Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.29 @ 14:18:00 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (372) 1860 Value Destroyed (15196) 15196 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (9661) 9661 TOTAL SCORE: 31157 Bonus ------- High Alert Combat Kills 6180 Follower Combat Kills 1244 Entered Garrisons 600 Used RIF Installer 2000 Friendly Fire -363 Cogmind --------- Core Integrity 729/850 Matter 208/300 Energy 77/125 System Corruption 6% Temperature Hot (265) Movement Treading (152) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Advanced Treads Medium Treads > --- UTILITY (7) ------ Large Storage Unit Advanced Sensor Array Advanced Targeting Computer > --- WEAPON (4) ------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY (15) --- Armored Treads Medium Treads Improved Cryofiber Web Improved Heat Sink Improved Cooling System Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Powered Armor Component Analysis Suite Improved Recalibrator Advanced Beam Rifle Gatling Laser Force Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Sensor Array Advanced Targeting Computer Experimental Propulsion Shielding Improved Medium Armor Plating Improved System Shield > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser Force Rifle Gauss Rifle > --- INVENTORY -------- Armored Treads Armored Treads Improved Cryofiber Web Improved Heat Sink Improved Cooling System Improved Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Powered Armor Component Analysis Suite Improved Recalibrator Advanced Beam Rifle Gatling Laser Remote Datajack Remote Datajack [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Powered Armor Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Slots Evolved 8 | . . . 2 2 . . . 2 . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 5 | . . . 1 1 . . . 1 . 2 Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 185 | 6 6 . 16 22 8 10 17 50 24 26 Power 17 | 1 . . 4 3 . 1 . 3 2 3 Engine 12 | 1 . . 4 3 . 1 . . . 3 Core 3 | . . . . . . . . 3 . . Reactor 2 | . . . . . . . . . 2 . Propulsion 31 | 2 . . 3 3 . 2 2 12 3 4 Treads 31 | 2 . . 3 3 . 2 2 12 3 4 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 62 | 1 2 . 3 6 1 4 4 24 7 10 Device 19 | . . . . 4 . 3 . 10 1 1 Storage 3 | 1 1 . . . . . . . 1 . Processor 3 | . 1 . . . . . . 2 . . Hackware 14 | . . . . . . 1 3 3 3 4 Protection 23 | . . . 3 2 1 . 1 9 2 5 Artifact . | . . . . . . . . . . . Weapon 75 | 2 4 . 6 10 7 3 11 11 12 9 Energy Gun 29 | 1 2 . . 6 3 1 4 5 4 3 Energy Cannon 5 | . 2 . 3 . . . . . . . Ballistic Gun 17 | 1 . . 1 . . 1 1 4 5 4 Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 10 | . . . 2 3 2 1 2 . . . Special Weapon 9 | . . . . . . . 3 1 3 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 2 Parts Lost 23 | . 1 . 1 . . . 2 6 . 13 Power 3 | . . . . . . . . 1 . 2 Propulsion 3 | . . . . . . . . 1 . 2 Utility 12 | . . . . . . . 1 3 . 8 Weapon 5 | . 1 . 1 . . . 1 1 . 1 Highest Loss Streak 4 | . 1 . 1 . . . 2 2 . 4 To Critical Strikes 2 | . . . . . . . 1 . . 1 Average Slot Usage (%) 96 | . 90 100 96 98 100 99 99 94 93 92 Engine 6 | . 14 14 11 9 9 9 9 . . 3 Core 1 | . . . . . . . . 6 2 . Treads 24 | . 28 28 21 25 27 27 26 22 21 19 Device 7 | . . . . 11 11 15 9 10 6 8 Storage 8 | . 14 14 11 9 9 9 9 7 6 6 Processor 4 | . 5 14 11 6 . . . 2 7 6 Hackware 2 | . . . . . . . 8 3 1 7 Protection 9 | . . . 9 8 15 10 9 10 10 8 Energy Gun 12 | . 12 . . 10 14 23 12 15 14 13 Energy Cannon 5 | . 2 28 22 10 . . . . . . Ballistic Gun 5 | . 12 . 2 . . 2 7 5 10 11 Launcher 2 | . . . 7 4 8 . . . . . Special Weapon 1 | . . . . . . . 3 3 2 . Peak Build Rating 67 | 6 11 11 24 39 41 42 42 52 54 67 Average Rating 37 | 3 7 11 19 32 39 40 39 47 49 57 On Entrance 29 | . 6 11 11 24 39 41 41 40 52 54 Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 14 33 33 44 49 61 57 53 62 65 69 Greatest Support 78 | 40 40 40 40 60 60 62 62 72 72 78 Greatest Overweight (x) 6 | . . . 1 1 1 1 . 1 6 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 14 15 Most Carried 15 | 3 10 11 15 15 15 15 15 15 15 15 Average Carried 13 | . 4 9 13 14 14 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 9 11 15 15 15 15 14 14 14 15 Class Distribution -------------------- 55% | Tank 21% | Mutant 12% | Gunner 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Tank | -7/Garrison Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Matter Collected 4892 | 201 267 . 262 405 363 299 615 936 680 864 Remotely . | . . . . . . . . . . . Salvage Created 14866 | . 513 103 1473 1362 787 2481 1261 3465 828 2593 Parts 716 | . 34 6 86 68 47 91 71 175 40 98 Haulers Intercepted 22 | . 2 . 6 4 . 4 . 3 . 3 Recyclers Shooed 8 | . 1 . . 1 . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 293 | . 9 6 28 23 28 49 38 59 19 34 Melee 14 | . . . . . 1 . 3 10 . . Guns 193 | . 9 . 1 4 14 45 27 43 19 31 Cannons 37 | . . 5 18 14 . . . . . . AOE 36 | . . 1 9 4 13 1 8 . . . Classes Destroyed 19 | . 7 . 5 1 3 1 . 1 . 1 Worker 13 | . . . 1 . . 1 . 8 . 3 Builder 15 | . 2 . 5 . . . . 5 . 3 Tunneler 5 | . 1 . . . . 1 . 1 . 2 Hauler 22 | . 2 . 6 4 . 4 . 3 . 3 Recycler 6 | . . . 1 3 . . . 1 . 1 Mechanic 2 | . . . . . . 1 . . . 1 Operator 6 | . . . 1 . . 2 . 1 . 2 Watcher 23 | . 2 . 5 4 . 2 . 7 . 3 Swarmer 72 | . 3 6 13 7 9 9 12 4 5 4 Cutter 2 | . . . . . 2 . . . . . Grunt 127 | . 3 . 5 8 12 31 17 29 7 15 Brawler 10 | . . . . . 1 1 2 1 1 4 Duelist 11 | . . . 1 . 1 . 1 5 1 2 Protector 2 | . . . . . . . . 1 . 1 Sentry 41 | . . . 9 7 . 7 3 8 3 4 Demolisher 1 | . . . . . . . . . . 1 Hunter 10 | . . . . 1 . 1 . 3 2 3 Programmer 14 | . . . . . 3 . 3 8 . . Subdweller 3 | . 3 . . . . . . . . . Thug 1 | . . . . . . . . . . 1 Best Kill Streak 12 | . 5 3 11 6 7 12 7 6 3 10 Combat Bots Only 10 | . 3 3 9 6 7 10 7 5 3 4 Max Kills in Single Turn 3 | . 1 1 3 2 2 2 3 2 2 3 Gunslinging 1 | . . . . . . 1 . 1 1 1 Exploded 3 | . . 1 2 2 2 1 3 . . . Melee 1 | . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 1213 | . 58 23 50 90 73 98 95 387 125 214 Missed 396 | . 20 4 17 20 21 31 25 132 52 74 Damage Taken 8507 | . 441 121 316 481 481 781 818 2642 600 1826 Core 641 | . 46 6 35 30 34 62 42 216 49 121 Absorbed by Shields 185 | . . . . 126 59 . . . . . Redirected to Shielding 159 | . . . . . . . . . . 159 Ignored by Resistances 2581 | . 137 38 96 186 161 225 233 791 185 529 Regen/Repaired (Parts) 1326 | . . . 204 172 . 147 . 803 . . Core Remaining (%) 80 | 100 . 79 91 . . . 69 . 62 . Volleys Fired 980 | . 120 9 85 81 60 140 97 183 87 118 Largest 4 | . 2 2 3 3 3 3 3 4 4 4 Hottest 249 | . 116 112 169 183 158 183 150 196 197 249 Shots Fired 2165 | . 165 17 169 156 116 398 177 435 170 362 Gun 1800 | . 162 . 8 29 94 396 165 428 161 357 Cannon 294 | . 3 17 151 123 . . . . . . Launcher 46 | . . . 10 4 22 2 8 . . . Special 25 | . . . . . . . 4 7 9 5 Kinetic 481 | . 51 . 8 15 . 17 67 87 60 176 Thermal 1518 | . 111 . 76 137 94 379 98 341 101 181 Explosive 46 | . . . 10 4 22 2 8 . . . Electromagnetic 95 | . 3 17 75 . . . . . . . Robot Hit Streak 41 | . 21 3 24 24 20 37 14 34 41 41 Robot Miss Streak 6 | . 2 1 2 6 1 2 3 4 2 2 Penetration Max 1 | . . . . . . . 1 1 1 1 Secondary Targets 27 | . 2 . . . 2 6 2 4 4 7 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 1 1 Shots Hit Robots 1365 | . 79 9 70 105 79 212 101 316 103 291 Core Hits 752 | . 29 6 49 49 52 109 59 186 44 169 Critical Kills 5 | . . . . . . . . 3 . 2 Critical Parts Destroyed 5 | . . . . . . . . 1 . 4 Critical Strikes 91 | . 4 . 2 3 7 30 3 22 1 19 Burn 71 | . 4 . . 3 7 30 3 11 1 12 Destroy 11 | . . . . . . . . 4 . 7 Corrupt 2 | . . . 2 . . . . . . . Sever 7 | . . . . . . . . 7 . . Melee Attacks 54 | . . . . . 12 . 13 29 . . Impact . | . . . . . . . . . . . Slashing 54 | . . . . . 12 . 13 29 . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 35168 | . 1048 235 2731 2495 3102 4454 3161 8634 2237 7071 Guns 24875 | . 1048 . 13 421 1381 4033 2068 6858 2237 6816 Cannons 3359 | . . 188 1498 1673 . . . . . . Explosions 5344 | . . 47 1212 401 1685 418 924 451 . 206 Melee 1502 | . . . . . 36 . 169 1297 . . Ramming 88 | . . . 8 . . 3 . 28 . 49 Kinetic 7110 | . 533 . 13 218 . 153 893 1346 916 3038 Thermal 20813 | . 515 47 1147 1876 1381 3880 1175 5621 1321 3850 Explosive 4100 | . . . 473 401 1685 418 924 199 . . Electromagnetic 1555 | . . 188 1090 . . . . 143 . 134 Impact . | . . . . . . . . . . . Slashing 1502 | . . . . . 36 . 169 1297 . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 4 6 5 6 Average Corruption 3 | . . . . . . . 4 3 5 3 Corruption Purged 4 | . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . Effects 184 | . . . . . . . 25 80 55 24 Message Errors 42 | . . . . . . . 8 20 12 2 Matter Fused 44 | . . . . . . . 9 16 13 6 Heat Flow Errors 18 | . . . . . . . 1 12 2 3 Energy Discharges 27 | . . . . . . . 4 5 11 7 Parts Rejected 2 | . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 23 | . . . . . . . 1 9 10 3 Data Loss (major) 6 | . . . . . . . 1 4 1 . Misfires 4 | . . . . . . . 1 2 1 . Alerts 6 | . . . . . . . . 3 3 . Weapon Failures 11 | . . . . . . . . 7 2 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 469 | . . 5 244 40 8 7 21 144 . . Projectiles 99 | . . 5 60 34 . . . . . . Explosions 277 | . . . 184 6 8 7 21 51 . . Melee 93 | . . . . . . . . 93 . . Knockbacks 8 | . . . . 8 . . . . . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . 7 . . . . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 153 | . . . 40 . . 52 23 13 . 25 Shots 8 | . . . 2 . . 2 1 2 . 1 Rammed 11 | . . . 2 . . 1 . 2 . 6 Targets Rammed 12 | . . . 2 . . 1 . 2 . 7 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 467 | . 252 202 405 452 427 467 291 331 178 297 Average Temperature 98 | . 79 75 103 167 109 108 95 73 46 50 Received Heat Transfer 3241 | . 159 . 51 203 217 459 360 825 297 670 Effects 23 | . . . 2 6 3 11 . 1 . . Shutdowns 2 | . . . . 1 1 . . . . . Energy Bleed 2 | . . . . . . 2 . . . . Interference 5 | . . . 2 3 . . . . . . Matter Decay 4 | . . . . 1 2 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 3 | . . . . 1 . 1 . 1 . . Damage (major) 6 | . . . . . . 6 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . . 3 7 . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted 13 | . . . . 1 . 3 . 6 . 3 Combat Hostiles 13 | . . . . 1 . 3 . 6 . 3 Parts Melted 88 | . 1 1 . 6 7 24 2 27 1 19 Heat Transferred 44608 | . 1764 100 1464 3552 3145 9916 2220 11081 2697 8669 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Peak Influence 2194 | . 242 168 502 400 1060 1421 2194 1504 2128 1699 Initial 997 | . . 1 . 144 . 445 801 997 899 967 Average 877 | . 79 57 270 112 558 977 1541 1150 1560 1414 Maximum Alert Level 5 | . 1 . 2 2 3 4 5 4 5 5 Low Security (%) 22 | 100 84 100 27 77 23 . . . . . Level 1 10 | . 15 . 54 21 9 . . . . . Level 2 7 | . . . 17 . 29 30 . . . . Level 3 18 | . . . . . 37 22 20 44 22 3 Level 4 29 | . . . . . . 47 30 55 28 85 Level 5 12 | . . . . . . . 48 . 49 10 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 65 | . . . 3 7 . 10 . 24 . 21 Investigation 22 | . . . 2 3 . 6 . 9 . 2 Extermination 6 | . . . . . . . . 5 . 1 Reinforcement 15 | . . . 1 1 . 3 . 4 . 6 Assault 11 | . . . . . . 1 . 3 . 7 Garrison 11 | . . . . 3 . . . 3 . 5 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . 1 . 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Distress Signals 7 | . . . 2 1 . 2 . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 401 | . 14 5 36 32 27 59 39 91 33 65 Peak Tracking Total 6 | . 4 3 6 5 5 5 5 5 6 6 Tactical Retreats 11 | . . 1 2 1 2 1 . 2 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Traps Triggered 15 | . 1 . . 3 2 . 2 6 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 4 | . . . . . . . . . 4 . Triggered 1 | . . . . . . . . . . 1 Most Traps Carried 3 | . . . . . . . 1 1 3 . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Machines Disabled 110 | . 5 1 28 6 3 21 11 16 8 11 Max in Single Turn 5 | . 2 1 4 1 1 3 2 3 1 5 Garrison Relay 10 | . . . . . 3 . 3 . 4 . Phase Generator 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Machines Accessed 63 | . 5 . 7 14 2 10 2 14 4 5 Terminals 42 | . 5 . 4 10 2 7 2 5 4 3 Fabricators 3 | . . . . . . . . 3 . . Repair Stations 7 | . . . 1 2 . 2 . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . 2 1 . . . 2 . 1 Garrison Access 5 | . . . . 1 . 1 . 2 . 1 Total Hacks 196 | . 20 . 32 54 3 28 3 35 11 10 Successful 108 | . 13 . 22 32 2 13 1 17 2 6 Failed 88 | . 7 . 10 22 1 15 2 18 9 4 Catastrophic 17 | . . . 3 1 . 5 . 4 3 1 Database Lockouts . | . . . . . . . . . . . Manual 71 | . 7 . 11 31 . 9 . 8 2 3 Terminals 129 | . 20 . 16 44 3 19 3 8 11 5 Fabricators 8 | . . . . . . . . 8 . . Repair Stations 27 | . . . 5 4 . 7 . 11 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 24 | . . . 11 4 . . . 6 . 3 Garrison Access 8 | . . . . 2 . 2 . 2 . 2 Terminal Hacks 50 | . 12 . 8 15 2 7 1 2 2 1 Record 4 | . . . 3 . . . . 1 . . Part Schematic 3 | . . . . 3 . . . . . . Robot Analysis 7 | . 4 . 1 1 . . . . . 1 Prototype ID Bank 10 | . 5 . . 3 . 2 . . . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 1 . . . . . . Emergency Access Points 2 | . . . . . 1 . . . 1 . Terminal Index 2 | . . . . 1 . 1 . . . . Scanalyzer Index 2 | . . . 1 1 . . . . . . Unreport Threat 8 | . . . 1 4 . 2 . 1 . . Locate Traps 4 | . 2 . . . . 2 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Garrison Registry 2 | . . . . . 1 . . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 2 | . . . . . . . . 2 . . Repair Station Hacks 19 | . . . 4 4 . 3 . 8 . . Scan Component 10 | . . . 2 2 . 2 . 4 . . Repair 9 | . . . 2 2 . 1 . 4 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 13 | . . . 9 2 . . . . . 2 Insert Component 7 | . . . 5 1 . . . . . 1 Analyze 6 | . . . 4 1 . . . . . 1 Garrison Access Hacks 7 | . . . . 1 . 2 . 2 . 2 Unlock Access 5 | . . . . 1 . 1 . 2 . 1 Coupler Status 2 | . . . . . . 1 . . . 1 Unauthorized Hacks 17 | . 1 . 1 10 . 1 . 3 . 1 Terminals 11 | . 1 . . 10 . . . . . . Botnet 11 | . 1 . . 10 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . Patch 2 | . . . . . . 1 . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . 2 . 1 Extract 4 | . . . 1 . . . . 2 . 1 Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . 2 Used 1 | . . . . . . . . . . 1 Hacking Detections 56 | . 4 . 6 13 1 9 1 13 4 5 Full Trace Events 25 | . 2 . 2 7 . 6 . 5 2 1 Feedback Events 2 | . . . . . . . . 1 . 1 Corruption 2 | . . . . . . . . 1 . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 24 | . . . 9 4 . . . 8 . 3 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 9 | . . . 2 2 . 1 . 4 . . Time 305 | . . . 52 70 . 19 . 164 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 1 . . . . . 1 Part Schematics Acquired 6 | . . . 4 1 . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 4 | . . . . . 2 . 1 . 1 . Robot Detection 1 | . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . 1 . Robots Hacked 23 | . . . . . . . 4 6 8 5 Non-combat . | . . . . . . . . . . . Combat 23 | . . . . . . . 4 6 8 5 Robot Hacks Applied 23 | . . . . . . . 4 6 8 5 overwrite_iff 8 | . . . . . . . . 1 4 3 formatsys_high 15 | . . . . . . . 4 5 4 2 Relay Couplers Released 43 | . . . . . 11 . 10 4 18 . Machine Destruction 39 | . . . . . 11 . 10 . 18 . Programmers 4 | . . . . . . . . 4 . . Attached 12 | . . . . . . . 3 3 3 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Total Allies 30 | . . . . . . . 6 6 10 8 Largest Group 4 | . . . . . . . 2 3 4 3 Highest-Rated Group 142 | . . . . . . . 62 64 142 93 Highest-Rated Ally 80 | . . . . . . . 31 32 80 47 Total Orders 18 | . . . . . . . 7 3 7 1 STAY 6 | . . . . . . . 3 2 . 1 ROAM 4 | . . . . . . . 1 . 3 . FOLLOW 8 | . . . . . . . 3 1 4 . Ally Attacks 193 | . . . . . . . 12 69 36 76 Total Damage 3734 | . . . . . . . 230 1147 1268 1089 Kills 35 | . . . . . . . 1 9 11 14 Allies Corrupted 2 | . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total 7 | . 4 . 1 1 . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Turns Passed 17262 | 68 943 711 2277 1726 1247 1536 1890 3367 2018 1479 Spaces Moved 7358 | 45 399 419 828 676 449 574 841 1351 1142 634 Core 112 | 17 . . . . . . . . 95 . Treads 7246 | 28 399 419 828 676 449 574 841 1351 1047 634 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 161 161 150 50 150 Average Speed 169 | 118 160 160 222 177 220 163 161 156 144 154 Slowest Speed 350 | 160 160 160 250 250 250 250 161 237 350 237 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 4 62 79 90 65 70 66 86 43 97 19 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 . . Terrain Destroyed 945 | . 55 3 245 84 130 150 169 89 2 18 Melee 2 | . . . . . . . . 2 . . Projectile 10 | . . . 1 . . . 2 1 2 4 AOE 931 | . 55 3 244 84 130 150 167 85 . 13 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Total 10247 | 61 539 443 1102 1059 577 868 1193 2164 1382 859 Wait 1325 | . 2 14 134 228 37 123 201 478 60 48 Move 7346 | 44 398 418 827 675 448 573 839 1350 1140 634 Hop . | . . . . . . . . . . . Pick Up 171 | 9 11 2 21 25 5 9 3 38 36 12 Fast Attach 30 | . . . . 10 . 2 1 1 5 11 Attach 82 | 6 4 . 7 5 2 3 4 31 12 8 Detach 15 | . 1 . 1 1 . 2 . 8 . 2 Swap 73 | . 2 . 9 7 6 5 12 18 7 7 Drop 129 | 2 1 . 16 27 5 10 3 22 31 12 Fire 980 | . 120 9 85 81 60 140 97 183 87 118 Melee 54 | . . . . . 12 . 13 29 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 12 | . . . 2 . . 1 . 2 . 7 Escape Stasis 2 | . . . . . 2 . . . . . Rewire 24 | . . . . . . . 20 4 . . Trap 4 | . . . . . . . . . 4 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x2 / Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / [*Low] / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 2) 118 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 11) 669 | -10/Materials | Derelicts attacked the area 911 | -10/Materials | Discovered new exit (range 6) 1012 | -10/Materials | Entered Mines 1024 | -10/Mines | Met a Derelict bent on vengeance 1217 | -10/Mines | Learned location of 2 exits from Materials 1283 | -10/Mines | Learned Materials emergency access door positions 1444 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1637 | -10/Mines | Discovered new exit (range 7) 1723 | -10/Mines | Entered Materials 1723 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1724 | -9/Materials | Identified exit to Materials 1724 | -9/Materials | Identified exit to Mines 1938 | -9/Materials | Discovered exit to Materials (range 11) 2034 | -9/Materials | Build established: Skirmisher 2192 | -9/Materials | Destroyed 9 combat bots 2232 | -9/Materials | Repaired Lgt. Armor Plating 2260 | -9/Materials | Repaired Lgt. Treads 2663 | -9/Materials | Build established: Tank 3025 | -9/Materials | Discovered exit to Materials (range 4) 4000 | -9/Materials | Entered another Materials area 4000 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4243 | -8/Materials | Identified exit to Garrison 4292 | -8/Materials | Garrison activated, responded to threat 4695 | -8/Materials | Discovered new exit (range 4) 5252 | -8/Materials | Discovered new exit (range 8) 5374 | -8/Materials | Repaired Shield Generator 5466 | -8/Materials | Found Powered Armor 5470 | -8/Materials | Found Powered Armor 5473 | -8/Materials | Found Powered Armor 5476 | -8/Materials | Found Powered Armor 5550 | -8/Materials | Identified exit to Storage 5637 | -8/Materials | Repaired Arm. Treads 5726 | -8/Materials | Entered Garrison 5761 | -8/Garrison | Discovered new exit (range 80) 5761 | -8/Garrison | Discovered new exit (range 84) 5761 | -8/Garrison | Discovered new exit (range 68) 5815 | -8/Garrison | Garrison Relay disabled 6010 | -8/Garrison | Triggered checkpoint 6080 | -8/Garrison | Destroyed 7 combat bots 6131 | -8/Garrison | Triggered checkpoint 6138 | -8/Garrison | Triggered checkpoint 6294 | -8/Garrison | Triggered checkpoint 6344 | -8/Garrison | Garrison Relay disabled 6405 | -8/Garrison | Installed Relay Interface Framework 6557 | -8/Garrison | Build established: Mutant 6675 | -8/Garrison | Garrison Relay disabled 6683 | -8/Garrison | Triggered checkpoint 6942 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6973 | -8/Garrison | Entered Materials 7027 | -8/Materials | Build established: Tank 7260 | -8/Materials | Repaired Imp. Heat Sink 7425 | -8/Materials | Discovered new exit (range 12) 7773 | -8/Materials | First assault squad dispatched 7864 | -8/Materials | Destroyed 10 combat bots 8165 | -8/Materials | Discovered new exit (range 12) 8437 | -8/Materials | Discovered exit to Storage (range 16) 8468 | -8/Materials | Discovered exit to Storage (range 12) 8507 | -8/Materials | Identified exit to Garrison 8509 | -8/Materials | Entered Garrison 8534 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8591 | -8/Garrison | Triggered checkpoint 8704 | -8/Garrison | Build established: Hacker-Tank 8870 | -8/Garrison | Phase Generator disabled 8919 | -8/Garrison | Triggered checkpoint 9013 | -8/Garrison | Triggered checkpoint 9027 | -8/Garrison | Build established: Hacker-Mutant 9177 | -8/Garrison | Triggered checkpoint 9242 | -8/Garrison | Destroyed 7 combat bots 9252 | -8/Garrison | Triggered checkpoint 9269 | -8/Garrison | Triggered checkpoint 9321 | -8/Garrison | Triggered checkpoint 9473 | -8/Garrison | Garrison Relay disabled 9488 | -8/Garrison | Discovered new exit (range 11) 9650 | -8/Garrison | Build established: Tank 9664 | -8/Garrison | Triggered checkpoint 9850 | -8/Garrison | Triggered checkpoint 9883 | -8/Garrison | Garrison Relay disabled 9929 | -8/Garrison | Discovered new exit (range 11) 10068 | -8/Garrison | Triggered checkpoint 10187 | -8/Garrison | Triggered checkpoint 10399 | -8/Garrison | Entered Factory 10399 | -7/Factory | Accompanied by 2 allies 10399 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10681 | -7/Factory | Repaired Powered Armor 10821 | -7/Factory | Discovered new exit (range 6) 11599 | -7/Factory | First assault squad dispatched 11912 | -7/Factory | Garrison activated, responded to threat 11957 | -7/Factory | Build established: Mutant 11987 | -7/Factory | Identified exit to Garrison 12437 | -7/Factory | Discovered new exit (range 15) 13155 | -7/Factory | Discovered new exit (range 7) 13341 | -7/Factory | Build established: Gunner 13442 | -7/Factory | Repaired Powered Armor 13490 | -7/Factory | Repaired Adv. Treads 13530 | -7/Factory | Repaired Adv. Treads 13720 | -7/Factory | P-60 Hacker assimilated allied Guardian 4a 13764 | -7/Factory | Identified exit to Garrison 13766 | -7/Factory | Entered Garrison 13874 | -7/Garrison | Found embedded Infiltrators 14057 | -7/Garrison | Build established: Tank 14091 | -7/Garrison | Triggered checkpoint 14141 | -7/Garrison | Triggered checkpoint 14289 | -7/Garrison | Triggered checkpoint 14341 | -7/Garrison | Garrison Relay disabled 14464 | -7/Garrison | Triggered checkpoint 14487 | -7/Garrison | Garrison Relay disabled 14518 | -7/Garrison | Discovered new exit (range 92) 14518 | -7/Garrison | Discovered new exit (range 62) 14518 | -7/Garrison | Discovered new exit (range 10) 14662 | -7/Garrison | Triggered checkpoint 14851 | -7/Garrison | Garrison Relay disabled 14960 | -7/Garrison | Build established: Gunner 15160 | -7/Garrison | Triggered checkpoint 15178 | -7/Garrison | Garrison Relay disabled 15534 | -7/Garrison | Expanded RIF knowledge: Autooverride 15784 | -7/Garrison | Entered Factory 15784 | -6/Factory | Accompanied by 2 allies 15784 | -6/Factory | Evolved 2 slots: Utility x2 15846 | -6/Factory | Garrison activated, responded to threat 15908 | -6/Factory | Build established: Tank 15993 | -6/Factory | Identified exit to Garrison 16134 | -6/Factory | First assault squad dispatched 16338 | -6/Factory | Build established: Gunner 16466 | -6/Factory | Discovered new exit (range 7) 16572 | -6/Factory | Lost 4 parts (2n2u) 17040 | -6/Factory | Garrison activated, responded to threat 17139 | -6/Factory | Build established: Hacker-Tank 17186 | -6/Factory | Garrison activated, responded to threat 17254 | -6/Factory | Lost 4 parts (2p2u) 17263 | -6/Factory | Self-destructed Last Messages --------------- 17261_ System corrupted: Component data lost. 17261_ K-01 Serf destroyed. 17261_ Penetrated by Slug. 17261_ C-30 ARC bursts open, deploying its payload. 17261_ G-67 Veteran unfolds itself. 17261_ G-50 Soldier unfolds itself. 17261_ E-15 Imp unfolds itself. 17261_ M-28 Smith repairs R-10 Processor. 17261_ U-05 Engineer lays Concrete. 17261_ K-01 Serf collects debris. 17262_ H-66 Slayer heat damages core (-9). 17262_ Targeting Computer melted. 17262_ Flexi-carbon Leg melted. 17262_ Phase Shifter melted. 17262_ K-01 Serf collects debris. 17262_ Gatling Laser blown off. 17262_ Force Rifle blown off. 17262_ Med. Treads blown off. 17262_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | """ ?????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ""??????????????????????????T ?????????????????? | | """????????????????????????? ?????????????????? | | ! ????????????????????? ?????????????????? | | """ ????????????????? ?????# #?????????????????? | | ""???????????????????? ????# #?????????????????? | | """ ????????????????? ????# *#?????????????????? | | #???????????????? ????# %#?????????????????? | | """ #????????????????#+???# #?????????????????? | | """ ?????????????????# ???# #?????????????????? | | """ ?????????????????# ???# = #?????????????????? | | #???????##########/####^^ #?????????????????? | | """ #???????# =##mR #?????????????????? | | """ #???????# =%## ##????????????????? | | """ #???????# #%k / #????????????????? | | #???????# k *#][k! #?????############ | | """ #???????# =[!%]]% #?????# | | """ #???????# ====!%%!/ #?????# | | """ #???????# ===@# #?????# | | #???????# uk =!!!%#"#####??????? ? | | """ #???????# k !===%###????????????? ??? | | """ #???????# [g =!#?????############+##### | | """ #???????# !#######*" | | #???????# g + %%%=*!%" #### | | """ #???????#######g############| #??? | | """ ########### % #??????# ####### ##??? | | """ #??????# #?????# #???? | | ^ #?#####+##### | | """ #?# | | """ #?# | | """ % ^ #?# """ """ | | #?# """ """ | | % ####### #?# """ """ | | ################ #?????# #?# | | ??????????????######+#######???# #?# """ """ | | ??????????????# #???# ### """ """ | | ??????????????# """"" #???# ?+???"" """? | | ??????????????# !! """"" #???# #?????? ?? | | ??????????????# !%= """ #???# #?????? ??? | | ???????######## =% #???# #?????? ??? | | ???????# # """"" #???# ############? | | ???????# """=!# """"" #???# | | ???????# """%*+! % """ ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 60 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Hacking Suite | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Powered Armor | -8/Materials | Scanalyzed Imp. Field Recycling Unit | -7/Factory | Extracted Hvy. Ion Cannon | -7/Factory | Extracted Titanium Leg | -7/Factory | Extracted Hrd. Medium Armor Plating | -7/Factory | Extracted Reaction Control System | -7/Factory | Extracted Carbon-fiber Leg | -7/Factory | Extracted Axe | -7/Factory | Extracted Airjet | -7/Factory | Extracted Imp. Cooling System | -6/Factory | Scanalyzed Weapon Cycler | -6/Factory | Extracted Plasma Rifle | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed BoreScanSaw Manual? 0 Play Time 02:57:14 Cumulative 47.2 hours Start 2024.08.27 @ 14:17:54 End 2024.08.29 @ 14:18:00 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 32 Rogue 0 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2ad3913-e1d9-450d-a340-902d5e2c5cd5