Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 16:55:46 Player: Red Box Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (808) 808 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1663 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 249/250 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Disposable Heat Sink Large Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (15) --- Subdweller Power Source Spiked Treads Heat Sink High-capacity Battery (250) Large Matter Pod (150) Sensor Drone Bay (20/20) EM Pulse Gun Riot Gun Particle Gun Subdweller Beam Cannon Light Cannon Grenade Launcher Datajack Mining Laser Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Sensor Drone Bay > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Compact Wheel Heat Sink High-capacity Battery High-capacity Battery Light Armor Plating EM Pulse Gun Beam Cannon Beam Cannon Light Cannon Grenade Launcher Datajack Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 7 15 5 8 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 3 2 2 Treads 1 | . . . 1 Leg 7 | 2 3 2 . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 9 | 2 4 2 1 Device 4 | 1 . 2 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware 1 | . 1 . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 13 | 2 6 1 4 Energy Gun 1 | . 1 . . Energy Cannon 6 | . 2 1 3 Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . 1 . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 12 | 4 9 14 14 Power . | . . 1 . Propulsion 3 | 3 3 3 2 Utility 2 | . 1 3 3 Weapon 4 | 1 3 6 6 Tool/Special . | . . . . Unused Backups 11 | . 1 1 9 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 3 | . . 1 2 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 13 | . 14 14 13 Leg 27 | . 28 28 24 Device 1 | . 2 . 1 Storage 14 | . 14 14 14 Hackware 3 | . 7 . . Protection 8 | . 3 13 11 Energy Gun 2 | . 5 . . Energy Cannon 17 | . 6 28 24 Ballistic Gun 6 | . 14 . . Special Weapon 1 | . 1 . 2 Peak Build Rating 15 | 9 10 15 12 Average Rating 9 | 4 9 8 10 On Entrance 6 | . 9 8 9 Avg Prop Armor Cover (%) 14 | . . . 14 Naked Turns . | . . . . Heaviest Build 44 | 13 34 34 44 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | 2 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 10 15 15 Most Carried 15 | 7 14 15 15 Average Carried 12 | 4 9 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 14 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1085 | 294 424 183 184 Remotely . | . . . . Salvage Created 1174 | 136 561 283 194 Parts 80 | 6 43 15 16 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 12 6 7 Guns 11 | . 11 . . Cannons 13 | . 1 6 6 AOE 1 | . . . 1 Classes Destroyed 10 | 2 6 . 2 Builder 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 6 . 3 Grunt 12 | . 6 6 . Sentry 1 | . . . 1 Subdweller 3 | . . . 3 Best Kill Streak 4 | 3 4 4 3 Combat Bots Only 4 | . 4 4 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 137 | . 62 17 58 Missed 42 | . 15 2 25 Hits 95 | . 47 15 33 Projectile 95 | . 47 15 33 Critical Strikes 1 | . . . 1 Damage Taken 1170 | . 502 215 453 Core 250 | . 104 58 88 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 43 | . 43 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 106 | 4 57 14 31 Largest 2 | 2 2 2 2 Hottest 160 | 40 120 120 160 Shots Fired 200 | 8 111 28 53 Gun 112 | 8 104 . . Cannon 72 | . 4 28 40 Launcher 3 | . . . 3 Special 13 | . 3 . 10 Kinetic 86 | 8 78 . . Thermal 85 | . 7 28 50 Explosive 3 | . . . 3 Electromagnetic 26 | . 26 . . Robot Hit Streak 13 | 4 6 13 13 Robot Miss Streak 4 | 2 4 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 109 | 4 59 23 23 Core Hits 47 | 3 26 9 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2112 | 60 887 408 757 Guns 889 | 60 829 . . Cannons 946 | . 18 408 520 Explosions 277 | . 40 . 237 Melee . | . . . . Ramming . | . . . . Kinetic 640 | 60 580 . . Thermal 986 | . 58 408 520 Explosive 237 | . . . 237 Electromagnetic 249 | . 249 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 2 6 Projectiles 8 | . . 2 6 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . 20 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 312 | . 144 312 257 Average Temperature 82 | . 43 131 78 Received Heat Transfer 722 | . 180 123 419 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 1789 | . 87 851 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | 10 100 90 . Initial . | . . . . Average 13 | 1 17 8 . Influence Increases 679 | 15 389 165 110 Destroy 0b10 Robot/C 440 | . 240 120 80 Destroy 0b10 Robot/NC 50 | 15 35 . . Destroy Leader 80 | . 50 30 . Successful Hack 9 | . 9 . . Select Force Hacks 30 | . 30 . . Destroy Structure 10 | . 10 . . Lose Combat Pursuer 60 | . 15 15 30 Influence Decreases 637 | 15 389 165 68 Time Decay 613 | 15 365 165 68 Purge Threat 24 | . 24 . . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 19 7 9 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts 50 | . 50 . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 10 1 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 38 1 . Successful 27 | . 26 1 . Failed 11 | . 11 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 25 | . 25 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 15 . . Terminals 11 | . 11 . . Assimilate 1 | . 1 . . Botnet 4 | . 4 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Reject 1 | . 1 . . Recyclers 1 | . 1 . . Mask 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 19 | . 19 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 401 | 10 391 . . Terrain 401 | 10 391 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4594 | 87 2059 1388 1060 Spaces Moved 2399 | 45 1264 639 451 Core 14 | 14 . . . Treads . | . . . . Legs 2286 | 31 1264 639 352 Wheels 99 | . . . 99 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 130 Average Speed 162 | 128 134 190 205 Slowest Speed 260 | 190 190 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 3 96 97 34 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 3 | . 3 . . Terrain Destroyed 24 | . 8 . 16 Melee . | . . . . Projectile 6 | . 3 . 3 AOE 18 | . 5 . 13 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2861 | 63 1501 784 513 Wait 202 | . 83 116 3 Move 2396 | 44 1263 638 451 Hop . | . . . . Pick Up 36 | 8 15 3 10 Fast Attach 7 | 6 . . 1 Attach 10 | 1 2 1 6 Detach 1 | . 1 . . Swap 29 | . 17 8 4 Drop 23 | . 12 4 7 Fire 106 | 4 57 14 31 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 50 | . 50 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Discovered new exit (range 8) 624 | -10/Materials | Learned Storage stockpile data 687 | -10/Materials | Identified exit to Subcaves 687 | -10/Materials | Identified exit to Materials 839 | -10/Materials | Loaded intel: 9 trap records 871 | -10/Materials | Learned 4 Recycling zone layouts 913 | -10/Materials | Learned Materials trap positions 1406 | -10/Materials | Central database locked down 1889 | -10/Materials | Repaired EM Pulse Gun? 2147 | -10/Materials | Entered Mines 2156 | -10/Mines | Found the Drone Emporium 2159 | -10/Mines | Learned Materials security intel 2166 | -10/Mines | Found Prototype Device 2167 | -10/Mines | Identified Sensor Drone Bay 2197 | -10/Mines | Discovered exit to Materials (range 13) 2430 | -10/Mines | Core integrity fell below 50% 2486 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3535 | -10/Mines | Entered Subcaves 3547 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3797 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3798 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3900 | -10/Subcaves | Core integrity fell below 20% 3907 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3931 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4472 | -10/Subcaves | Lost 3 parts (2n1u) 4595 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04437_ Lgt. Armor Plating destroyed. 04440_ Aluminum Leg destroyed. 04441_ S-10 Pest destroyed. 04452_ Lgt. Ion Engine fries itself beyond repair. 04454_ S-10 Pest destroyed. 04455_ Acquired 10 matter. 04456_ Subatomizers dissect the Flight Unit. 04457_ Destroyed Flight Unit. 04459_ Flight Unit fries itself beyond repair. 04460_ S-10 Pest destroyed. 04461_ Acquired 12 matter. 04463_ Acquired 3 matter. 04464_ Flight Unit fries itself beyond repair. 04465_ Lgt. Assault Rifle fries itself beyond repair. 04466_ Flight Unit fries itself beyond repair. 04514_ M7-BP4(u) tweaks Twisted Machinery. 04578_ Acquired Scrap Shield Fragment. 04580_ Acquired Datajack. 04586_ Acquired Heat Sink. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? s???????????????????????? | | ????????????????? ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ?????????????????# ???????????????????????? | | ????????????????## ???????????????????????? | | ???????????????## #????######????????????? | | ???????????????# #???## ##???????????? | | ???????????????# #?### #???????????? | | ???????????????# ### ##??????????? | | ???????????????# #??????????? | | ???????????????# #??????????? | | ????????????????# #???????????? | | ?????????????????# #????????????? | | ?????????????????# @ ## ##???????????? | | ?????????????????# ## ####????????? | | ????????????????## #????????? | | ????????????????# #??#?????? | | ????????????????# ####?????? | | ????????????????# ### ####??? | | ????????????????####### ### " #### | | ?????????????????????# ##?## """" # | | ?????????????????????# #; ## "" "" | | ?????????????????????# """" """ | | ????????????????????#" " " " ## | | ????????????????????## """""###""#? | | ?????????????????????# # #""" ##?#" #? | | ?????????????????????## #### ####"###??# #? | | ??????????????????????###??###??###????####? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 4% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorPropulsionBiocell Manual? 0 Play Time 00:23:16 Cumulative 735.4 hours Start 2025.11.27 @ 16:31:52 End 2025.11.27 @ 16:55:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 515 Rogue 515 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 68 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c46ee281-571b-44d5-80d2-2dbfa35d65b6