Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.06 @ 13:11:03 Player: Lily Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (2036) 2036 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2111) 2111 TOTAL SCORE: 8802 Bonus ------- Pacifist 200 Follower Combat Kills 211 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 979/1650 System Corruption 4% Temperature Critical (815) Movement Core (800) Ox15 Location -7/Garrison Parts ------- > --- POWER (4) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Superbattery Advanced Targeting Computer > --- WEAPON (4) ------- Gatling Laser Gatling Laser Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Armored Treads Hardened Light Armor Plating Improved Light Armor Plating Particle Gun Coil Gun Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Superbattery Advanced Targeting Computer ECM Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Aluminum Leg Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Particle Gun Coil Gun Flak Cannon Mini Grenade Launcher [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility ECM Suite Device ECM Suite Storage Superbattery Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Slots Evolved 7 | . 1 . 2 . . . 2 2 . . . . Power 3 | . 1 . . . . . 1 1 . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . 1 . . . . Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 33 | 7 1 . 2 . 1 1 7 5 3 2 3 1 Power 10 | 1 1 . . . . . 2 3 2 . . 1 Engine 6 | 1 1 . . . . . 2 2 . . . . Core 3 | . . . . . . . . 1 1 . . 1 Reactor 1 | . . . . . . . . . 1 . . . Propulsion 4 | 2 . . . . . . 1 . . 1 . . Treads 4 | 2 . . . . . . 1 . . 1 . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 6 | 2 . . 1 . 1 1 . 1 . . . . Device 1 | 1 . . . . . . . . . . . . Storage 2 | . . . . . 1 . . 1 . . . . Processor 2 | . . . 1 . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 1 | 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 . . 1 . . . 4 1 1 1 3 . Energy Gun 2 | . . . . . . . . . . 1 1 . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 6 | 2 . . 1 . . . . . 1 . 2 . Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher 2 | . . . . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . Parts Lost 14 | . . . . . . . 3 . 4 . 1 6 Power 8 | . . . . . . . 2 . 2 . 1 3 Propulsion 2 | . . . . . . . . . . . . 2 Utility 1 | . . . . . . . . . . . . 1 Weapon 3 | . . . . . . . 1 . 2 . . . Highest Loss Streak 5 | . . . . . . . 2 . 3 . 1 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 3 | . . . . 1 1 3 3 3 3 7 9 7 Power . | . . . . 1 1 1 . . . 1 1 . Propulsion . | . . . . . . . . . . 1 1 1 Utility 1 | . . . . . . 1 2 3 3 3 3 2 Weapon . | . . . . . . . . . . 1 3 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | . . . . . . . . . . . 2 7 Power 2 | . . . . . . . . . . . 2 . Propulsion 2 | . . . . . . . . . . . . 2 Utility 4 | . . . . . . . . . . . . 4 Weapon 1 | . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 98 90 97 100 87 87 90 93 91 87 Engine 15 | . 22 25 20 20 20 20 15 14 8 7 7 6 Core 2 | . . . . . . . . 3 9 14 14 11 Treads 17 | . 25 25 20 20 20 20 16 14 14 14 14 13 Device 8 | . 12 12 10 10 10 10 8 7 7 7 7 5 Storage 8 | . . . . . 7 10 8 12 14 14 14 14 Processor 7 | . . . 9 10 10 10 8 7 7 7 7 7 Protection 1 | . 12 12 8 . . . . . . . . . Ballistic Gun 17 | . 25 25 29 30 30 30 13 7 5 7 11 14 Ballistic Cannon 3 | . . . . . . . 6 7 7 7 . . Launcher 2 | . . . . . . . 2 5 7 7 . . Special Melee Weapon 2 | . . . . . . . 3 7 4 . . . Peak Build Rating 57 | 7 8 8 12 11 21 23 31 38 48 54 57 50 Average Rating 27 | 4 7 8 11 11 18 22 27 32 44 50 50 48 On Entrance 23 | . 7 8 8 11 11 21 23 27 38 48 54 51 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 75 | 13 16 16 19 16 20 20 35 57 71 75 75 63 Greatest Support 40 | 40 40 40 40 40 40 40 40 40 40 40 40 40 Greatest Overweight (x) 4 | 4 . . . . . . . 1 1 1 1 1 Average Overweight (x) . | 1 . . . . . . . . 1 1 1 1 Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 15 15 15 15 15 Average Capacity 8 | 5 5 5 5 5 5 5 5 13 15 15 15 15 Most Carried 11 | 2 1 . 1 1 2 5 5 5 6 8 11 9 Average Carried 3 | . . . . 1 1 3 3 3 3 7 10 6 Final Capacity 15 | 5 5 5 5 5 5 5 5 15 15 15 15 15 Final Carried 11 | . . . 1 1 1 4 4 3 6 7 11 7 Class Distribution -------------------- 55% | Hacker-Skirmisher 18% | Hacker-Gunner 9% | Hacker-Mutant 8% | Generator-Skirmisher 7% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Skirmisher | -8/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Generator-Skirmisher | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Skirmisher | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Matter Collected 1225 | 47 . . 309 24 . 10 236 74 266 80 155 24 Remotely . | . . . . . . . . . . . . . Salvage Created 1724 | . . . 147 9 . 35 451 94 465 . 234 289 Parts 113 | . . . 6 . . 7 32 15 25 . 10 18 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Combat Hostiles Destroyed 42 | . . . 3 1 . 3 9 2 12 . 4 8 Guns 24 | . . . 3 1 . 3 1 . 4 . 4 8 Cannons 5 | . . . . . . . 4 1 . . . . AOE 13 | . . . . . . . 4 1 8 . . . Classes Destroyed 15 | . . . 2 1 . 1 7 1 1 . 1 1 Builder 5 | . . . . . . . 2 3 . . . . Recycler 2 | . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 5 | . . . . . . . 3 2 . . . . Swarmer 11 | . . . . . . 3 2 . 2 . . 4 Grunt 14 | . . . 2 . . . 4 . 5 . 2 1 Brawler 2 | . . . . . . . . . 2 . . . Duelist 2 | . . . 1 . . . . . 1 . . . Sentry 2 | . . . . . . . 2 . . . . . Specialist 1 | . . . . . . . . . . . . 1 Hunter 4 | . . . . . . . 1 . 2 . 1 . Programmer 4 | . . . . . . . . 2 . . . 2 Heavy 1 | . . . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 10 | . . . 2 1 . 3 10 2 6 . 2 6 Combat Bots Only 6 | . . . 2 1 . 3 6 1 6 . 2 6 Max Kills in Single Turn 5 | . . . 1 1 . 1 5 1 3 . 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 3 | . . . . . . . 2 1 3 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Hostile Shots Fired 216 | . 10 . 27 5 . 7 24 2 34 . 19 88 Missed 56 | . 1 . 9 1 . 1 10 2 8 . 9 15 Hits 160 | . 9 . 18 4 . 6 14 . 26 . 10 73 Melee 5 | . . . 1 4 . . . . . . . . Projectile 155 | . 9 . 17 . . 6 14 . 26 . 10 73 Critical Strikes 4 | . . . . . . . 1 . . . . 3 Damage Taken 2460 | . 37 . 129 81 . 28 271 61 319 . 182 1352 Core 826 | . 3 . 28 45 . . 14 . 43 . . 693 Absorbed by Shields 15 | . . . . . . . . . . . . 15 Ignored by Resistances 1136 | . 29 . 81 47 . 20 161 36 194 . 106 462 Regen/Repaired (Parts) 191 | . . . 29 . . . 162 . . . . . Core Remaining (%) 94 | 100 . 98 . . . 81 97 . . . . . Volleys Fired 77 | . . . 7 3 . 3 17 10 16 . 9 12 Largest 4 | . . . 3 3 . 3 4 3 3 . 4 4 Hottest 216 | . . . 63 63 . 63 123 87 97 . 216 216 Shots Fired 216 | . . . 21 9 . 9 49 28 32 . 28 40 Gun 160 | . . . 21 9 . 9 28 10 15 . 28 40 Cannon 35 | . . . . . . . 17 10 8 . . . Launcher 21 | . . . . . . . 4 8 9 . . . Special . | . . . . . . . . . . . . . Kinetic 159 | . . . 21 9 . 9 40 20 23 . 18 19 Thermal 36 | . . . . . . . 5 . . . 10 21 Explosive 21 | . . . . . . . 4 8 9 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 30 | . . . 20 22 . 6 30 10 15 . 16 21 Robot Miss Streak 3 | . . . . 1 . 3 2 2 3 . 1 3 Penetration Max 1 | . . . . . . . . . 1 . . 1 Secondary Targets 5 | . . . 1 . . 1 . . . . 1 2 Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . 1 1 Shots Hit Robots 189 | . . . 20 6 . 6 45 28 28 . 24 32 Core Hits 142 | . . . 7 2 . 4 37 17 35 . 13 27 Critical Kills 1 | . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 2 | . . . . . . . . . 1 . . 1 Destroy 2 | . . . . . . . . . 1 . . 1 Melee Attacks 8 | . . . . . . . 3 5 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 3 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4879 | . . . 230 74 . 69 1530 569 1033 . 507 867 Guns 2235 | . . . 230 74 . 69 161 62 265 . 507 867 Cannons 612 | . . . . . . . 288 198 126 . . . Explosions 2032 | . . . . . . . 1081 309 642 . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 1988 | . . . 230 74 . 69 396 260 391 . 246 322 Thermal 1617 | . . . . . . . 811 . . . 261 545 Explosive 1274 | . . . . . . . 323 309 642 . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 1 1 1 4 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 18 | . . . . . . . . 7 2 5 1 3 Message Errors 6 | . . . . . . . . 3 . 2 . 1 Matter Fused 3 | . . . . . . . . 2 . 1 . . Energy Discharges 4 | . . . . . . . . 1 2 . . 1 Data Loss (minor) 4 | . . . . . . . . 1 . 1 1 1 Alerts 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 240 | . . . . . . . 209 10 21 . . . Projectiles 7 | . . . . . . . 7 . . . . . Explosions 233 | . . . . . . . 202 10 21 . . . Melee . | . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . 5 6 2 . . . Impact . | . . . . . . . . . . . . . Kinetic 13 | . . . . . . . 5 6 2 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 217 | . . . . . . . 86 61 70 . . . Shots 10 | . . . . . . . 2 3 5 . . . Rammed 1 | . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 838 | . . . 133 42 . 60 219 57 239 . 285 838 Average Temperature 142 | . . . 55 22 . 28 63 24 99 . 137 486 Received Heat Transfer 486 | . . . 84 . . . 18 . 72 . 18 294 Effects 34 | . . . . . . . . . 4 . . 30 Shutdowns 9 | . . . . . . . . . . . . 9 Energy Bleed 4 | . . . . . . . . . 1 . . 3 Interference 9 | . . . . . . . . . 3 . . 6 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . 3 Damage (core) 5 | . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 2230 | . . . . . . . 561 . . . 600 1069 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Maximum Alert Level 1 | . . . . . . . . . 1 . . . Low Security (%) 96 | 100 100 100 100 100 . 100 100 100 62 100 100 100 Level 1 3 | . . . . . . . . . 37 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 306 | . . . 169 14 . 70 158 37 306 118 104 195 Initial 118 | . . . . 14 . . . 37 1 118 . 60 Average 29 | . . . 48 1 . 7 8 4 139 25 50 97 Influence Increases 1632 | . . . 394 . . 70 375 169 345 . 104 175 Destroy 0b10 Robot/C 1040 | . . . 280 . . 60 180 40 240 . 80 160 Destroy 0b10 Robot/NC 70 | . . . . . . . 45 25 . . . . Destroy Leader 240 | . . . 90 . . 10 46 24 40 . 20 10 Allied During Kill 9 | . . . 9 . . . . . . . . . Successful Hack 34 | . . . 10 . . . 10 14 . . . . Disable Machine 52 | . . . 4 . . . 32 12 . . 4 . Destroy Structure 187 | . . . 1 . . . 62 54 65 . . 5 Influence Decreases 1457 | . . . 340 54 . 70 262 278 43 306 . 104 Entered New Map 351 | . . . . 40 . . . 76 3 188 . 44 Time Decay 936 | . . . 280 14 . 70 252 202 . 118 . . Lost Part 110 | . . . . . . . 10 . 40 . . 60 Lost Ally 60 | . . . 60 . . . . . . . . . Squads Dispatched 10 | . . . 5 . . . 2 2 . . 1 . Investigation 8 | . . . 5 . . . 2 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 1 | . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Distress Signals 1 | . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 70 | . 2 . 14 1 . 3 13 5 13 . 4 15 Peak Tracking Total 9 | . 2 . 5 1 . 3 5 1 6 . 2 9 Tactical Retreats 3 | . . . . . . . 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Traps Triggered 6 | . . . . . . . 1 . 4 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Machines Disabled 13 | . . . 1 . . . 8 3 . . 1 . Max in Single Turn 5 | . . . . . . . 5 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Machines Accessed 22 | . 2 . 8 . 1 . 7 2 . 2 . . Terminals 12 | . 2 . 6 . . . 3 . . 1 . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . . . 1 . . . 2 . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 65 | . 3 . 32 . 1 . 20 6 . 3 . . Successful 51 | . 3 . 23 . 1 . 19 4 . 1 . . Failed 14 | . . . 9 . . . 1 2 . 2 . . Catastrophic 4 | . . . 4 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . . . Terminals 39 | . 3 . 29 . . . 6 . . 1 . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations 12 | . . . 2 . . . 10 . . . . . Recycling Units 3 | . . . 1 . . . 2 . . . . . Scanalyzers 4 | . . . . . . . 2 . . 2 . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 30 | . 3 . 20 . 1 . 5 . . 1 . . Record 19 | . . . 16 . . . 3 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 3 | . 2 . 1 . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 12 | . . . 2 . . . 10 . . . . . Scan Component 8 | . . . 1 . . . 7 . . . . . Repair 4 | . . . 1 . . . 3 . . . . . Recycling Unit Hacks 3 | . . . 1 . . . 2 . . . . . Process 1 | . . . . . . . 1 . . . . . Report Inventory 2 | . . . 1 . . . 1 . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . Unlock Access 1 | . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 6 . . . 5 2 . 1 . . Full Trace Events 9 | . . . 6 . . . 2 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . Parts Repaired 4 | . . . 1 . . . 3 . . . . . Time 104 | . . . 26 . . . 78 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 55 | . . . . . . . 55 . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Used RIF Installer 1 | . . . . . . . . . 1 . . . Robots Hacked 4 | . . . . . . . 1 3 . . . . Non-combat 4 | . . . . . . . 1 3 . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 1 4 . . . . parse_system 1 | . . . . . . . . 1 . . . . no_distress 4 | . . . . . . . 1 3 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Total Allies 5 | . . 3 . 2 . . . . . . . . Largest Group 3 | . . 3 3 2 2 . . . . . . . Highest-Rated Group 40 | . . 40 40 39 39 . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 53 | . . . 53 . . . . . . . . . Total Damage 576 | . . . 576 . . . . . . . . . Kills 11 | . . . 11 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Active Infowar (turns) 6680 | 50 73 202 588 218 978 419 1920 931 571 399 212 119 ECM 6680 | 50 73 202 588 218 978 419 1920 931 571 399 212 119 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Turns Passed 6732 | 66 73 202 588 218 978 419 1920 931 571 399 212 155 Spaces Moved 2695 | 32 45 102 246 127 606 101 637 339 210 138 69 43 Core 14 | 14 . . . . . . . . . . . . Treads 2681 | 18 45 102 246 127 606 101 637 339 210 138 69 43 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 165 245 245 250 250 Average Speed 183 | 165 160 160 160 160 160 160 162 223 245 247 250 250 Slowest Speed 250 | 250 160 160 160 160 160 160 165 245 245 250 250 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 12 31 28 23 90 24 49 12 39 3 76 12 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 185 | . . . . . . . 65 55 65 . . . Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 . . . AOE 183 | . . . . . . . 65 55 63 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Gar Total 4339 | 45 46 141 428 136 615 353 1490 495 240 195 90 65 Wait 1471 | . . 40 171 6 8 244 818 133 . 51 . . Move 2684 | 31 44 101 245 126 605 100 636 338 209 138 68 43 Hop . | . . . . . . . . . . . . . Pick Up 44 | 7 1 . 3 . 1 4 7 4 6 3 5 3 Fast Attach . | . . . . . . . . . . . . . Attach 33 | 7 1 . 2 . 1 1 7 5 3 2 3 1 Detach 4 | . . . . . . 1 . . . . 3 . Swap . | . . . . . . . . . . . . . Drop 10 | . . . . . . . 2 . . 1 2 5 Fire 77 | . . . 7 3 . 3 17 10 16 . 9 12 Melee 8 | . . . . . . . 3 5 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . Escape Stasis 7 | . . . . . . . . . 6 . . 1 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Power x1 130 | -10/Materials | Identified exit to Mines 130 | -10/Materials | Discovered exit to Mines (range 7) 140 | -10/Materials | Entered Mines 142 | -10/Mines | Met a Derelict bent on vengeance 220 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 280 | -10/Mines | Identified exit to Materials 280 | -10/Mines | Discovered exit to Materials (range 15) 306 | -10/Mines | Build established: Hacker-Mutant 342 | -10/Mines | Entered Materials 342 | -9/Materials | Accompanied by 3 allies 342 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 644 | -9/Materials | Build established: Hacker-Tank 662 | -9/Materials | Identified exit to Materials 662 | -9/Materials | Discovered exit to Materials (range 15) 699 | -9/Materials | Identified exit to Mines 699 | -9/Materials | Identified exit to Storage 895 | -9/Materials | Repaired Lgt. Armor Plating 930 | -9/Materials | Entered Mines 931 | -9/Mines | Assembled infested the area 1137 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1139 | -9/Mines | Identified exit to Exiles 1139 | -9/Mines | Discovered exit to Exiles (range 5) 1148 | -9/Mines | Entered Exiles 1148 | -9/Exiles | Accompanied by 2 allies 1157 | -9/Exiles | Build established: Hacker-Gunner 1178 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1208 | -9/Exiles | Met 8R-AWN 1243 | -9/Exiles | Met EX-HEX 1296 | -9/Exiles | Met EX-BIN 1315 | -9/Exiles | Aligned with FarCom system 1317 | -9/Exiles | Given EX-Vault access code 1358 | -9/Exiles | Opened EX-Vault 1369 | -9/Exiles | Found Superbattery 1405 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1499 | -9/Exiles | Met EX-DEC 1694 | -9/Exiles | Visited The Gauntlet 2029 | -9/Exiles | Identified exit to Mines 2029 | -9/Exiles | Discovered exit to Mines (range 14) 2126 | -9/Exiles | Left Exiles lab with Superbattery 2126 | -9/Exiles | Entered Mines 2418 | -8/Mines | Build established: Hacker-Skirmisher 2533 | -8/Mines | Discovered exit to Materials (range 5) 2545 | -8/Mines | Entered Materials 2545 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2752 | -8/Materials | Repaired Assault Rifle 3280 | -8/Materials | Repaired Lgt. Ion Engine 3313 | -8/Materials | Repaired Beam Cannon 4453 | -8/Materials | Identified exit to Factory 4453 | -8/Materials | Discovered exit to Factory (range 7) 4465 | -8/Materials | Entered Factory 4465 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4577 | -7/Factory | Fabricated Hacking Suite? 5389 | -7/Factory | Identified exit to Garrison 5396 | -7/Factory | Entered Garrison 5430 | -7/Garrison | Triggered checkpoint 5468 | -7/Garrison | Lost 3 parts (2p1w) 5655 | -7/Garrison | Installed Relay Interface Framework 5712 | -7/Garrison | Triggered checkpoint 5788 | -7/Garrison | Triggered checkpoint 5932 | -7/Garrison | Identified exit to Factory 5932 | -7/Garrison | Discovered exit to Factory (range 13) 5967 | -7/Garrison | Entered Factory 6056 | -7/Factory | Build established: Generator-Skirmisher 6366 | -7/Factory | Identified exit to DSF 6366 | -7/Factory | Entered DSF 6426 | -7/DSF | Additional patrols routed to DSF 6519 | -7/DSF | Identified exit to Garrison 6519 | -7/DSF | Discovered exit to Garrison (range 15) 6578 | -7/DSF | Entered Garrison 6659 | -7/Garrison | Build established: Hacker-Skirmisher 6670 | -7/Garrison | Triggered checkpoint 6712 | -7/Garrison | Core integrity fell below 50% 6733 | -7/Garrison | Core integrity fell below 20% 6734 | -7/Garrison | Core destroyed Last Messages --------------- 06721_ Destroyed Lgt. Nuclear Core. 06724_ Overheating: Energy bleed (-309). 06724_ Imp. Deuterium Engine destroyed. 06725_ G-47 Trooper destroyed. 06725_ Switching to secondary target: X-67 Chaingunner. 06725_ Slug penetrates X-67 Chaingunner. 06725_ X-67 Chaingunner destroyed. 06727_ Overheating: Energy bleed (-245). 06729_ Arm. Treads destroyed. 06730_ Power failure, Mic. Nuclear Core shutdown. 06731_ Gatling Laser broken. 06731_ Overheating: Short circuit. 06731_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 06732_ Arm. Treads destroyed. 06733_ Overheating: Core damaged (-140). 06733_ Slug penetrates G-47 Trooper. 06734_ Overheating: Core damaged (-126). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ???????????????????????????????? #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #??????????????? | | ????????????????????????????????# #???#####??????? | | ????????????????????????????????# #???# = #??????? | | ??????????????????????????????### #####!! #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# ##########??????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ?????????????###??????????????# #???????????????? | | ?????????????# ?????????????# #???????????????? | | ???????###++## ######??????# #???????????????? | | ???????? p g ######## #???????????????? | | ???????? [% g gx! #???????????????? | | ???????? ! =g!@ #???????????????? | | ?????????????# ##% *###########???????????????? | | ???????????????????# [#?????????????????????????? | | ???????????????? ==% #???????????????????????? | | ???????????? [*%#???????????????????????? | | ????????" g#???????????????????????? | | ????????" " ??????????????????????? | | ????????#!%[##[ ## ### #?????????????????????? | | ????????# ???#% ?# #??##?????????????????????? | | ???????????? = ?? ?????????????????????????? | | ??????????? ?? ?????????????????????????? | | ?????????? ??? ?????????????????????????? | | ?????????? ##""??##++##?????????????????????????? | | ?????????? ????????# ???????????????????????????? | | ???????????????????# ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 51 Energy Capacity 1970 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Lgt. Armor Plating | 67% | -9/Materials Assault Rifle | 20% | -8/Materials Lgt. Ion Engine | 37% | -8/Materials Beam Cannon | 43% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Knowing Is Half The Battle Serviceable Loadout Challenges ------------ None Game ------ Seed HackingCatalystFocus Manual? 0 Play Time 00:58:09 Cumulative 13.4 hours Start 2025.05.05 @ 18:27:58 End 2025.05.06 @ 13:11:03 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 42 Rogue 34 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc1829de-01d3-4560-9fec-9d44f4c5afef