Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.25 @ 19:35:54 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (1565) 1565 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (17053) 17053 TOTAL SCORE: 25818 Bonus ------- Gauntlet 7030 High Alert Combat Kills 23 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 1600/1600 Matter 215/300 Energy 345/390 System Corruption 0% Temperature Cool (15) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Graviton Reactor > --- PROPULSION (7) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY (14) ----- Structural Scanner Machine Analyzer Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Transmission Jammer ECM Suite Advanced Reaction Control System Improved Phase Shifter Improved Propulsion Shielding Improved Light Armor Plating System Shield Improved System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Light Quantum Reactor Field Propulsion Array Improved Sensor Array Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Graviton Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Structural Scanner Machine Analyzer Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Transmission Jammer ECM Suite Advanced Reaction Control System Improved Phase Shifter Improved Propulsion Shielding Improved Light Armor Plating System Shield Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Powered Hammer > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Array Improved Sensor Array Advanced Terrain Scanner [Rating: 132] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Field Propulsion Drive Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Field Propulsion Drive Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Powered Hammer Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . 1 1 . . 1 1 . . 1 Utility 12 | . . 1 1 2 1 1 1 2 2 1 Weapon . | . . . . . . . . . . . Parts Attached 204 | 8 16 33 13 18 53 14 24 11 6 8 Power 19 | 1 1 3 . 1 6 2 2 3 . . Engine 6 | 1 1 3 . . 1 . . . . . Core 9 | . . . . 1 5 2 . 1 . . Reactor 4 | . . . . . . . 2 2 . . Propulsion 64 | 3 7 9 4 5 15 3 10 3 3 2 Treads 8 | . 1 4 3 . . . . . . . Leg . | . . . . . . . . . . . Wheel 15 | 3 6 5 1 . . . . . . . Hover 11 | . . . . 5 6 . . . . . Flight 30 | . . . . . 9 3 10 3 3 2 Utility 82 | 2 2 14 3 8 23 7 12 5 2 4 Device 49 | 1 . 10 3 5 14 2 8 1 1 4 Storage 4 | 1 2 . . . 1 . . . . . Processor 12 | . . 1 . 2 5 2 . 2 . . Hackware 6 | . . . . 1 1 2 1 . 1 . Protection 11 | . . 3 . . 2 1 3 2 . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 6 7 6 4 9 2 . . 1 2 Energy Gun 11 | 1 4 5 . . . . . . . 1 Energy Cannon 6 | . . . 2 2 . . . . 1 1 Ballistic Gun 7 | 1 . 2 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 2 | . 2 . . . . . . . . . Impact Weapon 6 | . . . . . 5 1 . . . . Slashing Weapon 6 | . . . . 2 3 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 1 . . 1 2 1 . Parts Lost 32 | . 2 7 . 1 17 . 3 . 1 1 Power 4 | . 1 1 . . 2 . . . . . Propulsion 13 | . . 2 . . 9 . 2 . . . Utility 11 | . . 2 . 1 6 . 1 . . 1 Weapon 4 | . 1 2 . . . . . . 1 . Highest Loss Streak 7 | . 2 4 . 1 7 . 2 . 1 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 96 99 91 81 97 94 99 96 90 Engine 4 | . 14 8 9 4 3 . . . . . Core 4 | . . . . 2 6 11 7 4 4 4 Treads 2 | . 1 3 18 3 . . . . . . Wheel 7 | . 26 29 18 3 . . . . . . Hover 6 | . . . . 22 15 . . . . . Flight 10 | . . . . . 4 28 26 28 25 20 Device 17 | . 14 13 17 24 14 12 18 18 20 24 Storage 4 | . 14 11 9 1 3 . . . . . Processor 11 | . . 3 9 15 11 15 15 18 17 16 Hackware 4 | . . . . 1 5 10 6 4 7 8 Protection 3 | . . 4 . . 1 4 5 9 8 8 Energy Gun 2 | . 13 14 . . . . . . . 2 Ballistic Gun 3 | . 14 5 18 3 . . . . . . Impact Weapon 2 | . . . . . 4 4 5 4 4 4 Slashing Weapon 2 | . . . . 3 5 5 5 4 2 . Naked Turns 1 | . . . . . 1 . . . . . Heaviest Build 45 | 12 31 35 36 36 36 27 37 37 40 45 Greatest Support 48 | 20 26 36 20 32 38 33 41 40 41 48 Greatest Overweight (x) 3 | . 1 1 3 1 1 . 1 . . . Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 5 5 5 5 5 Average Capacity 8 | 5 9 15 15 7 7 5 5 5 5 5 Most Carried 15 | 7 11 15 15 15 10 5 5 5 5 5 Average Carried 7 | 4 8 13 14 7 5 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 7 11 15 15 5 5 5 5 5 5 5 Class Distribution -------------------- 26% | Mutant 23% | Infiltrator-Ninja 15% | Scout 10% | Skirmisher 8% | Scavenger-Scout 6% | Hacker-Ninja 3% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Infiltrator-Scout | -7/Factory Scout | -6/Factory Scavenger-Scout | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2436 | 246 157 358 85 502 476 152 255 150 55 . Remotely . | . . . . . . . . . . . Salvage Created 3063 | 110 361 372 112 550 794 111 445 168 40 . Parts 176 | 8 18 40 12 19 57 4 16 1 1 . Haulers Intercepted 3 | . . . . . 2 1 . . . . Recyclers Shooed 7 | 1 . 1 . 3 . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 39 | . 7 15 5 . 12 . . . . . Melee 7 | . . . . . 7 . . . . . Guns 24 | . 7 12 5 . . . . . . . AOE 6 | . . 3 . . 3 . . . . . Classes Destroyed 14 | 2 4 2 1 . 4 . 1 . . . Worker 2 | . 1 . . . 1 . . . . . Builder 8 | . 1 . . 1 4 . 2 . . . Tunneler 3 | 1 . . . . 1 1 . . . . Hauler 3 | . . . . . 2 1 . . . . Recycler 13 | 1 1 . . 7 1 . 2 1 . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . Watcher 10 | . . 3 . 1 2 . 2 1 1 . Swarmer 22 | . 3 12 4 . 3 . . . . . Cutter 6 | . . . . . 6 . . . . . Grunt 4 | . 4 . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . Hunter 1 | . . . 1 . . . . . . . Programmer 3 | . . . . . 3 . . . . . Best Kill Streak 8 | 2 8 7 4 2 4 1 3 2 1 . Combat Bots Only 6 | . 5 6 4 . 4 . . . . . Max Kills in Single Turn 4 | 1 2 2 1 1 4 1 1 1 1 . Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . 2 . . 3 . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 4567 | . 500 785 222 66 2236 . 554 41 96 67 Core 919 | . 58 90 12 . 684 . 75 . . . Absorbed by Shields 62 | . . . . . . . 62 . . . Redirected to Shielding 75 | . . 34 . . . . . 26 15 . Core Remaining (%) 87 | 100 76 77 97 100 19 100 93 100 100 100 Volleys Fired 102 | 4 30 27 19 16 1 . . . . 5 Largest 2 | 2 2 2 2 2 1 . . . . 1 Hottest 121 | 60 100 121 53 90 39 . . . . 120 Shots Fired 180 | 8 57 49 36 24 1 . . . . 5 Gun 159 | 8 54 47 34 16 . . . . . . Cannon 15 | . . . 2 8 . . . . . 5 Launcher 1 | . . . . . 1 . . . . . Special 5 | . 3 2 . . . . . . . . Kinetic 88 | 4 27 7 34 16 . . . . . . Thermal 68 | 4 13 36 2 8 . . . . . 5 Explosive 1 | . . . . . 1 . . . . . Electromagnetic 23 | . 17 6 . . . . . . . . Robot Hit Streak 11 | 4 7 11 10 9 10 . . . . . Robot Miss Streak 4 | 2 4 3 3 2 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . 1 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 162 | 4 31 32 21 23 27 5 12 5 2 . Core Hits 76 | 3 14 22 7 4 19 . 5 . 2 . Critical Kills 3 | . 1 . . 1 1 . . . . . Critical Parts Destroyed 4 | . . . . . 2 . 2 . . . Critical Strikes 13 | . 1 2 . 1 5 . 3 . 1 . Burn 2 | . . 2 . . . . . . . . Destroy 2 | . 1 . . 1 . . . . . . Smash 5 | . . . . . 3 . 2 . . . Sever 4 | . . . . . 2 . 1 . 1 . Melee Attacks 189 | . . . . 12 72 23 33 19 19 11 Impact 61 | . . . . . 27 5 5 4 9 11 Slashing 128 | . . . . 12 45 18 28 15 10 . Piercing . | . . . . . . . . . . . Sneak Attacks 23 | . . . . 5 7 3 6 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 7 | . . . . . 5 1 . 1 . . Damage Inflicted 6148 | 47 616 560 308 1067 1948 325 876 301 100 . Guns 1421 | 47 449 453 308 164 . . . . . . Cannons 268 | . . . . 268 . . . . . . Explosions 941 | . 167 107 . . 667 . . . . . Melee 3518 | . . . . 635 1281 325 876 301 100 . Ramming . | . . . . . . . . . . . Kinetic 807 | 14 246 75 308 164 . . . . . . Thermal 1317 | 33 198 429 . 268 389 . . . . . Explosive 278 | . . . . . 278 . . . . . Electromagnetic 228 | . 172 56 . . . . . . . . Impact 935 | . . . . . 381 155 234 165 . . Slashing 2583 | . . . . 635 900 170 642 136 100 . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 8 . . . . . Average Corruption 7 | . . . . . 7 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . . 13 . . . . . Message Errors 2 | . . . . . 2 . . . . . Matter Fused 7 | . . . . . 7 . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Overload Shots 4 | . . . . 4 . . . . . . Overflow Damage 1438 | . . 19 . 496 366 181 282 94 . . Projectiles 51 | . . . . 51 . . . . . . Explosions 160 | . . 19 . . 141 . . . . . Melee 1227 | . . . . 445 225 181 282 94 . . Knockbacks 3 | . . . . . 1 . 1 1 . . Impact 3 | . . . . . 1 . 1 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 216 | . 28 188 . . . . . . . . Shots 4 | . 1 3 . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 435 | . 111 120 2 46 188 99 196 66 435 240 Average Temperature 41 | . 37 40 1 19 41 24 55 20 68 117 Received Heat Transfer 701 | . 225 45 . 36 282 . 95 18 . . Effects 2 | . . . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . 1 . . . 2 1 4 1 . . Impact Corruptions 15 | . . . . . 5 2 5 3 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . 7 . . . . . . . . Heat Transferred 2063 | 75 325 1065 . 298 300 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 2 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 647 | 10 228 647 330 141 453 347 506 330 311 327 Initial 221 | . 6 35 145 6 60 221 54 98 185 115 Average 203 | 5 140 379 220 51 193 256 222 196 214 239 Maximum Alert Level 2 | . 1 2 1 . 2 1 2 1 1 1 Low Security (%) 53 | 100 80 16 65 100 55 9 47 46 36 25 Level 1 37 | . 19 36 34 . 39 90 32 53 63 74 Level 2 9 | . . 47 . . 5 . 20 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 2 . 1 . 9 1 8 2 1 2 Investigation 7 | . . . . . 1 1 2 2 . 1 Extermination 3 | . . . . . 2 . 1 . . . Reinforcement 16 | . 2 . 1 . 6 . 5 . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . 2 . 1 . 2 . . . . . Communications Jammed 21 | . . . . . 7 . 10 1 . 3 Distress Signals 14 | . . . . . . . 10 1 . 3 Times Spotted 172 | . 13 24 8 6 49 6 38 9 13 6 Peak Tracking Total 9 | . 6 8 3 5 8 4 9 4 4 4 Tactical Retreats 32 | . . 1 . 2 12 . 11 1 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . 1 . . . 1 2 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 11 | . 1 3 . . 6 . . . . 1 Max in Single Turn 5 | . 1 2 . . 5 . . . . 1 Garrison Access 2 | . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 76 | . 5 7 9 6 10 12 12 6 6 3 Terminals 58 | . 4 6 5 4 9 8 8 6 6 2 Fabricators 7 | . . . . 1 1 2 3 . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 6 | . 1 1 2 1 . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 3 | . . . . . . 2 . . . 1 Total Hacks 253 | . 19 22 28 15 38 42 41 16 23 9 Successful 128 | . 11 15 19 7 24 17 16 5 12 2 Failed 125 | . 8 7 9 8 14 25 25 11 11 7 Catastrophic 26 | . . 2 . . 1 5 6 4 5 3 Database Lockouts . | . . . . . . . . . . . Manual 164 | . 13 18 19 7 27 21 30 10 14 5 Terminals 204 | . 18 21 20 8 33 27 30 16 23 8 Fabricators 31 | . . . . 6 5 12 8 . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 10 | . 1 1 4 1 . . 3 . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 4 | . . . . . . 3 . . . 1 Terminal Hacks 63 | . 6 10 7 3 13 7 8 1 7 1 Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 5 | . 1 3 1 . . . . . . . Prototype ID Bank 3 | . . . 1 1 . . . . 1 . Open DSF 2 | . . . . 1 . 1 . . . . Level Access Points 6 | . . . 1 1 1 1 1 . 1 . Terminal Index 8 | . 1 1 1 . 1 1 1 1 . 1 Alert Level 3 | . . 1 . . 1 . 1 . . . Unreport Threat 12 | . 1 1 1 . 2 2 3 . 2 . Locate Traps 11 | . 1 3 . . 2 2 2 . 1 . Registered Components 2 | . . . . . 1 . . . 1 . Zone Layout 10 | . 2 1 1 . 5 . . . 1 . Fabricator Hacks 4 | . . . . . 1 1 2 . . . Network Status 3 | . . . . . 1 1 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . Seal Access 2 | . . . . . . 2 . . . . Unauthorized Hacks 55 | . 5 5 8 4 10 7 6 4 5 1 Terminals 38 | . 4 4 5 1 8 4 2 4 5 1 Track 8 | . 1 1 1 . 4 . . . 1 . Assimilate 5 | . . 1 . . . . . 1 2 1 Botnet 20 | . 2 2 2 1 3 4 2 2 2 . Detonate 1 | . . . . . 1 . . . . . Disrupt 1 | . . . 1 . . . . . . . Operators 3 | . 1 . 1 . . . . 1 . . Fabricators 10 | . . . . 2 2 3 3 . . . Prioritize 1 | . . . . . . . 1 . . . Fabnet 6 | . . . . 1 1 2 2 . . . Haulers 3 | . . . . 1 1 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 1 1 3 1 . . 1 . . . Reject 1 | . . . 1 . . . . . . . Recyclers 5 | . 1 1 1 1 . . 1 . . . Mask 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 62 | . 4 6 6 5 9 8 9 6 6 3 Full Trace Events 8 | . . 1 . . 1 1 2 2 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 128 | . . . . . . . 128 . . . Total Part Build Rating 8 | . . . . . . . 8 . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 53 | . . . 53 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . 1 1 . 1 . . Non-combat . | . . . . . . . . . . . Combat 3 | . . . . . 1 1 . 1 . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . Programmers 4 | . . . . . 4 . . . . . Fabnet Peak Effective % 8 | . . . . . 3 4 7 8 2 . Autooverrided 3 | . . . . . 1 1 . 1 . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 8 | . . 1 . . 1 1 . 2 2 1 Largest Group 2 | . . 1 1 1 1 1 . 2 2 1 Highest-Rated Group 73 | . . 10 10 10 41 49 . 73 71 45 Highest-Rated Ally 49 | . . 10 10 10 41 49 . 47 45 45 Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . 2 . . 3 . . Total Damage 161 | . . . . . 42 . . 119 . . Kills 2 | . . . . . 1 . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 5 | . 1 3 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4371 | 62 316 491 404 566 1045 298 558 230 222 179 Spaces Moved 6910 | 43 222 362 343 790 1577 706 1132 599 664 472 Core 139 | 13 . . . . 126 . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1073 | 30 222 362 343 116 . . . . . . Hover 1600 | . . . . 674 926 . . . . . Flight 4098 | . . . . . 525 706 1132 599 664 472 Fastest Speed 20 | 50 80 86 95 45 31 30 20 24 24 25 Average Speed 43 | 70 85 88 95 53 45 30 31 24 24 25 Slowest Speed 125 | 80 95 95 125 95 120 34 113 25 25 26 Overloaded Moves 11 | . . . . . 9 . 2 . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 71 | . . . . . 6 4 34 9 8 10 Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 30 | 3 59 41 32 26 51 27 39 23 21 17 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 106 | . 3 2 2 6 23 16 17 10 13 14 Terrain Destroyed 197 | . 8 46 2 6 65 16 17 10 13 14 Melee 93 | . . . . 5 23 16 17 10 13 9 Projectile 13 | . 3 2 2 1 . . . . . 5 AOE 91 | . 5 44 . . 42 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 7755 | 64 287 482 393 891 1788 756 1251 650 693 500 Wait 160 | . 4 9 2 26 54 . 55 2 7 1 Move 6763 | 42 221 361 342 789 1564 697 1068 580 647 452 Hop 65 | . . . . . 6 4 29 9 8 9 Pick Up 109 | 9 8 28 6 9 26 7 3 6 2 5 Fast Attach 70 | 5 1 6 3 3 22 7 12 4 5 2 Attach 75 | 2 2 11 5 12 26 3 5 4 1 4 Detach 31 | . 1 2 3 2 10 3 3 2 2 3 Swap 60 | 1 13 16 5 3 5 4 8 3 . 2 Drop 114 | 1 7 22 8 19 13 11 13 8 6 6 Fire 102 | 4 30 27 19 16 1 . . . . 5 Melee 167 | . . . . 12 61 20 31 17 15 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 39 | . . . . . . . 24 15 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 9) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 485 | -9/Materials | Lost 4 parts (1p1n2w) 570 | -9/Materials | Discovered new exit (range 16) 834 | -9/Materials | Discovered new exit (range 10) 869 | -9/Materials | Identified exit to Materials 870 | -9/Materials | Entered another Materials area 870 | -8/Materials | Accompanied by 1 ally 870 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -8/Materials | Identified exit to Factory 1199 | -8/Materials | Repaired Broken Machine Analyzer 1274 | -8/Materials | Entered Factory 1274 | -7/Factory | Accompanied by 1 ally 1274 | -7/Factory | Evolved 2 slots: Utility x2 1360 | -7/Factory | Build established: Skirmisher 1522 | -7/Factory | Identified exit to Factory 1840 | -7/Factory | Entered another Factory area 1840 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1853 | -6/Factory | Discovered new exit (range 12) 1977 | -6/Factory | Identified exit to Factory 2310 | -6/Factory | Crushed by falling debris 2341 | -6/Factory | Lost 3 parts (1n2u) 2371 | -6/Factory | Build established: Scout 2461 | -6/Factory | Released all parts (9) 2481 | -6/Factory | Discovered new exit (range 13) 2497 | -6/Factory | Lost 7 parts (2p3n2u) 2599 | -6/Factory | Core integrity fell below 50% 2622 | -6/Factory | Lost 3 parts (2n1u) 2694 | -6/Factory | Found Hvy. Reflective Plating 2766 | -6/Factory | Core integrity fell below 20% 2885 | -6/Factory | Entered another Factory area 2885 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2889 | -5/Factory | Discovered new exit (range 12) 2976 | -5/Factory | Build established: Scavenger-Scout 3046 | -5/Factory | Spotted B-75 Beast 3094 | -5/Factory | Identified exit to Factory 3183 | -5/Factory | Entered another Factory area 3183 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3365 | -4/Factory | Discovered new exit (range 11) 3415 | -4/Factory | Identified exit to Research 3612 | -4/Factory | Spotted B-86 Titan 3741 | -4/Factory | Fabricated Antigrav Array? 3741 | -4/Factory | Entered Research 3741 | -3/Research | Evolved 2 slots: Utility x2 3772 | -3/Research | Build established: Infiltrator-Ninja 3800 | -3/Research | Found Prototype Processor 3800 | -3/Research | Identified Exp. Signal Interpreter 3847 | -3/Research | Found Fusion Bomb Launcher 3956 | -3/Research | Local machine network offline 3959 | -3/Research | Discovered new exit (range 11) 3961 | -3/Research | Identified exit to Research 3971 | -3/Research | Entered another Research area 3971 | -2/Research | Evolved 2 slots: Utility x2 3994 | -2/Research | Spotted B-90 Cyclops 4134 | -2/Research | Identified exit to Access 4193 | -2/Research | Entered Access 4193 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4369 | -1/Access | Discovered new exit (range 5) 4372 | -1/Access | Identified exit to Surface 4372 | *** | Escaped! Last Messages --------------- 04309_ >> Machine Analyzer network decryption results: 04309_ Recycling Unit x1 04321_ Triggered Hellfire Trap. 04321_ An explosion rips through the floor. 04321_ Adv. Reaction Control System destroyed. 04321_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04330_ Dropped Imp. Transmission Jammer. 04332_ Acquired Adv. Reaction Control System. 04335_ Dropped Adv. Terrain Scanner. 04335_ R-10 Processor collects Adv. Terrain Scanner. 04339_ Acquired Enh. Nova Cannon. 04356_ Dropped Enh. Quantum Rifle. 04357_ Overheating: Energy bleed (-48). 04365_ R-10 Processor collects Enh. Quantum Rifle. 04369_ Main Access Shell breached. 04369_ EXIT=FOUND 04372_ The unstable cave ceiling collapses. 04372_ EXIT=IDENTIFIED: SURFACE [Achievement: Unstoppable] Map ----- +----------------------------------------------------+ | ??"T???????????????????## """" + # | | ??""???????????????????## """" # # ???????? | | ???????????????????????## """" # # ???????? | | ???????????????????????## """" # # ???????? | | ???????????????????????## "" # # | | ???????????????????????## # ########## | | ???????????????????????## # # | | ???????????????????????##############" # | | ???????????????????????############### # | | ?????????????????????############# " | | ?????????????????????############ # """"? | | ??????????????????? """""? | | ??????????????????? s p """"" | | ???????????????????## ""### """" | | ???????????????????## s ???"### " | | ???????????????????????s????????## | | ??????????????????????s?????????###### # | | ????????????????????????????????###### # | | ????????????????????????????????????## ########## | | ????????????????????????????????????## # | | ??????????????????????????""""""#???## # | | ??????????????????????????? ##???##k # | | ???????????????????????????? ##???## # | | ???????????????????????"""""" ##???##R + | | ???????????????????????" " ####### # | | ???????????????????????" @" " ####### # ! | | ???????????????????????" "" ;# " # ! | | ???????????????????????" " ####### # ! | | ???????????????????????"""""" ####### # | | ??????????????????????????? ##???## # | | ??????????????????????????"""""##???## # | | ??????????????????????????????"##???## ########## | | ???????????????????????????????????### ########## | | ???????????????????????????????????### ###??????? | | ???????????????????????????????????## ##??????? | | ??????????????????????BB????BB?????## ##??????? | | ??????????????????????BB????BB?????## ##??????? | | ???????????????????????????????????## ##??????? | | ???????????????????????????????????###k####??????? | | ???????????????????????????????????### ####??????? | | ????????????????????????????????????## ##????????? | | ????????????????????????????????????##+##????????? | | ???????????????????????????????????? ????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????"??? """"""????? | | ????????????????????????????????"""?? ""S"""????? | | ?????????????????????????????????"""? ??"""????? | | ??????????????????????????????????"?? ?????????? | | ???????????????????????????????????? ??????????? | | ???????????????????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Corruption Containment 8 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 87 Melee Accuracy 8 Recoil Reduction 2 Defensive Hacking 34 Item Schematics ----------------- Machine Analyzer | -8/Materials | Scanalyzed Katana | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Antigrav Array | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Unstoppable Challenges ------------ Gauntlet Game ------ Seed FireMinesnifferRail Manual? 0 Play Time 02:26:17 Cumulative 708.5 hours Start 2022.06.25 @ 17:06:45 End 2022.06.25 @ 19:35:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 242 Adventurer 125 Explorer 2 Win Type 0 Total 82 Types 71/4/4/1/1/0/0/0/1 Lore% 81 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29a1043a-a2c9-404f-b9b0-c54d3dff119a