Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 10:03:57 Player: ConfusedWizard Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (815) 815 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2575 Bonus ------- None Cogmind --------- Core Integrity 487/550 Matter 84/300 Energy 390/390 System Corruption 0% Temperature Cool (0) Movement Flying (109) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Terrain Scan Processor Terrain Scan Processor Advanced ECM Suite > --- WEAPON (2) ------- Shotgun > --- INVENTORY (5) ---- Ion Engine Ion Engine Cesium-ion Thruster Trap Scanner System Restoration Module Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Terrain Scan Processor Terrain Scan Processor Advanced ECM Suite > --- WEAPON ----------- Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Cesium-ion Thruster Trap Scanner System Restoration Module [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 40 | 6 6 18 10 Power 6 | 1 . 3 2 Engine 5 | 1 . 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 2 5 5 Treads 2 | . 2 . . Leg 6 | . . 5 1 Wheel 2 | 2 . . . Hover . | . . . . Flight 4 | . . . 4 Utility 12 | 1 4 4 3 Device 2 | . . 1 1 Storage 3 | 1 1 1 . Processor 2 | . . . 2 Hackware . | . . . . Protection 5 | . 3 2 . Artifact . | . . . . Weapon 8 | 2 . 6 . Energy Gun 4 | . . 4 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . 3 8 1 Power 1 | . . 1 . Propulsion 4 | . 1 2 1 Utility 5 | . 2 3 . Weapon 2 | . . 2 . Highest Loss Streak 5 | . 2 5 1 To Critical Strikes . | . . . . Average Backups 11 | 3 10 12 5 Power 2 | 1 3 2 2 Propulsion 4 | . 1 6 1 Utility 2 | . 2 2 1 Weapon 2 | 1 3 1 . Tool/Special . | . . . . Unused Backups 11 | . . 5 6 Power 3 | . . 2 1 Propulsion 1 | . . . 1 Utility 4 | . . 1 3 Weapon 3 | . . 2 1 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 94 85 84 Engine 11 | . 14 10 16 Treads 10 | . 17 8 . Leg 12 | . . 19 2 Wheel 2 | . 10 . . Flight 1 | . . . 30 Storage 11 | . 14 11 2 Protection 11 | . 9 13 . Energy Gun 9 | . . 14 . Ballistic Gun 10 | . 28 3 8 Launcher 2 | . . 3 . Peak Build Rating 27 | 6 9 19 27 Average Rating 14 | 3 7 16 22 On Entrance 7 | . 6 9 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 46 | 12 34 46 18 Greatest Support 40 | 32 40 40 20 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 6 Most Carried 15 | 5 15 15 12 Average Carried 11 | 3 10 13 5 Final Capacity 15 | 8 15 15 5 Final Carried 15 | 4 15 11 5 Class Distribution -------------------- 76% | Mutant 18% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 577 | 221 158 135 63 Remotely . | . . . . Salvage Created 944 | . 264 680 . Parts 53 | . 16 37 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 6 17 . Guns 20 | . 6 14 . AOE 2 | . . 2 . Classes Destroyed 6 | . 3 3 . Worker 3 | . 1 2 . Builder 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 4 | . 1 3 . Grunt 16 | . 5 11 . Sentry 3 | . . 3 . Best Kill Streak 6 | . 3 6 . Combat Bots Only 6 | . 2 6 . Max Kills in Single Turn 3 | . 1 3 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 204 | . 73 117 14 Missed 53 | . 25 22 6 Hits 151 | . 48 95 8 Projectile 151 | . 48 95 8 Critical Strikes 4 | . . 3 1 Damage Taken 2048 | . 679 1214 155 Core 280 | . 80 137 63 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 134 | . . 134 . Core Remaining (%) 77 | 100 68 65 . Volleys Fired 92 | . 39 53 . Largest 2 | . 2 2 . Hottest 126 | . 40 126 . Shots Fired 170 | . 78 92 . Gun 162 | . 78 84 . Cannon . | . . . . Launcher 8 | . . 8 . Special . | . . . . Kinetic 81 | . 78 3 . Thermal 81 | . . 81 . Explosive 8 | . . 8 . Electromagnetic . | . . . . Robot Hit Streak 7 | . 6 7 . Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 105 | . 48 57 . Core Hits 49 | . 22 27 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 1 4 . Burn 4 | . . 4 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1683 | . 411 1272 . Guns 1410 | . 397 1013 . Cannons . | . . . . Explosions 246 | . . 246 . Melee . | . . . . Ramming 27 | . 14 13 . Kinetic 440 | . 397 43 . Thermal 970 | . . 970 . Explosive 246 | . . 246 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . 5 30 . Shots 2 | . . 2 . Rammed 3 | . 2 1 . Targets Rammed 6 | . 2 4 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 610 | . 95 610 28 Average Temperature 165 | . 31 235 12 Received Heat Transfer 963 | . 306 585 72 Effects 25 | . . 25 . Shutdowns 5 | . . 5 . Energy Bleed 3 | . . 3 . Interference 1 | . . 1 . Matter Decay 1 | . . 1 . Short Circuit 2 | . . 2 . Damage (minor) 2 | . . 2 . Damage (major) 11 | . . 11 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 5 . Heat Transferred 2220 | . . 2220 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 161 | . 85 161 105 Initial 42 | . . 7 42 Average 53 | . 18 71 41 Influence Increases 884 | . 220 541 123 Destroy 0b10 Robot/C 460 | . 120 340 . Destroy 0b10 Robot/NC 25 | . 5 20 . Destroy Leader 122 | . 40 82 . Successful Hack 71 | . 25 28 18 Disable Machine 30 | . . 30 . Destroy Structure 41 | . . 41 . Partial Spotted 90 | . . . 90 Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 789 | . 202 458 129 Entered New Map 70 | . . 11 59 Time Decay 619 | . 172 387 60 Lost Part 100 | . 30 60 10 Squads Dispatched 5 | . 1 2 2 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 16 21 11 Peak Tracking Total 7 | . 7 3 5 Tactical Retreats 4 | . 2 . 2 ECM-based Alert Blocks 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 5 6 2 Terminals 11 | . 5 4 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 49 | . 16 24 9 Successful 27 | . 5 17 5 Failed 22 | . 11 7 4 Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 38 | . 16 11 11 Terminals 36 | . 16 11 9 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units . | . . . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 1 3 Level Access Points 3 | . 1 1 1 Emergency Access Points 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 7 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 4 4 2 Terminals 10 | . 4 4 2 Botnet 10 | . 4 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 5 5 3 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 2 | . . 2 . Time 70 | . . 70 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 26 | . . . 26 ECM 26 | . . . 26 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2460 | 62 692 1579 127 Spaces Moved 1418 | 55 409 595 359 Core 15 | 15 . . . Treads 418 | . 232 186 . Legs 409 | . . 409 . Wheels 217 | 40 177 . . Hover . | . . . . Flight 359 | . . . 359 Fastest Speed 26 | 50 100 160 26 Average Speed 133 | 86 134 202 27 Slowest Speed 320 | 100 160 320 109 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 65 43 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 52 | . . 52 . Melee . | . . . . Projectile . | . . . . AOE 52 | . . 52 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1830 | 68 489 877 396 Wait 198 | . 17 175 6 Move 1415 | 54 408 594 359 Hop . | . . . . Pick Up 49 | 8 16 19 6 Fast Attach 6 | 2 . 4 . Attach 33 | 4 5 14 10 Detach 3 | . . . 3 Swap 3 | . 1 1 1 Drop 25 | . 1 13 11 Fire 92 | . 39 53 . Melee . | . . . . Ram 1 | . 1 . . Kick 3 | . . 3 . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Identified exit to Materials 341 | -10/Materials | Build established: Mutant 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -9/Materials | Repaired Broken Terrain Scan Processor 1269 | -9/Materials | Repaired Lgt. Treads 1397 | -9/Materials | Lost 5 parts (1p1n2u1w) 1652 | -9/Materials | Build established: Scavenger-Mutant 2120 | -9/Materials | Build established: Mutant 2222 | -9/Materials | Identified exit to Materials 2298 | -9/Materials | Discovered new exit (range 6) 2334 | -9/Materials | Entered another Materials area 2334 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2425 | -8/Materials | Identified exit to Factory 2461 | -8/Materials | Self-destructed Last Messages --------------- >>Access(Main) Found 3 level access points to Factory: (43,12) (13,48) (90,43) Map updated. Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Access(Emergency) No emergency access doors found in local area. >>Layout(Zone) Retrieving Zone 6S layout... Downloaded map data. Dropped Ion Engine. Acquired Nuclear Core. Cesium-ion Thruster destroyed. 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""" "???????# | | ????????????????????????????# ???????# | | ?????????????????????????????######???????####### | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 160 ECM Strength 2 Armor Coverage 600 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Cesium-ion Thruster | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Terrain Scan Processor | 99% | -9/Materials | Broken Lgt. Treads | 4% | -9/Materials Studied --------- Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Item+ Novice Programmer Well Done You Again Challenges ------------ None Game ------ Seed MakeshiftShieldStick Manual? 0 Play Time 00:21:28 Cumulative 4.2 hours Start 2025.12.20 @ 20:13:46 End 2025.12.21 @ 10:03:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 130x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1eea4f79-3e7b-46ff-bbf8-7b6ebd025b34