 1 1 10 6 3 . 1 Burn 29 | . 1 . . . 6 2 3 1 1 10 4 . . 1 Meltdown 5 | . . . . . 1 . . . . . 1 3 . . Destroy 1 | . 1 . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24288 | . 1066 133 . 37 3225 2507 728 1110 276 1239 5041 6551 2030 345 Guns 7732 | . 1066 133 . 37 1418 1130 342 440 200 850 1044 . 900 172 Cannons 12879 | . . . . . 1436 623 386 212 76 389 2358 6097 1129 173 Explosions 3628 | . . . . . 371 754 . 458 . . 1591 454 . . Melee . | . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . 1 . Kinetic 643 | . 286 . . . 184 . . . . . . . . 173 Thermal 19712 | . 780 133 . 37 2670 1753 728 652 276 1154 3231 6097 2029 172 Explosive 3367 | . . . . . 371 754 . 458 . . 1330 454 . . Electromagnetic 565 | . . . . . . . . . . 85 480 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 3 1 1 8 4 4 6 Average Corruption 2 | . . . . . . . . 2 1 1 2 1 4 4 Corruption Purged 5 | . . . . . . . . . . 2 3 . . . Corruption Blocked 3 | . . . . . . . . . . . . . . 3 Effects 76 | . . . . . . . . . 2 3 28 21 14 8 Message Errors 14 | . . . . . . . . . 1 1 7 . 3 2 Matter Fused 21 | . . . . . . . . . . . 10 5 4 2 Heat Flow Errors 8 | . . . . . . . . . . 1 3 . 3 1 Energy Discharges 6 | . . . . . . . . . . . 4 2 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . . . 1 2 4 1 1 Data Loss (major) 6 | . . . . . . . . . 1 . 1 2 1 1 Misfires 4 | . . . . . . . . . . . 1 1 1 1 Alerts 2 | . . . . . . . . . . . . 2 . . Weapon Failures 4 | . . . . . . . . . . . . 3 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 550 | . . . . . 68 76 . 13 7 10 107 236 . 33 Projectiles 374 | . . . . . 46 15 . 5 7 10 92 166 . 33 Explosions 176 | . . . . . 22 61 . 8 . . 15 70 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . 2 . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 2 . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 282 | . . . . . 55 163 . 64 . . . . . . Shots 10 | . . . . . 2 5 . 3 . . . . . . Rammed 2 | . . . . . 1 . . . . . . . 1 . Targets Rammed 2 | . . . . . 1 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 381 | . 219 114 . 78 273 96 104 144 279 381 157 240 340 88 Average Temperature 56 | . 54 45 . 40 49 38 21 43 112 107 41 42 98 38 Received Heat Transfer 2685 | . 267 . . . 243 648 117 189 12 288 577 344 . . Effects 4 | . . . . . 3 . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . Interference 3 | . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . 2 . 1 . . 2 2 5 . . Combat Hostiles 10 | . . . . . 1 . 1 . . 2 2 4 . . Parts Melted 74 | . 3 . . . 7 12 1 4 1 14 10 22 . . Heat Transferred 32706 | . 1848 259 . 74 5069 3071 1480 1184 518 2664 5214 8049 3017 259 Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Peak Influence 1324 | . 303 85 . 5 326 1324 690 513 123 573 602 637 240 49 Initial 645 | . . 27 . . . 211 645 193 59 80 300 294 222 . Average 239 | . 99 27 . . 215 674 515 290 67 290 183 205 148 6 Maximum Alert Level 4 | . 1 . . . 1 4 2 2 . 2 2 2 1 . Low Security (%) 51 | 100 85 100 . 100 40 . . 22 100 32 56 67 50 100 Level 1 28 | . 14 . . . 59 15 13 52 . 37 38 12 49 . Level 2 14 | . . . . . . 39 86 25 . 29 5 19 . . Level 3 2 | . . . . . . 26 . . . . . . . . Level 4 1 | . . . . . . 18 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 1 . . 8 . 1 1 2 . 10 10 . 2 Investigation 10 | . 2 1 . . 3 . . . . . 1 2 . 1 Extermination 10 | . . . . . . . . . 2 . 3 4 . 1 Reinforcement 12 | . 1 . . . 1 . 1 1 . . 4 4 . . Assault 2 | . . . . . . . . . . . 2 . . . Garrison 4 | . . . . . 4 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . . Haulers Reinforced 3 | . . . . . . . . . . . 1 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Distress Signals 11 | . 1 . . . 4 . 2 . . . 1 3 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 242 | . 26 4 . . 46 21 19 15 5 11 41 41 9 4 Peak Tracking Total 8 | . 3 3 . . 8 4 4 3 1 3 6 5 3 2 Tactical Retreats 10 | . 2 . . . 1 1 1 . . 2 . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Traps Triggered 8 | . 1 . . . . . . 3 1 . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 4 | . . . . . 2 2 . . . . . . . . Traps Reconfigurated 14 | . . . . . 10 3 . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . 2 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Machines Disabled 33 | . . . . . 2 4 2 3 1 2 13 5 . 1 Max in Single Turn 9 | . . . . . 1 2 1 2 . 1 9 1 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . Garrison Relay 4 | . . . . . . 2 . . . 2 . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Machines Accessed 58 | . 10 2 3 . 14 3 4 4 1 2 6 7 . 2 Terminals 33 | . 7 1 . . 9 3 2 3 . 2 1 4 . 1 Fabricators 3 | . . . . . . . . . . . 1 1 . 1 Repair Stations 4 | . 1 . . . 1 . . 1 . . 1 . . . Recycling Units 5 | . 2 . . . 1 . 1 . . . 1 . . . Scanalyzers 6 | . . . . . 2 . 1 . . . 2 1 . . Garrison Access 3 | . . . . . 1 . . . 1 . . 1 . . Total Hacks 162 | . 38 2 6 . 41 7 13 11 1 3 10 21 . 9 Successful 96 | . 24 1 6 . 23 2 10 6 1 3 3 14 . 3 Failed 66 | . 14 1 . . 18 5 3 5 . . 7 7 . 6 Catastrophic 19 | . 1 . . . 6 2 1 2 . . 2 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 69 | . 18 . 1 . 18 5 6 10 . 1 2 5 . 3 Terminals 96 | . 29 1 . . 23 7 8 9 . 3 1 10 . 5 Fabricators 11 | . . . . . . . . . . . 3 4 . 4 Repair Stations 13 | . 5 . . . 5 . . 2 . . 1 . . . Recycling Units 9 | . 4 . . . 2 . 1 . . . 2 . . . Scanalyzers 22 | . . . . . 9 . 4 . . . 3 6 . . Garrison Access 4 | . . . . . 2 . . . 1 . . 1 . . Terminal Hacks 38 | . 13 1 6 . 3 1 4 4 . 2 . 3 . 1 Record 6 | . . . 5 . . . . . . . . 1 . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 1 . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . 1 . 1 . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 2 3 . 1 Network Status 2 | . . . . . . . . . . . 1 1 . . Load Schematic 3 | . . . . . . . . . . . 1 1 . 1 Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 9 | . 4 . . . 4 . . 1 . . . . . . Scan Component 5 | . 2 . . . 2 . . 1 . . . . . . Repair 4 | . 2 . . . 2 . . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . 1 . 1 . . . . . . . Report Inventory 4 | . 2 . . . 1 . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 14 | . . . . . 5 . 4 . . . . 5 . . Insert Component 8 | . . . . . 4 . 2 . . . . 2 . . Analyze 6 | . . . . . 1 . 2 . . . . 3 . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 . . 1 . . Unlock Access 2 | . . . . . 1 . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 21 | . 4 . . . 9 1 1 1 . 1 1 2 . 1 Terminals 17 | . 3 . . . 8 1 1 1 . 1 . 1 . 1 Track 1 | . . . . . 1 . . . . . . . . . Assimilate 4 | . . . . . 4 . . . . . . . . . Botnet 12 | . 3 . . . 3 1 1 1 . 1 . 1 . 1 Fabricators 1 | . . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . 1 . . . Tunnel 3 | . 1 . . . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 46 | . 9 1 . . 11 3 2 4 1 2 6 5 . 2 Full Trace Events 8 | . 2 . . . 2 1 . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . 2 . . . . 2 . . Parts Built 2 | . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . 73 . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . Parts Repaired 4 | . 2 . . . 2 . . . . . . . . . Time 128 | . 58 . . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 3 . 2 . . . . 2 . . Part Schematics Acquired 5 | . . . . . 1 . 2 . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Used RIF Installer 1 | . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 10 . . . 9 . . . . Machine Destruction 19 | . . . . . . 10 . . . 9 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Total Allies 10 | . . 3 . . 2 . . . 3 2 . . . . Largest Group 3 | . . 3 . . 1 1 . . 3 2 2 . . . Highest-Rated Group 93 | . . 40 . . 26 26 . . 93 56 56 . . . Highest-Rated Ally 31 | . . 16 . . 26 26 . . 31 31 31 . . . Total Orders 1 | . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . Ally Attacks 33 | . . 14 . . . . . . 11 . 8 . . . Total Damage 626 | . . 135 . . . . . . 335 . 156 . . . Kills 9 | . . 4 . . . . . . 3 . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Turns Passed 21795 | 119 1522 1282 925 1245 4742 2224 1042 827 757 1703 1832 2678 534 363 Spaces Moved 10271 | 70 760 777 576 767 1703 1029 395 400 319 801 843 1215 428 188 Core 299 | 6 . . . . . . . . . . . . 293 . Treads 8673 | 64 581 777 576 767 1471 1029 395 400 319 801 689 481 135 188 Legs 179 | . 179 . . . . . . . . . . . . . Wheels 1100 | . . . . . 212 . . . . . 154 734 . . Hover . | . . . . . . . . . . . . . . . Flight 20 | . . . . . 20 . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 107 160 160 160 160 163 115 130 50 160 Average Speed 158 | 150 151 160 160 160 164 160 160 160 162 163 164 162 97 160 Slowest Speed 320 | 160 240 160 160 160 247 160 160 160 240 163 320 247 180 165 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 7 88 99 94 86 84 62 23 57 9 48 18 24 87 3 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 6 | . 1 1 1 1 1 . . . . . 1 . . . Known Exits Taken 5 | . . 1 . . 1 . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . . 3 1 . . Terrain Destroyed 338 | . . . . . 43 105 4 45 . . 59 71 9 2 Melee . | . . . . . . . . . . . . . . . Projectile 98 | . . . . . 19 . 4 4 . . 13 47 9 2 AOE 240 | . . . . . 24 105 . 41 . . 46 24 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Fac Was Fac Total 14713 | 81 992 806 580 781 3463 1478 747 529 550 1124 1120 1741 483 238 Wait 3280 | . 92 16 . 11 1535 347 298 67 209 228 88 356 . 33 Move 10257 | 69 759 776 575 766 1702 1028 394 399 318 799 842 1215 427 188 Hop . | . . . . . . . . . . . . . . . Pick Up 123 | 6 20 3 2 2 19 6 7 5 5 8 20 15 4 1 Fast Attach 96 | 6 9 1 . . 24 1 1 1 1 3 14 20 11 4 Attach 49 | . . . . . 11 4 4 . 3 3 9 7 6 2 Detach 28 | . 2 . . . 8 . 1 . 1 3 5 6 2 . Swap 122 | . 10 2 2 . 21 14 4 10 2 13 30 13 . 1 Drop 165 | . 23 3 1 . 38 6 7 11 5 12 30 25 4 . Fire 591 | . 77 5 . 2 104 72 31 36 6 55 82 84 28 9 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . 1 . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Garrison -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 120 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 11) 254 | -10/Materials | Discovered new exit (range 13) 330 | -10/Materials | Build established: Mutant 784 | -10/Materials | Core integrity fell below 50% 1079 | -10/Materials | Build established: Scavenger-Mutant 1263 | -10/Materials | Repaired Lgt. Treads 1297 | -10/Materials | Repaired Particle Gun 1349 | -10/Materials | Discovered new exit (range 9) 1642 | -10/Materials | Entered Mines 1644 | -10/Mines | Learned location of Storage (-8) 1661 | -10/Mines | Met a Derelict bent on vengeance 1732 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1778 | -10/Mines | Learned Materials trap positions 1855 | -10/Mines | Discovered new exit (range 7) 2216 | -10/Mines | Met a Derelict shopkeep closing up shop 2312 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2314 | -10/Mines | Discovered new exit (range 5) 2356 | -10/Mines | Identified exit to Exiles 2545 | -10/Mines | Discovered new exit (range 8) 2555 | -10/Mines | Identified exit to Materials 2924 | -10/Mines | Entered Exiles 2950 | -10/Exiles | Discovered new exit (range 14) 3000 | -10/Exiles | Met 8R-AWN 3025 | -10/Exiles | Met EX-HEX 3204 | -10/Exiles | Met EX-DEC 3256 | -10/Exiles | Visited The Gauntlet 3387 | -10/Exiles | Build established: Mutant 3468 | -10/Exiles | Learned location of Zion (-6) 3501 | -10/Exiles | Met EX-BIN 3524 | -10/Exiles | Aligned with FarCom system 3525 | -10/Exiles | Given EX-Vault access code 3589 | -10/Exiles | Opened EX-Vault 3602 | -10/Exiles | Found Trap Reconfigurator 3673 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3830 | -10/Exiles | Discovered new exit (range 14) 3849 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3849 | -10/Exiles | Entered Mines 4250 | -9/Mines | Discovered new exit (range 10) 4414 | -9/Mines | Learned 2 Materials zone layouts 4880 | -9/Mines | Discovered new exit (range 6) 5094 | -9/Mines | Entered Materials 5094 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5096 | -8/Materials | Loaded intel: 16 trap records 5473 | -8/Materials | Garrison activated, responded to threat 5855 | -8/Materials | Lost 5 parts (1p1n1u2w) 6147 | -8/Materials | Build established: Scavenger-Skirmisher 6313 | -8/Materials | Repaired Ion Cannon 6347 | -8/Materials | Repaired Imp. Ion Engine 6487 | -8/Materials | Discovered new exit (range 15) 6766 | -8/Materials | Build established: Scavenger-Mutant 7219 | -8/Materials | Discovered new exit (range 10) 7967 | -8/Materials | Build established: Mutant 8242 | -8/Materials | Garrison activated, responded to threat 9835 | -8/Materials | Identified exit to Garrison 9836 | -8/Materials | Entered Garrison 9836 | -8/Garrison | Accompanied by 1 ally 9844 | -8/Garrison | Triggered checkpoint 9952 | -8/Garrison | Triggered checkpoint 10035 | -8/Garrison | Garrison Relay disabled 10646 | -8/Garrison | Triggered checkpoint 10970 | -8/Garrison | Discovered new exit (range 10) 11001 | -8/Garrison | Garrison Relay disabled 11026 | -8/Garrison | Triggered checkpoint 11142 | -8/Garrison | Triggered checkpoint 11296 | -8/Garrison | Triggered checkpoint 11350 | -8/Garrison | Lost 3 parts (2n1u) 11359 | -8/Garrison | Build established: Hacker-Mutant 11656 | -8/Garrison | Phase Generator disabled 11884 | -8/Garrison | Triggered checkpoint 11891 | -8/Garrison | Core integrity fell below 50% 11997 | -8/Garrison | Discovered new exit (range 12) 12026 | -8/Garrison | Discovered new exit (range 81) 12026 | -8/Garrison | Discovered new exit (range 70) 12026 | -8/Garrison | Discovered new exit (range 18) 12026 | -8/Garrison | Discovered new exit (range 50) 12060 | -8/Garrison | Entered Materials 12416 | -8/Materials | Build established: Mutant 12911 | -8/Materials | Identified exit to Storage 13102 | -8/Materials | Entered Storage 13539 | -8/Storage | Identified exit to Factory 13539 | -8/Storage | Identified exit to Recycling 13929 | -8/Storage | Entered Factory 13929 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 14354 | -7/Factory | Allied Derelicts emerged from ambush trap array 14684 | -7/Factory | Identified exit to Garrison 14686 | -7/Factory | Entered Garrison 14796 | -7/Garrison | Garrison Relay disabled 14929 | -7/Garrison | Installed Relay Interface Framework 15245 | -7/Garrison | Garrison Relay disabled 15384 | -7/Garrison | Triggered checkpoint 16377 | -7/Garrison | Discovered new exit (range 4) 16389 | -7/Garrison | Entered Factory 16389 | -6/Factory | Accompanied by 2 allies 16389 | -6/Factory | Evolved 2 slots: Utility x2 16948 | -6/Factory | Build established: Scavenger-Tank 17498 | -6/Factory | Build established: Scavenger-Skirmisher 17991 | -6/Factory | Destroyed 7 combat bots 17999 | -6/Factory | Discovered new exit (range 15) 18139 | -6/Factory | First assault squad dispatched 18182 | -6/Factory | Destroyed 7 combat bots 18221 | -6/Factory | Entered another Factory area 18221 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18752 | -5/Factory | Build established: Scavenger-Gunner 19182 | -5/Factory | Build established: Scavenger-Mutant 19537 | -5/Factory | Build established: Scavenger-Gunner 19661 | -5/Factory | Fabricated Arm. Treads? 20193 | -5/Factory | Lost 4 parts (1p1n2u) 20899 | -5/Factory | Sucked down chute 20899 | -5/Factory | Entered Waste 20984 | -5/Waste | Spotted C-40 Crusher 20985 | -5/Waste | Spotted C-40 Crusher 20997 | -5/Waste | Destroyed C-40 Crusher 21010 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21011 | -5/Waste | Destroyed C-40 Crusher 21033 | -5/Waste | Spotted C-40 Crusher 21046 | -5/Waste | Destroyed C-40 Crusher 21049 | -5/Waste | Spotted C-40 Crusher 21077 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21080 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21083 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 21086 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21089 | -5/Waste | Crushed by Compactor (1 part destroyed) 21089 | -5/Waste | Spotted C-40 Crusher 21120 | -5/Waste | Lost 4 parts (1p2n1u) 21138 | -5/Waste | Spotted C-40 Crusher 21164 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21179 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21179 | -5/Waste | Destroyed C-40 Crusher 21188 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21191 | -5/Waste | Crushed by Compactor (1 part destroyed) 21194 | -5/Waste | Crushed by Compactor (1 part destroyed) 21205 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21225 | -5/Waste | Lost 3 parts (1u2w) 21235 | -5/Waste | Crushed by Compactor (1 part destroyed) 21246 | -5/Waste | Discovered new exit (range 15) 21266 | -5/Waste | Lost 3 parts (2n1w) 21433 | -5/Waste | Entered Factory 21796 | -5/Factory | Self-destructed Last Messages --------------- Time: 47 Initiate build sequence. 21726_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. 21729_ X #OY SQG ME/G=9Z7>#OD>PE 21760_ System corrupted: Matter fused (-10). 21761_ Destroyed Antigrav System. 21761_ P-70 Sage knocked back. 21765_ Adv. Corruption Screen intercepted 1% system corruption. 21766_ P-70 Sage destroyed. 21766_ Hvy. Mass Driver destroyed. 21769_ Matter Pump disabled. 21780_ P-70 Sage suffers critical hit (Burn). 21781_ Imp. Sensor Array destroyed. 21781_ Adv. Corruption Screen intercepted 1% system corruption. 21784_ Adv. Corruption Screen expended. 21784_ Broken Imp. Recalibrator destroyed. 21791_ Slug penetrates Wall. 21792_ ALERT: Security rotation in progress. 21796_ Med. Treads destroyed. 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Beam Rifle | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Hvy. Plasma Cannon | -5/Factory | Scanalyzed Arm. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserEnergyBay Manual? 0 Play Time 03:35:27 Cumulative 27.2 hours Start 2023.06.12 @ 00:48:05 End 2023.06.12 @ 04:35:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e670d3b0-6495-4eb9-a6ff-34b1b0f98cd3