Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 21:08:34 Player: DreamCore Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (1725) 1725 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (354) 354 TOTAL SCORE: 6429 Bonus ------- High Alert Combat Kills 54 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 212/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Sensor Array Improved Heavy Armor Plating Proton Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced ECM Suite Improved Heavy Armor Plating System Restoration Module > --- WEAPON ----------- Advanced Assault Cannon Heavy Mace > --- INVENTORY -------- Improved Sensor Array Advanced Targeting Computer Armor Integrity Analyzer Improved Heavy Armor Plating Corruption Screen System Restoration Module Shock Rifle Proton Missile Launcher Heavy Mace [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Advanced ECM Suite Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Heavy Armor Plating Weapon Heavy Mace Energy Gun Shock Rifle Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power 2 | . . . . . . 1 1 . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 1 1 . Weapon . | . . . . . . . . . Parts Attached 64 | 2 2 1 1 3 10 30 15 . Power 10 | . . 1 . . 2 5 2 . Engine 4 | . . 1 . . . 2 1 . Core 6 | . . . . . 2 3 1 . Reactor . | . . . . . . . . . Propulsion 23 | 2 1 . . . 3 12 5 . Treads 4 | . . . . . . 4 . . Leg 6 | . . . . . . 1 5 . Wheel 13 | 2 1 . . . 3 7 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | . 1 . 1 . 3 7 3 . Device 7 | . . . 1 . 2 3 1 . Storage 2 | . 1 . . . . . 1 . Processor 3 | . . . . . 1 2 . . Hackware . | . . . . . . . . . Protection 3 | . . . . . . 2 1 . Artifact . | . . . . . . . . . Weapon 16 | . . . . 3 2 6 5 . Energy Gun 2 | . . . . . . 1 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . . . . 3 2 2 . . Ballistic Cannon 2 | . . . . . . 1 1 . Launcher 2 | . . . . . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 24 | . . . . . . 21 3 . Power 6 | . . . . . . 5 1 . Propulsion 9 | . . . . . . 9 . . Utility 6 | . . . . . . 4 2 . Weapon 3 | . . . . . . 3 . . Highest Loss Streak 4 | . . . . . . 4 2 . To Critical Strikes . | . . . . . . . . . Average Backups 9 | 6 6 9 9 9 9 9 8 3 Power . | 1 1 1 1 1 1 . . . Propulsion 2 | 4 4 5 5 5 3 2 . 1 Utility 3 | . . 2 2 2 2 2 5 2 Weapon 2 | 1 1 1 1 1 2 3 2 . Tool/Special . | . . . . . . . . . Unused Backups 21 | . 7 2 . . 3 2 5 2 Power 1 | . 1 . . . . . . . Propulsion 4 | . 4 . . . . . . . Utility 11 | . . 2 . . 2 . 5 2 Weapon 5 | . 2 . . . 1 2 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 87 | . 85 85 90 100 98 96 74 1 Engine 4 | . 14 14 14 14 . 6 1 . Core 4 | . . . . . 8 7 1 . Treads 3 | . . . . . . 5 3 . Leg 7 | . . . . . . . 20 . Wheel 16 | . 28 28 28 28 35 21 . . Device 14 | . . . 4 14 17 18 12 . Storage 7 | . 14 14 14 14 9 7 5 . Processor 5 | . . . . . 8 6 5 . Protection 3 | . . . . . . 4 5 . Energy Gun 4 | . 28 28 28 2 . 2 2 . Ballistic Gun 5 | . . . . 25 18 7 . . Ballistic Cannon 1 | . . . . . . 1 3 . Impact Weapon 2 | . . . . . . . 5 . Peak Build Rating 54 | 6 7 7 13 13 27 44 54 5 Average Rating 35 | 6 6 6 8 13 25 36 44 2 On Entrance 12 | 6 6 7 7 13 13 27 33 2 Naked Turns 59 | . . . . . . . 27 32 Heaviest Build 45 | 12 17 17 19 19 24 45 43 7 Greatest Support 74 | 26 26 20 20 20 40 68 74 3 Greatest Overweight (x) 2 | . . . . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 8 8 10 10 10 10 10 9 5 Most Carried 10 | 6 10 10 10 10 10 10 10 5 Average Carried 9 | 6 7 9 10 9 9 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 6 10 10 10 10 10 9 5 5 Class Distribution -------------------- 61% | Mutant 32% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 1823 | 220 20 . . 31 60 969 523 . Remotely 78 | . . . . . . 78 . . Salvage Created 1813 | . 60 97 . 46 60 1115 435 . Parts 96 | . 5 2 . 7 3 67 12 . Haulers Intercepted 3 | . 1 . . . . 1 1 . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 34 | . . 2 . 3 1 25 3 . Melee 1 | . . . . . . 1 . . Guns 14 | . . 1 . 3 1 9 . . Cannons 9 | . . . . . . 7 2 . AOE 9 | . . 1 . . . 8 . . Classes Destroyed 12 | . 1 1 . 1 1 6 2 . Worker 9 | . . . . . . 5 4 . Builder 7 | . . . . . . 5 2 . Tunneler 1 | . . . . . . . 1 . Hauler 3 | . 1 . . . . 1 1 . Recycler 3 | . . . . . . 3 . . Mechanic 1 | . . . . . . . 1 . Swarmer 9 | . . . . 3 . 6 . . Grunt 10 | . . 2 . . . 8 . . Sentry 5 | . . . . . 1 4 . . Specialist 2 | . . . . . . 2 . . Hunter 1 | . . . . . . 1 . . Programmer 7 | . . . . . . 4 3 . Best Kill Streak 17 | . 1 2 . 3 1 17 2 . Combat Bots Only 6 | . . 2 . 3 1 6 1 . Max Kills in Single Turn 4 | . 1 1 . 1 1 4 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . . 1 . . . 4 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 495 | . . 12 . 19 17 269 141 37 Missed 162 | . . 5 . 4 6 85 49 13 Hits 333 | . . 7 . 15 11 184 92 24 Projectile 333 | . . 7 . 15 11 184 92 24 AOE 1 | . . . . . . 1 . . Critical Strikes 4 | . . . . . 1 2 1 . Damage Taken 4959 | . . 134 . 118 152 2691 1494 370 Core 1541 | . . 33 . 26 31 599 535 317 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 71 | 100 . . . 76 94 14 . . Volleys Fired 132 | . 2 8 . 6 6 82 27 1 Largest 2 | . 2 2 . 2 2 2 1 1 Hottest 113 | . 90 90 . 60 48 113 50 39 Shots Fired 215 | . 4 16 . 12 12 143 27 1 Gun 138 | . 4 16 . 12 12 88 6 . Cannon 45 | . . . . . . 25 20 . Launcher 32 | . . . . . . 30 1 1 Special . | . . . . . . . . . Kinetic 112 | . . . . 6 12 74 20 . Thermal 49 | . 2 8 . . . 39 . . Explosive 30 | . . . . . . 30 . . Electromagnetic 24 | . 2 8 . 6 . . 7 1 Robot Hit Streak 12 | . 3 10 . 3 7 12 5 5 Robot Miss Streak 5 | . . 4 . 2 2 5 3 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 160 | . 3 9 . 8 7 103 29 1 Core Hits 106 | . 2 5 . 3 2 86 7 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 5 . Critical Strikes 14 | . . 1 . . . 6 7 . Burn 1 | . . 1 . . . . . . Blast 5 | . . . . . . 3 2 . Smash 5 | . . . . . . . 5 . Sever 3 | . . . . . . 3 . . Melee Attacks 21 | . . . . . . 7 14 . Impact 14 | . . . . . . . 14 . Slashing 7 | . . . . . . 7 . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . . . . 7 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4895 | . 39 159 . 93 121 3273 1205 5 Guns 1721 | . 39 117 . 93 113 1304 55 . Cannons 797 | . . . . . . 487 310 . Explosions 1258 | . . 42 . . . 1211 . 5 Melee 1108 | . . . . . . 268 840 . Ramming 11 | . . . . . 8 3 . . Kinetic 1485 | . . . . 63 113 999 310 . Thermal 896 | . 12 92 . . . 792 . . Explosive 1211 | . . . . . . 1211 . . Electromagnetic 184 | . 27 67 . 30 . . 55 5 Impact 840 | . . . . . . . 840 . Slashing 268 | . . . . . . 268 . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 1 3 1 2 Average Corruption 2 | . . . . . 1 2 1 1 Corruption Purged 4 | . . . . . . 3 1 . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . . . 1 29 2 . Message Errors 4 | . . . . . . 4 . . Matter Fused 9 | . . . . . . 8 1 . Heat Flow Errors 6 | . . . . . 1 5 . . Energy Discharges 3 | . . . . . . 3 . . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 . . Data Loss (major) 5 | . . . . . . 5 . . Misfires 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 506 | . . . . . . 10 496 . Projectiles . | . . . . . . . . . Explosions 10 | . . . . . . 10 . . Melee 496 | . . . . . . . 496 . Knockbacks 12 | . . . . . . 1 11 . Impact 5 | . . . . . . . 5 . Kinetic 7 | . . . . . . 1 6 . Secondary . | . . . . . . . . . Self-Inflicted Damage 78 | . . 48 . . 4 18 . 8 Shots 3 | . . 1 . . . 1 . 1 Rammed 2 | . . . . . 1 1 . . Targets Rammed 2 | . . . . . 1 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 543 | . 60 300 . . 144 543 . . Average Temperature 122 | . 33 158 . . 84 121 . . Received Heat Transfer 630 | . . 48 . . 45 468 69 . Effects 9 | . . 1 . . . 8 . . Shutdowns 3 | . . . . . . 3 . . Energy Bleed 1 | . . . . . . 1 . . Interference 1 | . . 1 . . . . . . Matter Decay 3 | . . . . . . 3 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . . . . . 6 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 7 | . . . . . . . 7 . Impact Corruptions 20 | . . . . . . . 20 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 1959 | . 37 222 . . . 1700 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Maximum Alert Level 2 | . . . . . . 2 1 . Low Security (%) 76 | 100 100 100 . 100 100 44 98 . Level 1 21 | . . . . . . 49 1 . Level 2 2 | . . . . . . 5 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 438 | . 7 66 . 70 52 438 212 . Initial 212 | . . . . . . 2 212 . Average 83 | . . 37 . 25 7 162 34 . Influence Increases 1570 | . 7 76 . 70 120 948 259 90 Destroy 0b10 Robot/C 680 | . . 40 . 60 20 500 60 . Destroy 0b10 Robot/NC 120 | . 5 . . . . 70 45 . Destroy Leader 196 | . 2 10 . 10 10 132 32 . Successful Hack 27 | . . . . . . 11 16 . Disable Machine 150 | . . 15 . . . 90 45 . Destroy Structure 157 | . . 11 . . . 145 1 . Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 225 | . . . . . 75 . 60 90 Influence Decreases 1471 | . 7 70 6 70 113 522 660 23 Entered New Map 245 | . . . 6 . . 5 221 13 Time Decay 1026 | . 7 70 . 70 113 337 419 10 Lost Part 200 | . . . . . . 180 20 . Squads Dispatched 22 | . 2 . . . 4 12 4 . Investigation 2 | . 1 . . . . . 1 . Extermination 7 | . . . . . . 4 3 . Reinforcement 13 | . 1 . . . 4 8 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . Haulers Reinforced 2 | . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals 10 | . . . . . 3 4 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . . 2 . 3 12 37 16 13 Peak Tracking Total 14 | . . 2 . 3 13 6 9 14 Tactical Retreats 8 | . . . . . 2 4 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 10 | . . 1 . . . 6 3 . Max in Single Turn 2 | . . 1 . . . 2 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 15 | . 1 . 3 . 1 6 4 . Terminals 9 | . 1 . . . 1 4 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 50 | . 3 . 18 . 2 20 7 . Successful 29 | . . . 18 . . 9 2 . Failed 21 | . 3 . . . 2 11 5 . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 3 . 1 . 2 3 1 . Terminals 22 | . 3 . . . 2 12 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . Scanalyzers 3 | . . . . . . 3 . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 23 | . . . 18 . . 3 2 . Record 17 | . . . 17 . . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . 1 . . Security Status 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 4 . . Recycle Component 1 | . . . . . . 1 . . Process 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . . . 1 4 3 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Active Infowar (turns) 2976 | . . . . . 699 2271 6 . Terrain 2077 | . . . . . 699 1378 . . ECM 1700 | . . . . . . 1694 6 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 6118 | 5 115 144 228 185 718 2428 2258 37 Spaces Moved 3750 | 3 117 146 283 148 569 1191 1229 64 Core 119 | . . . . . . . 55 64 Treads 381 | . . . . . . 339 42 . Legs 1132 | . . . . . . . 1132 . Wheels 2118 | 3 117 146 283 148 569 852 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 90 80 80 80 80 80 80 50 50 Average Speed 104 | 90 80 80 80 80 80 107 128 51 Slowest Speed 240 | 90 90 80 80 80 80 240 190 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 7 | . . . . . . 7 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 2 24 40 66 33 40 24 23 14 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 80 | . . . . . . 80 . . Terrain Destroyed 235 | . . 11 . . . 223 1 . Melee . | . . . . . . . . . Projectile 3 | . . . . . . 2 1 . AOE 232 | . . 11 . . . 221 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 5705 | 4 134 157 283 202 825 2177 1856 67 Wait 1618 | . . . . 42 219 816 541 . Move 3742 | 2 116 145 282 147 568 1190 1228 64 Hop . | . . . . . . . . . Pick Up 52 | . 9 1 . 1 12 23 6 . Fast Attach 13 | . . . 1 1 1 5 5 . Attach 26 | . . . . . 5 19 1 1 Detach 3 | . . . . . 1 1 . 1 Swap 44 | 2 2 1 . 2 4 21 12 . Drop 52 | . 5 2 . 3 8 12 22 . Fire 132 | . 2 8 . 6 6 82 27 1 Melee 21 | . . . . . . 7 14 . Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Met a group of wandering Federalists 93 | -10/Materials | Discovered new exit (range 5) 121 | -10/Materials | Entered Mines 170 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 174 | -10/Mines | Found Scrap Suit 261 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 262 | -10/Mines | Discovered new exit (range 5) 265 | -10/Mines | Entered Exiles 285 | -10/Exiles | Met 8R-AWN 298 | -10/Exiles | Met EX-HEX 307 | -10/Exiles | Build established: Mutant 352 | -10/Exiles | Met EX-BIN 362 | -10/Exiles | Aligned with FarCom system 362 | -10/Exiles | Given EX-Vault access code 411 | -10/Exiles | Opened EX-Vault 418 | -10/Exiles | Found Skeleton Box 433 | -10/Exiles | Warned to stay clear of 0b10 Research branches 456 | -10/Exiles | Met EX-DEC 483 | -10/Exiles | Discovered new exit (range 14) 493 | -10/Exiles | Left Exiles lab with Skeleton Box 493 | -10/Exiles | Entered Mines 520 | -9/Mines | Met a Derelict bent on vengeance 568 | -9/Mines | Found a hidden stash of uninstalled traps 664 | -9/Mines | Discovered new exit (range 4) 673 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 678 | -9/Mines | Entered Materials 678 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 984 | -8/Materials | Build established: Skirmisher 1384 | -8/Materials | Discovered new exit (range 15) 1396 | -8/Materials | Entered Factory 1396 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2648 | -7/Factory | Cargo convoy interrupted 3007 | -7/Factory | Core integrity fell below 50% 3031 | -7/Factory | Lost 4 parts (1p2n1u) 3647 | -7/Factory | Build established: Mutant 3804 | -7/Factory | Discovered new exit (range 7) 3819 | -7/Factory | Core integrity fell below 20% 3824 | -7/Factory | Entered another Factory area 3824 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3844 | -6/Factory | Lost 3 parts (2p1u) 3984 | -6/Factory | Identified exit to Lower Caves 6067 | -6/Factory | Spotted B-75 Beast 6069 | -6/Factory | Core integrity fell below 50% 6082 | -6/Factory | Entered Lower Caves 6112 | -6/Lower Caves | Core integrity fell below 20% 6119 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06051_ Dropped Imp. Carbon-fiber Leg. 06051_ Dropped Imp. Titanium Leg. 06052_ Wall collapses. 06052_ Dropped Flexi-carbon Leg. 06052_ W-25 Informer sends out distress signal. 06052_ Dropped Arm. Leg. 06053_ Slug penetrates Door. 06053_ Slug penetrates Wall. 06053_ Discarded Adv. Targeting Computer. 06053_ Penetrated by Slug. 06053_ Dropped Adv. ECM Suite. 06054_ Dropped Imp. Heavy Armor Plating. 06054_ Dropped Adv. Assault Cannon. 06055_ Dropped Med. Storage Unit. 06056_ Penetrated by Slug. 06060_ U-05 Engineer builds a Wall. 06072_ System corrupted: Matter fused (-9). LOCATION=LOWER CAVES GOAL=ESCAPE 06095_ G-50 Soldier springs to life. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????##?????????????????????????????????? | | ????????????? ##????????????????????????????????? | | ????????????? #????????????????????????????????? | | ????????###?? #????????????????????????????????? | | ???????## ## ?????????????????????????????????? | | ???????# ?????????????????????????????????? | | ??????? #?####????????????????????????????? | | ???????? ## ##???????????????????????????? | | ????????? #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# #??????????###???????????????? | | ?????????# ### #####???#### #???????????????? | | ?????????## #??## #???????????????? | | ??????????## #??# #???????????????? | | ???????????## ###### #### ##??????????????? | | ????######### #????# # s### #??????????????? | | ????? ## #???## #?# #??????????????? | | ??????? ## ##?## ###s #??????????????? | | +###????# # ### ps ss #??????????????? | | ????# ##@ ##??????????????? | | ???# ### ##???????????????? | | """# ## ##?## #????????????????? | | " # ## ##???## #????????????????? | | "" # ##### #?????## #????????????????? | | " / #??## ##?????####????????????????? | | "" / #??# ######????????????????????? | | " # #?## ##???????????????????? | | "# ### ## ##??????????????????? | | "# ######### ##?????????????????? | | "# ####???## #?????????????????? | | "# ##?## #?????????????????? | | ""# # ### #?????????????????? | | T"""# # #### #?????????????????? | | #++####?# # #???## #????????????????? | | ?????? ##### #????# #???????????????? | | ????? ###???### #?????###???????????????? | | ?????### ##????????#####???????????????????????? | | ???????###??????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Hvy. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed AssembledBeamComputer Manual? 0 Play Time 01:17:44 Cumulative 35.5 hours Start 2025.06.17 @ 19:49:16 End 2025.06.17 @ 21:08:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b73e84a-aee3-4853-9478-16ea6bd7f8e7