Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.20 @ 20:27:07 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (337) 1685 Value Destroyed (12315) 12315 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (7057) 7057 TOTAL SCORE: 28957 Bonus ------- High Alert Combat Kills 2511 Follower Combat Kills 4382 Met Imprinter 300 Was Imprinted 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -1236 Cogmind --------- Core Integrity 1329/1450 Matter 19/300 Energy 771/1395 System Corruption 12% Temperature Cool (0) Movement Treading (165) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Micro Fission Core Reinforced Antimatter Reactor > --- PROPULSION (4) --- Advanced Medium Treads Advanced Heavy Treads > --- UTILITY (12) ----- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell Experimental Optical Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Target Analyzer Advanced Armor Integrity Analyzer Centrium Medium Armor Plating > --- WEAPON (5) ------- Phase Gun Railgun Railgun Railgun Railgun > --- INVENTORY (20) --- Antimatter Reactor Light Antimatter Reactor Quantum Reactor Experimental Sensor Array Experimental Sensor Array Makeshift Terrain Scanner Advanced Weapon Cycler Advanced Weapon Cycler Improved Transmission Jammer Centrium Medium Armor Plating Gamma Rifle Coil Gun Railgun Railgun Heavy Shock Bomb Launcher Mini Smartbomb Launcher Power Maul Peak State ------------ > --- POWER ------------ Micro Fission Core Reinforced Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Target Analyzer Advanced Armor Integrity Analyzer Centrium Medium Armor Plating Remote Force Field > --- WEAPON ----------- Gamma Rifle Phase Gun Railgun Railgun Improved KE Penetrator > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Quantum Reactor Advanced Medium Treads Armored Heavy Treads Centrium Heavy Treads Zionite Biocell Experimental Sensor Array Makeshift Terrain Scanner Advanced Weapon Cycler Advanced Weapon Cycler Improved Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Heavy Shock Bomb Launcher Mini Smartbomb Launcher Power Maul [Rating: 168] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Advanced Variable Charge Gun Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . . Utility 10 | . . . 1 . 1 1 . . . . 1 . . 1 1 2 2 Weapon 3 | . . . 1 . . 1 . . . . 1 . . . . . . Parts Attached 421 | 6 13 10 41 42 43 30 3 16 3 9 18 26 27 30 23 62 19 Power 19 | 1 2 1 3 3 1 . . . . . 1 1 1 . 1 3 1 Engine 11 | 1 2 1 3 3 1 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 . Reactor 7 | . . . . . . . . . . . 1 1 1 . 1 2 1 Propulsion 53 | 2 2 . 12 7 13 6 . 3 . . 2 . 1 1 . 2 2 Treads 52 | 2 2 . 11 7 13 6 . 3 . . 2 . 1 1 . 2 2 Leg 1 | . . . 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 176 | 1 3 2 5 3 10 15 3 9 1 5 12 13 12 22 16 35 9 Device 114 | . 1 1 . . 1 11 3 6 . 3 7 8 7 19 13 27 7 Storage 8 | 1 1 . 2 . 2 . . . . . . 1 . . . . 1 Processor 9 | . . . . . 1 . . . . . 1 . . 2 1 4 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 45 | . 1 1 3 3 6 4 . 3 1 2 4 4 5 1 2 4 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 173 | 2 6 7 21 29 19 9 . 4 2 4 3 12 13 7 6 22 7 Energy Gun 15 | 1 1 1 . . . 1 . . . 1 . 2 3 . 1 3 1 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . Ballistic Gun 108 | 1 3 5 16 18 12 7 . 3 2 2 2 8 7 4 3 11 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 30 | . 2 1 5 8 7 1 . 1 . 1 . . 2 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 17 | . . . . . . . . . . . 1 2 1 3 2 6 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 2 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 2 2 2 . . . . . 1 3 4 3 . 3 . Parts Lost 36 | . 2 . 7 7 3 . . 2 . . 1 . . . . 9 5 Power 4 | . 1 . . 1 . . . . . . . . . . . 2 . Propulsion 9 | . . . 3 2 1 . . 1 . . 1 . . . . . 1 Utility 6 | . . . 1 2 . . . . . . . . . . . . 3 Weapon 17 | . 1 . 3 2 2 . . 1 . . . . . . . 7 1 Highest Loss Streak 5 | . 2 . 4 5 1 . . 1 . . 1 . . . . 4 5 Average Slot Usage (%) 97 | . 99 100 99 99 99 99 100 99 100 100 100 100 93 87 87 89 90 Engine 5 | . 13 14 10 11 9 7 7 7 7 7 3 . . . . . . Reactor 2 | . . . . . . . . . . . 2 6 6 5 8 8 4 Treads 20 | . 28 28 20 21 26 22 23 23 23 23 20 20 13 11 10 9 7 Device 7 | . 10 . . . . 10 14 13 13 13 9 6 5 14 13 11 15 Storage 14 | . 14 14 22 22 18 15 15 15 15 15 13 13 13 11 10 9 8 Processor 8 | . . . . . 4 7 7 7 7 7 13 13 13 11 14 23 21 Protection 5 | . 2 14 10 10 12 3 . 1 1 1 3 5 6 2 1 2 4 Energy Gun 1 | . 8 1 . . . . 7 . . 1 . . 11 3 1 . 5 Ballistic Gun 26 | . 18 19 31 30 25 29 23 29 30 27 32 27 19 22 22 19 12 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 12 33 31 73 75 84 96 96 97 89 101 101 111 122 119 145 146 141 Greatest Support 160 | 40 40 40 46 46 63 71 71 86 86 86 86 68 100 160 160 160 150 Greatest Overweight (x) 3 | . . . 3 1 1 1 1 1 1 1 1 1 1 1 . 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 20 | 6 12 10 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 10 10 17 18 18 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 10 10 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 1 8 9 15 17 18 19 20 19 19 20 19 19 19 19 19 19 17 Final Capacity 20 | 6 10 10 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 10 18 18 20 20 20 20 20 20 19 20 20 20 20 16 17 Class Distribution -------------------- 21% | Hauler-Skirmisher 12% | Tank 12% | Scavenger-Skirmisher 11% | Scavenger-Tank 11% | Scavenger-Mutant 10% | Mutant 8% | Scavenger-Assassin 3% | Hauler-Tank 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Scavenger-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Matter Collected 11274 | 244 460 243 1132 1395 1425 518 174 378 30 92 982 336 457 683 193 2130 402 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 15880 | 69 731 129 1928 2903 2187 722 133 758 . 110 853 448 411 543 241 3030 684 Parts 851 | 1 48 10 132 145 128 49 1 26 . 8 42 13 17 24 15 156 36 Haulers Intercepted 17 | . 2 . 5 6 4 . . . . . . . . . . . . Recyclers Shooed 18 | . 1 . 6 1 2 . . . . . 3 . . 2 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 3 17 4 8 . . . . . . . Prevented 12 | . . . . . . . . 8 . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Combat Hostiles Destroyed 242 | . 12 5 35 48 45 12 . 14 . 2 12 3 7 6 2 32 7 Melee 1 | . . . . . . . . . . . . 1 . . . . . Guns 178 | . 12 2 27 29 26 12 . 8 . 1 12 2 3 6 2 29 7 AOE 59 | . . 3 8 19 15 . . 6 . 1 . . 4 . . 3 . Classes Destroyed 19 | 1 5 1 5 2 2 1 . 1 . . . . . . . 1 . Worker 17 | . . . 1 6 2 . . . . . 1 . . . . 4 3 Builder 9 | . . . . 2 2 . . . . . . . . . . 5 . Tunneler 5 | . 1 . 2 . . . . . . . . . . 1 . 1 . Hauler 17 | . 2 . 5 6 4 . . . . . . . . . . . . Recycler 21 | 1 1 1 5 1 3 . . . . . 2 1 . 1 . 5 . Mechanic 4 | . . . 1 3 . . . . . . . . . . . . . Operator 5 | . 2 . 1 . . 1 . . . . . 1 . . . . . Watcher 14 | . 1 . 3 2 3 1 . . . . 2 . . . 2 . . Swarmer 35 | . . 3 10 . 14 . . 3 . . 4 . 1 . . . . Grunt 99 | . 12 3 14 33 12 6 . 5 . . 2 . 3 . . 6 3 Brawler 7 | . . . 1 . 3 . . 1 . . . . . . . 1 1 Duelist 9 | . . . 1 2 2 . . 3 . . . . . . . 1 . Protector 4 | . . . . 2 2 . . . . . . . . . . . . Sentry 41 | . . . 9 11 9 3 . 1 . . 1 1 . 1 2 3 . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . Hunter 13 | . . . . . 2 1 . . . 1 1 . . 1 . 5 2 Programmer 28 | . . . . . . 2 . . . 1 4 . 1 4 . 15 1 Behemoth 2 | . . . . . . . . 1 . . . 1 . . . . . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . Z-Light 1 | . . . . . . . . . . . . . . . . 1 . Guerrilla 2 | . . . . . . . . . . . . 2 . . . . . Wizard 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 1 3 3 8 8 6 4 . 8 . 1 4 1 3 2 2 9 2 Combat Bots Only 8 | . 2 3 8 8 5 4 . 8 . 1 3 1 3 2 1 7 2 Max Kills in Single Turn 8 | 1 1 2 3 8 4 1 . 2 . 1 2 1 2 1 2 2 2 Gunslinging 1 | . . . 1 . . . . 1 . . 1 . . . . . 1 Exploded 7 | . . 2 2 7 4 . . 2 . 1 . . 2 . . 2 . Melee 1 | . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Damage Taken 15417 | . 690 222 1776 1783 1579 356 . 927 . 94 1053 95 207 755 152 3596 2132 Core 1491 | . 148 28 179 175 220 70 . 56 . 14 107 . 84 64 24 201 121 Absorbed by Shields 734 | . . . . . . . . . . . . . 119 . 77 371 167 Core Remaining (%) 70 | 100 . 29 . 11 60 . . . . 80 . . 77 93 97 84 . Volleys Fired 671 | 8 72 19 99 118 124 24 4 15 . 3 28 5 16 21 5 85 25 Largest 5 | 2 2 2 3 3 3 4 1 4 . 4 5 5 5 5 5 5 5 Hottest 268 | 60 85 85 69 69 75 109 55 112 . 105 137 139 247 206 206 263 268 Shots Fired 2037 | 16 143 26 263 295 322 87 4 48 . 6 140 25 56 91 24 383 108 Gun 1942 | 16 142 14 247 269 297 86 4 44 . 4 140 25 52 91 24 379 108 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 95 | . 1 12 16 26 25 1 . 4 . 2 . . 4 . . 4 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1792 | 8 124 11 247 269 297 84 . 44 . 4 140 25 39 73 20 340 67 Thermal 101 | . 18 3 . . . . . . . . . . 13 18 4 28 17 Explosive 34 | . 1 12 3 6 6 1 . . . . . . 1 . . 4 . Electromagnetic 110 | 8 . . 13 20 19 2 4 4 . 2 . . 3 . . 11 24 Robot Hit Streak 26 | 9 10 13 26 26 15 12 4 8 . 1 16 10 16 11 13 15 13 Robot Miss Streak 7 | 1 4 4 7 5 5 5 . 5 . 5 6 3 4 2 1 4 2 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 . 1 1 Secondary Targets 29 | . . . 6 2 4 . . 1 . . 3 . 1 1 . 7 4 Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 . . 1 . 1 1 . 1 1 Shots Hit Robots 1365 | 12 89 13 181 203 217 52 4 36 . 3 98 22 38 52 18 246 81 Core Hits 685 | 3 38 12 94 109 98 42 3 38 . 3 58 11 23 18 10 101 24 Critical Hits 56 | . 1 1 2 1 3 . . . . . 3 . 1 . 2 31 11 Critical Kills 18 | . 1 . . . 3 . . . . . 1 . . . 1 8 4 Critical Parts Destroyed 35 | . . 1 2 1 . . . . . . 2 . 1 . . 21 7 Melee Attacks 138 | . . . . 3 . . . . . . 1 87 2 9 6 23 7 Impact 135 | . . . . . . . . . . . 1 87 2 9 6 23 7 Slashing . | . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . 3 . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . . . . 3 . . . 12 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 31890 | 92 790 383 2854 4878 5109 936 40 1055 . 73 2027 871 1244 1578 447 7595 1918 Guns 23422 | 92 755 128 1942 2784 3471 936 40 641 . 24 1974 443 761 1479 416 5630 1906 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 6434 | . . 241 818 2060 1618 . . 414 . 49 . . 483 44 . 707 . Melee 1631 | . . . . . . . . . . . . 400 . . . 1231 . Ramming 403 | . 35 14 94 34 20 . . . . . 53 28 . 55 31 27 12 Kinetic 21011 | 39 625 81 1942 2784 3471 926 . 641 . 24 1974 443 479 1016 330 5013 1223 Thermal 2837 | . 130 47 52 563 94 . . 189 . . . . 487 463 86 414 312 Explosive 2388 | . . 241 266 213 799 . . . . . . . 118 44 . 707 . Electromagnetic 3620 | 53 . . 500 1284 725 10 40 225 . 49 . . 160 . . 203 371 Impact 1631 | . . . . . . . . . . . . 400 . . . 1231 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 1 2 2 . 2 2 2 8 . 10 12 Average Corruption 2 | . . . . . . 1 1 1 2 . 1 2 2 5 . 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 161 | . . . . . . 3 5 11 1 . 4 30 7 29 . 65 6 Message Errors 49 | . . . . . . 1 2 6 . . 4 14 3 6 . 13 . Matter Fused 19 | . . . . . . . . . . . . . . 6 . 12 1 Heat Flow Errors 16 | . . . . . . . . 3 . . . 5 1 3 . 4 . Energy Discharges 19 | . . . . . . 1 1 . . . . 7 . 4 . 5 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 19 | . . . . . . 1 2 1 1 . . 4 1 7 . 2 . Misfires 2 | . . . . . . . . . . . . . . 1 . 1 . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Targeting Errors 26 | . . . . . . . . 1 . . . . 2 1 . 20 2 Weapon Failures 8 | . . . . . . . . . . . . . . . . 7 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 905 | . . . 1 59 25 . . 13 . . . 196 23 40 1 547 . Projectiles 20 | . . . . . . . . . . . . . . . . 20 . Explosions 179 | . . . 1 59 25 . . 13 . . . . 23 40 . 18 . Melee 706 | . . . . . . . . . . . . 196 . . 1 509 . Knockbacks 11 | . 1 . . . 1 . . . . . . 1 . 1 . 7 . Impact 10 | . 1 . . . 1 . . . . . . 1 . 1 . 6 . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 158 | . . 92 13 2 26 . . 25 . . . . . . . . . Shots 11 | . . 3 2 1 2 . . 3 . . . . . . . . . Rammed 46 | . 5 4 15 4 3 . . . . . 5 2 . 3 1 3 1 Targets Rammed 54 | . 7 5 17 5 3 . . . . . 7 2 . 3 1 3 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 8 | . 2 1 2 1 . . . . . . 2 . . . . . . Highest Temperature 593 | 20 267 174 138 254 310 192 . 269 . 21 244 252 423 240 218 593 182 Average Temperature 70 | 11 61 34 27 45 83 48 . 76 . 14 81 99 100 70 75 118 33 Received Heat Transfer 2779 | . 390 54 438 723 405 114 . 150 . . 84 18 20 36 25 291 31 Effects 11 | . . . . . 1 . . . . . . 2 4 . . 4 . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . Energy Bleed 4 | . . . . . 1 . . . . . . 1 . . . 2 . Interference 5 | . . . . . . . . . . . . 1 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . . . . . . . Parts Fried 29 | . . . 4 5 5 . . . . . . 4 . . . 10 1 Impact Corruptions 26 | . . . . . . . . . . . . 6 . . 1 19 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 . . . . . 1 . . 1 2 . 1 . Heat Transferred 4122 | . 296 111 50 1141 200 . . 250 . . . . 557 518 111 481 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 20 | . . . 2 12 2 . . 2 . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Peak Influence 1194 | 5 205 316 451 1088 1135 532 . . . . 295 785 811 408 185 1194 940 Initial 671 | . 3 4 15 175 459 432 . . . . 18 89 439 369 63 . 671 Average 372 | 1 70 84 272 466 768 343 . . . . 152 461 583 248 49 420 791 Maximum Alert Level 4 | . 1 1 2 3 4 2 . . . . 1 3 3 2 . 4 3 Low Security (%) 29 | 100 97 89 27 1 . . . . . . 58 17 . 29 100 33 . Level 1 31 | . 2 10 53 45 . 81 . . . . 41 26 . 59 . 16 . Level 2 22 | . . . 18 38 29 18 . . . . . 39 68 10 . 26 24 Level 3 15 | . . . . 14 66 . . . . . . 17 30 . . 21 75 Level 4 . | . . . . . 4 . . . . . . . . . . 2 . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 4 . 3 11 10 6 . 1 . . 6 5 . 3 2 11 5 Investigation 5 | . . . . 2 1 1 . . . . . . . . . . 1 Extermination 18 | . . . . . . 3 . . . . 4 . . 3 1 6 1 Reinforcement 27 | . 4 . 3 3 4 2 . . . . 2 4 . . 1 4 . Assault 14 | . . . . 6 2 . . 1 . . . 1 . . . 1 3 Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . 1 . . . . . 1 2 . . . 2 . Haulers Reinforced 5 | . . . . . . 2 . . . . 1 . . . . 2 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Distress Signals 18 | . 2 1 2 2 2 . . . . . . 1 3 . 1 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 461 | . 29 15 57 73 74 17 . 16 . 5 21 27 23 13 4 60 27 Peak Tracking Total 9 | . 4 3 8 9 7 4 . 9 . 3 3 5 5 2 2 7 6 Tactical Retreats 19 | . 1 3 . 4 7 1 . 1 . . . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Traps Triggered 10 | . . . . 3 2 1 . . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Machines Disabled 33 | . 1 . 4 6 4 . . 1 . . 2 6 3 4 1 1 . Max in Single Turn 1 | . 1 . 1 1 1 . . 1 . . 1 . 1 1 . . . Garrison Access 3 | . . . . 1 1 . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Machines Accessed 47 | . 4 . 13 8 10 6 . . 1 . 2 . . 2 1 . . Terminals 33 | . 4 . 10 7 8 4 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 8 | . . . 2 . 1 2 . . . . 2 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . . . . 1 . . Total Hacks 132 | . 13 . 38 26 29 12 . . 2 . 6 . . 3 3 . . Successful 73 | . 6 . 25 10 18 6 . . 2 . 3 . . 2 1 . . Failed 59 | . 7 . 13 16 11 6 . . . . 3 . . 1 2 . . Catastrophic 10 | . 1 . 2 1 3 3 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 146 | . 7 . 14 21 19 3 . . . . 14 23 13 11 3 16 2 Terminals 95 | . 13 . 24 24 26 8 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . Repair Stations 21 | . . . 8 . 2 4 . . . . 6 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 1 . . . . . . . . . 3 . . Terminal Hacks 35 | . 4 . 10 6 12 1 . . 2 . . . . . . . . Part Schematic 3 | . . . 1 . . . . . 2 . . . . . . . . Prototype ID Bank 3 | . . . 2 . 1 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . Terminal Index 4 | . . . 1 1 1 1 . . . . . . . . . . . Alert Level 7 | . 1 . 2 1 3 . . . . . . . . . . . . Unreport Threat 7 | . . . 1 2 4 . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 2 | . . . . 1 1 . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 16 | . . . 8 . 2 3 . . . . 3 . . . . . . Scan Component 9 | . . . 4 . 1 2 . . . . 2 . . . . . . Repair 7 | . . . 4 . 1 1 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 15 | . 2 . 4 4 3 2 . . . . . . . . . . . Terminals 15 | . 2 . 4 4 3 2 . . . . . . . . . . . Botnet 15 | . 2 . 4 4 3 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . . . . . . . . . . Used 2 | . . . 1 . . 1 . . . . . . . . . . . Hacking Detections 40 | . 4 . 9 8 9 5 . . . . 2 . . 2 1 . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 2 . . . . . 2 . 15 14 . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . Matter 285 | . . . . . . . . . . . . . . 285 . . . Time 76 | . . . . . . . . . . . . . . 76 . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 . . . Parts Repaired 7 | . . . 4 . 1 1 . . . . 1 . . . . . . Time 237 | . . . 170 . 13 16 . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 1 . . . . . . 4 . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . Robots Rewired 19 | . . . . . . . . 2 . . . 17 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . Hacks Repelled 4 | . . . . . . . . . . . . . . . . 4 . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Total Allies 83 | . . 7 . 2 . . . 2 4 . 3 38 2 4 2 17 2 Largest Group 18 | . . 4 . 2 2 . . 2 4 4 3 18 12 3 2 9 2 Highest-Rated Group 791 | . . 81 . 62 62 . . 50 149 149 210 791 566 162 206 577 244 Highest-Rated Ally 156 | . . 31 . 31 31 . . 30 39 39 70 156 156 142 103 103 122 Zionite Dispatches 17 | . . . . . . . . . . . 1 4 2 2 1 6 1 Heavy 4 | . . . . . . . . . . . . 2 . . 1 . 1 Light 3 | . . . . . . . . . . . 1 . . . . 2 . Recon 1 | . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . Hacker 4 | . . . . . . . . . . . . 1 . 1 . 2 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . 1 . Infowar Resupply 3 | . . . . . . . . . . . . . 2 1 . . . Total Orders 15 | . . . . . . . . 3 . . . . 8 2 . 2 . STAY 5 | . . . . . . . . 2 . . . . 1 1 . 1 . ROAM 1 | . . . . . . . . . . . . . 1 . . . . FOLLOW 5 | . . . . . . . . 1 . . . . 4 . . . . DROP 4 | . . . . . . . . . . . . . 2 1 . 1 . Ally Attacks 632 | . . 48 . 16 28 . . 9 . 21 34 239 73 25 1 113 25 Total Damage 20921 | . . 586 . 271 481 . . 325 . 606 717 7179 2437 188 76 5739 2316 Kills 140 | . . 14 . 5 7 . . . . 4 4 46 17 3 1 29 10 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 2 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . 2 2 1 . . . . Component Schematics 2 | . . . . . . . . . . . 1 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Turns Passed 29106 | 161 1362 1467 2824 2075 2528 2115 983 1454 2169 715 1293 3405 824 2061 819 2205 646 Spaces Moved 14261 | 84 665 872 1204 880 1176 1041 540 752 1199 374 628 1542 366 1173 434 1023 308 Core 5 | 5 . . . . . . . . . . . . . . . . . Treads 14256 | 79 665 872 1204 880 1176 1041 540 752 1199 374 628 1542 366 1173 434 1023 308 Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 180 180 180 180 180 180 186 185 160 160 160 152 Average Speed 174 | 153 160 160 181 180 180 180 180 180 180 180 181 186 185 160 160 166 161 Slowest Speed 220 | 160 160 160 220 180 180 180 180 180 180 180 186 186 186 180 160 190 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 96 98 76 93 79 23 62 51 89 45 13 75 78 28 14 27 9 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 7 | . . . . . . . . . 2 . . 5 . . . . . Known Exits Taken 13 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . 2 1 4 . . . . . . . . Spaces Dug 93 | . 14 . 5 33 . . . . . . 1 12 1 7 6 7 7 Terrain Destroyed 455 | . 14 68 24 80 68 13 . 8 . . 4 12 13 61 11 67 12 Melee 41 | . . . . . . . . . . . 1 12 1 7 6 7 7 Projectile 52 | . . . . . . 2 . . . . 3 . 2 8 5 27 5 AOE 362 | . 14 68 24 80 68 11 . 8 . . . . 10 46 . 33 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Fac Fac Res Res Total 16924 | 99 842 918 1652 1141 1460 1242 546 815 1213 414 703 1944 488 1288 527 1250 382 Wait 915 | . 65 2 251 61 63 124 . 18 2 21 14 138 29 28 56 37 6 Move 14244 | 83 664 871 1203 879 1175 1040 539 751 1198 373 627 1541 365 1172 433 1022 308 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 151 | 2 12 3 19 12 18 8 . 1 5 4 5 14 18 11 2 8 9 Fast Attach 37 | 6 3 1 8 2 1 1 . . . . 1 1 3 5 . 4 1 Attach 52 | . 2 . 8 7 5 2 . 2 . . 3 . 2 3 2 11 5 Detach 10 | . 1 . 2 . 1 . . . . . . . 1 2 . 2 1 Swap 333 | . 8 9 25 33 38 27 3 14 3 9 14 25 22 22 21 47 13 Drop 197 | . 8 8 20 21 32 16 . 1 5 4 3 22 30 12 1 8 6 Fire 671 | 8 72 19 99 118 124 24 4 15 . 3 28 5 16 21 5 85 25 Melee 138 | . . . . 3 . . . . . . 1 87 2 9 6 23 7 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 54 | . 7 5 17 5 3 . . . . . 7 2 . 3 1 3 1 Escape Stasis 10 | . . . . . . . . . . . . 10 . . . . . Rewire 112 | . . . . . . . . 13 . . . 99 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 8) 667 | -10/Materials | Core integrity fell below 50% 860 | -10/Materials | Discovered new exit (range 16) 1003 | -10/Materials | Discovered new exit (range 6) 1202 | -10/Materials | Discovered new exit (range 4) 1382 | -10/Materials | Discovered new exit (range 8) 1524 | -10/Materials | Entered Mines 1533 | -10/Mines | Met a Derelict bent on vengeance 1692 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1800 | -10/Mines | Escorted by a lone wolf Derelict 1812 | -10/Mines | Discovered new exit (range 6) 1983 | -10/Mines | Discovered new exit (range 8) 2020 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2020 | -10/Mines | Discovered new exit (range 5) 2140 | -10/Mines | Build established: Scavenger-Mutant 2252 | -10/Mines | Excavation squad dispatched 2252 | -10/Mines | A large section of the Mines collapsed 2543 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2567 | -10/Mines | Build established: Mutant 2579 | -10/Mines | Received a Mining Laser from a helpful Derelict 2728 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2734 | -10/Mines | Found Prototype Device 2735 | -10/Mines | Identified Exp. Sensor Array 2991 | -10/Mines | Entered Materials 2991 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2992 | -9/Materials | Identified exit to Mines 3594 | -9/Materials | Repaired Exp. Sensor Array 3621 | -9/Materials | Repaired Lgt. Treads 3655 | -9/Materials | Repaired Hrd. Light Armor Plating 3954 | -9/Materials | Build established: Tank 4026 | -9/Materials | Lost 4 parts (1n1u2w) 4030 | -9/Materials | Destroyed 8 combat bots 4357 | -9/Materials | Repaired Hrd. Light Armor Plating 4382 | -9/Materials | Discovered new exit (range 12) 4414 | -9/Materials | Discovered new exit (range 15) 5030 | -9/Materials | Identified exit to Storage 5442 | -9/Materials | Build established: Scavenger-Tank 5815 | -9/Materials | Entered Storage 6146 | -9/Storage | Build established: Tank 6829 | -9/Storage | Core integrity fell below 50% 6917 | -9/Storage | Lost 5 parts (2n2u1w) 6921 | -9/Storage | Destroyed 8 combat bots 7137 | -9/Storage | Discovered new exit (range 16) 7284 | -9/Storage | Core integrity fell below 20% 7415 | -9/Storage | First assault squad dispatched 7749 | -9/Storage | Met a pair of Derelict thieves 7806 | -9/Storage | Destroyed 7 combat bots 7890 | -9/Storage | Entered Materials 7890 | -8/Materials | Accompanied by 2 allies 7890 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7954 | -8/Materials | Garrison activated, responded to threat 8678 | -8/Materials | Discovered new exit (range 13) 8910 | -8/Materials | Build established: Scavenger-Tank 8945 | -8/Materials | Repaired Lgt. Treads 9090 | -8/Materials | First assault squad dispatched 9333 | -8/Materials | Discovered new exit (range 12) 9353 | -8/Materials | Identified exit to Factory 10010 | -8/Materials | Build established: Hauler-Tank 10418 | -8/Materials | Entered Factory 10418 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10992 | -7/Factory | Build established: Hauler-Skirmisher 11385 | -7/Factory | Discovered new exit (range 6) 11397 | -7/Factory | Identified exit to Lower Caves 11909 | -7/Factory | Repaired Imp. Treads 12533 | -7/Factory | Entered Lower Caves 12553 | -7/Lower Caves | Learned Factory trap positions 12721 | -7/Lower Caves | Encountered a Warlord checkpoint 12790 | -7/Lower Caves | Build established: Hauler-Mutant 12976 | -7/Lower Caves | Identified exit to Lower Caves 13516 | -7/Lower Caves | Entered another Lower Caves area 13567 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13612 | -7/Lower Caves | Destroyed 8 combat bots 13787 | -7/Lower Caves | Learned Factory non-interactive machine intel 13996 | -7/Lower Caves | Build established: Hauler-Skirmisher 14674 | -7/Lower Caves | Spotted B-75 Beast 14733 | -7/Lower Caves | Destroyed B-75 Beast 14945 | -7/Lower Caves | Discovered new exit (range 12) 14968 | -7/Lower Caves | Identified exit to Zion 14970 | -7/Lower Caves | Entered Zion 15066 | -7/Zion | System corruption cleaned by Quarantine Array 15194 | -7/Zion | Learned location of Quarantine (-3) 15255 | -7/Zion | Learned location of Data Miner (-6) 15255 | -7/Zion | Visited the Megawrench Repair Shop 15318 | -7/Zion | Given the Hacking Drone Bay 15323 | -7/Zion | Found Prototype Device 15357 | -7/Zion | Learned Factory scanalyzer intel 16565 | -7/Zion | Imprinted 16568 | -7/Zion | Declared Zion's savior 16805 | -7/Zion | Megawrench repaired 11 parts 16854 | -7/Zion | Given A8's code to call for help 16985 | -7/Zion | Discovered new exit (range 16) 17125 | -7/Zion | Identified exit to Proximity Caves 17139 | -7/Zion | Entered Proximity Caves 17139 | -6/Proximity Caves | Accompanied by 4 allies 17235 | -6/Proximity Caves | Learned Factory emergency access door positions 17807 | -6/Proximity Caves | Discovered new exit (range 16) 17853 | -6/Proximity Caves | Identified exit to Factory 17854 | -6/Proximity Caves | Entered Factory 17854 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 17855 | -6/Factory | Loaded intel: 78 trap records 17857 | -6/Factory | Loaded intel: 205 non-interactive machine locations 17858 | -6/Factory | Loaded intel: 4 scanalyzer locations 18093 | -6/Factory | Discovered new exit (range 16) 18117 | -6/Factory | Zion Light squad teleported in 18151 | -6/Factory | Identified exit to Extension 18291 | -6/Factory | Retrieved Zion intel report: Active Terminals 18572 | -6/Factory | Retrieved Zion intel report: Component Schematics 18596 | -6/Factory | Repaired Arm. Treads 19147 | -6/Factory | Entered Extension 19221 | -6/Extension | Build established: Scavenger-Skirmisher 19270 | -6/Extension | Rescued a captive Derelict 19275 | -6/Extension | Zion Heavy squad teleported in 19290 | -6/Extension | Zion Heavy squad teleported in 19490 | -6/Extension | Rescued a captive Derelict 19727 | -6/Extension | Build established: Scavenger-Mutant 19804 | -6/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 19830 | -6/Extension | Retrieved Zion intel report: Component Schematics 19866 | -6/Extension | Rescued a captive Derelict 19924 | -6/Extension | Rescued a captive Derelict 20134 | -6/Extension | Zion Hacker squad teleported in 20154 | -6/Extension | Zion Recon squad teleported in 20181 | -6/Extension | Rescued a captive Derelict 20181 | -6/Extension | Rescued a captive Derelict 20243 | -6/Extension | Rescued a captive Derelict 20398 | -6/Extension | Spotted B-75 Beast 20429 | -6/Extension | Spotted B-75 Beast 20438 | -6/Extension | Destroyed B-75 Beast 20439 | -6/Extension | Allies destroyed B-75 Beast 20594 | -6/Extension | Rescued a captive Derelict 20595 | -6/Extension | Rescued a captive Derelict 20671 | -6/Extension | Build established: Scavenger-Tank 20689 | -6/Extension | Terminal network hard line cut 20842 | -6/Extension | Identified Hacking Drone Bay 21050 | -6/Extension | Rescued a captive Derelict 21052 | -6/Extension | Rescued a captive Derelict 21247 | -6/Extension | First assault squad dispatched 21335 | -6/Extension | Build established: Scavenger-Mutant 21797 | -6/Extension | Rescued a captive Derelict 21806 | -6/Extension | Rescued a captive Derelict 22433 | -6/Extension | Rescued A7 22507 | -6/Extension | Discovered new exit (range 11) 22509 | -6/Extension | Discovered new exit (range 7) 22536 | -6/Extension | Identified exit to Factory 22540 | -6/Extension | Identified exit to Cetus 22552 | -6/Extension | Entered Cetus 22552 | -6/Cetus | Accompanied by 12 allies (A7) 22557 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 22579 | -6/Cetus | Spotted Cetus Guard 22581 | -6/Cetus | Spotted Cetus Guard 22583 | -6/Cetus | Spotted Cetus Guard 22588 | -6/Cetus | Allies destroyed Cetus Guard 22590 | -6/Cetus | Allies destroyed Cetus Guard 22591 | -6/Cetus | Spotted Cetus Guard 22594 | -6/Cetus | Allies destroyed Cetus Guard 22594 | -6/Cetus | Allies destroyed Cetus Guard 22709 | -6/Cetus | Zion Infowar Resupply teleported in 22730 | -6/Cetus | Zion Infowar Resupply teleported in 22797 | -6/Cetus | Retrieved Zion intel report: Unaware Schematics 22904 | -6/Cetus | Cetus Manufacturing Module disabled 22967 | -6/Cetus | Found Prototype Processor 23108 | -6/Cetus | Escorted A7 to Cetus Mainframe 23137 | -6/Cetus | Discovered new exit (range 15) 23172 | -6/Cetus | Spotted Cetus Guard 23172 | -6/Cetus | Spotted Cetus Guard 23175 | -6/Cetus | Allies destroyed Cetus Guard 23175 | -6/Cetus | Spotted Cetus Guard 23180 | -6/Cetus | Spotted Cetus Guard 23181 | -6/Cetus | Destroyed Cetus Guard 23192 | -6/Cetus | Allies destroyed Cetus Guard 23208 | -6/Cetus | Destroyed Cetus Guard 23224 | -6/Cetus | Discovered exit to Factory (range 15) 23240 | -6/Cetus | Scared off Revision 17 23376 | -6/Cetus | Entered Factory 23376 | -5/Factory | Accompanied by 2 allies (A7) 23376 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23377 | -5/Factory | Identified exit to Upper Caves 23381 | -5/Factory | Received a hacking code to weaken MAIN.C 23570 | -5/Factory | Zion Hacker squad teleported in 23828 | -5/Factory | Build established: Scavenger-Skirmisher 23876 | -5/Factory | Fabricated Exp. Sensor Array (x1) 24170 | -5/Factory | Found Prototype Processor 24254 | -5/Factory | Identified Exp. Signal Interpreter 24274 | -5/Factory | Zion Infowar Resupply teleported in 24587 | -5/Factory | Identified Exp. Terrain Scan Processor 24897 | -5/Factory | Terminal network hard line cut 25015 | -5/Factory | Discovered new exit (range 14) 25032 | -5/Factory | Identified exit to Factory 25094 | -5/Factory | Build established: Scavenger-Assassin 25437 | -5/Factory | Entered another Factory area 25437 | -4/Factory | Spotted B-86 Titan 25437 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26035 | -4/Factory | Zion Heavy squad teleported in 26122 | -4/Factory | Discovered new exit (range 15) 26241 | -4/Factory | Identified exit to Research 26256 | -4/Factory | Entered Research 26256 | -3/Research | Accompanied by 2 allies 26256 | -3/Research | Evolved 2 slots: Utility x2 26280 | -3/Research | Zion Hacker squad teleported in 26383 | -3/Research | Zion Heavy Resupply teleported in 26727 | -3/Research | Zion Light squad teleported in 26836 | -3/Research | Found Prototype Launcher 26864 | -3/Research | Identified Mni. Smartbomb Launcher 26972 | -3/Research | P-80 Master assimilated allied DR-V69(z) 27677 | -3/Research | Zion Hacker squad teleported in 27720 | -3/Research | Zion Fire squad teleported in 27821 | -3/Research | Zion Light squad teleported in 27844 | -3/Research | Terminal network hard line cut 28029 | -3/Research | P-80 Master assimilated allied B9-EJF(z) 28234 | -3/Research | Lost 4 parts (2p2w) 28305 | -3/Research | First assault squad dispatched 28330 | -3/Research | System corruption reached 10% 28372 | -3/Research | Discovered new exit (range 17) 28435 | -3/Research | Destroyed 7 combat bots 28455 | -3/Research | Identified exit to Research 28461 | -3/Research | Entered another Research area 28461 | -2/Research | Evolved 2 slots: Utility x2 28651 | -2/Research | Zion Heavy squad teleported in 28711 | -2/Research | First assault squad dispatched 29090 | -2/Research | System corruption reached 10% 29107 | -2/Research | Self-destructed Last Messages --------------- Destroyed Adv. Remote Datajack. Slug penetrates Wall. Critical hit. Adv. Cooling System destroyed. Slug penetrates P-80 Master. P-80 Master destroyed. Slug penetrates P-80 Master. P-80 Master suffers critical hit. Destroyed Imp. Antigrav System. Slug penetrates Wall. Centrium Medium Armor Plating destroyed. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. Critical hit. Centrium Heavy Treads destroyed. R-10 Processor collects KE Penetrator. System corrupted: Energy discharge (-260). System corrupted: Phase Gun failed to cycle. System corrupted: Railgun targeting data glitched. Slug penetrates P-80 Master. Map ----- +----------------------------------------------------+ | ##########"####/################# # ?????????? | | ######### ##### # # ??????????? | | ######### *! ##### # # ??????????? | | ######### = %= ##### # # ?????????? | | #########!**=""" ##### # #???????????? | | #########![%=""" ##### # ?????????????? | | #########[![ """ ##### """ # ???????????????? | | ######### =% % ##### """ # ??????????????? | | ######### %% ##### """ ? ??????????????? | | ############+#############+###### ???????????????? | | ##### = ???????????????? | | ##### ???????????????? | | ##### ????????????????? | | ##### % ????????????????? | | ##### ####/###################????????????????? | | ##### # " =####?????????????????? | | ##### # !*[ #####????????????????? | | ##### # [%=[ ####?????????????????? | | ##### # * [ [###??????????????????? | | ##### # %==[*[ ####?????????????????? | | ##### # !=![!![ %# #?????????????????? | | ###?# # !!%=!%! ####?????????????????? | | ##### # !![%%*!%* ##???????????????????? | | ##### #####m#########"#######?????????????????? | | g! gR ;##############???????????? | | p@ u ?? | | ###############???????????? | | # ? ?????????????????? | | ######+############ #? ???????????????????? | | # ###### # ???"" ?????????????????? | | # ###### # ""?""??????????????????? | | # """ """ ###### + ? ? ??????????????????? | | # """ "?" ###### # ??????????????????????? | | # """ """ ###### # ????????????????????? | | # + ? ? ????????????????????? | | # #######+#######?????????????????????? | | ? """ """ # ???????????????????????? | | # """ """ # ? ???????????????????????? | | # """ """ # """ ""? ????????????????????????? | | ? ? ? # """ ???"?????????????????????????? | | # ? ? # ?"" ??"??????????????????????????? | | ?#??###?###### ?????????????????????????????? | | ???#########?# ? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 55 Energy Capacity 1395 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 18 Terrain Scan Density 1010 Jamming Range 12 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Imp. Field Recycling Unit | -6/Factory | Z-intel Lgt. Nuclear Core | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Adv. Weight Redist. System | -6/Factory | Z-intel Powered Hammer | -6/Factory | Z-intel Chainsword | -6/Factory | Z-intel Coolant Injector | -6/Factory | Z-intel Arm. Wheel | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Drone Bay | -6/Factory | Z-intel Adv. Targeting Computer | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Adv. Heat Sink | -6/Factory | Z-intel Matter Compressor | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Minigun | -6/Extension | Z-intel Weapon Cycler | -6/Extension | Z-intel Imp. Cryofiber Web | -6/Extension | Z-intel Reflective Plating | -6/Extension | Z-intel Adv. Melee Analysis Suite | -6/Extension | Z-intel Datajack | -6/Extension | Z-intel Imp. EM Pulse Cannon | -6/Extension | Z-intel Flak Gun | -6/Extension | Z-intel Particle Charger | -6/Extension | Z-intel Hvy. Machine Gun | -6/Extension | Z-intel Coil Gun | -6/Extension | Z-intel Integration Mediator | -6/Extension | Z-intel Plasma Cutter | -6/Extension | Z-intel Flexi-carbon Leg | -6/Extension | Z-intel Robot Schematics ------------------ L-41 Fighter | -6/Cetus | Z-intel K-01 Serf | -6/Cetus | Z-intel G-47 Trooper | -6/Cetus | Z-intel Fabricated ------------ Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Beloved Collateral Damage Generalissimo Challenges ------------ None Game ------ Seed WaveWaveMembrane Manual? 0 Play Time 04:13:42 Cumulative 58.7 hours Start 2021.03.19 @ 20:17:34 End 2021.03.20 @ 20:27:07 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 34 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 90805376-3050-41a6-af2e-1edb095159cb