Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.04 @ 23:47:11 Player: Bogobor Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (460) 2300 Value Destroyed (20245) 20245 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (5666) 5666 TOTAL SCORE: 36611 Bonus ------- High Alert Combat Kills 685 Follower Combat Kills 2231 Awakened Behemoth Slayer 1000 Entered DSFs 500 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -650 Cogmind --------- Core Integrity 0/1450 Matter 193/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Advanced Force Field Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Cooled Fission Core Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Huge Storage Unit Experimental Core Analyzer Precision Energy Filter Layered Heavy Armor Plating Improved Recalibrator > --- WEAPON ----------- Plasma Rifle Heavy Wave Gun Advanced Variable Charge Gun Advanced Variable Charge Gun Advanced Variable Charge Gun > --- INVENTORY -------- Cooled Fission Core Quantum Reactor Centrium Heavy Treads Improved Cooling System Improved Cooling System Advanced Cooling System Advanced Energy Well Seismic Detector Particle Charger Advanced Shield Generator Advanced Shield Generator Advanced Force Field Advanced Component Analysis Suite Field Recycling Unit Beamcaster Beamcaster Advanced Plasma Rifle Quantum Rifle Improved Plasma Cutter [Rating: 165] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Cooled Fission Core Reactor Cold Fusion Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Micro-nuke Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Slots Evolved 16 | . . 2 2 2 . . . 2 2 . 2 . . . . 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . 1 Propulsion 4 | . . 1 . 1 . . . . . . 2 . . . . . . Utility 7 | . . 1 . 1 . . . 1 1 . . . . . . 2 1 Weapon 3 | . . . 2 . . . . . 1 . . . . . . . . Parts Attached 290 | 10 8 26 28 18 . 9 6 32 2 11 13 14 6 4 7 65 31 Power 32 | 2 . 3 1 2 . . 1 3 . 2 4 1 1 . 1 4 7 Engine 10 | 2 . 1 1 2 . . 1 . . 1 . . . . . . 2 Core 8 | . . 2 . . . . . 1 . 1 3 1 . . . . . Reactor 14 | . . . . . . . . 2 . . 1 . 1 . 1 4 5 Propulsion 63 | 4 2 6 10 5 . 1 1 3 . 4 2 3 3 . . 13 6 Treads 28 | . . 3 6 . . . . . . 2 2 3 3 . . 6 3 Leg 31 | 2 2 2 4 5 . 1 1 3 . 2 . . . . . 7 2 Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 1 | . . 1 . . . . . . . . . . . . . . . Utility 109 | 2 3 7 8 11 . 6 2 12 1 3 5 5 1 1 4 27 11 Device 55 | 1 1 2 6 4 . 1 1 3 1 1 3 2 . 1 2 19 7 Storage 11 | 1 2 1 1 . . . . . . . 1 . . . 2 2 1 Processor 13 | . . 2 . . . 5 . 3 . 1 . . . . . 1 1 Hackware 2 | . . . . 1 . . . . . . . . . . . . 1 Protection 28 | . . 2 1 6 . . 1 6 . 1 1 3 1 . . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 86 | 2 3 10 9 . . 2 2 14 1 2 2 5 1 3 2 21 7 Energy Gun 50 | 1 1 2 6 . . 2 1 8 . 2 . 5 1 3 1 13 4 Energy Cannon 6 | . . 1 . . . . . . . . 2 . . . . 2 1 Ballistic Gun 10 | 1 1 1 . . . . . 1 . . . . . . . 6 . Ballistic Cannon 6 | . . 4 2 . . . . . . . . . . . . . . Launcher 4 | . 1 . 1 . . . . . . . . . . . . . 2 Special Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . Impact Weapon 4 | . . . . . . . . 4 . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 3 4 . . 4 1 8 . . 2 3 2 . 1 7 3 Corrupted Parts 4 | . . . . . . . . . . 1 . . . . 3 . . System Corruption 18 | . . . . . . . . . . 8 . . . . 10 . . Parts Lost 112 | . . 4 1 1 . . 2 5 . 6 . 2 . . . 64 27 Power 16 | . . . . . . . 1 1 . 2 . . . . . 7 5 Propulsion 25 | . . 1 . . . . . 1 . 3 . . . . . 12 8 Utility 35 | . . 2 1 1 . . . . . 1 . . . . . 24 6 Weapon 36 | . . 1 . . . . 1 3 . . . 2 . . . 21 8 Highest Loss Streak 20 | . . 1 1 1 . . 2 3 . 2 . 1 . . . 20 10 To Critical Strikes 5 | . . . . . . . . . . . . . . . . 4 1 Average Backups 13 | 3 7 13 13 14 15 14 14 13 12 11 12 12 11 11 16 18 3 Power 1 | . . . 1 2 3 1 . . 1 . 1 . . 2 2 1 . Propulsion 1 | 2 2 1 1 2 3 3 3 1 1 1 1 1 1 2 2 1 . Utility 6 | . 1 4 5 8 8 8 8 6 4 5 8 8 7 6 10 7 . Weapon 3 | . 2 6 5 1 1 2 2 3 6 4 2 1 1 1 2 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 38 | 2 2 8 5 3 1 2 . 8 . . 1 . 1 . . 4 1 Power 5 | 1 . . 1 1 1 1 . . . . . . . . . . . Propulsion 6 | 1 2 . 1 . . . . 2 . . . . . . . . . Utility 17 | . . 5 . 2 . 1 . 4 . . 1 . 1 . . 2 1 Weapon 10 | . . 3 3 . . . . 2 . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 99 97 98 100 99 99 92 89 86 81 83 78 77 77 84 35 Engine 3 | . 14 5 4 6 7 7 6 2 . 1 . . . . . . 1 Core 3 | . . 5 4 . . . . 3 5 3 2 9 9 5 4 1 . Reactor 2 | . . . . . . . . 5 5 5 7 . . 5 5 6 3 Treads 7 | . . 11 15 . . . . . . 4 15 15 15 15 14 13 2 Leg 15 | . 28 21 11 29 30 30 29 20 17 7 . . . . . 4 5 Device 12 | . 14 14 17 11 7 7 7 6 1 9 12 12 10 9 9 23 4 Storage 6 | . 14 11 9 7 7 7 7 6 5 5 5 5 5 5 5 5 1 Processor 4 | . . 4 . . . 7 7 11 17 13 5 5 5 5 5 1 1 Protection 5 | . . 2 . 9 15 5 6 6 5 2 5 6 5 5 5 2 . Energy Gun 18 | . 6 3 8 29 30 30 29 19 . 10 25 25 26 26 25 17 7 Ballistic Gun 1 | . 15 1 . . . . . 2 . . . . . . . 4 . Ballistic Cannon 4 | . . 16 25 . . . . . . . . . . . . . . Peak Build Rating 165 | 9 12 22 36 51 51 63 65 98 97 100 123 125 131 132 142 165 105 Average Rating 73 | 5 9 18 26 46 50 53 63 81 90 90 115 121 125 130 134 139 53 On Entrance 68 | . 9 10 20 36 51 51 63 64 82 92 98 120 124 131 130 138 18 Naked Turns 7 | . . . . . . . . . . . . . . . . 1 6 Heaviest Build 174 | 10 26 38 49 60 55 56 56 72 64 76 87 97 104 104 163 174 76 Greatest Support 240 | 20 26 63 63 73 73 78 88 88 80 140 210 210 220 210 210 240 84 Greatest Overweight (x) 3 | . . 1 3 1 . . 1 1 . 1 . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 5 Average Capacity 16 | 5 7 15 15 15 15 15 15 15 15 15 15 15 15 15 24 24 5 Most Carried 25 | 5 10 15 15 15 15 15 15 15 15 15 15 15 15 15 23 25 5 Average Carried 14 | 3 7 13 13 14 15 14 14 14 13 13 14 14 14 14 19 19 3 Final Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 5 Final Carried 21 | 5 10 15 14 15 15 15 15 14 14 14 15 15 15 15 21 5 3 Class Distribution -------------------- 32% | Gunner 25% | Tank 13% | Mutant 13% | Scavenger-Tank 6% | Commander-Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gladiator | -5/Factory Gladiator | -5/DSF Tank | -4/Factory Commander-Tank | -4/Extension Tank | -4/Cetus Scavenger-Tank | -4/Archives Tank | -4/Hub_04(d) Scavenger-Tank | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Matter Collected 8744 | 371 117 1412 2122 313 35 10 131 787 . 231 396 181 144 60 56 1754 624 Remotely 2150 | . . 346 1216 . . . . . . . . . . . . 588 . Salvage Created 21873 | 113 188 2051 2007 1511 498 . 511 3927 . 629 941 1734 262 241 932 5710 618 Parts 868 | 10 16 133 108 51 10 . 20 155 . 13 28 46 5 9 32 211 21 Haulers Intercepted 19 | . . 3 5 . . . . 2 . 1 1 4 . . 2 1 . Recyclers Shooed 4 | . . 2 . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . 10 . 43 . . . . . . . . . . Prevented 2 | . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Combat Hostiles Destroyed 337 | 1 6 46 46 30 5 . 11 56 . 9 14 10 3 1 10 80 9 Melee 11 | . . 2 . . . . 1 4 . 4 . . . . . . . Guns 218 | 1 3 12 5 29 5 . 8 44 . 1 12 9 1 . 10 75 3 Cannons 65 | . . 23 41 . . . . . . . . . . . . . 1 AOE 18 | . 3 9 . . . . . 1 . . . . . . . . 5 Classes Destroyed 19 | 3 3 4 2 2 . . 1 2 . 1 . . . . . . 1 Worker 24 | 1 . 2 6 . . . . 5 . . 1 2 . . 3 3 1 Builder 15 | . 1 2 4 . . . . 4 . . . . . . . 2 2 Tunneler 7 | 2 1 . . . . . . 2 . . . . . . . 1 1 Hauler 19 | . . 3 5 . . . . 2 . 1 1 4 . . 2 1 . Recycler 19 | . . 5 3 . . . . 3 . . . 4 . . . 3 1 Operator 7 | . . 1 . . . . . . . . . . . 5 1 . . Watcher 29 | . 1 5 5 . . . . 5 . . 2 1 1 . 3 6 . Swarmer 54 | . 3 8 4 3 . . 5 4 . . . . . . 2 25 . Grunt 155 | 1 3 28 28 17 4 . 4 34 . 2 5 1 . . 1 25 2 Brawler 3 | . . . 2 . . . . . . . . . . . . 1 . Duelist 7 | . . . . 1 . . . 1 . . . 3 . . . 1 1 Sentry 44 | . . 10 11 5 1 . 1 5 . . 3 2 . 1 1 4 . Specialist 3 | . . . . . . . . . . 3 . . . . . . . Hunter 26 | . . . 1 2 . . . 4 . 1 4 1 . . . 10 3 Programmer 31 | . . . . 2 . . . 6 . 2 2 2 . . 3 11 3 Heavy 2 | . . . . . . . . 1 . 1 . . . . . . . Behemoth 6 | . . . . . . . 1 1 . . . 1 . . . 3 . Cetus Guard 3 | . . . . . . . . . . . . . 3 . . . . Lightning 3 | . . . . . . . . . . . . . . . 3 . . Z-Light 1 | . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . 1 . . . . . . . . . . . . Mutant 2 | . . . . . . . . 2 . . . . . . . . . Best Kill Streak 11 | 3 3 6 11 4 4 . 5 6 . 2 5 5 3 3 4 11 4 Combat Bots Only 8 | 1 3 5 8 4 4 . 5 5 . 2 4 3 2 1 3 8 3 Max Kills in Single Turn 3 | 2 2 2 3 2 2 . 1 3 . 1 1 2 1 1 2 3 3 Gunslinging 2 | . . . . . 1 . . 1 . . . . . . 1 2 . Exploded 2 | . 2 2 . . . . . 1 . . . . . . . . 2 Melee 1 | . . 1 . . . . 1 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Hostile Shots Fired 3074 | 6 15 241 164 199 31 . 78 396 . 186 110 92 31 5 60 1143 317 Missed 894 | . 3 65 53 83 13 . 19 135 . 66 40 16 12 1 8 272 108 Deflected 25 | . . . . . . . . 1 . 24 . . . . . . . Hits 2180 | 6 12 176 111 116 18 . 59 261 . 120 70 76 19 4 52 871 209 Melee 9 | . . . . 3 . . . 1 . . . . . . . 4 1 Projectile 2171 | 6 12 176 111 113 18 . 59 260 . 120 70 76 19 4 52 867 208 Critical Strikes 98 | . . 5 6 4 . . 4 6 . 1 3 7 5 . 9 39 9 Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . . Part Disruptions 3 | . . . . 1 . . . . . 1 . . . . . 1 . Damage Taken 30387 | 50 113 1552 1017 1242 199 . 1017 2860 . 1682 813 1248 338 106 1307 12781 4062 Core 3927 | 25 36 316 89 45 20 . 93 280 . 312 27 34 . . 32 1164 1454 Absorbed by Shields 2874 | . . 149 273 . . . . . . . 84 380 133 . . 1855 . Reduced by Siege Mode 1131 | . . . . . . . . . . . 68 64 34 . 265 700 . Redirected to Shielding 317 | . . . . 7 10 . . 144 . . . . . . . 105 51 Ignored by Resistances 9442 | 17 38 521 372 373 61 . 283 839 . 428 254 448 128 28 350 4204 1098 Regen/Repaired (Parts) 1725 | . 32 . 327 410 . . . 424 . . 178 . . . . 354 . Core Remaining (%) 64 | 90 75 21 83 . . . 77 67 . 68 . . . . 91 10 . Volleys Fired 864 | 7 18 128 100 54 13 . 14 107 . 1 37 35 11 14 55 218 52 Largest 5 | 2 2 2 4 4 4 . 4 4 . 5 5 5 5 5 5 5 3 Hottest 563 | 60 60 78 228 228 228 . 260 300 . 373 373 385 337 342 559 563 203 Shots Fired 2817 | 14 29 240 381 205 47 . 56 393 . 5 157 163 52 61 203 739 72 Gun 2293 | 14 25 86 45 205 47 . 56 393 . 5 157 163 52 61 203 739 42 Cannon 495 | . . 149 336 . . . . . . . . . . . . . 10 Launcher 29 | . 4 5 . . . . . . . . . . . . . . 20 Special . | . . . . . . . . . . . . . . . . . . Kinetic 699 | 7 18 188 336 . . . . 43 . . . . . . . 107 . Thermal 2017 | 7 7 . 45 205 47 . 56 329 . 5 157 163 52 61 203 632 48 Explosive 29 | . 4 5 . . . . . . . . . . . . . . 20 Electromagnetic 72 | . . 47 . . . . . 21 . . . . . . . . 4 Robot Hit Streak 69 | 12 9 16 16 19 10 . 16 28 . 16 46 47 47 18 69 55 13 Robot Miss Streak 6 | . 3 3 3 2 2 . 4 5 . 1 5 6 1 2 3 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 62 | . . . . 7 2 . 4 13 . . 3 5 1 . 2 25 . Max Gunslinging Chain 3 | . . . . 1 1 . 1 1 . . 1 1 1 . 2 3 . Shots Hit Robots 2051 | 12 18 161 232 149 30 . 38 324 . 46 118 108 47 39 137 548 44 Core Hits 1126 | 5 15 81 115 66 16 . 19 264 . 9 105 57 22 19 51 236 46 Critical Kills 4 | . . 1 . . . . . 2 . 1 . . . . . . . Critical Parts Destroyed 15 | . . . . . . . . 7 . 5 . . . . . 3 . Critical Strikes 104 | . . 4 14 8 6 . 4 25 . 6 8 9 2 2 3 12 1 Burn 67 | . . . 2 8 6 . 3 14 . . 8 9 2 2 3 9 1 Destroy 5 | . . 1 . . . . . 1 . . . . . . . 3 . Blast 13 | . . 1 12 . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . Smash 16 | . . . . . . . . 10 . 6 . . . . . . . Sever 1 | . . 1 . . . . . . . . . . . . . . . Impale 1 | . . . . . . . 1 . . . . . . . . . . Melee Attacks 112 | . . 8 . . . . 3 53 . 48 . . . . . . . Impact 93 | . . . . . . . . 48 . 45 . . . . . . . Slashing 10 | . . 8 . . . . . 2 . . . . . . . . . Piercing 9 | . . . . . . . 3 3 . 3 . . . . . . . Sneak Attacks 6 | . . . . . . . . 4 . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 29 | . . . . . . . . 15 . 14 . . . . . . . Martial Strikes 2 | . . . . . . . . . . 2 . . . . . . . Damage Inflicted 52266 | 151 411 3678 5180 2752 614 . 779 8080 . 2046 2531 2639 1061 966 3064 14880 3434 Guns 37714 | 151 170 813 545 2695 614 . 708 6169 . 70 2522 2639 1061 965 2977 14860 755 Cannons 6783 | . . 2013 4350 . . . . . . . . . . . . . 420 Explosions 3541 | . 241 656 222 . . . . 172 . . . . . . . . 2250 Melee 3879 | . . 184 . . . . 71 1648 . 1976 . . . . . . . Ramming 349 | . . 12 63 57 . . . 91 . . 9 . . 1 87 20 9 Kinetic 9479 | 75 125 2356 4350 . . . . 578 . . . . . . . 1995 . Thermal 34958 | 76 45 338 767 2695 614 . 708 5541 . 70 2522 2639 1061 965 2977 12865 1075 Explosive 2809 | . 241 318 . . . . . . . . . . . . . . 2250 Electromagnetic 792 | . . 470 . . . . . 222 . . . . . . . . 100 Impact 3472 | . . . . . . . . 1549 . 1923 . . . . . . . Slashing 184 | . . 184 . . . . . . . . . . . . . . . Piercing 223 | . . . . . . . 71 99 . 53 . . . . . . . Highest Corruption 23 | . . . 5 1 1 1 . 3 . 20 1 2 2 2 23 13 16 Average Corruption 3 | . . . 5 1 1 1 . 1 . 15 1 1 2 1 10 7 8 Corruption Purged 2 | . . . . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 197 | . . . 13 7 11 1 . 29 . 15 3 7 7 4 5 88 7 Message Errors 50 | . . . 4 1 4 1 . 9 . 3 1 1 2 2 1 18 3 Matter Fused 36 | . . . 3 1 2 . . 4 . 5 1 4 4 . . 12 . Heat Flow Errors 27 | . . . 3 . 1 . . 4 . . 1 . . 1 . 17 . Energy Discharges 20 | . . . 2 1 1 . . 4 . 1 . 1 1 . . 9 . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . 1 . Parts Fused 3 | . . . . 1 . . . . . . . . . . . 2 . Data Loss (minor) 26 | . . . . 2 1 . . 4 . 3 . 1 . . 3 12 . Data Loss (major) 9 | . . . . . . . . 3 . 1 . . . . 1 3 1 Misfires 1 | . . . . . . . . . . . . . . . . 1 . Alerts 4 | . . . 1 1 . . . 1 . 1 . . . . . . . Misdirections 4 | . . . . . . . . . . 1 . . . . . . 3 Weapon Failures 15 | . . . . . 1 . . . . . . . . 1 . 13 . Overload Shots 8 | . . . . . . . . . . . . . . . 7 1 . Effects 1 | . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . Overflow Damage 1335 | . . 6 66 . . . . 435 . 553 . . . . 36 . 239 Projectiles 78 | . . 2 35 . . . . . . . . . . . . . 41 Explosions 253 | . . 4 31 . . . . 20 . . . . . . . . 198 Melee 1004 | . . . . . . . . 415 . 553 . . . . 36 . . Knockbacks 75 | . . 19 40 . . . . 8 . 7 1 . . . . . . Impact 16 | . . . . . . . . 8 . 7 1 . . . . . . Kinetic 55 | . . 18 37 . . . . . . . . . . . . . . Secondary 4 | . . 1 3 . . . . . . . . . . . . . . Self-Inflicted Damage 456 | . 32 194 . . . . . 49 . . . . . . . . 181 Shots 15 | . 3 6 . . . . . 1 . . . . . . . . 5 Rammed 8 | . . . 2 . . . . . . . . . . 1 3 1 1 Targets Rammed 30 | . . 2 8 4 . . . 6 . . 1 . . 1 3 2 3 Kicked 20 | . . 2 5 4 . . . 6 . . . . . . . 1 2 Crushed 2 | . . . 1 . . . . . . . 1 . . . . . . Highest Temperature 1140 | 36 8 331 614 465 190 . 522 535 . 1140 481 231 278 362 394 616 446 Average Temperature 126 | 24 4 38 108 105 81 . 207 143 . 503 105 90 111 175 135 144 148 Received Heat Transfer 6566 | 36 24 869 691 459 117 . 300 1373 . 99 80 377 . 18 9 1790 324 Effects 77 | . . 1 8 1 . . 2 11 . 17 2 . 1 1 2 29 2 Shutdowns 16 | . . 1 2 1 . . 1 3 . . 1 . . . 1 5 1 Energy Bleed 7 | . . . . . . . 1 3 . 1 1 . . . . 1 . Interference 12 | . . . 4 . . . . 3 . 1 . . 1 . 1 2 . Matter Decay 8 | . . . 2 . . . . 1 . 2 . . . . . 3 . Short Circuit 9 | . . . . . . . . . . 4 . . . 1 . 4 . Damage (minor) 7 | . . . . . . . . 1 . 5 . . . . . . 1 Damage (major) 17 | . . . . . . . . . . 3 . . . . . 14 . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . . Siege Activations 22 | . . . . . . . . . . . 1 2 2 1 4 12 . Total Turns 411 | . . . . . . . . . . . 35 28 29 1 97 221 . Longest Duration 58 | . . . . . . . . . . . 35 23 17 1 50 58 . Martial Activations 3 | . . . . . . . . 1 . 2 . . . . . . . Total Turns 334 | . . . . . . . . 128 . 206 . . . . . . . Longest Duration 174 | . . . . . . . . 128 . 174 . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 5 . 5 . . . . . . . Combat Hostiles 7 | . . . . . . . . 3 . 4 . . . . . . . Parts Fried 19 | . . . . . . . . 3 . 15 . . . . 1 . . Impact Corruptions 40 | . . . . . . . . 18 . 21 . . . . 1 . . Robots Melted 21 | . . . . 1 . . 2 4 . . 3 2 2 1 . 6 . Combat Hostiles 17 | . . . . 1 . . 2 3 . . 2 1 2 1 . 5 . Parts Melted 176 | 2 . 1 . 31 3 . 3 26 . 4 14 14 6 4 11 53 4 Heat Transferred 60087 | 175 100 450 1482 6179 1739 . 1628 9747 . 82 4328 5468 2173 1810 4399 18995 1332 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 5 . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Maximum Alert Level 2 | . . 2 2 . . . . 2 . 1 1 1 . . 1 2 2 Low Security (%) 49 | 100 100 29 31 100 . . . 32 100 49 97 90 100 100 64 20 23 Level 1 39 | . . 68 61 . . . . 50 . 50 2 9 . . 35 53 31 Level 2 10 | . . 2 7 . . . . 17 . . . . . . . 26 44 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . Peak Influence 637 | 25 109 417 466 180 . . . 488 171 250 202 239 121 172 269 637 601 Initial 159 | . . . 69 . . . . 86 159 70 113 26 12 20 9 103 70 Average 204 | 3 50 260 227 87 . . . 249 143 175 111 62 40 101 116 308 333 Influence Increases 12536 | 35 213 1494 1403 875 120 . 817 1864 16 240 379 705 240 202 635 2250 1048 Destroy 0b10 Robot/C 7800 | 20 120 920 920 600 100 . 580 1180 . 180 280 420 160 80 340 1600 300 Destroy 0b10 Robot/NC 635 | 15 15 90 115 . 10 . . 115 . 5 20 65 10 25 45 80 25 Destroy Leader 1678 | . 22 236 250 150 10 . 50 326 . 40 76 44 . . 80 324 70 Allied During Kill 516 | . . . . . . . 187 7 . . . 136 46 50 61 . 29 Successful Hack 374 | . 10 32 29 123 . . . 103 16 . 3 30 18 . . 10 . Disable Machine 351 | . 9 108 54 . . . . 63 . . . . . 27 45 18 27 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . 150 150 Destroy Structure 717 | . 22 93 35 2 . . . 25 . . . 10 6 20 64 38 402 Lose Combat Pursuer 165 | . 15 15 . . . . . 45 . 15 . . . . . 30 45 Influence Decreases 12198 | 35 213 1300 1597 800 195 . 660 1643 279 105 567 742 204 231 438 2334 855 Entered New Map 946 | . . . 125 . 35 . . 71 219 45 137 36 13 41 23 126 75 Time Decay 9498 | 35 213 1260 1312 790 160 . 600 1458 60 . 430 466 191 190 355 1548 430 Lost Part 1090 | . . 40 10 10 . . 20 40 . 60 . . . . . 640 270 Lost Ally 514 | . . . . . . . 40 74 . . . 240 . . 60 20 80 Purge Threat 150 | . . . 150 . . . . . . . . . . . . . . Squads Dispatched 81 | . 1 7 9 10 . . . 20 . 2 7 . . . 4 16 5 Investigation 32 | . 1 5 5 7 . . . 6 . . 2 . . . 1 5 . Extermination 18 | . . . . 2 . . . 6 . . 2 . . . 2 4 2 Reinforcement 19 | . . 2 2 1 . . . 5 . 2 3 . . . 1 2 1 Assault 2 | . . . . . . . . . . . . . . . . 1 1 Garrison 10 | . . . 2 . . . . 3 . . . . . . . 4 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 1 . . . . 2 . . . . . . . . 1 Haulers Reinforced 5 | . . . . . . . . 3 . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Distress Signals 18 | . . 1 1 1 . . . 2 . . 1 3 2 . 2 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 481 | 1 9 54 54 33 5 . 29 67 . 10 21 22 10 13 26 102 25 Peak Tracking Total 11 | 1 3 4 5 4 4 . 11 5 . 3 5 5 5 2 5 8 5 Tactical Retreats 10 | . 1 1 . . . . . 2 . 1 . . . . . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Traps Triggered 9 | . . . 1 3 . . . . . 1 . . . . . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 7 | . . 7 . . . . . . . . . . . . . . . Reprogrammed 5 | . . . 4 1 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Machines Disabled 42 | . 1 12 6 . . . . 7 . 1 . . . 3 5 3 4 Max in Single Turn 3 | . 1 3 3 . . . . 1 . 1 . . . 1 1 1 1 Garrison Access 8 | . . . 1 1 . . . 1 . . . . . . 1 3 1 Network Hub 1 | . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Machines Accessed 92 | . 5 13 14 14 2 . 1 15 2 . 4 8 2 . 1 10 1 Terminals 36 | . 3 8 7 5 . . 1 . 1 . 2 7 2 . . . . Fabricators 7 | . . . . 1 . . . 4 . . . . . . . 2 . Repair Stations 14 | . 1 1 2 3 . . . 5 . . 1 . . . . 1 . Recycling Units 13 | . 1 2 2 3 . . . 3 . . 1 1 . . . . . Scanalyzers 11 | . . 2 2 1 . . . 1 1 . . . . . . 3 1 Garrison Access 9 | . . . 1 1 . . . 2 . . . . . . 1 4 . Total Hacks 279 | . 17 50 62 39 7 . 7 37 3 . 4 17 6 . 2 27 1 Successful 185 | . 9 37 42 31 7 . 7 23 3 . 3 8 5 . 1 9 . Failed 93 | . 8 12 20 8 . . . 14 . . 1 9 1 . 1 18 1 Catastrophic 12 | . . 1 2 . . . . 3 . . . . . . . 5 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 88 | . . 1 5 . 1 1 . 18 6 . 2 10 1 . 17 12 14 Terminals 114 | . 13 29 31 9 . . 7 . 1 . 2 16 6 . . . . Fabricators 22 | . . . . 3 . . . 11 . . . . . . . 8 . Repair Stations 49 | . 2 3 14 15 . . . 12 . . 1 . . . . 2 . Recycling Units 26 | . 2 6 4 7 . . . 5 . . 1 1 . . . . . Scanalyzers 39 | . . 12 10 4 . . . 2 2 . . . . . . 8 1 Garrison Access 22 | . . . 3 1 . . . 7 . . . . . . 2 9 . Terminal Hacks 75 | . 5 20 15 7 7 . 7 . 1 . 1 7 5 . . . . Record 35 | . 2 7 8 1 6 . 7 . . . . . 4 . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . . . . . . Open Door 10 | . . . . . 1 . . . . . 1 7 1 . . . . Open DSF 2 | . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 3 | . . 2 . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . Repair Station Index 2 | . 1 . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . 2 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . Disarm Traps 2 | . . 2 . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . 1 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . Transport Status 2 | . 1 . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . . 1 1 1 . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . 2 1 . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . 2 . . . 8 . . . . . . . 2 . Network Status 1 | . . . . 1 . . . . . . . . . . . . . Load Schematic 6 | . . . . 1 . . . 4 . . . . . . . 1 . Build 5 | . . . . . . . . 4 . . . . . . . 1 . Repair Station Hacks 37 | . 2 1 12 13 . . . 9 . . . . . . . . . Scan Component 21 | . 1 1 7 7 . . . 5 . . . . . . . . . Repair 16 | . 1 . 5 6 . . . 4 . . . . . . . . . Recycling Unit Hacks 19 | . 2 4 3 4 . . . 4 . . 1 1 . . . . . Report Inventory 12 | . 1 2 2 2 . . . 3 . . 1 1 . . . . . Retrieve Matter 2 | . 1 1 . . . . . . . . . . . . . . . Retrieve Components 5 | . . 1 1 2 . . . 1 . . . . . . . . . Scanalyzer 33 | . . 12 10 4 . . . 1 2 . . . . . . 4 . Insert Component 18 | . . 6 5 2 . . . 1 1 . . . . . . 3 . Analyze 15 | . . 6 5 2 . . . . 1 . . . . . . 1 . Garrison Access Hacks 7 | . . . 2 1 . . . 1 . . . . . . 1 2 . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . Seal Access 6 | . . . 1 1 . . . 1 . . . . . . 1 2 . Unauthorized Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . 1 . Patch 2 | . . . . . . . . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 5 12 13 12 . . 1 13 1 . 1 5 1 . 1 8 1 Full Trace Events 35 | . 1 8 10 7 . . . 6 . . . . . . . 3 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . 6 5 2 . . . 9 1 . . . . . 15 1 . Parts Built 7 | . . . . . . . . 6 . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 342 | . . . . . . . . 240 . . . . . . . 102 . Total Part Build Rating 40 | . . . . . . . . 32 . . . . . . . 8 . Parts Repaired 16 | . 1 . 5 6 . . . 4 . . . . . . . . . Time 622 | . 26 . 162 275 . . . 159 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 116 | . 91 25 . . . . . . . . . . . . . . . Retrieved Components 31 | . . 9 10 11 . . . 1 . . . . . . . . . Parts Scanalyzed 17 | . . 6 5 2 . . . 1 1 . . . . . . 2 . Part Schematics Acquired 15 | . . 6 5 2 . . . . 1 . . . . . . 1 . Parts Damaged 3 | . . . . . . . . 1 . . . . . . . 2 . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 1 2 Machine Destruction 3 | . . . . . . . . . . . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 7 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Total Allies 38 | . . . . . . 6 . 3 . . . 15 5 . . 2 7 Largest Group 11 | . . . . . . 6 6 3 . . . 11 7 5 4 1 4 Highest-Rated Group 666 | . . . . . . 346 346 210 . . . 508 666 536 377 32 372 Highest-Rated Ally 159 | . . . . . . 96 96 70 . . . 159 159 159 96 32 115 Zionite Dispatches 7 | . . . . . . . . 1 . . . 1 . . . 2 3 Light 2 | . . . . . . . . 1 . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . 1 Thermal Resupply 2 | . . . . . . . . . . . . 1 . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 5 | . . . . . . . . . . . . 1 . . . 3 1 ROAM 1 | . . . . . . . . . . . . . . . . 1 . DROP 4 | . . . . . . . . . . . . 1 . . . 2 1 Ally Attacks 349 | . . . . . . . 85 19 . . . 131 20 15 44 . 35 Total Damage 10933 | . . . . . . . 2468 566 . . . 3530 680 752 1565 . 1372 Kills 59 | . . . . . . . 19 5 . . . 13 6 3 7 . 6 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Active Infowar (turns) 4319 | 51 444 1234 914 6 . . . 5 31 399 137 . . . . 843 255 Optics 338 | . . 338 . . . . . . . . . . . . . . . A.S.S. 5 | . . . . . . . . 5 . . . . . . . . . Terrain 1553 | 51 296 875 . . . . . . . . . . . . . 164 167 Structural 647 | . . . 388 . . . . . . . . . . . . 4 255 Seismic 2299 | . 148 377 526 6 . . . . 31 399 137 . . . . 675 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . 2 1 . . 1 . . 4 1 1 Branch Access 1 | . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . 1 . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . 1 . . . . . . . . . Unaware Schematics 1 | . . . . . . . . 1 . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Turns Passed 24538 | 178 444 2559 2902 1636 1500 1978 1219 3341 122 502 862 1347 538 392 945 3135 938 Spaces Moved 14030 | 126 253 1538 1528 985 1156 1416 897 2102 99 204 379 568 249 112 391 1231 796 Core 344 | 17 . . . . . . . . . . . . . . . 28 299 Treads 4121 | . . 469 688 . . . . . . 86 379 568 249 112 391 1094 85 Legs 9367 | 83 253 1069 840 985 1156 1416 897 2102 99 118 . . . . . 109 240 Wheels 26 | 26 . . . . . . . . . . . . . . . . . Hover 172 | . . . . . . . . . . . . . . . . . 172 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 123 122 125 125 123 116 116 110 180 173 173 180 180 50 50 Average Speed 135 | 102 120 132 146 124 125 125 125 118 116 183 180 179 179 180 180 165 87 Slowest Speed 370 | 120 120 240 330 193 125 125 195 232 116 370 180 180 180 180 270 240 250 Overloaded Moves 81 | . . . . . . . . 30 . 51 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 7 38 92 84 22 99 88 93 55 3 96 9 60 85 83 27 35 14 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 19 | . . . . . 1 2 1 . . . . 10 . . 3 2 . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . 2 2 3 . . . . . . . . . . Spaces Dug 23 | . . . . . . . . . . . . . . . 4 . 19 Terrain Destroyed 366 | . 18 109 30 . . . . 8 . . . . . 1 21 14 165 Melee . | . . . . . . . . . . . . . . . . . . Projectile 51 | . . 5 9 . . . . . . . . . . 1 21 14 1 AOE 315 | . 18 104 21 . . . . 8 . . . . . . . . 164 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac DSF Fac Ext Cet Arc Hub Res Res Total 17516 | 162 365 1812 1950 1271 1180 1628 949 2641 106 275 469 811 316 268 496 1857 960 Wait 1419 | 3 60 22 192 160 9 182 21 256 . 2 13 119 26 128 22 163 41 Move 14013 | 125 252 1537 1527 984 1155 1415 896 2101 98 203 378 567 248 111 390 1230 796 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 320 | 14 13 37 30 20 1 7 3 42 3 14 11 14 12 2 9 70 18 Fast Attach 51 | 1 2 1 7 2 1 5 2 4 . . . 1 . 1 . 8 16 Attach 196 | 6 1 14 11 9 . 2 3 22 3 10 6 8 5 1 4 70 21 Detach 23 | . . 3 3 2 . . 1 2 . . 2 . . . 1 8 1 Swap 236 | 3 9 30 37 17 . 3 5 28 1 8 12 9 2 4 8 53 7 Drop 241 | 3 10 30 35 19 1 14 1 43 1 10 9 17 12 6 1 25 4 Fire 864 | 7 18 128 100 54 13 . 14 107 . 1 37 35 11 14 55 218 52 Melee 68 | . . 8 . . . . 3 30 . 27 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick 20 | . . 2 5 4 . . . 6 . . . . . . . 1 2 Crush 9 | . . . 3 . . . . . . . 1 . . 1 3 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . . . . . . 41 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . . . . . . . . 3 10 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/DSF -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 98 | -11/Scrapyard | Discovered new exit (range 8) 179 | -11/Scrapyard | Entered Materials 403 | -10/Materials | Discovered new exit (range 8) 553 | -10/Materials | Build established: Mutant 607 | -10/Materials | Repaired Assault Rifle 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1063 | -9/Materials | Discovered new exit (range 9) 1078 | -9/Materials | Central database locked down 1315 | -9/Materials | Discovered new exit (range 9) 1370 | -9/Materials | Core integrity fell below 50% 2073 | -9/Materials | Discovered new exit (range 10) 3182 | -9/Materials | Entered another Materials area 3182 | -8/Materials | Evolved 2 slots: Weapon x2 3469 | -8/Materials | Garrison activated, responded to threat 3483 | -8/Materials | Build established: Tank 3576 | -8/Materials | Repaired Shield Generator 3694 | -8/Materials | Discovered new exit (range 15) 4112 | -8/Materials | Repaired Broken Imp. Treads 4145 | -8/Materials | Repaired Imp. Light Cannon 4178 | -8/Materials | Repaired Imp. Light Cannon 4217 | -8/Materials | Repaired Lgt. Nuclear Core 4405 | -8/Materials | Garrison activated, responded to threat 4439 | -8/Materials | Identified exit to Garrison 4770 | -8/Materials | Destroyed 8 combat bots 5098 | -8/Materials | Discovered new exit (range 8) 5489 | -8/Materials | Build established: Gunner 6084 | -8/Materials | Entered Factory 6084 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6372 | -7/Factory | Build established: Tank 6583 | -7/Factory | Discovered new exit (range 15) 6682 | -7/Factory | Build established: Gunner 6732 | -7/Factory | Repaired Imp. Medium Laser 7104 | -7/Factory | Repaired Angular Momentum Engine 7232 | -7/Factory | Repaired Prc. Beam Rifle 7359 | -7/Factory | Repaired Carbon-fiber Leg 7380 | -7/Factory | Build established: Tank 7420 | -7/Factory | Repaired Hvy. Particle Gun? 7593 | -7/Factory | Discovered new exit (range 12) 7702 | -7/Factory | Repaired Angular Momentum Engine 7720 | -7/Factory | Entered Lower Caves 7801 | -7/Lower Caves | Encountered a Warlord checkpoint 7852 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8102 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8217 | -7/Lower Caves | Found DCF Scrap (14 items) 8234 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8387 | -7/Lower Caves | Learned Factory interactive machine intel 8752 | -7/Lower Caves | Entered an active Warlord outpost 8774 | -7/Lower Caves | Learned Extension trap positions 8774 | -7/Lower Caves | Learned Armory trap positions 8774 | -7/Lower Caves | Learned Research emergency access door positions 8774 | -7/Lower Caves | Learned Extension stockpile data 8774 | -7/Lower Caves | Learned Armory security intel 8856 | -7/Lower Caves | Discovered new exit (range 14) 9220 | -7/Lower Caves | Entered Zion 9317 | -7/Zion | Given A8's code to call for help 9359 | -7/Zion | Discovered new exit (range 12) 9424 | -7/Zion | System corruption cleaned by Quarantine Array 9466 | -7/Zion | Found CR-A16's Pointy Stick 9489 | -7/Zion | Learned location of Data Miner (-6) 9564 | -7/Zion | Build established: Gunner 9594 | -7/Zion | Learned location of Warlord (-4) 9886 | -7/Zion | Met Imprinter 9936 | -7/Zion | Imprinted 9938 | -7/Zion | Declared Zion's savior 10201 | -7/Zion | Learned Factory trap positions 10214 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10226 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10705 | -7/Zion | Found Prototype Processor 10705 | -7/Zion | Identified Exp. Melee Analysis Suite 10710 | -7/Zion | Found Prototype Processor 10710 | -7/Zion | Identified Exp. Targeting Computer 10913 | -7/Zion | Found Prototype Processor 10913 | -7/Zion | Identified Exp. Core Analyzer 11198 | -7/Zion | Entered Proximity Caves 11198 | -6/Proximity Caves | Accompanied by 6 allies 11199 | -6/Proximity Caves | Identified exit to Factory 11341 | -6/Proximity Caves | Learned location of Extension (-4) 11341 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 11341 | -6/Proximity Caves | Learned Research terminal intel 11341 | -6/Proximity Caves | Learned Factory garrison access intel 11375 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12195 | -6/Proximity Caves | Spotted B-75 Beast 12217 | -6/Proximity Caves | Destroyed B-75 Beast 12417 | -6/Proximity Caves | Entered Factory 12417 | -6/Factory | Accompanied by 3 allies 12417 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12418 | -6/Factory | Loaded intel: 103 trap records 12419 | -6/Factory | Loaded intel: 54 interactive machine locations 12420 | -6/Factory | Loaded intel: 4 garrison access locations 12586 | -6/Factory | Lost 3 allies 12587 | -6/Factory | Lost 3 parts (1p2w) 13119 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13190 | -6/Factory | Fabricated Adv. Point Defense System (x2) 13228 | -6/Factory | Garrison activated, responded to threat 13265 | -6/Factory | Fabricated Imp. Spread Laser (x1) 13434 | -6/Factory | Repaired Enh. Flexi-carbon Leg 13541 | -6/Factory | Fabricated Imp. Medium Armor Plating (x2) 13595 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 13596 | -6/Factory | Zion Light squad teleported in 13805 | -6/Factory | Lost 3 allies 13809 | -6/Factory | Found Prototype Protection 13810 | -6/Factory | Identified Zio. Weapon Casing 13970 | -6/Factory | Spotted B-75 Beast 14011 | -6/Factory | Discovered new exit (range 14) 14013 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 14016 | -6/Factory | Destroyed B-75 Beast 14114 | -6/Factory | Repaired Beamcaster 14358 | -6/Factory | Terminal network hard line cut 14459 | -6/Factory | Fabricated Imp. Spread Laser (x1) 15003 | -6/Factory | Found Prototype Device 15007 | -6/Factory | Identified Active Sensor Suite 15306 | -6/Factory | Repaired Fission Core 15518 | -6/Factory | Build established: Gladiator 15555 | -6/Factory | Repaired Cold Fusion Reactor 15736 | -6/Factory | Discovered new exit (range 8) 15758 | -6/Factory | Entered another Factory area 15758 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15819 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 15860 | -5/Factory | Identified exit to DSF 15880 | -5/Factory | Entered DSF 15897 | -5/DSF | Discovered new exit (range 16) 15913 | -5/DSF | Additional patrols routed to DSF 16069 | -5/DSF | System corruption reached 10% 16182 | -5/DSF | Sterilization system engaged 16202 | -5/DSF | Ambient heat levels rising (+10) 16217 | -5/DSF | Ambient heat levels rising (+10) 16232 | -5/DSF | Ambient heat levels rising (+10) 16247 | -5/DSF | Ambient heat levels rising (+10) 16262 | -5/DSF | Ambient heat levels rising (+10) 16277 | -5/DSF | Ambient heat levels rising (+10) 16292 | -5/DSF | Ambient heat levels rising (+10) 16307 | -5/DSF | Ambient heat levels rising (+10) 16322 | -5/DSF | Ambient heat levels rising (+10) 16337 | -5/DSF | Ambient heat levels rising (+10) 16352 | -5/DSF | Ambient heat levels rising (+10) 16367 | -5/DSF | Ambient heat levels rising (+10) 16382 | -5/DSF | Ambient heat levels rising (+10) 16382 | -5/DSF | Entered Factory 16382 | -4/Factory | Evolved 2 slots: Propulsion x2 16504 | -4/Factory | Build established: Tank 16533 | -4/Factory | Discovered new exit (range 16) 17066 | -4/Factory | Discovered new exit (range 6) 17244 | -4/Factory | Entered Extension 17245 | -4/Extension | Loaded intel: 32 trap records 17337 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-4 17338 | -4/Extension | Zion Thermal Resupply teleported in 17413 | -4/Extension | Rescued a captive Derelict 17476 | -4/Extension | Rescued a captive Derelict 17510 | -4/Extension | Rescued a captive Derelict 17513 | -4/Extension | Rescued a captive Derelict 17800 | -4/Extension | Lost 4 allies 17881 | -4/Extension | Rescued A7 17908 | -4/Extension | Rescued a captive Derelict 17939 | -4/Extension | Rescued a captive Derelict 17972 | -4/Extension | Spotted B-86 Titan 17992 | -4/Extension | Spotted B-86 Titan 18009 | -4/Extension | Allies destroyed B-86 Titan 18025 | -4/Extension | Destroyed B-86 Titan 18075 | -4/Extension | Discovered new exit (range 3) 18083 | -4/Extension | Build established: Commander-Tank 18144 | -4/Extension | Disrupted transfer network 18342 | -4/Extension | Discovered new exit (range 16) 18342 | -4/Extension | Discovered new exit (range 16) 18591 | -4/Extension | Entered Cetus 18591 | -4/Cetus | Accompanied by 2 allies (A7) 18596 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 18610 | -4/Cetus | Lost 4 allies 18613 | -4/Cetus | Spotted Cetus Guard 18613 | -4/Cetus | Spotted Cetus Guard 18615 | -4/Cetus | Spotted Cetus Guard 18615 | -4/Cetus | Spotted Cetus Guard 18620 | -4/Cetus | Allies destroyed Cetus Guard 18626 | -4/Cetus | Destroyed Cetus Guard 18631 | -4/Cetus | Allies destroyed Cetus Guard 18633 | -4/Cetus | Destroyed Cetus Guard 18794 | -4/Cetus | Started Cetus Manufacturing Module 18813 | -4/Cetus | Escorted A7 to Cetus Mainframe 18819 | -4/Cetus | Manufactured an Enhanced Grunt 18819 | -4/Cetus | Build established: Tank 18844 | -4/Cetus | Manufactured an Enhanced Grunt 18869 | -4/Cetus | Manufactured an Enhanced Grunt 18894 | -4/Cetus | Manufactured an Enhanced Grunt 18919 | -4/Cetus | Manufactured an Enhanced Grunt 18947 | -4/Cetus | Discovered new exit (range 16) 18979 | -4/Cetus | Spotted Cetus Guard 18979 | -4/Cetus | Spotted Cetus Guard 18981 | -4/Cetus | Spotted Cetus Guard 18981 | -4/Cetus | Spotted Cetus Guard 18985 | -4/Cetus | Destroyed Cetus Guard 18996 | -4/Cetus | Allies destroyed Cetus Guard 18996 | -4/Cetus | Allies destroyed Cetus Guard 18998 | -4/Cetus | Allies destroyed Cetus Guard 19017 | -4/Cetus | Discovered new exit (range 15) 19028 | -4/Cetus | Scared off Revision 17 19129 | -4/Cetus | Entered Archives 19129 | -4/Archives | Accompanied by 5 allies (A7) 19135 | -4/Archives | Received a hacking code to weaken MAIN.C 19157 | -4/Archives | Build established: Commander-Tank 19228 | -4/Archives | Discovered new exit (range 15) 19423 | -4/Archives | Discovered new exit (range 16) 19441 | -4/Archives | Unable to access archive contents 19445 | -4/Archives | Discovered new exit (range 15) 19521 | -4/Archives | Entered Hub_04(d) 19521 | -4/Hub_04(d) | Accompanied by 4 allies 19550 | -4/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 19617 | -4/Hub_04(d) | Retrieved Zion intel report: Component Schematics 19853 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 19871 | -4/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-3 19923 | -4/Hub_04(d) | Discovered new exit (range 15) 20185 | -4/Hub_04(d) | Build established: Tank 20239 | -4/Hub_04(d) | Network Hub disabled 20296 | -4/Hub_04(d) | Spotted Lightning 20312 | -4/Hub_04(d) | Spotted Lightning 20328 | -4/Hub_04(d) | System corruption reached 10% 20332 | -4/Hub_04(d) | Destroyed Lightning 20348 | -4/Hub_04(d) | Destroyed Lightning 20358 | -4/Hub_04(d) | Spotted Lightning 20380 | -4/Hub_04(d) | Destroyed Lightning 20466 | -4/Hub_04(d) | Entered Research 20466 | -3/Research | Evolved 2 slots: Utility x2 20468 | -3/Research | Loaded intel: 22 terminal locations 20605 | -3/Research | Zion Thermal Resupply teleported in 20697 | -3/Research | Spotted B-86 Titan 20739 | -3/Research | Destroyed B-86 Titan 20745 | -3/Research | Build established: Scavenger-Tank 20764 | -3/Research | Destroyed 8 combat bots 20933 | -3/Research | Fabricated Centrium Heavy Treads (x1) 21165 | -3/Research | Garrison activated, responded to threat 21293 | -3/Research | Spotted B-86 Titan 21332 | -3/Research | Destroyed B-86 Titan 21453 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 21454 | -3/Research | Zion Defense Resupply teleported in 21570 | -3/Research | Garrison activated, responded to threat 21635 | -3/Research | Lost 6 parts (2p2u2w) 21756 | -3/Research | Lost 12 parts (1p1n5u5w) 21929 | -3/Research | Lost 3 parts (1n2u) 22123 | -3/Research | Terminal network hard line cut 22125 | -3/Research | Spotted B-86 Titan 22155 | -3/Research | Destroyed B-86 Titan 22273 | -3/Research | Found Prototype Processor 22292 | -3/Research | Identified Spectral Analyzer 23135 | -3/Research | System corruption reached 10% 23213 | -3/Research | Core integrity fell below 50% 23319 | -3/Research | Lost 7 parts (1p2n2u2w) 23563 | -3/Research | Released all parts (5) 23578 | -3/Research | Core integrity fell below 20% 23594 | -3/Research | Lost 20 parts (2p5n5u8w) 23596 | -3/Research | Discovered new exit (range 11) 23601 | -3/Research | Entered another Research area 23601 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23612 | -2/Research | Retrieved Zion intel report: Branch Access 23612 | -2/Research | Identified exit to Quarantine 23613 | -2/Research | Zion Light squad teleported in 23656 | -2/Research | Zion Explosive Resupply teleported in 23665 | -2/Research | Found Prototype Launcher 23666 | -2/Research | Identified Mni. Smartbomb Launcher 23810 | -2/Research | Garrison activated, responded to threat 23965 | -2/Research | Lost 3 allies 24007 | -2/Research | Found Zio. Weapon Casing 24110 | -2/Research | Lost 10 parts (1p2n4u3w) 24116 | -2/Research | Spotted B-90 Cyclops 24136 | -2/Research | Released all parts (5) 24166 | -2/Research | Lost 5 parts (1p3n1w) 24400 | -2/Research | Lost 6 parts (2p1n1u2w) 24439 | -2/Research | Core integrity fell below 50% 24480 | -2/Research | System corruption reached 10% 24487 | -2/Research | Core integrity fell below 20% 24498 | -2/Research | Zion Fire squad teleported in 24515 | -2/Research | P-80 Master assimilated allied UL-G0K(i) 24520 | -2/Research | Lost 4 parts (1p1n2w) 24537 | -2/Research | Spotted B-90 Cyclops 24539 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24510_ P-80 Master suffers critical hit (Burn). 24512_ LP-D8N(i) system terminally corrupted. 24512_ K-01 Serf collects debris. 24514_ P-80 Master heat short circuits Mic. Antimatter Reactor. 24514_ R-10 Processor collects Imp. Antigrav System. 24514_ P-80 Master hacks AR-YIS(i), rebooting. 24514_ P-80 Master critical meltdown. 24514_ K-01 Serf collects debris. 24515_ BMILHYJ6 N,NJ6G>QS0:Z1>:IB 24518_ AR-YIS(i) system terminally corrupted. 24518_ R-10 Processor collects Adv. Heat Sink. 24520_ K-01 Serf collects debris. 24530_ P>M2W,9HP|ICUD7< GPNIBK 24531_ Exp. Matter Compressor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #???????????????????? | | ??????????????????B ???? #???????????????????? | | ?????????????????BB ??? #???????????????????? | | ??????????????????; "" #???????????????????? | | ????????????? ##### u """ +???????????????????? | | ????????????? """ k#???????????????????? | | ???????????? #???????????????????? | | ????????????R = #???????????????????? | | ???????????# #???????????????????? | | ???????????# ==A#???????????????????? | | ???????????# == !==#???????????????????? | | ???????????# = ==k###+####????????????? | | ???????????# #????????????? | | ???????????# o +????????????? | | ?????????? @ #????????????? | | ?????????????????###### k#######???????????????? | | ??????????????????????# k#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# p #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#R #?????????????????????? | | ??????????????????????# #?????????????????????? | | #########?????????????# #?????????????????????? | | #?????????????# #?????????????????????? | | #?????????????# p #?????????????????????? | | " """ #????########## R#?????????????????????? | | " """ #????#^ #Rp #?????????????????????? | | " """ #????# # #########?????????????? | | #????# %! #iR # """ #???????????? | | #????# # # """ #???????????? | | #????# # # """ #???????????? | | """ #????# "" %%# # #???????????? | | "S""" #????# """ + + #???????????? | | #????# # # #???????????? | | #????# # # #???????????? | | ####/################## # #???????????? | | "" ###########???????????? | | T" #?????????????????????? | | #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 80 Energy Generation 59 Energy Capacity 920 Matter Stores 400 Matter Capacity 800 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Particle Charging 15 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Multireflex Exoskeleton | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Scanalyzed Imp. Heavy Treads | -4/Hub_04(d) | Z-intel Hvy. Gauss Cannon | -4/Hub_04(d) | Z-intel Lgt. Antimatter Reactor | -4/Hub_04(d) | Z-intel Matter Neutralizer | -4/Hub_04(d) | Z-intel Cmb. Gravmag System | -4/Hub_04(d) | Z-intel Smartbomb Launcher | -4/Hub_04(d) | Z-intel Gravmag Array | -4/Hub_04(d) | Z-intel Lrn. Terrain Scanner | -4/Hub_04(d) | Z-intel Nuclear Pulse Array | -4/Hub_04(d) | Z-intel Hvy. Phase Cannon | -4/Hub_04(d) | Z-intel Core Analyzer | -4/Hub_04(d) | Z-intel Adv. Thermal Generator | -4/Hub_04(d) | Z-intel Angular Momentum Engine | -4/Hub_04(d) | Z-intel Imp. System Shield | -4/Hub_04(d) | Z-intel Imp. System Restoration Module | -4/Hub_04(d) | Z-intel Centrium Heavy Treads | -3/Research | Scanalyzed Robot Schematics ------------------ K-01 Serf | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel Fabricated ------------ Adv. Point Defense System | x2 | -6/Factory | Preloaded Imp. Spread Laser | x1 | -6/Factory Imp. Medium Armor Plating | x2 | -6/Factory Imp. Spread Laser | x1 | -6/Factory Centrium Heavy Treads | x1 | -3/Research Repaired ---------- Assault Rifle | 68% | -10/Materials Shield Generator | 36% | -8/Materials Imp. Treads | 39% | -8/Materials | Broken Imp. Light Cannon | 26% | -8/Materials Imp. Light Cannon | 32% | -8/Materials Lgt. Nuclear Core | 52% | -8/Materials Imp. Medium Laser | 11% | -7/Factory Angular Momentum Engine | 45% | -7/Factory Prc. Beam Rifle | 30% | -7/Factory Carbon-fiber Leg | 18% | -7/Factory Hvy. Particle Gun | 53% | -7/Factory Angular Momentum Engine | 30% | -7/Factory Enh. Flexi-carbon Leg | 27% | -6/Factory Beamcaster | 17% | -6/Factory Fission Core | 8% | -6/Factory Cold Fusion Reactor | 8% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalMatterProjector Manual? 0 Play Time 07:56:03 Cumulative 7.8 hours Start 2025.05.02 @ 21:25:44 End 2025.05.04 @ 23:47:11 Sessions 18 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25560d03-5d0b-4c83-8c06-b10a12d39593