Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 23:19:35 Player: Andru7428 Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (353) 1765 Value Destroyed (19168) 19168 Prototype IDs (55) 1100 Alien Tech Used (4) 800 Bonus (14389) 14389 TOTAL SCORE: 46922 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6940 Follower Combat Kills 2237 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -888 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Experimental Coolant Injector > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Advanced Dynamic Insulation System Transdimensional Reconstructor Railgun Peak State ------------ > --- POWER ------------ Particle Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Advanced Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Experimental Weapon Cycler Centrium Medium Armor Plating Phase Armor Experimental Hardlight Generator Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Advanced Medium Treads Advanced Cryofiber Web Experimental Heat Sink Experimental Coolant Injector Experimental Energy Well Improved Kinecellerator Advanced Focal Shield Advanced Force Field Advanced Dynamic Insulation System Long-range Tractor Beam Transdimensional Reconstructor Potential Cannon Railgun Railgun Fusion Bomb Launcher Enhanced Force Lance SGEMP Prototype [Rating: 211] Favorites ----------- Power Reinforced Quantum Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Reinforced Quantum Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Impact Mace Energy Gun Advanced Plasma Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 2 . 2 . . . 2 . . . . 2 . . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . Utility 11 | . . . 2 1 . 1 . . . 1 . . . . 1 . . . . 2 . 1 . . . 2 Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Parts Attached 588 | 5 5 8 29 17 43 48 6 . 6 11 34 4 5 20 17 7 . 10 8 24 80 27 52 26 87 9 Power 29 | . 1 2 1 3 1 . . . . 1 2 1 . . . . . 3 . 1 10 1 . 1 1 . Engine 8 | . 1 2 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . Core 6 | . . . . 1 . . . . . . 2 1 . . . . . 2 . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . 1 . 1 10 1 . 1 1 . Propulsion 77 | 2 . 2 3 1 3 8 . . 1 2 11 . . 4 3 . . 2 . 1 12 3 5 3 10 1 Treads 31 | 2 . 2 1 . . . . . . . . . . . . . . . . . 5 3 5 3 10 . Leg 44 | . . . 2 1 3 8 . . 1 2 11 . . 4 3 . . 1 . 1 7 . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 328 | 1 4 2 11 7 21 22 2 . 2 5 14 3 5 13 12 3 . 5 6 17 45 15 36 13 59 5 Device 266 | . 2 2 7 5 17 19 2 . 1 4 11 2 3 13 9 3 . 3 6 13 37 10 29 11 53 4 Storage 9 | 1 1 . . 2 1 . . . . . . . . . . . . . . . . 1 . . 2 1 Processor 12 | . . . 1 . 1 1 . . . 1 1 . . . . . . . . . 2 . 2 2 1 . Hackware 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . Protection 34 | . 1 . 3 . 2 2 . . 1 . 2 1 2 . 3 . . 2 . 3 5 3 2 . 2 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Weapon 154 | 2 . 2 14 6 18 18 4 . 3 3 7 . . 3 2 4 . . 2 5 13 8 11 9 17 3 Energy Gun 5 | . . . 2 . 1 . . . . . . . . . . . . . . 1 1 . . . . . Energy Cannon 30 | . . . 4 5 7 5 2 . . . . . . . . . . . . . 5 . . . 1 1 Ballistic Gun 49 | 2 . 1 3 . 3 1 . . 2 . 3 . . . . . . . . . 1 6 9 6 11 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 17 | . . . 1 1 2 2 . . 1 . 1 . . 1 . 2 . . 1 . . 2 . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 24 | . . 1 4 . . 2 2 . . 3 3 . . 1 1 2 . . 1 2 2 . . . . . Slashing Weapon 8 | . . . . . 5 2 . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 20 | . . . . . . 6 . . . . . . . 1 1 . . . . 2 3 . 1 3 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 1 . . 6 3 . . . . . . . . . . . 5 . . 4 . 5 . 9 . Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 75 | . . . . . 1 2 3 . 1 2 5 . . . . . . . . 1 23 6 4 . 12 15 Power 5 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 1 Propulsion 16 | . . . . . . . . . 1 2 3 . . . . . . . . . 3 . 1 . 3 3 Utility 38 | . . . . . 1 1 1 . . . 2 . . . . . . . . . 13 4 2 . 6 8 Weapon 16 | . . . . . . 1 2 . . . . . . . . . . . . . 4 2 1 . 3 3 Highest Loss Streak 11 | . . . . . 1 1 3 . 1 2 4 . . . . . . . . 1 8 2 3 . 9 11 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Average Slot Usage (%) 93 | . 98 99 97 98 99 99 98 100 100 99 99 100 100 100 99 100 100 99 100 88 84 83 92 90 86 45 Engine 3 | . 14 14 11 8 9 7 7 7 7 6 2 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 3 6 6 6 5 5 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 4 3 4 8 7 2 Treads 8 | . 28 28 17 . . . . . . . . . . . . . . . . . 4 22 21 20 17 4 Leg 13 | . . . 3 27 27 29 30 30 30 25 25 26 26 26 23 23 23 23 23 10 7 . . . . . Device 16 | . 12 13 7 14 9 14 14 15 14 21 17 13 13 13 17 17 17 16 17 21 20 21 26 18 16 17 Storage 7 | . 14 14 11 11 17 11 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 3 4 4 4 6 Processor 9 | . . . 10 9 9 10 7 7 7 10 13 13 13 13 11 11 11 11 11 10 12 4 7 10 11 6 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 5 3 2 . 4 3 . Protection 6 | . . . 12 9 8 7 15 15 15 6 7 12 13 13 10 11 11 11 11 9 4 1 3 4 2 . Energy Cannon 2 | . . . 6 17 16 4 2 . . . . . . . . . . . . . 1 9 3 . . 2 Ballistic Gun 6 | . 28 27 5 . . . . . 9 . . . . . . . . . . . . 7 14 16 16 . Impact Weapon 6 | . . . 2 . . 2 10 15 5 20 19 20 20 19 17 16 17 17 16 12 7 . . . . . Piercing Weapon 2 | . . . . . . 4 . . . . . . . . 5 5 5 5 5 7 8 . . . . 2 Peak Build Rating 211 | 5 7 16 30 41 43 54 51 51 52 65 69 64 66 69 79 79 76 82 78 110 141 153 187 174 211 152 Average Rating 83 | 4 6 8 22 33 39 48 47 51 51 62 63 59 60 66 75 75 76 76 77 102 111 133 153 171 192 107 On Entrance 68 | . 5 7 11 24 41 43 48 51 51 51 65 64 59 66 68 79 76 76 78 78 109 135 149 157 174 84 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 9 22 21 29 48 48 48 51 43 49 54 54 55 58 58 63 66 58 59 69 77 177 193 160 172 186 118 Greatest Support 205 | 40 40 42 43 51 51 62 60 60 60 67 72 60 60 63 63 60 60 60 60 65 108 143 163 198 205 110 Greatest Overweight (x) 7 | . . . 1 . 1 . . . . 1 1 . . . . 1 . 1 1 1 5 1 1 1 . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 9 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 15 Most Carried 20 | 7 9 10 10 15 15 15 14 12 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 15 Average Carried 14 | 3 8 9 9 10 14 14 12 12 14 14 14 15 15 14 12 15 15 14 15 14 13 13 19 18 19 6 Final Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 7 9 10 10 15 15 14 12 12 15 14 15 15 15 12 15 15 15 15 15 14 14 17 20 20 18 4 Class Distribution -------------------- 24% | Mutant 21% | Scavenger-Gladiator 17% | Gladiator 13% | Scavenger-Gunner 5% | Scavenger-Tank 5% | Scavenger-Skirmisher 5% | Assassin 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Assassin | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Scavenger-Gladiator | -6/Cetus Commander-Gladiator | -6/Archives Scavenger-Gladiator | -6/Hub_04(d) Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Gladiator | -4/Factory Scavenger-Gladiator | -4/Armory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Matter Collected 11278 | 250 215 34 244 336 464 338 213 . 111 142 362 50 . 278 174 127 23 110 122 192 1183 649 1359 924 3185 193 Remotely 3157 | . . . . . . . . . . . . . . . . . . . . . . . 522 467 2168 . Salvage Created 19541 | . 338 68 320 167 1297 559 219 . 129 252 640 61 . 763 678 11 . 423 157 697 3600 1251 1489 1280 4607 535 Parts 802 | . 25 3 22 11 69 38 1 . 5 10 7 1 . 25 11 . . . 10 30 108 42 71 76 219 18 Haulers Intercepted 16 | . 1 . 3 . 4 1 . . . 1 . . . 2 1 . . . . 2 . . . 1 . . Recyclers Shooed 5 | . 1 . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 5 . . . . . . . . . 6 . . . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Combat Hostiles Destroyed 288 | . 9 1 7 4 22 9 3 . 3 3 9 1 . 5 8 . . . 6 9 50 20 23 12 79 5 Melee 42 | . . . . . . 4 . . . 3 5 . . 4 2 . . . 1 8 15 . . . . . Guns 100 | . 9 1 2 . . . . . . . . . . . . . . . . . 7 4 20 12 45 . Cannons 35 | . . . 2 2 10 . . . . . . . . . . . . . . . 7 8 3 . . 3 AOE 65 | . . . 3 1 9 3 . . 3 . . . . . . . . . 5 . . 7 . . 33 1 Classes Destroyed 25 | . 5 . 3 . 5 1 . . 1 . 1 . . 2 1 . . . . . 2 1 . . 3 . Worker 6 | . . . . . . . . . . . . . . 3 . . . . . 1 . . . 1 1 . Builder 9 | . . . 1 1 . . . . . 1 . . . 3 . . . . . . . 1 . 1 1 . Tunneler 5 | . 1 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 1 . 3 . 4 1 . . . 1 . . . 2 1 . . . . 2 . . . 1 . . Recycler 8 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . 1 . 2 Carrier 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 Operator 4 | . . . . . 1 1 . . . . . . . 1 . . . . . . . 1 . . . . Watcher 18 | . 2 . 1 1 2 1 . . . . . . . 1 . . . . . 1 3 2 1 1 2 . Swarmer 34 | . 6 . 6 3 3 3 . . . . . . . . . . . . 5 . . 2 6 . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Grunt 100 | . 3 1 . . 8 1 . . 3 3 2 . . 3 6 . . . . 1 15 13 7 . 31 3 Brawler 16 | . . . . . 2 . 2 . . . . . . . . . . . . . 3 . . . 7 2 Duelist 13 | . . . . . 3 . . . . . . . . . 1 . . . . . 5 1 . . 3 . Protector 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . Sentry 27 | . . . 1 1 5 1 1 . . . 5 . . . 1 . . . 1 . 4 1 2 3 1 . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Hunter 22 | . . . . . . . . . . . . . . 1 . . . . . 2 3 2 4 2 8 . Programmer 51 | . . . . . . 4 . . . . . . . 1 . . . . . 6 12 . 4 7 17 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Armor Guard 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Cetus Guard 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 18 | . 4 1 5 3 11 3 3 . 3 3 4 1 . 5 8 . . . 5 3 5 5 4 3 18 4 Combat Bots Only 18 | . 4 1 4 3 10 3 3 . 3 3 4 1 . 3 7 . . . 5 3 5 5 4 3 18 2 Max Kills in Single Turn 6 | . 1 1 2 1 6 3 1 . 2 1 1 1 . 6 1 . . . 4 1 1 3 2 2 6 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploded 6 | . . . 2 1 5 3 . . 2 . . . . . . . . . 4 . . 3 . . 6 1 Melee 1 | . . . . . . 1 . . . 1 1 . . 1 1 . . . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Hostile Shots Fired 2663 | . 42 3 51 17 36 55 74 . 10 30 145 11 . 22 24 . . . 7 137 765 112 235 82 565 240 Missed 781 | . 7 1 16 2 12 22 30 . 2 6 61 4 . 6 8 . . . 1 57 248 38 60 16 109 75 Damage Taken 29203 | . 359 38 381 185 401 437 347 . 161 468 1022 111 . 513 296 . . . 56 1058 9294 1694 1882 473 6911 3116 Core 5034 | . 100 . 52 33 110 80 53 . . 152 258 28 . 61 102 . . . 6 71 777 63 370 . 1088 1630 Absorbed by Shields 7231 | . . . . . . . . . . . 147 115 . . . . . . 37 346 1139 . 520 498 4429 . Reduced by Siege Mode 189 | . . . . . . . . . . . . . . . . . . . . . . . 4 14 171 . Redirected to Core 1130 | . . . . . . . . . . . . . . . . . . . . . . . 278 . 852 . Redirected to Shielding 137 | . . . 4 . . . . . . . . . . . . . . . . 133 . . . . . . Ignored by Resistances 1875 | . . . . . . . . . . . . . . . . . . . . . 413 40 609 258 555 . Regen/Repaired (Parts) 958 | . . . 11 . 41 . . . . . . . . . . . . . . . 906 . . . . . Core Remaining (%) 64 | 100 . 60 87 . 74 . . . 81 . . . . 41 . . . . 89 . 26 . 66 . 24 . Volleys Fired 489 | . 29 4 16 13 41 8 7 . 12 . 4 . . 3 . 5 . . 3 5 55 47 66 29 129 13 Largest 4 | . 2 2 2 2 2 2 2 . 2 . 1 . . 1 . 1 . . 1 1 4 4 4 4 4 1 Hottest 366 | . 40 40 124 138 138 138 138 . 50 . 39 . . 39 . 39 . . 39 88 366 366 305 145 154 200 Shots Fired 1365 | . 58 8 26 26 78 12 14 . 22 . 4 . . 3 . 5 . . 3 5 205 141 210 116 416 13 Gun 967 | . 58 8 16 . . . . . 19 . 3 . . . . . . . . 5 98 58 183 116 396 7 Cannon 347 | . . . 7 26 75 10 14 . . . . . . . . . . . . . 107 75 27 . . 6 Launcher 51 | . . . 3 . 3 2 . . 3 . 1 . . 3 . 5 . . 3 . . 8 . . 20 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 914 | . 58 8 7 . . . . . 19 . 3 . . . . . . . . . 70 47 183 116 396 7 Thermal 282 | . . . 16 7 . . . . . . . . . . . . . . . 5 135 86 27 . . 6 Explosive 51 | . . . 3 . 3 2 . . 3 . 1 . . 3 . 5 . . 3 . . 8 . . 20 . Electromagnetic 118 | . . . . 19 75 10 14 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 10 3 7 13 25 7 7 . 4 . . . . . . . . . . . 13 12 21 9 15 8 Robot Miss Streak 6 | . 4 1 3 1 3 1 1 . 3 . 4 . . . . . . . . . 6 2 6 4 5 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 2 . Secondary Targets 25 | . . . 1 . . . . . . . . . . . . . . . . . . . 5 3 16 . Max Gunslinging Chain 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 2 . Shots Hit Robots 1188 | . 38 5 19 19 58 30 14 . 11 15 36 7 . 21 24 1 . 8 1 46 262 88 135 66 277 7 Core Hits 639 | . 18 4 11 6 36 13 1 . 10 4 5 . . 13 3 . . 1 6 12 82 44 55 34 274 7 Critical Kills 54 | . . . . . . . . . . . 1 . . 2 . . . . 1 1 7 2 8 9 23 . Critical Parts Destroyed 109 | . . . 3 . . . 1 . . 1 9 1 . 5 7 . . 1 . 2 17 1 8 10 43 . Critical Strikes 204 | . . . 3 1 2 3 2 . . 1 10 1 . 7 7 . . 1 1 8 46 4 16 19 71 1 Burn 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . Destroy 110 | . . . . . . . . . . . . . . . . . . . . . 2 2 16 19 71 . Blast 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Corrupt 4 | . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . Smash 56 | . . . 3 . . . 1 . . 1 10 1 . 7 7 . . 1 1 3 21 . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impale 20 | . . . . . . 2 . . . . . . . . . . . . . 5 12 . . . . 1 Melee Attacks 596 | . . . 9 . 8 65 3 . . 43 54 8 2 41 55 5 . 9 7 71 193 . 2 12 4 5 Impact 370 | . . . 9 . . 15 3 . . 43 54 8 2 38 49 5 . 7 7 41 89 . . . . . Slashing 16 | . . . . . 8 8 . . . . . . . . . . . . . . . . . . . . Piercing 210 | . . . . . . 42 . . . . . . . 3 6 . . 2 . 30 104 . 2 12 4 5 Sneak Attacks 34 | . . . 3 . . 9 . . . 3 2 . . 5 4 . . . . 5 1 . . . . 2 Combat Hostiles 4 | . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . Follow-up Attacks 100 | . . . . . . 1 . . . 7 14 2 . 6 4 . . 4 . 17 45 . . . . . Damage Inflicted 59699 | . 474 63 997 531 2748 1404 371 . 532 890 1920 256 . 1822 1354 101 . 894 473 2068 10822 4539 3470 1755 20354 1861 Guns 16415 | . 467 63 150 . . . . . 155 . . . . . . . . . . . 2124 906 2899 1755 7863 33 Cannons 8422 | . . . 81 495 1676 235 300 . . . . . . . . . . . . . 2543 1845 554 . . 693 Explosions 18522 | . . . 340 33 1055 196 . . 377 . 174 . . 657 . . . . 419 . . 1788 . . 12491 992 Melee 16289 | . . . 423 . . 973 71 . . 890 1746 256 . 1165 1354 101 . 894 54 2068 6151 . . . . 143 Ramming 51 | . 7 . 3 3 17 . . . . . . . . . . . . . . . 4 . 17 . . . Kinetic 15442 | . 467 63 66 . . . . . 155 . . . . . . . . . . . 1402 739 2899 1755 7863 33 Thermal 7907 | . . . 165 155 . 58 . . . . . . . . . . . . . . 3265 2012 554 . 13 1685 Explosive 16821 | . . . 340 . 1055 138 . . 377 . 174 . . 52 . . . . 419 . . 1788 . . 12478 . Electromagnetic 3189 | . . . . 373 1676 235 300 . . . . . . 605 . . . . . . . . . . . . Impact 11701 | . . . 423 . . 255 71 . . 890 1746 256 . 1105 1298 101 . 834 54 1257 3411 . . . . . Slashing 63 | . . . . . . 63 . . . . . . . . . . . . . . . . . . . . Piercing 4525 | . . . . . . 655 . . . . . . . 60 56 . . 60 . 811 2740 . . . . 143 Highest Corruption 12 | . . 7 . . . 2 2 2 2 . . . . 2 . . . . . 4 9 1 6 . 3 12 Average Corruption 3 | . . 3 . . . 1 2 2 2 . . . . 2 . . . . . 3 5 1 2 . 2 12 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . 6 14 . Effects 120 | . . . . . . 6 2 . 4 . . . . . . . . . . 11 58 5 25 . 5 4 Message Errors 40 | . . . . . . 3 . . 3 . . . . . . . . . . 3 15 2 11 . 2 1 Matter Fused 32 | . . . . . . 1 1 . . . . . . . . . . . . 3 18 . 5 . 2 2 Heat Flow Errors 8 | . . . . . . . 1 . . . . . . . . . . . . 1 4 . 2 . . . Energy Discharges 13 | . . . . . . 1 . . . . . . . . . . . . . 1 8 1 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . . . . . . . . . . . . . . . . 2 4 . 3 . . . Data Loss (major) 6 | . . . . . . 1 . . . . . . . . . . . . . 1 2 1 1 . . . Misfires 4 | . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5817 | . . . 389 12 84 197 33 . . 194 601 68 . 671 589 98 . 539 1 355 1229 287 . . 204 266 Projectiles 456 | . . . . 12 81 22 . . . . . . . . . . . 57 . . 58 131 . . . 95 Explosions 653 | . . . 46 . 3 . . . . . 34 . . 38 . . . . 1 . . 156 . . 204 171 Melee 4708 | . . . 343 . . 175 33 . . 194 567 68 . 633 589 98 . 482 . 355 1171 . . . . . Knockbacks 50 | . . . . . . 2 . . . 5 1 . . 4 12 . . 1 . 6 19 . . . . . Impact 44 | . . . . . . 2 . . . 5 1 . . 4 12 . . 1 . 6 13 . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Self-Inflicted Damage 681 | . . . . 26 . . . . . . . . . 138 . . . . . . . . . . 425 92 Shots 13 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 9 1 Rammed 6 | . 3 . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Targets Rammed 10 | . 3 . 1 1 1 . . . . . . . . . . . . . . 1 1 . 1 . . 1 Kicked 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | . 7 2 132 303 234 51 418 . 8 22 5 . . . . . . . . 398 416 18 82 316 350 72 Average Temperature 101 | . 3 2 44 82 71 19 183 . 5 22 3 . . . . . . . . 161 115 12 48 107 111 33 Received Heat Transfer 4400 | . 123 18 111 36 135 27 90 . 57 202 283 12 . 75 99 . . . . 66 1905 315 260 16 426 144 Effects 12 | . . . . 1 . . 2 . . . . . . . . . . . . 4 3 . . . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 10 . Total Turns 205 | . . . . . . . . . . . . . . . . . . . . . . . 26 26 153 . Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . 17 14 44 . Robots Corrupted 56 | . . . 2 1 4 3 3 . . 1 5 1 . 4 8 . . 3 . 3 18 . . . . . Combat Hostiles 41 | . . . . 1 3 2 3 . . . 4 1 . 1 6 . . 3 . 1 16 . . . . . Parts Fried 81 | . . . 3 4 15 1 1 . . . 6 1 . 11 8 . . 2 . 3 26 . . . . . Impact Corruptions 141 | . . . 8 . . 3 1 . . 5 17 2 . 16 15 1 . 25 . 13 35 . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . 1 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . 1 . Parts Melted 28 | . . . 1 . . . . . . . . . . . . . . . . . 17 5 . . 5 . Heat Transferred 8210 | . . . 333 222 . 50 . . . . . . . . . . . . . . 3646 2028 481 . 50 1400 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Peak Influence 2810 | . 289 87 161 203 309 204 . . . 109 525 341 294 1389 741 . . . . 250 974 1124 925 440 2810 2143 Initial 1649 | . . 34 . 49 14 140 . . . 2 53 249 136 102 680 . . . . 81 109 510 469 167 247 1649 Average 369 | . 161 34 45 95 103 76 . . . 36 199 326 267 713 623 . . . . 126 276 805 557 229 1122 1890 Maximum Alert Level 5 | . 1 . . 1 1 1 . . . . 2 1 1 4 3 . . . . 1 3 4 3 2 5 5 Low Security (%) 53 | 100 66 100 100 94 75 94 . . . 100 59 . 15 31 . . . . . 83 53 . . 47 . . Level 1 16 | . 33 . . 5 24 5 . . . . 23 100 84 4 . . . . . 16 23 . 18 49 19 . Level 2 13 | . . . . . . . . . . . 17 . . 10 87 . . . . . 18 19 61 2 7 . Level 3 8 | . . . . . . . . . . . . . . 5 12 . . . . . 5 77 19 . 28 . Level 4 3 | . . . . . . . . . . . . . . 47 . . . . . . . 3 . . 14 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 100 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 1 . 1 . 3 5 . . . 1 3 . . 8 3 . . . . 3 14 6 7 2 18 6 Investigation 11 | . . . . . . . . . . 1 1 . . 1 1 . . . . . 1 1 3 1 1 . Extermination 21 | . . . . . . 4 . . . . . . . 1 . . . . . 2 6 1 2 1 4 . Reinforcement 21 | . 1 . 1 . 1 1 . . . . 2 . . 3 . . . . . 1 4 1 2 . 2 2 Assault 24 | . . . . . 2 . . . . . . . . 3 2 . . . . . 3 2 . . 11 1 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Distress Signals 24 | . 2 . 2 . 2 . . . . . . 1 . 4 . . . . . 2 5 1 . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 501 | . 15 3 23 5 29 15 3 . 3 5 28 5 3 32 11 . . . 6 20 93 29 34 12 112 15 Peak Tracking Total 25 | . 5 2 8 3 10 4 3 . 3 3 5 5 2 10 6 . . . 5 9 9 7 7 3 25 7 Tactical Retreats 33 | . 3 . . . . . . . . . 2 . . . 1 . . . . 2 12 1 2 . 5 5 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Traps Triggered 16 | . . . . . . 3 . . . 1 . . . . . . . . . . 6 . 3 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . Triggered 5 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 Most Traps Carried 4 | . . . . . . . . . 4 4 3 3 3 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Machines Disabled 45 | . 1 . . 1 2 . . . . . 1 . 1 4 . . . 1 . 1 10 3 4 1 14 1 Max in Single Turn 2 | . 1 . . 1 1 . . . . . . . . 1 . . . 1 . 1 1 1 1 1 2 . Garrison Access 6 | . . . . . 1 . . . . . . . . 1 1 . . . . . . 1 1 . 1 . Network Hub 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Machines Accessed 89 | . 6 2 5 1 13 7 . 4 . 4 8 1 . 3 3 . . 6 . 3 8 3 7 3 2 . Terminals 66 | . 6 1 4 1 11 7 . . . 4 7 1 . 2 2 . . . . 2 6 2 6 3 1 . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Stations 4 | . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . 1 . Total Hacks 276 | . 18 2 12 2 33 16 . 26 . 10 20 3 . 4 8 . . 18 . 9 44 11 31 5 4 . Successful 150 | . 8 1 6 2 20 6 . 26 . 6 10 . . 2 3 . . 18 . 4 25 1 9 2 1 . Failed 126 | . 10 1 6 . 13 10 . . . 4 10 3 . 2 5 . . . . 5 19 10 22 3 3 . Catastrophic 31 | . 2 1 1 . 1 3 . . . . 5 1 . 2 2 . . . . . 2 4 6 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 1 1 . 1 11 6 . . . 3 8 1 . 1 6 . . . . 2 18 2 11 . 2 . Terminals 199 | . 18 1 10 2 30 16 . . . 10 18 3 . 3 6 . . . . 7 31 8 30 5 1 . Fabricators 5 | . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . Repair Stations 16 | . . . 2 . 2 . . . . . 2 . . . . . . . . . 10 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . . . . . . . 1 . . . . . . . 3 1 . 3 . Terminal Hacks 114 | . 7 1 4 2 13 4 . 26 . 4 7 . . 1 1 . . 18 . 3 14 1 6 2 . . Record 14 | . . . . . . . . 7 . . . . . . . . . 6 . . 1 . . . . . Part Schematic 17 | . . . . . . . . 11 . . 1 . . . . . . 4 . . 1 . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . Prototype ID Bank 11 | . 2 . 1 . . . . 3 . . . . . . . . . 4 . . 1 . . . . . Open Door 9 | . . 1 . . 5 . . . . 1 . . . . . . . . . . 2 . . . . . Branch Access Points 6 | . . . . . 1 1 . . . . . . . . . . . . . 1 1 . 1 1 . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . 2 . . . . . 1 . . . . . . . . 1 1 . 1 . . . Unreport Threat 13 | . . . . . 2 1 . . . 1 1 . . 1 1 . . . . . 1 1 4 . . . Locate Traps 14 | . 2 . 1 1 2 2 . . . 1 1 . . . . . . . . 1 2 . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Zone Layout 4 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 10 | . . . 2 . 2 . . . . . . . . . . . . . . . 6 . . . . . Scan Component 5 | . . . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . . Repair 5 | . . . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 1 . . . 4 2 . . . 2 3 . . 1 . . . . . . 4 . 3 . 1 . Terminals 18 | . 1 . . . 4 2 . . . 2 3 . . . . . . . . . 4 . 2 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 14 | . 1 . . . 4 2 . . . 2 3 . . . . . . . . . 1 . 1 . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Jam 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Data Cores Recovered 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 67 | . 6 1 4 1 9 7 . . . 3 8 2 . 2 3 . . . . 3 4 3 6 3 2 . Full Trace Events 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 11 . . 1 . . . . . . 4 . . 1 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 175 | . . . . . . . . . . . . . . . 106 . . . . . 69 . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . 6 . . . . . 18 . . . . . Parts Repaired 5 | . . . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . . Time 240 | . . . 108 . 32 . . . . . . . . . . . . . . . 100 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 7 . . . . . . . . . 3 . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Total Allies 30 | . . 3 . . 2 . . . . . 14 5 . . . . . . . . 3 . . . . 3 Largest Group 10 | . . 2 1 . 2 . . . . . 10 10 10 8 1 1 1 . . . 3 . . . . 3 Highest-Rated Group 747 | . . 48 17 . 62 . . . . . 402 747 747 549 91 91 91 . . . 178 . . . . 379 Highest-Rated Ally 159 | . . 31 17 . 31 . . . . . 159 159 159 96 91 91 91 . . . 65 . . . . 135 Total Orders 14 | . . . . . . . . . . . 4 . . 4 3 . 1 . . . 2 . . . . . STAY 10 | . . . . . . . . . . . 3 . . 3 2 . 1 . . . 1 . . . . . FOLLOW 3 | . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 381 | . . 19 . . 9 . . . . . 150 47 23 88 . . . . . . 6 . . . . 39 Total Damage 10743 | . . 210 . . 165 . . . . . 3406 879 761 3620 . . . . . . 210 . . . . 1492 Kills 64 | . . 3 . . 1 . . . . . 21 4 4 26 . . . . . . 1 . . . . 4 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Robot Analysis Total 5 | . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Turns Passed 20912 | 99 955 953 1047 562 1039 1757 187 88 555 740 1301 276 104 749 641 627 349 240 366 747 2675 822 1355 686 1578 414 Spaces Moved 11523 | 55 497 532 573 314 510 1183 131 79 436 537 713 115 72 495 444 478 309 183 258 380 1076 343 660 331 675 144 Core 17 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 15 Treads 3784 | 53 497 532 472 . . . . . . . . . . . . . . . . . 130 343 660 331 675 91 Legs 7684 | . . . 101 314 510 1183 131 79 436 537 713 115 72 495 444 478 309 183 258 380 946 . . . . . Wheels 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 152 130 130 123 110 112 112 112 112 113 120 120 112 112 112 112 112 112 115 115 165 148 148 140 50 Average Speed 135 | 156 160 159 154 130 128 120 112 112 112 113 117 120 120 115 112 122 112 112 113 140 150 178 157 148 147 200 Slowest Speed 470 | 160 160 160 240 130 193 126 112 112 112 189 190 120 120 120 112 187 112 186 187 215 470 245 245 228 151 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Exploration Rate (%) 45 | 5 73 95 51 22 81 38 15 68 57 11 77 61 79 36 10 49 56 61 49 11 59 11 59 13 68 6 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 6 | . . . . . . . . 1 1 . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 23 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . 3 . . . . . . . 1 . . . . . . . . . Spaces Dug 208 | . . . 2 . 6 45 . . . 15 6 1 1 9 12 59 . . 3 8 10 . 8 9 3 11 Terrain Destroyed 1063 | . . . 23 2 29 45 . . 39 15 19 1 1 216 12 99 . . 38 9 38 86 23 16 297 55 Melee 114 | . . . 2 . 6 27 . . . 15 6 1 1 9 12 3 . . 3 8 7 . . 9 3 2 Projectile 225 | . . . 1 . . . . . . . . . . . . . . . . 1 31 19 22 3 137 11 AOE 718 | . . . 20 2 23 18 . . 39 . 13 . . 207 . 96 . . 35 . . 67 . . 156 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Res Qua Res Tes Acc Total 15360 | 66 597 626 689 441 795 1409 152 78 486 627 1115 242 87 626 544 504 312 214 317 544 1831 456 878 435 1044 245 Wait 1863 | . 58 71 36 76 168 82 5 . 25 33 275 118 8 63 46 11 4 . 45 66 406 15 37 33 110 72 Move 11496 | 54 496 531 572 313 509 1182 130 78 435 536 712 114 71 494 443 477 308 182 257 379 1076 342 659 330 674 142 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | 7 4 5 9 10 4 8 1 . 6 9 6 . . 3 3 . . 4 . 11 17 18 22 2 9 . Fast Attach 133 | 5 1 4 7 4 15 9 . . . 1 5 . . . . . . 9 . 2 27 6 13 6 19 . Attach 98 | . 1 . 3 3 . 6 3 . 1 3 4 . . . 4 . . . . 5 26 13 7 2 8 9 Detach 43 | . . . 1 2 3 1 . . . . . . . . . . . . . 2 20 5 5 1 3 . Swap 358 | . 3 4 19 10 28 33 3 . 5 7 25 4 5 20 13 7 . 2 8 17 27 8 32 18 60 . Drop 206 | . 2 7 16 9 18 14 . . 2 8 10 . 2 10 1 . . 13 . 13 16 2 34 2 26 1 Fire 489 | . 29 4 16 13 41 8 7 . 12 . 4 . . 3 . 5 . . 3 5 55 47 66 29 129 13 Melee 422 | . . . 9 . 8 61 3 . . 29 34 6 1 29 34 4 . 4 4 43 130 . 2 12 4 5 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . Crush 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 22 | . . . . . . 5 . . . . . . . . . . . . . . 13 . . . 2 2 Rewire 59 | . . . . . . . . . . . 40 . . 1 . . . . . . 18 . . . . . Trap 4 | . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 3) 634 | -10/Materials | Discovered new exit (range 13) 1055 | -10/Materials | Entered Mines 1060 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1140 | -10/Mines | Discovered new exit (range 4) 1143 | -10/Mines | Received a Mining Laser from a helpful Derelict 1391 | -10/Mines | Found DCF Scrap (14 items) 1522 | -10/Mines | Discovered new exit (range 6) 1609 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1783 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1787 | -10/Mines | Found Prototype Device 1787 | -10/Mines | Identified Exp. Sensor Array 2008 | -10/Mines | Entered Materials 2008 | -9/Materials | Accompanied by 1 ally 2008 | -9/Materials | Evolved 2 slots: Utility x2 2629 | -9/Materials | Discovered new exit (range 15) 2687 | -9/Materials | Repaired Exp. Sensor Array 3012 | -9/Materials | Discovered new exit (range 5) 3054 | -9/Materials | Identified exit to Materials 3055 | -9/Materials | Entered another Materials area 3055 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3056 | -8/Materials | Identified exit to Storage 3617 | -8/Materials | Entered Storage 4025 | -8/Storage | Repaired Cooling System 4443 | -8/Storage | Found Prototype Processor 4443 | -8/Storage | Identified Exp. Targeting Computer 4560 | -8/Storage | Discovered new exit (range 16) 4576 | -8/Storage | Identified exit to Recycling 4587 | -8/Storage | Met a pair of Derelict thieves 4644 | -8/Storage | Destroyed 10 combat bots 4645 | -8/Storage | Identified exit to Factory 4656 | -8/Storage | Entered Factory 4656 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5283 | -7/Factory | Build established: Assassin 5872 | -7/Factory | Discovered new exit (range 14) 5886 | -7/Factory | Identified exit to Factory 6161 | -7/Factory | Build established: Gladiator 6233 | -7/Factory | Cargo convoy interrupted 6236 | -7/Factory | Identified exit to Lower Caves 6413 | -7/Factory | Entered Lower Caves 6415 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6508 | -7/Lower Caves | Lost 3 parts (1u2w) 6597 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6600 | -7/Lower Caves | Identified exit to Data Miner 6600 | -7/Lower Caves | Entered Data Miner 6600 | -7/Data Miner | Discovered new exit (range 6) 6606 | -7/Data Miner | Identified exit to Proximity Caves 6622 | -7/Data Miner | Met Data Miner 6642 | -7/Data Miner | Learned location of Section 7 (-3) 6642 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6663 | -7/Data Miner | Received God Mode back door access code from Data Miner 6688 | -7/Data Miner | Entered Proximity Caves 7182 | -6/Proximity Caves | Build established: Mutant 7227 | -6/Proximity Caves | Discovered exit to Factory (range 6) 7243 | -6/Proximity Caves | Entered Factory 7243 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7464 | -6/Factory | Discovered new exit (range 6) 7467 | -6/Factory | Identified exit to Extension 7541 | -6/Factory | Build established: Gladiator 7983 | -6/Factory | Entered Extension 8084 | -6/Extension | Rescued a captive Derelict 8135 | -6/Extension | Rescued a captive Derelict 8325 | -6/Extension | Rescued A7 8341 | -6/Extension | Spotted B-75 Beast 8359 | -6/Extension | Spotted B-75 Beast 8370 | -6/Extension | Destroyed B-75 Beast 8380 | -6/Extension | Destroyed B-75 Beast 8431 | -6/Extension | Lost 4 parts (3n1u) 8530 | -6/Extension | Rescued a captive Derelict 8535 | -6/Extension | Rescued a captive Derelict 8604 | -6/Extension | Rescued a captive Derelict 8604 | -6/Extension | Rescued a captive Derelict 9030 | -6/Extension | Disrupted transfer network 9074 | -6/Extension | Discovered new exit (range 10) 9075 | -6/Extension | Discovered new exit (range 6) 9085 | -6/Extension | Identified exit to Cetus 9262 | -6/Extension | Build established: Scavenger-Gladiator 9284 | -6/Extension | Entered Cetus 9284 | -6/Cetus | Accompanied by 7 allies (A7) 9289 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9301 | -6/Cetus | Spotted Cetus Guard 9301 | -6/Cetus | Spotted Cetus Guard 9303 | -6/Cetus | Spotted Cetus Guard 9303 | -6/Cetus | Spotted Cetus Guard 9326 | -6/Cetus | Destroyed Cetus Guard 9329 | -6/Cetus | Allies destroyed Cetus Guard 9331 | -6/Cetus | Core integrity fell below 50% 9335 | -6/Cetus | Allies destroyed Cetus Guard 9396 | -6/Cetus | Started Cetus Manufacturing Module 9421 | -6/Cetus | Manufactured an Enhanced Grunt 9422 | -6/Cetus | Discovered new exit (range 16) 9439 | -6/Cetus | Identified exit to Archives 9446 | -6/Cetus | Manufactured an Enhanced Grunt 9471 | -6/Cetus | Manufactured an Enhanced Grunt 9496 | -6/Cetus | Manufactured an Enhanced Grunt 9521 | -6/Cetus | Manufactured an Enhanced Grunt 9560 | -6/Cetus | Entered Archives 9560 | -6/Archives | Accompanied by 10 allies (A7) 9594 | -6/Archives | Discovered new exit (range 16) 9606 | -6/Archives | Unable to access archive contents 9619 | -6/Archives | Discovered new exit (range 16) 9636 | -6/Archives | Identified exit to Hub_04(d) 9664 | -6/Archives | Entered Hub_04(d) 9664 | -6/Hub_04(d) | Accompanied by 8 allies 9675 | -6/Hub_04(d) | Discovered new exit (range 16) 9778 | -6/Hub_04(d) | Build established: Commander-Gladiator 10014 | -6/Hub_04(d) | First assault squad dispatched 10024 | -6/Hub_04(d) | Discovered new exit (range 11) 10058 | -6/Hub_04(d) | Identified exit to Factory 10321 | -6/Hub_04(d) | Build established: Scavenger-Gladiator 10410 | -6/Hub_04(d) | Network Hub disabled 10413 | -6/Hub_04(d) | Entered Factory 10413 | -5/Factory | Accompanied by 1 ally 10413 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10432 | -5/Factory | Discovered new exit (range 5) 10436 | -5/Factory | Identified exit to Upper Caves 10597 | -5/Factory | Discovered new exit (range 15) 10641 | -5/Factory | Identified exit to Factory 10645 | -5/Factory | Fabricated Med. Armored Exoskeleton? 10713 | -5/Factory | First assault squad dispatched 10928 | -5/Factory | Destroyed 7 combat bots 11054 | -5/Factory | Entered Upper Caves 11054 | -5/Upper Caves | Accompanied by 1 ally 11063 | -5/Upper Caves | Learned location of Warlord (-4) 11535 | -5/Upper Caves | Discovered new exit (range 16) 11674 | -5/Upper Caves | Identified exit to Upper Caves 11681 | -5/Upper Caves | Entered another Upper Caves area 11681 | -5/Upper Caves | Accompanied by 1 ally 11707 | -5/Upper Caves | Discovered exit to Factory (range 15) 11987 | -5/Upper Caves | Discovered new exit (range 10) 12029 | -5/Upper Caves | Identified exit to Zhirov 12030 | -5/Upper Caves | Entered Zhirov 12030 | -5/Zhirov | Discovered new exit (range 3) 12051 | -5/Zhirov | Met Zhirov 12072 | -5/Zhirov | Learned location of Quarantine (-3) 12072 | -5/Zhirov | Learned location of Testing (-2) 12072 | -5/Zhirov | Learned location of Command (-1) 12090 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12108 | -5/Zhirov | Found Alien Artifact 12108 | -5/Zhirov | Identified Integrated Reactor 12108 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12131 | -5/Zhirov | Found Alien Artifact 12269 | -5/Zhirov | Identified exit to Proximity Caves 12270 | -5/Zhirov | Entered Proximity Caves 12336 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12605 | -4/Proximity Caves | Discovered exit to Factory (range 12) 12636 | -4/Proximity Caves | Entered Factory 12636 | -4/Factory | Evolved 2 slots: Utility x2 12820 | -4/Factory | Identified exit to Upper Caves 12820 | -4/Factory | Identified exit to Armory 12944 | -4/Factory | Build established: Gladiator 13383 | -4/Factory | Entered Armory 13767 | -4/Armory | P-70 Sage assimilated allied Archangel 7b 14157 | -4/Armory | Lost 4 parts (4u) 14247 | -4/Armory | Repaired Med. Armored Exoskeleton 14293 | -4/Armory | Repaired Fusion Reactor 14323 | -4/Armory | Repaired Lance 14702 | -4/Armory | Fabricated Quantum Reactor? 14801 | -4/Armory | Found Prototype Device 14801 | -4/Armory | Identified Exp. ECM Suite 14807 | -4/Armory | Found Prototype Processor 14807 | -4/Armory | Identified Exp. Signal Interpreter 14930 | -4/Armory | Build established: Scavenger-Gladiator 15354 | -4/Armory | Lost 3 parts (1n2u) 15390 | -4/Armory | Spotted Armor Guard 15390 | -4/Armory | Spotted Armor Guard 15415 | -4/Armory | Core integrity fell below 50% 15431 | -4/Armory | Destroyed Armor Guard 15442 | -4/Armory | Found Superdense Plating 15461 | -4/Armory | Lost 8 parts (2p2n2u2w) 15470 | -4/Armory | Destroyed Armor Guard 15509 | -4/Armory | Found Prototype Device 15509 | -4/Armory | Identified Exp. Weapon Cycler 15545 | -4/Armory | Found Exp. Weapon Cycler 15560 | -4/Armory | Spotted Armor Guard 15560 | -4/Armory | Spotted Armor Guard 15564 | -4/Armory | Destroyed Armor Guard 15570 | -4/Armory | Destroyed Armor Guard 15608 | -4/Armory | Found Superdense Plating 15641 | -4/Armory | Breached Obliterator storage 15662 | -4/Armory | Incoming assault squad redirected 15755 | -4/Armory | Incoming investigation squad redirected 15770 | -4/Armory | Build established: Scavenger-Gunner 15902 | -4/Armory | Discovered new exit (range 9) 15928 | -4/Armory | First assault squad dispatched 15964 | -4/Armory | Identified exit to Research 16024 | -4/Armory | Incoming assault squad redirected 16058 | -4/Armory | Entered Research 16058 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16125 | -3/Research | Garrison activated, responded to threat 16308 | -3/Research | First assault squad dispatched 16419 | -3/Research | Crushed by falling debris 16870 | -3/Research | Discovered new exit (range 7) 16878 | -3/Research | Identified exit to Quarantine 16880 | -3/Research | Entered Quarantine 16902 | -3/Quarantine | Found Alien Artifact 16902 | -3/Quarantine | Identified Phase Redirector 16946 | -3/Quarantine | Build established: Scavenger-Skirmisher 16949 | -3/Quarantine | Found Hvy. Reactive Plating 17437 | -3/Quarantine | Lost 3 parts (1n1u1w) 17617 | -3/Quarantine | Discovered new exit (range 16) 17643 | -3/Quarantine | Identified exit to Research 17808 | -3/Quarantine | Build established: Scavenger-Tank 17869 | -3/Quarantine | Found Prototype Processor 17869 | -3/Quarantine | Identified Spectral Analyzer 18096 | -3/Quarantine | Found Fusion Bomb Launcher 18157 | -3/Quarantine | Found Alien Artifact 18157 | -3/Quarantine | Identified Phase Armor 18180 | -3/Quarantine | Build established: Scavenger-Gunner 18188 | -3/Quarantine | Found Alien Slashing Weapon 18188 | -3/Quarantine | Identified Sigix Broadsword 18235 | -3/Quarantine | Entered Research 18235 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 18683 | -2/Research | Identified exit to Testing 18915 | -2/Research | Discovered new exit (range 6) 18921 | -2/Research | Entered Testing 18994 | -2/Testing | Found Exp. Signal Interpreter 19153 | -2/Testing | Found Prototype Energy Cannon 19153 | -2/Testing | Identified Potential Cannon 19671 | -2/Testing | First assault squad dispatched 19920 | -2/Testing | Found Prototype Device 19920 | -2/Testing | Identified Exp. Hardlight Generator 20031 | -2/Testing | Spotted Striker 20036 | -2/Testing | Spotted Striker 20058 | -2/Testing | Destroyed Striker 20059 | -2/Testing | Spotted Alpha 7 20083 | -2/Testing | Destroyed Striker 20135 | -2/Testing | Destroyed Alpha 7 20171 | -2/Testing | Stole the SGEMP Prototype 20230 | -2/Testing | High security lockdown imminent 20262 | -2/Testing | Core integrity fell below 50% 20310 | -2/Testing | High security lockdown engaged 20380 | -2/Testing | Destroyed 18 combat bots 20447 | -2/Testing | Spotted Investigator 20448 | -2/Testing | Scanned by Researcher 20457 | -2/Testing | Destroyed Investigator 20476 | -2/Testing | Discovered new exit (range 16) 20484 | -2/Testing | Destroyed 17 combat bots 20497 | -2/Testing | Identified exit to Access 20499 | -2/Testing | Entered Access 20499 | -1/Access | Evolved 2 slots: Utility x2 20500 | -1/Access | Delivered the SGEMP Prototype to Zhirov 20500 | -1/Access | Zhirov transferred Access data 20501 | -1/Access | Loaded intel: 110 machine locations 20501 | -1/Access | Loaded intel: 58 trap records 20501 | -1/Access | Identified exit to Surface 20501 | -1/Access | Discovered exit to Surface (range 125) 20501 | -1/Access | Identified exit to Command 20501 | -1/Access | Discovered exit to Command (range 194) 20515 | -1/Access | Lost 9 parts (2n5u2w) 20671 | -1/Access | Garrison activated, responded to threat 20749 | -1/Access | First assault squad dispatched 20767 | -1/Access | Spotted B-99 Colossus 20768 | -1/Access | Spotted B-99 Colossus 20809 | -1/Access | Core integrity fell below 50% 20832 | -1/Access | Crushed by falling debris 20839 | -1/Access | Lost 11 parts (1p2n6u2w) 20842 | -1/Access | Crushed by falling debris 20842 | -1/Access | Crushed by falling debris 20843 | -1/Access | System corruption reached 10% 20873 | -1/Access | Lost 3 parts (2u1w) 20903 | -1/Access | Core integrity fell below 20% 20913 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 20842_ System corrupted by crushing effect (+4). 20842_ The unstable cave ceiling collapses. 20842_ Crushed by falling debris. 20842_ Exp. Energy Well destroyed. 20842_ System corrupted by crushing effect (+3). 20850_ #RD 20895_ Penetrated by Slug. 20896_ B-99 Colossus activates siege mode. 20898_ Slug penetrates Earth. 20898_ Penetrated by Slug. 20899_ Acquired 4 matter. 20902_ Penetrated by Slug. 20902_ Slug penetrates Reinforced Barrier. 20903_ System corrupted: Matter fused (-6). 20907_ Slug penetrates Wall. 20907_ Penetrated by Slug. 20908_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | "" ##### #########+################ //* | | """##### # ############# //* | | T"##### # ########### /* | | """##### #^ ^ ^^ ########### | | "" ##### + ^ ############# | | ##### # ^ ############# | | ############## ############# * | | #+####+##### ##### "F "" ################" | | """"" ![ | | """"" ==!% | | ############ #######################"/"######"" | | ############# ################ # | | # ################ # | | # ################ " | | + # ###### "% | | # # ###### " | | " # # ###### "%% | | """ # #* ###### " | | """# # ""Y"" ###### " | | " # + """"" ###### " | | # # BB #####" % / | | # + BB #### "! # | | # ######;;##### #"!! # | | ##+########## ####### %### #############"# | | ######### #########%## ################ | | ######### ##########@################## | | ######### #######"##################### ! | | ######### """T"""" """" # | | #+########### """ """" """" # | | ####### " """""" """" ####### | | ####### " " " """" | | "" ####### " " "" " """" | | "" # ## " " <" " """" | | Y" # ## " " " """" | | "" # ## " """""" """" ####### | | "" # ## " """" ## | | # ## " """" ## | | # ## #######"###################### "" | | ####### ## ############################## """ | | + ## ############################## "T | | #### ## ############################## "" | | ##+######+### ############################## "" | | + ############################## "" | | # ####### ################### | | " + ################### | | """ # ################### | | """ # ####### ################### | | " # ########+##################### | | # #### ################# | | # #### ################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Coolant Potential 120 Energy Generation 53 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Base Temperature (-) 200 Corruption Block 18 Armor Coverage 1600 Resistance: KI 40 Resistance: EM 25 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 40 Evasion (%) 67 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 6 Particle Charging 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Med. Armored Exoskeleton | -6/Extension | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Thunder Hammer | -4/Armory | Hacked Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Med. Armored Exoskeleton | x1 | -5/Factory Quantum Reactor | x2 | -4/Armory | Preloaded Alien Tech Used ----------------- Integrated Reactor Phase Redirector Phase Armor Sigix Broadsword Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed LargeClaymoresLink Manual? 0 Play Time 04:47:54 Cumulative 224.3 hours Start 2024.08.13 @ 17:35:18 End 2024.08.13 @ 23:19:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 522a4cf4-de6c-4f63-a74d-b308162f7ec3