Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 21:10:07 Player: Cheeseinator Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (72) 360 Value Destroyed (1844) 1844 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3426 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 210/250 System Corruption 2% Temperature Hot (267) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Compact Ion Cannon Flail > --- INVENTORY (10) --- Ion Engine Weight Redist. System Seismic Detector Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Improved Assault Rifle Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Compact Ion Cannon Flail > --- INVENTORY -------- Ion Engine Weight Redist. System Seismic Detector Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Improved Assault Rifle Light Cannon Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Terrain Scan Processor Device Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 48 | 8 10 18 12 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 4 6 4 Treads . | . . . . Leg 9 | . 1 4 4 Wheel 4 | 2 2 . . Hover 3 | . 1 2 . Flight . | . . . . Utility 10 | 3 2 4 1 Device 4 | 2 . 2 . Storage 2 | 1 . 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 17 | 2 3 6 6 Energy Gun 3 | . 1 . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 2 1 . 3 Ballistic Cannon 3 | . . 3 . Launcher 1 | . 1 . . Special Weapon 2 | . . 2 . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 9 | . 2 2 5 Power 2 | . . 1 1 Propulsion 2 | . 1 . 1 Utility 3 | . 1 . 2 Weapon 2 | . . 1 1 Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Backups 6 | . 4 6 7 Power . | . . . 1 Propulsion . | . . . . Utility 2 | . 1 3 2 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 4 | . . 1 3 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 88 97 96 Engine 11 | . 14 10 10 Leg 13 | . . 9 19 Wheel 5 | . 17 9 . Hover 1 | . 4 3 . Device 7 | . 5 11 6 Storage 8 | . . 9 11 Processor 19 | . 13 20 22 Protection 3 | . 3 1 3 Energy Gun 1 | . 6 . . Energy Cannon 1 | . . . 2 Ballistic Gun 6 | . 20 1 4 Ballistic Cannon 8 | . . 17 6 Impact Weapon 4 | . . . 8 Peak Build Rating 17 | 9 10 12 17 Average Rating 10 | 4 8 10 12 On Entrance 7 | . 9 8 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 24 | 15 15 24 24 Greatest Support 32 | 26 32 32 20 Greatest Overweight (x) 4 | 4 2 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 5 9 10 Most Carried 10 | 3 5 10 10 Average Carried 6 | . 4 6 7 Final Capacity 10 | 8 5 10 10 Final Carried 9 | 3 5 6 9 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1707 | 315 195 524 673 Remotely . | . . . . Salvage Created 2371 | 122 215 727 1307 Parts 111 | 9 12 41 49 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 49 | . 9 18 22 Melee 3 | . . . 3 Guns 17 | . 6 . 11 Cannons 12 | . . 9 3 AOE 12 | . 3 9 . Classes Destroyed 11 | 2 3 2 4 Worker 3 | . . . 3 Builder 4 | . . 3 1 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 7 | 1 . 3 3 Operator 1 | . . . 1 Watcher 5 | . 2 3 . Swarmer 10 | . 6 4 . Grunt 30 | . 3 11 16 Brawler 1 | . . . 1 Sentry 8 | . . 3 5 Best Kill Streak 8 | 2 3 8 6 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 239 | . 48 72 119 Missed 53 | . 7 19 27 Hits 186 | . 41 53 92 Projectile 186 | . 41 53 92 Critical Strikes 4 | . 1 1 2 Damage Taken 2295 | 6 446 643 1200 Core 553 | 6 135 98 314 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 97 43 . . Volleys Fired 155 | 10 37 49 59 Largest 2 | 2 2 2 2 Hottest 90 | 40 60 60 90 Shots Fired 276 | 15 72 85 104 Gun 175 | 15 69 2 89 Cannon 82 | . . 67 15 Launcher 17 | . 3 14 . Special 2 | . . 2 . Kinetic 217 | 15 52 69 81 Thermal 42 | . 17 2 23 Explosive 17 | . 3 14 . Electromagnetic . | . . . . Robot Hit Streak 17 | 3 17 10 11 Robot Miss Streak 5 | 2 5 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 194 | 8 48 44 94 Core Hits 88 | 4 18 37 29 Critical Kills . | . . . . Critical Parts Destroyed 6 | . . . 6 Critical Strikes 8 | . . 2 6 Blast 2 | . . 2 . Smash 6 | . . . 6 Melee Attacks 59 | . . 4 55 Impact 59 | . . 4 55 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 7 | . . . 7 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4974 | 110 779 1642 2443 Guns 1478 | 98 535 10 835 Cannons 926 | . . 637 289 Explosions 1231 | . 244 987 . Melee 1319 | . . . 1319 Ramming 20 | 12 . 8 . Kinetic 1910 | 98 393 647 772 Thermal 538 | . 142 44 352 Explosive 1187 | . 244 943 . Electromagnetic . | . . . . Impact 1319 | . . . 1319 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . . 8 Message Errors 4 | . . . 4 Matter Fused 2 | . . . 2 Energy Discharges 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 605 | . 12 68 525 Projectiles . | . . . . Explosions 80 | . 12 68 . Melee 525 | . . . 525 Knockbacks 13 | . . 8 5 Impact 5 | . . . 5 Kinetic 7 | . . 7 . Secondary 1 | . . 1 . Self-Inflicted Damage 72 | 6 5 61 . Shots 3 | . 1 2 . Rammed 1 | 1 . . . Targets Rammed 4 | 1 . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 291 | 6 117 33 291 Average Temperature 56 | 6 49 12 79 Received Heat Transfer 1062 | . 183 255 624 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 7 | . . . 7 Combat Hostiles 5 | . . . 5 Parts Fried 12 | . . . 12 Impact Corruptions 16 | . . . 16 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 930 | . 325 50 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 2 | . . 1 2 Low Security (%) 78 | 100 100 87 63 Level 1 20 | . . 12 33 Level 2 1 | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 439 | 5 165 342 439 Initial 137 | . . . 137 Average 105 | . 47 83 145 Influence Increases 1659 | 15 302 635 707 Destroy 0b10 Robot/C 980 | . 180 360 440 Destroy 0b10 Robot/NC 115 | 15 10 45 45 Destroy Leader 252 | . 44 86 122 Successful Hack 28 | . 19 . 9 Disable Machine 90 | . 15 60 15 Destroy Structure 89 | . 19 54 16 Lose Combat Pursuer 105 | . 15 30 60 Influence Decreases 1220 | 15 302 308 595 Entered New Map 190 | . . . 190 Time Decay 940 | 15 282 288 355 Lost Part 90 | . 20 20 50 Squads Dispatched 9 | . 1 3 5 Investigation 5 | . 1 2 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 7 | . 1 4 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 17 25 25 Peak Tracking Total 6 | . 4 6 3 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 6 | . 1 4 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 10 | . 5 2 3 Terminals 9 | . 4 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 13 6 11 Successful 15 | . 5 3 7 Failed 15 | . 8 3 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 26 | . 9 4 13 Terminals 27 | . 10 6 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 1 6 Record 3 | . . . 3 Prototype ID Bank 1 | . . 1 . Open Door 1 | . . . 1 Terminal Index 1 | . 1 . . Dispatch Records 1 | . . . 1 Transport Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 2 1 Terminals 5 | . 2 2 1 Botnet 2 | . 1 1 . Search 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 8 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 3131 | 45 358 1337 1391 Sensors 2602 | . . 1211 1391 Terrain 384 | 26 358 . . Seismic 220 | 19 . 201 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 4804 | 151 899 1337 2417 Spaces Moved 1986 | 125 560 658 643 Core 71 | 66 5 . . Treads . | . . . . Legs 952 | . 6 303 643 Wheels 740 | 59 429 252 . Hover 223 | . 120 103 . Flight . | . . . . Fastest Speed 50 | 50 90 100 120 Average Speed 131 | 82 98 134 168 Slowest Speed 260 | 250 150 260 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 62 34 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 11 | . . 2 9 Terrain Destroyed 82 | . 16 53 13 Melee 11 | . . 2 9 Projectile 4 | . . . 4 AOE 67 | . 16 51 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 3804 | 154 835 1021 1794 Wait 1465 | 8 202 254 1001 Move 1983 | 124 559 657 643 Hop . | . . . . Pick Up 22 | 2 5 9 6 Fast Attach 32 | 8 7 9 8 Attach 10 | . 3 4 3 Detach 16 | 1 4 6 5 Swap 24 | . 8 11 5 Drop 34 | . 10 15 9 Fire 155 | 10 37 49 59 Melee 59 | . . 4 55 Ram 1 | 1 . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 152 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 11) 705 | -10/Materials | Core integrity fell below 50% 799 | -10/Materials | Discovered new exit (range 16) 1051 | -10/Materials | Entered another Materials area 1051 | -9/Materials | Evolved 2 slots: Utility x2 1770 | -9/Materials | Discovered new exit (range 11) 1852 | -9/Materials | Identified exit to Storage 2249 | -9/Materials | Destroyed 7 combat bots 2388 | -9/Materials | Entered Storage 3779 | -9/Storage | Core integrity fell below 50% 4137 | -9/Storage | Core integrity fell below 20% 4788 | -9/Storage | First assault squad dispatched 4805 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04736_ K-01 Serf sends out distress signal. 04736_ K-01 Serf destroyed. 04740_ Acquired 10 matter. 04742_ Lgt. Armor Plating destroyed. 04742_ Y-45 Defender destroyed. 04758_ System corrupted: FCS attempts to trigger Com. Ion Cannon. 04758_ System corrupted: Com. Ion Cannon misfires. 04764_ U-05 Engineer builds a Wall. 04765_ Sneak attack on U-05 Engineer. 04765_ U-05 Engineer suffers critical hit (Smash). 04765_ Destroyed Terrain Scanner. 04765_ U-05 Engineer system corrupted by crushing effect. 04765_ Welding Torch fried. 04765_ Terrain Scan Processor fried. 04765_ Wheel fried. 04765_ U-05 Engineer destroyed. 04769_ R-06 Scavenger collects Med. Matter Pod. 04775_ Y-45 Defender destroyed. 04788_ ALERT: Unidentified disturbance in Zone 2V, multiple assault carriers dispatched. 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"""" # ######;/## [ #???????????????? | | #????# ?# #????? ! #???????????????????? | | " #????#+####?# #??????| #???????????????????? | | "" #???????????# #?????? #???????????????????? | | ?"" #???????????# #??????? #???????????????????? | | ??" #???????????# #???????##???????????????????? | | ??" #??????????? #????????????????????????????? | | """ #??????????? ????????????????????????????? | | #??????????? #????????????????????????????? | | ######??????????? #????????????????????????????? | | T #???????????? #????????????????????????????? | | #???????????? ????????????????????????????? | | #???????????? ????????????????????????????? | | #????????????" ????????????????????????????? | | #+##????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Resistances Are Futile Challenges ------------ None Game ------ Seed CoolingTeslaBallwheel Manual? 0 Play Time 00:31:00 Cumulative 23.5 hours Start 2025.10.23 @ 19:39:36 End 2025.10.27 @ 21:10:07 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 20 Adventurer 16 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5f004e1-349d-4766-99fe-d61a687869a0