Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 00:19:35 Player: GiggleBox Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (42) 210 Value Destroyed (947) 947 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (14864) 14864 TOTAL SCORE: 25761 Bonus ------- Follower Combat Kills 470 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1199/1600 Matter 300/300 Energy 99/265 System Corruption 6% Temperature Cool (6) Movement Flying (32) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Improved Ion Engine > --- PROPULSION (10) -- Improved Antigrav System Xenon Bombardment Thruster Electron Diverter Improved Q-thruster > --- UTILITY (10) ----- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (10) --- Matter Filter Advanced Reaction Control System Experimental Phase Shifter Graphene Brace Advanced Force Field Improved Point Defense System Sigix Containment Pod Peak State ------------ > --- POWER ------------ Improved Ion Engine Particle Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Electron Diverter Electron Diverter Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Melee Analysis Suite Experimental Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Hardened Light Armor Plating Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Vortex Cannon Companion Sword > --- INVENTORY -------- Light Ion Engine Improved Antigrav System Improved Antigrav System Advanced Trap Scanner Experimental Phase Shifter Graphene Brace Advanced Force Field Micro-nuke Launcher [Rating: 152] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Surge Thruster Treads Light Treads Hover Unit Airjet Flight Unit Surge Thruster Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Companion Sword Energy Gun EM Pulse Gun Energy Cannon Vortex Cannon Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . 4 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 8 | . . 2 . . . 1 1 . . . 1 . . . . . 1 1 . 1 Utility 8 | . . . . . . 1 1 . . . 2 2 . . . . 1 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 102 | 7 5 5 . . 1 7 9 . 1 5 10 8 . . 10 2 3 10 3 16 Power 17 | 1 1 1 . . . . 1 . . 1 2 . . . 2 1 1 1 . 5 Engine 11 | 1 1 1 . . . . 1 . . 1 1 . . . . 1 1 . . 3 Core 1 | . . . . . . . . . . . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . 2 . . 1 . 2 Propulsion 41 | 2 2 4 . . 1 4 1 . . 2 2 5 . . 3 . 2 5 1 7 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . 2 1 2 . . . . . 3 1 4 Flight 26 | . 2 4 . . 1 4 1 . . . 1 3 . . 3 . 2 2 . 3 Utility 32 | 2 . . . . . 2 5 . . . 6 3 . . 4 1 . 4 1 4 Device 16 | 1 . . . . . 1 2 . . . 2 2 . . 2 1 . 2 1 2 Storage 2 | 1 . . . . . . . . . . . 1 . . . . . . . . Processor 11 | . . . . . . 1 3 . . . 2 . . . 2 . . 1 . 2 Hackware 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Protection 1 | . . . . . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 12 | 2 2 . . . . 1 2 . 1 2 . . . . 1 . . . 1 . Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . 1 . . 1 . . . . 7 . . 2 2 . Parts Lost 47 | . . . . . 1 7 1 . . . 2 . . . 1 9 . 3 5 18 Power 8 | . . . . . . 1 . . . . . . . . . 2 . . 2 3 Propulsion 28 | . . . . . 1 5 1 . . . 2 . . . 1 5 . 2 2 9 Utility 9 | . . . . . . . . . . . . . . . . 2 . 1 1 5 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Highest Loss Streak 14 | . . . . . 1 4 1 . . . 1 . . . 1 5 . 3 3 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 1 4 5 8 8 7 5 3 5 4 4 4 5 8 10 9 9 8 9 7 7 Power . | . . . 1 1 1 1 . . . . . . . . . . . 1 . . Propulsion . | . 2 2 2 2 1 . . . . . . . 2 1 . . . 1 . . Utility 4 | . 1 2 4 4 4 3 1 3 3 4 4 4 5 7 8 7 6 4 5 5 Weapon . | . . . 1 1 1 . 1 1 1 . . . . 1 1 1 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . 1 . . . . 3 1 . . . 1 . . . 3 . . . . 3 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 . . . . . Utility 7 | . . . . . . 2 . . . . 1 . . . 1 . . . . 3 Weapon 4 | . 1 . . . . 1 1 . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 73 85 88 88 88 67 67 69 74 86 79 89 94 94 93 71 61 72 82 69 Engine 5 | . 14 11 11 11 11 6 7 7 7 7 5 5 5 5 2 1 6 3 5 4 Core 1 | . . . . . . . . . . . 1 5 5 5 4 3 . . . . Hover 4 | . . . . . . . . . . 10 12 9 5 5 . . . 1 13 10 Flight 24 | . 26 42 44 44 44 33 25 23 23 23 17 21 31 31 35 20 15 20 15 13 Device 10 | . 13 11 11 11 11 7 12 15 15 15 11 14 10 10 10 6 4 5 8 6 Storage 2 | . 1 9 11 11 11 6 . . . . . 1 5 5 5 5 4 4 4 4 Processor 14 | . . . . . . 6 15 15 15 15 17 15 15 15 16 21 19 17 21 15 Hackware 2 | . . . . . . . . . . . 3 5 5 5 5 5 4 7 8 7 Protection 1 | . . . . . . . . . . . 1 3 5 5 3 . 1 2 . . Impact Weapon 1 | . 9 11 11 11 11 4 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 5 7 7 6 5 5 5 5 5 5 4 4 4 4 Peak Build Rating 152 | 7 7 13 13 13 13 22 31 28 32 42 68 94 94 95 119 126 100 152 149 152 Average Rating 63 | 5 5 11 13 13 12 13 26 28 31 38 52 85 93 94 101 96 89 126 138 121 On Entrance 53 | . 7 6 13 13 13 13 12 28 28 32 42 65 93 94 95 119 75 100 145 124 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 15 15 16 16 16 16 17 12 12 15 17 19 36 36 36 42 37 30 48 41 47 Greatest Support 71 | 40 40 16 16 16 16 20 18 18 18 18 28 48 39 39 54 54 47 71 47 42 Greatest Overweight (x) 3 | 2 3 . . . . 1 . . . . . 1 . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 6 5 7 8 8 8 7 5 5 5 5 5 6 10 10 10 10 10 10 10 10 Most Carried 10 | 2 6 8 8 8 8 8 5 5 5 5 5 8 10 10 10 10 10 10 10 10 Average Carried 6 | 1 4 5 8 8 7 5 3 5 4 4 4 5 8 9 9 9 8 9 8 8 Final Capacity 10 | 8 5 8 8 8 8 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 5 8 8 8 8 3 5 5 4 5 5 8 10 10 10 9 8 7 9 8 Class Distribution -------------------- 31% | Scout 26% | Commander-Scout 14% | Mutant 11% | Sprinter 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Storage Commander-Scout | -7/Recycling Commander-Scout | -7/Scraptown Commander-Scout | -5/Factory Ninja | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Matter Collected 1873 | 175 70 . . . 214 19 161 . 205 92 110 47 73 . 150 65 50 . 21 421 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2532 | 30 72 . . . . 36 16 . 67 . 516 47 126 43 54 675 226 . 21 603 Parts 110 | 2 2 . . . . 7 4 . 1 . 20 3 8 3 3 15 15 . 2 25 Haulers Intercepted 3 | . 1 . . . . . . . . . 1 . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . 2 . 20 . . . . Prevented 6 | . . . . . . . . . . . . . 6 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 12 | . . . . . . 2 . . . . 1 . . . 1 2 . . . 6 Melee 6 | . . . . . . 2 . . . . 1 . . . . 2 . . . 1 AOE 5 | . . . . . . . . . . . . . . . . . . . . 5 Classes Destroyed 14 | 1 3 . . . . 1 . . 1 . 2 . 1 1 1 1 1 . . 1 Worker 6 | . . . . . . . . . . . 2 . . . . . 3 . . 1 Builder 6 | . . . . . . . . . . . . . . . . . 3 . 1 2 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . . . 1 . . . . . 1 . . . Recycler 6 | . . . . . . . . . 1 . 2 . . . . . . . . 3 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . Watcher 4 | . 2 . . . . . . . . . 1 1 . . . . . . . . Swarmer 6 | . . . . . . . . . . . . . . . . . . . . 6 Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . Sentry 1 | . . . . . . . . . . . 1 . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . 2 . . . . Samaritan 4 | . . . . . . . . . . . . . 4 . . . . . . . Best Kill Streak 6 | 1 2 . . . . 2 1 . 1 . 2 1 . 1 1 1 3 . 1 6 Combat Bots Only 6 | . . . . . . 2 . . . . 1 . . . 1 1 . . . 6 Max Kills in Single Turn 5 | 1 1 . . . . 1 1 . 1 . 1 1 1 1 1 1 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . . . 5 Melee 1 | . . . . . . 1 . . . . 1 . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Hostile Shots Fired 512 | . . 4 . . 27 154 32 27 . . 14 2 . . 5 34 4 51 72 86 Missed 263 | . . 3 . . 19 81 23 16 . . 7 1 . . 3 14 4 29 34 29 Hits 249 | . . 1 . . 8 73 9 11 . . 7 1 . . 2 20 . 22 38 57 Melee 5 | . . . . . . 4 . . . . . . . . 1 . . . . . Projectile 244 | . . 1 . . 8 69 9 11 . . 7 1 . . 1 20 . 22 38 57 AOE 25 | . . . . . . 2 . . . . . . . . . 23 . . . . Critical Strikes 5 | . . . . . . 2 . . . . 1 . . . . . . . 1 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 5455 | . . 15 . . 84 879 81 131 . . 149 16 9 7 140 1230 14 468 849 1383 Core 1404 | . . . . . 9 354 26 50 . . 33 . 9 7 . 502 14 75 62 263 Absorbed by Shields 35 | . . . . . . . . . . . 26 . . . . 9 . . . . Regen/Repaired (Parts) 40 | . . . . . . . . . . . . . . . 40 . . . . . Core Remaining (%) 83 | 100 100 . . . 97 35 . . . 89 96 . . . . 54 98 . 90 74 Volleys Fired 66 | 3 6 . . . . . . . 35 3 . . . . 1 12 . 4 1 1 Largest 2 | 2 1 . . . . . . . 1 1 . . . . 1 1 . 1 1 1 Hottest 80 | 80 30 . . . . . . . 5 5 . . . . 50 50 . 50 49 49 Shots Fired 69 | 6 6 . . . . . . . 35 3 . . . . 1 12 . 4 1 1 Gun 6 | 6 . . . . . . . . . . . . . . . . . . . . Cannon 23 | . 6 . . . . . . . . . . . . . 1 12 . 4 . . Launcher 2 | . . . . . . . . . . . . . . . . . . . 1 1 Special 38 | . . . . . . . . . 35 3 . . . . . . . . . . Kinetic 6 | . 6 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . . . . . . 1 1 Electromagnetic 6 | 6 . . . . . . . . . . . . . . . . . . . . Entropic 17 | . . . . . . . . . . . . . . . 1 12 . 4 . . Robot Hit Streak 12 | 6 9 . . . . . . . 12 2 . . . . . . . . . 3 Robot Miss Streak 1 | . 1 . . . . . . . 1 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 147 | 6 7 1 . . . 3 1 1 31 2 13 5 7 3 9 34 9 . 1 14 Core Hits 54 | 1 1 . . . . 1 . . . . 7 1 3 3 3 17 6 . . 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 2 . . . . . . . . . . 2 . . . 2 . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 225 | . 5 5 . . . 13 19 3 14 . 40 19 9 6 11 44 13 2 4 18 Impact 19 | . 5 5 . . . 9 . . . . . . . . . . . . . . Slashing 206 | . . . . . . 4 19 3 14 . 40 19 9 6 11 44 13 2 4 18 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . 2 1 . . . . . . 1 . 6 . 7 1 . . 7 . 1 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 7394 | 83 275 48 . . . 146 51 39 68 . 921 238 589 344 364 1928 747 . 66 1487 Guns 83 | 83 . . . . . . . . . . . . . . . . . . . . Cannons 84 | . 84 . . . . . . . . . . . . . . . . . . . Explosions 598 | . . . . . . . . . . . . . . . . . . . . 598 Melee 6629 | . 191 48 . . . 146 51 39 68 . 921 238 589 344 364 1928 747 . 66 889 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 84 | . 84 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 598 | . . . . . . . . . . . . . . . . . . . . 598 Electromagnetic 83 | 83 . . . . . . . . . . . . . . . . . . . . Impact 239 | . 191 48 . . . . . . . . . . . . . . . . . . Slashing 6390 | . . . . . . 146 51 39 68 . 921 238 589 344 364 1928 747 . 66 889 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 1 1 1 . . . . . . . . . 6 Average Corruption 1 | . . . . . . . 1 1 1 1 . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . 1 1 6 . . . . . . . . . . 1 Matter Fused 5 | . . . . . . . 1 . 4 . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1025 | . 161 . . . . 38 21 . 50 . 88 . 265 . 20 37 59 . 26 260 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 99 | . . . . . . . . . . . . . . . . . . . . 99 Melee 926 | . 161 . . . . 38 21 . 50 . 88 . 265 . 20 37 59 . 26 161 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . . . . . . . . . . . . . . . . . . 87 Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | 54 1 3 2 . 4 4 . . . . . . . . 6 . . 315 . 14 Average Temperature 85 | 29 1 2 2 . 4 4 . . . . . . . . 6 . . 124 . 3 Received Heat Transfer 522 | . . 9 . . 18 144 24 30 . . 27 9 . . . 18 . 27 126 90 Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . 7 . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Maximum Alert Level 1 | . . . . . . 1 . . 1 . . . . . . . . 1 1 1 Low Security (%) 94 | 100 100 100 100 . 100 50 100 100 98 . 100 100 . . . . 100 93 81 86 Level 1 5 | . . . . . . 49 . . 1 . . . . . . . . 6 18 13 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 397 | 5 52 16 1 . 35 397 189 90 208 . 72 45 . . . . 110 228 357 291 Initial 196 | . . . 1 . . 9 177 76 24 . . 27 . . . . . 56 128 196 Average 78 | . 11 5 . . 20 167 171 78 90 . 27 11 . . . . 47 75 175 166 Influence Increases 3203 | 5 88 33 . . 45 553 171 16 347 . 426 43 . 5 35 189 197 312 329 409 Destroy 0b10 Robot/C 400 | . . . . . . 40 . . 100 . 80 . . . . 60 . . . 120 Destroy 0b10 Robot/NC 235 | 5 20 . . . . . 5 . 40 . 35 5 . 5 5 45 35 . 5 30 Destroy Leader 54 | . 6 . . . . 10 . . . . 24 2 . . . . 2 . . 10 Allied During Kill 116 | . . . . . . . . . 58 . 49 . . . . 9 . . . . Successful Hack 249 | . 30 . . . . . 46 14 10 . 46 26 . . . . 32 . . 45 Select Force Hacks 90 | . . . . . . . . . 90 . . . . . . . . . . . Disable Machine 150 | . 15 15 . . . . 15 . 15 . 45 . . . . . . . 45 . Destroy Structure 229 | . 2 3 . . . 8 15 2 34 . 42 10 . . . . 8 12 39 54 Partial Spotted 300 | . 15 15 . . . 30 45 . . . 15 . . . . . 60 60 . 60 Lose Combat Pursuer 1380 | . . . . . 45 465 45 . . . 90 . . . 30 75 60 240 240 90 Influence Decreases 2948 | 5 88 27 6 . 20 186 395 122 388 21 369 100 . 5 35 189 97 184 230 481 Entered New Map 692 | . . . 5 . . 16 215 92 38 21 . 30 . . . . . 44 100 131 Time Decay 1633 | 5 88 27 1 . 10 100 170 30 310 . 229 70 . 5 35 96 97 110 80 170 Lost Part 425 | . . . . . 10 70 10 . . . 20 . . . . 55 . 30 50 180 Lost Ally 198 | . . . . . . . . . 40 . 120 . . . . 38 . . . . Squads Dispatched 16 | . . . . . . 4 1 . . . 3 1 . . . . 1 2 2 2 Investigation 2 | . . . . . . . . . . . . . . . . . . . 2 . Extermination 9 | . . . . . . . 1 . . . 2 1 . . . . 1 2 . 2 Reinforcement 5 | . . . . . . 4 . . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Distress Signals 16 | . . 1 . . . 3 . . . . 1 . . . 2 6 1 . 2 . Communications Jammed 6 | . . . . . . . . . . . . . . . . . 2 . . 4 Distress Signals 6 | . . . . . . . . . . . . . . . . . 2 . . 4 Times Spotted 270 | . 3 9 . . 14 45 6 3 6 . 16 10 2 . 57 13 4 20 27 35 Peak Tracking Total 21 | . 1 11 . . 11 21 3 2 4 . 8 6 . . 17 9 4 15 16 15 Tactical Retreats 31 | . . . . . 1 8 2 . . . 4 . . . 1 3 2 5 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Traps Triggered 4 | . . . . . . . . 1 . . 1 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . 5 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Machines Disabled 15 | . 1 1 . . . . 1 . 1 . 3 . . . 1 4 . . 3 . Max in Single Turn 2 | . 1 1 . . . . 1 . . . . . . . 1 1 . . 2 . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Machines Accessed 57 | . 7 . . 1 . 2 5 4 7 3 8 3 . 2 2 . 2 3 6 2 Terminals 40 | . 7 . . . . 2 4 3 4 . 6 2 . 1 . . 1 2 6 2 Fabricators 2 | . . . . . . . . . . . 1 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . 1 . . . . . . 1 . . Total Hacks 122 | . 20 . . 1 . 3 9 6 21 3 19 6 . 2 6 . 3 5 14 4 Successful 57 | . 11 . . 1 . 1 4 3 9 3 7 3 . 2 6 . 2 1 2 2 Failed 64 | . 9 . . . . 2 4 3 12 . 12 3 . . . . 1 4 12 2 Catastrophic 11 | . 1 . . . . 1 1 1 . . 3 . . . . . . 1 3 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . Manual 62 | . 16 . . . . 3 5 3 18 . 8 3 . . . . . . 6 . Terminals 91 | . 20 . . . . 3 8 4 14 . 16 4 . 1 . . 1 2 14 4 Fabricators 3 | . . . . . . . . . . . 1 2 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . Recycling Units 7 | . . . . . . . . . 7 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 2 . . 2 . . . . . . 3 . . Terminal Hacks 33 | . 3 . . 1 . . 2 1 3 3 4 2 . 2 6 . 1 1 2 2 Record 5 | . . . . 1 . . . . . 1 . . . 1 . . . . 2 . Part Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 11 | . 2 . . . . . 1 . 2 . . 1 . . 5 . . . . . Open Door 6 | . . . . . . . . 1 . 1 . . . 1 1 . . 1 . 1 Branch Access Points 4 | . . . . . . . 1 . . . 1 1 . . . . . . . 1 Terminal Index 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 2 . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . Unauthorized Hacks 19 | . 8 . . . . 1 1 1 6 . 2 . . . . . . . . . Terminals 16 | . 8 . . . . 1 1 1 3 . 2 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . . . . 1 1 1 1 . 2 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Skim 7 | . 5 . . . . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . . . Tunnel 3 | . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 7 . . . . 2 3 4 6 . 8 3 . . . . 2 2 5 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . 64 . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . . . . . . . . . parse_system 2 | . . . . . . . . . . 2 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . 19 . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Total Allies 21 | . . . . . . . . . 19 . . . . . . 2 . . . . Largest Group 19 | . . . . . . . . . 19 16 16 . . . . 2 . . . . Highest-Rated Group 426 | . . . . . . . . . 426 364 364 . . . . 98 . . . . Highest-Rated Ally 49 | . . . . . . . . . 40 40 40 . . . . 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . 23 . 20 . . . . 22 . . . . Total Damage 2561 | . . . . . . . . . 1315 . 552 . . . . 694 . . . . Kills 17 | . . . . . . . . . 10 . 4 . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Active Infowar (turns) 6094 | 12 416 71 180 39 27 207 351 62 697 648 532 251 240 201 565 643 209 229 163 351 Optics 5311 | . . . . . . 169 351 62 697 648 532 251 240 201 565 643 209 229 163 351 Sensors 3778 | . . . . . . 5 267 62 697 648 532 251 240 201 564 311 . . . . Seismic 891 | 12 416 71 180 39 27 146 . . . . . . . . . . . . . . Cloaking 254 | . . . . . . . . . . . . . . . . . . 13 110 131 Jamming 701 | . . . . . . . . . . . 43 155 . . . . 178 229 9 87 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . . . . . . . 2 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Turns Passed 6176 | 85 425 71 180 39 27 207 351 62 697 648 532 251 240 201 565 643 209 229 163 351 Spaces Moved 12528 | 42 400 148 623 137 88 511 947 125 775 1648 1134 484 509 740 915 1026 469 619 397 791 Core 7 | 6 . . . . . 1 . . . . . . . . . . . . . . Treads 47 | 36 11 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 158 | . . . . . . . . . . . . 1 . . . . . . 3 154 Flight 12316 | . 389 148 623 137 88 510 947 125 775 1648 1134 483 509 740 915 1026 469 619 394 637 Fastest Speed 21 | 50 37 28 28 28 28 26 29 30 30 30 29 25 25 25 21 25 29 24 29 28 Average Speed 29 | 152 40 29 28 28 28 29 29 30 30 30 30 29 25 25 22 29 34 29 30 33 Slowest Speed 280 | 160 280 31 28 28 28 114 30 30 30 30 34 120 25 25 25 37 39 34 120 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 93 | . 8 1 6 . 4 18 5 3 9 . 3 3 2 . 12 1 . 11 7 . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . 4 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 5 70 22 95 53 46 65 29 28 97 94 32 10 64 89 70 93 21 26 41 23 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 7 | . 3 . . 1 . . . . 3 . . . . . . . . . . . Known Exits Taken 13 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 13 | . . . 1 . 1 . . . . 7 . . 2 2 . . . . . . Spaces Dug 92 | . 2 3 . . . 8 15 2 13 . 21 5 2 3 . 8 4 2 2 2 Terrain Destroyed 139 | . 2 3 . . . 8 15 2 13 . 21 5 2 3 . 12 4 6 21 22 Melee 85 | . 2 3 . . . 8 15 2 13 . 21 5 2 3 . 1 4 2 2 2 Projectile 15 | . . . . . . . . . . . . . . . . 11 . 4 . . AOE 39 | . . . . . . . . . . . . . . . . . . . 19 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Res Qua Acc Total 14457 | 54 642 164 621 136 85 525 983 141 1191 1799 1259 554 607 747 1249 1291 497 645 424 843 Wait 1449 | 1 211 . . . . . . 17 376 135 64 41 88 . 301 184 10 5 14 2 Move 12339 | 41 384 145 610 136 79 477 936 118 759 1647 1127 478 504 739 897 1023 468 599 382 790 Hop 75 | . 7 1 6 . 4 15 5 3 6 . 3 2 2 . 5 1 . 8 7 . Pick Up 45 | 2 7 4 . . 1 . 7 . . 4 5 3 3 1 5 1 . . 2 . Fast Attach 72 | 7 4 . . . . 7 5 . . 3 5 2 . . 5 1 3 10 3 17 Attach 46 | . 3 3 . . 1 3 3 . 1 1 2 2 . . 2 8 2 7 3 5 Detach 39 | . 6 . . . . 4 1 . . 1 1 . . . 3 6 1 6 3 7 Swap 37 | . 1 5 . . . 1 3 . . 1 6 7 . . 8 . . 3 2 . Drop 48 | . 8 1 . . . 5 4 . . 4 6 . 1 1 11 . . 1 3 3 Fire 66 | 3 6 . . . . . . . 35 3 . . . . 1 12 . 4 1 1 Melee 224 | . 5 5 . . . 13 19 3 14 . 40 19 9 6 11 43 13 2 4 18 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . . . . . . . 12 . . . . Trap 5 | . . . 5 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 3) 289 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 314 | -10/Materials | Learned location of 1 exit from Recycling 359 | -10/Materials | Learned 4 Subcaves zone layouts 394 | -10/Materials | Learned Storage emergency access door positions 417 | -10/Materials | Learned Storage emergency access door positions 439 | -10/Materials | Learned location of Mines (-10) 454 | -10/Materials | Learned location of Subcaves (-10) 478 | -10/Materials | Learned location of 1 exit from Storage 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Propulsion x2 581 | -9/Materials | Discovered new exit (range 6) 582 | -9/Materials | Entered Mines 591 | -9/Mines | Met a Derelict bent on vengeance 597 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 597 | -9/Mines | Discovered new exit (range 5) 605 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 629 | -9/Mines | Learned Materials stockpile data 640 | -9/Mines | Discovered new exit (range 5) 652 | -9/Mines | Found a hidden stash of uninstalled traps 665 | -9/Mines | Discovered new exit (range 5) 716 | -9/Mines | Learned Materials security intel 762 | -9/Mines | Entered Exiles 769 | -9/Exiles | Met 8R-AWN 774 | -9/Exiles | Met EX-HEX 782 | -9/Exiles | Met EX-BIN 787 | -9/Exiles | Met EX-DEC 790 | -9/Exiles | Learned location of Zion (-7) 798 | -9/Exiles | Discovered new exit (range 11) 801 | -9/Exiles | Entered Mines 805 | -8/Mines | Build established: Sprinter 824 | -8/Mines | Discovered new exit (range 16) 828 | -8/Mines | Entered Materials 828 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 908 | -8/Materials | Discovered new exit (range 20) 998 | -8/Materials | Core integrity fell below 50% 1022 | -8/Materials | Lost 4 parts (1p2n1w) 1029 | -8/Materials | Discovered new exit (range 20) 1035 | -8/Materials | Entered Factory 1035 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1075 | -7/Factory | Discovered new exit (range 19) 1080 | -7/Factory | Identified exit to Storage 1095 | -7/Factory | Identified exit to Lower Caves 1261 | -7/Factory | Central database locked down 1386 | -7/Factory | Entered Storage 1387 | -7/Storage | Identified exit to Recycling 1420 | -7/Storage | Build established: Scout 1447 | -7/Storage | Used back door to open Recycling access 1448 | -7/Storage | Entered Recycling 1449 | -7/Recycling | Identified exit to Scraptown 1523 | -7/Recycling | Discovered new exit (range 11) 1834 | -7/Recycling | Build established: Commander-Scout 1952 | -7/Recycling | Scanned before Scraplab entrance 2079 | -7/Recycling | Entered Scraplab 2145 | -7/Recycling | Entered Scraptown 2145 | -7/Scraptown | Accompanied by 16 allies 2147 | -7/Scraptown | System corruption cleaned by C-Scrubber 2164 | -7/Scraptown | Visited Spacefarers 2173 | -7/Scraptown | Visited Shadow of the Wyrm 2220 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2266 | -7/Scraptown | Discovered new exit (range 11) 2288 | -7/Scraptown | Visited Red Mages 2301 | -7/Scraptown | Visited Assassins FH 2324 | -7/Scraptown | Visited Cave Peace 2328 | -7/Scraptown | Visited Cyclists 2336 | -7/Scraptown | Visited Awakened 2396 | -7/Scraptown | Visited UFD Registry 2396 | -7/Scraptown | Registered with UFD as "Roughnuts" 2405 | -7/Scraptown | Visited Scrapoid Research Area 2411 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2416 | -7/Scraptown | Found DCF Scrap (28 items) 2425 | -7/Scraptown | Visited Sword Containment 2440 | -7/Scraptown | Visited Modified Component R&D 2453 | -7/Scraptown | Visited Scrap Suit Storage 2460 | -7/Scraptown | Visited Derelict Rescue Squad 2467 | -7/Scraptown | Visited Science Guys 2476 | -7/Scraptown | Visited Curators Association 2485 | -7/Scraptown | Visited Chapter 10 2656 | -7/Scraptown | Discovered new exit (range 5) 2657 | -7/Scraptown | Identified exit to Factory 2793 | -7/Scraptown | Entered Factory 2793 | -5/Factory | Accompanied by 16 allies 2793 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2814 | -5/Factory | Discovered new exit (range 3) 2815 | -5/Factory | Identified exit to Factory 2994 | -5/Factory | Identified exit to Upper Caves 3039 | -5/Factory | Discovered exit to Factory (range 11) 3111 | -5/Factory | Lost 6 allies 3214 | -5/Factory | Lost 4 allies 3216 | -5/Factory | P-70 Sage assimilated allied Engineer 4a 3312 | -5/Factory | Discovered exit to Factory (range 20) 3325 | -5/Factory | Entered another Factory area 3325 | -4/Factory | Evolved 2 slots: Utility x2 3362 | -4/Factory | Identified exit to Upper Caves 3362 | -4/Factory | Identified exit to Armory 3411 | -4/Factory | Fabricated Q-thruster (x2) 3576 | -4/Factory | Entered Upper Caves 3610 | -4/Upper Caves | Learned Research emergency access door positions 3640 | -4/Upper Caves | Learned Research emergency access door positions 3718 | -4/Upper Caves | Discovered new exit (range 13) 3780 | -4/Upper Caves | Build established: Scout 3816 | -4/Upper Caves | Identified exit to Upper Caves 3816 | -4/Upper Caves | Entered another Upper Caves area 3823 | -4/Upper Caves | Learned Research terminal intel 3838 | -4/Upper Caves | Learned location of 1 exit from Research 3853 | -4/Upper Caves | Discovered new exit (range 8) 3855 | -4/Upper Caves | Identified exit to Research 3868 | -4/Upper Caves | Encountered a Warlord checkpoint 3915 | -4/Upper Caves | Spotted B-86 Titan 3919 | -4/Upper Caves | Learned Research stockpile data 3996 | -4/Upper Caves | Discovered new exit (range 19) 4000 | -4/Upper Caves | Identified exit to Warlord 4017 | -4/Upper Caves | Entered Warlord 4059 | -4/Warlord | Visited the Vortex Lab 4061 | -4/Warlord | Found Prototype Energy Cannon 4081 | -4/Warlord | Identified Vortex Cannon 4082 | -4/Warlord | Warlord's base attacked by MAIN.C 4089 | -4/Warlord | Found Prototype Reactor 4089 | -4/Warlord | Identified Vortex Chain Reactor 4096 | -4/Warlord | Found Prototype Device 4096 | -4/Warlord | Identified Exp. Focal Shield 4100 | -4/Warlord | Found Prototype Device 4100 | -4/Warlord | Identified Exp. Phase Shifter 4264 | -4/Warlord | Rebuked by Warlord 4398 | -4/Warlord | Warlord forces counterattacked 4450 | -4/Warlord | Spotted Executioner 4467 | -4/Warlord | Found Prototype Processor 4467 | -4/Warlord | Identified Exp. Core Analyzer 4507 | -4/Warlord | Spotted Striker 4510 | -4/Warlord | Spotted Striker 4516 | -4/Warlord | Found Prototype Processor 4516 | -4/Warlord | Identified Exp. Targeting Computer 4535 | -4/Warlord | P-80 Master assimilated allied 81-974(g) 4538 | -4/Warlord | P-70 Sage assimilated allied RH-6A9(g) 4580 | -4/Warlord | Discovered new exit (range 9) 4582 | -4/Warlord | Identified exit to Proximity Caves 4582 | -4/Warlord | Entered Proximity Caves 4597 | -3/Proximity Caves | Lost 39 allies 4761 | -3/Proximity Caves | Spotted B-86 Titan 4900 | -3/Proximity Caves | Discovered exit to Research (range 19) 4937 | -3/Proximity Caves | Lost 5 parts (1p3n1u) 4982 | -3/Proximity Caves | Lost 3 parts (2n1u) 5033 | -3/Proximity Caves | Lost 3 allies 5217 | -3/Proximity Caves | Build established: Mutant 5225 | -3/Proximity Caves | Entered Research 5225 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5226 | -3/Research | Identified exit to Testing 5229 | -3/Research | Loaded intel: 20 terminal locations 5352 | -3/Research | Discovered new exit (range 14) 5434 | -3/Research | Identified exit to Research 5434 | -3/Research | Entered another Research area 5434 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5615 | -2/Research | Spotted B-90 Cyclops 5627 | -2/Research | Lost 3 parts (2n1u) 5659 | -2/Research | Discovered new exit (range 9) 5663 | -2/Research | Identified exit to Quarantine 5663 | -2/Research | Entered Quarantine 5665 | -2/Quarantine | Found Prototype Device 5665 | -2/Quarantine | Identified Exp. Thermal Shield 5737 | -2/Quarantine | Met incapacitated Sigix Warrior 5737 | -2/Quarantine | Lockdown squad dispatched 5742 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 5743 | -2/Quarantine | Unlocked Sigix quarantine chamber 5744 | -2/Quarantine | Found Sigix Containment Pod 5767 | -2/Quarantine | Found Alien Artifact 5783 | -2/Quarantine | Found Alien Artifact 5783 | -2/Quarantine | Identified Core Reset Matrix 5783 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 5783 | -2/Quarantine | Used Core Reset Matrix 5787 | -2/Quarantine | Sensed 17 artifacts in vicinity 5795 | -2/Quarantine | Discovered new exit (range 18) 5807 | -2/Quarantine | Identified exit to Access 5808 | -2/Quarantine | Cryocooling Duct disabled 5809 | -2/Quarantine | Lost 3 parts (2p1n) 5823 | -2/Quarantine | Ambient heat levels rising (+20) 5823 | -2/Quarantine | Non-combat units ordered to evacuate 5826 | -2/Quarantine | Entered Access 5826 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 5980 | -1/Access | Warped through subspace 6003 | -1/Access | Lost 3 parts (3n) 6046 | -1/Access | Identified exit to Command 6175 | -1/Access | Discovered new exit (range 6) 6177 | -1/Access | Identified exit to Surface 6177 | *** | Destroyed 0b10! Last Messages --------------- 06154_ Adv. System Shield destroyed. 06154_ Adv. Transmission Jammer destroyed. 06157_ Lgt. Ion Engine destroyed. 06157_ K-01 Serf destroyed. 06158_ System corrupted: Energy discharge (-23). 06166_ Sneak attack on R-10 Processor. 06166_ Destroyed Unknown Wheel. 06166_ R-10 Processor destroyed. 06167_ K-01 Serf collects debris. 06168_ Acquired Unknown Engine. 06168_ Identified Imp. Ion Engine. 06170_ Acquired 77 matter. 06171_ K-01 Serf collects debris. 06174_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06175_ The Access Shell folds into the floor. 06175_ EXIT=FOUND 06177_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????##########?# " | | ?????????????????????????????????# !#?#""" | | ?????????????????????????????????# #?# """ | | ?????????????????????????????????# ||| #?# " | | ?????????????????????????????????# ||| #?# | | ?????????????????????????????????# || #?# | | ?????????????????????????????????# #?# | | ?????????????????????????????????# #?# | | ?????????????????????????????????# ???# | | ?????????????????????????????????? ?????###### | | ???????# ########################+############# | | ???????# =% | | ???????# w !=! | | ????????????######### ""###### ########## | | ????????????????????# ""#????# #????????? | | ????????????????????# ""#????# #????????? | | ????????????????????# T#????# #????????? | | ????????????????????# ""#????# #????????? | | ????????????????????# ""#????# #????????? | | ???????????????????## ""##???# #????????? | | ???????????????????# #???# #????????? | | ???????????????????## ##???# #????????? | | ????????????????????# #????# #????????? | | ????????????????????# #????# +????????? | | ????????????????????# #????# #????????? | | ????????????????????# @" #????# #????????? | | ????????????????????# "" #????# #????????? | | ????????????????????# #????# #????????? | | ????????????????????# #????# #????????? | | ????????????????????# #????# #????????? | | ????????????????????#""""""""""#????# #????????? | | ????????????????????????????????????# ?????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Corruption Block 8 Armor Coverage 150 Phase Shifting 20 Evasion (%) 75 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Achievements -------------- Alien Roots Payload Armed Challenges ------------ None Game ------ Seed CoreSystemBlasthammer Manual? 0 Play Time 02:14:23 Cumulative 163.7 hours Start 2025.08.01 @ 19:12:56 End 2025.08.02 @ 00:19:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 754dff23-506a-4272-818f-a3310adc71c6