Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 14:37:37 Player: Jellyman Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3771) 3771 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 7579 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/850 Matter 189/300 Energy 197/260 System Corruption 5% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Cold Fusion Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Improved Hover Unit Gravmag System > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Force Field > --- WEAPON (4) ------- Gatling Laser Magnetic Acceleration Cannon > --- INVENTORY (15) --- Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Targeting Computer Shock Absorption System > --- WEAPON ----------- Thermic Laser Thermic Laser Improved Heavy Machine Gun Flak Cannon > --- INVENTORY -------- Force Field Shock Rifle Magnetic Acceleration Cannon [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon 2 | . . . 1 . 1 Parts Attached 126 | 6 8 23 48 8 33 Power 17 | 1 1 3 4 2 6 Engine 13 | 1 1 3 3 2 3 Core 3 | . . . 1 . 2 Reactor 1 | . . . . . 1 Propulsion 33 | 2 4 8 10 3 6 Treads 17 | 2 2 8 5 . . Leg 13 | . 2 . 5 3 3 Wheel . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 39 | 1 1 7 20 1 9 Device 20 | . 1 3 10 . 6 Storage 8 | 1 . 2 2 . 3 Processor 6 | . . 2 3 1 . Hackware 3 | . . . 3 . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 37 | 2 2 5 14 2 12 Energy Gun 16 | . 1 3 6 1 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | 2 1 1 5 . 3 Ballistic Cannon 5 | . . 1 2 . 2 Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 1 1 2 Parts Lost 56 | . 2 3 20 3 28 Power 6 | . . . 2 . 4 Propulsion 14 | . . 1 4 2 7 Utility 15 | . 1 1 7 . 6 Weapon 21 | . 1 1 7 1 11 Highest Loss Streak 14 | . 1 1 4 2 14 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 87 | . 94 98 86 96 69 Engine 7 | . 14 10 5 4 2 Core 1 | . . . 2 2 3 Treads 17 | . 24 32 17 . . Leg 5 | . 3 . 8 29 7 Hover 1 | . . . . . 3 Device 12 | . 8 10 12 23 13 Storage 8 | . 14 11 7 . 4 Processor 7 | . . 10 6 11 7 Energy Gun 10 | . 3 11 12 7 9 Ballistic Gun 7 | . 24 5 7 6 2 Ballistic Cannon 3 | . . 4 1 7 6 Naked Turns . | . . . . . . Heaviest Build 121 | 13 15 34 48 27 121 Greatest Support 75 | 40 46 69 75 55 50 Greatest Overweight (x) 29 | . 4 . 9 . 29 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 25 | 8 8 15 25 5 25 Average Capacity 12 | 6 8 11 13 5 14 Most Carried 14 | 5 8 13 14 5 5 Average Carried 6 | 3 6 9 9 4 1 Final Capacity 15 | 8 8 15 5 5 15 Final Carried 12 | 4 8 12 5 3 1 Class Distribution -------------------- 39% | Scavenger-Mutant 21% | Scavenger-Gunner 20% | Mutant 10% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3129 | 211 303 774 1068 151 622 Remotely 530 | . . . 223 151 156 Salvage Created 3869 | . 403 1162 1386 187 731 Parts 244 | . 25 89 85 8 37 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 92 | . 11 31 28 5 17 Guns 65 | . 11 20 23 1 10 Cannons 18 | . . 11 2 . 5 AOE 7 | . . . 2 4 1 Classes Destroyed 13 | . 3 2 5 . 3 Worker 2 | . 1 1 . . . Builder 4 | . . . 3 1 . Tunneler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Operator 1 | . . . 1 . . Watcher 6 | . . 3 2 . 1 Swarmer 18 | . 3 6 5 . 4 Grunt 46 | . 8 16 15 3 4 Brawler 1 | . . . 1 . . Sentry 19 | . . 9 6 2 2 Hunter 4 | . . . 1 . 3 Programmer 3 | . . . . . 3 Heavy 1 | . . . . . 1 Best Kill Streak 9 | . 4 9 7 5 3 Combat Bots Only 9 | . 4 9 7 4 3 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . 1 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 883 | . 96 136 219 93 339 Missed 245 | . 23 43 45 39 95 Damage Taken 8846 | . 717 1144 2922 648 3415 Core 1737 | . 199 168 358 154 858 Absorbed by Shields 286 | . . . . . 286 Regen/Repaired (Parts) 302 | . . 302 . . . Core Remaining (%) 58 | 100 20 58 34 78 . Volleys Fired 308 | . 57 84 95 8 64 Largest 4 | . 2 2 3 3 4 Hottest 233 | . 60 105 158 150 233 Shots Fired 747 | . 112 167 249 24 195 Gun 599 | . 112 123 221 13 130 Cannon 136 | . . 44 23 8 61 Launcher 12 | . . . 5 3 4 Special . | . . . . . . Kinetic 400 | . 91 79 133 13 84 Thermal 291 | . 21 78 88 8 96 Explosive 12 | . . . 5 3 4 Electromagnetic 44 | . . 10 23 . 11 Robot Hit Streak 20 | . 6 14 15 12 20 Robot Miss Streak 5 | . 5 4 4 4 5 Penetration Max . | . . . . . . Secondary Targets 7 | . 4 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 485 | . 66 112 154 19 134 Core Hits 251 | . 30 51 70 20 80 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 17 | . . 6 7 . 4 Burn 15 | . . 5 6 . 4 Destroy 1 | . . 1 . . . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8776 | . 607 1662 3007 600 2900 Guns 6359 | . 598 1164 2477 265 1855 Cannons 1711 | . . 493 247 61 910 Explosions 690 | . . . 281 274 135 Melee . | . . . . . . Ramming 16 | . 9 5 2 . . Kinetic 3952 | . 426 786 1339 105 1296 Thermal 3646 | . 172 724 1182 221 1347 Explosive 605 | . . . 196 274 135 Electromagnetic 557 | . . 147 288 . 122 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . . 18 . 4 Average Corruption 7 | . . . 10 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 81 | . . . 56 . 25 Message Errors 14 | . . . 11 . 3 Matter Fused 18 | . . . 12 . 6 Heat Flow Errors 11 | . . . 9 . 2 Energy Discharges 8 | . . . 4 . 4 Parts Rejected 3 | . . . 2 . 1 Data Loss (minor) 9 | . . . 6 . 3 Data Loss (major) 4 | . . . 3 . 1 Misfires 6 | . . . 3 . 3 Alerts 3 | . . . 2 . 1 Misdirections 1 | . . . 1 . . Weapon Failures 4 | . . . 3 . 1 Overload Shots . | . . . . . . Overflow Damage 33 | . . 2 . . 31 Projectiles 5 | . . 2 . . 3 Explosions 28 | . . . . . 28 Melee . | . . . . . . Knockbacks 22 | . . 8 3 . 11 Impact . | . . . . . . Kinetic 22 | . . 8 3 . 11 Secondary . | . . . . . . Self-Inflicted Damage 151 | . . . 55 32 64 Shots 4 | . . . 1 1 2 Rammed 6 | . 2 3 1 . . Targets Rammed 8 | . 2 4 2 . . Kicked 1 | . . . 1 . . Crushed 1 | . . 1 . . . Highest Temperature 688 | . 224 60 688 7 420 Average Temperature 132 | . 82 20 191 3 123 Received Heat Transfer 2331 | . 252 480 909 201 489 Effects 46 | . . . 41 . 5 Shutdowns 8 | . . . 7 . 1 Energy Bleed 8 | . . . 8 . . Interference 13 | . . . 9 . 4 Matter Decay 2 | . . . 2 . . Short Circuit 5 | . . . 5 . . Damage (minor) 2 | . . . 2 . . Damage (major) 7 | . . . 7 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 . 1 Combat Hostiles 2 | . . . 1 . 1 Parts Melted 9 | . 2 3 1 . 3 Heat Transferred 8716 | . 400 2151 2801 180 3184 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 531 | . 177 472 531 367 318 Initial 241 | . . 74 159 241 179 Average 195 | . 59 265 266 259 103 Maximum Alert Level 2 | . . 2 2 1 1 Low Security (%) 49 | 100 100 24 25 . 84 Level 1 45 | . . 64 68 100 15 Level 2 5 | . . 11 5 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 3 4 5 2 5 Investigation 8 | . 2 4 1 1 . Extermination 3 | . . . . 1 2 Reinforcement 6 | . 1 . 2 . 3 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 12 | . 3 2 6 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 140 | . 21 43 48 5 23 Peak Tracking Total 8 | . 5 6 8 5 4 Tactical Retreats 12 | . 3 3 5 . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . . 1 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 13 | . 2 8 3 . . Terminals 9 | . 2 5 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Total Hacks 49 | . 6 36 7 . . Successful 26 | . 4 19 3 . . Failed 23 | . 2 17 4 . . Catastrophic 3 | . . 2 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 29 | . 6 18 5 . . Fabricators . | . . . . . . Repair Stations 10 | . . 10 . . . Recycling Units . | . . . . . . Scanalyzers 8 | . . 8 . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 13 | . 4 7 2 . . Prototype ID Bank 3 | . 2 . 1 . . Emergency Access Points 3 | . 1 1 1 . . Alert Level 2 | . . 2 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 2 . . . Assault Status 1 | . 1 . . . . Recall Investigation 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . 7 . . . Scan Component 4 | . . 4 . . . Repair 3 | . . 3 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 5 . . . Insert Component 3 | . . 3 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 9 | . 2 6 1 . . Full Trace Events 7 | . 2 4 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . 3 . . . Time 96 | . . 96 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . 1 . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 8 | . . 8 . . . Highest-Rated Ally 8 | . . 8 . . . Total Orders . | . . . . . . Ally Attacks 4 | . . 4 . . . Total Damage 44 | . . 44 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6436 | 86 730 2186 1428 301 1705 Spaces Moved 2828 | 49 350 1022 657 201 549 Core 100 | 7 4 . 1 . 88 Treads 1725 | 42 291 1022 370 . . Legs 956 | . 55 . 286 201 414 Wheels . | . . . . . . Hover 47 | . . . . . 47 Flight . | . . . . . . Fastest Speed 50 | 50 120 160 120 120 50 Average Speed 173 | 144 154 160 153 120 256 Slowest Speed 1500 | 160 250 160 500 120 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . 2 . . Exploration Rate (%) 36 | 4 65 80 53 5 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 101 | . . . 64 6 31 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 97 | . . . 64 6 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3758 | 64 443 1406 896 243 706 Wait 323 | . 1 240 33 22 27 Move 2823 | 48 349 1021 656 200 549 Hop . | . . . . . . Pick Up 119 | 10 16 20 42 3 28 Fast Attach 9 | . . 6 2 1 . Attach 79 | 6 6 5 29 4 29 Detach 1 | . . . . . 1 Swap 38 | . 2 12 17 3 4 Drop 49 | . 10 13 20 2 4 Fire 308 | . 57 84 95 8 64 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 7 | . 2 4 1 . . Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Discovered new exit (range 13) 626 | -10/Materials | Core integrity fell below 50% 790 | -10/Materials | Discovered new exit (range 15) 817 | -10/Materials | Entered another Materials area 817 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -9/Materials | Build established: Scavenger-Mutant 1567 | -9/Materials | Discovered new exit (range 8) 1802 | -9/Materials | Destroyed 9 combat bots 1968 | -9/Materials | Repaired Imp. Treads 2002 | -9/Materials | Repaired Imp. Treads 2035 | -9/Materials | Repaired Imp. Ion Engine 2051 | -9/Materials | Discovered new exit (range 18) 2982 | -9/Materials | Discovered new exit (range 10) 3003 | -9/Materials | Entered another Materials area 3003 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3059 | -8/Materials | Crushed by falling debris 3059 | -8/Materials | System corruption reached 10% 3090 | -8/Materials | Lost 4 parts (3u1w) 3854 | -8/Materials | Lost 4 parts (1p1n2u) 3878 | -8/Materials | Core integrity fell below 50% 3918 | -8/Materials | Destroyed 7 combat bots 3939 | -8/Materials | Lost 4 parts (1p1n2w) 4051 | -8/Materials | Discovered new exit (range 14) 4249 | -8/Materials | Garrison activated, responded to threat 4277 | -8/Materials | Crushed by falling debris 4308 | -8/Materials | Lost 3 parts (2u1w) 4404 | -8/Materials | Discovered new exit (range 16) 4431 | -8/Materials | Entered Factory 4431 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4608 | -7/Factory | Discovered new exit (range 16) 4663 | -7/Factory | Build established: Scavenger-Gunner 4732 | -7/Factory | Entered another Factory area 4732 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5148 | -6/Factory | Core integrity fell below 50% 5181 | -6/Factory | Lost 14 parts (3p2n3u6w) 5575 | -6/Factory | Cargo convoy interrupted 5873 | -6/Factory | Core integrity fell below 20% 5906 | -6/Factory | Lost 3 parts (1p1n1u) 6168 | -6/Factory | Lost 4 parts (1u3w) 6437 | -6/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06269_ Shock Rifle destroyed. 06276_ P-60 Hacker knocked back. 06282_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 06282_ P-60 Hacker knocked back. 06286_ Destroyed Shock Rifle. 06289_ P-60 Hacker destroyed. 06291_ K-01 Serf collects debris. 06292_ U-05 Engineer builds a Wall. 06293_ R 06302_ U-05 Engineer builds a Wall. 06303_ K-01 Serf collects debris. 06348_ Connecting with Terminal... 06358_ System corrupted: Component data lost. 06376_ System corrupted: Matter fused (-7). 06383_ K-01 Serf cleans the Neutrino Reactor. 06437_ Acquired Adv. Terrain Scanner. 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" #???????????# !#????? | | ?????????# """ # = #???????????# ?? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 30 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Unlikely Earthworm Challenges ------------ None Game ------ Seed ColdActiveStabilizer Manual? 0 Play Time 00:55:42 Cumulative 11.2 hours Start 2024.04.10 @ 13:38:00 End 2024.04.10 @ 14:37:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04c00375-bba4-49e4-b21c-faf6d36839a0