Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.27 @ 23:56:06 Player: Sigmundus Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (1182) 1182 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2357 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 280/280 System Corruption 9% Temperature Danger (410) Movement Hovering (116) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- Improved Medium Laser Advanced Beam Cannon Improved Light Cannon > --- INVENTORY (5) ---- Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Advanced Weight Redist. System Advanced Weight Redist. System Signal Interpreter > --- WEAPON ----------- Autogun Shotgun Improved Light Cannon > --- INVENTORY -------- Heat Sink Visual Processing Unit Sensor Array [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Signal Interpreter Device Sensor Array Storage Medium Matter Pod Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 58 | 5 26 27 Power 8 | 1 3 4 Engine 8 | 1 3 4 Core . | . . . Reactor . | . . . Propulsion 11 | 2 4 5 Treads . | . . . Leg 9 | 2 4 3 Wheel . | . . . Hover 2 | . . 2 Flight . | . . . Utility 13 | . 5 8 Device 6 | . . 6 Storage 3 | . 3 . Processor 4 | . 2 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 26 | 2 14 10 Energy Gun 4 | 1 . 3 Energy Cannon 4 | . 3 1 Ballistic Gun 12 | 1 8 3 Ballistic Cannon 4 | . 1 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 98 94 Engine 12 | . 14 11 Leg 20 | . 28 13 Hover 3 | . . 6 Device 4 | . . 8 Storage 1 | . 2 . Processor 23 | . 24 22 Energy Gun 3 | . 3 3 Energy Cannon 3 | . 3 2 Ballistic Gun 14 | . 18 12 Ballistic Cannon 8 | . 2 13 Naked Turns . | . . . Heaviest Build 19 | 7 17 19 Greatest Support 33 | 20 20 33 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 2 | 1 3 2 Final Capacity 5 | 5 5 5 Final Carried 4 | 1 4 2 Class Distribution -------------------- 34% | Scavenger-Mutant 24% | Skirmisher 17% | Scavenger-Skirmisher 16% | Mutant 7% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1408 | 168 392 848 Remotely . | . . . Salvage Created 1204 | . 326 878 Parts 86 | . 30 56 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 36 | . 12 24 Guns 20 | . 9 11 Cannons 16 | . 3 13 Classes Destroyed 6 | . 2 4 Operator 1 | . . 1 Watcher 2 | . . 2 Swarmer 9 | . 7 2 Grunt 21 | . 5 16 Duelist 2 | . . 2 Sentry 4 | . . 4 Best Kill Streak 4 | . 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1770 | . 407 1363 Core 487 | . 77 410 Absorbed by Shields . | . . . Regen/Repaired (Parts) 45 | . . 45 Core Remaining (%) 84 | 100 69 . Volleys Fired 98 | . 28 70 Largest 3 | . 2 3 Hottest 163 | . 80 163 Shots Fired 238 | . 55 183 Gun 149 | . 44 105 Cannon 89 | . 11 78 Launcher . | . . . Special . | . . . Kinetic 189 | . 33 156 Thermal 38 | . 11 27 Explosive . | . . . Electromagnetic 11 | . 11 . Robot Hit Streak 10 | . 4 10 Robot Miss Streak 8 | . 3 8 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 132 | . 27 105 Core Hits 65 | . 18 47 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2185 | . 301 1884 Guns 1182 | . 196 986 Cannons 1003 | . 105 898 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1796 | . 142 1654 Thermal 335 | . 105 230 Explosive . | . . . Electromagnetic 54 | . 54 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 2 9 Average Corruption 3 | . 1 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . 9 5 Message Errors 4 | . 2 2 Matter Fused 2 | . 2 . Heat Flow Errors 3 | . 1 2 Data Loss (minor) 2 | . 1 1 Data Loss (major) 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles 5 | . . 5 Explosions . | . . . Melee . | . . . Knockbacks 5 | . . 5 Impact . | . . . Kinetic 4 | . . 4 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 454 | . 176 454 Average Temperature 72 | . 70 72 Received Heat Transfer 471 | . 114 357 Effects 5 | . . 5 Interference 5 | . . 5 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 703 | . 222 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 381 | . 210 381 Initial . | . . . Average 116 | . 41 183 Maximum Alert Level 1 | . 1 1 Low Security (%) 64 | 100 94 38 Level 1 35 | . 5 61 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | . 14 40 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 6 | . 5 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 5 7 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 42 | . 10 32 Successful 27 | . 5 22 Failed 15 | . 5 10 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 21 | . 5 16 Fabricators . | . . . Repair Stations 8 | . . 8 Recycling Units 5 | . 5 . Scanalyzers 8 | . . 8 Garrison Access . | . . . Terminal Hacks 10 | . 2 8 Record 2 | . . 2 Prototype ID Bank 2 | . 1 1 Locate Traps 1 | . . 1 Maintenance Status 1 | . . 1 Reinforcement Status 1 | . . 1 Recall Investigation 1 | . 1 . Recall Reinforcements 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 6 | . . 6 Scan Component 4 | . . 4 Repair 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks 3 | . 3 . Process 2 | . 2 . Report Inventory 1 | . 1 . Scanalyzer 8 | . . 8 Insert Component 4 | . . 4 Analyze 4 | . . 4 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 3 5 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter 162 | . 162 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2345 | 52 1041 1252 Spaces Moved 1458 | 48 739 671 Core 25 | 23 . 2 Treads . | . . . Legs 1203 | 25 739 439 Wheels . | . . . Hover 230 | . . 230 Flight . | . . . Fastest Speed 50 | 50 120 90 Average Speed 126 | 86 120 135 Slowest Speed 330 | 120 120 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 48 | 3 91 52 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile 3 | . . 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1772 | 58 847 867 Wait 63 | . 6 57 Move 1456 | 47 738 671 Hop . | . . . Pick Up 58 | 6 28 24 Fast Attach . | . . . Attach 26 | 5 10 11 Detach 2 | . 1 1 Swap 32 | . 16 16 Drop 36 | . 20 16 Fire 98 | . 28 70 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Min x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 7) 453 | -10/Materials | Identified exit to Materials 641 | -10/Materials | Build established: Scavenger-Mutant 708 | -10/Materials | Discovered exit to Materials (range 9) 805 | -10/Materials | Discovered new exit (range 7) 812 | -10/Materials | Identified exit to Mines 890 | -10/Materials | Discovered exit to Materials (range 14) 1021 | -10/Materials | Discovered exit to Mines (range 8) 1094 | -10/Materials | Entered another Materials area 1094 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1215 | -9/Materials | Discovered new exit (range 10) 1222 | -9/Materials | Identified exit to Mines 1641 | -9/Materials | Discovered exit to Mines (range 14) 1813 | -9/Materials | Repaired Beam Rifle 1865 | -9/Materials | Core integrity fell below 50% 2182 | -9/Materials | Crushed by falling debris 2182 | -9/Materials | Core integrity fell below 20% 2346 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- W-16 Scout sends out distress signal. G-34 Mercenary destroyed. Acquired 36 matter. Heat Sink melted. G-34 Mercenary destroyed. Acquired 6 matter. VLCN311XQ&ASZW& GLDG VAPY4UM2YCQ K-01 Serf collects debris. U-05 Engineer builds a Door. K-01 Serf collects debris. System corrupted: Heat flow error (+114). Electrolysis Chamber disabled. G-47 Trooper destroyed. Overheating: System interference. Signal Interpreter temporarily disabled. Imp. Light Cannon temporarily disabled. System corrupted: Heat flow error (+191). Overheating: System interference. Terrain Scan Processor temporarily disabled. Imp. Medium Laser temporarily disabled. Map ----- +----------------------------------------------------+ | + % [%% % #??########?#*! + + """ | | ################ #??# / #?#!! ##### # """ | | #????# ## ####% #?# #???# # | | #????# """## %+ """ #?# ##### # """ | | ###??#! """## #### R" #?# + + """ | | #??# """## #??# """ ### ##### # """ | | #??# """## #??# ####+######### # | | #??# ## #?#####+#### * # """ | | #??# ## ###### ### !% ^ # """ | | #??# ## =% % = ! ! ^*! "" #] ""? | | #??# = ## = %### ### **] ^"T" # ?? | | #??#####+##### *!=#?#####?# *** #+#### | | #?????#= = #???????### % #= | | #?????# ^ *#?????????# =[#% | | ##????# ^ =#???????? + =%/%* | | #????# ! #####?????# ####! | | ######= ^ #?????# #??# % | | > ^ #?????# ############??# | | ######! #?????# #?????????????# | | #????# #?????# #?????????????# | | ####????####### ### #?????# #?????????????# | | ???????########+#### ########+################## | | ???????# = ** # # # #???? | | ???????# %+ + w""" """ # #???? | | ???????# !# # """a""" + #???? | | ???????# # # @ """ "" # #???? | | ???????# # # g%=# #???? | | ???????# # # g # #???? | | ???????# # # # #???? | | ???????############# ############# #???? | | ???????????????????# #???????????##/########???? | | ##########?????????? ????????????? ??????????? | | #?????????? ????????????? ??????????? | | #?????????? ?????????????[[??????????? | | !% !#?????????? > ?????????????[!??????????? | | ! #?????????? #????????????[! ?????????? | | ! #?????????? #???????????? ?????????? | | #?????????? #????????????? ?????????? | | #?????????? ??????????????? ?????????? | | #???????????????????????????? ??????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Additional Mass Support 9 Evasion (%) 57 Targeting Accuracy 5 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Unlikely Earthworm Challenges ------------ None Game ------ Seed SapperImpulseGreatsword Manual? 0 Play Time 00:43:32 Cumulative 3.0 hours Start 2022.12.27 @ 23:08:45 End 2022.12.27 @ 23:56:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a3e165a-e64a-4599-a457-fdb37e3ef7f6