Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.04 @ 12:39:18 Player: winny Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (360) 360 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 2547 Bonus ------- Follower Combat Kills 132 Cogmind --------- Core Integrity 538/550 Matter 276/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Hover Unit Hover Unit > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Tractor Beam Spread Laser Spread Laser Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Hover Unit Hover Unit > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit > --- WEAPON ----------- Spread Laser Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Tractor Beam Spread Laser Assault Rifle Light Assault Rifle Flail [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Tractor Beam Storage Medium Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 24 | 1 9 7 3 4 Power 2 | . 2 . . . Engine 2 | . 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . 1 6 . . Treads . | . . . . . Leg 2 | . 1 1 . . Wheel . | . . . . . Hover 2 | . . 2 . . Flight 3 | . . 3 . . Utility 5 | 1 3 . . 1 Device 3 | 1 1 . . 1 Storage 1 | . 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | . 3 1 3 3 Energy Gun 5 | . 1 1 2 1 Energy Cannon . | . . . . . Ballistic Gun 4 | . 2 . . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 . Average Slot Usage (%) 95 | . 99 90 96 90 Engine 11 | . 14 11 11 9 Leg 22 | . 27 18 22 18 Hover 11 | . . 10 22 18 Flight 1 | . . 5 . . Device 3 | . 9 . . 9 Storage 11 | . 14 11 11 9 Processor 8 | . 4 11 11 9 Energy Gun 14 | . 14 13 14 13 Ballistic Gun 6 | . 13 8 . 2 Launcher 1 | . . . 4 3 Naked Turns . | . . . . . Heaviest Build 19 | 12 14 16 18 19 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . . 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 Average Capacity 7 | 6 6 8 8 8 Most Carried 8 | 6 6 8 8 6 Average Carried 6 | 3 5 6 7 6 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 4 6 8 7 6 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 502 | 210 100 95 77 20 Remotely 58 | . 58 . . . Salvage Created 805 | 266 261 151 127 . Parts 64 | 22 13 16 13 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 11 | . 2 3 6 . Guns 6 | . 2 3 1 . AOE 5 | . . . 5 . Classes Destroyed 9 | 3 3 3 . . Worker 4 | 2 . 1 1 . Tunneler 8 | 8 . . . . Hauler 1 | . 1 . . . Recycler 3 | 1 1 . 1 . Operator 1 | . . 1 . . Watcher 3 | . 2 1 . . Swarmer 8 | . . 2 6 . Grunt 2 | . 2 . . . Sentry 1 | . . 1 . . Best Kill Streak 4 | 4 2 3 3 . Combat Bots Only 3 | . 1 1 3 . Max Kills in Single Turn 3 | 3 1 2 3 . Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 538 | 38 173 92 191 44 Core 79 | . 50 8 9 12 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 80 . 95 . Volleys Fired 80 | 26 24 15 11 4 Largest 2 | 2 2 2 2 2 Hottest 130 | 90 90 105 105 130 Shots Fired 153 | 52 44 30 19 8 Gun 150 | 52 44 30 16 8 Cannon . | . . . . . Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 36 | . 22 12 . 2 Thermal 52 | 26 9 3 8 6 Explosive 3 | . . . 3 . Electromagnetic 62 | 26 13 15 8 . Robot Hit Streak 8 | 7 8 2 6 4 Robot Miss Streak 6 | 6 4 5 6 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 93 | 30 31 14 12 6 Core Hits 55 | 12 11 7 19 6 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1554 | 497 388 165 455 49 Guns 1064 | 391 342 123 159 49 Cannons . | . . . . . Explosions 490 | 106 46 42 296 . Melee . | . . . . . Ramming . | . . . . . Kinetic 160 | . 132 15 . 13 Thermal 636 | 269 119 47 165 36 Explosive 207 | . . . 207 . Electromagnetic 551 | 228 137 103 83 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . 11 . Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 148 | 39 18 . 91 . Shots 5 | 1 1 . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 271 | 240 271 81 120 18 Average Temperature 81 | 96 114 21 53 9 Received Heat Transfer 108 | . 81 18 . 9 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | 1 . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 1153 | 581 272 55 200 45 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | 2 1 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 228 | 55 150 152 228 190 Average Influence 93 | 25 77 83 137 103 Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 90 100 Level 1 3 | . . . 9 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 6 16 11 7 Peak Tracking Total 4 | . 2 3 3 4 Tactical Retreats 5 | . 1 4 . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 4 2 . . Terminals 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 11 4 . . Successful 11 | . 7 4 . . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 9 4 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 4 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Investigation Status 1 | . . 1 . . Registered Prototypes 1 | . 1 . . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 25 | . . . 8 17 Total Damage 260 | . . . 61 199 Kills 8 | . . . 2 6 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1552 | 216 461 246 541 88 Spaces Moved 995 | 99 288 140 412 56 Core . | . . . . . Treads . | . . . . . Legs 982 | 99 288 127 412 56 Wheels . | . . . . . Hover 13 | . . 13 . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 120 | 120 120 124 120 120 Slowest Speed 190 | 120 120 190 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 6 46 16 83 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 13 | . . . 13 . Terrain Destroyed 61 | 12 3 3 43 . Melee . | . . . . . Projectile . | . . . . . AOE 61 | 12 3 3 43 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1197 | 145 362 184 439 67 Wait 71 | 16 29 12 11 3 Move 991 | 98 287 139 411 56 Hop . | . . . . . Pick Up 13 | 1 6 5 1 . Fast Attach 9 | 1 3 4 1 . Attach 5 | . 1 2 1 1 Detach 1 | . . 1 . . Swap 10 | . 5 1 1 3 Drop 17 | 3 7 5 2 . Fire 80 | 26 24 15 11 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 217 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 351 | -10/Materials | Repaired Aluminum Leg 504 | -10/Materials | Discovered new exit (range 10) 555 | -10/Materials | Discovered new exit (range 8) 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Propulsion x2 872 | -9/Materials | Discovered new exit (range 8) 924 | -9/Materials | Entered Mines 1051 | -9/Mines | Build established: Scavenger-Mutant 1101 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1309 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1439 | -9/Mines | Discovered new exit (range 5) 1465 | -9/Mines | Entered Materials 1465 | -8/Materials | Accompanied by 3 allies 1465 | -8/Materials | Evolved 2 slots: Utility x2 1553 | -8/Materials | Self-destructed Last Messages --------------- 01311_ K-01 Serf collects debris. 01421_ T-07 Excavator is excavating. 01428_ C-30 ARC bursts open, deploying its payload. 01428_ S-10 Pest unfolds itself. 01429_ S-10 Pest destroyed. 01430_ T-07 Excavator is excavating. 01437_ S-10 Pest destroyed. 01439_ Acquired 19 matter. 01439_ EXIT=FOUND 01442_ Acquired 15 matter. 01452_ T-07 Excavator is excavating. 01458_ Acquired 12 matter. PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 01501_ G-47 Trooper destroyed. 01503_ B-36 Bruiser destroyed. 01508_ Acquired 20 matter. 01519_ S-10 Pest destroyed. 01551_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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Y ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterShockJammer Manual? 0 Play Time 00:26:21 Cumulative 17.4 hours Start 2020.01.04 @ 12:07:09 End 2020.01.04 @ 12:39:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 7 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 178d91f6-0f3f-44ca-9964-6770398a824f