Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 20:34:50 Player: dorusv Result: Destroyed by SE-MUZ(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (611) 611 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (641) 641 TOTAL SCORE: 2162 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -159 Cogmind --------- Core Integrity 0/250 Matter 63/300 Energy 100/100 System Corruption 0% Temperature Warm (144) Movement Core (100) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Particle Gun Mini Grenade Launcher > --- INVENTORY (5) ---- Light Assault Rifle Heavy Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Particle Gun Light Assault Rifle Mini Grenade Launcher Heavy Hammer Heavy Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Mini Grenade Launcher Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 13 | 7 1 1 4 . Power 4 | 1 1 . 2 . Engine 3 | 1 . . 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 2 . . . . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . 1 2 . Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 1 8 2 Power 4 | . . . 3 1 Propulsion 2 | . . . 2 . Utility 2 | . . . 1 1 Weapon 3 | . . 1 2 . Highest Loss Streak 3 | . . 1 3 2 To Critical Strikes . | . . . . . Average Backups 3 | 1 2 7 4 3 Power . | . 1 2 . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . 1 5 3 3 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 68 | . 99 98 59 56 Engine 11 | . 11 . 11 13 Core 1 | . 2 14 . . Treads 8 | . 27 28 2 . Device 4 | . 14 14 1 . Storage 14 | . 14 14 14 14 Energy Gun 6 | . . . 3 14 Ballistic Gun 6 | . 28 16 . . Launcher 14 | . . 11 22 14 Peak Build Rating 11 | 7 10 11 11 7 Average Rating 6 | 5 7 10 6 6 On Entrance 7 | . 7 10 11 7 Naked Turns . | . . . . . Heaviest Build 14 | 14 14 13 14 14 Greatest Support 40 | 40 40 40 40 3 Greatest Overweight (x) 4 | . . . 4 4 Average Overweight (x) 2 | . . . 2 4 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 2 8 8 7 3 Average Carried 3 | 1 2 7 4 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 8 7 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 521 | 347 81 3 90 . Remotely . | . . . . . Salvage Created 682 | 221 178 34 102 147 Parts 43 | 16 11 1 5 10 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . . 2 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 14 | . 4 2 7 1 Guns 4 | . 4 . . . AOE 10 | . . 2 7 1 Classes Destroyed 7 | 3 1 . 1 2 Worker 1 | 1 . . . . Tunneler 5 | 5 . . . . Recycler 1 | 1 . . . . Grunt 6 | . 4 2 . . Subdweller 7 | . . . 7 . Scrapper 1 | . . . . 1 Elite 1 | . . . . 1 Best Kill Streak 4 | 4 1 2 3 1 Combat Bots Only 3 | . 1 2 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 89 | . 34 19 22 14 Missed 22 | . 8 3 8 3 Hits 67 | . 26 16 14 11 Projectile 67 | . 26 16 14 11 Damage Taken 1190 | . 308 263 427 192 Core 253 | . 44 48 113 48 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 61 | 20 16 9 13 3 Largest 2 | 2 2 2 2 2 Hottest 95 | 40 40 50 60 95 Shots Fired 120 | 40 32 17 25 6 Gun 90 | 40 32 14 1 3 Cannon . | . . . . . Launcher 30 | . . 3 24 3 Special . | . . . . . Kinetic 87 | 40 32 14 1 . Thermal 3 | . . . . 3 Explosive 30 | . . 3 24 3 Electromagnetic . | . . . . . Robot Hit Streak 11 | 7 11 6 5 . Robot Miss Streak 2 | 2 2 2 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 68 | 26 23 10 9 . Core Hits 42 | 13 10 3 13 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2058 | 296 250 234 1123 155 Guns 631 | 295 249 77 10 . Cannons . | . . . . . Explosions 1425 | . . 157 1113 155 Melee . | . . . . . Ramming 2 | 1 1 . . . Kinetic 631 | 295 249 77 10 . Thermal . | . . . . . Explosive 1425 | . . 157 1113 155 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 59 | . . . 59 . Projectiles . | . . . . . Explosions 59 | . . . 59 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 227 | . . 57 138 32 Shots 7 | . . 3 3 1 Rammed 2 | 1 1 . . . Targets Rammed 2 | 1 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | . 20 53 . 120 Average Temperature 25 | . 9 28 . 67 Received Heat Transfer 411 | . 171 114 30 96 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 63 | 5 47 63 . . Initial 8 | . . 8 . . Average 10 | . 10 35 . . Influence Increases 243 | 35 135 73 . . Destroy 0b10 Robot/C 120 | . 80 40 . . Destroy 0b10 Robot/NC 35 | 35 . . . . Destroy Leader 20 | . 10 10 . . Successful Hack 30 | . 30 . . . Disable Machine 15 | . . 15 . . Destroy Structure 8 | . . 8 . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 243 | 35 112 83 13 . Entered New Map 23 | . . 15 8 . Time Decay 212 | 35 112 60 5 . Lost Part 8 | . . 8 . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 7 2 7 4 Peak Tracking Total 3 | . 2 3 2 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 4 | . 2 1 . 1 Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 7 3 . 1 Successful 4 | . 2 1 . 1 Failed 7 | . 5 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 10 | . 7 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 . 1 Record 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 725 | 22 473 128 102 . Seismic 725 | 22 473 128 102 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 2741 | 343 473 128 874 923 Spaces Moved 1198 | 172 164 65 431 366 Core 750 | 1 . . 383 366 Treads 448 | 171 164 65 48 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 100 250 Average Speed 198 | 159 160 160 191 250 Slowest Speed 250 | 160 160 160 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 7 | . . . 7 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 8 25 16 29 37 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 16 | . . . . 16 Terrain Destroyed 217 | . . 20 160 37 Melee . | . . . . . Projectile . | . . . . . AOE 217 | . . 20 160 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Scr Total 1445 | 201 344 74 457 369 Wait 165 | . 157 . 8 . Move 1194 | 171 163 64 430 366 Hop . | . . . . . Pick Up 8 | 2 5 . 1 . Fast Attach 8 | 7 1 . . . Attach 6 | . . 1 5 . Detach . | . . . . . Swap 1 | . 1 . . . Drop . | . . . . . Fire 61 | 20 16 9 13 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | 1 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 344 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 376 | -10/Materials | Identified exit to Mines 817 | -10/Materials | Entered Mines 910 | -10/Mines | Learned Materials stockpile data 934 | -10/Mines | Discovered new exit (range 6) 945 | -10/Mines | Entered Subcaves 946 | -10/Subcaves | Approached by a straggling Scientist 994 | -10/Subcaves | Core integrity fell below 50% 1021 | -10/Subcaves | Lost 3 parts (1p1n1w) 1080 | -10/Subcaves | Lost 3 parts (1p1n1u) 1562 | -10/Subcaves | Core integrity fell below 20% 1585 | -10/Subcaves | Discovered new exit (range 11) 1812 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1819 | -10/Subcaves | Entered Scraptown 2149 | -7/Scraptown | Visited UFD Registry 2149 | -7/Scraptown | Registered with UFD as "Cargoslider" 2374 | -7/Scraptown | Met Optimus 2374 | -7/Scraptown | Accepted into 0bPrime 2482 | -7/Scraptown | Visited Scrapoid Pod Storage 2564 | -7/Scraptown | Discovered new exit (range 5) 2730 | -7/Scraptown | Civil war broke out across Scraptown 2742 | -7/Scraptown | Destroyed by SE-MUZ(j) with Overtuned Pulse Rifle Last Messages --------------- But I'm making progress! I'm pretty sure they're paying attention to the speed of the signals they see. Even if you're fast, try intentionally slowing your movement while passing by and they'll summon slower, more powerful reinforcements, then you crank up the speed and take off before they even arrive! Report back to the UFD with more info if you can confirm this behavior. 02730_ ANNOUNCEMENT: The Council has discovered that 0bPrime has been recruiting others in a plan that puts all of Scraptown in danger. 02732_ Optimus: "Bah, right when we're so close. Don't worry Cargoslider, they can't stop us now. Get out of here and do your job, we'll deal with this." 02734_ Optimus: "No holds barred, if they're hostile, they are an enemy of the people and we must shoot to kill. Collateral damage is to be expected!" 02734_ Slug penetrates 6K-C1D(j). 02734_ UI-G23(E) destroyed. 02735_ Broken Sub. Power Source destroyed. 02735_ HU-5K1(g) destroyed. 02737_ C-Scrubber disabled. 02737_ 6K-C1D(j) destroyed. 02738_ SE-MUZ(j) suffers critical hit (Destroy). 02740_ Sml. Storage Unit destroyed. 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""""??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedStealthTrap Manual? 0 Play Time 00:12:48 Cumulative 16.1 hours Start 2025.06.24 @ 20:24:18 End 2025.06.24 @ 20:34:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 50 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 90x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3396137-c10e-48e6-bbfa-32c13ae50e54