Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.08 @ 02:23:14 Player: DuckBoy Result: Destroyed by as-92594 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (186) 930 Value Destroyed (5577) 5577 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1207) 1207 TOTAL SCORE: 11294 Bonus ------- High Alert Combat Kills 341 Met Imprinter 300 Was Imprinted 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -734 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Assembled Biocell Array GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Armored Treads Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Makeshift Power Source > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Makeshift Salvage Targeting Computer Targeting Computer Phasing AFG > --- WEAPON ----------- Cooled Pulse Rifle Beamcaster Makeshift Shrapnel Gun > --- INVENTORY -------- Zionite Light DM Reactor Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Biocell Zionite Biocell Zionite Weapon Casing Zionite Heavy Carapace Zionite Heavy Carapace Improved Light Armor Plating Zionite Laser-S Zionite Laser-S Zionite Phaser-S Zionite Phaser-S [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . . Utility 3 | . . . 1 1 1 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 176 | 6 7 2 16 39 30 8 28 22 18 Power 17 | 1 3 1 1 1 2 . 2 4 2 Engine 14 | 1 3 . 1 1 2 . 1 4 1 Core 2 | . . 1 . . . . 1 . . Reactor 1 | . . . . . . . . . 1 Propulsion 39 | 2 1 . 4 12 4 . 7 8 1 Treads 31 | . . . 2 9 4 . 7 8 1 Leg . | . . . . . . . . . . Wheel 8 | 2 1 . 2 3 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 51 | 1 2 . 5 13 9 . 7 5 9 Device 15 | . . . 1 3 2 . 3 2 4 Storage 9 | 1 1 . 1 3 1 . . . 2 Processor 2 | . . . . . . . 1 1 . Hackware 5 | . 1 . . 1 2 . . 1 . Protection 20 | . . . 3 6 4 . 3 1 3 Artifact . | . . . . . . . . . . Weapon 69 | 2 1 1 6 13 15 8 12 5 6 Energy Gun 35 | 1 . . 1 4 11 5 6 2 5 Energy Cannon 15 | . . . 1 5 3 1 4 . 1 Ballistic Gun 7 | 1 1 . 3 . . . . 2 . Ballistic Cannon 2 | . . . . . 1 . . 1 . Launcher 10 | . . 1 1 4 . 2 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 2 . . 1 6 Corrupted Parts 2 | . . . . . . . . 2 . System Corruption 8 | . . . . . . . . 8 . Parts Lost 67 | . 4 . 4 16 9 5 16 4 9 Power 8 | . 2 . . 1 . . 2 2 1 Propulsion 16 | . 1 . 2 5 3 . 4 . 1 Utility 22 | . . . 2 5 4 . 5 1 5 Weapon 21 | . 1 . . 5 2 5 5 1 2 Highest Loss Streak 14 | . 2 . 3 12 3 5 14 2 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 87 100 92 94 97 95 89 90 97 Engine 8 | . 9 11 4 9 13 15 4 2 11 Core 2 | . . 2 6 . . . 5 5 . Treads 19 | . . . 3 16 22 23 22 23 23 Wheel 4 | . 28 28 16 9 . . . . . Device 5 | . . . 1 5 3 7 8 7 7 Storage 8 | . 14 14 11 9 7 7 7 7 6 Processor 4 | . . . . . . . 3 7 14 Hackware 6 | . 7 14 5 8 17 15 4 . . Protection 7 | . . . 8 8 6 7 7 12 5 Energy Gun 12 | . 13 . 9 3 21 10 13 13 15 Energy Cannon 6 | . . . 1 19 1 2 7 5 4 Ballistic Gun 3 | . 14 14 19 . . . . 2 2 Launcher 1 | . . 14 1 3 . 4 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 140 | 11 30 33 67 114 128 128 131 140 126 Greatest Support 78 | 32 32 26 32 66 66 64 68 78 78 Greatest Overweight (x) 6 | . 1 1 4 6 1 1 1 2 1 Average Overweight (x) 1 | . . 1 2 2 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 25 25 25 Average Capacity 23 | 7 10 15 19 23 25 25 25 25 23 Most Carried 25 | 3 15 15 20 25 25 24 25 25 25 Average Carried 21 | 1 7 14 17 21 24 20 20 24 18 Final Capacity 25 | 8 15 15 20 25 25 25 25 25 5 Final Carried 25 | 3 15 15 20 25 24 20 24 25 2 Class Distribution -------------------- 34% | Scavenger-Mutant 22% | Scavenger-Tank 14% | Tank 13% | Mutant 9% | Hacker-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Hacker-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Matter Collected 3346 | 260 234 25 437 533 379 69 297 733 379 Remotely . | . . . . . . . . . . Salvage Created 6849 | . 504 35 552 1846 1584 316 797 904 311 Parts 412 | . 34 4 48 107 77 7 37 86 12 Haulers Intercepted 8 | . . . 3 4 1 . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . 2 24 1 . Prevented 17 | . . . . . . 3 14 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 126 | . 11 3 16 40 21 4 17 5 9 Melee 3 | . . . . 1 . . . . 2 Guns 57 | . 11 1 10 7 12 1 6 5 4 Cannons 27 | . . . . 20 3 . 2 . 2 AOE 26 | . . 2 6 8 1 3 6 . . Classes Destroyed 20 | . 7 1 3 1 1 1 2 2 2 Worker 6 | . 1 . . 3 2 . . . . Builder 8 | . 1 . . 5 2 . . . . Tunneler 2 | . . 1 . 1 . . . . . Hauler 8 | . . . 3 4 1 . . . . Recycler 6 | . 1 . . 1 4 . . . . Operator 7 | . 3 . 1 2 1 . . . . Watcher 10 | . 2 . 3 4 1 . . . . Swarmer 25 | . 5 3 8 8 . . 1 . . Grunt 55 | . 6 . 3 20 14 3 9 . . Brawler 6 | . . . 1 3 . 1 1 . . Duelist 4 | . . . . 2 . . 2 . . Protector 1 | . . . . . . . 1 . . Sentry 15 | . . . 4 7 2 . 2 . . Programmer 5 | . . . . . 5 . . . . Behemoth 1 | . . . . . . . 1 . . Zionite 39 | . . . . . . . . 39 . Z-Technician 5 | . . . . . . . . . 5 Packrat 1 | . . . . . . 1 . . . Samaritan 1 | . . . . . . 1 . . . Assembled 8 | . . . . . . . . . 8 Golem 1 | . . . . . . . . . 1 Mutant 5 | . . . . . . . . 5 . Best Kill Streak 13 | . 6 3 6 9 9 4 12 13 3 Combat Bots Only 12 | . 3 3 6 6 6 4 12 4 3 Max Kills in Single Turn 3 | . 2 2 3 3 2 2 2 2 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . 2 3 2 1 2 2 . . Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Damage Taken 10217 | . 324 59 483 2496 1540 407 1569 1615 1724 Core 1284 | . 99 36 108 340 102 73 96 136 294 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 156 | . . . . . . . . . 156 Regen/Repaired (Parts) 960 | . . . . . . . . 960 . Core Remaining (%) 64 | 100 . 46 73 38 . . . . . Volleys Fired 427 | . 52 5 33 106 64 9 48 68 42 Largest 3 | . 2 1 3 3 3 3 3 3 3 Hottest 204 | . 60 30 156 204 185 155 176 183 183 Shots Fired 1003 | . 102 5 93 261 157 21 112 192 60 Gun 686 | . 102 3 86 44 137 18 72 175 49 Cannon 294 | . . . 5 202 20 2 37 17 11 Launcher 23 | . . 2 2 15 . 1 3 . . Special . | . . . . . . . . . . Kinetic 257 | . 53 3 56 18 . . . 127 . Thermal 470 | . 49 . 35 196 37 6 51 65 31 Explosive 23 | . . 2 2 15 . 1 3 . . Electromagnetic 240 | . . . . 32 120 14 58 . 16 Phasic 13 | . . . . . . . . . 13 Robot Hit Streak 18 | . 12 5 13 11 18 10 12 13 10 Robot Miss Streak 6 | . 4 1 6 6 5 1 3 6 2 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 3 . . . 2 1 . 3 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 1 Shots Hit Robots 659 | . 72 5 72 157 95 19 70 141 28 Core Hits 363 | . 30 4 58 93 45 12 32 77 12 Critical Kills 4 | . . . . 3 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 17 | . 1 . . 3 4 . 2 7 . Burn 7 | . . . . . 2 . . 5 . Meltdown 3 | . . . . 2 1 . . . . Destroy 2 | . 1 . . 1 . . . . . Blast 2 | . . . . . . . . 2 . Corrupt 3 | . . . . . 1 . 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15738 | . 862 173 1321 5155 2395 622 2014 2431 765 Guns 7758 | . 862 37 911 542 1674 293 741 2130 568 Cannons 3988 | . . . 82 2514 408 44 510 301 129 Explosions 3932 | . . 136 328 2094 271 285 763 . 55 Melee . | . . . . . . . . . . Ramming 60 | . . . . 5 42 . . . 13 Kinetic 2896 | . 459 37 547 256 . . . 1597 . Thermal 6301 | . 403 . 446 2321 1018 193 665 834 421 Explosive 3349 | . . 136 328 2059 . 216 610 . . Electromagnetic 2967 | . . . . 514 1335 213 739 . 166 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Phasic 165 | . . . . . . . . . 165 Highest Corruption 24 | . 7 7 7 . 2 . 10 20 24 Average Corruption 13 | . 3 7 6 . 1 . 8 16 20 Corruption Purged 5 | . . . . . 2 . 3 . . Corruption Blocked . | . . . . . . . . . . Effects 179 | . 4 9 8 . 2 . 34 35 87 Message Errors 37 | . 2 2 2 . 1 . 5 5 20 Matter Fused 48 | . 2 1 2 . 1 . 9 9 24 Heat Flow Errors 23 | . . 1 1 . . . 3 3 15 Energy Discharges 18 | . . 1 1 . . . 6 1 9 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 21 | . . 2 1 . . . 5 5 8 Data Loss (major) 8 | . . . 1 . . . 2 1 4 Misfires 7 | . . . . . . . 1 3 3 Alerts 3 | . . 2 . . . . 1 . . Misdirections 2 | . . . . . . . . . 2 Weapon Failures 11 | . . . . . . . 2 8 1 Overload Shots 22 | . . . . . 4 . 10 3 5 Effects 1 | . . . . . . . 1 . . Heat Surge 1 | . . . . . . . 1 . . Overflow Damage 263 | . . . 11 127 21 48 56 . . Projectiles 48 | . . . 1 42 5 . . . . Explosions 215 | . . . 10 85 16 48 56 . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 802 | . . . 53 340 130 140 52 . 87 Shots 19 | . . . 2 8 4 3 1 . 1 Rammed 7 | . . . . . 4 . . . 3 Targets Rammed 10 | . . . . 1 4 . . . 5 Kicked . | . . . . . . . . . . Crushed 3 | . . . . 1 . . . . 2 Highest Temperature 444 | . 50 229 297 444 341 147 281 290 339 Average Temperature 97 | . 21 121 80 109 109 65 109 74 104 Received Heat Transfer 3150 | . 96 18 108 1305 528 171 402 118 404 Effects 5 | . . . . . 1 . . . 4 Shutdowns 1 | . . . . . 1 . . . . Interference 2 | . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 10 | . . . . 2 4 . 3 . 1 Combat Hostiles 10 | . . . . 2 4 . 3 . 1 Parts Fried 17 | . 1 . . 4 6 . 6 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . 3 1 . . . . Combat Hostiles 3 | . . . . 2 1 . . . . Parts Melted 19 | . . . . 10 6 1 . 2 . Heat Transferred 11037 | . 925 . 588 4117 1536 272 1112 1956 531 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . . . . 1 4 2 2 . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Peak Influence 834 | . 236 197 622 834 428 . . . . Initial 357 | . . 50 76 224 357 . . . . Average 326 | . 92 165 384 403 329 . . . . Maximum Alert Level 3 | . 1 . 2 3 2 . . . . Low Security (%) 29 | 100 85 100 21 25 3 . . . . Level 1 40 | . 14 . 13 23 87 . . . . Level 2 23 | . . . 64 34 8 . . . . Level 3 6 | . . . . 16 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 3 1 1 6 6 . 1 . . Investigation 4 | . . 1 . 1 2 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 9 | . 3 . 1 3 2 . . . . Assault 3 | . . . . 2 . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 249 | . 23 5 23 59 29 4 19 45 42 Peak Tracking Total 34 | . 3 3 7 7 6 4 6 4 34 Tactical Retreats 11 | . 1 1 . 4 2 . 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Traps Triggered 9 | . 5 . 1 2 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Machines Disabled 12 | . . 1 2 5 1 . 1 . 2 Max in Single Turn 1 | . . 1 1 1 1 . 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Machines Accessed 20 | . 3 2 4 6 4 . 1 . . Terminals 17 | . 3 1 3 6 4 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 53 | . 5 2 10 20 15 . 1 . . Successful 27 | . 2 2 4 11 7 . 1 . . Failed 26 | . 3 . 6 9 8 . . . . Catastrophic 7 | . 1 . 1 4 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 37 | . 4 . 2 18 9 . . 4 . Terminals 49 | . 5 1 8 20 15 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . 2 2 1 8 6 . 1 . . Record 1 | . . 1 . . . . . . . Part Schematic 2 | . . . . 2 . . . . . Robot Schematic 4 | . 1 . . 2 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . 1 . . . . 1 . . Branch Access Points 2 | . . . 1 . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Fabricator Index 1 | . . . . . 1 . . . . Alert Level 2 | . . . . 2 . . . . . Unreport Threat 3 | . . . . 2 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . 1 3 1 . . . . Terminals 5 | . . . 1 3 1 . . . . Assimilate 2 | . . . 1 1 . . . . . Botnet 3 | . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 . 4 6 4 . . . . Full Trace Events 3 | . 1 . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . 2 1 . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . . 1 1 . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 . Highest-Rated Group 147 | . . . . . . . . 147 . Highest-Rated Ally 38 | . . . . . . . . 38 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 5 | . . 1 . . . 1 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Turns Passed 13723 | 65 686 331 701 2461 1979 720 1597 3223 1960 Spaces Moved 5939 | 56 498 273 404 1137 735 295 582 1225 734 Core 12 | 4 . . . . . . . . 8 Treads 3929 | . . . . 366 735 295 582 1225 726 Legs . | . . . . . . . . . . Wheels 1998 | 52 498 273 404 771 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 116 225 230 230 240 50 Average Speed 197 | 96 97 105 129 172 227 230 237 242 234 Slowest Speed 323 | 100 105 105 160 305 230 230 243 323 246 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 72 54 34 66 33 49 57 92 77 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 5 | . . 1 . . . . 1 3 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . 1 3 3 . Spaces Dug 7 | . . . . . . . 5 . 2 Terrain Destroyed 324 | . . 9 40 174 16 25 38 . 22 Melee . | . . . . . . . . . . Projectile 24 | . . . . . 1 . 10 . 13 AOE 300 | . . 9 40 174 15 25 28 . 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Total 7114 | 64 596 313 514 1435 908 317 700 1333 934 Wait 311 | . 24 25 37 91 55 5 23 6 45 Move 5930 | 55 497 272 403 1136 734 294 581 1224 734 Hop . | . . . . . . . . . . Pick Up 149 | 3 15 4 15 37 13 1 17 5 39 Fast Attach 36 | 6 1 1 6 9 4 . 2 2 5 Attach 63 | . 4 . 3 16 11 5 14 6 4 Detach 3 | . . . . . . . . 1 2 Swap 77 | . 2 1 7 14 15 3 12 14 9 Drop 108 | . 1 5 10 25 8 . 3 7 49 Fire 427 | . 52 5 33 106 64 9 48 68 42 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 10 | . . . . 1 4 . . . 5 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 14) 469 | -10/Materials | Discovered new exit (range 9) 571 | -10/Materials | Discovered new exit (range 5) 752 | -10/Materials | Entered Mines 849 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 874 | -10/Mines | Discovered new exit (range 12) 1007 | -10/Mines | Met a Derelict shopkeep closing up shop 1032 | -10/Mines | Learned location of Zion (-7) 1043 | -10/Mines | Core integrity fell below 50% 1083 | -10/Mines | Entered Materials 1083 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1251 | -9/Materials | Discovered new exit (range 7) 1254 | -9/Materials | Identified exit to Mines 1450 | -9/Materials | Build established: Tank 1499 | -9/Materials | Lost 3 parts (1n2u) 1563 | -9/Materials | Discovered new exit (range 9) 1784 | -9/Materials | Entered another Materials area 1784 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3005 | -8/Materials | Build established: Scavenger-Tank 3330 | -8/Materials | Lost 12 parts (4n4u4w) 3631 | -8/Materials | Build established: Mutant 3660 | -8/Materials | Core integrity fell below 50% 3784 | -8/Materials | First assault squad dispatched 3985 | -8/Materials | Discovered new exit (range 8) 4245 | -8/Materials | Entered Factory 4245 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4314 | -7/Factory | Build established: Tank 4630 | -7/Factory | Build established: Hacker-Tank 5334 | -7/Factory | Discovered new exit (range 16) 5754 | -7/Factory | Lost 3 parts (1n2w) 6136 | -7/Factory | Identified exit to Lower Caves 6224 | -7/Factory | Entered Lower Caves 6279 | -7/Lower Caves | Lost 5 parts (5w) 6449 | -7/Lower Caves | Build established: Scavenger-Mutant 6564 | -7/Lower Caves | Encountered a Warlord checkpoint 6867 | -7/Lower Caves | Learned Factory terminal intel 6918 | -7/Lower Caves | Discovered new exit (range 9) 6942 | -7/Lower Caves | Build established: Scavenger-Tank 6944 | -7/Lower Caves | Entered another Lower Caves area 6996 | -7/Lower Caves | Encountered a Warlord checkpoint 7016 | -7/Lower Caves | Spotted B-75 Beast 7366 | -7/Lower Caves | Destroyed B-75 Beast 7528 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7551 | -7/Lower Caves | System corruption reached 10% 7567 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7624 | -7/Lower Caves | Destroyed 12 combat bots 7625 | -7/Lower Caves | Lost 14 parts (1p3n5u5w) 7743 | -7/Lower Caves | Learned location of Extension (-6) 8124 | -7/Lower Caves | Discovered new exit (range 7) 8541 | -7/Lower Caves | Entered Zion 8612 | -7/Zion | System corruption cleaned by Quarantine Array 8840 | -7/Zion | Found Prototype Device 8841 | -7/Zion | Identified Phasing AFG 8939 | -7/Zion | Discovered new exit (range 9) 9034 | -7/Zion | Build established: Scavenger-Mutant 9136 | -7/Zion | Learned location of Data Miner (-6) 9182 | -7/Zion | Learned Factory repair station intel 9467 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9493 | -7/Zion | Received a hallucinogenic algorithm 9610 | -7/Zion | Visited the Megawrench Repair Shop 9614 | -7/Zion | Megawrench repaired 11 parts 9698 | -7/Zion | Opened final containment barrier to the Deep Caves 9770 | -7/Zion | Learned location of Warlord (-5) 9837 | -7/Zion | Learned Factory terminal intel 10224 | -7/Zion | Learned Factory interactive machine intel 10318 | -7/Zion | Learned Factory scanalyzer intel 10640 | -7/Zion | Discovered new exit (range 3) 10640 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11149 | -7/Zion | Imprinted 11151 | -7/Zion | Declared Zion's savior 11199 | -7/Zion | Destroyed Imprinter 11200 | -7/Zion | Attacked by Zionites 11226 | -7/Zion | Core integrity fell below 50% 11492 | -7/Zion | Build established: Scavenger-Tank 11764 | -7/Zion | Entered Deep Caves 11960 | -7/Deep Caves | Build established: Scavenger-Gunner 12250 | -7/Deep Caves | Found Prototype Protection 12259 | -7/Deep Caves | Found Prototype Protection 12260 | -7/Deep Caves | Found Prototype Protection 12284 | -7/Deep Caves | Build established: Scavenger-Mutant 12619 | -7/Deep Caves | Identified Zio. Weapon Casing 12668 | -7/Deep Caves | Z-Facility disabled 13491 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 13549 | -7/Deep Caves | Spotted as-82640 13589 | -7/Deep Caves | Destroyed as-82640 13693 | -7/Deep Caves | Triggered Deep Caves wall 13697 | -7/Deep Caves | Exposed GOLEM chamber 13708 | -7/Deep Caves | Found GOLEM Unit 13711 | -7/Deep Caves | Core integrity fell below 20% 13711 | -7/Deep Caves | Spotted AS-85709 13724 | -7/Deep Caves | Destroyed by as-92594 with Assembled Heavy Rifle Last Messages --------------- 13703_ Crushed as-86687. 13703_ as-86687 destroyed. 13704_ as-92642 GOLEM Unit beginning Prototype Leg integration. 13706_ Imp. Deuterium Engine destroyed. 13708_ Acquired GOLEM Unit. 13709_ GOLEM Unit beginning Asb. Biocell Array integration. 13709_ EM Pulse Cannon destroyed. 13709_ Crushed as-24675. 13709_ as-24675 destroyed. 13711_ Targeting Computer destroyed. 13711_ Imp. Heat Sink destroyed. 13711_ System corrupted by crushing effect (+1). 13711_ System corrupted by crushing effect (+3). 13711_ Slammed into as-91536. 13715_ Zio. Phaser-S destroyed. 13718_ as-60837 destroyed. 13719_ Dropped Imp. Deuterium Engine. 13720_ Dropped Shock Rifle. 13723_ Imp. Medium Treads destroyed. 13723_ as-99515 destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????## #?? | | ?????????????????????????????????????????# #?? | | ????????????? ?????????????????????????### #?? | | ????????? [ ??????????????????????# #?? | | ????????? [ ?? ?????????????# "###?? | | ???????? [ ???????????# ##???? | | ???????? ! #???????????# #????? | | ???????? ! ##??????????# #????? | | ???????? #??????????# #????? | | ???????? #??????????# #????? | | ????????# s #??????????# #???## | | ????????? !! = #??##?????## ##??# | | ?????????" = #### ###### ##?# | | ?????????" s = ;## ## #?# | | ????????"" a aa = ### ### | | ????????" a a ## ## ## | | ????????" a a = # ###?## ## | | ????????# # #?????## ## | | ????????" aaaaa = ## ##?????# ## | | ????????" ####=[=#?????# #? | | ????????"! a a = !! [ #?????# ## | | ????????""" a=a* a ![ [=##????# # | | ????????" a aa aa !h [===!##??## # | | ????????"" ###### #### | | ????????" aaa #????# | | ????????"" a aaa @ ##????# | | ????????" ; ; #?????# | | ????????" #### ; ;; ##?????## ##### | | ????????""" ###??# ;; ;;##???????## ####???? | | ?????????" ????#### ###?????????####??????? | | ?????????######???????###?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 38 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 100 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Hvy. Ion Cannon | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Remote Shield | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Power Maul | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Gravmag System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-24 Administrator | -8/Materials | Hacked T-07 Excavator | -8/Materials | Hacked P-60 Hacker | -7/Factory | Hacked S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevCompactBoomstick Manual? 0 Play Time 01:38:20 Cumulative 227.9 hours Start 2022.10.08 @ 00:27:54 End 2022.10.08 @ 02:23:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 162 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8bedb92f-8f79-4a54-9f45-c54672a1e2be