Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.04 @ 23:33:59 Player: Kenzurith Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (204) 1020 Value Destroyed (8361) 8361 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (4870) 4870 TOTAL SCORE: 21451 Bonus ------- High Alert Combat Kills 270 Follower Combat Kills 366 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 3000 Met Zhirov 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 315/2100 System Corruption 15% Temperature Cool (0) Movement Walking (150) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (13) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (4) ---- GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Railgun > --- INVENTORY -------- GOLEM Unit GOLEM Unit [Rating: 162] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Assembled Alloy Leg Wheel Centrium Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Zionite Weapon Casing Weapon Flak Gun Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . Utility 11 | . . . . . 3 2 . . . . 2 2 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 308 | 2 15 9 1 1 46 44 1 . 49 5 23 54 25 23 4 2 4 Power 29 | 2 3 1 1 . 4 4 . . 4 . . 5 3 1 . 1 . Engine 14 | 2 3 1 1 . 3 3 . . 1 . . . . . . . . Core 9 | . . . . . 1 1 . . . . . 5 1 1 . . . Reactor 6 | . . . . . . . . . 3 . . . 2 . . 1 . Propulsion 54 | . 6 5 . . 10 14 . . 5 . . 3 5 3 1 . 2 Treads 29 | . . . . . 9 10 . . 2 . . 3 2 2 . . 1 Leg 21 | . 6 5 . . . 4 . . 3 . . . . 1 1 . 1 Wheel 3 | . . . . . . . . . . . . . 3 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . Utility 160 | . 4 . . 1 17 15 . . 26 5 21 41 15 13 1 1 . Device 68 | . . . . . 8 3 . . 11 2 11 17 6 8 1 1 . Storage 20 | . 2 . . 1 5 6 . . 3 . 1 . . 2 . . . Processor 8 | . 1 . . . . 1 . . . . 1 2 2 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 64 | . 1 . . . 4 5 . . 12 3 8 22 7 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 65 | . 2 3 . . 15 11 1 . 14 . 2 5 2 6 2 . 2 Energy Gun 26 | . . 1 . . 8 4 1 . 6 . 1 3 1 1 . . . Energy Cannon 4 | . . . . . . . . . 2 . . 1 . . 1 . . Ballistic Gun 19 | . 2 2 . . 4 4 . . 3 . . . . 3 . . 1 Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . . . . Launcher 7 | . . . . . . 1 . . 1 . . 1 1 2 1 . . Special Weapon 3 | . . . . . . 1 . . 1 . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 4 1 . . 6 . . . 2 . . 3 . Parts Lost 68 | . 1 3 . . 11 5 . . 3 . . 10 4 9 10 . 12 Power 3 | . . . . . . 1 . . . . . . 1 . . . 1 Propulsion 14 | . . . . . 4 2 . . . . . . . 2 4 . 2 Utility 37 | . . . . . 2 1 . . 3 . . 10 3 7 5 . 6 Weapon 14 | . 1 3 . . 5 1 . . . . . . . . 1 . 3 Highest Loss Streak 10 | . 1 3 . . 4 2 . . 2 . . 3 4 8 10 . 7 Average Slot Usage (%) 94 | . 99 100 100 100 96 93 92 92 96 100 100 99 99 87 38 65 84 Engine 4 | . 14 14 14 14 5 6 7 7 1 . . . . . . . . Reactor 2 | . . . . . . . . . 5 7 6 1 . . . 4 1 Treads 10 | . . . . . 23 21 15 15 13 . . 4 11 4 2 . . Leg 10 | . 28 28 28 28 3 1 7 7 9 23 20 11 . . 3 10 13 Device 12 | . . . . . 8 7 7 7 16 21 18 13 9 10 4 30 39 Storage 23 | . 25 28 28 28 27 27 23 23 23 30 26 23 21 14 4 5 10 Processor 3 | . 1 . . . . 2 7 7 . . 4 2 15 16 10 . . Protection 8 | . . . . . 8 9 7 7 8 . 9 22 21 12 . 5 8 Energy Gun 6 | . . . . . 4 7 7 7 6 15 12 10 9 7 . . . Energy Cannon 1 | . . . . . . . . . 3 . . . . . . 7 6 Ballistic Gun 6 | . 28 27 28 28 9 6 7 7 3 . . . . 2 4 . . Naked Turns 2 | . . . . . . . . . . . . . . . 2 . . Heaviest Build 186 | 12 41 41 41 57 85 135 117 117 126 105 129 137 142 186 129 69 69 Greatest Support 100 | 20 20 20 20 20 60 84 56 56 90 80 80 80 69 42 32 80 100 Greatest Overweight (x) 8 | . 2 2 2 2 3 2 2 2 2 1 1 2 8 5 4 1 2 Average Overweight (x) 1 | . 1 2 2 2 1 1 2 2 1 1 1 1 3 3 . . . Largest Inventory Capacity 46 | 6 16 16 16 18 24 32 26 26 26 26 26 26 26 46 32 4 4 Average Capacity 23 | 6 14 16 16 17 23 29 26 26 24 26 26 26 26 31 17 4 4 Most Carried 32 | 6 16 16 16 18 24 32 25 26 26 26 26 26 26 32 30 4 4 Average Carried 22 | 5 13 15 15 17 23 28 25 25 24 26 25 25 25 29 16 4 4 Final Capacity 32 | 6 16 16 16 18 24 26 26 26 26 26 26 26 26 32 4 4 4 Final Carried 30 | 6 16 16 16 18 24 26 25 26 26 26 26 26 26 30 4 4 4 Class Distribution -------------------- 64% | Hauler-Mutant 14% | Mutant 9% | Scavenger-Mutant 8% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Matter Collected 5053 | 240 457 182 . 74 1047 697 . 10 545 50 235 629 240 322 71 60 194 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10928 | 77 984 150 . 155 1448 1351 . . 675 243 510 2188 853 717 143 450 984 Parts 512 | . 59 13 . 13 71 75 . . 12 15 24 114 47 18 7 6 38 Haulers Intercepted 6 | . 2 . . . 3 . . . . . 1 . . . . . . Recyclers Shooed 5 | . . . . . 1 1 . . . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . . 15 . . . 12 2 4 35 Prevented 1 | . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 164 | . 15 7 . 4 27 24 . . 7 4 6 30 11 11 3 . 15 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 124 | . 15 7 . 4 22 24 . . 1 3 6 24 11 5 . . 2 Cannons 19 | . . . . . 5 . . . 2 . . . . . . . 12 AOE 11 | . . . . . . . . . . . . 2 . 6 3 . . Classes Destroyed 17 | 1 4 1 . . 3 1 . . 2 2 1 1 . . . . 1 Worker 6 | . 1 . . . 1 1 . . . . . 3 . . . . . Builder 5 | . . . . . . . . . . . . 3 2 . . . . Hauler 6 | . 2 . . . 3 . . . . . 1 . . . . . . Recycler 14 | 1 2 . . 1 3 3 . . . . 1 1 2 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Operator 4 | . 3 . . . . 1 . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . 1 2 1 . . . . Swarmer 35 | . . 5 . 4 6 3 . . . . 3 6 5 . 1 . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 62 | . 15 2 . . 13 8 . . . 1 . 6 . 7 2 . 8 Brawler 4 | . . . . . . . . . . 1 . 2 . 1 . . . Duelist 8 | . . . . . 1 3 . . . . . 1 . 2 . . 1 Sentry 21 | . . . . . 6 3 . . . . 1 8 1 1 . . 1 Hunter 9 | . . . . . 1 2 . . . . . 3 1 . . . 2 Programmer 17 | . . . . . . 5 . . . 2 2 4 4 . . . . Z-Light 2 | . . . . . . . . . 2 . . . . . . . . Golem 5 | . . . . . . . . . 5 . . . . . . . . Best Kill Streak 15 | 1 5 2 . 5 4 4 . . 4 2 4 15 5 5 3 . 7 Combat Bots Only 11 | . 4 2 . 4 4 4 . . 4 2 3 11 4 5 3 . 7 Max Kills in Single Turn 3 | 1 1 1 . 2 2 1 . . 1 1 1 2 1 2 3 . 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 1 . 2 3 . . Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Damage Taken 17607 | . 557 559 . 113 2306 1697 . . 813 167 196 3781 1095 1965 1338 . 3020 Core 1923 | . 94 104 . 6 166 114 . . 59 41 17 172 95 311 436 . 308 Absorbed by Shields 819 | . . . . . . . . . 62 60 48 140 . 509 . . . Core Remaining (%) 72 | 100 . . . 18 69 . . . . 69 98 82 . . . . . Volleys Fired 687 | 5 56 22 . 9 125 72 . . 57 24 35 119 45 37 7 7 67 Largest 2 | 2 2 2 . 2 2 2 . . 2 2 2 2 2 2 2 2 2 Hottest 160 | 40 40 70 . 40 112 160 . . 120 120 120 120 120 120 88 50 60 Shots Fired 1249 | 10 112 44 . 18 247 141 . . 78 48 68 222 90 68 8 13 82 Gun 1055 | 10 112 44 . 18 193 140 . . 41 48 67 209 90 63 2 . 18 Cannon 170 | . . . . . 54 . . . 34 . . 2 . . 3 13 64 Launcher 19 | . . . . . . . . . . . . 11 . 5 3 . . Special 5 | . . . . . . 1 . . 3 . 1 . . . . . . Kinetic 470 | 10 112 41 . 18 192 56 . . 10 . . . . 11 2 . 18 Thermal 475 | . . 3 . . 55 84 . . 26 24 33 102 45 26 . 13 64 Explosive 8 | . . . . . . . . . . . . . . 5 3 . . Electromagnetic 46 | . . . . . . . . . 30 . . 13 . . 3 . . Phasic 245 | . . . . . . . . . 9 24 34 107 45 26 . . . Robot Hit Streak 31 | 4 12 4 . 3 17 21 . . 13 9 10 14 18 31 5 14 11 Robot Miss Streak 6 | 2 3 3 . 1 3 4 . . 6 2 3 5 2 1 1 . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 10 | . . 2 . 1 2 1 . . . 1 . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . 1 . 1 1 . . . . Shots Hit Robots 888 | 6 84 25 . 10 178 130 . . 38 24 30 150 69 61 6 9 68 Core Hits 448 | 2 43 11 . 5 69 98 . . 26 8 13 67 27 34 14 6 25 Critical Hits 8 | . . . . . 4 . . . 2 . . . . 1 1 . . Critical Kills 4 | . . . . . 3 . . . 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . . 1 . . . . 1 1 . . Melee Attacks 10 | . . . . . . 8 . . 1 . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Slashing 9 | . . . . . . 8 . . 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23948 | 56 1038 337 . 74 2673 2420 . . 851 705 1062 5374 2143 2374 1044 626 3171 Guns 16514 | 56 1038 337 . 74 1972 2414 . . 332 705 1062 4404 2143 1594 9 . 374 Cannons 4683 | . . . . . 701 . . . 519 . . . . . 103 626 2734 Explosions 2682 | . . . . . . . . . . . . 970 . 780 932 . . Melee 63 | . . . . . . . . . . . . . . . . . 63 Ramming 6 | . . . . . . 6 . . . . . . . . . . . Kinetic 5084 | 56 1038 299 . 74 2078 825 . . 182 . . . . 149 9 . 374 Thermal 10256 | . . 38 . . 595 1589 . . 150 210 468 2205 955 686 . 626 2734 Explosive 1712 | . . . . . . . . . . . . . . 780 932 . . Electromagnetic 1316 | . . . . . . . . . 519 . . 694 . . 103 . . Impact 63 | . . . . . . . . . . . . . . . . . 63 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Phasic 5511 | . . . . . . . . . . 495 594 2475 1188 759 . . . Highest Corruption 15 | . . . . . 3 2 2 2 . 2 . 13 3 5 13 13 15 Average Corruption 5 | . . . . . 3 1 2 2 . 2 . 9 2 3 9 13 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 244 | . . . . . 30 9 . 1 . 4 . 60 16 31 17 22 54 Message Errors 61 | . . . . . 9 2 . 1 . 1 . 13 6 9 5 6 9 Matter Fused 39 | . . . . . 4 . . . . . . 11 . 4 2 5 13 Heat Flow Errors 25 | . . . . . 4 . . . . 1 . 4 5 3 3 4 1 Energy Discharges 19 | . . . . . 4 2 . . . . . 3 1 4 1 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 27 | . . . . . 1 2 . . . 2 . 6 4 3 1 2 6 Data Loss (major) 4 | . . . . . . . . . . . . . . 1 . 1 2 Misfires 6 | . . . . . . . . . . . . 5 . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . 2 Misdirections 8 | . . . . . . . . . . . . 1 . . 4 2 1 Targeting Errors 42 | . . . . . 7 2 . . . . . 12 . 6 1 . 14 Weapon Failures 10 | . . . . . 1 1 . . . . . 5 . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 605 | . . . . . 26 . . . . . . 105 . 39 30 126 279 Projectiles 431 | . . . . . 26 . . . . . . . . . . 126 279 Explosions 174 | . . . . . . . . . . . . 105 . 39 30 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . 18 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . 14 . . . . . . . . . . . . Secondary 4 | . . . . . 4 . . . . . . . . . . . . Self-Inflicted Damage 227 | . . . . . . . . . . . . 36 . 109 82 . . Shots 7 | . . . . . . . . . . . . 1 . 3 3 . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 343 | . 6 115 . . 260 233 . . 40 343 63 318 289 161 316 213 193 Average Temperature 62 | . 4 50 . . 44 58 . . 8 61 12 121 115 56 166 97 105 Received Heat Transfer 3990 | . 312 186 . . 990 423 . . 157 48 3 576 36 317 231 . 711 Effects 4 | . . . . . . 3 . . . . . 1 . . . . . Interference 4 | . . . . . . 3 . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 4 . . 4 . . . . . Combat Hostiles 8 | . . . . . . . . . 4 . . 4 . . . . . Parts Fried 5 | . . . . . . . . . . . . 5 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . 2 10 . . 1 . 1 6 . 1 . . . Heat Transferred 12433 | . . 111 . . 1517 3503 . . 268 259 592 2642 1147 888 . 231 1275 Parts Sabotaged 5 | . . . . . . . . . . . . 2 . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Peak Influence 785 | 5 312 243 . 95 343 324 . . . . 125 785 487 . . . . Average Influence 150 | 4 158 134 . 5 141 87 . . . . 15 386 342 . . . . Maximum Alert Level 3 | . 1 1 . . 1 1 . . . . . 3 2 . . . . Low Security (%) 76 | 100 60 88 . 100 82 94 . . . . 100 38 3 . . . . Level 1 13 | . 39 11 . . 17 5 . . . . . 5 59 . . . . Level 2 9 | . . . . . . . . . . . . 47 37 . . . . Level 3 1 | . . . . . . . . . . . . 8 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 6 . . . 6 10 . . . . 3 14 2 . 1 . 1 Investigation 2 | . 1 . . . 1 . . . . . . . . . . . . Extermination 10 | . . . . . . 5 . . . . 1 2 2 . . . . Reinforcement 13 | . 5 . . . 2 2 . . . . 2 2 . . . . . Assault 5 | . . . . . . . . . . . . 3 . . 1 . 1 Garrison 13 | . . . . . 3 3 . . . . . 7 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Distress Signals 8 | . 2 . . . 3 2 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 336 | . 25 18 . 4 63 44 . . 19 7 11 41 15 13 17 . 59 Peak Tracking Total 11 | . 4 3 . 4 7 4 . . 6 3 5 5 4 5 11 . 9 Tactical Retreats 66 | . 1 1 . . 16 1 . . 2 2 1 2 . 2 4 . 34 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . . . 1 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 19 | . . 1 . . 2 . . . 3 . . 9 1 . 1 1 1 Max in Single Turn 5 | . . 1 . . 1 . . . 1 . . 5 1 . 1 1 1 Garrison Access 4 | . . . . . 1 1 . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 34 | . 1 . 4 . 7 8 . 1 . . 4 6 2 1 . . . Terminals 13 | . 1 . . . 4 3 . . . . 1 3 1 . . . . Fabricators 5 | . . . . . . 4 . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . . 1 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . 1 1 . . . . . Total Hacks 87 | . 1 . 4 . 25 24 . 5 . . 10 8 9 1 . . . Successful 44 | . . . 4 . 15 10 . 5 . . 4 2 3 1 . . . Failed 43 | . 1 . . . 10 14 . . . . 6 6 6 . . . . Catastrophic 15 | . 1 . . . 5 2 . . . . 2 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 33 | . 1 . . . 13 10 . 5 . . 3 1 . . . . . Terminals 34 | . 1 . . . 13 11 . . . . 3 3 3 . . . . Fabricators 17 | . . . . . . 11 . . . . . . 6 . . . . Repair Stations 4 | . . . . . . . . . . . 2 2 . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzers 12 | . . . . . 9 . . . . . 3 . . . . . . Garrison Access 9 | . . . . . 3 2 . . . . 2 2 . . . . . Terminal Hacks 14 | . . . 4 . 2 2 . 5 . . . . . 1 . . . Record 4 | . . . 4 . . . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . 5 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 7 . . . . . . 3 . . . . Load Schematic 4 | . . . . . . 3 . . . . . . 1 . . . . Build 6 | . . . . . . 4 . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . . . . . . . 1 1 . . . . . Scan Component 2 | . . . . . . . . . . . 1 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer 11 | . . . . . 9 . . . . . 2 . . . . . . Insert Component 7 | . . . . . 5 . . . . . 2 . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . . . . Unauthorized Hacks 3 | . . . . . 3 . . . . . . . . . . . . Terminals 3 | . . . . . 3 . . . . . . . . . . . . Botnet 3 | . . . . . 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . . 4 8 . . . . 4 6 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 4 . . 5 . . . . . . . . . Parts Built 6 | . . . . . . 4 . . . . . . 2 . . . . Matter 1344 | . . . . . . 774 . . . . . . 570 . . . . Time 684 | . . . . . . 380 . . . . . . 304 . . . . Total Part Build Rating 22 | . . . . . . 12 . . . . . . 10 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 . . . . . Parts Scanalyzed 5 | . . . . . 4 . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 . . 2 . 1 . . . . . . Non-combat 2 | . . . . . . 1 . . . . 1 . . . . . . Combat 2 | . . . . . . . . . 2 . . . . . . . . Robot Hacks Applied 5 | . . . . . . 1 . . 3 . 1 . . . . . . parse_system 3 | . . . . . . . . . 3 . . . . . . . . find_chute 2 | . . . . . . 1 . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Total Allies 14 | . . 3 . . . . . 9 1 . . . . . . . 1 Largest Group 10 | . . 3 . . . . . 9 10 . . . . . . . 1 Highest-Rated Group 377 | . . 40 . . . . . 259 377 . . . . . . . 42 Highest-Rated Ally 118 | . . 16 . . . . . 42 118 . . . . . . . 42 Total Orders 2 | . . . . . . . . . . . . . 1 1 . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . Ally Attacks 141 | . . 28 . . . . . . 113 . . . . . . . . Total Damage 3932 | . . 275 . . . . . . 3657 . . . . . . . . Kills 28 | . . 10 . . . . . . 18 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . 1 . . . . . 2 1 . . Drone Launches 2 | . . . . . . . . . . . . . 1 1 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Turns Passed 23227 | 170 683 1089 834 411 1640 3849 11 1606 4917 964 1453 1517 1025 1146 382 571 959 Spaces Moved 10695 | 117 297 558 461 205 597 1740 6 795 2333 507 775 583 299 666 435 195 126 Core 431 | . . . . . . . . . . . . . . . 327 104 . Treads 4956 | . . . . . 488 1740 6 795 1514 . . 211 189 1 . . 12 Legs 4438 | 117 297 558 461 205 109 . . . 819 507 775 372 . . 13 91 114 Wheels 870 | . . . . . . . . . . . . . 110 665 95 . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 180 180 180 180 180 200 200 123 166 166 166 120 120 50 50 135 Average Speed 169 | 120 150 180 180 180 185 187 200 200 177 166 166 177 172 133 71 97 153 Slowest Speed 260 | 120 180 180 180 180 220 200 200 200 200 166 166 200 180 260 180 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 53 78 92 42 46 32 3 82 83 59 14 15 10 60 61 62 14 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . 1 . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . 1 . . . 1 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 . 1 . 1 1 1 . . . 1 1 . Scrap Searched 6 | . . . . 2 . . . 3 . . . . . 1 . . . Spaces Dug 88 | . . . . . . 7 . . 17 10 21 17 2 . 14 . . Terrain Destroyed 268 | . . . . . 2 7 . . 22 21 29 63 11 57 27 1 28 Melee 8 | . . . . . . 7 . . 1 . . . . . . . . Projectile 158 | . . . . . 2 . . . 21 21 29 41 11 3 1 1 28 AOE 102 | . . . . . . . . . . . . 22 . 54 26 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Fac Fac Upp Upp Zhi Pro Total 14582 | 141 435 607 467 232 901 2192 6 812 3070 579 866 839 718 853 495 559 810 Wait 2304 | . 31 4 . 11 48 200 . 17 449 44 28 43 325 110 49 355 590 Move 10678 | 116 296 557 460 204 596 1739 5 794 2332 506 774 582 298 665 434 194 126 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 245 | 9 18 7 3 4 43 56 . 1 62 . 3 19 10 10 . . . Fast Attach 69 | . 3 . . . 9 10 . . 18 . 1 9 8 3 1 3 4 Attach 85 | . 1 5 1 . 19 13 1 . 15 . 2 12 8 7 1 . . Detach 41 | . 1 . . . 5 2 . . 16 . . 3 4 4 . . 6 Swap 155 | 2 11 4 . 1 18 21 . . 16 5 20 33 9 13 2 . . Drop 267 | 9 18 8 3 3 38 66 . . 84 . 3 19 11 4 1 . . Fire 687 | 5 56 22 . 9 125 72 . . 57 24 35 119 45 37 7 7 67 Melee 10 | . . . . . . 8 . . 1 . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . . Rewire 36 | . . . . . . . . . 20 . . . . . . . 16 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 171 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 14) 521 | -10/Materials | Discovered new exit (range 16) 844 | -10/Materials | Discovered new exit (range 6) 854 | -10/Materials | Entered Mines 875 | -10/Mines | Core integrity fell below 50% 907 | -10/Mines | Lost 3 parts (3w) 1066 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1095 | -10/Mines | Discovered new exit (range 8) 1248 | -10/Mines | Discovered new exit (range 5) 1533 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1539 | -10/Mines | Found Prototype Device 1780 | -10/Mines | Learned Materials emergency access door positions 1934 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1936 | -10/Mines | Discovered new exit (range 5) 1943 | -10/Mines | Entered Exiles 1943 | -10/Exiles | Found Exiles lab abandoned 2761 | -10/Exiles | Discovered new exit (range 11) 2777 | -10/Exiles | Entered Mines 2790 | -9/Mines | Identified exit to Materials 2799 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3115 | -9/Mines | Learned location of Zion (-7) 3139 | -9/Mines | Core integrity fell below 20% 3188 | -9/Mines | Entered Materials 3188 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3477 | -8/Materials | Garrison activated, responded to threat 3800 | -8/Materials | Lost 3 parts (1n2w) 3854 | -8/Materials | Identified Exp. Sensor Array 4057 | -8/Materials | Build established: Scavenger-Mutant 4327 | -8/Materials | Lost 4 parts (2n2w) 4523 | -8/Materials | Build established: Hauler-Mutant 4707 | -8/Materials | Discovered new exit (range 9) 4828 | -8/Materials | Entered Factory 4828 | -7/Factory | Evolved 2 slots: Utility x2 5465 | -7/Factory | Fabricated Exp. Sensor Array (x1) 5621 | -7/Factory | Fabricated Exp. Sensor Array (x1) 5785 | -7/Factory | Fabricated Hcp. Storage Unit? 6623 | -7/Factory | Garrison activated, responded to threat 7179 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7848 | -7/Factory | Discovered new exit (range 11) 7955 | -7/Factory | Identified exit to Lower Caves 8677 | -7/Factory | Entered Lower Caves 8678 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8688 | -7/Lower Caves | Entered Zion 8828 | -7/Zion | Discovered new exit (range 10) 8866 | -7/Zion | Gained Derelict followers 8972 | -7/Zion | System corruption cleaned by Quarantine Array 9393 | -7/Zion | Given A8's code to call for help 9513 | -7/Zion | Learned location of Armory (-4) 9537 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9935 | -7/Zion | Identified exit to Deep Caves 9949 | -7/Zion | Learned Factory repair station intel 9983 | -7/Zion | Gained Derelict followers 10236 | -7/Zion | Opened final containment barrier to the Deep Caves 10268 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10294 | -7/Zion | Entered Deep Caves 10294 | -7/Deep Caves | Accompanied by 9 allies 10296 | -7/Deep Caves | Met 5H-AD0 10509 | -7/Deep Caves | Z-Facility disabled 10564 | -7/Deep Caves | Attacked by Z-Imprinter 10580 | -7/Deep Caves | Allies destroyed Z-Imprinter 10950 | -7/Deep Caves | Found Prototype Protection 10950 | -7/Deep Caves | Identified Zio. Heavy Carapace 11160 | -7/Deep Caves | Found Zio. Weapon Casing 11260 | -7/Deep Caves | Found Zio. Weapon Casing 11270 | -7/Deep Caves | Found Zio. Weapon Casing 11321 | -7/Deep Caves | Found Zio. Weapon Casing 11525 | -7/Deep Caves | Found Zio. Weapon Casing 11792 | -7/Deep Caves | Spotted as-27825 11803 | -7/Deep Caves | Destroyed as-27825 11885 | -7/Deep Caves | Exposed GOLEM chamber 11901 | -7/Deep Caves | Found GOLEM Unit 11916 | -7/Deep Caves | Found GOLEM Unit 11930 | -7/Deep Caves | Found GOLEM Unit 11948 | -7/Deep Caves | Found GOLEM Unit 13951 | -7/Deep Caves | Build established: Golem 14420 | -7/Deep Caves | Build established: Hauler-Mutant 14641 | -7/Deep Caves | Found Zio. Weapon Casing 14896 | -7/Deep Caves | Found Surveybot 24 Chip 14899 | -7/Deep Caves | Found Surveybot 24 Scanner 15199 | -7/Deep Caves | Discovered new exit (range 7) 15211 | -7/Deep Caves | Entered Proximity Caves 16146 | -6/Proximity Caves | Discovered new exit (range 16) 16175 | -6/Proximity Caves | Entered Factory 16175 | -6/Factory | Evolved 2 slots: Utility x2 16176 | -6/Factory | Loaded intel: 6 repair station locations 16647 | -6/Factory | Discovered new exit (range 18) 16936 | -6/Factory | Build established: Hauler-Skirmisher 17263 | -6/Factory | Build established: Hauler-Mutant 17518 | -6/Factory | Discovered new exit (range 22) 17628 | -6/Factory | Entered another Factory area 17628 | -5/Factory | Evolved 2 slots: Utility x2 17975 | -5/Factory | Garrison activated, responded to threat 18225 | -5/Factory | System corruption reached 10% 18283 | -5/Factory | Garrison activated, responded to threat 18321 | -5/Factory | Destroyed 11 combat bots 18528 | -5/Factory | First assault squad dispatched 18750 | -5/Factory | Lost 3 parts (3u) 18965 | -5/Factory | Discovered new exit (range 15) 19133 | -5/Factory | Identified exit to Factory 19145 | -5/Factory | Entered another Factory area 19145 | -4/Factory | Evolved 2 slots: Utility x2 19368 | -4/Factory | Build established: Scavenger-Mutant 19383 | -4/Factory | Discovered new exit (range 30) 19385 | -4/Factory | Discovered new exit (range 30) 19740 | -4/Factory | Fabricated Exp. Sensor Array (x1) 19894 | -4/Factory | Fabricated Exp. Sensor Array (x1) 20036 | -4/Factory | Lost 4 parts (1p3u) 20055 | -4/Factory | Identified exit to Upper Caves 20088 | -4/Factory | Found Prototype Launcher 20088 | -4/Factory | Identified Scatter Rocket Array 20170 | -4/Factory | Entered Upper Caves 20657 | -4/Upper Caves | Build established: Hauler-Mutant 20996 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21063 | -4/Upper Caves | Lost 8 parts (1n7u) 21194 | -4/Upper Caves | Learned Research emergency access door positions 21301 | -4/Upper Caves | Discovered new exit (range 12) 21314 | -4/Upper Caves | Identified exit to Upper Caves 21316 | -4/Upper Caves | Entered another Upper Caves area 21396 | -4/Upper Caves | Discovered new exit (range 10) 21406 | -4/Upper Caves | Identified exit to Research 21473 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21498 | -4/Upper Caves | System corruption reached 10% 21501 | -4/Upper Caves | Core integrity fell below 50% 21530 | -4/Upper Caves | Lost 10 parts (4n5u1w) 21598 | -4/Upper Caves | Encountered a Warlord checkpoint 21600 | -4/Upper Caves | Learned Research garrison access intel 21691 | -4/Upper Caves | Discovered new exit (range 13) 21698 | -4/Upper Caves | Entered Zhirov 21698 | -4/Zhirov | Discovered new exit (range 3) 21708 | -4/Zhirov | Met Zhirov 21726 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21735 | -4/Zhirov | Found Alien Artifact 21735 | -4/Zhirov | Identified Integrated Reactor 21735 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 22043 | -4/Zhirov | Build established: Golem 22269 | -4/Zhirov | Entered Proximity Caves 22367 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22418 | -3/Proximity Caves | Core integrity fell below 20% 22424 | -3/Proximity Caves | Destroyed 7 combat bots 22460 | -3/Proximity Caves | Lost 3 parts (2u1w) 22595 | -3/Proximity Caves | Lost 7 parts (1p2n3u1w) 23228 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23193_ Penetrated by Slug. 23195_ Myomer Leg fries itself beyond repair. 23196_ Slug penetrates Machine. 23196_ Penetrated by Slug. 23196_ Asb. Nanovents destroyed. 23197_ Myomer Leg fries itself beyond repair. 23198_ System corrupted: Matter fused (-10). 23198_ Acquired 10 matter. 23198_ System corrupted: Asb. Focal Cannon targeting data glitched. 23200_ Slug penetrates Wall. 23200_ Slug penetrates Machine. 23200_ Destroyed Imp. Phase Shifter. 23202_ H-77 Assassin destroyed. 23216_ Coil Gun fries itself beyond repair. 23217_ Hpw. Shotgun fries itself beyond repair. 23220_ System corrupted: Substantial component data lost. 23224_ C-30 ARC bursts open, deploying its payload. 23224_ P-80 Master unfolds itself. 23228_ Asb. Focal Cannon integration complete. 23228_ Destroyed Adv. Remote Datajack. Map ----- +----------------------------------------------------+ | ?????????## #????????????? | | ?????##### ????????????? | | ???### ######## ????????????? | | ??## #?????# ????????????? | | ?## ## #????# ## ?????????????? | | ## ####???? ####????????????????? | | #??????? #???????????????????? | | "" ##??????? #???????????????????? | | "" ##??????? #??????????????????? | | "" #?????? #?????????????????? | | ####??????## #?????????????????? | | ### ##??????????# ## #?????????????????? | | ??# ##???????????# #? #?????????????????? | | ?## ##??????????## ##?? #??????????????????? | | ?# ##?????##### #??? ????????????????????? | | ?# ####### #?????????????????????????? | | ?# ### ####?????????????????????????? | | ?## ###########" # #??????????????????????????? | | ??# ##?#########" " #??????????????????????????? | | ??# #?# ""##?????????????????????????? | | ?# #???###"#### #???????????? ???????????? | | ?# #???#""% ""# #????#????? ?????????????? | | ?## ##???#" %"" ##??? #??? #??????????????? | | ??##?????# ""% ####### ## p ### ????????? | | ?????????#" / "; ;#### ????????? | | ?????????##;%%;;; ;%; @ p% ????????? | | ???????# # % %% %%% ;##### p#???????????? | | ???????# %% ##?????????????????????? | | ??????# %%% ; #????????????????????? | | ???# " ";;;;#;####;## ####????????????????????? | | ???# ####### ####??######???????????????????????? | | ???#???????## #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 35 Energy Capacity 2340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 2010 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 33 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 6 Core Analysis 8 Recoil Reduction 3 Particle Charging 30 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalFluxDoomcannon Manual? 0 Play Time 03:30:14 Cumulative 189.0 hours Start 2020.07.04 @ 19:28:54 End 2020.07.04 @ 23:33:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 102 Adventurer 1 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5eb5915-3717-4bca-a15b-d1cbcebb556a