Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.26 @ 07:39:35 Player: javashane Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2558) 2558 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 5608 Bonus ------- High Alert Combat Kills 80 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 256/290 System Corruption 9% Temperature Cool (19) Movement Rolling (140) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (15) --- Ion Engine Carbon-fiber Leg Medium Storage Unit Large Matter Pod (103) Long-range Tractor Beam Shock Rifle Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Field Laser Field Laser Field Laser Improved EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Sensor Array Improved Light Armor Plating Improved Light Armor Plating Reflective Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Ion Engine Titanium Leg Improved Heat Sink Medium Storage Unit Large Matter Pod Targeting Computer Improved Light Armor Plating Long-range Tractor Beam Heavy EM Shotgun Field Laser Field Laser Rocket Launcher Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Heavy EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 90 | . 4 9 8 22 47 Power 8 | . . . 2 4 2 Engine 6 | . . . 2 2 2 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 18 | . . 4 . 6 8 Treads 2 | . . . . . 2 Leg 14 | . . 4 . 6 4 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 3 1 2 3 9 Device 5 | . . 1 . . 4 Storage 3 | . 2 . . 1 . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 8 | . 1 . 2 2 3 Artifact . | . . . . . . Weapon 46 | . 1 4 4 9 28 Energy Gun 19 | . . . . 5 14 Energy Cannon 8 | . . . . 1 7 Ballistic Gun 3 | . 1 1 1 . . Ballistic Cannon 4 | . . 3 1 . . Launcher 10 | . . . 1 2 7 Special Weapon 2 | . . . 1 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . 1 3 Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 30 | . . . 3 5 22 Power 3 | . . . 1 1 1 Propulsion 13 | . . . . 2 11 Utility 10 | . . . 1 1 8 Weapon 4 | . . . 1 1 2 Highest Loss Streak 5 | . . . 3 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 100 99 98 88 Engine 6 | . 14 11 11 5 1 Core 2 | . . . . 3 5 Leg 27 | . 28 33 33 35 19 Device 9 | . . 11 11 9 10 Storage 9 | . 14 11 11 9 7 Processor 3 | . . . . . 9 Protection 13 | . 13 11 10 18 14 Energy Gun 5 | . . . . 8 11 Ballistic Gun 5 | . 27 2 6 3 . Ballistic Cannon 5 | . . 19 12 1 . Naked Turns . | . . . . . . Heaviest Build 46 | 12 28 37 43 42 46 Greatest Support 62 | 20 20 45 45 62 59 Greatest Overweight (x) 13 | . 1 . . . 13 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 15 Most Carried 15 | 6 12 15 15 15 15 Average Carried 13 | 6 9 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 12 15 14 15 14 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Min Mat Fac Matter Collected 1728 | 200 62 288 218 234 726 Remotely . | . . . . . . Salvage Created 2374 | . 135 288 81 436 1434 Parts 141 | . 9 20 5 31 76 Haulers Intercepted 5 | . 1 1 . 1 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Combat Hostiles Destroyed 56 | . 2 10 4 9 31 Guns 10 | . 2 . 1 2 5 Cannons 18 | . . 10 2 3 3 AOE 26 | . . . 1 4 21 Classes Destroyed 15 | . 2 2 2 6 3 Worker 4 | . . . . 1 3 Builder 2 | . . . . 2 . Hauler 5 | . 1 1 . 1 2 Recycler 3 | . . . . . 3 Mechanic 2 | . . . . 1 1 Watcher 2 | . . . . 1 1 Swarmer 14 | . . 4 1 . 9 Grunt 18 | . 2 2 1 2 11 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 10 | . . 4 . 4 2 Demolisher 1 | . . . 1 . . Specialist 2 | . . . . 2 . Hunter 5 | . . . . 1 4 Programmer 4 | . . . . . 4 Best Kill Streak 7 | . 2 7 2 6 7 Combat Bots Only 7 | . 2 7 2 3 5 Max Kills in Single Turn 5 | . 1 1 1 2 5 Gunslinging . | . . . . . . Exploded 3 | . . . 1 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Damage Taken 5255 | . 100 272 659 963 3261 Core 1020 | . 33 29 138 107 713 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . 11 17 24 . 49 Core Remaining (%) 81 | 100 86 . 58 80 . Volleys Fired 156 | . 7 19 10 38 82 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 40 88 100 126 126 Shots Fired 274 | . 14 38 15 59 148 Gun 146 | . 14 . 5 27 100 Cannon 80 | . . 38 5 12 25 Launcher 40 | . . . 2 15 23 Special 8 | . . . 3 5 . Kinetic 79 | . 14 38 10 17 . Thermal 95 | . . . 3 15 77 Explosive 40 | . . . 2 15 23 Electromagnetic 60 | . . . . 12 48 Robot Hit Streak 20 | . 10 12 5 17 20 Robot Miss Streak 11 | . 1 11 2 5 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 206 | . 13 32 9 40 112 Core Hits 160 | . 7 33 11 33 76 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6539 | . 163 504 181 1315 4376 Guns 1647 | . 163 . 54 343 1087 Cannons 1425 | . . 504 109 253 559 Explosions 3464 | . . . 18 719 2727 Melee . | . . . . . . Ramming 3 | . . . . . 3 Kinetic 1082 | . 163 504 163 252 . Thermal 2187 | . . . . 180 2007 Explosive 2582 | . . . 18 719 1845 Electromagnetic 685 | . . . . 164 521 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 1 9 Average Corruption 3 | . . . . 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 1 | . . . . . 1 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 350 | . . . . 32 318 Projectiles . | . . . . . . Explosions 350 | . . . . 32 318 Melee . | . . . . . . Knockbacks 25 | . . 15 6 4 . Impact . | . . . . . . Kinetic 23 | . . 13 6 4 . Secondary 2 | . . 2 . . . Self-Inflicted Damage 713 | . . . . 114 599 Shots 18 | . . . . 4 14 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 515 | . 2 220 32 144 515 Average Temperature 95 | . 2 86 9 43 138 Received Heat Transfer 1167 | . 42 57 6 153 909 Effects 4 | . . . . . 4 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . . . 2 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . . 1 8 Heat Transferred 3105 | . . . . 333 2772 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . . 1 6 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Peak Influence 630 | . 93 271 158 327 630 Initial 114 | . . . 105 . 114 Average 121 | . 49 61 60 157 185 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 78 | 100 100 92 100 58 65 Level 1 15 | . . 7 . 41 17 Level 2 5 | . . . . . 16 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . 1 . 2 10 Investigation 1 | . . . . . 1 Extermination 4 | . . . . . 4 Reinforcement 5 | . . 1 . 2 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Distress Signals 7 | . . 1 1 3 2 Communications Jammed 19 | . . . . . 19 Distress Signals 19 | . . . . . 19 Times Spotted 86 | . 7 14 5 19 41 Peak Tracking Total 8 | . 3 8 2 4 5 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Min Mat Fac Machines Disabled 9 | . . . . 2 7 Max in Single Turn 5 | . . . . 1 5 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Machines Accessed 10 | . 4 2 . 2 2 Terminals 9 | . 4 2 . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 22 | . 7 5 . 4 6 Successful 9 | . 4 2 . 3 . Failed 13 | . 3 3 . 1 6 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 3 3 . . 3 Terminals 19 | . 7 5 . 1 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . 3 . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 2 . 1 . Record 3 | . 1 2 . . . Robot Analysis 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Min Mat Fac Turns Passed 4411 | 3 432 748 849 785 1594 Spaces Moved 1939 | 3 277 308 355 408 588 Core 6 | . . . . . 6 Treads 29 | . . . . . 29 Legs 1814 | 3 277 308 355 408 463 Wheels 90 | . . . . . 90 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 105 | 120 120 120 120 120 105 Average Speed 129 | 120 136 120 120 121 142 Slowest Speed 700 | 120 190 120 120 123 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 48 29 67 41 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 8 | . . . 3 5 . Terrain Destroyed 219 | . . . 12 101 106 Melee . | . . . . . . Projectile 8 | . . . 3 5 . AOE 211 | . . . 9 96 106 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Min Mat Fac Total 3532 | 2 317 650 755 629 1179 Wait 1260 | . 13 297 380 132 438 Move 1934 | 2 276 307 354 407 588 Hop . | . . . . . . Pick Up 52 | . 11 9 2 16 14 Fast Attach 11 | . 2 2 . 1 6 Attach 30 | . . 2 3 8 17 Detach 3 | . . . . 1 2 Swap 49 | . 2 5 5 13 24 Drop 31 | . 6 9 1 13 2 Fire 156 | . 7 19 10 38 82 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 4 | -11/Junkyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 11) 319 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 12) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1082 | -9/Materials | Discovered new exit (range 13) 1161 | -9/Materials | Destroyed 7 combat bots 1184 | -9/Materials | Entered Mines 1280 | -9/Mines | Assembled infested the area 1517 | -9/Mines | Lost 3 parts (1p1u1w) 1547 | -9/Mines | Found a hidden stash of uninstalled traps 1559 | -9/Mines | Learned Materials machine intel 1961 | -9/Mines | Discovered new exit (range 16) 2033 | -9/Mines | Entered Materials 2033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2034 | -8/Materials | Loaded intel: 62 machine locations 2651 | -8/Materials | Discovered new exit (range 9) 2818 | -8/Materials | Entered Factory 2818 | -7/Factory | Evolved 2 slots: Utility x2 3605 | -7/Factory | Garrison activated, responded to threat 3699 | -7/Factory | Lost 5 parts (3n2u) 4151 | -7/Factory | Core integrity fell below 50% 4151 | -7/Factory | Core integrity fell below 20% 4412 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04390_ System corrupted by crushing effect (+4). 04390_ Knocked back. 04391_ 6K7N2:HFK79NOMIFO,A|/MRU0,L 04391_ U-05 Engineer lays Concrete. 04392_ U-05 Engineer builds a Wall. 04392_ U-05 Engineer lays Concrete. 04395_ Destroyed Lgt. Treads. 04395_ Imp. Heat Sink destroyed. 04395_ Destroyed Imp. Heat Sink. 04395_ U-05 Engineer lays Concrete. 04396_ The unstable cave ceiling collapses. 04397_ U-05 Engineer lays Concrete. 04407_ The unstable cave ceiling collapses. 04407_ U-05 Engineer lays Concrete. 04408_ B-48 Gladiator destroyed. 04409_ U-05 Engineer builds a Wall. 04410_ Prc. Grenade Launcher destroyed. 04410_ Critical hit (Burn: +37). 04411_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 04411_ System corrupted: Mni. Grenade Launcher misfires. Map ----- +----------------------------------------------------+ | " F" # """ """ #????# T """"" ]/ | | " "" # """ """ #?##?# """"" ]/ ### | | # """ """ ## ### """ ]/ # | | "" #####+!#"#### ## % # | | ^ [ ! 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Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed CoilWaveMediator Manual? 0 Play Time 01:06:47 Cumulative 25.0 hours Start 2023.08.21 @ 17:35:20 End 2023.08.26 @ 07:39:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 33 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bcf5dc8-c131-44a1-ac95-6206cb3d6261