Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 14:03:09 Player: HOTSOUP Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1759) 1759 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (76) 76 TOTAL SCORE: 4250 Bonus ------- High Alert Combat Kills 76 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 9/100 System Corruption 0% Temperature Cool (183) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Weight Redist. System Improved Signal Interpreter Transport Network Coupler Improved Propulsion Shielding Improved Light Armor Plating > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (4) ---- Improved Light Armor Plating Improved Light Armor Plating System Shield Heavy EM Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Weight Redist. System Improved Signal Interpreter Transport Network Coupler Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Improved Light Armor Plating Improved Light Armor Plating System Shield Particle Gun [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Signal Interpreter Device Weight Redist. System Processor Improved Signal Interpreter Protection Improved Propulsion Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 36 | 1 2 2 4 5 22 Power 4 | . . . 1 . 3 Engine 3 | . . . 1 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | . . 1 1 1 3 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . 1 1 1 1 Utility 6 | . . . . . 6 Device 1 | . . . . . 1 Storage . | . . . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 20 | 1 2 1 2 4 10 Energy Gun 6 | 1 . . . . 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | . . . . 1 2 Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . 1 1 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . 1 . . 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 Parts Lost 15 | . 2 . 4 1 8 Power 2 | . . . . . 2 Propulsion 4 | . . . 2 . 2 Utility . | . . . . . . Weapon 9 | . 2 . 2 1 4 Highest Loss Streak 3 | . 2 . 3 1 3 Average Slot Usage (%) 36 | . 15 25 20 22 59 Core 1 | . . . . . 4 Leg 3 | . . . . . 7 Flight 5 | . . 11 10 10 . Device 2 | . . . . . 6 Processor 6 | . . . . . 15 Protection 4 | . . . . . 11 Energy Gun 3 | . 12 . . . 6 Ballistic Gun 2 | . . . . 6 1 Ballistic Cannon 1 | . . . . . 3 Launcher 3 | . . 6 10 3 . Slashing Weapon 1 | . 3 7 . 1 . Naked Turns 21 | . . . 5 16 . Heaviest Build 21 | 2 4 3 4 5 21 Greatest Support 26 | 3 3 4 4 5 26 Greatest Overweight (x) 2 | . 1 . 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | . 1 1 2 2 4 Average Carried 1 | . . . 1 1 2 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | . 1 1 2 1 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1409 | 210 10 25 151 424 589 Remotely . | . . . . . . Salvage Created 1958 | . 250 11 531 386 780 Parts 128 | . 12 . 39 17 60 Haulers Intercepted 6 | . 1 . 2 . 3 Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 44 | . 3 . 17 9 15 Melee 1 | . . . . . 1 Guns 14 | . 2 . . 5 7 Cannons 2 | . . . . . 2 AOE 27 | . 1 . 17 4 5 Classes Destroyed 13 | . 4 1 4 1 3 Worker 3 | . . 1 2 . . Builder 5 | . . . 4 . 1 Tunneler 3 | . . . . 3 . Hauler 6 | . 1 . 2 . 3 Recycler 4 | . 1 . 1 1 1 Mechanic 1 | . . . . . 1 Operator 3 | . . . 1 . 2 Watcher 2 | . . . . . 2 Swarmer 10 | . 1 . 3 . 6 Grunt 30 | . 2 . 12 9 7 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 2 | . . . 1 . 1 Best Kill Streak 16 | . 4 1 16 8 5 Combat Bots Only 12 | . 2 . 12 4 4 Max Kills in Single Turn 5 | . 1 1 3 2 5 Gunslinging . | . . . . . . Exploded 4 | . 1 . 2 1 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2327 | . 293 19 404 134 1477 Core 1036 | . 234 9 195 44 554 Absorbed by Shields . | . . . . . . Core Remaining (%) 47 | 100 . 2 . 40 . Volleys Fired 189 | . 20 1 28 31 109 Largest 2 | . 1 1 1 1 2 Hottest 130 | . 40 30 33 33 130 Shots Fired 201 | . 20 1 28 31 121 Gun 115 | . 20 . . 18 77 Cannon 39 | . . . . . 39 Launcher 47 | . . 1 28 13 5 Special . | . . . . . . Kinetic 96 | . . . . 18 78 Thermal 20 | . . . . . 20 Explosive 47 | . . 1 28 13 5 Electromagnetic 38 | . 20 . . . 18 Robot Hit Streak 12 | . 4 . 6 12 6 Robot Miss Streak 5 | . 4 . 3 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 122 | . 12 . 14 18 78 Core Hits 115 | . 7 2 48 18 40 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 28 | . 3 5 . 16 4 Impact . | . . . . . . Slashing 28 | . 3 5 . 16 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5075 | . 381 15 1950 827 1902 Guns 1219 | . 196 . . 228 795 Cannons 589 | . . . . . 589 Explosions 3136 | . 110 15 1950 599 462 Melee 123 | . 75 . . . 48 Ramming 8 | . . . . . 8 Kinetic 1259 | . . . . 228 1031 Thermal 430 | . 110 . . . 320 Explosive 2910 | . . 15 1950 599 346 Electromagnetic 345 | . 196 . . . 149 Impact . | . . . . . . Slashing 123 | . 75 . . . 48 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 207 | . 69 . 74 16 48 Projectiles 10 | . . . . . 10 Explosions 133 | . 5 . 74 16 38 Melee 64 | . 64 . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 122 | . 21 . 31 . 70 Shots 4 | . 1 . 1 . 2 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . . 2 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 239 | . 17 . 1 5 239 Average Temperature 67 | . 6 . 1 3 78 Received Heat Transfer 933 | . 84 . 174 36 639 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 2 . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 731 | . 100 . . . 631 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 631 | . 108 47 631 431 442 Initial 241 | . . 42 18 241 89 Average 247 | . 48 42 248 310 318 Maximum Alert Level 2 | . . . 2 2 2 Low Security (%) 27 | 100 100 100 40 . 1 Level 1 61 | . . . 39 81 91 Level 2 10 | . . . 19 18 6 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 5 . 2 Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 5 | . . . 3 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 8 | . . . 5 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 12 6 40 11 27 Peak Tracking Total 13 | . 6 3 13 3 8 Tactical Retreats 9 | . 1 2 3 2 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 15 | . . . 9 . 6 Max in Single Turn 2 | . . . 2 . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 7 | . 1 . 6 . . Terminals 7 | . 1 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 5 . 19 . . Successful 14 | . 5 . 9 . . Failed 9 | . . . 9 . . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual 19 | . 5 . 14 . . Terminals 24 | . 5 . 19 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 . 4 . . Record 1 | . 1 . . . . Robot Analysis 4 | . 2 . 2 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 . 5 . . Terminals 7 | . 2 . 5 . . Track 1 | . 1 . . . . Assimilate 1 | . . . 1 . . Botnet 5 | . 1 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 6 | . 1 . 5 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 10 | . . . 10 . . Highest-Rated Ally 10 | . . . 10 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 4 | . 2 . 2 . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1728 | 13 168 190 242 429 686 Spaces Moved 1676 | 23 205 278 349 430 391 Core 493 | 23 205 39 22 30 174 Treads . | . . . . . . Legs 159 | . . . . . 159 Wheels . | . . . . . . Hover . | . . . . . . Flight 1024 | . . 239 327 400 58 Fastest Speed 37 | 50 50 40 40 40 37 Average Speed 56 | 50 53 41 42 40 99 Slowest Speed 150 | 50 100 50 100 50 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 1 2 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 32 35 41 55 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 29 | . 1 2 21 5 . Terrain Destroyed 272 | . 3 9 131 94 35 Melee 8 | . 1 2 . 5 . Projectile 5 | . . . . . 5 AOE 259 | . 2 7 131 89 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2194 | 23 236 340 411 622 562 Wait 248 | . 6 55 31 140 16 Move 1663 | 22 204 275 344 427 391 Hop 4 | . . 1 2 1 . Pick Up 11 | . 1 . . . 10 Fast Attach 26 | 1 2 1 4 2 16 Attach 9 | . . 1 . 3 5 Detach 4 | . . 1 1 2 . Swap 1 | . . . . . 1 Drop 9 | . . . 1 . 8 Fire 189 | . 20 1 28 31 109 Melee 28 | . 3 5 . 16 4 Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 11) 169 | -10/Materials | Core integrity fell below 50% 179 | -10/Materials | Core integrity fell below 20% 182 | -10/Materials | Entered Mines 195 | -10/Mines | Assembled infested the area 200 | -10/Mines | Assisted by a Guerilla fighting off Assembled 301 | -10/Mines | Discovered new exit (range 5) 308 | -10/Mines | Build established: Mutant 372 | -10/Mines | Entered Materials 372 | -9/Materials | Evolved 2 slots: Utility x2 416 | -9/Materials | Central database locked down 554 | -9/Materials | Identified exit to Mines 614 | -9/Materials | Entered Mines 621 | -9/Mines | Destroyed 12 combat bots 640 | -9/Mines | Lost 3 parts (2n1w) 649 | -9/Mines | Excavation squad dispatched 649 | -9/Mines | A large section of the Mines collapsed 704 | -9/Mines | Core integrity fell below 50% 899 | -9/Mines | Excavation squad dispatched 946 | -9/Mines | Discovered new exit (range 15) 959 | -9/Mines | Discovered new exit (range 10) 1043 | -9/Mines | Entered Materials 1043 | -8/Materials | Evolved 2 slots: Utility x2 1114 | -8/Materials | Lost 3 parts (2n1w) 1390 | -8/Materials | Core integrity fell below 50% 1397 | -8/Materials | Lost 3 parts (1p2w) 1464 | -8/Materials | Core integrity fell below 20% 1714 | -8/Materials | Build established: Scavenger-Mutant 1729 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01667_ U-05 Engineer lays Concrete. 01667_ Dropped Particle Gun. 01668_ Acquired Prototype Energy Gun. 01668_ Identified Hvy. EM Shotgun. 01669_ Dropped Particle Gun. 01671_ Acquired Hvy. EM Shotgun. 01674_ Dropped Particle Gun. 01674_ Acquired Hvy. EM Shotgun. 01675_ Acquired 20 matter. 01691_ S-10 Pest destroyed. 01697_ Door malfunctions. 01700_ Processing Tank disabled. 01703_ Chain reaction triggered in Lgt. Ion Engine. 01706_ Imp. Light Armor Plating severed. 01722_ Lgt. Nuclear Core destroyed. 01723_ Chain reaction triggered in Imp. Ion Engine. 01723_ Core Shielding fried. 01723_ L-31 Rogue destroyed. 01723_ Destroyed Flight Unit. 01726_ Slammed into S-10 Pest. 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