Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.22 @ 23:03:49 Player: Ishmael Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (211) 1055 Value Destroyed (7894) 7894 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 12726 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Light Angular Momentum Engine Fission Core Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Transmission Jammer Improved Propulsion Shielding Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield System Shield > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Rocket Launcher Remote Datajack Power Maul [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Carbide Saw Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Slots Evolved 8 | . . . 4 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 6 | . . . 3 1 . . 2 Weapon . | . . . . . . . . Parts Attached 260 | 6 25 12 49 119 3 . 46 Power 28 | 1 3 3 6 10 . . 5 Engine 21 | 1 3 3 4 8 . . 2 Core 7 | . . . 2 2 . . 3 Reactor . | . . . . . . . . Propulsion 71 | 2 7 1 15 33 1 . 12 Treads 19 | . . . . 14 1 . 4 Leg 46 | 2 7 1 15 19 . . 2 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 5 | . . . . . . . 5 Utility 75 | 1 2 1 11 36 2 . 22 Device 21 | . . 1 5 12 . . 3 Storage 6 | 1 . . 1 3 . . 1 Processor 18 | . 2 . 2 7 . . 7 Hackware 5 | . . . . . . . 5 Protection 25 | . . . 3 14 2 . 6 Artifact . | . . . . . . . . Weapon 86 | 2 13 7 17 40 . . 7 Energy Gun 46 | 2 10 4 12 17 . . 1 Energy Cannon 10 | . . . . 10 . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 6 | . . . 2 1 . . 3 Special Weapon 14 | . 3 3 3 4 . . 1 Impact Weapon 9 | . . . . 8 . . 1 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 5 1 . . 1 Parts Lost 53 | . 2 . 8 12 3 . 28 Power 5 | . . . 1 . . . 4 Propulsion 19 | . 2 . 3 5 1 . 8 Utility 22 | . . . 2 6 2 . 12 Weapon 7 | . . . 2 1 . . 4 Highest Loss Streak 11 | . 1 . 2 3 3 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 93 98 93 97 97 92 73 Engine 6 | . 14 14 4 6 7 7 2 Core 1 | . . . 3 . . . 3 Treads 12 | . . . . 17 28 23 14 Leg 13 | . 27 28 26 10 . . . Device 6 | . . 2 11 7 . . 3 Storage 7 | . 14 14 9 7 7 7 1 Processor 17 | . 9 10 12 20 35 23 9 Hackware 1 | . . . . . . . 8 Protection 7 | . . . 6 8 2 15 11 Energy Gun 11 | . 20 27 17 8 15 15 6 Energy Cannon 2 | . . . . 5 . . . Peak Build Rating 54 | 6 9 12 26 45 33 33 54 Average Rating 29 | 4 7 9 21 34 32 33 39 On Entrance 18 | . 6 8 8 25 32 33 33 Naked Turns . | . . . . . . . . Heaviest Build 64 | 12 14 18 31 58 63 63 64 Greatest Support 95 | 20 20 20 30 95 83 60 80 Greatest Overweight (x) 10 | 1 4 . 1 10 1 1 4 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 Average Capacity 10 | 7 8 8 8 11 20 20 9 Most Carried 20 | . 6 8 8 20 20 19 19 Average Carried 9 | . 2 7 7 10 19 18 8 Final Capacity 20 | 8 8 8 8 20 20 20 5 Final Carried 20 | . 6 8 8 20 18 19 2 Class Distribution -------------------- 66% | Scavenger-Mutant 26% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Matter Collected 3430 | 226 279 120 581 1631 79 28 486 Remotely . | . . . . . . . . Salvage Created 10910 | . 569 252 2487 6033 446 . 1123 Parts 431 | . 19 15 96 241 21 . 39 Haulers Intercepted 15 | . 2 . 6 7 . . . Recyclers Shooed 3 | . 1 . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 29 | . . 8 . . 21 . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Combat Hostiles Destroyed 190 | . 10 4 41 104 10 . 21 Melee 10 | . . . . . . . 10 Guns 100 | . 8 4 36 37 10 . 5 Cannons 50 | . 1 . 1 48 . . . AOE 3 | . . . . 1 . . 2 Classes Destroyed 17 | . 5 2 4 5 1 . . Worker 6 | . . . 2 3 . . 1 Builder 4 | . . . 1 2 . . 1 Hauler 15 | . 2 . 6 7 . . . Recycler 7 | . 1 . 1 4 . . 1 Mechanic 1 | . . . . 1 . . . Operator 8 | . . . 3 5 . . . Watcher 16 | . 3 . 5 7 . . 1 Swarmer 24 | . 3 . 6 5 4 . 6 Grunt 94 | . 7 1 24 50 5 . 7 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . 2 . . 1 Sentry 26 | . . 1 10 13 . . 2 Demolisher 2 | . . . . 2 . . . Hunter 12 | . . . 1 9 . . 2 Programmer 21 | . . . . 18 . . 3 Subdweller 2 | . . 2 . . . . . Assembled 5 | . . . . 5 . . . Best Kill Streak 7 | . 5 1 6 7 5 . 6 Combat Bots Only 5 | . 3 1 4 5 5 . 5 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Hostile Shots Fired 1646 | . 74 25 207 773 46 . 521 Missed 609 | . 22 12 59 285 19 . 212 Damage Taken 11050 | . 468 207 1698 5025 292 . 3360 Core 1865 | . 133 69 256 532 24 . 851 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 416 | . . . . 173 . . 243 Ignored by Resistances 3238 | . 148 46 488 1497 82 . 977 Regen/Repaired (Parts) 293 | . 65 . 164 13 . . 51 Core Remaining (%) 48 | 100 . 19 53 . . 20 . Volleys Fired 720 | . 61 27 204 367 14 . 47 Largest 2 | . 2 2 2 2 2 . 2 Hottest 165 | . 100 100 112 165 120 . 120 Shots Fired 1312 | . 102 52 382 680 30 1 65 Gun 893 | . 80 50 367 312 30 1 53 Cannon 351 | . . . . 351 . . . Launcher 13 | . . . 5 1 . . 7 Special 55 | . 22 2 10 16 . . 5 Kinetic . | . . . . . . . . Thermal 1294 | . 102 52 377 679 30 1 53 Explosive 6 | . . . 5 1 . . . Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 52 | . 21 41 23 43 27 . 52 Robot Miss Streak 3 | . 1 1 2 3 1 . 1 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . 3 . 4 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 1064 | . 82 37 294 532 24 . 95 Core Hits 395 | . 27 12 106 203 11 . 36 Critical Kills 7 | . . . . 5 . . 2 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 88 | . 4 5 35 29 . . 15 Burn 74 | . 4 5 35 24 . . 6 Meltdown 5 | . . . . 5 . . . Smash 4 | . . . . . . . 4 Sever 5 | . . . . . . . 5 Melee Attacks 69 | . . . . 7 . . 62 Impact 48 | . . . . 7 . . 41 Slashing 21 | . . . . . . . 21 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 23495 | . 1029 468 4811 13001 834 . 3352 Guns 14198 | . 851 468 4747 5706 834 . 1592 Cannons 7071 | . . . . 7071 . . . Explosions 577 | . . . . 57 . . 520 Melee 1240 | . . . . . . . 1240 Ramming 13 | . 6 . . 7 . . . Kinetic . | . . . . . . . . Thermal 21793 | . 1023 468 4811 12994 834 . 1663 Explosive . | . . . . . . . . Electromagnetic 449 | . . . . . . . 449 Impact 951 | . . . . . . . 951 Slashing 289 | . . . . . . . 289 Piercing . | . . . . . . . . Highest Corruption 12 | . . . 2 12 12 12 5 Average Corruption 4 | . . . 2 5 5 12 3 Corruption Purged 10 | . . . . 10 . . . Corruption Blocked . | . . . . . . . . Effects 356 | . . . 31 252 33 13 27 Message Errors 69 | . . . 6 51 8 2 2 Matter Fused 85 | . . . 8 56 10 4 7 Heat Flow Errors 45 | . . . 2 37 2 2 2 Energy Discharges 52 | . . . 4 38 3 2 5 Parts Rejected 7 | . . . . 3 1 . 3 Parts Fused 5 | . . . . 3 1 1 . Data Loss (minor) 44 | . . . 2 34 4 1 3 Data Loss (major) 16 | . . . 3 9 2 . 2 Misfires 18 | . . . 5 9 2 1 1 Alerts 7 | . . . . 5 . . 2 Misdirections 1 | . . . . 1 . . . Weapon Failures 7 | . . . 1 6 . . . Overload Shots 124 | . . . . 64 24 . 36 Effects 5 | . . . . 2 2 . 1 Energy Bleed 3 | . . . . 2 1 . . Heat Surge 1 | . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 Overflow Damage 446 | . . . . 138 . . 308 Projectiles 130 | . . . . 130 . . . Explosions 43 | . . . . 8 . . 35 Melee 273 | . . . . . . . 273 Knockbacks 4 | . . . . . . . 4 Impact 4 | . . . . . . . 4 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 199 | . . . 48 91 . . 60 Shots 7 | . . . 1 1 . . 5 Rammed 1 | . . . . 1 . . . Targets Rammed 4 | . 2 . . 2 . . . Kicked 2 | . 2 . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 372 | . 326 20 241 372 296 211 268 Average Temperature 68 | . 104 6 36 71 116 94 59 Received Heat Transfer 3920 | . 324 102 963 1715 117 . 699 Effects 4 | . 2 . . 2 . . . Interference 3 | . 2 . . 1 . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 Combat Hostiles 3 | . . . . . . . 3 Parts Fried 6 | . . . . . . . 6 Impact Corruptions 10 | . . . . . . . 10 Robots Melted 26 | . 2 . 5 18 . . 1 Combat Hostiles 24 | . 1 . 4 18 . . 1 Parts Melted 152 | . 8 1 46 83 2 . 12 Heat Transferred 49466 | . 3330 1739 13837 26546 1148 . 2866 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Peak Influence 504 | . 230 . 392 504 . . 185 Initial 7 | . . . . 7 . . . Average 113 | . 65 . 185 110 . . 63 Maximum Alert Level 2 | . 1 . 1 2 . . . Low Security (%) 79 | 100 91 . 57 79 . . 100 Level 1 20 | . 8 . 42 19 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 71 | . 1 . 7 48 . . 15 Investigation 31 | . 1 . 6 19 . . 5 Extermination 20 | . . . . 16 . . 4 Reinforcement 16 | . . . 1 9 . . 6 Assault . | . . . . . . . . Garrison 4 | . . . . 4 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 6 | . . . . 4 . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Distress Signals 8 | . 2 . 2 3 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 283 | . 17 10 61 143 11 . 41 Peak Tracking Total 6 | . 4 3 5 6 4 . 5 Tactical Retreats 27 | . 1 3 4 12 1 . 6 Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Traps Triggered 14 | . 4 1 . 7 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . 3 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . . 2 Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Disabled 20 | . 5 . 4 11 . . . Max in Single Turn 5 | . 1 . 1 5 . . . Garrison Access 4 | . . . 1 3 . . . Machines Repaired . | . . . . . . . . Machines Dismantled 5 | . 5 . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Machines Accessed 65 | . 8 2 14 33 . . 8 Terminals 35 | . 5 . 8 18 . . 4 Fabricators 4 | . . . . 3 . . 1 Repair Stations 6 | . 1 . 2 1 . . 2 Recycling Units 7 | . 2 . 1 4 . . . Scanalyzers 6 | . . . 2 3 . . 1 Garrison Access 5 | . . . 1 4 . . . Total Hacks 206 | . 30 3 51 97 . . 25 Successful 118 | . 22 3 36 48 . . 9 Failed 88 | . 8 . 15 49 . . 16 Catastrophic 23 | . 2 . 1 17 . . 3 Database Lockouts . | . . . . . . . . Manual 92 | . 14 . 20 45 . . 13 Terminals 121 | . 24 . 31 51 . . 15 Fabricators 8 | . . . . 6 . . 2 Repair Stations 21 | . 4 . 9 2 . . 6 Recycling Units 23 | . 2 . 1 20 . . . Scanalyzers 23 | . . . 9 12 . . 2 Garrison Access 7 | . . . 1 6 . . . Terminal Hacks 44 | . 13 3 11 15 . . 2 Record 3 | . . 1 . 1 . . 1 Part Schematic 2 | . . . . 2 . . . Robot Analysis 5 | . 3 . . 2 . . . Prototype ID Bank 4 | . 1 . 3 . . . . Open Door 1 | . . 1 . . . . . Open DSF 4 | . . . . 4 . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . Fabricator Index 3 | . . . 2 1 . . . Locate Traps 8 | . 2 . 2 4 . . . Disarm Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . Recall Investigation 2 | . . . 1 1 . . . Hauler Manifests 3 | . 1 . 2 . . . . Zone Layout 1 | . . . 1 . . . . Release Object 1 | . . 1 . . . . . Fabricator Hacks 5 | . . . . 4 . . 1 Network Status 1 | . . . . . . . 1 Load Schematic 2 | . . . . 2 . . . Build 2 | . . . . 2 . . . Repair Station Hacks 17 | . 4 . 8 2 . . 3 Scan Component 9 | . 2 . 4 1 . . 2 Repair 8 | . 2 . 4 1 . . 1 Recycling Unit Hacks 7 | . . . 1 6 . . . Report Inventory 2 | . . . . 2 . . . Retrieve Matter 1 | . . . . 1 . . . Retrieve Components 4 | . . . 1 3 . . . Scanalyzer 18 | . . . 9 7 . . 2 Insert Component 10 | . . . 5 4 . . 1 Analyze 8 | . . . 4 3 . . 1 Garrison Access Hacks 4 | . . . 1 3 . . . Seal Access 4 | . . . 1 3 . . . Unauthorized Hacks 23 | . 5 . 6 11 . . 1 Terminals 14 | . 4 . 6 4 . . . Botnet 14 | . 4 . 6 4 . . . Fabricators 1 | . . . . . . . 1 Liberate 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 8 | . 1 . . 7 . . . Reject 3 | . . . . 3 . . . Mask 5 | . 1 . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 45 | . 3 . 10 26 . . 6 Full Trace Events 33 | . 2 . 8 19 . . 4 Feedback Events 2 | . . . . 2 . . . Corruption 2 | . . . . 2 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . . 4 5 . . 1 Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 124 | . . . . 124 . . . Total Part Build Rating 4 | . . . . 4 . . . Parts Repaired 8 | . 2 . 4 1 . . 1 Time 259 | . 52 . 163 19 . . 25 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 21 | . . . 1 20 . . . Parts Scanalyzed 8 | . . . 4 3 . . 1 Part Schematics Acquired 8 | . . . 4 3 . . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . . 3 Non-combat . | . . . . . . . . Combat 3 | . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . 3 parse_system 3 | . . . . . . . 3 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 64 | . . . . . . . 64 Highest-Rated Ally 32 | . . . . . . . 32 Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . . . 1 Total Damage 29 | . . . . . . . 29 Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Robot Analysis Total 5 | . 3 . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Turns Passed 21036 | 41 1522 1053 3348 11438 943 323 2368 Spaces Moved 12002 | 29 807 731 1869 6630 516 135 1285 Core 28 | 3 3 . . 1 . . 21 Treads 5386 | . . . . 3902 516 135 833 Legs 6222 | 26 804 731 1869 2727 . . 65 Wheels 6 | . . . . . . . 6 Hover . | . . . . . . . . Flight 360 | . . . . . . . 360 Fastest Speed 28 | 50 120 120 120 110 160 240 28 Average Speed 139 | 114 121 120 121 143 171 240 137 Slowest Speed 550 | 120 250 120 190 550 240 240 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 54 | 3 97 28 96 99 68 14 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . Spaces Dug 63 | . . . 29 16 . . 18 Terrain Destroyed 180 | . . . 76 76 3 . 25 Melee 25 | . . . . 7 . . 18 Projectile 14 | . . . . 9 3 . 2 AOE 141 | . . . 76 60 . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Total 14694 | 34 1079 850 2546 7803 549 135 1698 Wait 1335 | . 105 68 382 547 17 . 216 Move 11993 | 28 806 730 1868 6629 515 134 1283 Hop 1 | . . . . . . . 1 Pick Up 87 | . 6 4 12 45 . 1 19 Fast Attach 163 | 6 19 5 33 79 1 . 20 Attach 41 | . . 1 7 10 2 . 21 Detach 3 | . . . 1 1 . . 1 Swap 57 | . 6 6 10 30 . . 5 Drop 151 | . 6 9 29 86 . . 21 Fire 720 | . 61 27 204 367 14 . 47 Melee 69 | . . . . 7 . . 62 Ram . | . . . . . . . . Kick 2 | . 2 . . . . . . Crush 2 | . . . . 2 . . . Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 68 | . 68 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: [*Fac x2] / Low x2 / Ext x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Discovered new exit (range 6) 1008 | -10/Materials | Discovered new exit (range 18) 1222 | -10/Materials | Repaired Med. Laser 1250 | -10/Materials | Repaired Med. Laser 1281 | -10/Materials | Identified exit to Materials 1353 | -10/Materials | Core integrity fell below 50% 1430 | -10/Materials | Discovered new exit (range 18) 1442 | -10/Materials | Build established: Scavenger-Mutant 1549 | -10/Materials | Discovered new exit (range 9) 1564 | -10/Materials | Entered Subcaves 1595 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1670 | -10/Subcaves | Learned Materials garrison access intel 1681 | -10/Subcaves | Ambushed by swarm of Subdwellers 1739 | -10/Subcaves | Lost 4 allies 2165 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2316 | -10/Subcaves | Core integrity fell below 20% 2532 | -10/Subcaves | Discovered new exit (range 15) 2617 | -10/Subcaves | Entered Materials 2617 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2618 | -8/Materials | Loaded intel: 1 garrison access location 4597 | -8/Materials | Repaired Imp. Medium Laser 4959 | -8/Materials | Discovered new exit (range 16) 5240 | -8/Materials | Discovered new exit (range 4) 5385 | -8/Materials | Repaired Hvy. Particle Gun 5412 | -8/Materials | Repaired Aluminum Leg 5440 | -8/Materials | Repaired Aluminum Leg 5602 | -8/Materials | Discovered new exit (range 7) 5965 | -8/Materials | Entered Factory 5965 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6081 | -7/Factory | Identified exit to DSF 6354 | -7/Factory | Fabricated Flamer? 6416 | -7/Factory | Fabricated Flamer? 6682 | -7/Factory | Discovered new exit (range 7) 7015 | -7/Factory | Lost 3 parts (2n1u) 8121 | -7/Factory | Discovered new exit (range 17) 8261 | -7/Factory | Discovered new exit (range 20) 8319 | -7/Factory | Build established: Mutant 8685 | -7/Factory | Discovered new exit (range 3) 9070 | -7/Factory | System corruption reached 10% 9974 | -7/Factory | Assembled infested ambush trap array 10023 | -7/Factory | Core integrity fell below 50% 10055 | -7/Factory | Lost 3 parts (3u) 10303 | -7/Factory | Lost 3 parts (2n1u) 10689 | -7/Factory | Discovered new exit (range 5) 11012 | -7/Factory | Build established: Scavenger-Mutant 12081 | -7/Factory | Build established: Mutant 12223 | -7/Factory | Discovered new exit (range 19) 13144 | -7/Factory | Build established: Scavenger-Mutant 13581 | -7/Factory | Build established: Mutant 13795 | -7/Factory | Garrison activated, responded to threat 14067 | -7/Factory | Build established: Scavenger-Mutant 14675 | -7/Factory | Repaired Adv. Targeting Computer 16372 | -7/Factory | Garrison activated, responded to threat 17403 | -7/Factory | Entered Lower Caves 17795 | -7/Lower Caves | Encountered a Warlord checkpoint 18036 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18200 | -7/Lower Caves | Lost 3 parts (1n2u) 18324 | -7/Lower Caves | Discovered new exit (range 9) 18346 | -7/Lower Caves | Entered another Lower Caves area 18433 | -7/Lower Caves | Discovered new exit (range 3) 18669 | -7/Lower Caves | Entered Factory 18669 | -6/Factory | Evolved 2 slots: Utility x2 19025 | -6/Factory | Discovered new exit (range 16) 19510 | -6/Factory | Discovered new exit (range 13) 19526 | -6/Factory | Cargo convoy interrupted 19690 | -6/Factory | Core integrity fell below 50% 19715 | -6/Factory | Lost 11 parts (2p2n5u2w) 19786 | -6/Factory | Crushed by falling debris 20021 | -6/Factory | Build established: Hacker-Mutant 20118 | -6/Factory | Identified exit to Lower Caves 20118 | -6/Factory | Identified exit to Extension 20621 | -6/Factory | Repaired Imp. Medium Treads 20947 | -6/Factory | Lost 4 parts (1n2u1w) 21022 | -6/Factory | Core integrity fell below 20% 21037 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Autogun 21015_ Acquired Com. Wheel. 21019_ Imp. System Shield destroyed. 21022_ Jacked S-27 Virus... 21022_ Command string: parse_system >>parse_system Reading system data... 21026_ Com. Wheel destroyed. 21027_ System corrupted: Component data lost. 21031_ U-05 Engineer lays Concrete. 21031_ Imp. Deuterium Engine destroyed. 21032_ U-05 Engineer lays Concrete. 21034_ Imp. Core Shielding destroyed. 21035_ Jacked S-27 Virus... 21036_ Jacked P-60 Hacker... >>parse_system Reading system data... New IDs: Gravmag System Target Analyzer Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????##############????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# @ #????????????????? | | ??????????????????# sspss #????????????????? | | ??????????????????# #????????????????? | | ? ####+#################/#######????????????????? | | ^ #??????????????????? | | ^^ #??????????????????? | | #??????????????????? | | = [ #??????????????????? | | ^ %= %= ##############?????? | | % # #?????? | | ^ % # #?????? | | ####+########## [ = / # ! #?????? | | ????????????????######%| !%*# #?????? | | ?????????????????????#! ==# #?????? | | ?????????????????????# # #?????? | | ?????????????????????# #?????? | | ?????????????????????#m # #?????? | | ?????????????????????# # #?????? | | ?????????????????????# # #?????? | | ?????????????????????# # #?????? | | ?????????????????????# # [% #?????? | | ?????????????????????# #####+########?????? | | ?????????????????????# ^ |*! #?????????? | | ??????????????????#### ^ ! #?????????? | | ??????????????????#""" """ """ """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 44 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Flamer | -8/Materials | Scanalyzed Med. Laser | -8/Materials | Scanalyzed Field Laser | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Plasma Cannon | -7/Factory | Hacked Imp. Heat Sink | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Hacked Fission Core | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flamer | x1 | -7/Factory Flamer | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill Perfect Aim Pyromaniac Challenges ------------ None Game ------ Seed ReactionLargeRedistributor Manual? 0 Play Time 05:27:26 Cumulative 68.8 hours Start 2024.08.20 @ 20:43:41 End 2024.08.22 @ 23:03:49 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 0 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 54x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60a55f0d-745d-4214-9518-0a45782d572a