Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 02:33:15 Player: Parkagirl Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (8) 40 Value Destroyed (205) 205 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2105 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 16/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Compact Battery Hardened Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Mining Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 25 | 8 2 . 10 5 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 2 | . . . 2 . Utility 9 | 2 . . 3 4 Device 5 | 1 . . 3 1 Storage 3 | 1 . . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 2 . 4 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon 3 | . 1 . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . . . 8 6 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 3 | . . . 3 . Weapon 5 | . . . 5 . Highest Loss Streak 6 | . . . 4 6 To Critical Strikes . | . . . . . Average Backups 5 | 3 6 8 6 2 Power . | . 1 1 1 . Propulsion 2 | 1 2 2 2 1 Utility . | . . 1 . . Weapon 1 | . 3 4 1 . Tool/Special . | . . . . . Unused Backups 3 | . 1 . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 100 100 75 58 Engine 12 | . 14 14 11 13 Leg 20 | . 28 28 9 21 Flight 4 | . . . 13 1 Device 11 | . 14 14 16 5 Storage 12 | . 14 14 11 11 Protection 1 | . . . . 5 Launcher 1 | . . . 3 . Special Weapon 7 | . 11 14 9 . Special Melee Weapon 5 | . 11 14 2 . Peak Build Rating 14 | 7 7 7 12 14 Average Rating 8 | 4 6 7 9 9 On Entrance 5 | . 7 7 7 4 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 30 | . . . . 30 Heaviest Build 25 | 15 15 13 15 25 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 2 | 1 . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 8 8 3 Average Carried 5 | 3 6 8 6 2 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 8 8 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 244 | 244 . . . . Remotely . | . . . . . Salvage Created 89 | 17 . . 72 . Parts 11 | 5 . . 6 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 5 | . . . 5 . AOE 5 | . . . 5 . Classes Destroyed 5 | 1 . . 4 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 1 | 1 . . . . Grunt 3 | . . . 3 . Sentry 2 | . . . 2 . Best Kill Streak 6 | 1 . . 6 . Combat Bots Only 5 | . . . 5 . Max Kills in Single Turn 2 | 1 . . 2 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 251 | . . 19 65 167 Missed 96 | . . 7 19 70 Hits 155 | . . 12 46 97 Melee 5 | . . . . 5 Projectile 150 | . . 12 46 92 AOE 3 | . . . . 3 Critical Strikes 7 | . . . 3 4 Damage Taken 1776 | . . 160 668 948 Core 768 | . . 53 161 554 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 78 59 . Volleys Fired 9 | 1 . . 8 . Largest 2 | 2 . . 2 . Hottest 200 | 70 . . 200 . Shots Fired 17 | 2 . . 15 . Gun 2 | 2 . . . . Cannon . | . . . . . Launcher 10 | . . . 10 . Special 5 | . . . 5 . Kinetic 1 | 1 . . . . Thermal 6 | 1 . . 5 . Explosive 10 | . . . 10 . Electromagnetic . | . . . . . Robot Hit Streak 1 | 1 . . 1 . Robot Miss Streak 3 | . . . 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 5 | 1 . 2 2 . Core Hits 17 | 1 . . 15 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 2 | . . 2 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 671 | 12 . . 643 16 Guns 12 | 12 . . . . Cannons . | . . . . . Explosions 595 | . . . 595 . Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic . | . . . . . Thermal 60 | 12 . . 48 . Explosive 595 | . . . 595 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 9 | . . . 9 . Projectiles . | . . . . . Explosions 9 | . . . 9 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . 36 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed 6 | . . . . 6 Kicked 6 | . . . . 6 Crushed . | . . . . . Highest Temperature 137 | 9 . 6 137 . Average Temperature 47 | 6 . 6 51 . Received Heat Transfer 414 | . . 93 312 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 137 | 37 . . 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 182 | 5 3 . 182 60 Initial 55 | . 3 . . 55 Average 19 | . . . 42 27 Influence Increases 275 | 5 . . 230 40 Destroy 0b10 Robot/C 100 | . . . 100 . Destroy 0b10 Robot/NC 15 | 5 . . 10 . Destroy Leader 30 | . . . 30 . Successful Hack 25 | . . . . 25 Destroy Structure 30 | . . . 30 . Lose Combat Pursuer 75 | . . . 60 15 Influence Decreases 260 | . 5 . 98 157 Entered New Map 79 | . 2 . . 77 Time Decay 130 | . 3 . 47 80 Lost Part 51 | . . . 51 . Squads Dispatched 3 | . 1 . 1 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 1 4 12 20 Peak Tracking Total 16 | . 3 4 10 16 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . . . 2 4 Terminals 6 | . . . 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . . . 8 15 Successful 9 | . . . 1 8 Failed 14 | . . . 7 7 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . . . 8 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . . 1 8 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Dispatch Records 1 | . . . . 1 Patrol Status 1 | . . . . 1 Registered Prototypes 1 | . . . . 1 Zone Layout 3 | . . . . 3 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 2 3 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat . | . . . . . Combat 1 | . . 1 . . Robot Hacks Applied 1 | . . 1 . . parse_system 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 477 | 5 147 114 211 . Terrain 96 | . . . 96 . Seismic 475 | 5 147 114 209 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 783 | 77 147 114 214 231 Spaces Moved 685 | 51 116 93 190 235 Core 67 | 6 . . . 61 Treads . | . . . . . Legs 443 | 45 116 93 56 133 Wheels . | . . . . . Hover 15 | . . . . 15 Flight 160 | . . . 134 26 Fastest Speed 37 | 50 120 120 37 37 Average Speed 99 | 115 120 120 85 90 Slowest Speed 190 | 190 120 120 180 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . . . 7 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 25 24 22 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 4 . Terrain Destroyed 32 | . . . 32 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 29 | . . . 29 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 742 | 63 125 94 217 243 Wait . | . . . . . Move 671 | 50 115 92 189 225 Hop 3 | . . . . 3 Pick Up 9 | 4 4 . 1 . Fast Attach 17 | 7 1 . 5 4 Attach 9 | . 1 . 4 4 Detach 4 | . 2 . 2 . Swap 5 | 1 . . 3 1 Drop 7 | . 2 . 5 . Fire 9 | 1 . . 8 . Melee 2 | . . 2 . . Ram . | . . . . . Kick 6 | . . . . 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 78 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 8) 225 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 329 | -10/Mines | Discovered new exit (range 9) 339 | -10/Mines | Entered Materials 339 | -9/Materials | Evolved 2 slots: Utility x2 513 | -9/Materials | Lost 4 parts (2u2w) 550 | -9/Materials | Discovered new exit (range 4) 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 581 | -8/Materials | Lost 3 parts (1u2w) 732 | -8/Materials | Released all parts (5) 758 | -8/Materials | Discovered new exit (range 7) 759 | -8/Materials | Core integrity fell below 50% 778 | -8/Materials | Core integrity fell below 20% 784 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00758_ EXIT=FOUND 00758_ Knocked back. 00758_ K-01 Serf destroyed. 00760_ Imp. Flight Unit destroyed. 00760_ System corrupted by crushing effect (+5). 00760_ Imp. Flight Unit destroyed. 00760_ Knocked back. 00765_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6P layout... Downloaded map data. >>Access(Branch) No branch access points found. 00767_ Acquired Hover Unit. 00768_ System corrupted: Matter fused (-8). 00769_ S-10 Pest destroyed. 00777_ Hover Unit severed. 00777_ Connecting with Terminal... 00779_ K-01 Serf collects debris. 00781_ C-17 Slicer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????###########???????????????? | | ????????????????# ! #???????????????? | | ????????????#???# [ #???????# !![ # | | ????????????# ??# #???????# # | | ???????????## ?# ?? #??###### ## | | ???????????# ##@########### | | ??????????## | | ????????# | | ????????# ## ###c ################ ### | | ???????????#####??#c #?###########??# #?? | | ??????###+????????# #? #??# #?? | | ????? ??????#s #? 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""" ### ## | | ????# !!! +=s/? ### # | | ????# / /! # s#? #?# # | | ???????# ########## #############?# T / | | ?????????????????#= ############## [ # | | ?????????????????# = *% # | | ?????????????????# T #################### | | ?????????????????# #??????????????????## | | ?????????????????######???????????????????? | | ???????????????????????????????##########?? | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | | ???????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 475 Matter Stores 271 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed SigixBehemothCharger Manual? 0 Play Time 00:11:35 Cumulative 21.9 hours Start 2026.04.16 @ 02:20:45 End 2026.04.16 @ 02:33:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7d72cde-9b4e-411c-8f4a-1b087f88cb42