Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 21:21:26 Player: cptwinky Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (456) 2280 Value Destroyed (20981) 20981 Prototype IDs (77) 1540 Alien Tech Used (3) 600 Bonus (13146) 13146 TOTAL SCORE: 48847 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9224 Follower Combat Kills 1826 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -1104 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Potential Cannon CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Energy Well Experimental Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Layered Heavy Armor Plating Powered Armor Advanced Force Field > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Improved KE Penetrator Enhanced Coil Gun Helical Railgun Helical Railgun > --- INVENTORY -------- Advanced Heavy Treads 2N-1CE's Frost Array Improved Matter Compressor Powered Armor Powered Armor Advanced Hacking Suite Improved Trap Extractor Phasing AFG Transdimensional Reconstructor Plasma Storm Neutron Cannon Enhanced Nova Cannon Potential Cannon Improved KE Penetrator Hellfire Missile Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 CR-A16's Behemoth Slayer [Rating: 214] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Helical Railgun Ballistic Cannon Improved Light Cannon Launcher Heavy Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . Utility 7 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 523 | 2 15 4 10 7 39 45 18 30 . 5 26 19 17 5 14 30 10 16 6 17 12 16 12 11 14 27 35 9 52 Power 25 | . 2 1 . 2 1 3 . 1 . . 2 . . . . . 1 1 . 2 . 1 1 2 . . . . 5 Engine 8 | . 2 1 . 2 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . 2 . . . . 1 . . . . . 1 1 . 2 . . 1 1 . . . . . Reactor 8 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 5 Propulsion 68 | 2 4 2 1 . 10 3 4 1 . . 2 1 2 1 2 11 1 . 1 . 2 2 1 . . 8 1 1 5 Treads 66 | 2 4 2 1 . 10 3 4 1 . . 2 1 2 1 2 9 1 . 1 . 2 2 1 . . 8 1 1 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 244 | . 4 . 4 2 12 19 10 16 . 3 11 10 11 4 8 9 4 9 3 13 8 6 10 5 10 12 15 6 20 Device 160 | . . . 1 1 4 17 8 13 . 3 4 7 10 4 6 3 2 7 1 12 5 5 7 2 6 9 9 5 9 Storage 9 | . 2 . . . . . . 1 . . . . . . . 1 . . 1 . . . . 1 1 . 2 . . Processor 12 | . . . 1 . 1 1 . 1 . . 2 1 . . 1 1 . . . . 1 . . 1 . . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Protection 61 | . 2 . 2 1 7 1 2 1 . . 5 2 1 . 1 3 2 2 1 1 2 1 3 1 3 3 3 1 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 186 | . 5 1 5 3 16 20 4 12 . 2 11 8 4 . 4 10 4 6 2 2 2 7 . 4 4 7 19 2 22 Energy Gun 39 | . . . . . . 6 2 6 . 1 4 4 . . . 1 2 2 . . 1 3 . 1 . . 2 . 4 Energy Cannon 31 | . . . . . . 1 1 . . . 3 2 2 . 2 1 1 2 1 . . . . 1 1 1 7 . 5 Ballistic Gun 40 | . 1 . . 1 4 5 . . . . . . . . 1 5 . . . 2 . 1 . 1 1 5 5 1 7 Ballistic Cannon 19 | . 4 1 4 2 5 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Launcher 26 | . . . . . 2 3 1 2 . 1 3 2 2 . 1 1 1 2 . . . 2 . . . . 1 . 2 Special Weapon 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 4 1 3 Impact Weapon 6 | . . . . . 2 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Special Melee Weapon 11 | . . . 1 . 3 3 . 2 . . . . . . . . . . . . 1 1 . . . . . . . Unidentified Prototypes 36 | . . . . . 1 7 1 1 . . 1 . . 1 . 1 . . 3 . . . . 4 . 3 8 . 5 Corrupted Parts 9 | . . . . 3 . . . . . . . . . 1 1 . . . . 3 . . . 1 . . . . . System Corruption 38 | . . . . 12 . . . . . . . . . 6 1 . . . . 14 . . . 5 . . . . . Parts Lost 55 | . 1 . . . 8 1 1 . . . 1 3 . . . 3 1 . . 1 . . . . . . 1 . 34 Power 8 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 6 Propulsion 11 | . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . 6 Utility 21 | . . . . . 4 1 . . . . 1 1 . . . 1 . . . 1 . . . . . . 1 . 11 Weapon 15 | . 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . 11 Highest Loss Streak 16 | . 1 . . . 3 1 1 . . . 1 2 . . . 1 1 . . 1 . . . . . . 1 . 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 93 100 99 100 99 99 100 99 100 100 99 100 100 100 99 88 83 82 79 79 84 89 89 88 85 76 76 72 67 Engine 5 | . 14 14 11 11 9 4 . 5 7 7 8 12 12 12 12 11 7 4 . . . . . . . . . . . Core 2 | . . . . . . 2 7 1 . . 3 . . . . . 2 5 11 11 10 7 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 4 4 4 6 Treads 25 | . 27 28 33 33 35 30 30 28 28 28 25 25 25 25 25 26 27 27 24 22 20 25 25 25 25 13 13 13 14 Device 11 | . . . . . 1 6 15 14 14 14 13 12 12 12 12 11 14 16 12 11 11 16 20 18 13 11 12 12 12 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 10 9 8 8 6 Processor 6 | . . . 11 11 9 14 7 13 14 14 12 12 12 12 12 5 1 . . . 4 5 5 5 5 4 4 4 . Protection 10 | . 8 14 10 11 15 7 7 7 7 7 10 12 12 12 11 10 5 4 7 11 18 13 9 10 11 10 9 7 8 Energy Gun 7 | . 3 . . . . 3 22 20 21 20 17 14 12 12 12 7 9 11 11 10 4 4 5 3 . . . 2 . Energy Cannon 2 | . . . . . . . . . . . . 3 5 6 5 2 4 4 4 5 5 5 5 5 4 2 1 . . Ballistic Gun 3 | . 13 . . . 4 3 . . . . . . . . . 5 . . . . 5 4 5 7 9 14 17 15 13 Ballistic Cannon 3 | . 10 28 21 22 13 11 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Heaviest Build 237 | 14 54 56 57 58 65 86 71 88 76 76 98 110 112 93 101 143 165 166 164 176 172 178 180 182 191 206 205 196 237 Greatest Support 270 | 40 40 40 60 60 89 86 99 104 104 104 104 104 104 104 104 144 144 141 151 151 178 186 186 186 186 225 205 270 270 Greatest Overweight (x) 11 | . 1 1 . . . . . . . . . 1 1 . 1 11 1 1 1 1 1 . . . 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 6 11 16 19 18 19 18 19 19 20 20 19 19 19 19 19 23 24 24 24 24 25 25 24 24 25 24 24 24 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 20 20 19 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 4 Class Distribution -------------------- 33% | Scavenger-Tank 25% | Scavenger-Skirmisher 18% | Mutant 5% | Scavenger-Mutant 3% | Skirmisher 3% | Trapper-Tank 3% | Generator-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Tank | -3/Research Trapper-Tank | -3/Testing Tank | -2/Research Generator-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 13726 | 220 448 281 275 132 1525 1075 382 365 . 67 260 326 168 113 163 377 427 442 230 280 232 248 183 104 326 366 729 846 3136 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23786 | . 451 157 273 55 1568 999 990 398 . 60 744 1065 405 . 29 663 312 1210 172 382 471 624 284 . 295 479 703 1243 9754 Parts 972 | . 31 6 26 9 86 45 35 19 . 6 36 47 10 . . 35 11 30 5 17 33 23 5 . 11 24 44 48 330 Haulers Intercepted 14 | . 2 . 2 . 6 . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 12 | . . . . 2 2 3 . . . . . . . . . 1 . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 153 | . . . . . . . 28 8 . 7 . 36 6 . 8 . 6 18 4 13 . 5 5 . 9 . . . . Prevented 82 | . . . . . . . 4 3 . 2 . 9 2 . 6 . 2 22 . 4 . 21 5 . 2 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 383 | . 11 6 5 6 45 17 14 7 . 2 13 21 8 . 1 12 5 14 . 6 8 9 4 . 9 8 7 21 124 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 137 | . 8 . . . 4 4 9 2 . . 7 7 1 . 1 6 1 2 . 4 7 1 1 . 1 4 7 15 45 Cannons 81 | . 3 6 5 6 34 6 . . . . . 1 . . . 2 . . . 2 . 2 3 . 4 1 . 1 5 AOE 145 | . . . . . 6 5 3 5 . 2 6 10 7 . . 3 3 10 . . . 4 . . 4 3 . 5 69 Classes Destroyed 28 | . 5 . 2 . 6 2 1 1 . . . 1 . . . 2 1 . . . . . . . . . . 1 6 Worker 21 | . . . . . 6 1 . . . . . . . . . . . . . . 2 . . . . . 1 . 11 Builder 23 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . 1 2 15 Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hauler 14 | . 2 . 2 . 6 . 1 . . . 1 . . . . . . . . . . . . . . . . . 2 Recycler 17 | . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . 1 1 6 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Minesweeper 5 | . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . 1 . . . . Mechanic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 2 . . . 2 2 . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 Swarmer 81 | . 6 3 . 6 11 3 4 3 . 2 7 6 4 . 1 . 4 8 . . 4 1 . . 4 1 1 2 . Saboteur 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 Grunt 148 | . 5 4 4 . 20 9 8 3 . . 3 8 2 . . 4 1 1 . 2 . 6 1 . 2 2 . 4 59 Brawler 13 | . . . . . 1 . 1 1 . . . 1 1 . . 1 . 2 . . . 1 . . . 1 . . 3 Duelist 13 | . . . . . 1 . . . . . 1 3 1 . . . . . . . . . . . . . . 1 6 Protector 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Researcher 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Sentry 29 | . . . 1 . 10 2 1 . . . 1 2 . . . 1 . 2 . . . 1 1 . . 2 . 2 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 28 | . . . . . 1 . . . . . . . . . . . . 1 . 2 2 . 2 . 2 . . 5 13 Programmer 39 | . . . . . . 2 . . . . 1 . . . . 3 . . . 2 2 . . . 1 2 6 4 16 Heavy 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Z-Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 29 | . 4 3 3 3 9 6 7 3 . 2 9 8 6 . 1 8 4 6 . 2 6 4 2 . 3 3 3 6 29 Combat Bots Only 20 | . 3 3 2 3 6 5 7 3 . 2 8 8 6 . 1 8 4 6 . 2 4 4 2 . 3 3 2 6 20 Max Kills in Single Turn 6 | . 1 1 1 2 6 2 3 3 . 2 2 3 3 . 1 3 3 3 . 1 2 2 1 . 3 3 2 2 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 1 3 3 . 2 2 3 3 . . 3 3 3 . . . 2 . . 3 3 . 1 5 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 24178 | . 491 121 114 200 1923 1042 296 48 . 12 672 1085 347 . 139 1387 127 655 . 726 860 333 341 . 455 136 345 1134 11189 Core 2567 | . 98 17 27 15 202 92 34 . . 12 15 116 12 . . 211 . 34 . 84 28 13 23 . 18 . 22 40 1454 Absorbed by Shields 6963 | . . . . . . 211 . . . . . 145 60 . 24 . 5 210 . . . 23 361 . 475 143 320 1181 3805 Reduced by Siege Mode 143 | . . . . . . . . . . . . . . . . . . . . 10 . . . . 9 . 27 19 78 Redirected to Shielding 411 | . . . . . 127 75 . . . . 86 . . . . . . . . 58 16 16 33 . . . . . . Regen/Repaired (Parts) 1465 | . 119 . 36 . 420 . . . . . . . . . . . . . . . 890 . . . . . . . . Core Remaining (%) 82 | 100 . 54 . 89 63 . . . . 80 . . . . 83 . . . . 67 . . . . 92 . 98 97 . Volleys Fired 980 | . 42 13 51 12 149 54 29 14 . 1 25 36 22 . 3 28 22 35 . 20 23 21 20 8 45 15 45 41 206 Largest 5 | . 2 2 2 2 2 3 3 3 . 1 3 3 3 . 2 3 3 3 . 3 3 3 3 1 3 4 4 4 5 Hottest 300 | . 70 70 70 78 78 243 243 243 . 40 243 243 197 . 162 197 185 185 . 185 143 162 162 105 103 196 139 139 300 Shots Fired 2226 | . 84 26 66 22 293 145 74 28 . 1 60 89 26 . 4 75 39 57 . 61 64 28 48 8 76 33 110 143 566 Gun 1413 | . 70 . . . 28 65 70 23 . . 49 69 4 . 2 67 27 22 . 41 46 7 28 . 40 20 94 136 505 Cannon 708 | . 14 26 66 22 262 72 3 . . . 6 14 18 . . 5 6 23 . 20 18 13 20 8 33 12 16 . 31 Launcher 73 | . . . . . 3 8 1 5 . 1 5 6 4 . 2 3 6 12 . . . 8 . . . . . . 9 Special 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 7 21 Kinetic 1393 | . 59 26 66 22 290 102 . . . . . . . . . 42 2 . . 1 23 3 12 . 40 20 94 136 455 Thermal 708 | . 25 . . . . 35 73 23 . . 55 83 22 . 2 30 31 45 . 60 41 17 36 8 33 12 16 . 61 Explosive 56 | . . . . . 3 8 . . . . . 2 4 . . . . . . . . . . . 3 1 . 7 28 Electromagnetic 67 | . . . . . . . 1 5 . 1 5 4 . . 2 3 6 12 . . . 8 . . . . . . 20 Robot Hit Streak 24 | . 8 5 6 7 14 13 13 4 . . 7 10 9 . 2 11 20 9 . 13 5 4 6 . 10 8 13 10 24 Robot Miss Streak 8 | . 5 2 2 6 4 3 3 2 . 1 4 4 5 . 1 5 4 2 . 3 8 2 2 . 4 2 5 3 7 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 2 3 Secondary Targets 21 | . 1 . . . . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . 1 3 11 Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 1 Shots Hit Robots 1348 | . 51 11 20 8 198 101 38 17 . . 34 49 15 . 2 41 27 35 5 41 31 8 28 . 31 15 50 90 402 Core Hits 1029 | . 22 7 11 6 92 42 23 12 . 2 24 40 27 . 2 23 12 36 . 18 18 27 11 . 18 14 22 58 462 Critical Kills 31 | . 2 . . . . 3 4 1 . . 1 2 . . . . . . . . 1 . . . . 2 1 3 11 Critical Parts Destroyed 53 | . . . . . . 1 3 1 . . 4 7 . . 1 5 . . . . 1 . . . 2 1 4 7 16 Critical Strikes 110 | . 3 1 . . 5 7 7 3 . . 5 10 . . 1 6 . . . . 2 . . . 3 3 5 13 36 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Destroy 89 | . 2 . . . . 2 7 3 . . 5 10 . . 1 6 . . . . 1 . . . 2 3 5 11 31 Blast 9 | . . 1 . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 4 Melee Attacks 25 | . . . . . 3 7 . 5 . . 2 . . . . 1 . . 5 . 1 1 . . . . . . . Impact 12 | . . . . . 3 6 . 1 . . 2 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . Sneak Attacks 7 | . . . . . . 1 . 4 . . . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71824 | . 696 376 358 234 4883 3060 1078 599 . 80 1246 2037 1163 . 116 2166 781 1733 297 1138 1222 1448 776 . 1717 895 1931 4969 36825 Guns 24756 | . 575 . . . 295 992 926 257 . . 814 1111 74 . 48 1055 499 352 . 674 745 73 400 . 502 310 1873 2629 10552 Cannons 9255 | . 108 204 358 215 3980 980 . . . . 62 162 321 . . 136 97 488 . 464 228 92 376 . 229 143 . . 612 Explosions 35577 | . . 162 . . 569 823 152 342 . 80 370 764 768 . 68 975 185 893 . . 234 1283 . . 886 381 . 2049 24593 Melee 553 | . . . . . . 256 . . . . . . . . . . . . 297 . . . . . . . . . . Ramming 314 | . 13 10 . 19 39 9 . . . . . . . . . . . . . . 15 . . . . 19 58 . 132 Kinetic 23898 | . 496 204 358 215 4275 1375 . . . . . . . . . 615 26 . . . 432 44 147 . 502 310 1873 2629 10397 Thermal 24015 | . 187 162 . . . 597 974 353 . . 876 1273 395 . 48 1457 603 840 . 1138 775 355 629 . 229 143 . . 12981 Explosive 18154 | . . . . . 569 823 . . . . . 463 768 . . . . . . . . . . . 886 381 . 2049 12215 Electromagnetic 3521 | . . . . . . . 104 246 . 80 370 301 . . 68 94 152 893 . . . 1049 . . . . . . 164 Impact 256 | . . . . . . 256 . . . . . . . . . . . . . . . . . . . . . . . Slashing 1369 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 42 . 291 936 Piercing 297 | . . . . . . . . . . . . . . . . . . . 297 . . . . . . . . . . Highest Corruption 14 | . . . . 12 . 3 4 4 . . . . . 6 1 1 1 . . 14 3 . . 5 . 1 4 12 9 Average Corruption 3 | . . . . 9 . 2 3 4 . . . . . 6 1 1 1 . . 3 2 . . 5 . 1 3 4 3 Corruption Purged 11 | . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . 1 5 . . Corruption Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Effects 108 | . . . . . . 18 40 2 . . . . . . . . 1 . . 7 1 . . . . . 11 8 20 Message Errors 25 | . . . . . . 3 7 1 . . . . . . . . 1 . . 4 1 . . . . . 1 1 6 Matter Fused 29 | . . . . . . 5 11 1 . . . . . . . . . . . 1 . . . . . . 5 1 5 Heat Flow Errors 8 | . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 12 | . . . . . . 1 3 . . . . . . . . . . . . 1 . . . . . . 2 3 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 14 | . . . . . . 2 8 . . . . . . . . . . . . . . . . . . . . 2 2 Data Loss (major) 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Misfires 9 | . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . 2 . . Alerts 5 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 . 1 Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 1308 | . . 5 . 6 61 66 5 5 . . 5 . 38 . . 89 4 71 128 24 61 3 . . 41 . . 41 655 Projectiles 203 | . . . . 6 61 . . . . . . . 38 . . . . 65 . 24 . . . . . . . . 9 Explosions 878 | . . 5 . . . 3 5 5 . . 5 . . . . 89 4 6 . . 61 3 . . 41 . . 41 610 Melee 227 | . . . . . . 63 . . . . . . . . . . . . 128 . . . . . . . . . 36 Knockbacks 75 | . 1 1 4 2 53 10 . . . . . . . . . . . . . . . . . . . . . . 4 Impact 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 60 | . 1 1 4 2 42 7 . . . . . . . . . . . . . . . . . . . . . . 3 Secondary 11 | . . . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1863 | . . . . . 33 31 . . . . . 66 50 . 41 107 35 36 . . 98 . . . . . . . 1366 Shots 72 | . . . . . 1 1 . . . . . 3 2 . 2 2 2 3 . . 2 . . . . . . . 54 Rammed 24 | . 5 1 . 2 4 1 . . . . . . . . . . . . . . 3 . . . . . 2 . 6 Targets Rammed 28 | . 6 1 . 2 5 1 . . . . . . . . . . . . . . 3 . . . . 1 3 . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Highest Temperature 472 | . 108 108 117 105 324 349 315 151 . . 293 341 54 . 66 117 300 278 . 199 65 45 117 . . 30 7 . 472 Average Temperature 73 | . 31 37 36 45 57 119 94 72 . . 103 116 28 . 36 35 127 108 . 81 31 22 47 . . 20 7 . 78 Received Heat Transfer 3511 | . 168 9 60 . 918 358 126 . . . 135 192 98 . . 378 6 55 . 51 . 51 23 . 4 18 21 60 780 Effects 7 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 3 2 6 Total Turns 362 | . . . . . . . . . . . . . . . . . . . . 27 . . . . 24 12 65 50 184 Longest Duration 57 | . . . . . . . . . . . . . . . . . . . . 16 . . . . 24 8 36 38 57 Robots Corrupted 7 | . . . . . . . . . . . . 3 . . . . . 2 . . . 2 . . . . . . . Combat Hostiles 7 | . . . . . . . . . . . . 3 . . . . . 2 . . . 2 . . . . . . . Parts Fried 16 | . . . . . . 3 1 . . . 1 2 . . . . . 4 . 1 . 4 . . . . . . . Impact Corruptions 6 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 10 | . . 1 . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . 5 Combat Hostiles 9 | . . . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . 5 Parts Melted 107 | . 2 2 . . . 4 10 . . . 6 2 . . . 5 . 7 . 7 3 . 2 . . . . . 57 Heat Transferred 31614 | . 629 200 . . . 901 1369 544 . . 1321 1915 611 . 74 1366 964 1305 . 1736 1031 437 933 . 350 150 . . 15778 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 4486 | . 152 150 161 110 590 569 . . . . 433 . . . . 1405 . . . . 380 . . . . 264 213 754 4486 Initial 452 | . . . . . . 220 . . . . . . . . . 37 . . . . . . . . . . 148 11 452 Average 369 | . 45 39 47 45 319 326 . . . . 171 . . . . 551 . . . . 172 . . . . 97 78 221 1860 Maximum Alert Level 5 | . . . . . 2 2 . . . . 2 . . . . 4 . . . . 1 . . . . 1 1 3 5 Low Security (%) 55 | 100 100 100 100 100 28 . . . . . 62 . . . . 10 . . . . 74 . . . . 70 91 52 . Level 1 21 | . . . . . 34 76 . . . . 25 . . . . 46 . . . . 25 . . . . 29 8 29 . Level 2 12 | . . . . . 37 23 . . . . 11 . . . . 13 . . . . . . . . . . . 14 16 Level 3 3 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . 3 23 Level 4 2 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 89 | . 2 . . . 7 7 . . . . 2 . 1 . . 16 . 1 . . 3 . . . . 1 4 6 39 Investigation 10 | . . . . . 1 . . . . . . . . . . 7 . . . . 1 . . . . . . 1 . Extermination 14 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 1 3 Reinforcement 17 | . 2 . . . . 3 . . . . 1 . . . . 3 . . . . . . . . . . 2 1 5 Assault 36 | . . . . . 3 2 . . . . . . 1 . . 1 . 1 . . . . . . . . . . 28 Garrison 12 | . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . 3 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 2 Construction Impeded 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Active Scanning Responses 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 23 | . 2 . 1 1 4 2 . . . . 1 . . . . 2 . 1 . . . . . 2 . 1 2 . 4 Communications Jammed 99 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . 8 81 Distress Signals 92 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . 1 81 Times Spotted 630 | . 16 5 10 9 79 27 16 6 . 4 18 20 13 . 7 46 5 14 . 7 20 14 5 . 14 14 16 26 219 Peak Tracking Total 19 | . 4 3 3 4 8 4 7 4 . 3 4 9 9 . 5 10 5 8 . 2 5 7 3 . 5 5 3 6 19 Tactical Retreats 52 | . 3 . . 1 7 5 . 1 . . 1 1 3 . 1 2 2 1 . 1 . 2 . . 3 1 3 2 12 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 12 | . 2 . . . 1 . . . . . 1 . . . . . . 1 . . 2 . . . . 1 1 . 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts 181 | . . . 8 . 71 102 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . 2 . 7 7 . . . . . . . . . . . . . . . . . . . . . . . Reused 29 | . . . . 1 2 3 7 1 . . . 1 1 . . . . 2 . 2 . 1 1 1 1 2 . 3 . Traps Extracted 20 | . . . . . 6 4 . 1 . . . . 2 . . . . . . 1 . 2 3 . . 1 . . . Installed 50 | . . . . 4 1 6 8 1 . . . 1 2 . . . . 4 . 5 . 3 4 2 3 3 . 3 . Triggered 38 | . . . . 1 2 3 7 1 . . . 1 2 . . . 1 3 . 2 . 1 1 6 2 2 . 3 . Fabricated Traps 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Most Traps Carried 9 | . . 5 5 5 6 6 8 6 6 6 6 6 6 5 5 5 5 6 6 9 9 9 8 7 6 8 8 7 5 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 48 | . . 1 1 . 7 . . 1 . . 5 . . . . 8 . . . . 3 . . . . . 9 4 9 Max in Single Turn 4 | . . 1 . . 1 . . 1 . . 1 . . . . 4 . . . . 3 . . . . . 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 53 | . 6 . 4 1 13 3 3 . 3 . 1 1 . . . 4 1 . 4 . 1 1 . 1 . . 4 1 1 Terminals 18 | . 5 . 3 . 8 1 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . 1 1 . Repair Stations 8 | . 1 . 1 . 2 . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 167 | . 20 . 13 1 49 7 4 . 25 . 1 1 . . . 7 1 . 17 . 6 1 . 1 . . 9 2 2 Successful 112 | . 12 . 9 1 26 3 4 . 25 . . 1 . . . 3 1 . 17 . 5 1 . 1 . . 1 2 . Failed 54 | . 7 . 4 . 23 4 . . . . 1 . . . . 4 . . . . 1 . . . . . 8 . 2 Catastrophic 7 | . 1 . 2 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 5 . 5 . 21 6 . . . . . . . . . 14 . . . . 2 . . 1 . 5 17 . 2 Terminals 50 | . 13 . 9 . 25 2 . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . . 5 . . . . . . . . . 3 . . . . . . . . . . 3 2 . Repair Stations 37 | . 7 . 4 . 14 . . . . . . . . . . 4 . . . . 6 . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 4 . . Garrison Access 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 70 | . 7 . 5 1 7 . 4 . 25 . . 1 . . . . 1 . 17 . . 1 . 1 . . . . . Record 13 | . . . . . . . 2 . 6 . . . . . . . . . 5 . . . . . . . . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 2 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . 1 . 1 . 2 . . . 3 . . . . . . . . . 4 . . . . . . . . . . Open Door 7 | . . . . 1 . . 2 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 23 | . 5 . 2 . 10 . . . . . . . . . . 1 . . . . 5 . . . . . . . . Scan Component 13 | . 3 . 1 . 5 . . . . . . . . . . 1 . . . . 3 . . . . . . . . Repair 10 | . 2 . 1 . 5 . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . 2 . 6 2 . . . . . . . . . 2 . . . . . . . . . . . . . Terminals 8 | . . . 1 . 6 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Download 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 . 4 . 13 2 . . . . 1 . . . . 3 . . . . 1 . . . . . 4 1 1 Full Trace Events 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . 1 . . . 10 . . . . . . 11 . . 4 . . . . . . . 20 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . 2 . 1 . 5 . . . . . . . . . . . . . . . 2 . . . . . . . . Time 420 | . 52 . 26 . 230 . . . . . . . . . . . . . . . 112 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 4 | . . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . . . . parse_system 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 1 . . . 2 2 . . . . 2 . . . 2 . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 35 | . . 5 . . 1 . . 1 . 1 . 2 2 6 . 9 . 2 . . 1 2 . . . 2 . . 1 Largest Group 10 | . . 3 2 . 1 1 . 1 1 2 2 2 4 10 10 9 . 2 2 2 1 3 3 . . 2 . . 1 Highest-Rated Group 319 | . . 45 45 . 10 10 . 33 33 129 129 58 117 319 319 280 . 79 79 79 127 190 190 . . 55 . . 42 Highest-Rated Ally 127 | . . 31 31 . 10 10 . 33 33 96 96 29 30 39 39 70 . 49 49 49 127 127 112 . . 32 . . 42 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 23 | . . . . . 7 4 . . . . . . 2 2 2 . . 2 . . . . . . . 4 . . . STAY 15 | . . . . . 5 4 . . . . . . 1 1 1 . . 1 . . . . . . . 2 . . . FOLLOW 6 | . . . . . 2 . . . . . . . 1 1 1 . . 1 . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 228 | . . 19 10 . . . . . . 2 13 . 6 . 29 124 . . . 2 5 12 4 . . . . . 2 Total Damage 7672 | . . 196 147 . . . . . . 73 635 . 117 . 556 3640 . . . 48 517 1313 341 . . . . . 89 Kills 61 | . . 1 3 . . . . . . 2 8 . 3 . 9 27 . . . . 3 3 1 . . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 10 | . 3 . 2 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 20 | . . 2 . 2 . . 2 2 . 1 . 2 1 1 1 . 2 2 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 44034 | 7 1508 1345 931 1008 3245 1298 1866 2283 125 451 882 2622 1765 1864 1060 1084 2388 3682 493 2142 1170 2085 1421 1097 1297 772 1605 686 1852 Spaces Moved 19455 | 3 674 518 369 579 1407 498 1044 1294 77 271 431 1243 760 1001 593 485 926 1388 187 690 457 1055 458 627 600 350 615 254 601 Core 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Treads 19382 | 3 674 518 369 579 1407 498 1044 1294 77 271 431 1243 760 1001 593 448 926 1388 187 690 457 1055 458 627 600 350 615 254 565 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 37 | . . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 160 160 160 160 162 162 162 162 162 162 162 162 160 160 164 246 246 247 167 163 163 163 163 158 158 161 50 Average Speed 185 | 160 169 240 160 160 160 160 163 162 162 162 162 194 200 162 167 184 241 246 246 247 231 163 163 163 176 164 204 183 159 Slowest Speed 255 | 160 240 240 160 160 160 162 165 165 162 162 162 242 242 162 242 255 246 246 247 247 247 168 163 163 243 243 241 241 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 1 78 98 28 87 80 11 92 93 68 52 15 97 67 89 55 18 88 98 62 65 8 97 58 84 68 8 66 9 18 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 10 | . . 2 . 1 . . . . 1 1 . . . 1 . . 1 . 3 . . . . . . . . . . Known Exits Taken 25 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . 2 . . 2 4 . . . 4 1 5 3 . 2 4 . 1 . 2 3 . 1 . . . . Spaces Dug 131 | . . . 2 . 2 . 3 1 . . 4 3 55 . . 2 2 . . . . 9 1 4 20 6 11 . 6 Terrain Destroyed 1158 | . . 17 2 2 18 71 11 6 . . 5 52 96 . . 44 7 8 . 9 31 13 9 4 135 29 25 78 486 Melee 6 | . . . . . 2 . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . Projectile 277 | . . . 2 2 10 2 3 1 . . 3 9 8 . . 5 3 8 . 9 15 11 9 4 48 10 24 15 76 AOE 872 | . . 17 . . 6 69 8 4 . . . 43 88 . . 38 4 . . . 16 2 . . 87 19 . 63 408 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 25384 | 4 961 594 641 637 2103 883 1153 1444 77 279 559 1372 963 1244 655 613 1041 1602 212 1079 508 1378 1089 698 761 520 873 381 1060 Wait 3635 | . 179 46 198 25 400 132 23 81 1 3 56 50 133 228 38 40 66 138 4 342 11 255 589 28 100 91 150 68 160 Move 19426 | 2 673 517 368 578 1406 497 1043 1293 76 270 430 1242 759 1000 592 484 925 1387 186 689 456 1054 457 626 599 349 614 253 601 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 180 | . 25 8 4 4 19 13 13 6 . . 12 6 1 5 3 10 6 5 3 3 . . 3 5 . 10 3 2 11 Fast Attach 133 | . 7 . 1 . 5 12 4 8 . . . . 2 . 1 15 4 2 4 . 6 5 1 6 . 13 15 3 19 Attach 85 | . 2 . 2 . 12 4 3 2 . . 8 4 1 . 2 5 3 2 1 5 . . 1 1 . 3 2 1 21 Detach 33 | . 3 . . . . 4 2 1 . . 1 1 . . 1 5 4 . 1 1 . . . 3 . 1 4 . 1 Swap 309 | 2 6 4 7 7 22 29 11 21 . 5 18 15 14 5 11 10 3 12 2 12 6 11 10 4 14 11 19 5 13 Drop 235 | . 18 5 2 5 10 22 17 12 . . 7 2 3 6 4 15 8 8 6 2 2 6 4 15 . 23 16 5 12 Fire 980 | . 42 13 51 12 149 54 29 14 . 1 25 36 22 . 3 28 22 35 . 20 23 21 20 8 45 15 45 41 206 Melee 25 | . . . . . 3 7 . 5 . . 2 . . . . 1 . . 5 . 1 1 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . 6 1 . 2 5 1 . . . . . . . . . . . . . . 3 . . . . 1 3 . 6 Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 Rewire 77 | . . . . . . . . . . . . 15 26 . . . . 9 . . . 22 . . . . . . 5 Trap 231 | . . . 8 4 72 108 8 1 . . . 1 2 . . . . 4 . 5 . 3 4 2 3 3 . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 9) 734 | -10/Materials | Repaired Lgt. Treads 762 | -10/Materials | Repaired Lgt. Treads 778 | -10/Materials | Discovered new exit (range 8) 923 | -10/Materials | Central database locked down 1233 | -10/Materials | Discovered new exit (range 15) 1516 | -10/Materials | Entered Mines 1526 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1706 | -10/Mines | Discovered new exit (range 8) 2130 | -10/Mines | Found a hidden stash of uninstalled traps 2398 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2529 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2529 | -10/Mines | Discovered new exit (range 5) 2827 | -10/Mines | Learned location of Zion (-6) 2837 | -10/Mines | Discovered new exit (range 5) 2861 | -10/Mines | Entered Materials 2861 | -9/Materials | Accompanied by 2 allies 2861 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2866 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2907 | -9/Materials | Repaired Lgt. Armor Plating 3036 | -9/Materials | Identified exit to Mines 3792 | -9/Materials | Entered Mines 3804 | -9/Mines | Learned location of Storage (-7) 3855 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3860 | -9/Mines | Found Prototype Device 3987 | -9/Mines | Discovered new exit (range 6) 4270 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4395 | -9/Mines | Discovered new exit (range 13) 4455 | -9/Mines | Learned Materials machine intel 4794 | -9/Mines | System corruption reached 10% 4800 | -9/Mines | Entered Materials 4800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4801 | -8/Materials | Loaded intel: 60 machine locations 5117 | -8/Materials | Garrison activated, responded to threat 5414 | -8/Materials | Lost 3 parts (1n2u) 5600 | -8/Materials | First assault squad dispatched 6268 | -8/Materials | Repaired Lgt. Treads 6302 | -8/Materials | Repaired Imp. Treads 6336 | -8/Materials | Repaired Imp. Light Cannon 6369 | -8/Materials | Repaired Imp. Treads 6379 | -8/Materials | Discovered new exit (range 4) 7080 | -8/Materials | Identified Exp. Sensor Array 7292 | -8/Materials | Repaired Exp. Sensor Array 7634 | -8/Materials | Discovered new exit (range 16) 8040 | -8/Materials | Identified exit to Factory 8045 | -8/Materials | Entered Factory 8045 | -7/Factory | Accompanied by 1 ally 8045 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8352 | -7/Factory | Build established: Skirmisher 8553 | -7/Factory | Discovered new exit (range 14) 8791 | -7/Factory | Identified exit to Lower Caves 8859 | -7/Factory | Discovered new exit (range 12) 8903 | -7/Factory | Identified exit to Factory 9036 | -7/Factory | Cargo convoy interrupted 9245 | -7/Factory | First assault squad dispatched 9343 | -7/Factory | Entered Lower Caves 9394 | -7/Lower Caves | Destroyed 7 combat bots 9470 | -7/Lower Caves | Learned 8 Factory zone layouts 9999 | -7/Lower Caves | Learned Extension security intel 11171 | -7/Lower Caves | Discovered new exit (range 14) 11185 | -7/Lower Caves | Learned location of 1 exit from Factory 11206 | -7/Lower Caves | Identified exit to Lower Caves 11209 | -7/Lower Caves | Entered another Lower Caves area 11252 | -7/Lower Caves | Discovered exit to Factory (range 11) 11298 | -7/Lower Caves | Found Alien Artifact 11298 | -7/Lower Caves | Identified Core Expander 11298 | -7/Lower Caves | Installed Core Expander, added new Utility slot 11984 | -7/Lower Caves | Spotted B-75 Beast 12208 | -7/Lower Caves | Build established: Scavenger-Skirmisher 12261 | -7/Lower Caves | Encountered a Warlord checkpoint 12276 | -7/Lower Caves | Learned location of 1 exit from Factory 12282 | -7/Lower Caves | Identified exit to Data Miner 12777 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 13492 | -7/Lower Caves | Entered Data Miner 13492 | -7/Data Miner | Accompanied by 1 ally 13492 | -7/Data Miner | Discovered new exit (range 6) 13523 | -7/Data Miner | Met Data Miner 13554 | -7/Data Miner | Learned location of Section 7 (-2) 13554 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13577 | -7/Data Miner | Received God Mode back door access code from Data Miner 13612 | -7/Data Miner | Identified exit to Proximity Caves 13617 | -7/Data Miner | Entered Proximity Caves 13617 | -6/Proximity Caves | Accompanied by 1 ally 13796 | -6/Proximity Caves | Escorted by Enhanced Grunt 14005 | -6/Proximity Caves | Discovered exit to Factory (range 11) 14033 | -6/Proximity Caves | Learned location of Extension (-5) 14068 | -6/Proximity Caves | Entered Factory 14068 | -6/Factory | Accompanied by 2 allies 14068 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14069 | -6/Factory | Identified exit to Lower Caves 14069 | -6/Factory | Identified exit to Factory 14329 | -6/Factory | Discovered exit to Factory (range 14) 14514 | -6/Factory | Found Rocket Array 14604 | -6/Factory | Build established: Scavenger-Tank 14689 | -6/Factory | Destroyed 8 combat bots 14950 | -6/Factory | Entered Lower Caves 15283 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15578 | -6/Lower Caves | Learned location of 2 exits from Factory 15643 | -6/Lower Caves | Learned Factory security intel 15798 | -6/Lower Caves | Encountered a Warlord checkpoint 16138 | -6/Lower Caves | Spotted B-75 Beast 16355 | -6/Lower Caves | Destroyed B-75 Beast 16492 | -6/Lower Caves | Discovered new exit (range 15) 16554 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16606 | -6/Lower Caves | Destroyed 8 combat bots 16750 | -6/Lower Caves | Identified exit to Lower Caves 17572 | -6/Lower Caves | Entered another Lower Caves area 17572 | -6/Lower Caves | Accompanied by 2 allies 17743 | -6/Lower Caves | Discovered exit to Factory (range 9) 17823 | -6/Lower Caves | Learned Factory terminal intel 19102 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19113 | -6/Lower Caves | Discovered new exit (range 16) 19331 | -6/Lower Caves | Identified exit to Zion 19337 | -6/Lower Caves | Entered Zion 19337 | -6/Zion | Accompanied by 4 allies 19375 | -6/Zion | Given the Hacking Drone Bay 19375 | -6/Zion | Found Prototype Device 19376 | -6/Zion | Identified Hacking Drone Bay 19468 | -6/Zion | System corruption cleaned by Quarantine Array 19517 | -6/Zion | Discovered new exit (range 10) 19572 | -6/Zion | Found CR-A16's Pointy Stick 19757 | -6/Zion | Identified exit to Deep Caves 19804 | -6/Zion | Gained Derelict followers 19878 | -6/Zion | Learned Factory emergency access door positions 19959 | -6/Zion | Learned 12 Factory zone layouts 19993 | -6/Zion | Given A8's code to call for help 20083 | -6/Zion | Found Prototype Device 20502 | -6/Zion | Identified Phasing AFG 20522 | -6/Zion | Found Prototype Device 20648 | -6/Zion | Identified Bomb Factory No. 2 20869 | -6/Zion | Imprinted 20872 | -6/Zion | Declared Zion's savior 21196 | -6/Zion | Identified exit to Proximity Caves 21201 | -6/Zion | Entered Proximity Caves 21201 | -5/Proximity Caves | Accompanied by 10 allies 21829 | -5/Proximity Caves | Discovered exit to Factory (range 8) 21956 | -5/Proximity Caves | Learned Factory stockpile data 22261 | -5/Proximity Caves | Entered Factory 22261 | -5/Factory | Accompanied by 9 allies 22261 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22262 | -5/Factory | Identified exit to Upper Caves 22262 | -5/Factory | Identified exit to Factory 22267 | -5/Factory | Loaded intel: 28 terminal locations 22373 | -5/Factory | Zion Fire squad teleported in 22418 | -5/Factory | Found Prototype Device 22418 | -5/Factory | Identified Active Sensor Suite 22687 | -5/Factory | Build established: Scavenger-Skirmisher 22762 | -5/Factory | Incoming investigation squad redirected 22821 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 22822 | -5/Factory | Zion Demo squad teleported in 22929 | -5/Factory | Incoming investigation squad redirected 23047 | -5/Factory | Zion Light squad teleported in 23054 | -5/Factory | Garrison activated, responded to threat 23161 | -5/Factory | First assault squad dispatched 23165 | -5/Factory | Incoming investigation squad redirected 23217 | -5/Factory | Destroyed 8 combat bots 23345 | -5/Factory | Entered Upper Caves 24069 | -5/Upper Caves | Learned location of Armory (-4) 24518 | -5/Upper Caves | Discovered new exit (range 13) 24558 | -5/Upper Caves | Learned Factory terminal intel 25080 | -5/Upper Caves | Encountered a Warlord checkpoint 25730 | -5/Upper Caves | Identified exit to Upper Caves 25733 | -5/Upper Caves | Entered another Upper Caves area 25818 | -5/Upper Caves | Discovered exit to Factory (range 6) 26965 | -5/Upper Caves | Identified exit to Zhirov 27320 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27363 | -5/Upper Caves | Learned location of 1 exit from Factory 27416 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29415 | -5/Upper Caves | Entered Zhirov 29415 | -5/Zhirov | Accompanied by 2 allies 29415 | -5/Zhirov | Discovered new exit (range 3) 29462 | -5/Zhirov | Met Zhirov 29514 | -5/Zhirov | Learned location of Quarantine (-2) 29514 | -5/Zhirov | Learned location of Testing (-3) 29514 | -5/Zhirov | Learned location of Command (-1) 29531 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29573 | -5/Zhirov | Found Alien Artifact 29573 | -5/Zhirov | Identified Integrated Reactor 29573 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29612 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 29711 | -5/Zhirov | Found Alien Artifact 29906 | -5/Zhirov | Identified exit to Proximity Caves 29908 | -5/Zhirov | Entered Proximity Caves 29908 | -4/Proximity Caves | Accompanied by 2 allies 31857 | -4/Proximity Caves | Build established: Scavenger-Tank 31974 | -4/Proximity Caves | Discovered exit to Factory (range 11) 32023 | -4/Proximity Caves | Learned location of 1 exit from Research 32041 | -4/Proximity Caves | System corruption reached 10% 32050 | -4/Proximity Caves | Entered Factory 32050 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32051 | -4/Factory | Identified exit to Upper Caves 32052 | -4/Factory | Loaded intel: 26 terminal locations 32488 | -4/Factory | Repaired Lyr. Heavy Armor Plating? 32558 | -4/Factory | Repaired Arm. Medium Treads? 32792 | -4/Factory | Incoming investigation squad redirected 32843 | -4/Factory | Zion hero teleported in (CL-ANK) 33220 | -4/Factory | Entered Upper Caves 33220 | -4/Upper Caves | Accompanied by 1 ally (CL-ANK) 33222 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34054 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34749 | -4/Upper Caves | Discovered new exit (range 15) 34766 | -4/Upper Caves | Encountered a Warlord checkpoint 34783 | -4/Upper Caves | Identified exit to Upper Caves 35305 | -4/Upper Caves | Entered another Upper Caves area 35305 | -4/Upper Caves | Accompanied by 3 allies (CL-ANK) 35320 | -4/Upper Caves | Discovered new exit (range 6) 35330 | -4/Upper Caves | Identified exit to Research 35473 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35511 | -4/Upper Caves | Learned 4 Research zone layouts 36560 | -4/Upper Caves | Discovered new exit (range 10) 36725 | -4/Upper Caves | Identified exit to Warlord 36726 | -4/Upper Caves | Entered Warlord 36783 | -4/Warlord | System corruption cleaned by Quarantine Array 37002 | -4/Warlord | Found Prototype Special Weapon 37002 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 37007 | -4/Warlord | Found RU-N14's Throwing Claymores v3 37011 | -4/Warlord | Found RU-N14's Throwing Claymores v3 37015 | -4/Warlord | Found RU-N14's Throwing Claymores v3 37396 | -4/Warlord | Found Prototype Energy Gun 37413 | -4/Warlord | Rebuked by Warlord 37421 | -4/Warlord | Warlord's base attacked by MAIN.C 37428 | -4/Warlord | Opened Warlord's prototype stash 37436 | -4/Warlord | Found Prototype Processor 37436 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 37449 | -4/Warlord | Found Prototype Reactor 37449 | -4/Warlord | Identified Vortex Chain Reactor 37747 | -4/Warlord | Opened side exit 37771 | -4/Warlord | Warlord forces counterattacked 37792 | -4/Warlord | Discovered new exit (range 10) 37821 | -4/Warlord | Identified exit to Proximity Caves 37823 | -4/Warlord | Entered Proximity Caves 38300 | -3/Proximity Caves | Build established: Scavenger-Mutant 38926 | -3/Proximity Caves | Discovered exit to Research (range 5) 39038 | -3/Proximity Caves | Build established: Scavenger-Tank 39120 | -3/Proximity Caves | Entered Research 39120 | -3/Research | Evolved 2 slots: Weapon x2 39121 | -3/Research | Identified exit to Testing 39235 | -3/Research | Zion Kinetic Resupply teleported in 39835 | -3/Research | Zion Trap Resupply teleported in 39892 | -3/Research | Entered Testing 40080 | -3/Testing | Found Prototype Processor 40080 | -3/Testing | Identified Exp. Target Analyzer 40090 | -3/Testing | Found Prototype Launcher 40090 | -3/Testing | Identified Hellfire Missile Launcher 40142 | -3/Testing | Build established: Trapper-Tank 40370 | -3/Testing | Found Prototype Energy Cannon 40370 | -3/Testing | Identified Hpw. Disruptor Cannon 40625 | -3/Testing | Found Prototype Processor 40625 | -3/Testing | Identified Spectral Analyzer 40725 | -3/Testing | Retrieved Zion intel report: Component Schematics 40732 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 40827 | -3/Testing | Found Prototype Energy Gun 40827 | -3/Testing | Identified Hyp. EM Gauss Rifle 41145 | -3/Testing | Discovered new exit (range 12) 41196 | -3/Testing | Found Prototype Energy Cannon 41196 | -3/Testing | Identified Potential Cannon 41258 | -3/Testing | Retrieved Zion intel report: Emergency Access 41301 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 41313 | -3/Testing | Terminal network hard line cut 41379 | -3/Testing | Scanned by Researcher 41496 | -3/Testing | Identified exit to Research 41497 | -3/Testing | Entered Research 41497 | -2/Research | Evolved 2 slots: Propulsion x2 41635 | -2/Research | Garrison activated, responded to threat 41638 | -2/Research | Incoming investigation squad redirected 42058 | -2/Research | Discovered new exit (range 7) 42074 | -2/Research | Identified exit to Access 42147 | -2/Research | System corruption reached 10% 42183 | -2/Research | Entered Access 42183 | -1/Access | Evolved 2 slots: Power x1, Utility x1 42197 | -1/Access | Found Powered Armor 42200 | -1/Access | Found Powered Armor 42204 | -1/Access | Found Powered Armor 42263 | -1/Access | Garrison activated, responded to threat 42933 | -1/Access | First assault squad dispatched 42950 | -1/Access | Incoming assault squad redirected 42952 | -1/Access | Build established: Generator-Tank 42956 | -1/Access | Incoming assault squad redirected 42961 | -1/Access | Destroyed 8 combat bots 43269 | -1/Access | High security lockdown imminent 43305 | -1/Access | Garrison activated, responded to threat 43341 | -1/Access | Lost 3 parts (2u1w) 43349 | -1/Access | High security lockdown engaged 43492 | -1/Access | Destroyed 13 combat bots 43572 | -1/Access | Identified Transdimensional Reconstructor 43572 | -1/Access | Warped through subspace 43694 | -1/Access | Spotted Executioner 43694 | -1/Access | Spotted Striker 43695 | -1/Access | Spotted Executioner 43695 | -1/Access | Spotted Executioner 43696 | -1/Access | Destroyed Executioner 43700 | -1/Access | Spotted Executioner 43700 | -1/Access | Spotted Executioner 43700 | -1/Access | Spotted Striker 43700 | -1/Access | Destroyed Executioner 43702 | -1/Access | Spotted Striker 43720 | -1/Access | Identified Plasma Storm 43721 | -1/Access | Destroyed Executioner 43725 | -1/Access | Destroyed Striker 43725 | -1/Access | Destroyed Executioner 43732 | -1/Access | Destroyed Striker 43757 | -1/Access | Destroyed 20 combat bots 43763 | -1/Access | Lost 11 parts (2p1n4u4w) 43769 | -1/Access | Spotted Investigator 43774 | -1/Access | Destroyed Investigator 43788 | -1/Access | Spotted Striker 43791 | -1/Access | Destroyed Striker 43792 | -1/Access | Spotted Executioner 43801 | -1/Access | Destroyed Executioner 43837 | -1/Access | Spotted Executioner 43838 | -1/Access | Spotted Striker 43841 | -1/Access | Destroyed Executioner 43843 | -1/Access | Spotted Executioner 43844 | -1/Access | Destroyed Executioner 43847 | -1/Access | Destroyed Striker 43868 | -1/Access | Destroyed 15 combat bots 43870 | -1/Access | Lost 4 parts (1p1n2u) 43882 | -1/Access | Spotted Executioner 43886 | -1/Access | Spotted Investigator 43888 | -1/Access | Spotted Striker 43890 | -1/Access | Destroyed Executioner 43891 | -1/Access | Spotted Executioner 43892 | -1/Access | Spotted Striker 43896 | -1/Access | Destroyed Executioner 43897 | -1/Access | Destroyed Striker 43905 | -1/Access | Destroyed Investigator 43918 | -1/Access | Destroyed 11 combat bots 43935 | -1/Access | Destroyed Executioner 43953 | -1/Access | Core integrity fell below 50% 43980 | -1/Access | Spotted Striker 43982 | -1/Access | Spotted Striker 43986 | -1/Access | Destroyed 11 combat bots 44003 | -1/Access | Sterilization system engaged 44012 | -1/Access | Core integrity fell below 20% 44018 | -1/Access | Found Prototype Launcher 44022 | -1/Access | Identified Containment Facilitator 44035 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 44014_ Acquired 96 matter. 44014_ U-05 Engineer lays Concrete. 44018_ Dropped Imp. Matter Compressor. 44018_ U-05 Engineer lays Concrete. 44018_ Acquired Prototype Launcher. 44019_ M-36 Artificer fits Backup Laser VII on Striker. 44020_ U-05 Engineer builds a Wall. 44022_ Identified Containment Facilitator. 44023_ Containment Facilitator expended. 44023_ G-73 Enforcer engulfed in stasis bubble. 44023_ L-61 Swordsman engulfed in stasis bubble. 44023_ M-36 Artificer fits Backup Power VII on Striker. 44023_ G-73 Enforcer stasis bubble strength at 177. 44023_ L-61 Swordsman stasis bubble strength at 171. 44024_ Adv. Hacking Suite destroyed. 44024_ G-73 Enforcer stasis bubble strength at 154. 44024_ L-61 Swordsman stasis bubble strength at 142. 44025_ LIP0Z0B CQL&8OHGPVEZ 44025_ G-73 Enforcer stasis bubble strength at 131. 44025_ L-61 Swordsman stasis bubble strength at 113. Map ----- +----------------------------------------------------+ | ???????????????????????#+##???????# # | | ??????????????????????? #???????# # | | ??????????????????????? +???????# # | | ???????????????????????# #???????# # | | ???????????????????????# +???????? #[[ | | ???????????????????????# #????????? [ % # | | ???????????????????????# #?????????? %%% % | | ????????????????####???# #??????????? %= # | | ????????????????? ???+ #############""" ##### = | | ??????????????? ??# %! = =* % /= | | ??????????#? " ??# !%!= !%! * !! = | | ??????????# """ ?# #############"" =" ##"## | | ??????????# """ ?# #??######### !% | | ??????????# " # #?? ][ ### ** | | ??????????# #mK#? ]! #?# %==% | | ??????????# + #? #?# " !" | | ??????????# # # #?# "%!! | | ??????????# # # #?# "!|" | | ??????????# ?# + ! #?### %" | | ??????????# ?# # #???# # ]] | | ??????????###########??# # #???# # ]] | | ??????????????????????## ###########???#%|####### | | ??????????????????????# ############?# #?????? | | ??????????????????????#KT" ?? #?????? | | ??????????????????????# ""gg ?? #?????? | | ??????????????????????# @ ##########+#?####?????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Energy Generation 81 Energy Capacity 1525 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Corruption Containment 8 Corruption Block 13 Armor Coverage 2800 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 8 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Enh. Quantum Rifle | -5/Factory | Downloaded Biometal Heavy Treads | -5/Factory | Downloaded Hpw. Field Laser | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Terrain Scan Processor | -3/Testing | Z-intel Thermal Shield | -3/Testing | Z-intel Adv. Recalibrator | -3/Testing | Z-intel Seismic Detector | -3/Testing | Z-intel Imp. Remote Datajack | -3/Testing | Z-intel Imp. Plasma Cutter | -3/Testing | Z-intel Imp. Core Shielding | -3/Testing | Z-intel Quantum Rifle | -3/Testing | Z-intel Adv. Terrain Scan Processor | -3/Testing | Z-intel Hvy. Gauss Cannon | -3/Testing | Z-intel Imp. Coolant Injector | -3/Testing | Z-intel Lance | -3/Testing | Z-intel System Restoration Module | -3/Testing | Z-intel Component Analysis Suite | -3/Testing | Z-intel Adv. Shield Generator | -3/Testing | Z-intel Exp. Signal Interpreter | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Cld. Phase Cannon | -3/Testing | Archive Mni. Fusion Reactor | -3/Testing | Archive Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-06 Scavenger | -3/Testing | Z-intel M-30 Cleanser | -3/Testing | Z-intel S-43 Plague | -3/Testing | Z-intel O-32 Director | -3/Testing | Z-intel B-74 Champion | -3/Testing | Z-intel H-77 Assassin | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticThermicLoader Manual? 0 Play Time 03:37:42 Cumulative 1119.2 hours Start 2022.05.22 @ 12:16:38 End 2022.05.22 @ 21:21:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 792 Rogue 788 Adventurer 4 Explorer 0 Win Type - Total 122 Types 93/9/8/5/2/0/1/2/2 Lore% 94 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a79681fa-ac8a-492b-9e4e-b286e187a3e0