Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.31 @ 07:00:26 Player: ZEROAFFEX Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (123) 615 Value Destroyed (3966) 3966 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 10423 Bonus ------- High Alert Combat Kills 55 Aligned with FarCom 300 Friendly Fire -213 Cogmind --------- Core Integrity 0/1150 Matter 175/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1100) Ox21 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Armored Medium Treads Improved Phase Shifter Improved Recalibrator Lightning Gun Lightning Gun Tesla Rifle Force Rifle Flak Gun Flak Gun Flak Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod Advanced Targeting Computer Kinecellerator Hardened Medium Armor Plating Improved Hardlight Generator Improved System Backup Module > --- WEAPON ----------- Precision Assault Rifle Coil Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Improved Phase Shifter Improved Recalibrator Lightning Gun Lightning Gun Tesla Rifle Force Rifle Guided Plasma Cannon Flak Gun Flak Gun Flak Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Advanced Assault Cannon Heavy Rocket Launcher Katana [Rating: 88] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . 1 . . . 1 . Utility 6 | . . . . . . . 2 1 . . 1 1 1 Weapon 3 | . . . 2 . . . . . . . . . 1 Parts Attached 150 | 8 . 2 21 . 6 1 18 7 4 38 24 7 14 Power 18 | 1 . . 2 . 1 . 3 . . 5 4 . 2 Engine 13 | 1 . . 2 . 1 . 1 . . 5 3 . . Core 4 | . . . . . . . 2 . . . 1 . 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 35 | 3 . . 6 . . . 5 2 2 8 3 3 3 Treads 25 | 1 . . 3 . . . 5 2 1 5 3 3 2 Leg . | . . . . . . . . . . . . . . Wheel 10 | 2 . . 3 . . . . . 1 3 . . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 38 | 1 . 1 3 . 3 . 5 1 1 12 7 3 1 Device 11 | . . . . . 1 . . . . 4 4 1 1 Storage 6 | 1 . . 1 . . . 1 . . 1 1 1 . Processor 4 | . . . . . . . 2 . . 2 . . . Hackware 1 | . . . . . . . . . . 1 . . . Protection 16 | . . 1 2 . 2 . 2 1 1 4 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 59 | 3 . 1 10 . 2 1 5 4 1 13 10 1 8 Energy Gun 7 | . . 1 . . . . . . . 5 1 . . Energy Cannon 3 | . . . . . 1 . . . . 1 . . 1 Ballistic Gun 37 | 3 . . 9 . 1 . 5 2 . 4 7 1 5 Ballistic Cannon 5 | . . . . . . 1 . . . 3 1 . . Launcher 1 | . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . . . 2 1 . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . 1 . . . . 1 . Parts Lost 41 | . . . 2 . . . 1 . 4 12 1 . 21 Power 5 | . . . . . . . 1 . . . . . 4 Propulsion 8 | . . . 1 . . . . . 2 1 . . 4 Utility 16 | . . . 1 . . . . . 2 6 1 . 6 Weapon 12 | . . . . . . . . . . 5 . . 7 Highest Loss Streak 21 | . . . 1 . . . 1 . 3 4 1 . 21 Average Slot Usage (%) 94 | . 85 86 99 100 100 100 99 100 90 90 92 94 88 Engine 7 | . 14 14 11 11 11 11 1 . . 6 8 11 8 Core 2 | . . . . . . . 7 7 7 . 3 . . Treads 9 | . 14 14 11 11 11 11 8 15 8 7 5 11 17 Wheel 8 | . 14 14 10 11 11 11 9 7 10 6 6 5 . Device 4 | . . . . . . . . . . 7 9 11 12 Storage 15 | . 14 14 11 11 11 11 18 15 15 17 16 17 14 Processor 3 | . . . . . . . 9 7 3 3 6 5 4 Protection 7 | . . 1 10 11 11 11 9 15 12 6 5 5 4 Energy Gun 5 | . . 9 2 . . . . . . 15 8 . . Energy Cannon 1 | . . . . . . . . . . 4 2 . . Ballistic Gun 23 | . 28 18 40 44 44 38 31 29 25 6 11 23 21 Ballistic Cannon 1 | . . . . . . 6 4 . . 3 2 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 131 | 13 13 15 52 52 52 54 86 88 88 102 120 119 131 Greatest Support 101 | 20 20 20 20 12 12 12 12 12 22 28 32 28 101 Greatest Overweight (x) 26 | . . . 4 4 4 4 7 7 7 7 9 4 26 Average Overweight (x) 3 | . . . 3 4 4 4 6 7 4 3 3 4 1 Largest Inventory Capacity 20 | 6 6 6 12 12 12 12 20 20 20 20 20 20 20 Average Capacity 16 | 5 6 6 11 12 12 12 20 20 20 20 20 20 20 Most Carried 20 | 4 5 6 12 12 12 12 20 20 20 20 20 20 20 Average Carried 15 | 2 4 5 10 11 11 12 15 19 18 18 19 19 18 Final Capacity 20 | 6 6 6 12 12 12 12 20 20 20 20 20 20 20 Final Carried 20 | 4 5 6 12 12 12 12 20 20 18 20 20 20 17 Class Distribution -------------------- 24% | Hauler-Skirmisher 15% | Tank 15% | Mutant 15% | Hauler-Gunner 14% | Hauler-Mutant 8% | Hauler-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Tank | -7/Factory Hauler-Mutant | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Gunner | -5/Factory Hauler-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Matter Collected 4735 | 203 . 154 759 142 . 57 704 85 . 1158 1050 166 257 Remotely . | . . . . . . . . . . . . . . Salvage Created 4973 | . . 132 1157 27 . . 1015 85 . 1029 893 227 408 Parts 292 | . . 15 81 . . . 61 2 . 61 45 8 19 Haulers Intercepted 7 | . . . 3 . . . 2 1 . 1 . . . Recyclers Shooed 6 | . . . 1 . . . . . . 2 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 100 | . . 7 23 5 . . 27 1 . 18 10 2 7 Melee 1 | . . . . . . . . . . 1 . . . Guns 88 | . . 7 23 5 . . 24 1 . 12 9 2 5 Cannons 4 | . . . . . . . . . . 3 1 . . AOE 7 | . . . . . . . 3 . . 2 . . 2 Classes Destroyed 14 | . . 2 7 1 . . 1 . . 2 . . 1 Worker 6 | . . . 3 . . . . . . . 3 . . Builder 5 | . . . 1 . . . 1 . . . 1 . 2 Hauler 7 | . . . 3 . . . 2 1 . 1 . . . Recycler 5 | . . . . . . . 1 . . . 3 1 . Operator 3 | . . . 2 . . . . . . 1 . . . Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 32 | . . 6 5 . . . 15 . . 1 4 . 1 Grunt 31 | . . 1 12 . . . 11 1 . 3 3 . . Brawler 3 | . . . . . . . . . . 3 . . . Duelist 2 | . . . 1 . . . . . . 1 . . . Sentry 15 | . . . 5 . . . 2 . . 6 2 . . Hunter 4 | . . . . . . . . . . . . . 4 Programmer 9 | . . . . . . . . . . 4 1 2 2 Assembled 5 | . . . . 5 . . . . . . . . . Best Kill Streak 5 | . . 3 5 2 . . 5 1 . 3 5 2 4 Combat Bots Only 5 | . . 3 5 2 . . 4 1 . 3 4 2 4 Max Kills in Single Turn 4 | . . 1 2 1 . . 4 1 . 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . 1 . . 1 Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Damage Taken 11335 | . . 311 856 130 . . 903 31 404 2842 920 101 4837 Core 2126 | . . 70 185 . . . 130 . 83 356 109 19 1174 Absorbed by Shields 32 | . . . . . . . . . . . . . 32 Core Remaining (%) 74 | 100 . 72 . . . 53 76 . . 37 87 98 . Volleys Fired 270 | 2 . 17 55 11 . . 47 7 3 72 31 6 19 Largest 5 | 2 . 2 4 4 . . 4 4 1 4 4 4 5 Hottest 259 | 40 . 85 125 92 . . 113 100 25 242 259 118 148 Shots Fired 985 | 4 . 34 206 44 . . 188 28 4 256 119 24 78 Gun 901 | 4 . 34 206 44 . . 180 28 4 202 100 24 75 Cannon 82 | . . . . . . . 8 . . 54 19 . 1 Launcher 2 | . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 837 | 4 . 32 191 44 . . 188 28 4 152 95 24 75 Thermal 42 | . . 2 15 . . . . . . 17 7 . 1 Explosive 2 | . . . . . . . . . . . . . 2 Electromagnetic 104 | . . . . . . . . . . 87 17 . . Robot Hit Streak 19 | 1 . 6 19 17 . . 18 10 5 16 15 12 15 Robot Miss Streak 9 | 2 . 2 3 4 . . 5 2 . 9 3 1 2 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 16 | . . 2 6 . . . 5 . . 1 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . 1 1 . 1 Shots Hit Robots 638 | 2 . 20 131 21 . . 113 19 1 178 80 16 57 Core Hits 286 | . . 9 55 8 . . 50 4 . 87 35 6 32 Critical Hits 5 | . . . 3 . . . . . . 1 1 . . Critical Kills 2 | . . . 2 . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . 1 1 . . Melee Attacks 34 | . . . 1 . . . . 3 23 1 5 . 1 Impact . | . . . . . . . . . . . . . . Slashing 34 | . . . 1 . . . . 3 23 1 5 . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11426 | 24 . 206 1704 129 . . 2549 254 . 2951 1371 346 1892 Guns 8594 | 24 . 206 1704 129 . . 1613 254 . 1992 1234 346 1092 Cannons 825 | . . . . . . . 55 . . 597 137 . 36 Explosions 1940 | . . . . . . . 881 . . 295 . . 764 Melee . | . . . . . . . . . . . . . . Ramming 67 | . . . . . . . . . . 67 . . . Kinetic 8357 | 24 . 206 1536 129 . . 1668 254 . 1954 1148 346 1092 Thermal 1599 | . . . 168 . . . 881 . . 441 73 . 36 Explosive 643 | . . . . . . . . . . . . . 643 Electromagnetic 760 | . . . . . . . . . . 489 150 . 121 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . . . . 30 41 6 1 3 Average Corruption 24 | . . . . . . . . . 19 37 3 1 2 Corruption Purged 1 | . . . . . . . . . . . 1 . . Effects 346 | . . . . . . . . . 17 284 41 1 3 Message Errors 45 | . . . . . . . . . 3 37 5 . . Matter Fused 45 | . . . . . . . . . 2 32 9 . 2 Heat Flow Errors 24 | . . . . . . . . . 2 18 4 . . Energy Discharges 20 | . . . . . . . . . 1 10 8 1 . Data Loss (minor) 22 | . . . . . . . . . 2 13 6 . 1 Data Loss (major) 8 | . . . . . . . . . . 7 1 . . Misfires 8 | . . . . . . . . . 1 7 . . . Alerts 2 | . . . . . . . . . . 2 . . . Misdirections 52 | . . . . . . . . . 1 51 . . . Targeting Errors 103 | . . . . . . . . . 5 91 7 . . Weapon Failures 17 | . . . . . . . . . . 16 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 219 | . . . . . . . 192 . . 24 . . 3 Projectiles . | . . . . . . . . . . . . . . Explosions 219 | . . . . . . . 192 . . 24 . . 3 Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 2 2 . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic 3 | . . . . . . . . . . 1 2 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . . . . . . 85 . . 150 . . 29 Shots 5 | . . . . . . . 1 . . 2 . . 2 Rammed 5 | . . . . . . . . . . 5 . . . Targets Rammed 5 | . . . . . . . . . . 5 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 684 | . . 24 301 70 . . 391 168 203 646 538 161 684 Average Temperature 141 | . . 9 70 29 . . 116 67 79 168 186 58 244 Received Heat Transfer 1641 | . . 72 252 . . . 243 18 . 450 168 . 438 Effects 47 | . . . . . . . 1 . . 15 12 . 19 Shutdowns 19 | . . . . . . . . . . 5 7 . 7 Energy Bleed 4 | . . . . . . . . . . 1 1 . 2 Interference 3 | . . . . . . . . . . 3 . . . Matter Decay 8 | . . . . . . . . . . 2 . . 6 Short Circuit 6 | . . . . . . . 1 . . 2 3 . . Damage (minor) 4 | . . . . . . . . . . 1 1 . 2 Damage (major) 1 | . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 1 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . Heat Transferred 1620 | . . . 370 . . . 500 . . 559 111 . 80 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Peak Influence 521 | . . 185 394 148 . . 521 202 19 216 158 77 314 Initial 185 | . . . 5 148 . . . 185 15 13 16 77 25 Average 103 | . . 66 209 104 . . 289 110 9 58 44 42 105 Maximum Alert Level 2 | . . . 1 . . . 2 1 . 1 . . 1 Low Security (%) 81 | 100 100 100 34 100 . 100 21 94 100 99 100 100 81 Level 1 14 | . . . 65 . . . 46 5 . . . . 18 Level 2 3 | . . . . . . . 31 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . 3 . . . 4 . . 10 4 1 5 Investigation 2 | . . . . . . . . . . . . . 2 Extermination 7 | . . . . . . . . . . 3 3 1 . Reinforcement 8 | . 1 . 3 . . . 1 . . 1 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison 11 | . . . . . . . 3 . . 6 . . 2 Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Distress Signals 10 | . . . 5 . . . 1 . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 171 | . 2 10 43 5 . . 39 4 8 26 13 2 19 Peak Tracking Total 8 | . 2 2 6 1 . . 5 2 5 6 5 2 8 Tactical Retreats 16 | . . 1 3 . . . 5 . 2 3 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Traps Triggered 9 | . . . 1 . . . 1 1 . 1 3 . 2 Indirectly 2 | . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Disabled 21 | . . . 1 . . . 9 . . 3 1 . 7 Max in Single Turn 7 | . . . 1 . . . 7 . . 2 1 . 4 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Machines Accessed 25 | . . 1 9 1 4 . 5 . . 1 1 3 . Terminals 19 | . . 1 9 . . . 5 . . 1 . 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 91 | . . 2 19 1 49 . 10 . . 1 1 8 . Successful 76 | . . 1 11 1 49 . 6 . . . 1 7 . Failed 15 | . . 1 8 . . . 4 . . 1 . 1 . Catastrophic 2 | . . . . . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 39 | . . 2 18 . 1 . 10 . . 1 . 7 . Terminals 40 | . . 2 19 . . . 10 . . 1 . 8 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 61 | . . . 3 1 49 . 5 . . . . 3 . Record 51 | . . . . . 49 . 1 . . . . 1 . Open Door 1 | . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . Locate Traps 3 | . . . 1 . . . 1 . . . . 1 . Recall Investigation 1 | . . . 1 . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 14 | . . 1 8 . . . 1 . . . . 4 . Terminals 14 | . . 1 8 . . . 1 . . . . 4 . Track 10 | . . 1 8 . . . . . . . . 1 . Botnet 3 | . . . . . . . . . . . . 3 . Detonate 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . . 1 7 . . . 3 . . 1 1 3 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total Allies 3 | . . . . 3 . . . . . . . . . Largest Group 3 | . . . . 3 3 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . Ally Attacks 4 | . . . . . . . 4 . . . . . . Total Damage 28 | . . . . . . . 28 . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Turns Passed 12159 | 84 181 813 1420 589 649 327 1334 727 284 2646 1873 962 270 Spaces Moved 5649 | 44 113 458 602 414 490 243 399 370 156 1115 765 395 85 Core 9 | 5 . . . . . . . . . . 2 . 2 Treads 1714 | 39 113 458 224 . . . . . . 577 225 . 78 Legs . | . . . . . . . . . . . . . . Wheels 3926 | . . . 378 414 490 243 399 370 156 538 538 395 5 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 130 130 130 150 160 115 130 130 140 120 Average Speed 158 | 147 160 160 153 130 130 130 152 160 136 192 163 140 212 Slowest Speed 1350 | 160 160 160 200 130 130 130 160 160 160 260 500 140 1350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 4 27 93 62 79 90 64 42 7 81 27 16 11 4 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . . Spaces Dug 32 | . . . 1 . . . . 2 23 1 4 . 1 Terrain Destroyed 135 | . . . 1 . . . 60 2 23 17 11 . 21 Melee 32 | . . . 1 . . . . 2 23 1 4 . 1 Projectile 12 | . . . . . . . 2 . . 3 7 . . AOE 91 | . . . . . . . 58 . . 13 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Total 8269 | 55 113 504 974 438 501 254 1050 492 191 1462 1312 793 130 Wait 2021 | . . 26 268 10 . 10 569 102 6 198 450 374 8 Move 5636 | 43 112 457 601 413 489 242 398 370 154 1114 764 394 85 Hop . | . . . . . . . . . . . . . . Pick Up 71 | 2 1 1 12 2 3 . 11 2 . 16 15 5 1 Fast Attach 31 | 6 . 2 2 . . 1 2 . . 10 6 . 2 Attach 34 | . . . 4 . 1 . 4 2 2 11 1 2 7 Detach 4 | . . . . . . . . . . 2 . . 2 Swap 85 | 2 . . 15 . 5 . 12 5 2 17 17 5 5 Drop 77 | . . 1 16 2 3 1 7 1 . 16 23 7 . Fire 270 | 2 . 17 55 11 . . 47 7 3 72 31 6 19 Melee 34 | . . . 1 . . . . 3 23 1 5 . 1 Ram 5 | . . . . . . . . . . 5 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 7) 266 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 388 | -10/Mines | Learned location of Storage (-8) 638 | -10/Mines | Found a hidden stash of uninstalled traps 988 | -10/Mines | Discovered new exit (range 15) 999 | -10/Mines | Learned Materials terminal intel 1055 | -10/Mines | Discovered new exit (range 3) 1079 | -10/Mines | Entered Materials 1079 | -9/Materials | Evolved 2 slots: Weapon x2 1080 | -9/Materials | Loaded intel: 12 terminal locations 1381 | -9/Materials | Build established: Tank 1667 | -9/Materials | Discovered new exit (range 7) 2499 | -9/Materials | Entered Mines 2500 | -9/Mines | Assembled infested the area 2541 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2913 | -9/Mines | Discovered new exit (range 11) 3062 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3063 | -9/Mines | Learned 4 Materials zone layouts 3077 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3077 | -9/Mines | Discovered new exit (range 5) 3088 | -9/Mines | Entered Exiles 3088 | -9/Exiles | Accompanied by 3 allies 3122 | -9/Exiles | Met 8R-AWN 3144 | -9/Exiles | Met EX-HEX 3186 | -9/Exiles | Met EX-BIN 3208 | -9/Exiles | Aligned with FarCom system 3209 | -9/Exiles | Given EX-Vault access code 3272 | -9/Exiles | Opened EX-Vault 3280 | -9/Exiles | Found Prototype Device 3281 | -9/Exiles | Identified Chronowheel 3281 | -9/Exiles | Activated Chronowheel 3286 | -9/Exiles | Found Prototype Energy Cannon 3287 | -9/Exiles | Identified Gui. Plasma Cannon 3318 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3357 | -9/Exiles | Met EX-DEC 3364 | -9/Exiles | Learned location of Zion (-6) 3470 | -9/Exiles | Visited The Gauntlet 3575 | -9/Exiles | Build established: Mutant 3669 | -9/Exiles | Discovered new exit (range 14) 3737 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3737 | -9/Exiles | Entered Mines 3737 | -8/Mines | Accompanied by 3 allies 4030 | -8/Mines | Discovered new exit (range 5) 4064 | -8/Mines | Entered Materials 4064 | -8/Materials | Accompanied by 3 allies 4064 | -8/Materials | Evolved 2 slots: Utility x2 4065 | -8/Materials | Identified exit to Factory 4366 | -8/Materials | Build established: Hauler-Mutant 4922 | -8/Materials | Build established: Hauler-Skirmisher 4995 | -8/Materials | Garrison activated, responded to threat 5321 | -8/Materials | Discovered exit to Factory (range 8) 5398 | -8/Materials | Entered Factory 5398 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6098 | -7/Factory | Build established: Hauler-Tank 6125 | -7/Factory | Sucked down chute 6125 | -7/Factory | Entered Waste 6140 | -7/Waste | EMP discharged 6158 | -7/Waste | Spotted C-40 Crusher 6159 | -7/Waste | Spotted C-40 Crusher 6171 | -7/Waste | Spotted C-40 Crusher 6172 | -7/Waste | Spotted C-40 Crusher 6240 | -7/Waste | EMP discharged 6240 | -7/Waste | System corruption reached 10% 6259 | -7/Waste | Crushed by falling debris 6290 | -7/Waste | Lost 3 parts (1n2u) 6312 | -7/Waste | Spotted C-40 Crusher 6326 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6340 | -7/Waste | EMP discharged 6340 | -7/Waste | System corruption reached 30% 6381 | -7/Waste | Discovered new exit (range 11) 6409 | -7/Waste | Entered Factory 6768 | -7/Factory | Garrison activated, responded to threat 6877 | -7/Factory | Lost 4 parts (2u2w) 6934 | -7/Factory | Core integrity fell below 50% 7203 | -7/Factory | Build established: Scavenger-Skirmisher 7373 | -7/Factory | Garrison activated, responded to threat 7592 | -7/Factory | Lost 3 parts (1n2u) 7686 | -7/Factory | Build established: Hauler-Skirmisher 8789 | -7/Factory | Build established: Hauler-Mutant 9000 | -7/Factory | Discovered new exit (range 15) 9055 | -7/Factory | Entered another Factory area 9055 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9154 | -6/Factory | Identified exit to Garrison 9237 | -6/Factory | Build established: Hauler-Skirmisher 10370 | -6/Factory | Build established: Hauler-Gunner 10800 | -6/Factory | Discovered new exit (range 12) 10928 | -6/Factory | Entered another Factory area 10928 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11781 | -5/Factory | Discovered new exit (range 5) 11890 | -5/Factory | Entered another Factory area 11890 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12026 | -4/Factory | Garrison activated, responded to threat 12147 | -4/Factory | Core integrity fell below 50% 12156 | -4/Factory | Core integrity fell below 20% 12160 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12151_ Penetrated by Slug. 12151_ U-05 Engineer lays Concrete. 12152_ K-01 Serf collects debris. 12152_ R-10 Processor collects Structural Scanner. 12152_ Penetrated by Slug. 12153_ Adv. Targeting Computer destroyed. 12153_ U-05 Engineer lays Concrete. 12154_ Penetrated by Slug. 12154_ U-05 Engineer lays Concrete. 12155_ K-01 Serf collects debris. 12155_ Penetrated by Slug. 12155_ R-10 Processor collects Terrain Scan Processor. 12155_ U-05 Engineer lays Concrete. 12157_ Penetrated by Slug. 12157_ U-05 Engineer lays Concrete. 12158_ Slug penetrates Wall. 12158_ U-05 Engineer lays Concrete. 12159_ K-01 Serf collects debris. 12159_ U-05 Engineer lays Concrete. 12160_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????k ??????????? | | ???????????????????????? #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #####????? | | ??????????????????####?# # ????? | | ??????????????????? ?# # "???? | | ????????????????????! # # Y" # | | ????????????????????? # # """ # | | ????????????????"????? + # # | | ????????????????"" ????# # # | | ???????????????""" 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" # | | ???????????? # ! # | | ???????????o =Rh########## | | ???????????? # # | | ???????????? #[! # | | ????????????? k g #%= # | | ????????????? g #*= # | | ????????????? g % /! ! # | | ????????????? uY gh # """ # | | ??????????????### # """ # | | ????????????????# # """ # | | ????????????????# % # # | | ????????????????# [[[ ######### | | ????????????????# ! =* ????????? | | ????????????????# ????????? | | ????????????????# ????????? | | ????????????????# ## #????????? | | ?????? ###### #???# ?????????? | | ?????? ] #???????????????? | | ?????? #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 485 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeSwarmChainsword Manual? 0 Play Time 02:34:11 Cumulative 51.4 hours Start 2021.10.30 @ 15:13:24 End 2021.10.31 @ 07:00:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 40 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b182730a-360c-43ee-8647-85717f9eb1cb