Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 10:46:42 Player: Edirash Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (355) 355 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 2766 Bonus ------- Follower Combat Kills 231 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit 0b10 Decoder Chip [Generic] Melee Analysis Suite > --- WEAPON (2) ------- Heavy Beamcaster Katana > --- INVENTORY (8) ---- Large Battery (200) Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor ECM Suite Bomb Factory No. 2 Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit 0b10 Decoder Chip [Generic] Melee Analysis Suite Core Shielding > --- WEAPON ----------- Heavy Beamcaster Katana > --- INVENTORY -------- Large Battery Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor ECM Suite Bomb Factory No. 2 Shock Bomb Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Katana Energy Gun Heavy Beamcaster Energy Cannon Heavy Particle Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 41 | 5 5 6 19 4 2 Power 7 | 1 1 1 3 . 1 Engine 7 | 1 1 1 3 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 6 1 . Treads . | . . . . . . Leg 5 | 2 . . 3 . . Wheel 4 | . . . 3 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 2 3 6 . 1 Device 5 | . 2 1 2 . . Storage 3 | . . 1 2 . . Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 13 | 2 2 2 4 3 . Energy Gun 3 | 2 . . . 1 . Energy Cannon 6 | . 2 2 1 1 . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . 1 . . System Corruption 5 | . . . 5 . . Parts Lost 11 | . . 3 5 . 3 Power 3 | . . 1 1 . 1 Propulsion 4 | . . 1 2 . 1 Utility 3 | . . 1 1 . 1 Weapon 1 | . . . 1 . . Highest Loss Streak 3 | . . 3 2 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 99 90 87 93 86 Engine 10 | . 14 10 7 11 10 Leg 11 | . 28 21 10 9 . Wheel 5 | . . . 7 6 10 Device 12 | . 27 20 10 11 3 Storage 10 | . . 10 16 11 11 Processor 10 | . . 4 11 11 18 Protection 7 | . . . 3 11 10 Energy Gun 7 | . 26 . . 7 11 Energy Cannon 4 | . 1 22 10 . . Special Weapon 1 | . . . 2 3 . Slashing Weapon 7 | . . . 4 11 11 Naked Turns . | . . . . . . Heaviest Build 27 | 6 13 24 27 20 23 Greatest Support 28 | 20 20 20 20 28 28 Greatest Overweight (x) 6 | . . 2 2 6 . Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 5 5 5 8 8 8 Average Capacity 7 | 5 5 5 7 8 8 Most Carried 8 | 5 5 5 8 8 8 Average Carried 6 | 2 4 4 4 7 7 Final Capacity 8 | 5 5 5 8 8 8 Final Carried 8 | 5 5 5 8 8 8 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 647 | 250 30 30 277 40 20 Remotely . | . . . . . . Salvage Created 540 | 42 121 35 282 . 60 Parts 31 | 5 13 2 9 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | 1 6 1 4 . 1 Melee 3 | . . . 2 . 1 Guns 7 | 1 6 . . . . Cannons 1 | . . 1 . . . AOE 1 | . . . 1 . . Classes Destroyed 4 | 1 2 . 1 . . Worker 2 | . 1 . 1 . . Recycler 1 | . . . 1 . . Swarmer 6 | . 6 . . . . Grunt 7 | 1 . 1 4 . 1 Best Kill Streak 4 | 1 4 1 2 . 1 Combat Bots Only 3 | 1 3 1 2 . 1 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 191 | 2 14 76 59 . 40 Missed 50 | 1 3 18 23 . 5 Damage Taken 1909 | 12 88 604 524 . 681 Core 433 | . 31 51 111 . 240 Absorbed by Shields . | . . . . . . Redirected to Shielding 33 | . . . 4 . 29 Core Remaining (%) 93 | 100 87 . . . . Volleys Fired 48 | 1 12 14 17 . 4 Largest 2 | 2 2 2 2 . 1 Hottest 150 | 90 90 150 150 . 81 Shots Fired 86 | 2 24 27 28 . 5 Gun 31 | 2 24 . . . 5 Cannon 49 | . . 27 22 . . Launcher 6 | . . . 6 . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 80 | 2 24 27 22 . 5 Explosive . | . . . . . . Electromagnetic 6 | . . . 6 . . Robot Hit Streak 7 | 2 3 7 6 . 1 Robot Miss Streak 5 | . 3 5 3 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 57 | 2 11 14 20 . 10 Core Hits 20 | 2 8 1 6 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Sever 1 | . . . . . 1 Melee Attacks 21 | . . . 7 . 14 Impact . | . . . . . . Slashing 21 | . . . 7 . 14 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1342 | 25 138 298 562 . 319 Guns 187 | 25 138 . . . 24 Cannons 548 | . . 298 250 . . Explosions 178 | . . . 178 . . Melee 429 | . . . 134 . 295 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 735 | 25 138 298 250 . 24 Explosive . | . . . . . . Electromagnetic 178 | . . . 178 . . Impact . | . . . . . . Slashing 429 | . . . 134 . 295 Piercing . | . . . . . . Highest Corruption 7 | . . 2 7 7 2 Average Corruption 3 | . . 1 3 7 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . 1 9 1 3 Message Errors 1 | . . . . . 1 Matter Fused 6 | . . 1 4 . 1 Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 46 | . . 20 4 . 22 Projectiles 20 | . . 20 . . . Explosions 4 | . . . 4 . . Melee 22 | . . . . . 22 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 320 | 15 . 320 117 271 68 Average Temperature 71 | 10 . 97 43 142 27 Received Heat Transfer 626 | 6 . 246 219 . 155 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1360 | 62 336 555 370 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 188 | 20 188 175 108 . . Initial 79 | . 13 79 56 . . Average 83 | 2 92 139 62 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | 1 9 15 12 . 15 Peak Tracking Total 12 | 1 3 12 5 . 5 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 1 . . 1 Terminals 2 | . . 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 1 2 . . 3 Successful 5 | . 1 1 . . 3 Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . 1 . 4 1 Terminals 5 | . . 2 . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 . . 3 Record 4 | . . 1 . . 3 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 154 | . . . . 154 154 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 33 | . . . . . 33 Total Damage 970 | . . . . . 970 Kills 12 | . . . . . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2963 | 90 315 308 611 1288 351 Spaces Moved 2236 | 72 211 165 414 1118 256 Core 17 | 16 . . . 1 . Treads . | . . . . . . Legs 1061 | 56 211 165 174 455 . Wheels 1158 | . . . 240 662 256 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 80 100 100 Average Speed 112 | 104 120 144 116 108 100 Slowest Speed 350 | 120 120 260 260 350 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 6 37 19 58 88 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . 6 7 . . Melee . | . . . . . . Projectile 13 | . . 6 7 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2574 | 82 252 211 504 1199 326 Wait 158 | . 10 14 27 59 48 Move 2231 | 71 210 164 413 1117 256 Hop . | . . . . . . Pick Up 33 | 5 7 5 9 6 1 Fast Attach 19 | 5 2 2 7 2 1 Attach 17 | . 3 1 10 2 1 Detach 10 | . 1 . 6 3 . Swap 5 | . . 3 2 . . Drop 32 | . 7 8 6 10 1 Fire 48 | 1 12 14 17 . 4 Melee 21 | . . . 7 . 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 15) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Utility x2 690 | -9/Materials | Discovered new exit (range 12) 714 | -9/Materials | Entered Mines 728 | -9/Mines | Learned location of Zion (-7) 740 | -9/Mines | Lost 3 parts (1p1n1u) 837 | -9/Mines | Discovered new exit (range 16) 869 | -9/Mines | Assembled infested the area 1310 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1317 | -9/Mines | Discovered new exit (range 10) 1325 | -9/Mines | Entered Zion 1372 | -7/Zion | Build established: Scavenger-Mutant 1376 | -7/Zion | System corruption cleaned by Quarantine Array 1624 | -7/Zion | Learned Factory garrison access intel 1814 | -7/Zion | Identified exit to Deep Caves 2051 | -7/Zion | Learned Factory emergency access door positions 2059 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2173 | -7/Zion | Imprinted 2175 | -7/Zion | Declared Zion's savior 2544 | -7/Zion | Found Prototype Device 2593 | -7/Zion | Discovered new exit (range 12) 2613 | -7/Zion | Entered Proximity Caves 2613 | -6/Proximity Caves | Accompanied by 4 allies 2723 | -6/Proximity Caves | Spotter reported a threat 2808 | -6/Proximity Caves | Spotter reported a threat 2830 | -6/Proximity Caves | Spotter reported a threat 2839 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2848 | -6/Proximity Caves | Core integrity fell below 50% 2885 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 2943 | -6/Proximity Caves | Spotter reported a threat 2959 | -6/Proximity Caves | Core integrity fell below 20% 2964 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- >>Query(Status Report 519C) DETECTED INCREASED ACTIVITY IN CAVE 76. >>Query(Status Report 452X) INTERCEPTED DERELICT INTEL. Data stored: Upper Caves zone layouts (x6). 02885_ ALERT: Suspicious activity at Terminal P001. Dispatching Investigation squad. 02894_ System corrupted: Matter fused (-8). 02941_ N-01 Spotter is scanning... 02943_ N-01 Spotter sends a signal. 02943_ ALERT: Unidentified potential threat approaching Complex 0b10. 02951_ Penetrated by Slug. 02955_ Core Shielding destroyed. 02958_ Arm. Huge Wheel destroyed. 02958_ Penetrated by Slug. 02959_ System corrupted: FCS attempts to trigger Hvy. Beamcaster. 02959_ System corrupted: Hvy. Beamcaster misfires. 02961_ Penetrated by Slug. 02962_ H-66 Slayer Lgt. Fission Core severed. 02964_ Penetrated by Slug. 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