Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 14:55:31 Player: Flex Pexico Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (192) 960 Value Destroyed (6285) 6285 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2203) 2203 TOTAL SCORE: 16148 Bonus ------- High Alert Combat Kills 383 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 520 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Machine Analyzer > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Centrium Wheel Field Propulsion Drive Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Backup Power III Light Antimatter Reactor > --- PROPULSION ------- VTOL Module Improved VTOL Module Improved VTOL Module Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Advanced Weight Redist. System Improved Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Autogun Longsword +1 > --- INVENTORY -------- Heavy Treads Improved Launcher Guidance Computer Improved Cloaking Device Enhanced Gauss Cannon [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Longsword +1 Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . . 1 . 1 . . . . . Utility 8 | . . . 1 . . . 2 1 2 . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 195 | 7 14 1 30 7 . . 33 18 7 3 14 1 20 3 37 Power 27 | 1 2 . 4 1 . . 3 1 2 1 1 1 2 . 8 Engine 14 | 1 2 . 4 1 . . 3 . 1 1 . . 1 . . Core 11 | . . . . . . . . 1 1 . 1 1 1 . 6 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 43 | 2 3 . 11 2 . . 8 4 . 1 1 . 3 1 7 Treads 9 | 1 1 . 2 1 . . . . . . 1 . 1 . 2 Leg 1 | . . . . . . . 1 . . . . . . . . Wheel 20 | 1 2 . 8 1 . . 7 . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight 13 | . . . 1 . . . . 4 . 1 . . 2 1 4 Utility 62 | 1 5 1 11 2 . . 7 6 5 1 5 . 5 . 13 Device 19 | . 1 1 4 2 . . . . 1 . 3 . 1 . 6 Storage 5 | 1 3 . . . . . . . . . . . . . 1 Processor 8 | . . . 1 . . . 2 3 . . . . . . 2 Hackware 8 | . . . . . . . 1 1 4 . . . . . 2 Protection 22 | . 1 . 6 . . . 4 2 . 1 2 . 4 . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 63 | 3 4 . 4 2 . . 15 7 . . 7 . 10 2 9 Energy Gun 11 | 1 1 . . . . . 1 1 . . . . 7 . . Energy Cannon 4 | . 1 . 1 2 . . . . . . . . . . . Ballistic Gun 13 | 2 1 . 1 . . . . 4 . . 1 . . 1 3 Ballistic Cannon 15 | . 1 . 2 . . . 8 . . . . . . . 4 Launcher 8 | . . . . . . . 3 1 . . 3 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 2 Slashing Weapon 8 | . . . . . . . 3 1 . . 2 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . 1 . . Unidentified Prototypes 11 | . . . 2 . . . . 3 . . . . 4 . 2 Parts Lost 92 | . 3 . 10 5 . . 16 . 3 1 10 . 7 2 35 Power 16 | . 1 . 2 1 . . 1 . 1 . 2 . 2 . 6 Propulsion 33 | . 1 . 6 2 . . 9 . . 1 1 . 1 1 11 Utility 26 | . . . 1 . . . 3 . 2 . 4 . 2 1 13 Weapon 17 | . 1 . 1 2 . . 3 . . . 3 . 2 . 5 Highest Loss Streak 15 | . 2 . 6 5 . . 6 . 1 1 10 . 7 2 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 94 100 96 87 100 100 85 99 91 91 79 78 79 77 60 Engine 6 | . 12 14 8 9 11 11 7 . . 5 3 . 2 11 1 Core 2 | . . . . . . . . 6 4 . 2 8 8 . 3 Treads 3 | . 10 . 4 8 11 11 2 . . . 2 5 2 . 2 Wheel 11 | . 17 28 27 15 22 22 16 . . . . . . . . Flight 9 | . . . . . . . . 30 26 25 19 17 20 23 9 Device 4 | . 9 14 6 11 11 11 2 . . . 1 . . . 8 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . . . Processor 10 | . . . 7 11 11 11 9 21 20 16 11 11 11 11 12 Hackware 8 | . . . . . . . 8 15 19 23 18 17 17 17 11 Protection 6 | . 1 . 8 . . . 11 8 6 5 9 7 8 1 1 Energy Gun 1 | . 2 . . . . . . 2 6 5 1 . 4 . . Energy Cannon 5 | . 8 14 8 19 22 22 2 . . . . . . . . Ballistic Gun 2 | . 14 . 2 . . . . 4 . . . . . 4 2 Ballistic Cannon 4 | . 1 14 10 1 . . 13 . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 6 6 5 3 2 . 5 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 71 | 14 52 52 61 57 57 57 71 20 14 17 21 15 35 15 62 Greatest Support 70 | 20 32 32 42 22 22 22 42 21 21 28 22 15 31 31 70 Greatest Overweight (x) 23 | . 3 1 5 4 2 2 23 . . . 1 . 2 . 4 Average Overweight (x) . | . . 1 2 3 2 2 2 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 12 | 7 12 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Most Carried 20 | 5 15 15 20 18 19 19 20 18 5 5 5 5 5 2 5 Average Carried 10 | 2 7 15 17 15 18 19 18 5 4 4 2 4 3 . 1 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 19 | 3 15 15 16 18 19 19 18 5 5 4 5 5 1 2 3 Class Distribution -------------------- 43% | Mutant 31% | Hacker-Sprinter 15% | Scavenger-Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Matter Collected 4171 | 252 350 . 860 130 . . 907 326 55 50 85 15 541 29 571 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6479 | . 541 . 1405 315 . . 1343 311 378 240 410 15 148 146 1227 Parts 364 | . 35 . 103 8 . . 75 33 20 13 14 2 5 7 49 Haulers Intercepted 9 | . 2 . 4 . . . 1 1 . . . . . . 1 Recyclers Shooed 2 | . . . . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . 7 1 . 6 . Prevented 2 | . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 141 | . 13 . 33 9 . . 30 4 4 3 16 1 4 4 20 Melee 24 | . . . . . . . 1 4 4 3 1 . . 4 7 Guns 20 | . 12 . 2 . . . 1 . . . . . 4 . 1 Cannons 69 | . 1 . 29 9 . . 19 . . . . . . . 11 AOE 26 | . . . . . . . 9 . . . 15 1 . . 1 Classes Destroyed 18 | . 5 . 5 3 . . 2 1 1 . . . . 1 . Worker 16 | . . . 4 . . . 5 2 1 2 . . . . 2 Builder 5 | . . . . . . . 3 . . . . . . . 2 Tunneler 2 | . 1 . . . . . . 1 . . . . . . . Hauler 9 | . 2 . 4 . . . 1 1 . . . . . . 1 Recycler 9 | . . . . 2 . . 5 . 1 . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . . Watcher 11 | . 2 . 4 . . . 2 1 . . . . . . 2 Swarmer 34 | . 6 . 7 1 . . 4 . . . 4 1 . 4 7 Grunt 61 | . 7 . 14 2 . . 22 2 . . 8 . . . 6 Brawler 5 | . . . 1 . . . . . . . . . 1 . 3 Duelist 5 | . . . 2 . . . 1 . . . 1 . 1 . . Sentry 14 | . . . 9 . . . 3 . 1 1 . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . Hunter 4 | . . . . . . . . . 2 . 2 . . . . Programmer 12 | . . . . . . . . 2 1 2 1 . 2 . 4 Samaritan 1 | . . . . . . . . . . . . . . 1 . Assembled 4 | . . . . 4 . . . . . . . . . . . Best Kill Streak 11 | . 4 . 6 4 . . 11 3 2 2 9 1 4 4 5 Combat Bots Only 9 | . 4 . 5 3 . . 7 1 2 2 9 1 4 4 5 Max Kills in Single Turn 6 | . 1 . 2 1 . . 4 1 1 1 6 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . 2 . . . 6 1 . . 1 Melee 1 | . . . . . . . 1 1 1 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 884 | . 72 . 117 54 . . 178 5 62 15 62 8 52 16 243 Missed 258 | . 18 . 28 10 . . 38 2 23 7 27 2 17 8 78 Damage Taken 11756 | . 553 . 1304 1013 . . 2269 43 487 157 842 107 1015 134 3832 Core 2958 | . 111 . 137 169 . . 522 15 295 58 139 23 306 27 1156 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 348 | . . . 29 . . . 78 4 15 17 40 8 157 . . Regen/Repaired (Parts) 83 | . . . . . . . . . . . . . 83 . . Core Remaining (%) 55 | 100 . 55 . . . 23 5 97 65 . . . . 44 . Volleys Fired 310 | . 44 . 101 24 . . 65 2 3 . 13 . 12 1 45 Largest 2 | . 2 . 2 2 . . 2 1 1 . 2 . 2 1 2 Hottest 128 | . 100 . 103 128 . . 128 25 60 . 84 . 120 23 84 Shots Fired 570 | . 88 . 201 49 . . 122 3 3 . 21 . 22 1 60 Gun 168 | . 82 . 20 1 . . 7 3 3 . 6 . 22 1 23 Cannon 376 | . 6 . 181 48 . . 104 . . . . . . . 37 Launcher 26 | . . . . . . . 11 . . . 15 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 350 | . 67 . 117 2 . . 102 1 . . . . . 1 60 Thermal 178 | . 21 . 84 47 . . 9 2 3 . 6 . 6 . . Explosive 26 | . . . . . . . 11 . . . 15 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . . . 16 . . Robot Hit Streak 16 | . 10 . 14 6 . . 16 . . . 13 . 9 . 6 Robot Miss Streak 4 | . 3 . 4 3 . . 3 . . . 3 . 4 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 486 | . 55 . 134 28 . . 90 16 14 11 18 6 20 7 87 Core Hits 290 | . 27 . 53 13 . . 72 9 7 5 58 . 9 4 33 Critical Kills 3 | . 1 . 2 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 34 | . 1 . 7 . . . 6 1 2 3 . . . 1 13 Meltdown 2 | . . . 2 . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 19 | . . . 5 . . . 5 . . . . . . . 9 Sever 12 | . . . . . . . 1 1 2 3 . . . 1 4 Melee Attacks 161 | . . . . . . . 11 30 26 20 2 8 . 9 55 Impact 14 | . . . . . . . . . . . . . . . 14 Slashing 139 | . . . . . . . 11 30 26 20 2 . . 9 41 Piercing 8 | . . . . . . . . . . . . 8 . . . Sneak Attacks 25 | . . . . . . . 3 8 3 3 . 1 . 1 6 Combat Hostiles 3 | . . . . . . . . 1 . 1 . 1 . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 Damage Inflicted 17831 | . 712 . 2464 569 . . 4258 1100 836 668 1945 21 829 388 4041 Guns 2099 | . 640 . 214 20 . . 76 . . . 76 . 829 . 244 Cannons 5884 | . 72 . 2250 549 . . 1918 . . . . . . . 1095 Explosions 3698 | . . . . . . . 1613 . . . 1768 . . . 317 Melee 6112 | . . . . . . . 613 1100 836 668 101 21 . 388 2385 Ramming 38 | . . . . . . . 38 . . . . . . . . Kinetic 5133 | . 539 . 1334 20 . . 1901 . . . . . . . 1339 Thermal 2365 | . 173 . 1130 549 . . 93 . . . 76 . 51 . 293 Explosive 3405 | . . . . . . . 1613 . . . 1768 . . . 24 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 510 | . . . . . . . . . . . . . . . 510 Slashing 5581 | . . . . . . . 613 1100 836 668 101 . . 388 1875 Piercing 21 | . . . . . . . . . . . . 21 . . . Entropic 778 | . . . . . . . . . . . . . 778 . . Highest Corruption 42 | . . . 2 2 2 2 . 1 1 2 4 4 4 2 42 Average Corruption 4 | . . . 1 2 2 2 . 1 1 1 3 4 2 2 23 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . 1 . . Effects 72 | . . . 9 11 2 4 . 3 . 1 6 3 1 3 29 Message Errors 15 | . . . 1 2 . 1 . . . . 2 . . 1 8 Matter Fused 13 | . . . 4 1 . . . . . . . 2 1 1 4 Heat Flow Errors 9 | . . . 1 1 . . . . . . 1 1 . 1 4 Energy Discharges 8 | . . . . 2 1 1 . 1 . . 1 . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 15 | . . . 2 4 1 1 . 1 . 1 2 . . . 3 Data Loss (major) 4 | . . . 1 . . 1 . . . . . . . . 2 Misfires 2 | . . . . 1 . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots 3 | . . . . . . . . . 3 . . . . . . Overflow Damage 1182 | . . . 30 20 . . 221 126 80 . 60 . . 32 613 Projectiles 149 | . . . 30 20 . . 14 . . . . . . . 85 Explosions 323 | . . . . . . . 42 . . . 45 . . . 236 Melee 710 | . . . . . . . 165 126 80 . 15 . . 32 292 Knockbacks 56 | . . . 22 . . . 26 . . . . . . . 8 Impact 4 | . . . . . . . 1 . . . . . . . 3 Kinetic 43 | . . . 18 . . . 20 . . . . . . . 5 Secondary 9 | . . . 4 . . . 5 . . . . . . . . Self-Inflicted Damage 391 | . . . . . . . 131 . . . 197 . . . 63 Shots 11 | . . . . . . . 3 . . . 7 . . . 1 Rammed 2 | . . . . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 588 | . 33 . 489 454 . . 453 11 30 . 113 139 588 107 252 Average Temperature 134 | . 13 . 120 140 . . 146 11 15 . 23 58 261 63 81 Received Heat Transfer 2395 | . 174 . 306 76 . . 1107 9 54 18 171 . 222 . 258 Effects 30 | . . . 8 1 . . 7 . . . . . 14 . . Shutdowns 6 | . . . . 1 . . 3 . . . . . 2 . . Energy Bleed 2 | . . . 1 . . . . . . . . . 1 . . Interference 1 | . . . 1 . . . . . . . . . . . . Matter Decay 4 | . . . 1 . . . 1 . . . . . 2 . . Short Circuit 2 | . . . . . . . 2 . . . . . . . . Damage (minor) 3 | . . . 1 . . . 1 . . . . . 1 . . Damage (major) 11 | . . . 4 . . . . . . . . . 7 . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . 7 Impact Corruptions 4 | . . . . . . . . . . . . . . . 4 Robots Melted 2 | . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . Parts Melted 6 | . 1 . 5 . . . . . . . . . . . . Heat Transferred 4297 | . 373 . 2183 1073 . . 222 . . . 148 . 148 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Peak Influence 722 | . 292 22 573 309 . . 722 453 374 337 . . . . 680 Initial 324 | . . 22 8 219 . . . 324 107 93 . . . . 138 Average 254 | . 95 22 316 195 . . 256 294 202 155 . . . . 394 Maximum Alert Level 3 | . 1 . 2 1 . . 3 2 1 1 . . . . 2 Low Security (%) 42 | 100 92 100 29 45 . 100 44 4 63 84 . . . . 22 Level 1 33 | . 7 . 23 54 . . 30 83 36 15 . . . . 23 Level 2 23 | . . . 46 . . . 19 11 . . . . . . 53 Level 3 . | . . . . . . . 5 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 3 1 . . 6 7 5 1 . . . 1 6 Investigation 18 | . 2 . 2 1 . . 3 5 3 . . . . . 2 Extermination 6 | . . . . . . . . 2 1 1 . . . . 2 Reinforcement 4 | . . . 1 . . . 2 . 1 . . . . . . Assault 4 | . . . . . . . 1 . . . . . . 1 2 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Distress Signals 18 | . 4 . 2 1 . . 4 2 1 . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 295 | . 24 . 47 20 . . 48 12 12 7 24 4 38 12 47 Peak Tracking Total 14 | . 4 . 5 11 . . 8 3 7 7 11 4 8 8 14 Tactical Retreats 37 | . 2 . 5 3 . . 3 3 1 2 1 1 1 5 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Traps Triggered 9 | . 2 . 3 . . . . 1 2 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . 1 10 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Disabled 10 | . . . . . . . 4 . . . . . . . 6 Max in Single Turn 2 | . . . . . . . 1 . . . . . . . 2 Garrison Access 2 | . . . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Machines Accessed 59 | . 6 . 10 1 2 . 5 15 7 5 1 . 5 . 2 Terminals 39 | . 6 . 10 . . . 4 9 4 5 . . . . 1 Fabricators 5 | . . . . . . . . 3 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 5 | . . . . . . . 1 3 . . . . . . 1 Total Hacks 144 | . 14 . 24 1 6 . 13 34 20 10 1 . 15 . 6 Successful 88 | . 8 . 11 1 6 . 5 20 13 7 1 . 15 . 1 Failed 56 | . 6 . 13 . . . 8 14 7 3 . . . . 5 Catastrophic 12 | . 1 . 2 . . . 2 4 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 83 | . 7 . 21 . 1 . 11 24 9 8 . . . . 2 Terminals 96 | . 14 . 24 . . . 11 23 11 10 . . . . 3 Fabricators 12 | . . . . . . . . 6 6 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . Garrison Access 10 | . . . . . . . 2 5 . . . . . . 3 Terminal Hacks 45 | . 4 . 5 1 6 . 2 6 4 1 1 . 15 . . Record 20 | . . . . . 5 . . 1 . . . . 14 . . Part Schematic 5 | . 1 . . . . . 1 2 . 1 . . . . . Robot Analysis 2 | . 1 . . . . . . . 1 . . . . . . Open Door 3 | . . . . 1 . . . . . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 4 | . . . 1 . . . 1 1 1 . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . Locate Traps 3 | . 1 . . . . . . 1 1 . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 4 4 . . . . . . Load Schematic 4 | . . . . . . . . 2 2 . . . . . . Build 4 | . . . . . . . . 2 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . Unauthorized Hacks 30 | . 4 . 6 . . . 3 8 2 6 . . . . 1 Terminals 29 | . 4 . 6 . . . 3 7 2 6 . . . . 1 Assimilate 5 | . . . . . . . . 2 . 3 . . . . . Botnet 22 | . 4 . 4 . . . 3 5 2 3 . . . . 1 Operators 2 | . . . 2 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . 8 . . . 5 12 6 4 . . . . 2 Full Trace Events 16 | . 1 . 2 . . . 4 4 3 . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . 1 2 1 1 . . . . . Parts Built 4 | . . . . . . . . 2 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 230 | . . . . . . . . 170 60 . . . . . . Total Part Build Rating 13 | . . . . . . . . 7 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total Allies 4 | . . . . . . . . 2 . 2 . . . . . Largest Group 1 | . . . . . . . . 1 1 1 . . . . . Highest-Rated Group 26 | . . . . . . . . 26 10 26 . . . . . Highest-Rated Ally 26 | . . . . . . . . 26 10 26 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Robot Analysis Total 2 | . 1 . . . . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Turns Passed 11152 | 64 1084 24 2543 668 283 181 1352 1323 529 431 345 143 979 232 971 Spaces Moved 11861 | 46 725 20 1150 353 246 156 666 2634 1071 1002 736 239 1345 713 759 Core 195 | 13 . . . . . . 12 . . . . . . . 170 Treads 218 | 16 70 . . . . . . . . . . . . . 132 Legs 7 | . . . . . . . 7 . . . . . . . . Wheels 3244 | 17 655 20 1150 353 246 156 647 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8197 | . . . . . . . . 2634 1071 1002 736 239 1345 713 457 Fastest Speed 26 | 50 100 115 95 115 115 115 101 27 27 26 28 49 26 28 28 Average Speed 59 | 106 116 115 115 134 115 115 135 27 27 27 35 49 40 28 71 Slowest Speed 1200 | 160 160 115 165 150 115 115 1200 27 32 28 119 49 169 28 320 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 2 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 97 8 96 79 61 31 50 56 24 25 91 44 92 79 17 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 7 | . . . . 1 . . . . . . 4 1 . 1 . Spaces Dug 48 | . . . . . . . 1 13 15 9 . . . 2 8 Terrain Destroyed 525 | . . . . . . . 70 13 15 9 302 . 15 2 99 Melee 45 | . . . . . . . 1 13 12 9 . . . 2 8 Projectile 46 | . . . . . . . 17 . 3 . . . 15 . 11 AOE 434 | . . . . . . . 52 . . . 302 . . . 80 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Total 15263 | 62 879 20 2167 497 246 157 981 3221 1276 1133 786 269 1762 734 1073 Wait 2474 | . 61 . 844 103 . 2 169 503 165 106 8 16 357 5 135 Move 11840 | 45 724 19 1149 352 245 155 665 2633 1070 1001 731 238 1342 712 759 Hop 3 | . . . . . . . . . . . 2 . 1 . . Pick Up 176 | 9 27 . 29 9 1 . 25 9 3 1 12 2 9 4 36 Fast Attach 17 | . . . . . . . 1 7 3 2 . 1 3 . . Attach 130 | 7 6 . 14 5 . . 19 7 3 1 11 . 17 3 37 Detach 11 | 1 . . . . . . . . . . 1 . 6 . 3 Swap 48 | . 8 1 16 2 . . 13 4 1 . 3 . . . . Drop 93 | . 9 . 14 2 . . 11 26 2 2 3 4 15 . 5 Fire 310 | . 44 . 101 24 . . 65 2 3 . 13 . 12 1 45 Melee 159 | . . . . . . . 11 30 26 20 2 8 . 9 53 Ram 2 | . . . . . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / Arm) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 14) 600 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Discovered new exit (range 14) 827 | -10/Materials | Discovered new exit (range 3) 1149 | -10/Materials | Entered Mines 1153 | -10/Mines | Met a Derelict bent on vengeance 1160 | -10/Mines | Discovered new exit (range 12) 1173 | -10/Mines | Entered Materials 1173 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1282 | -9/Materials | Lost 3 parts (1p2n) 2574 | -9/Materials | Discovered new exit (range 5) 2740 | -9/Materials | Discovered new exit (range 15) 3089 | -9/Materials | Discovered new exit (range 7) 3185 | -9/Materials | Lost 6 parts (1p3n1u1w) 3406 | -9/Materials | Identified exit to Mines 3716 | -9/Materials | Entered Mines 3717 | -9/Mines | Assembled infested the area 3780 | -9/Mines | Core integrity fell below 50% 3812 | -9/Mines | Lost 5 parts (1p2n2w) 3817 | -9/Mines | Met a Derelict shopkeep closing up shop 4287 | -9/Mines | Discovered new exit (range 9) 4376 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4376 | -9/Mines | Discovered new exit (range 5) 4381 | -9/Mines | Identified exit to Exiles 4384 | -9/Mines | Entered Exiles 4411 | -9/Exiles | Met 8R-AWN 4424 | -9/Exiles | Build established: Scavenger-Mutant 4430 | -9/Exiles | Met EX-HEX 4464 | -9/Exiles | Met EX-BIN 4480 | -9/Exiles | Aligned with FarCom system 4481 | -9/Exiles | Given EX-Vault access code 4508 | -9/Exiles | Opened EX-Vault 4517 | -9/Exiles | Found Longsword +1 4540 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4571 | -9/Exiles | Met EX-DEC 4607 | -9/Exiles | Learned location of Zion (-6) 4643 | -9/Exiles | Discovered new exit (range 11) 4652 | -9/Exiles | Identified exit to Mines 4667 | -9/Exiles | Left Exiles lab with Longsword +1 4667 | -9/Exiles | Entered Mines 4719 | -8/Mines | Discovered new exit (range 3) 4847 | -8/Mines | Identified exit to Materials 4848 | -8/Mines | Entered Materials 4848 | -8/Materials | Evolved 2 slots: Utility x2 4849 | -8/Materials | Identified exit to Storage 5329 | -8/Materials | Lost 6 parts (3n2u1w) 5456 | -8/Materials | Core integrity fell below 50% 5682 | -8/Materials | Discovered new exit (range 10) 5691 | -8/Materials | Identified exit to Factory 5805 | -8/Materials | Discovered exit to Factory (range 16) 5938 | -8/Materials | Destroyed 7 combat bots 5954 | -8/Materials | Build established: Mutant 6048 | -8/Materials | First assault squad dispatched 6086 | -8/Materials | Core integrity fell below 20% 6133 | -8/Materials | Lost 4 parts (1n1u2w) 6200 | -8/Materials | Entered Factory 6200 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6441 | -7/Factory | Discovered new exit (range 10) 6452 | -7/Factory | Discovered new exit (range 8) 6453 | -7/Factory | Identified exit to Lower Caves 6479 | -7/Factory | Fabricated System Shield? 6489 | -7/Factory | Build established: Hacker-Sprinter 6542 | -7/Factory | Found Prototype Launcher 6543 | -7/Factory | Identified Rocket Array 7006 | -7/Factory | Fabricated Cld. Pulse Rifle (x1) 7494 | -7/Factory | Discovered new exit (range 16) 7498 | -7/Factory | Identified exit to Factory 7523 | -7/Factory | Entered another Factory area 7523 | -6/Factory | Accompanied by 1 ally 7523 | -6/Factory | Evolved 2 slots: Utility x2 7810 | -6/Factory | Fabricated Hacking Suite? 7824 | -6/Factory | Discovered new exit (range 15) 7848 | -6/Factory | Fabricated Hacking Suite? 7901 | -6/Factory | Discovered new exit (range 14) 8052 | -6/Factory | Identified exit to Factory 8052 | -6/Factory | Entered another Factory area 8052 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8140 | -5/Factory | Discovered new exit (range 16) 8143 | -5/Factory | Identified exit to Extension 8346 | -5/Factory | Discovered new exit (range 14) 8350 | -5/Factory | Identified exit to Upper Caves 8483 | -5/Factory | Entered Upper Caves 8503 | -5/Upper Caves | Learned Factory emergency access door positions 8611 | -5/Upper Caves | Destroyed 9 combat bots 8615 | -5/Upper Caves | Ambushed by research squad 8658 | -5/Upper Caves | Lost 10 parts (2p1n4u3w) 8681 | -5/Upper Caves | Learned location of 1 exit from Factory 8773 | -5/Upper Caves | Discovered new exit (range 11) 8778 | -5/Upper Caves | Identified exit to Upper Caves 8828 | -5/Upper Caves | Entered another Upper Caves area 8830 | -5/Upper Caves | Learned location of Warlord (-5) 8855 | -5/Upper Caves | Discovered new exit (range 8) 8859 | -5/Upper Caves | Identified exit to Factory 8968 | -5/Upper Caves | Discovered new exit (range 5) 8970 | -5/Upper Caves | Identified exit to Warlord 8971 | -5/Upper Caves | Entered Warlord 8992 | -5/Warlord | Discovered new exit (range 15) 8994 | -5/Warlord | Build established: Hacker-Mutant 9014 | -5/Warlord | System corruption cleaned by Quarantine Array 9076 | -5/Warlord | Met Warlord 9101 | -5/Warlord | Warlord's base attacked by MAIN.C 9343 | -5/Warlord | Found Prototype Launcher 9345 | -5/Warlord | Identified Vortex Catalyst Activator 9348 | -5/Warlord | Found Prototype Energy Gun 9349 | -5/Warlord | Identified Vortex Shotgun 9352 | -5/Warlord | Found Prototype Energy Gun 9353 | -5/Warlord | Identified Vortex Rail 9355 | -5/Warlord | Found Vortex Shotgun 9420 | -5/Warlord | Warlord forces counterattacked 9477 | -5/Warlord | Found Prototype Device 9478 | -5/Warlord | Identified Minesniffer Drone Bay 9500 | -5/Warlord | Lost 10 allies 9534 | -5/Warlord | Spotted Executioner 9537 | -5/Warlord | Spotted Striker 9626 | -5/Warlord | Spotted B-86 Titan 9633 | -5/Warlord | Lost 15 allies 9733 | -5/Warlord | Lost 6 allies 9764 | -5/Warlord | Core integrity fell below 50% 9776 | -5/Warlord | Warlord base infiltrated, sounded retreat 9793 | -5/Warlord | Lost 7 parts (2p1n2u2w) 9941 | -5/Warlord | Identified exit to Proximity Caves 9950 | -5/Warlord | Entered Proximity Caves 9953 | -4/Proximity Caves | Lost 5 allies 10006 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10068 | -4/Proximity Caves | Build established: Hacker-Sprinter 10164 | -4/Proximity Caves | Discovered exit to Factory (range 7) 10182 | -4/Proximity Caves | Entered Factory 10182 | -4/Factory | Evolved 2 slots: Utility x2 10183 | -4/Factory | Identified exit to Armory 10184 | -4/Factory | Identified exit to Research 10270 | -4/Factory | Discovered new exit (range 4) 10271 | -4/Factory | Identified exit to Upper Caves 10422 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 10453 | -4/Factory | Lost 5 parts (2p1n1u1w) 10565 | -4/Factory | Lost 5 parts (2p2n1w) 10615 | -4/Factory | Lost 3 parts (2n1u) 10682 | -4/Factory | First assault squad dispatched 10691 | -4/Factory | Lost 3 parts (1n1u1w) 10804 | -4/Factory | System corruption reached 10% 10827 | -4/Factory | System corruption reached 30% 10852 | -4/Factory | Core integrity fell below 50% 10880 | -4/Factory | Lost 15 parts (2p4n8u1w) 11042 | -4/Factory | Core integrity fell below 20% 11117 | -4/Factory | Found Prototype Hackware 11118 | -4/Factory | Identified Exp. Hacking Suite 11153 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- R-10 Processor knocked back. R-10 Processor system terminally corrupted. Imp. Ion Engine fried. Com. Wheel fried. K-01 Serf collects debris. Acquired Adv. Signal Interpreter. Acquired Field Propulsion Drive. K-01 Serf collects debris. Hvy. Mace destroyed. Subcomponent Replicator disabled. R-10 Processor collects Corrupted Med. Storage Unit. K-01 Serf collects debris. System corrupted: Matter fused (-6). Terminal disabled. K-01 Serf collects debris. Exp. Hacking Suite destroyed. R-10 Processor collects Adv. Visual Processing Unit. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# #??# ## ## """ | | ???????????????????# #??# =] ######### """ | | ?????????????####### #??# = #???????# | | ?????? #??##########???????####### | | ?????????????####### #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????+ + ????????????????????????? | | ???????????????????# # ???????????????????????? | | ???????????????????# # ??????????????????????? | | ???????????????????# #? ????????????????????? | | ???????????????????# #? ???????????????????? | | ???????????????????# gg###########???????????????? | | ???????????????????# g # #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# b# ! ! #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????# + #####???????????? | | ???????????????????# # + #???????????? | | ???????????????????# # ### #???????????? | | ???????????????????# # ! #?# #???????????? | | ???????????????????# ###########?# #???????????? | | ???????????????????# ###########?# #???????????? | | ???????????????????# # #?# #???????????? | | ???????????????????# # " ###+#####???????? | | ???????????????????# # @k "" # #???????? | | ???????????"""""""?# #p """ # #???????? | | ???????????"""""""?+ + = """ # #???????? | | ???????????"""""""?# # %p%=""" # #???????? | | ???????????"""""""?# # R + #???????? | | ???????????????????# # # #???????? | | ???????????????????# ########### #???????? | | ???????????????????# ??????????# #???????? | | ???????????????????# ??????????# #???????? | | ???????????????????# ??????????# #???????? | | ???????????????????# ??????????# #???????? | | ???????????????????? ??????????##+######???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 33 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 450 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 14 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -7/Factory | Hacked Cld. Pulse Rifle | -7/Factory | Hacked Rocket Array | -6/Factory | Scanalyzed Impulse Thruster Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory Cld. Pulse Rifle | x1 | -7/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Error 47 Watch This! Challenges ------------ None Game ------ Seed SeismicMissileMultitool Manual? 0 Play Time 03:01:15 Cumulative 71.7 hours Start 2024.04.18 @ 11:35:40 End 2024.04.18 @ 14:55:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6dc4a558-16ed-44a5-803e-5e50dec60d2b