Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 01:41:40 Player: Copyrite Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (194) 970 Value Destroyed (6832) 6832 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1609) 1609 TOTAL SCORE: 15351 Bonus ------- High Alert Combat Kills 804 Follower Combat Kills 205 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Improved Target Analyzer Improved Light Armor Plating Improved Shock Absorption System Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer Weapon Cycler Improved Weapon Cycler Improved Transmission Jammer Layered Medium Armor Plating Point Defense Array > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Hardcell Cannon Power Maul > --- INVENTORY -------- Light Antimatter Reactor Improved Medium Treads Improved Medium Treads Matter Compressor Experimental Sensor Array Improved Target Analyzer Improved Light Armor Plating Improved Shock Absorption System Force Field Hacking Suite Hacking Suite Improved Field Recycling Unit Heavy Flak Cannon Improved Proton Missile Launcher Chainsword [Rating: 102] Favorites ----------- Power Fission Core Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Heavy Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Slots Evolved 12 | . . . . . 4 2 2 . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 7 | . . . . . 2 . 1 . . . 2 . 2 Weapon 2 | . . . . . 1 . 1 . . . . . . Parts Attached 139 | 6 9 5 5 7 20 23 10 . . . 14 18 22 Power 18 | 1 . . . 1 1 4 2 . . . 2 2 5 Engine 7 | 1 . . . . 1 4 1 . . . . . . Core 5 | . . . . 1 . . 1 . . . 1 2 . Reactor 6 | . . . . . . . . . . . 1 . 5 Propulsion 29 | 2 . . . . 5 7 1 . . . 2 7 5 Treads 16 | 2 . . . . 3 . . . . . . 6 5 Leg . | . . . . . . . . . . . . . . Wheel 13 | . . . . . 2 7 1 . . . 2 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 40 | 1 3 3 2 1 5 6 5 . . . 6 1 7 Device 20 | . 1 . 1 . 1 2 4 . . . 5 1 5 Storage 9 | 1 2 3 . . 3 . . . . . . . . Processor 5 | . . . . . 1 2 1 . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . 1 1 . 2 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 52 | 2 6 2 3 5 9 6 2 . . . 4 8 5 Energy Gun 1 | . . . . . . . . . . . . 1 . Energy Cannon 1 | . . . 1 . . . . . . . . . . Ballistic Gun 23 | 2 4 1 2 2 . 3 . . . . 4 3 2 Ballistic Cannon 5 | . . . . . 1 1 . . . . . 1 2 Launcher 19 | . 2 1 . 3 7 1 1 . . . . 3 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 . 1 . . . 2 . . Corrupted Parts 10 | . . . . . . 1 . . . . . 9 . System Corruption 92 | . . . . . . 9 . . . . . 83 . Parts Lost 53 | . . 1 . 1 5 8 2 1 . . . 14 21 Power 9 | . . . . . . 2 1 . . . . 2 4 Propulsion 16 | . . . . . 2 1 1 1 . . . 5 6 Utility 13 | . . 1 . . 1 2 . . . . . 2 7 Weapon 15 | . . . . 1 2 3 . . . . . 5 4 Highest Loss Streak 9 | . . 1 . 1 5 3 1 1 . . . 8 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 91 85 91 99 81 79 80 80 80 80 87 81 91 Engine 6 | . 14 14 14 . 7 12 10 6 6 6 1 . . Core 3 | . . . . 13 1 . 2 6 6 6 4 4 1 Reactor 1 | . . . . . . . . . . . 3 4 7 Treads 9 | . 28 28 28 28 14 1 . . . . . 1 19 Wheel 12 | . . . . . 4 19 25 20 20 20 20 12 . Device 8 | . 5 . . . 5 6 4 6 6 6 14 15 19 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 5 5 4 Processor 10 | . . . . . 5 10 16 20 20 20 11 11 13 Protection 2 | . . . 6 14 7 3 . . . . 2 3 4 Ballistic Gun 8 | . 24 25 27 10 . 2 . . . . 10 9 8 Ballistic Cannon 2 | . . . . . . 1 6 6 6 6 1 . 2 Launcher 3 | . 3 2 . 17 23 8 . . . . . 1 2 Impact Weapon 3 | . . . . . . 3 5 6 6 6 5 5 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 119 | 13 31 50 30 38 115 106 115 115 115 115 119 78 86 Greatest Support 120 | 40 40 40 40 40 68 58 48 48 36 36 46 120 120 Greatest Overweight (x) 21 | . . 1 . . 2 4 3 3 3 3 3 21 14 Average Overweight (x) 1 | . . . . . . . 2 2 3 3 1 1 . Largest Inventory Capacity 25 | 8 15 20 15 15 25 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 16 | 4 14 15 15 15 16 15 15 13 13 15 15 15 15 Average Carried 13 | 2 6 14 13 13 14 13 13 13 13 14 12 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 14 14 12 14 14 15 13 13 13 15 13 15 5 Class Distribution -------------------- 42% | Mutant 27% | Gunner 13% | Skirmisher 9% | Scavenger-Gunner 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Mutant | -5/Extension Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Matter Collected 4723 | 182 69 298 . 302 229 808 258 6 . 267 399 962 943 Remotely . | . . . . . . . . . . . . . . Salvage Created 6999 | . 106 91 . 40 284 1256 762 87 . 78 876 2034 1385 Parts 353 | . 18 1 . 4 27 69 25 8 . 6 35 97 63 Haulers Intercepted 2 | . . . . . . 1 . . . . . 1 . Recyclers Shooed 3 | . . . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 8 . 6 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 141 | . 6 3 . 5 16 26 11 5 . 5 9 29 26 Melee 3 | . . . . . . . 1 . . . 1 1 . Guns 33 | . 1 2 . 1 . 2 . . . . 2 12 13 Cannons 48 | . . . . . . 18 10 5 . 5 6 1 3 AOE 53 | . 5 1 . 4 16 3 . . . . . 14 10 Classes Destroyed 18 | . 4 . . 1 5 7 . . . 1 . . . Worker 12 | . . . . . . 6 . . . . 2 4 . Builder 14 | . 2 . . . 1 1 1 . . . 2 3 4 Tunneler 3 | . 2 . . . . . 1 . . . . . . Hauler 2 | . . . . . . 1 . . . . . 1 . Recycler 12 | . . . . . . 2 3 . . . 2 3 2 Operator 4 | . . . . . . 2 . . . . 2 . . Watcher 6 | . . . . . 1 2 1 . . . 2 . . Swarmer 48 | . 3 1 . 2 4 . 4 3 . 4 . 15 12 Cutter 3 | . . . . . 3 . . . . . . . . Grunt 50 | . 3 2 . 1 4 14 3 . . . 8 9 6 Brawler 5 | . . . . . 1 1 . . . . . 1 2 Duelist 2 | . . . . . . 2 . . . . . . . Sentry 13 | . . . . . 3 5 1 . . . 1 3 . Demolisher 2 | . . . . 2 . . . . . . . . . Hunter 8 | . . . . . . 2 2 2 . . . . 2 Programmer 6 | . . . . . . 1 1 . . . . . 4 Heavy 2 | . . . . . 1 1 . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . 1 . Best Kill Streak 12 | . 6 2 . 2 12 11 11 3 . 4 5 10 6 Combat Bots Only 12 | . 3 2 . 2 12 6 8 3 . 4 5 8 4 Max Kills in Single Turn 7 | . 3 1 . 1 7 3 1 1 . 1 4 5 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 7 | . 2 1 . 1 7 2 . . . . . 4 2 Melee 1 | . . . . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Hostile Shots Fired 887 | . 7 23 . 18 26 282 57 24 . 29 15 149 257 Missed 300 | . 4 4 . 5 9 108 23 5 . 6 5 50 81 Damage Taken 8975 | . 48 243 . 272 715 1672 275 191 . 147 117 1824 3471 Core 1991 | . . 51 . 26 124 254 15 . . 17 19 325 1160 Absorbed by Shields 1027 | . . . . . . . 291 148 . 142 121 . 325 Redirected to Shielding 15 | . . . . 15 . . . . . . . . . Regen/Repaired (Parts) 42 | . . . . . . . . . . . 42 . . Core Remaining (%) 78 | 100 . . . 69 77 63 . . . 96 . 65 . Volleys Fired 279 | . 20 13 . 10 11 44 . . . . 30 87 64 Largest 3 | . 2 2 . 2 3 2 . . . . 3 3 3 Hottest 125 | . 40 40 . 60 117 78 . . . . 89 89 125 Shots Fired 651 | . 31 23 . 17 26 97 29 12 . 14 102 161 139 Gun 405 | . 24 20 . 7 . 41 . . . . 89 138 86 Cannon 155 | . . . . . . 43 29 12 . 14 13 2 42 Launcher 91 | . 7 3 . 10 26 13 . . . . . 21 11 Special . | . . . . . . . . . . . . . . Kinetic 560 | . 24 20 . 7 . 84 29 12 . 14 102 140 128 Thermal . | . . . . . . . . . . . . . . Explosive 59 | . 7 3 . 10 26 13 . . . . . . . Electromagnetic 32 | . . . . . . . . . . . . 21 11 Robot Hit Streak 23 | . 8 5 . 10 3 22 10 11 . 9 23 19 10 Robot Miss Streak 6 | . 1 2 . 3 3 3 2 1 . 3 6 4 3 Penetration Max 2 | . . . . . . 1 . . . . 1 1 2 Secondary Targets 6 | . . 1 . . . . . . . . . 4 1 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 1 Autonomous 112 | . . . . . . 43 29 12 . 14 14 . . Shots Hit Robots 449 | . 19 12 . 12 10 91 30 9 . 10 50 114 92 Core Hits 312 | . 19 8 . 12 33 52 13 3 . 4 26 83 59 Critical Kills 10 | . . 1 . . . 1 1 . . . 3 2 2 Critical Parts Destroyed 13 | . . . . . . 4 . . . . 3 3 3 Critical Strikes 35 | . . 1 . . . 10 2 . . 1 7 5 9 Destroy 13 | . . 1 . . . . . . . . 6 3 3 Blast 12 | . . . . . . 5 1 . . 1 1 . 4 Smash 10 | . . . . . . 5 1 . . . . 2 2 Melee Attacks 44 | . . . . . 2 20 6 . . . 4 6 6 Impact 44 | . . . . . 2 20 6 . . . 4 6 6 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 5 4 . . . . 1 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21841 | . 635 182 . 287 1262 5411 2431 691 . 705 2062 4357 3818 Guns 4826 | . 186 147 . 86 . 581 . . . . 512 1819 1495 Cannons 8868 | . . . . . . 3287 1970 691 . 705 1097 15 1103 Explosions 5937 | . 449 35 . 201 1246 531 . . . . 387 2300 788 Melee 2147 | . . . . . . 972 461 . . . 66 223 425 Ramming 63 | . . . . . 16 40 . . . . . . 7 Kinetic 13694 | . 186 147 . 86 . 3868 1970 691 . 705 1609 1834 2598 Thermal 674 | . . . . . . . . . . . 344 258 72 Explosive 2462 | . 449 35 . 201 1246 531 . . . . . . . Electromagnetic 2801 | . . . . . . . . . . . 43 2042 716 Impact 2147 | . . . . . . 972 461 . . . 66 223 425 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 84 | . . . . . . 12 1 1 1 1 . 84 11 Average Corruption 5 | . . . . . . 11 1 1 1 1 . 38 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 72 | . . . . . . 26 4 3 . 9 . 7 23 Message Errors 12 | . . . . . . 4 . . . 3 . . 5 Matter Fused 22 | . . . . . . 8 3 2 . 1 . 2 6 Heat Flow Errors 9 | . . . . . . 3 . 1 . 1 . 2 2 Energy Discharges 12 | . . . . . . 6 1 . . 2 . 1 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . 2 . . . 1 . . . Data Loss (minor) 6 | . . . . . . 2 . . . . . 1 3 Data Loss (major) 5 | . . . . . . 1 . . . 1 . . 3 Misfires 1 | . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 2570 | . 6 . . 11 6 804 506 130 . 151 375 167 414 Projectiles 1249 | . . . . . . 395 289 130 . 151 254 . 30 Explosions 241 | . 6 . . 11 6 9 . . . . 121 59 29 Melee 1080 | . . . . . . 400 217 . . . . 108 355 Knockbacks 58 | . . . . . . 12 12 3 . 1 7 1 22 Impact 9 | . . . . . . 2 3 . . . . 1 3 Kinetic 44 | . . . . . . 10 9 3 . 1 5 . 16 Secondary 5 | . . . . . . . . . . . 2 . 3 Self-Inflicted Damage 337 | . 16 7 . . 190 2 . . . . 36 84 2 Shots 9 | . 1 1 . . 3 . . . . . 1 3 . Rammed 14 | . . . . . 2 7 . . . . . . 5 Targets Rammed 14 | . . . . . 2 7 . . . . . . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 497 | . 6 32 . 36 152 234 . 185 . 100 136 152 497 Average Temperature 117 | . 6 20 . 16 70 56 . 99 . 52 44 51 193 Received Heat Transfer 1878 | . 12 141 . 78 96 630 45 . . . 28 300 548 Effects 17 | . . . . . . . . . . . . . 17 Shutdowns 9 | . . . . . . . . . . . . . 9 Energy Bleed 2 | . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 40 | . . . . . . 8 10 . . . . 12 10 Impact Corruptions 39 | . . . . . . 15 7 . . . . 3 14 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . Heat Transferred 800 | . . . . . . . . . . . 300 400 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . 7 2 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Peak Influence 938 | . 211 119 . 131 727 938 759 . . . 346 403 655 Initial 459 | . . 4 . . 25 330 459 . . . . 147 197 Average 304 | . 82 75 . 88 317 526 563 . . . 232 245 343 Maximum Alert Level 3 | . 1 . . . 3 3 3 . . . 1 2 2 Low Security (%) 36 | 100 77 100 . 100 30 . . . . . 32 35 21 Level 1 36 | . 22 . . . 51 38 . . . . 67 57 51 Level 2 20 | . . . . . 5 35 86 . . . . 7 27 Level 3 7 | . . . . . 12 26 13 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . . 1 2 9 6 . . . 4 2 7 Investigation 10 | . 1 . . 1 . 2 4 . . . 1 1 . Extermination 5 | . . . . . . 1 2 . . . . . 2 Reinforcement 9 | . . . . . 2 1 . . . . 2 1 3 Assault 4 | . . . . . . 2 . . . . . . 2 Garrison 4 | . . . . . . 3 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Distress Signals 10 | . . . . . 1 1 . . . . . 2 6 Communications Jammed 18 | . . . . . . . . . . . . 16 2 Distress Signals 17 | . . . . . . . . . . . . 16 1 Times Spotted 217 | . 8 7 . 7 18 34 12 4 . 5 19 39 64 Peak Tracking Total 17 | . 4 3 . 2 5 5 7 2 . 5 4 8 17 Tactical Retreats 11 | . . 1 . . . 1 . . . . 1 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Traps Triggered 12 | . . . . . . 3 1 . . . 1 3 4 Indirectly 1 | . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Machines Disabled 23 | . . . . . 4 5 1 . . . 9 2 2 Max in Single Turn 4 | . . . . . 1 2 1 . . . 4 1 1 Garrison Access 2 | . . . . . . 1 . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Machines Accessed 30 | . 3 . . 1 2 5 4 . 4 . 5 6 . Terminals 15 | . 3 . . . 2 3 1 . . . 1 5 . Fabricators 3 | . . . . . . . 2 . . . 1 . . Repair Stations 2 | . . . . . . . . . . . 1 1 . Recycling Units 2 | . . . . . . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Total Hacks 92 | . 9 . . 1 4 12 10 . 29 . 10 17 . Successful 51 | . 1 . . 1 . 1 3 . 29 . 6 10 . Failed 41 | . 8 . . . 4 11 7 . . . 4 7 . Catastrophic 8 | . 1 . . . . 2 3 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 39 | . 7 . 1 . 4 7 8 . . . 5 7 . Terminals 45 | . 9 . . . 4 8 5 . . . 3 16 . Fabricators 5 | . . . . . . . 4 . . . 1 . . Repair Stations 4 | . . . . . . . . . . . 3 1 . Recycling Units 4 | . . . . . . 2 . . . . 2 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . . Terminal Hacks 38 | . . . . 1 . 1 . . 29 . . 7 . Record 12 | . . . . . . . . . 11 . . 1 . Part Schematic 10 | . . . . . . . . . 10 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . 1 . . . . . 2 . . . 3 3 . Terminals 6 | . 1 . . . . . . . . . 2 3 . Assimilate 1 | . . . . . . . . . . . 1 . . Botnet 5 | . 1 . . . . . . . . . 1 3 . Fabricators 2 | . . . . . . . 2 . . . . . . Download 2 | . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Tunnel 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . 1 . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 21 | . 3 . . . 2 5 3 . . . 3 5 . Full Trace Events 6 | . 2 . . . . 2 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . Time 25 | . . . . . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Total Allies 7 | . . 3 . . . . . . . . . 2 2 Largest Group 3 | . . 3 2 2 . . . . . . . 2 2 Highest-Rated Group 92 | . . 40 32 32 . . . . . . . 62 92 Highest-Rated Ally 46 | . . 16 16 16 . . . . . . . 31 46 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 45 | . . 12 . 9 . . . . . . . 21 3 Total Damage 577 | . . 104 . 92 . . . . . . . 359 22 Kills 8 | . . 3 . 2 . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Turns Passed 9042 | 86 483 714 404 417 376 1356 664 285 106 1228 993 934 996 Spaces Moved 5560 | 50 254 314 240 226 190 912 512 206 79 902 657 507 511 Core 87 | 5 . . . . . . . . . . . 10 72 Treads 1769 | 45 254 314 240 226 116 97 . . . . . 38 439 Legs . | . . . . . . . . . . . . . . Wheels 3704 | . . . . . 74 815 512 206 79 902 657 459 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 93 120 120 135 135 102 101 50 Average Speed 133 | 149 160 160 160 160 156 117 120 134 135 135 113 126 144 Slowest Speed 1100 | 160 160 240 160 160 240 225 135 135 135 135 135 1100 750 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 38 73 62 64 30 27 15 39 72 97 18 49 21 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 6 | . . 1 . 1 . . . . 1 2 1 . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . 1 . 2 . . . 1 . 2 . . . Spaces Dug 5 | . . . . . . 1 1 . . . 2 . 1 Terrain Destroyed 523 | . 29 25 . 62 251 84 4 3 . 5 31 12 17 Melee 5 | . . . . . . 1 1 . . . 2 . 1 Projectile 30 | . . . . . . 5 3 3 . 5 . 1 13 AOE 482 | . 29 25 . 62 251 78 . . . . 27 7 3 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Total 6706 | 59 300 501 264 264 244 1099 552 213 78 912 841 682 697 Wait 502 | . 2 163 10 12 . 66 7 8 . 9 125 32 68 Move 5547 | 49 253 313 239 225 189 911 511 205 78 901 656 506 511 Hop . | . . . . . . . . . . . . . . Pick Up 72 | 4 12 2 2 5 5 13 7 . . 2 8 3 9 Fast Attach 55 | 6 2 3 1 1 7 10 4 . . . 4 12 5 Attach 46 | . 1 . 4 1 5 9 5 . . . 7 4 10 Detach 17 | . . . 2 . 6 3 1 . . . . 4 1 Swap 38 | . 6 2 . 5 8 4 1 . . . 3 2 7 Drop 68 | . 4 5 6 5 9 12 10 . . . 4 2 11 Fire 279 | . 20 13 . 10 11 44 . . . . 30 87 64 Melee 44 | . . . . . 2 20 6 . . . 4 6 6 Ram 6 | . . . . . . 1 . . . . . . 5 Kick . | . . . . . . . . . . . . . . Crush 8 | . . . . . 2 6 . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . 24 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension (discovered 2 exits: [*Fac] / Cet) -4/Factory History --------- Turn | Location | Event 67 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 7) 570 | -10/Materials | Entered Mines 915 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 953 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1060 | -10/Mines | Discovered new exit (range 7) 1061 | -10/Mines | Discovered new exit (range 14) 1276 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1277 | -10/Mines | Discovered new exit (range 5) 1284 | -10/Mines | Entered Exiles 1284 | -10/Exiles | Accompanied by 2 allies 1323 | -10/Exiles | Met 8R-AWN 1352 | -10/Exiles | Met EX-HEX 1403 | -10/Exiles | Met EX-BIN 1425 | -10/Exiles | Aligned with FarCom system 1427 | -10/Exiles | Given EX-Vault access code 1467 | -10/Exiles | Opened EX-Vault 1475 | -10/Exiles | Found Prototype Device 1475 | -10/Exiles | Identified Supersonic Drone Bay 1480 | -10/Exiles | Found Prototype Energy Cannon 1482 | -10/Exiles | Identified YOLO Cannon 1489 | -10/Exiles | Found Prototype Ballistic Cannon 1528 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1543 | -10/Exiles | Exiles lab attacked by MAIN.C 1676 | -10/Exiles | Discovered new exit (range 10) 1688 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1688 | -10/Exiles | Entered Mines 1688 | -9/Mines | Accompanied by 2 allies 1709 | -9/Mines | Met a Derelict bent on vengeance 1736 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1848 | -9/Mines | Met a Derelict shopkeep closing up shop 1855 | -9/Mines | Learned location of Zion (-7) 1952 | -9/Mines | Assembled infested the area 1957 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1998 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2001 | -9/Mines | Found Prototype Device 2047 | -9/Mines | Lost 3 allies 2092 | -9/Mines | Discovered new exit (range 7) 2105 | -9/Mines | Entered Materials 2105 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2107 | -8/Materials | Identified AWS/Autocannon 2144 | -8/Materials | Discovered new exit (range 8) 2412 | -8/Materials | Discovered new exit (range 10) 2452 | -8/Materials | Lost 5 parts (2n1u2w) 2454 | -8/Materials | Destroyed 12 combat bots 2481 | -8/Materials | Entered Factory 2481 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3075 | -7/Factory | System corruption reached 10% 3100 | -7/Factory | Lost 3 parts (1p2w) 3556 | -7/Factory | Found Prototype Launcher 3655 | -7/Factory | Found Prototype Device 3681 | -7/Factory | First assault squad dispatched 3799 | -7/Factory | Discovered new exit (range 14) 3837 | -7/Factory | Entered another Factory area 3837 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3841 | -6/Factory | Identified Rocket Array 4138 | -6/Factory | Build established: Skirmisher 4168 | -6/Factory | Destroyed 8 combat bots 4423 | -6/Factory | Discovered new exit (range 19) 4501 | -6/Factory | Entered Lower Caves 4659 | -6/Lower Caves | Encountered a Warlord checkpoint 4775 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4778 | -6/Lower Caves | Identified exit to Lower Caves 4786 | -6/Lower Caves | Entered Data Miner 4786 | -6/Data Miner | Discovered new exit (range 6) 4797 | -6/Data Miner | Build established: Gunner 4807 | -6/Data Miner | Met Data Miner 4838 | -6/Data Miner | Learned location of Section 7 (-3) 4838 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4862 | -6/Data Miner | Received God Mode back door access code from Data Miner 4892 | -6/Data Miner | Entered Proximity Caves 4917 | -5/Proximity Caves | Learned location of Armory (-4) 5186 | -5/Proximity Caves | Spotted B-75 Beast 5222 | -5/Proximity Caves | Destroyed B-75 Beast 5488 | -5/Proximity Caves | Discovered new exit (range 17) 6120 | -5/Proximity Caves | Entered Factory 6120 | -5/Factory | Evolved 2 slots: Utility x2 6121 | -5/Factory | Identified exit to Extension 6122 | -5/Factory | Identified Active Sensor Suite 6170 | -5/Factory | Garrison activated, responded to threat 6409 | -5/Factory | Build established: Assassin 6466 | -5/Factory | Repaired Force Field 6920 | -5/Factory | Build established: Gunner 7097 | -5/Factory | Discovered exit to Extension (range 15) 7113 | -5/Factory | Entered Extension 7268 | -5/Extension | Identified exit to Cetus 7361 | -5/Extension | Rescued a captive Derelict 7362 | -5/Extension | Rescued a captive Derelict 7529 | -5/Extension | Build established: Mutant 7582 | -5/Extension | Energy Cycler disabled 7583 | -5/Extension | Rescued a captive Derelict 7584 | -5/Extension | Rescued a captive Derelict 7584 | -5/Extension | Rescued a captive Derelict 7586 | -5/Extension | Rescued a captive Derelict 7589 | -5/Extension | Rescued a captive Derelict 7641 | -5/Extension | Spotted B-75 Beast 7797 | -5/Extension | Lost 8 parts (1p2n2u3w) 7838 | -5/Extension | Disrupted transfer network 7863 | -5/Extension | Destroyed B-75 Beast 7877 | -5/Extension | Discovered new exit (range 18) 7900 | -5/Extension | Lost 3 parts (1p1n1w) 7910 | -5/Extension | System corruption reached 10% 7953 | -5/Extension | Destroyed 8 combat bots 7978 | -5/Extension | System corruption reached 30% 8047 | -5/Extension | Entered Factory 8047 | -4/Factory | Evolved 2 slots: Utility x2 8331 | -4/Factory | Build established: Scavenger-Gunner 8633 | -4/Factory | Allied Derelicts emerged from ambush trap array 8772 | -4/Factory | Lost 3 parts (1p2n) 8797 | -4/Factory | First assault squad dispatched 8886 | -4/Factory | Lost 5 parts (1p3u1w) 8962 | -4/Factory | Incoming assault squad redirected 8975 | -4/Factory | Lost 3 parts (1n2u) 8997 | -4/Factory | Core integrity fell below 50% 9006 | -4/Factory | Spotted B-86 Titan 9029 | -4/Factory | Lost 9 parts (1p3n2u3w) 9035 | -4/Factory | Core integrity fell below 20% 9038 | -4/Factory | System corruption reached 10% 9043 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Force Field destroyed. Penetrated by Slug. Knocked back. Penetrated by Slug. Knocked back. Dropped Lrg. Storage Unit. Imp. Weapon Cycler destroyed. System corrupted: Energy discharge (-37). B-86 Titan activates siege mode. Fabricator disabled. Triggered Ambush Trap. G-67 Veteran emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. Slammed into S-27 Virus. Destabilizing: System interference. Imp. Targeting Computer temporarily disabled. Slammed into S-27 Virus. Destabilizing: System corrupted (+2). Slammed into S-27 Virus. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | """"?????????????????????????? | | ??????????????????????? | | ????????????????????? | | ??????????????????? | | !! ??????? ?????????? | | !! ?????? ?????????? | | !! #????? ?????????? | | #????? ?????????? | | #????? ?????????? | | #????? ?????????? | | #????? ?????????? | | #????# #????????? | | #????#g#????????? | | #????# #????????? | | #???+###### #????????? | | #??? ?# #????????? | | ]/! #??! """"?# #????????? | | ]/ #?? """"?# #????????? | | // ## """"?# #????????? | | "" "" # """" #s#????????? | | "F"" + # #????????? | | !! """ # # #????????? | | !! #% # #????????? | | ! #? *# #???#????? | | #" ""###### #?########%#?? #????? | | ## #??????# ##########@### #????? | | ?####??????# g bxgxgssss +????? | | ???????????##+#################????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 37 Energy Capacity 1500 Matter Stores 300 Matter Capacity 350 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 33 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look The Oracle This Is Interesting... Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ArmoredBackupCanceller Manual? 0 Play Time 01:43:32 Cumulative 31.0 hours Start 2024.04.17 @ 20:16:32 End 2024.04.18 @ 01:41:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45456ddf-9ffc-4b05-99ac-847a6c0c00d2