Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 10:48:43 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (43) 215 Value Destroyed (880) 880 Prototype IDs (27) 540 Alien Tech Used (3) 600 Bonus (12737) 12737 TOTAL SCORE: 23072 Bonus ------- Triggered Max Security 1000 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Win Speed 6737 Cogmind --------- Core Integrity 1600/1600 Matter 227/300 Energy 85/230 System Corruption 0% Temperature Cool (5) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Improved Flight Unit Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Seismic Detector Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Layered Medium Armor Plating Graphene Brace Hacking Suite Relay Coupler [NC] (25) Advanced System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Trap Reconfigurator High-powered Transdimensional Reconstructor Enhanced Nova Cannon Core Cannon Point Singularity Launcher Advanced Datajack Improved Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Seismic Detector Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Layered Medium Armor Plating Graphene Brace Hacking Suite Relay Coupler [NC] Advanced System Restoration Module > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Trap Reconfigurator High-powered Transdimensional Reconstructor Terrabomb Enhanced Nova Cannon Point Singularity Launcher Advanced Datajack Improved Plasma Cutter Power Sword [Rating: 171] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 2 . . . 1 . . . 1 . 1 . . . . 1 Utility 11 | . . . . . . . 1 2 . . . 2 1 . 2 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 69 | 5 . 2 9 . . 2 9 2 1 4 7 1 1 3 11 3 7 2 Power 10 | . . 1 1 . . . . . . 1 3 . . . 2 . 2 . Engine 5 | . . 1 1 . . . . . . . 3 . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 1 . . . . 2 . 2 . Propulsion 16 | 2 . . 5 . . 1 2 . 1 . 1 . . 2 . 1 1 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 14 | . . . 5 . . 1 2 . 1 . 1 . . 2 . 1 1 . Utility 28 | 1 . . 1 . . . 5 2 . 3 2 1 1 1 7 1 3 . Device 15 | 1 . . . . . . 1 . . 2 1 1 1 . 4 1 3 . Storage 1 | . . . . . . . 1 . . . . . . . . . . . Processor 7 | . . . 1 . . . 3 . . . 1 . . 1 1 . . . Hackware 2 | . . . . . . . . 1 . . . . . . 1 . . . Protection 3 | . . . . . . . . 1 . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 . 1 2 . . 1 2 . . . 1 . . . 2 1 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . 1 . . 2 Ballistic Gun 4 | 2 . 1 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . 1 . . . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . 2 . . . . . . . . . . . . . 3 2 Parts Lost 16 | . . 1 4 . . . . . 3 . . . . 5 . 3 . . Power 3 | . . . . . . . . . 1 . . . . 2 . . . . Propulsion 8 | . . . 3 . . . . . 2 . . . . 1 . 2 . . Utility 4 | . . . 1 . . . . . . . . . . 2 . 1 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . 1 4 . . . . . 3 . . . . 5 . 3 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 7 | 1 3 4 4 4 5 4 7 9 9 8 10 9 10 9 9 8 8 7 Power . | . 1 . . . . . . . . . 1 1 1 . . 1 . . Propulsion 1 | . . . 1 1 1 2 2 2 2 . . . . . 1 . . . Utility 2 | . . . . . . 1 3 6 6 6 7 6 6 5 3 2 1 1 Weapon 2 | . 2 2 1 3 3 1 1 1 1 1 1 2 2 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . 3 . . 1 1 3 . . . 1 . . . 1 . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . Utility 6 | . . 2 . . . . 3 . . . 1 . . . . . . . Weapon 3 | . . 1 . . 1 . . . . . . . . . 1 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 78 | . 57 61 42 55 55 74 96 96 98 89 91 95 86 78 79 81 84 86 Engine 4 | . . 2 1 11 11 11 9 7 6 . 5 11 10 6 . . . . Reactor 1 | . . . . . . . . . . . . . . . 4 4 6 8 Treads 4 | . 28 28 12 . . . . . . . . . . . . . . . Flight 25 | . . . 4 33 33 42 44 38 37 35 38 35 31 28 23 19 17 20 Device 10 | . 14 14 6 . . . 1 7 7 1 3 12 12 10 14 22 28 28 Storage 3 | . . . . . . . 7 7 7 7 6 5 5 5 4 4 4 4 Processor 8 | . . . 7 11 11 11 16 7 7 7 6 5 5 5 11 8 8 8 Hackware 4 | . . . . . . . . 5 7 7 6 5 5 5 7 8 8 8 Protection 3 | . . . . . . . . 5 7 13 9 5 5 4 2 4 2 3 Ballistic Gun 2 | . 14 15 9 . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 10 9 7 7 7 6 5 5 5 2 . . . Slashing Weapon 3 | . . . . . . . 2 7 7 7 6 5 5 5 4 3 4 3 Peak Build Rating 171 | 5 4 6 8 5 6 9 21 27 27 38 41 48 52 81 111 129 149 171 Average Rating 47 | 3 4 4 3 5 5 8 18 26 26 29 35 43 44 54 93 114 138 155 On Entrance 38 | . 4 4 4 5 5 6 9 21 27 26 32 41 48 43 77 104 129 149 Avg Prop Armor Cover (%) 27 | 29 32 33 28 . . . . . 6 . 2 . . 5 . 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 4 2 7 5 3 3 4 18 20 20 19 27 29 27 30 41 47 52 58 Greatest Support 60 | 3 3 40 12 12 12 16 25 23 23 22 27 27 27 47 47 53 55 60 Greatest Overweight (x) 1 | 1 . . 1 . . . . . . . . 1 . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 3 5 5 5 5 5 10 10 9 10 10 10 10 10 10 10 10 10 Average Carried 7 | 1 3 4 4 4 5 4 7 9 8 8 9 9 9 9 9 9 9 8 Final Capacity 10 | 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 3 4 4 5 5 5 10 9 8 10 10 10 10 10 10 7 10 9 Class Distribution -------------------- 22% | Mutant 16% | Scavenger-Scout 10% | Ninja 10% | Scavenger-Mutant 9% | Scavenger-Sprinter 8% | Scout 8% | Sprinter 5% | Infiltrator-Ninja 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Assassin | -7/DSF Sprinter | -7/Garrison Mutant | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Assassin | -4/DSF Scout | -3/Research Ninja | -2/Research Ninja | -2/Quarantine Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Matter Collected 1296 | 239 . 122 11 . . 48 177 . . . 177 118 5 10 117 180 92 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1501 | 89 . 253 160 . . 27 177 . . . 167 157 10 . 190 179 92 . Parts 92 | 6 . 14 14 . . 6 12 . . . 11 6 2 . 12 8 1 . Haulers Intercepted 5 | . . . . . . . 3 . . . . . . . . 1 1 . Recyclers Shooed 3 | . . 2 . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Combat Hostiles Destroyed 15 | . . 3 4 . . 4 . . . . . . . . . 4 . . Guns 4 | . . 3 1 . . . . . . . . . . . . . . . AOE 11 | . . . 3 . . 4 . . . . . . . . . 4 . . Classes Destroyed 10 | 2 . 1 3 . . . 3 . . . 1 . . . . . . . Worker 4 | . . . . . . . . . . . 3 . . . . 1 . . Builder 3 | . . . . . . . 1 . . . . . . . 2 . . . Tunneler 4 | 1 . 2 . . . . . . . . . . . . 1 . . . Hauler 5 | . . . . . . . 3 . . . . . . . . 1 1 . Recycler 7 | 1 . 2 1 . . . . . . . 1 1 . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . 1 . . . . . Watcher 2 | . . . 1 . . . 1 . . . . . . . . . . . Swarmer 14 | . . 3 3 . . 4 . . . . . . . . . 4 . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 . 3 6 . . 4 2 . . . 3 1 1 . 1 5 1 . Combat Bots Only 4 | . . 3 3 . . 4 . . . . . . . . . 4 . . Max Kills in Single Turn 4 | 1 . 2 4 . . 3 1 . . . 1 1 1 . 1 4 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 3 . . . . . . . . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Hostile Shots Fired 200 | . 7 49 41 . . 4 4 . 15 . . . . 9 6 40 9 16 Missed 94 | . 4 15 14 . . 1 3 . 4 . . . . 3 5 23 9 13 Hits 106 | . 3 34 27 . . 3 1 . 11 . . . . 6 1 17 . 3 Melee 7 | . . . . . . . . . 7 . . . . . . . . . Projectile 99 | . 3 34 27 . . 3 1 . 4 . . . . 6 1 17 . 3 AOE 4 | . . . . . . . . . 4 . . . . . . . . . Critical Strikes 5 | . . 1 . . . . . . 3 . . . . . . 1 . . Damage Taken 1952 | . 41 380 384 . . 31 15 . 346 . . . . 298 25 420 . 12 Core 478 | . . 109 191 . . 31 15 . 40 . . . . . . 92 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 56 . . . 44 97 . . 94 100 100 . 100 100 . 93 100 Volleys Fired 55 | 4 3 21 10 . . 2 4 . . . . . 1 . 4 3 . 3 Largest 2 | 2 1 2 2 . . 1 1 . . . . . 1 . 1 1 . 1 Hottest 120 | 40 20 40 40 . . 30 30 . . . . . 30 . 113 52 . 120 Shots Fired 82 | 8 3 38 16 . . 2 4 . . . . . 1 . 4 3 . 3 Gun 63 | 8 3 38 14 . . . . . . . . . . . . . . . Cannon 4 | . . . . . . . . . . . . . . . 1 . . 3 Launcher 15 | . . . 2 . . 2 4 . . . . . 1 . 3 3 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 63 | 8 3 38 14 . . . . . . . . . . . . . . . Thermal 4 | . . . . . . . . . . . . . . . 1 . . 3 Explosive 15 | . . . 2 . . 2 4 . . . . . 1 . 3 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | 3 4 8 4 . . . 2 . . . . . 3 . . . . . Robot Miss Streak 3 | 2 . 3 2 . . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 70 | 4 3 25 7 . . . 7 . . . 5 2 1 . 13 2 1 . Core Hits 56 | 3 1 14 11 . . 4 5 . . . 4 1 1 . 4 7 1 . Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . 2 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . 2 . . . . . . . . . . . Melee Attacks 106 | . . . . . . . 18 2 11 4 6 5 . . 35 10 8 7 Impact 10 | . . . . . . . 10 . . . . . . . . . . . Slashing 93 | . . . . . . . 8 2 11 4 6 5 . . 32 10 8 7 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . 3 . . . 4 2 . . 6 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3347 | 45 25 226 370 . . 180 406 . . . 295 179 52 . 776 688 105 . Guns 380 | 45 25 219 91 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 1115 | . . . 279 . . 180 49 . . . . . 52 . . 555 . . Melee 1845 | . . . . . . . 357 . . . 295 179 . . 776 133 105 . Ramming 7 | . . 7 . . . . . . . . . . . . . . . . Kinetic 380 | 45 25 219 91 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 1115 | . . . 279 . . 180 49 . . . . . 52 . . 555 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 148 | . . . . . . . 148 . . . . . . . . . . . Slashing 1697 | . . . . . . . 209 . . . 295 179 . . 776 133 105 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . . . . 1 1 1 . Average Corruption 1 | . . . . . . . . . . . . . . . 1 1 1 . Corruption Purged 2 | . . . . . . . . . . . . . . . 1 . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 403 | . . . 40 . . . 134 . . . 34 38 . . 127 30 . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 47 | . . . 40 . . . . . . . . . . . . 7 . . Melee 356 | . . . . . . . 134 . . . 34 38 . . 127 23 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . 82 . . 4 . . . . . . . . . . . . Shots 3 | . . . 2 . . 1 . . . . . . . . . . . . Rammed 12 | . . 10 2 . . . . . . . . . . . . . . . Targets Rammed 12 | . . 10 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 141 | . . . . . . 1 . 3 . . 141 118 26 . 66 . . 60 Average Temperature 43 | . . . . . . 1 . 3 . . 58 39 14 . 25 . . 31 Received Heat Transfer 282 | . 21 159 57 . . . 9 . . . . . . . . 36 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Maximum Alert Level 5 | . . . . . . . . . . . . . . . . 1 5 4 Low Security (%) 84 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 43 . . Level 1 4 | . . . . . . . . . . . . . . . . 56 . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . 99 . Peak Influence 1688 | 10 . 75 128 53 . 113 163 75 30 88 46 24 11 9 32 297 1688 1170 Initial 1100 | . . 5 21 53 . . 24 63 28 . 46 9 . 9 . 18 166 1100 Average 201 | 1 . 31 51 30 . 86 109 54 27 27 30 9 11 3 9 166 1648 1144 Influence Increases 1647 | 10 15 150 202 . . 113 237 17 2 88 35 35 14 . 124 397 88 120 Destroy 0b10 Robot/C 300 | . . 60 80 . . 80 . . . . . . . . . 80 . . Destroy 0b10 Robot/NC 140 | 10 . 20 15 . . . 30 . . . 20 5 5 . 20 10 5 . Destroy Leader 64 | . . 10 22 . . 10 8 . . . . . . . . 12 2 . Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . . . . . . . Successful Hack 147 | . . . . . . . 5 15 . 18 . 24 3 . . 13 . 69 Select Force Hacks 30 | . . . . . . . . . . . . . . . 30 . . . Disable Machine 210 | . . . 15 . . . 75 . . . 15 . . . . 15 75 15 Anti-Garrison Action 50 | . . . . . . . . . . 50 . . . . . . . . Destroy Structure 321 | . . . 10 . . 23 44 2 2 10 . 6 6 . 74 117 6 21 Partial Spotted 90 | . . . 15 . . . 45 . . . . . . . . 15 . 15 Lose Combat Pursuer 285 | . 15 60 45 . . . 30 . . . . . . . . 135 . . Influence Decreases 2009 | 10 . 110 119 135 3 50 159 118 42 . 102 56 . 14 92 132 131 736 Entered New Map 1141 | . . 10 34 85 3 . 39 78 12 . 42 12 . 5 . 14 131 676 Time Decay 754 | 10 . 90 61 50 . 50 120 40 . . 60 33 . . 92 88 . 60 Lost Part 103 | . . 10 24 . . . . . 30 . . . . 9 . 30 . . Purge Threat 11 | . . . . . . . . . . . . 11 . . . . . . Squads Dispatched 23 | . 1 . 1 . . . . 1 2 . 1 . 1 1 5 3 6 1 Investigation 7 | . 1 . . . . . . 1 . . 1 . 1 . 3 . . . Extermination 3 | . . . . . . . . . . . . . . . 1 1 . 1 Reinforcement 7 | . . . 1 . . . . . 2 . . . . 1 1 2 . . Assault 6 | . . . . . . . . . . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Distress Signals 11 | . . . 3 . . . 2 . . . . 1 . . 1 3 1 . Communications Jammed 4 | . . . . . . . . . . . . . . . . 3 1 . Distress Signals 4 | . . . . . . . . . . . . . . . . 3 1 . Times Spotted 102 | . 8 9 19 . . 4 6 . 5 . . 3 . 1 12 22 10 3 Peak Tracking Total 12 | . 8 4 11 . . 4 4 . 5 . . 3 . 2 10 11 12 3 Tactical Retreats 12 | . 1 3 2 . . . 2 . . . . . . . . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Traps Triggered 2 | . 1 . . . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . Traps Reconfigurated 1 | . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Machines Disabled 16 | . . . 1 . . . 5 . . 2 1 . . . . 1 5 1 Max in Single Turn 2 | . . . 1 . . . 2 . . 1 1 . . . . 1 1 1 Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Machines Accessed 33 | . 1 . . . 1 . 5 3 . 2 2 4 2 . 6 3 . 4 Terminals 23 | . 1 . . . . . 4 3 . 2 . 3 2 . 4 2 . 2 Fabricators 4 | . . . . . . . . . . . 2 1 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Total Hacks 71 | . 3 . . . 1 . 13 8 . 5 5 11 4 . 10 4 . 7 Successful 30 | . . . . . 1 . 7 3 . 3 3 5 2 . 1 2 . 3 Failed 40 | . 3 . . . . . 5 5 . 2 2 6 2 . 9 2 . 4 Catastrophic 9 | . 2 . . . . . 2 . . . . . 1 . 2 1 . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . Manual 25 | . 3 . . . 1 . 4 1 . 2 1 5 1 . 5 1 . 1 Terminals 50 | . 3 . . . . . 7 8 . 5 . 9 4 . 8 3 . 3 Fabricators 8 | . . . . . . . . . . . 5 2 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . Scanalyzers 10 | . . . . . . . 6 . . . . . . . . . . 4 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Hacks 15 | . . . . . 1 . 2 2 . 3 . 2 1 . . 2 . 2 Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . 1 . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 1 . . . . . . Network Status 3 | . . . . . . . . . . . 2 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 4 . . . . . . . . . . 1 Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . Retrieve Study 3 | . . . . . . . 2 . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 1 1 . . 1 2 1 . 1 . . . Terminals 5 | . . . . . . . 1 1 . . . 2 1 . . . . . Botnet 4 | . . . . . . . . 1 . . . 2 1 . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . Eject 1 | . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . Hacking Detections 29 | . 1 . . . . . 5 3 . 2 1 4 1 . 5 3 . 4 Full Trace Events 7 | . 1 . . . . . 1 1 . . 1 . 1 . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 2 . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 7 | . . . . . . . . . . 3 . . . . 4 . . . Ejected 4 | . . . . . . . . . . . . . . . 4 . . . Machine Destruction 3 | . . . . . . . . . . 3 . . . . . . . . Attached 1 | . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Active Infowar (turns) 2121 | 4 47 289 92 . . . 226 95 140 188 121 83 17 45 317 183 149 125 Optics 1587 | . . . . . . . 124 95 140 188 121 83 17 45 317 183 149 125 Terrain 278 | . . . . . . . . . . 2 . . . 12 264 . . . Structural 643 | . . . . . . . 26 95 140 39 57 82 17 37 52 98 . . Traps 785 | . . . . . . . . . . . 11 83 17 45 317 183 129 . Seismic 880 | 4 47 289 92 . . . . . . . . . . . . 176 149 123 Machine Analysis 200 | . . . . . . . 200 . . . . . . . . . . . Jamming 51 | . . . . . . . . . . . . . . . 1 3 32 15 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Turns Passed 2555 | 44 47 289 171 109 72 118 242 95 140 188 121 83 17 45 317 183 149 125 Spaces Moved 4738 | 45 83 385 230 136 206 330 537 125 84 268 289 236 55 61 706 413 256 293 Core 649 | 45 83 376 145 . . . . . . . . . . . . . . . Treads 9 | . . 9 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 4080 | . . . 85 136 206 330 537 125 84 268 289 236 55 61 706 413 256 293 Fastest Speed 22 | 50 50 50 34 34 34 31 27 27 27 26 22 22 22 22 29 29 34 31 Average Speed 33 | 51 50 52 47 34 34 31 28 27 29 26 22 27 22 55 29 34 34 31 Slowest Speed 160 | 100 50 160 100 34 34 34 31 27 31 28 26 93 22 104 29 108 34 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . 1 . . 9 . 2 2 . . . . . 1 1 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 27 68 37 14 61 68 58 7 88 38 9 13 2 57 23 17 41 15 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 . . 1 . 1 . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . 1 . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . . Spaces Dug 50 | . . . . . . . 10 2 2 . . 3 . . 18 8 2 5 Terrain Destroyed 184 | . . . 8 . . 25 49 2 2 . . 3 3 . 37 45 2 8 Melee 50 | . . . . . . . 10 2 2 . . 3 . . 18 8 2 5 Projectile 4 | . . . . . . . . . . . . . . . 1 . . 3 AOE 130 | . . . 8 . . 25 39 . . . . . 3 . 18 37 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Gar Fac Fac Fac DSF Res Res Qua Acc Total 5436 | 56 85 434 273 198 207 335 591 180 179 377 333 245 59 71 765 434 302 312 Wait 353 | . . 4 8 62 . 4 6 53 85 81 24 2 . . . . 24 . Move 4688 | 44 82 384 227 135 205 313 536 120 79 267 288 235 54 60 704 410 253 292 Hop 13 | . . . 1 . . 7 . 2 2 . . . . . . 1 . . Pick Up 44 | 2 . 6 3 1 1 3 10 1 . 3 2 1 . 2 3 2 4 . Fast Attach 41 | 5 . . 5 . . 1 7 . 1 . 5 1 . 4 8 1 3 . Attach 30 | . . 3 7 . . 2 1 2 1 2 . 1 1 1 1 3 1 4 Detach 24 | 1 . 2 6 . . 1 3 . . 1 1 . 2 . 2 . 2 3 Swap 22 | . . . 1 . . . 1 . . 4 3 . . . 3 3 4 3 Drop 33 | . . 4 3 . 1 2 5 . . . 4 . 1 4 5 1 3 . Fire 55 | 4 3 21 10 . . 2 4 . . . . . 1 . 4 3 . 3 Melee 106 | . . . . . . . 18 2 11 4 6 5 . . 35 10 8 7 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 12 | . . 10 2 . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . 15 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 6) 92 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 379 | -10/Mines | Learned location of Storage (-9) 379 | -10/Mines | Discovered new exit (range 5) 381 | -10/Mines | Entered Materials 381 | -9/Materials | Evolved 2 slots: Propulsion x2 526 | -9/Materials | Lost 4 parts (3n1u) 541 | -9/Materials | Discovered new exit (range 16) 552 | -9/Materials | Entered Mines 561 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 593 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 593 | -9/Mines | Discovered new exit (range 5) 661 | -9/Mines | Entered Exiles 670 | -9/Exiles | Met 8R-AWN 675 | -9/Exiles | Met EX-HEX 685 | -9/Exiles | Met EX-BIN 689 | -9/Exiles | Aligned with FarCom system 689 | -9/Exiles | Given EX-Vault access code 697 | -9/Exiles | Opened EX-Vault 699 | -9/Exiles | Found Trap Reconfigurator 707 | -9/Exiles | Warned to stay clear of 0b10 Research branches 717 | -9/Exiles | Met EX-DEC 729 | -9/Exiles | Discovered new exit (range 14) 733 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 733 | -9/Exiles | Entered Mines 735 | -8/Mines | Core integrity fell below 50% 848 | -8/Mines | Discovered new exit (range 9) 851 | -8/Mines | Entered Materials 851 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -8/Materials | Central database locked down 1075 | -8/Materials | Discovered new exit (range 18) 1093 | -8/Materials | Entered Factory 1093 | -7/Factory | Evolved 2 slots: Utility x2 1188 | -7/Factory | Identified exit to DSF 1188 | -7/Factory | Entered DSF 1209 | -7/DSF | Additional patrols routed to DSF 1324 | -7/DSF | Discovered new exit (range 15) 1328 | -7/DSF | Entered Garrison 1351 | -7/Garrison | Lost 3 parts (1p2n) 1414 | -7/Garrison | Discovered new exit (range 17) 1416 | -7/Garrison | Triggered checkpoint 1417 | -7/Garrison | Discovered new exit (range 69) 1417 | -7/Garrison | Discovered new exit (range 50) 1417 | -7/Garrison | Discovered new exit (range 19) 1434 | -7/Garrison | Installed Relay Interface Framework 1469 | -7/Garrison | Garrison Relay disabled 1516 | -7/Garrison | Entered Factory 1516 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1620 | -6/Factory | Discovered new exit (range 17) 1625 | -6/Factory | Identified exit to Factory 1637 | -6/Factory | Entered another Factory area 1637 | -5/Factory | Evolved 2 slots: Utility x2 1704 | -5/Factory | Discovered new exit (range 12) 1720 | -5/Factory | Entered another Factory area 1720 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1737 | -4/Factory | Identified exit to DSF 1737 | -4/Factory | Entered DSF 1753 | -4/DSF | Discovered new exit (range 20) 1769 | -4/DSF | Additional patrols routed to DSF 1782 | -4/DSF | Entered Research 1782 | -3/Research | Evolved 2 slots: Utility x2 1788 | -3/Research | Found Fusion Bomb Launcher 1805 | -3/Research | Lost 5 parts (2p1n2u) 2092 | -3/Research | Discovered new exit (range 7) 2095 | -3/Research | Identified exit to Research 2099 | -3/Research | Entered another Research area 2099 | -2/Research | Evolved 2 slots: Utility x2 2181 | -2/Research | Found Prototype Launcher 2185 | -2/Research | Spotted B-90 Cyclops 2220 | -2/Research | Identified exit to Access 2220 | -2/Research | Identified exit to Quarantine 2253 | -2/Research | Lost 3 parts (2n1u) 2282 | -2/Research | Entered Quarantine 2283 | -2/Quarantine | Maximum security lockdown engaged 2287 | -2/Quarantine | Found Alien Reactor 2287 | -2/Quarantine | Identified Matter Drive 2307 | -2/Quarantine | Cryocooling Duct disabled 2322 | -2/Quarantine | Ambient heat levels rising (+20) 2332 | -2/Quarantine | Found Alien Energy Cannon 2347 | -2/Quarantine | Identified Point Singularity Launcher 2394 | -2/Quarantine | Found Alien Artifact 2402 | -2/Quarantine | Found Alien Artifact 2425 | -2/Quarantine | Discovered exit to Access (range 15) 2431 | -2/Quarantine | Entered Access 2431 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2442 | -1/Access | Identified exit to Surface 2535 | -1/Access | Identified Core Cannon 2536 | -1/Access | Identified Terrabomb 2536 | -1/Access | Used Terrabomb 2542 | -1/Access | Spotted B-99 Colossus 2552 | -1/Access | Spotted B-99 Colossus 2556 | *** | Escaped! Last Messages --------------- 02457_ Connecting with Scanalyzer... 02464_ K-01 Serf cleans the Longscan Aggregator. 02488_ U-05 Engineer builds a Wall. 02531_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02532_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9I. 02532_ The Access Shell folds into the floor. 02535_ Identified Core Cannon. 02536_ Identified Terrabomb. 02536_ Terrabomb activated. 02537_ U-05 Engineer builds a Wall. 02548_ Slug penetrates Sealed Heavy Doors. 02550_ U-05 Engineer builds a Wall. 02553_ Slug penetrates Sealed Heavy Doors. 02555_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????? !!??????????????? | | ????????????????????????????? ???????????? | | ????????????????????????????? #?????????? | | ????????????????????????????? #?????????? | | ?????????????????????????#### #?????????? | | ?????????#################"# #?????????? | | ?????????? #?????????? | | ??????????? #?????????? | | ???????????? #??? ????? | | ?????????#+###"";;;;;;;;;;;; ##? ???? | | ?????????# ; ;;; ;;;;;;; "# ???? | | ?????????# ;;;;;;;;;+;;;;;;; ;" ????? | | ?????????# ;; ; " ?? ???? | | ?????????# ;; ; + ????? | | ????????## !! ;; ; " [ ????? | | ????????#" !! ;; + " =*??? | | ???????##" !! ;; # " **??? | | ?????! """"""";;;;;;; # " ? | | ????? " ;;;;;;;;;;;;;;;# """""#???? | | ????? " ;;; # ; #??? | | ?????? """""""""";;;;;;;;;;; ;;;;;;# ; #??? | | ?????? " """" ; #??? | | ??????? " ?????" ; #??? | | ???????""" ???????" ; #??? | | ??????? ?????????" ; #??? | | ?????? ?????BB????" "@ ; ??? | | ????? ???BB????" "" ; ???? | | ????? ????????" ; ???? | | ???? """ BB????" ; ????? | | ???? " " BB????" """ """ ; ????? | | ??? " " """" """T""" ; ????? | | ??? " """"""""""";;;;;;;;;; ;;;;;"" " ?????? | | ???????# ;;; " " ?????? | | ???????#"""""""""";;;;;;; " """####### | | ???????# ; ; " | | ???????# ; ; " | | ???????# ==! ; ; + " | | ???????# =! ; t ;;;;;;;; " """ | | ???????# =! ; ; " """ | | ???????# ; ; "? " | | ???????# ! ; ; ;;;;;""#? ! | | ???????# ; ; k; ##?? | | ???????# ; ; " ###???####### | | ???????########+##""";;;; " " ###???????????? | | ?????????????????###""";;;;;""" ###############?? | | ?????????????? ! #?? | | ?????????????? #?? | | ??????????????????##+######################## #?? | | ??????????????????????????????????## ###??##?????? | | ???????????????????????????????????##""###"#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 38 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 300 Phase Shifting 15 Evasion (%) 90 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Mic. Antimatter Reactor | -1/Access | Hacked Alien Tech Used ----------------- Matter Drive Core Cannon Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedMediumFrame Manual? 0 Play Time 00:41:32 Cumulative 412.8 hours Start 2026.09.18 @ 10:09:08 End 2026.09.18 @ 10:48:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 246 Adventurer 4 Explorer 0 Win Type 0 Total 129 Types 95/0/18/4/2/1/3/0/0/6 Lore% 93 Gallery% 76 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5154e3ad-043a-4b74-8b30-658a38b42796