Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 00:01:38 Player: Jammed Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (183) 915 Value Destroyed (5910) 5910 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (549) 549 TOTAL SCORE: 11774 Bonus ------- High Alert Combat Kills 255 Follower Combat Kills 80 Met Imprinter 300 Friendly Fire -86 Cogmind --------- Core Integrity 741/1000 Matter 122/300 Energy 248/315 System Corruption 6% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Machine Analyzer > --- WEAPON (6) ------- Gauss Rifle Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY (20) --- Neutrino Core Armored Treads Armored Treads Matter Compressor (71) Machine Analyzer Improved Sensor Array Core Analyzer Makeshift Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Tractor Beam Gauss Rifle RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (5) Powered Hammer Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Machine Analyzer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Rifle KE Penetrator KE Penetrator > --- INVENTORY -------- Neutrino Core Armored Treads Armored Treads Armored Treads Armored Treads Matter Compressor Machine Analyzer Improved Sensor Array Core Analyzer Makeshift Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Tractor Beam Gauss Rifle Gauss Rifle KE Penetrator KE Penetrator RU-N14's Throwing Claymores RU-N14's Throwing Claymores Powered Hammer [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun EM Shotgun Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Slots Evolved 10 | . . 2 . 2 2 . . . 4 Power . | . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . 1 Utility 3 | . . . . 1 1 . . . 1 Weapon 4 | . . 1 . 1 . . . . 2 Parts Attached 191 | 2 12 39 16 44 38 6 12 5 17 Power 12 | . 1 2 2 4 1 . . 1 1 Engine 10 | . 1 2 2 4 1 . . . . Core 2 | . . . . . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 53 | . 3 14 5 14 8 2 4 . 3 Treads 53 | . 3 14 5 14 8 2 4 . 3 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 51 | 1 1 10 4 13 12 2 1 3 4 Device 19 | 1 . 1 2 4 5 2 . 2 2 Storage 5 | . 1 2 . 1 1 . . . . Processor 7 | . . 1 . 3 3 . . . . Hackware . | . . . . . . . . . . Protection 20 | . . 6 2 5 3 . 1 1 2 Artifact . | . . . . . . . . . . Weapon 75 | 1 7 13 5 13 17 2 7 1 9 Energy Gun 9 | 1 6 2 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 53 | . . 11 3 12 12 2 4 1 8 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon 3 | . 1 . 1 . . . 1 . . Impact Weapon 9 | . . . . 1 5 . 2 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 2 1 . 1 . . Corrupted Parts 3 | . 1 . 1 . . . 1 . . System Corruption 11 | . 6 . 3 . . . 2 . . Parts Lost 33 | . 2 7 8 2 2 2 . . 10 Power 1 | . . . 1 . . . . . . Propulsion 10 | . . 3 3 . 1 . . . 3 Utility 5 | . . 1 1 . 1 . . . 2 Weapon 17 | . 2 3 3 2 . 2 . . 5 Highest Loss Streak 8 | . 1 3 8 1 1 2 . . 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 92 93 98 99 97 100 100 98 Engine 8 | . 14 11 10 8 7 7 7 2 . Treads 25 | . 3 32 31 26 29 27 30 30 28 Leg 3 | . 24 . . . . . . . . Device 7 | . 14 . 1 8 7 11 7 9 9 Storage 8 | . 14 11 11 9 7 7 7 7 5 Processor 3 | . . . . . 7 7 7 7 5 Protection 5 | . . 7 7 8 6 3 6 4 5 Energy Gun 3 | . 22 1 . . . . . . . Ballistic Gun 27 | . 4 28 28 34 29 30 29 30 34 Peak Build Rating 73 | 7 10 12 16 29 45 46 50 53 73 Average Rating 31 | 6 8 10 11 24 37 44 47 51 70 On Entrance 27 | 6 7 10 12 16 28 45 46 48 53 Naked Turns . | . . . . . . . . . . Heaviest Build 110 | 15 32 110 110 55 76 76 75 83 96 Greatest Support 100 | 20 40 60 60 60 82 82 82 80 100 Greatest Overweight (x) 2 | . 1 1 2 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 15 20 20 20 20 20 Average Capacity 16 | 8 14 15 15 15 15 20 20 20 20 Most Carried 20 | 7 15 15 15 15 20 20 20 20 20 Average Carried 15 | 5 12 14 11 14 15 19 19 18 16 Final Capacity 25 | 8 15 25 15 15 20 20 20 20 20 Final Carried 20 | 7 15 15 15 15 20 19 20 18 15 Class Distribution -------------------- 36% | Tank 29% | Scavenger-Tank 15% | Mutant 5% | Scavenger-Executioner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Matter Collected 6069 | 244 340 732 251 1425 1495 345 88 268 881 Remotely . | . . . . . . . . . . Salvage Created 7837 | 84 852 1173 308 1757 1568 538 . 417 1140 Parts 416 | 5 56 67 8 107 75 24 . 15 59 Haulers Intercepted 7 | . 2 1 . 3 1 . . . . Recyclers Shooed 8 | 1 1 2 1 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . 23 5 10 . Prevented 9 | . . . . . . . . 9 . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 151 | . 17 20 14 36 26 13 . 6 19 Melee 1 | . . . . . . . . . 1 Guns 143 | . 14 20 10 36 26 13 . 6 18 AOE 6 | . 2 . 4 . . . . . . Classes Destroyed 19 | 2 4 3 1 5 2 1 . 1 . Worker 4 | . . . . 4 . . . . . Builder 2 | . . . . . 2 . . . . Tunneler 5 | 1 . . 2 1 1 . . . . Hauler 7 | . 2 1 . 3 1 . . . . Recycler 10 | 1 2 2 . . 4 . . . 1 Mechanic 2 | . . 1 . . . . . . 1 Operator 1 | . . . . 1 . . . . . Watcher 10 | . 2 3 . 4 1 . . . . Swarmer 47 | . 9 4 . 10 9 8 . 1 6 Cutter 3 | . . . . 3 . . . . . Grunt 36 | . 8 6 3 10 6 . . 1 2 Brawler 4 | . . . . . . 1 . 2 1 Duelist 8 | . . 1 2 1 . 3 . . 1 Sentry 27 | . . 9 . 8 5 1 . 1 3 Hunter 8 | . . . . 3 3 . . . 2 Programmer 7 | . . . . . 3 . . . 4 Heavy 1 | . . . . 1 . . . . . Behemoth 1 | . . . . . . . . 1 . Assembled 9 | . . . 9 . . . . . . Best Kill Streak 12 | 1 5 8 12 6 4 9 . 3 6 Combat Bots Only 12 | . 5 8 12 5 3 9 . 3 6 Max Kills in Single Turn 2 | 1 1 2 2 2 1 2 . 2 2 Gunslinging 1 | . . . . 1 . 1 . 1 . Exploded 2 | . 1 . 2 . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Hostile Shots Fired 881 | . 36 93 54 173 232 63 . 19 211 Missed 221 | . 10 25 7 48 62 13 . 6 50 Damage Taken 9185 | . 360 1005 1006 1702 1338 863 . 248 2663 Core 916 | . 84 99 134 109 77 126 . 28 259 Absorbed by Shields 1314 | . . . . 192 638 148 . 32 304 Regen/Repaired (Parts) 569 | . 21 67 . 210 . . 271 . . Core Remaining (%) 70 | 100 66 . 41 80 . . . 67 . Volleys Fired 387 | 8 49 66 38 84 76 18 . 11 37 Largest 6 | 2 2 3 3 4 4 4 . 4 6 Hottest 183 | 70 100 85 60 99 112 112 . 112 183 Shots Fired 1364 | 16 94 184 106 327 305 71 . 44 217 Gun 1359 | 16 91 184 104 327 305 71 . 44 217 Cannon . | . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . Special 3 | . 3 . . . . . . . . Kinetic 1266 | 8 10 180 104 327 305 71 . 44 217 Thermal 21 | 8 13 . . . . . . . . Explosive 2 | . . . 2 . . . . . . Electromagnetic 75 | . 71 4 . . . . . . . Robot Hit Streak 38 | 5 11 38 13 22 16 12 . 16 18 Robot Miss Streak 6 | 6 3 3 3 6 5 6 . 5 3 Penetration Max 1 | . . . . . 1 1 . 1 1 Secondary Targets 31 | . 2 3 3 11 3 2 . 3 4 Max Gunslinging Chain 2 | . 1 1 1 2 1 1 . 2 1 Shots Hit Robots 890 | 7 71 133 72 198 194 37 . 32 146 Core Hits 384 | 3 40 49 42 89 72 22 . 17 50 Critical Kills 3 | . . . . . 1 . . . 2 Critical Parts Destroyed 12 | . . 3 . . 3 1 . 1 4 Critical Strikes 17 | . 2 3 . . 4 1 . 1 6 Burn 2 | . 2 . . . . . . . . Destroy 15 | . . 3 . . 4 1 . 1 6 Melee Attacks 31 | . . . . 2 6 . 22 . 1 Impact 31 | . . . . 2 6 . 22 . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15027 | 88 1199 1606 813 3008 3719 796 . 710 3088 Guns 14375 | 88 975 1570 565 2949 3641 796 . 710 3081 Cannons . | . . . . . . . . . . Explosions 505 | . 221 36 248 . . . . . . Melee 59 | . . . . 59 . . . . . Ramming 88 | . 3 . . . 78 . . . 7 Kinetic 13410 | 50 90 1528 565 2949 3641 796 . 710 3081 Thermal 332 | 38 258 36 . . . . . . . Explosive 286 | . 38 . 248 . . . . . . Electromagnetic 852 | . 810 42 . . . . . . . Impact 59 | . . . . 59 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 6 . 3 1 1 1 2 . 6 Average Corruption 1 | . 6 . 3 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 40 | . . . 1 11 21 2 2 . 3 Message Errors 6 | . . . . 2 3 . . . 1 Matter Fused 10 | . . . . 3 6 . 1 . . Heat Flow Errors 6 | . . . . 2 3 . . . 1 Energy Discharges 5 | . . . . 1 3 . 1 . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 4 | . . . 1 . 1 1 . . 1 Data Loss (major) 2 | . . . . 1 1 . . . . Misfires 2 | . . . . . 2 . . . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 3 | . . . . 1 1 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 130 | . 47 . 46 37 . . . . . Projectiles . | . . . . . . . . . . Explosions 93 | . 47 . 46 . . . . . . Melee 37 | . . . . 37 . . . . . Knockbacks 2 | . 1 . . 1 . . . . . Impact 2 | . 1 . . 1 . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 203 | . 100 . 103 . . . . . . Shots 3 | . 1 . 2 . . . . . . Rammed 8 | . . . . . 8 . . . . Targets Rammed 10 | . 1 . . . 8 . . . 1 Kicked 1 | . 1 . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 257 | 47 161 73 186 250 257 209 . 207 95 Average Temperature 53 | 18 42 22 50 67 61 75 . 72 7 Received Heat Transfer 1731 | . 93 363 208 539 239 9 . 69 211 Effects 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . 1 . . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Fried 5 | . 3 . . 2 . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . Heat Transferred 781 | 111 620 50 . . . . . . . Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 4 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Peak Influence 833 | 10 392 465 204 833 515 . . . 341 Initial 201 | . 6 138 134 . 201 . . . . Average 226 | 5 130 318 81 394 199 . . . 123 Maximum Alert Level 3 | . 1 2 1 3 2 . . . 1 Low Security (%) 54 | 100 73 20 88 35 55 . . . 78 Level 1 25 | . 26 41 11 12 33 . . . 21 Level 2 15 | . . 37 . 32 11 . . . . Level 3 4 | . . . . 19 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 3 4 . 8 6 . . . 6 Investigation 9 | . 3 1 . 3 2 . . . . Extermination 6 | . . . . . 3 . . . 3 Reinforcement 10 | . . 3 . 3 1 . . . 3 Assault 2 | . . . . 2 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Distress Signals 3 | . . 1 . 2 . . . . . Communications Jammed 45 | . . . . 45 . . . . . Distress Signals 44 | . . . . 44 . . . . . Times Spotted 249 | . 26 29 14 69 44 13 . 15 39 Peak Tracking Total 16 | . 5 4 9 11 5 9 . 5 16 Tactical Retreats 16 | . 2 1 2 2 4 1 . 4 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Traps Triggered 6 | . . 3 1 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Machines Disabled 7 | . 1 1 . 2 2 . . . 1 Max in Single Turn 1 | . 1 1 . 1 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Machines Accessed 39 | . 9 4 1 12 9 . . . 4 Terminals 21 | . 6 3 . 7 2 . . . 3 Fabricators 2 | . . . . . 2 . . . . Repair Stations 5 | . 1 1 . 1 1 . . . 1 Recycling Units 5 | . 2 . . 2 1 . . . . Scanalyzers 3 | . . . . 1 2 . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 109 | . 27 8 1 45 19 . . . 9 Successful 60 | . 16 4 1 25 11 . . . 3 Failed 49 | . 11 4 . 20 8 . . . 6 Catastrophic 9 | . 1 2 . 3 . . . . 3 Database Lockouts . | . . . . . . . . . . Manual 42 | . 20 1 . 15 4 . . . 2 Terminals 62 | . 21 6 . 21 8 . . . 6 Fabricators 4 | . . . . . 4 . . . . Repair Stations 20 | . 2 2 . 12 1 . . . 3 Recycling Units 10 | . 4 . . 5 1 . . . . Scanalyzers 10 | . . . . 6 4 . . . . Garrison Access 2 | . . . . 1 1 . . . . Terminal Hacks 17 | . 6 2 1 4 2 . . . 2 Record 1 | . . . . . . . . . 1 Part Schematic 1 | . . . . . . . . . 1 Robot Analysis 4 | . 4 . . . . . . . . Open Door 1 | . . . 1 . . . . . . Alert Level 4 | . . 1 . 2 1 . . . . Unreport Threat 2 | . . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . Load Schematic 2 | . . . . . 2 . . . . Build 2 | . . . . . 2 . . . . Repair Station Hacks 14 | . 2 2 . 10 . . . . . Scan Component 7 | . 1 1 . 5 . . . . . Repair 7 | . 1 1 . 5 . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . . . Report Inventory 3 | . 1 . . 2 . . . . . Scanalyzer 9 | . . . . 6 3 . . . . Insert Component 4 | . . . . 3 1 . . . . Analyze 5 | . . . . 3 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 12 | . 7 . . 3 1 . . . 1 Terminals 9 | . 5 . . 2 1 . . . 1 Assimilate 3 | . 3 . . . . . . . . Botnet 5 | . 1 . . 2 1 . . . 1 Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . Tunnel 3 | . 2 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 8 4 . 9 7 . . . 4 Full Trace Events 5 | . . 1 . 2 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 20 | . . . . 3 1 . 15 . 1 Parts Built 4 | . . . . . 4 . . . . Authchips . | . . . . . . . . . . Time 146 | . . . . . 146 . . . . Total Part Build Rating 12 | . . . . . 12 . . . . Parts Repaired 7 | . 1 1 . 5 . . . . . Time 283 | . 32 26 . 225 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . 3 1 . . . . Part Schematics Acquired 4 | . . . . 3 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Total Allies 11 | . 2 . 3 . . 2 4 . . Largest Group 6 | . 1 1 3 3 . 2 6 6 1 Highest-Rated Group 153 | . 10 9 40 40 . 46 153 153 17 Highest-Rated Ally 31 | . 10 9 16 16 . 30 31 31 17 Total Orders 11 | . 11 . . . . . . . . STAY 5 | . 5 . . . . . . . . FOLLOW 6 | . 6 . . . . . . . . Ally Attacks 51 | . . . . 27 . . . 24 . Total Damage 759 | . . . . 311 . . . 448 . Kills 5 | . . . . 1 . . . 4 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Robot Analysis Total 4 | . 4 . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . 1 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Turns Passed 14588 | 85 2053 1312 990 2480 3450 305 2037 1061 815 Spaces Moved 6915 | 47 869 544 516 1078 1780 121 1143 462 355 Core . | . . . . . . . . . . Treads 6106 | . 107 544 516 1078 1780 121 1143 462 355 Legs 809 | 47 762 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 155 161 161 170 170 Average Speed 168 | 120 183 163 160 160 158 166 168 212 170 Slowest Speed 320 | 120 190 240 320 240 161 238 170 250 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 5 99 51 67 92 45 17 85 49 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 5 | . 2 . . 1 . . 2 . . Known Exits Taken 4 | . . . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . . Scrap Searched 5 | . . . 3 . . . 2 . . Spaces Dug 36 | . 1 . 28 1 5 . . . 1 Terrain Destroyed 75 | . 28 . 28 1 6 3 . 1 8 Melee 7 | . . . . 1 5 . . . 1 Projectile 11 | . 1 . . . . 3 . . 7 AOE 55 | . 27 . 28 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Zio Pro Fac Total 8985 | 59 1231 838 614 1661 2210 179 1214 518 461 Wait 1245 | . 278 156 30 392 275 18 27 30 39 Move 6904 | 46 868 543 513 1077 1779 120 1142 461 355 Hop 1 | . . . 1 . . . . . . Pick Up 86 | 2 13 11 9 22 11 1 5 4 8 Fast Attach 45 | 1 4 15 5 9 4 2 1 . 4 Attach 45 | . 4 8 7 9 4 2 1 . 10 Detach 8 | . 2 3 1 1 . . 1 . . Swap 101 | 1 4 16 4 26 30 2 10 5 3 Drop 106 | 1 8 20 6 39 17 . 5 7 3 Fire 387 | 8 49 66 38 84 76 18 . 11 37 Melee 31 | . . . . 2 6 . 22 . 1 Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 9 | . . . . . 8 . . . 1 Escape Stasis . | . . . . . . . . . . Rewire 16 | . . . . . . 16 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 86 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 20) 285 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 968 | -10/Materials | Discovered new exit (range 16) 1084 | -10/Materials | Discovered new exit (range 8) 1550 | -10/Materials | Discovered new exit (range 16) 2090 | -10/Materials | Repaired EM Shotgun 2139 | -10/Materials | Entered another Materials area 2139 | -9/Materials | Accompanied by 1 ally 2139 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2389 | -9/Materials | Discovered new exit (range 16) 2718 | -9/Materials | Lost 3 parts (2n1w) 2732 | -9/Materials | Destroyed 8 combat bots 3111 | -9/Materials | Identified exit to Materials 3171 | -9/Materials | Build established: Scavenger-Mutant 3238 | -9/Materials | Discovered new exit (range 8) 3323 | -9/Materials | Repaired Lgt. Armor Plating 3451 | -9/Materials | Entered Mines 3508 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3508 | -9/Mines | Discovered new exit (range 5) 3563 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3647 | -9/Mines | Assembled infested the area 3731 | -9/Mines | Core integrity fell below 50% 3757 | -9/Mines | Destroyed 12 combat bots 3767 | -9/Mines | Lost 8 parts (1p3n1u3w) 4206 | -9/Mines | Learned Materials garrison access intel 4222 | -9/Mines | Learned Materials emergency access door positions 4228 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4321 | -9/Mines | Found a hidden stash of uninstalled traps 4354 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4383 | -9/Mines | Discovered exit to Materials (range 6) 4396 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4441 | -9/Mines | Entered Materials 4441 | -8/Materials | Accompanied by 3 allies 4441 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4443 | -8/Materials | Loaded intel: 1 garrison access location 4476 | -8/Materials | Build established: Tank 5075 | -8/Materials | Discovered new exit (range 5) 5401 | -8/Materials | Discovered new exit (range 9) 5825 | -8/Materials | Build established: Scavenger-Tank 5926 | -8/Materials | Repaired Lgt. Deuterium Engine 5971 | -8/Materials | Repaired Gauss Rifle 6004 | -8/Materials | Repaired Hvy. Assault Rifle 6060 | -8/Materials | Repaired Imp. Assault Rifle 6121 | -8/Materials | Repaired Enh. Autogun 6563 | -8/Materials | Identified exit to Factory 6775 | -8/Materials | Discovered exit to Factory (range 13) 6841 | -8/Materials | First assault squad dispatched 6921 | -8/Materials | Entered Factory 6921 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7452 | -7/Factory | Fabricated Arm. Treads? 7467 | -7/Factory | Fabricated Arm. Treads? 7510 | -7/Factory | Discovered new exit (range 11) 7531 | -7/Factory | Identified exit to Factory 8194 | -7/Factory | Discovered new exit (range 6) 8225 | -7/Factory | Identified exit to Lower Caves 8770 | -7/Factory | Build established: Tank 8998 | -7/Factory | Discovered exit to Lower Caves (range 6) 9854 | -7/Factory | Discovered exit to Factory (range 15) 10069 | -7/Factory | Discovered exit to Factory (range 9) 10371 | -7/Factory | Entered Lower Caves 10501 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10577 | -7/Lower Caves | Destroyed 9 combat bots 10656 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10676 | -7/Lower Caves | Entered Zion 10676 | -6/Zion | Accompanied by 2 allies 10746 | -6/Zion | Build established: Skirmisher 10776 | -6/Zion | System corruption cleaned by Quarantine Array 10844 | -6/Zion | Found CR-A16's Pointy Stick 10911 | -6/Zion | Discovered new exit (range 9) 11012 | -6/Zion | System corruption cleaned by Quarantine Array 11052 | -6/Zion | Found Prototype Special Weapon 11052 | -6/Zion | Identified RU-N14's Throwing Claymores 11058 | -6/Zion | Found RU-N14's Throwing Claymores 11076 | -6/Zion | Build established: Tank 11175 | -6/Zion | Learned location of Quarantine (-2) 11213 | -6/Zion | Learned Factory interactive machine intel 11536 | -6/Zion | Learned location of Warlord (-5) 11916 | -6/Zion | Visited the Megawrench Repair Shop 11975 | -6/Zion | Gained Derelict followers 12229 | -6/Zion | Met Imprinter 12713 | -6/Zion | Entered Proximity Caves 12713 | -5/Proximity Caves | Accompanied by 6 allies 12866 | -5/Proximity Caves | Spotted B-75 Beast 12887 | -5/Proximity Caves | Destroyed B-75 Beast 13019 | -5/Proximity Caves | Build established: Skirmisher 13097 | -5/Proximity Caves | Identified exit to Factory 13110 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13146 | -5/Proximity Caves | Lost 3 allies 13417 | -5/Proximity Caves | Build established: Scavenger-Tank 13774 | -5/Proximity Caves | Entered Factory 13774 | -5/Factory | Accompanied by 1 ally 13774 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 13775 | -5/Factory | Loaded intel: 54 interactive machine locations 14065 | -5/Factory | Build established: Scavenger-Executioner 14548 | -5/Factory | Cargo convoy interrupted 14589 | -5/Factory | Self-destructed Last Messages --------------- 14576_ S-27 Virus destroyed. 14576_ Slug penetrates G-50 Soldier. 14576_ G-50 Soldier destroyed. 14578_ Imp. Shield Generator destroyed. 14579_ Slug penetrates Construction Platform. 14580_ Slug penetrates P-70 Sage. 14580_ Slug penetrates Wall. 14580_ Slug penetrates P-70 Sage. 14581_ R-10 Processor collects Unknown Slashing Weapon. 14582_ Slug penetrates Construction Platform. 14583_ Critical hit (Destroy). 14583_ Arm. Treads destroyed. 14583_ KE Penetrator destroyed. 14584_ Gauss Rifle destroyed. 14584_ R-10 Processor collects Lgt. Angular Momentum Engine. 14584_ R-10 Processor collects Adv. Heat Sink. 14584_ Slug penetrates X-77 Beamer. 14587_ R-10 Processor collects Imp. Medium Armor Plating. 14588_ R-10 Processor collects Arm. Treads. 14589_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #"+#############???????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | #! #?????????????????"""""""""?? | | " #####???????????????????????? | | # +?????????????"""""""""?? | | *# #????"""????????????????? | | # #????"""??????"""""""""?? | | ! # #????"""????????????????? | | # #?????????????"""""""""?? | | # / ?"""????????????????? | | ############# # ??"""??????"""""""""?? | | ? # #????""" ???????????????? | | """ """ # #????? ????????????????? | | "T """ # #####/??????????????????? | | """ """ # ??????????????????? | | # ??????????????????? | | ??""" """ + ?????????????????? | | ??""" """ # ?????????????????? | | ??""" """ # % ?????????????????? | | ??? #####+####+#######???????????????????? | | ? ! #???# h R =[= #???????????????????? | | #???# i R %xx"" #???""????""""??????? | | #???# """"" s*"""#???""????""""??????? | | #############???# """"" %[=R"#???"T????""""??????? | | ????????????????# """""" @"""#???""????""""??????? | | ????????????????# """""""p[ #???""????""""??????? | | ????????????????# h x #?????????""""??????? | | ????????????????# """"""" #???????????????????? | | ????????????????# """"""" #???????????????????? | | ????????????????# """"""" #???????????????????? | | ????????????????# """"""" ! #???????????????????? | | ????????????????? ????? #???????????????????? | | ?????????????????#??????######???????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"""""""""?????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"""""""""?????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"""""""""?????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"""""""""?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 5 Item Schematics ----------------- Imp. Shield Generator | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Imp. Transmission Jammer | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Antigrav System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Power Sword | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Kinecellerator | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordCorruptionFlakker Manual? 0 Play Time 01:23:11 Cumulative 193.4 hours Start 2024.08.12 @ 22:38:54 End 2024.08.13 @ 00:01:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 59 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9963ea63-13ac-490b-b67c-e9bd96ffb417