Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 06:43:50 Player: BionicBot Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2391) 2391 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-106) -106 TOTAL SCORE: 5090 Bonus ------- High Alert Combat Kills 22 Friendly Fire -128 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 6/100 System Corruption 7% Temperature Cool (14) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Heavy Deuterium Engine Medium Treads Improved Heat Sink Advanced Heat Sink Coolant Injector Huge Storage Unit Trap Scanner Improved Signal Interpreter Transport Network Coupler Target Analyzer System Restoration Module Plasma Cannon Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Compact Battery Energy Filter Particle Charger > --- WEAPON ----------- Plasma Cannon Heavy Assault Rifle Flak Gun > --- INVENTORY -------- Heavy Deuterium Engine Medium Treads Medium Treads Medium Treads Medium Treads Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Advanced Heat Sink Coolant Injector Huge Storage Unit Trap Scanner Improved Signal Interpreter Transport Network Coupler Target Analyzer Hacking Suite System Restoration Module Arc Projector Gauss Cannon Axe [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Compact Battery Device Improved Heat Sink Storage Compact Battery Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 87 | 7 4 16 30 30 Power 15 | 1 . 2 5 7 Engine 9 | 1 . 2 2 4 Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 32 | 2 2 7 9 12 Treads 4 | . . 1 . 3 Leg 24 | 2 2 4 7 9 Wheel 4 | . . 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 . 3 7 7 Device 11 | 1 . 1 4 5 Storage 4 | 1 . . 3 . Processor . | . . . . . Hackware 2 | . . . . 2 Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 21 | 2 2 4 9 4 Energy Gun 9 | 1 1 4 2 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 . . 4 1 Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 29 | . . . 9 20 Power 5 | . . . 2 3 Propulsion 8 | . . . 1 7 Utility 7 | . . . 2 5 Weapon 9 | . . . 4 5 Highest Loss Streak 16 | . . . 3 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 100 99 94 89 Engine 6 | . 14 11 4 3 Core 2 | . . . 4 2 Leg 26 | . 28 40 29 15 Wheel 4 | . . 2 3 6 Device 13 | . 14 8 6 21 Storage 11 | . 14 2 15 14 Protection 3 | . . 10 4 . Energy Gun 12 | . 13 21 13 4 Energy Cannon 2 | . . . . 5 Ballistic Gun 7 | . 14 . 7 9 Launcher 1 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 72 | 14 14 21 62 72 Greatest Support 86 | 20 20 40 86 84 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 14 | 7 8 5 17 20 Most Carried 20 | 8 8 8 20 20 Average Carried 12 | 5 7 5 12 18 Final Capacity 20 | 8 8 5 20 20 Final Carried 20 | 8 8 5 20 13 Class Distribution -------------------- 34% | Scavenger-Gunner 19% | Scavenger-Mutant 19% | Mutant 16% | Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1914 | 270 83 195 727 639 Remotely . | . . . . . Salvage Created 3127 | 106 186 869 1101 865 Parts 165 | 5 15 57 52 36 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 6 | . . 4 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 8 16 20 12 Guns 42 | . 5 16 17 4 Cannons 8 | . . . . 8 AOE 6 | . 3 . 3 . Classes Destroyed 11 | 2 2 3 1 3 Worker 3 | . . . . 3 Builder 2 | . . . 2 . Tunneler 1 | 1 . . . . Hauler 3 | . . 3 . . Recycler 7 | 1 . 3 2 1 Watcher 8 | . . 3 1 4 Swarmer 15 | . 5 10 . . Grunt 23 | . 3 2 14 4 Sentry 14 | . . 4 6 4 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Thug 1 | . . . . 1 Best Kill Streak 7 | 1 3 7 7 3 Combat Bots Only 4 | . 3 4 3 3 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 655 | . 37 55 94 469 Missed 216 | . 12 14 21 169 Damage Taken 5809 | . 239 542 1531 3497 Core 1188 | . 67 168 251 702 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 127 | . . 127 . . Core Remaining (%) 71 | 100 73 58 54 . Volleys Fired 239 | 12 25 56 75 71 Largest 3 | 1 2 2 3 3 Hottest 168 | 40 60 112 159 168 Shots Fired 542 | 12 50 112 167 201 Gun 466 | 12 48 112 156 138 Cannon 63 | . . . . 63 Launcher 13 | . 2 . 11 . Special . | . . . . . Kinetic 218 | . 25 . 86 107 Thermal 252 | . . 112 70 70 Explosive 13 | . 2 . 11 . Electromagnetic 59 | 12 23 . . 24 Robot Hit Streak 21 | 2 11 13 21 12 Robot Miss Streak 11 | 4 6 3 8 11 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 342 | 6 29 73 108 126 Core Hits 170 | 3 11 31 57 68 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 13 | . . 9 3 1 Burn 11 | . . 9 2 . Destroy 1 | . . . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6668 | 77 540 1148 2210 2693 Guns 4779 | 77 288 1148 1686 1580 Cannons 960 | . . . . 960 Explosions 910 | . 251 . 524 135 Melee . | . . . . . Ramming 19 | . 1 . . 18 Kinetic 2437 | . 118 . 890 1429 Thermal 2862 | . . 1148 796 918 Explosive 910 | . 251 . 524 135 Electromagnetic 440 | 77 170 . . 193 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 3 10 7 Average Corruption 5 | . . 2 7 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 52 | . . 3 40 9 Message Errors 12 | . . 2 7 3 Matter Fused 10 | . . . 8 2 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 10 | . . . 8 2 Parts Rejected 1 | . . . 1 . Data Loss (minor) 5 | . . . 4 1 Data Loss (major) 3 | . . 1 2 . Misfires 5 | . . . 5 . Weapon Failures 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage 72 | . . . . 72 Projectiles 6 | . . . . 6 Explosions 66 | . . . . 66 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 209 | . . . 104 105 Shots 5 | . . . 4 1 Rammed 1 | . . . . 1 Targets Rammed 3 | . 1 . . 2 Kicked 2 | . 1 . . 1 Crushed . | . . . . . Highest Temperature 639 | . 76 639 279 398 Average Temperature 96 | . 29 141 79 85 Received Heat Transfer 1251 | . 60 99 621 471 Effects 19 | . . 17 . 2 Shutdowns 2 | . . 2 . . Energy Bleed 2 | . . 1 . 1 Matter Decay 1 | . . 1 . . Short Circuit 4 | . . 3 . 1 Damage (minor) 2 | . . 2 . . Damage (major) 6 | . . 6 . . Damage (core) 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 20 | . . 9 7 4 Heat Transferred 6996 | . . 3404 1961 1631 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 424 | 10 254 298 424 259 Initial 162 | . 6 22 125 162 Average 181 | 4 134 195 263 130 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 56 | 100 63 50 23 82 Level 1 41 | . 36 49 71 17 Level 2 1 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 4 . 3 5 Investigation 3 | . 2 . 1 . Extermination 3 | . . . . 3 Reinforcement 4 | . 2 . 2 . Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 2 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 14 23 31 38 Peak Tracking Total 13 | . 4 5 5 13 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 1 2 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 1 4 3 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 24 | . 4 7 4 9 Terminals 14 | . 3 5 2 4 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 1 . 2 Recycling Units 3 | . 1 1 . 1 Scanalyzers 3 | . . . 2 1 Garrison Access . | . . . . . Total Hacks 49 | . 8 17 10 14 Successful 21 | . 4 10 3 4 Failed 28 | . 4 7 7 10 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 6 11 3 6 Fabricators 1 | . . . . 1 Repair Stations 9 | . . 5 . 4 Recycling Units 4 | . 2 1 . 1 Scanalyzers 9 | . . . 7 2 Garrison Access . | . . . . . Terminal Hacks 11 | . 3 5 1 2 Record 4 | . 1 2 . 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . 1 1 . . Alert Level 1 | . . . . 1 Maintenance Status 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 4 . 2 Scan Component 3 | . . 2 . 1 Repair 3 | . . 2 . 1 Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 2 5 4 7 Full Trace Events 2 | . . . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 96 | . . 52 . 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5145 | 127 477 1146 1509 1886 Spaces Moved 2870 | 72 295 693 846 964 Core 8 | 8 . . . . Treads 7 | . . . . 7 Legs 2061 | 64 295 632 635 435 Wheels 794 | . . 61 211 522 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 95 115 110 Average Speed 125 | 112 120 117 124 134 Slowest Speed 270 | 120 120 120 270 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 38 | 6 60 59 44 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 124 | . 16 . 73 35 Melee . | . . . . . Projectile 21 | . . . . 21 AOE 103 | . 16 . 73 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3961 | 106 373 914 1162 1406 Wait 619 | 1 44 122 162 290 Move 2866 | 71 294 692 845 964 Hop . | . . . . . Pick Up 83 | 15 2 12 33 21 Fast Attach 11 | . . 4 3 4 Attach 46 | 7 . 8 12 19 Detach 2 | . . 1 1 . Swap 30 | . 4 4 15 7 Drop 52 | . 3 15 16 18 Fire 239 | 12 25 56 75 71 Melee . | . . . . . Ram 1 | . . . . 1 Kick 2 | . 1 . . 1 Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 12) 556 | -10/Materials | Discovered new exit (range 16) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Propulsion x2 655 | -9/Materials | Discovered new exit (range 15) 760 | -9/Materials | Discovered new exit (range 13) 930 | -9/Materials | Repaired Aluminum Leg 957 | -9/Materials | Repaired Aluminum Leg 1130 | -9/Materials | Build established: Scavenger-Mutant 1210 | -9/Materials | Discovered new exit (range 3) 1497 | -9/Materials | Discovered new exit (range 5) 1751 | -9/Materials | Entered another Materials area 1751 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2034 | -8/Materials | Crushed by falling debris 2061 | -8/Materials | Build established: Tank 2065 | -8/Materials | Lost 3 parts (1p1u1w) 3127 | -8/Materials | System corruption reached 10% 3128 | -8/Materials | Discovered new exit (range 13) 3247 | -8/Materials | Build established: Scavenger-Gunner 3260 | -8/Materials | Entered Factory 3260 | -7/Factory | Evolved 2 slots: Utility x2 3994 | -7/Factory | Build established: Gunner 4431 | -7/Factory | Build established: Scavenger-Gunner 5077 | -7/Factory | Garrison activated, responded to threat 5080 | -7/Factory | Cargo convoy interrupted 5122 | -7/Factory | Core integrity fell below 50% 5130 | -7/Factory | Core integrity fell below 20% 5146 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05129_ VSS Leg destroyed. 05129_ Nuclear Reactor explodes. 05129_ Imp. Carbon-fiber Leg destroyed. 05129_ Hacking Suite destroyed. 05129_ Penetrated by Slug. 05132_ >BZFIFWOUC5FKAN7Z9U#H2DIJYCXBKS0 05132_ Slug penetrates I-36 Angel. 05133_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05135_ Nuclear Reactor explodes. 05135_ P-60 Hacker destroyed. 05135_ Penetrated by Slug. 05136_ P-60 Hacker destroyed. 05137_ Slug penetrates I-36 Angel. 05140_ Penetrated by Slug. 05143_ U-05 Engineer builds a Wall. 05143_ Slug penetrates I-36 Angel. 05145_ Slug penetrates Wall. 05145_ Med. Treads destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # "" """"""" #??????????????????????????????? | | # "G! ! """""" #??????????????????????????????? | | # " ! """"""" #??????????????????????????????? | | # ! 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Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Hey, That's Mine! Loot Pinata Made in Tau Ceti IV Please Form A Line Safety First Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed PoweredNodeRedirector Manual? 0 Play Time 01:45:08 Cumulative 4.9 hours Start 2024.04.29 @ 04:30:45 End 2024.04.29 @ 06:43:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7b6c739-98d3-4399-be0a-8934acf800ce