Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 18:03:54 Player: Foongus0298 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (3519) 3519 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2194) 2194 TOTAL SCORE: 9468 Bonus ------- High Alert Combat Kills 807 Follower Combat Kills 487 Entered Garrisons 400 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 11/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Flying (275) Ox3 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (5) ------ Advanced Heat Sink Transmission Jammer Improved Medium Armor Plating > --- WEAPON (4) ------- Railgun > --- INVENTORY (5) ---- Compact Battery (200) Large Matter Pod (150) Improved Signal Interpreter Relay Coupler [Grunt] (33) Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Improved Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Compact Battery Large Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Target Analyzer Transmission Jammer Hardened Heavy Armor Plating Relay Coupler [Grunt] Gatling Laser Plasma Cannon Gauss Cannon Gauss Cannon Katana [Rating: 58] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Slots Evolved 6 | . . 2 . . 4 . . . . Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . 1 . . 2 . . . . Weapon 2 | . . 1 . . 1 . . . . Parts Attached 75 | 6 5 8 3 . 5 23 2 5 18 Power 14 | 1 1 1 . . 2 5 . . 4 Engine 7 | 1 1 . . . 2 1 . . 2 Core 6 | . . 1 . . . 3 . . 2 Reactor 1 | . . . . . . 1 . . . Propulsion 14 | 2 1 . . . . 3 . 3 5 Treads . | . . . . . . . . . . Leg 3 | . . . . . . 1 . 2 . Wheel 7 | 2 1 . . . . 2 . 1 1 Hover . | . . . . . . . . . . Flight 4 | . . . . . . . . . 4 Utility 22 | 1 2 3 1 . 2 7 . 2 4 Device 8 | . . . . . 1 4 . 1 2 Storage 4 | 1 1 2 . . . . . . . Processor 2 | . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 8 | . . 1 1 . . 3 . 1 2 Artifact . | . . . . . . . . . . Weapon 25 | 2 1 4 2 . 1 8 2 . 5 Energy Gun 1 | . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 18 | 2 1 3 1 . . 6 2 . 3 Ballistic Cannon 3 | . . 1 . . . 2 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 41 | . . 1 . . . 18 . 2 20 Power 10 | . . 1 . . . 4 . 1 4 Propulsion 8 | . . . . . . 3 . 1 4 Utility 7 | . . . . . . 4 . . 3 Weapon 16 | . . . . . . 7 . . 9 Highest Loss Streak 15 | . . 1 . . . 7 . 1 15 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 18 | 2 7 10 19 20 19 19 20 18 13 Power 1 | . 1 1 3 2 2 1 2 1 . Propulsion 1 | 1 2 2 2 2 2 1 2 1 . Utility 8 | . 1 2 7 8 9 9 10 10 8 Weapon 5 | . 3 4 5 6 5 5 6 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 39 | . 6 1 5 2 4 6 . 6 9 Power 5 | . . . 2 1 . 1 . . 1 Propulsion 8 | . 4 . . . . 1 . 3 . Utility 21 | . 1 . 3 1 3 3 . 3 7 Weapon 5 | . 1 1 . . 1 1 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 96 91 98 100 98 99 100 92 67 Engine 3 | . 14 6 . . 14 3 . 1 3 Core 7 | . . 2 11 11 . 7 7 7 5 Reactor 1 | . . . . . . 2 7 5 . Leg 2 | . . . . . . 5 7 6 . Wheel 13 | . 28 22 21 22 15 8 7 5 5 Device 4 | . . . . . 6 6 7 7 8 Storage 8 | . 14 11 11 11 7 7 7 7 5 Processor 12 | . 10 11 11 11 14 15 15 10 4 Protection 7 | . . 4 11 11 7 7 7 7 6 Ballistic Gun 23 | . 28 32 32 31 28 17 15 30 17 Ballistic Cannon 4 | . . . . . . 8 7 . 2 Slashing Weapon 1 | . . . . . . 3 7 . . Peak Build Rating 58 | 6 8 16 18 18 27 46 47 58 55 Average Rating 31 | 4 7 11 17 17 25 41 46 53 41 On Entrance 23 | . 6 8 16 18 17 26 46 47 55 Avg Prop Armor Cover (%) 3 | . . . . . . 4 . 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 98 | 11 17 57 60 60 73 84 81 95 98 Greatest Support 36 | 26 26 20 20 20 20 20 10 36 28 Greatest Overweight (x) 20 | . . 2 2 2 3 8 8 9 20 Average Overweight (x) 3 | . . . 2 2 3 6 7 5 1 Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 15 20 20 20 20 20 20 16 Most Carried 20 | 6 9 18 20 20 20 20 20 20 20 Average Carried 18 | 2 7 10 19 19 19 19 20 19 15 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 5 Final Carried 20 | 6 9 18 20 20 20 20 20 19 5 Class Distribution -------------------- 43% | Scavenger-Gunner 28% | Commander-Tank 9% | Gunner 7% | Mutant 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Commander-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/DSF Gunner | -7/Garrison Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Matter Collected 3528 | 226 125 424 123 221 232 1241 . 333 603 Remotely . | . . . . . . . . . . Salvage Created 3325 | . 155 541 187 183 131 877 . 660 591 Parts 193 | . 13 32 15 11 9 48 . 34 31 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Combat Hostiles Destroyed 75 | . 5 9 5 4 2 23 . 11 16 Guns 61 | . 5 9 5 4 2 13 . 11 12 Cannons 14 | . . . . . . 10 . . 4 Classes Destroyed 16 | . 3 5 1 . . 5 . 2 . Worker 2 | . . 1 1 . . . . . . Builder 1 | . 1 . . . . . . . . Recycler 1 | . . 1 . . . . . . . Mechanic 1 | . . . . . . 1 . . . Operator 2 | . . 1 1 . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 27 | . 3 . 4 1 . 9 . 3 7 Grunt 16 | . 2 5 . . . 3 . 1 5 Brawler 2 | . . . . . . 1 . 1 . Duelist 5 | . . 1 . . . 2 . . 2 Sentry 12 | . . 3 1 3 2 3 . . . Demolisher 1 | . . . . . . 1 . . . Specialist 4 | . . . . . . . . 4 . Hunter 4 | . . . . . . 3 . 1 . Programmer 3 | . . . . . . 1 . . 2 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 6 | . 3 3 4 2 1 6 . 6 5 Combat Bots Only 6 | . 3 3 4 2 1 6 . 6 5 Max Kills in Single Turn 2 | . 2 1 2 1 1 2 . 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Hostile Shots Fired 837 | . 21 24 10 8 51 333 . 84 306 Missed 283 | . 5 8 2 3 22 111 . 33 99 Hits 554 | . 16 16 8 5 29 222 . 51 207 Melee 16 | . . 2 . . . 3 . . 11 Projectile 538 | . 16 14 8 5 29 219 . 51 196 AOE 2 | . . . . . . 2 . . . Critical Strikes 9 | . . 1 . . . 2 . . 6 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 6698 | . 151 254 79 66 137 2437 . 835 2739 Core 790 | . 28 . 10 37 . 274 . 38 403 Absorbed by Shields 330 | . . . . 3 66 261 . . . Regen/Repaired (Parts) 138 | . . . 138 . . . . . . Core Remaining (%) 92 | 100 88 . . 88 . . . . . Volleys Fired 183 | . 11 26 7 9 8 60 . 19 43 Largest 4 | . 2 3 3 3 4 4 . 4 4 Hottest 211 | . 40 60 63 66 86 136 . 112 211 Shots Fired 605 | . 22 78 21 26 32 208 . 77 141 Gun 526 | . 22 78 21 26 32 154 . 77 116 Cannon 79 | . . . . . . 54 . . 25 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 590 | . 22 78 21 26 32 208 . 77 126 Thermal 15 | . . . . . . . . . 15 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 6 13 4 16 15 12 . 7 10 Robot Miss Streak 5 | . 3 4 5 1 1 5 . 5 4 Penetration Max 1 | . . . . . . 1 . 1 1 Secondary Targets 18 | . 2 2 1 1 . 5 . 3 4 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 1 Shots Hit Robots 393 | . 15 47 9 45 25 119 . 45 88 Core Hits 165 | . 7 24 9 8 7 55 . 22 33 Critical Kills 2 | . . 1 . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . 1 2 Critical Strikes 10 | . . 1 . 1 . 3 . 2 3 Destroy 6 | . . 1 . 1 . . . 2 2 Blast 4 | . . . . . . 3 . . 1 Melee Attacks 84 | . . . . 21 1 61 . . 1 Impact . | . . . . . . . . . . Slashing 61 | . . . . . 1 59 . . 1 Piercing . | . . . . . . . . . . Sneak Attacks 21 | . . . . 18 . 3 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6769 | . 191 637 179 344 351 2190 . 980 1897 Guns 5613 | . 191 637 179 344 351 1461 . 980 1470 Cannons 1084 | . . . . . . 657 . . 427 Explosions . | . . . . . . . . . . Melee 72 | . . . . . . 72 . . . Ramming . | . . . . . . . . . . Kinetic 6326 | . 191 637 179 344 351 2118 . 980 1526 Thermal 371 | . . . . . . . . . 371 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 72 | . . . . . . 72 . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . 1 1 . 9 9 9 14 Average Corruption 6 | . . . 1 1 . 8 9 9 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 128 | . . . . 5 . 91 . 10 22 Message Errors 34 | . . . . 2 . 23 . 4 5 Matter Fused 34 | . . . . 1 . 26 . 1 6 Heat Flow Errors 12 | . . . . 1 . 7 . 1 3 Energy Discharges 8 | . . . . . . 5 . 1 2 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 15 | . . . . . . 15 . . . Data Loss (major) 7 | . . . . . . 6 . . 1 Misfires 6 | . . . . 1 . 2 . 2 1 Alerts 2 | . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 7 | . . . . . . 4 . 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 95 | . . . . . . 32 . . 63 Projectiles 63 | . . . . . . . . . 63 Explosions . | . . . . . . . . . . Melee 32 | . . . . . . 32 . . . Knockbacks 8 | . . . . . . 3 . . 5 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . 2 . . 5 Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 290 | . 6 26 45 226 105 290 . 153 234 Average Temperature 80 | . 6 10 22 48 38 96 . 57 92 Received Heat Transfer 1479 | . 48 93 . 25 32 510 . 72 699 Effects 4 | . . . . . . 4 . . . Interference 4 | . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 675 | . . . . . . . . . 675 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Maximum Alert Level 5 | . . . . . 1 5 3 3 3 Low Security (%) 36 | 100 100 100 100 100 18 1 . . . Level 1 6 | . . . . . 81 4 . . . Level 2 12 | . . . . . . 23 . 29 . Level 3 29 | . . . . . . 38 100 70 100 Level 4 9 | . . . . . . 19 . . . Level 5 5 | . . . . . . 12 . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Peak Influence 1801 | . 105 130 148 145 258 1801 950 971 1044 Initial 945 | . . 28 35 1 250 153 945 665 728 Average 594 | . 42 58 73 52 211 965 947 789 897 Influence Increases 4301 | . 158 255 167 357 519 2038 5 326 476 Destroy 0b10 Robot/C 1820 | . 100 180 100 100 100 700 . 220 320 Destroy 0b10 Robot/NC 55 | . 5 15 15 . 10 5 . 5 . Destroy Leader 254 | . 20 60 22 . 52 30 . 40 30 Allied During Kill 249 | . . . 20 65 78 86 . . . Successful Hack 118 | . 33 . 10 42 14 14 5 . . Select Force Hacks 150 | . . . . 150 . . . . . Disable Machine 105 | . . . . . 15 60 . 30 . Anti-Garrison Action 1050 | . . . . . . 1050 . . . Destroy Structure 115 | . . . . . . 93 . 1 21 Advance Influence 250 | . . . . . 250 . . . . Lose Combat Pursuer 135 | . . . . . . . . 30 105 Influence Decreases 3297 | . 89 239 248 361 300 456 856 305 443 Entered New Map 1544 | . . 41 50 3 . 66 856 285 243 Time Decay 983 | . 89 188 198 358 150 . . . . Lost Part 410 | . . 10 . . . 180 . 20 200 Lost Ally 360 | . . . . . 150 210 . . . Squads Dispatched 9 | . 2 1 2 . 2 . . 2 . Investigation 2 | . 2 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . 1 2 . . . . 2 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Distress Signals 5 | . 2 . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 8 11 9 5 9 39 . 14 27 Peak Tracking Total 8 | . 3 3 4 2 2 7 . 5 8 Tactical Retreats 7 | . . . . . . . . 2 5 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Traps Triggered 8 | . . . 1 . . 7 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Machines Disabled 10 | . . . . . 1 7 . 2 . Max in Single Turn 1 | . . . . . 1 1 . 1 . Garrison Relay 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Machines Accessed 29 | . 4 1 5 12 4 2 1 . . Terminals 19 | . 4 . 4 6 2 2 1 . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 6 | . . . . 6 . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 87 | . 11 3 21 39 8 4 1 . . Successful 52 | . 7 3 15 22 3 1 1 . . Failed 35 | . 4 . 6 17 5 3 . . . Catastrophic 5 | . 1 . 1 . 2 1 . . . Database Lockouts . | . . . . . . . . . . Manual 44 | . 7 . 9 25 2 1 . . . Terminals 59 | . 11 . 15 24 4 4 1 . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 6 | . . . 6 . . . . . . Recycling Units 15 | . . . . 15 . . . . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 15 | . 4 . 5 4 . 1 1 . . Prototype ID Bank 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 3 | . 1 . 1 1 . . . . . Emergency Access Points 2 | . 2 . . . . . . . . Alert Level 2 | . . . 2 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . . Scan Component 3 | . . . 3 . . . . . . Repair 3 | . . . 3 . . . . . . Recycling Unit Hacks 5 | . . . . 5 . . . . . Report Inventory 4 | . . . . 4 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 3 | . . 3 . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 20 | . 3 . 4 11 2 . . . . Terminals 15 | . 3 . 4 6 2 . . . . Botnet 15 | . 3 . 4 6 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . Tunnel 5 | . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 4 1 4 9 4 2 . . . Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . Time 78 | . . . 78 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 9 . . . Machine Destruction 6 | . . . . . . 6 . . . Programmers 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 10 | . . . . 8 . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Total Allies 20 | . . . 10 8 . 2 . . . Largest Group 18 | . . . 10 18 18 10 . . . Highest-Rated Group 203 | . . . 88 203 203 120 . . . Highest-Rated Ally 34 | . . . 16 27 27 34 . . . Initial Warlord ECA Mod 14 | . . . . . . . 4 4 14 Total Orders 2 | . . . . . . 2 . . . FOLLOW 1 | . . . . . . 1 . . . AID 1 | . . . . . . 1 . . . Ally Attacks 123 | . . . 7 7 38 71 . . . Total Damage 1471 | . . . 43 61 428 939 . . . Kills 18 | . . . . 1 5 12 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Active Infowar (turns) 5653 | . 204 391 414 1168 319 3050 7 99 1 Optics 5652 | . 204 391 414 1168 319 3050 7 99 . Jamming 40 | . . . . . . 39 . . 1 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Turns Passed 6504 | 58 266 391 414 1168 319 3071 7 268 542 Spaces Moved 3875 | 51 245 308 255 885 198 1517 3 102 311 Core 11 | 9 . . . . . . . . 2 Treads . | . . . . . . . . . . Legs 18 | . . . . . . . . 18 . Wheels 3692 | 42 245 308 255 885 198 1517 3 84 155 Hover . | . . . . . . . . . . Flight 154 | . . . . . . . . . 154 Fastest Speed 32 | 50 80 80 100 100 115 115 175 145 32 Average Speed 129 | 82 87 91 100 100 115 169 185 182 107 Slowest Speed 1050 | 90 90 110 100 100 115 190 190 260 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 3 42 28 42 93 6 76 . 88 37 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 5 | . . . . 5 . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . . . . . . 9 . . . Terrain Destroyed 13 | . . . . . . 9 . 1 3 Melee 9 | . . . . . . 9 . . . Projectile 2 | . . . . . . . . . 2 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac DSF Gar Total 4871 | 65 278 356 400 1137 270 1798 4 147 416 Wait 409 | . . . 114 215 37 33 . . 10 Move 3864 | 50 244 307 254 884 197 1514 2 101 311 Hop . | . . . . . . . . . . Pick Up 94 | 9 9 11 10 2 12 25 . 7 9 Fast Attach 27 | 3 1 4 3 . . 1 . 2 13 Attach 42 | 3 . 1 . . 4 17 . 2 15 Detach 2 | . . . . . . . . . 2 Swap 41 | . 4 3 3 4 3 13 2 2 7 Drop 62 | . 9 4 9 2 8 11 . 14 5 Fire 183 | . 11 26 7 9 8 60 . 19 43 Melee 84 | . . . . 21 1 61 . . 1 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 49 | . . . . . . 49 . . . Rewire 14 | . . . . . . 14 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Storage -9/Recycling -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 177 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered another Materials area 325 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 540 | -9/Materials | Discovered new exit (range 13) 716 | -9/Materials | Entered Storage 784 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 785 | -9/Storage | Identified exit to Recycling 793 | -9/Storage | Met 01-MTF 874 | -9/Storage | Repaired Wheel+ 902 | -9/Storage | Repaired Assault Rifle+ 929 | -9/Storage | Repaired Assault Rifle+ 1100 | -9/Storage | Used back door to open Recycling access 1130 | -9/Storage | Entered Recycling 1130 | -9/Recycling | Accompanied by 11 allies (01-MTF) 1195 | -9/Recycling | Build established: Commander-Tank 1562 | -9/Recycling | Identified exit to Factory 1859 | -9/Recycling | Scanned before Scraplab entrance 2298 | -9/Recycling | Entered Factory 2298 | -7/Factory | Accompanied by 18 allies 2298 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2459 | -7/Factory | Garrison activated, responded to threat 2468 | -7/Factory | Lost 5 allies 2572 | -7/Factory | Identified exit to Garrison 2617 | -7/Factory | Entered Garrison 2617 | -7/Garrison | Accompanied by 10 allies 2647 | -7/Garrison | Triggered checkpoint 2677 | -7/Garrison | Garrison Relay disabled 2772 | -7/Garrison | Triggered checkpoint 2847 | -7/Garrison | Lost 3 allies 2920 | -7/Garrison | Lost 4 allies 2921 | -7/Garrison | Lost 7 parts (2p1n2u2w) 3005 | -7/Garrison | Triggered checkpoint 3032 | -7/Garrison | Discovered new exit (range 11) 3071 | -7/Garrison | Triggered checkpoint 3102 | -7/Garrison | Garrison Relay disabled 3158 | -7/Garrison | Build established: Scavenger-Gunner 3259 | -7/Garrison | Discovered new exit (range 8) 3321 | -7/Garrison | Lost 6 parts (1p1n1u3w) 3466 | -7/Garrison | Triggered checkpoint 3619 | -7/Garrison | Triggered checkpoint 3793 | -7/Garrison | Discovered new exit (range 16) 3833 | -7/Garrison | Triggered checkpoint 5265 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5420 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5688 | -7/Garrison | Entered Factory 5692 | -7/Factory | Identified exit to DSF 5695 | -7/Factory | Entered DSF 5742 | -7/DSF | Additional patrols routed to DSF 5932 | -7/DSF | Sterilization system engaged 5941 | -7/DSF | Discovered new exit (range 15) 5952 | -7/DSF | Ambient heat levels rising (+10) 5963 | -7/DSF | Entered Garrison 5979 | -7/Garrison | Build established: Gunner 6131 | -7/Garrison | Triggered checkpoint 6305 | -7/Garrison | System corruption reached 10% 6321 | -7/Garrison | Core integrity fell below 50% 6364 | -7/Garrison | Core integrity fell below 20% 6382 | -7/Garrison | Released all parts (5) 6409 | -7/Garrison | Triggered checkpoint 6431 | -7/Garrison | Lost 15 parts (2p3n3u7w) 6492 | -7/Garrison | Discovered new exit (range 8) 6505 | -7/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06383_ FMA7WE2ESPJ3EP1X1UKXVP&MZ,J%CC>IA 06384_ Acquired VTOL Module. 06384_ VTOL Module destroyed. 06386_ Acquired VTOL Module. 06400_ VTOL Module destroyed. 06403_ Acquired VTOL Module. 06407_ System corrupted: Energy discharge (-4). 06408_ System corrupted: Slammed into wall. 06409_ Acquired 44 matter. 06410_ Acquired 5 matter. 06419_ Acquired Imp. Medium Armor Plating. 06422_ Acquired Quantum Rifle. 06424_ Acquired Railgun. 06429_ Acquired Adv. Heat Sink. 06437_ System corrupted: Matter fused (-5). 06472_ System corrupted: Matter fused (-7). 06481_ VTOL Module destroyed. Garrison Door activated. 06489_ System corrupted: Matter fused (-9). 06492_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????###?????????????????????????? | | ???????# ?????????????????????????? | | ???????# < ????????????????????????? | | ???????# #######?????????????????? | | ???????# @l #?????????????????? | | ???????# g #?????????????????? | | ???????########g #?????????????????? | | ??????????????# #?????????????????? | | ??????????????# #?????????????????? | | ??????????????# #?????????????????? | | ??????????????# #?????????????????? | | ??????????????# #?????????????????? | | ???????# ##### ##########????????? | | ?????# #????????? | | ?????# ##### #????????? | | ??????????????# ####### #????????? | | ??????????????# #?????# #????????? | | ?????????????? #?????# #????????? | | ?????????????? #?????# #????????? | | ?????????????? #?????# #????????? | | ??????????????# #?????# #????????? | | ??????????????# #?????# ########## | | ??????????????# ?????# # | | ??????????????# ?????# # | | ??????????????+ ?????########## # | | ??????????????+ #??????????????# # | | ??????????????###???????????????# # | | ????????????????????????????????# # | | ????????????????????############# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 31 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 67% | -9/Storage Assault Rifle | 61% | -9/Storage Assault Rifle | 14% | -9/Storage Studied --------- Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies Hot Goods Network Effect root@ Challenges ------------ None Game ------ Seed SystemCompactRigger Manual? 0 Play Time 01:16:25 Cumulative 56.5 hours Start 2026.04.05 @ 08:19:25 End 2026.04.05 @ 18:03:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5b99f2c-49e3-4154-b1e8-c1b9450cce3b